#V.E. Scanvan Thread! (and any other of my vehicles)

1 messages · Page 2 of 1

humble geyser
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I feel like it's getting closer to a point where I could think about uploading it to Thunderstore, but it still requires attention in some areas and there's still some stuff I'd like to add haha

thorny sapphire
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Ok

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Will you ever add PLANE

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Or BOAT

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Or other terrain vehicles in general

humble geyser
# thorny sapphire Or other terrain vehicles in general

I think a plane or boat is a little bit out of the scope of what I want to do haha, plus:
No maps are designed for boat usage
No maps are designed for plane usage, though this does seem a little more feasible than a boat, I have no idea where I'd start with trying to code a plane
They'd also be far more impractical than something like my truck haha

As for 'other terrain vehicles' could you list some examples? I'm curious what'cha thinking of

gentle sable
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-# as in i could make moons for these vehicles

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-# no guarantee if i can pull it off though plink

humble geyser
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I'm also just not really interested in coding stuff like boats or plane, they're just out of my scope and the scope of my mod haha, they're interesting ideas though

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But they need some framework built around them, like alot of the "Cruiser moons" for the CC, but also work for other vehicles

regal bone
# thorny sapphire Will you ever add PLANE

I feel like a helicopter would be far more practical than a plane for transport on most moons. Maybe if it was a small heli with minimal storage space that took weight into account.. Still probably not in scope for this mod

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Scandal is very brave for making custom cars though

humble geyser
# regal bone Scandal is very brave for making custom cars though

It's something I wanted to do day 1 the Cruiser came out, very few people have tried it which is unfortunate but somewhat understandable. right now I'm only aware of one other person doing a custom vehicle and it's a big 4 door Pickup called the Hauler (iirc?)

regal bone
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Oooh I kinda wanna go find that thread. I hope the two mods are compatible once they get released

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Anything to do with driving in LC is my jam

humble geyser
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although i did tell him to add some checks to make sure the vehicles animations he's replacing is his own since he didn't appear to be using his own methods for putting players in cars

thorny sapphire
humble geyser
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and that might require a Submarine more than anything

regal bone
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Do we even know ANYTHING about what that moon will look like?

humble geyser
slim quail
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there will be much liquid

regal bone
humble geyser
slim quail
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bro

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the lotus esprit submarine

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i had it in forza horizon 4 lmaooo

humble geyser
slim quail
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this thing is so funny

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from what i remember it wasn't too bad

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but it rolled way too much

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cus the wheels are sucked into the body

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there's actually someone on my street who owns a white S4 esprit

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though ive never seen them drive it

humble geyser
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Probably broken like every single Lotus known to man haha

slim quail
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unfortunately true

humble geyser
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Lots of trouble usually serious :)

slim quail
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better than having a land rover at least

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at least lotuses are pretty

humble geyser
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Very true!

slim quail
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idk

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my favorite of the british brands was always TVR

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such an unusual brand identity with them

humble geyser
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Austin Cars :)

slim quail
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austins are pretty cool

humble geyser
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I love the Montego wagons

slim quail
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i'd probably like MG more if they weren't just making econoboxes now

humble geyser
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Apart from the fact they all rotted away

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MGs were pretty cool!

slim quail
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mmm yup

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which year were these

humble geyser
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Mid 2000s

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Early-mid 2000s

slim quail
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makes sense

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holden did something similar with the monaro in this timeframe

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not a wagon ofc but the styling

humble geyser
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With the quad round lights

slim quail
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oh yeah

humble geyser
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Also a beautiful car but, horribly unreliable

slim quail
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jags are so cool, sucks that they break down so much

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i'm kinda hoping whatever they're doing with their new marketing just blows over

humble geyser
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You talking about that shitty air-conditioning looking thing? and the rebrand they tried to do?

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I thought they went back on that

slim quail
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yea

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i thought so too but idk where i saw it

humble geyser
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It's just awful haha

slim quail
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from what i remember, the person who made it is often brought on to make stuff that catches peoples eyes, and then their work is discarded

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no more than just clickbait basically

humble geyser
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I see

slim quail
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it makes sense i guess

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the videos they put out would make you think jaguar is a fashion brand

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oh no i just looked it up

slim quail
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they fired the entire ad agency

humble geyser
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Ah lmao

slim quail
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cus it backfired on them so hard

slim quail
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rip holden btw

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gm couldn't keep them going i guess

humble geyser
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GM couldn't even stay afloat during that time

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They had to be bailed out

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And they axed off alot of brands

slim quail
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they should try making good cars

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i'm sure that would help

humble geyser
slim quail
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like if there's any study you want to make on planned obsolescence, look no further than GM

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they're expensive, inefficient, brutes of vehicles that appeal to people with no concept of maintenance

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cus when something goes bad most people just replace them anyway

humble geyser
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They keep em till the warranty expires

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And that's usually when the car starts having issues

slim quail
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yup

humble geyser
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But because it's GM, it usually fails before the warranty expires

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Because, y'know, GM

slim quail
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like i wanna believe in them

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especially cadillac

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because it seems like they're trying to regain some of their former glory

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but as long as cadillac is attached to gm, they're not gonna get far

humble geyser
slim quail
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primary target of a lot of car people here is to close the light truck loophole

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which might lead to a bit of downsizing if these vehicles are forced to contend with the same regs as passenger cars

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though there's a lot of people that think deregulating emissions standards in general will solve the problem

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which i don't think will be true

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if emissions in general gets deregulated, cars are just gonna get bigger and more inefficient, reliability probably won't change, price will only go up, etc

humble geyser
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OOPS

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wrong emoji

slim quail
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lmao

humble geyser
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mb!!!!!

slim quail
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most people don't seem to realize car companies don't provide small economic options because they want to

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they do it because they have to

humble geyser
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Pretty much

slim quail
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if there were no regulations they'd only sell the biggest and bestest vehicles for the highest price

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especially because our government protects them from having too much competition

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because they know, if the asian brands were allowed to do what they want over here, on the same terms as americans, the americans would be swept away

languid valley
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Hai Scandal I followed you here yoiled

humble geyser
languid valley
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Lemme just remove that thing from the media section. Now that I know this is a thing.

humble geyser
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Truly a masterpiece I've created

languid valley
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Anyways. Hello! I’m not a modder myself but I like testing out stuff.

thorny sapphire
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I will tester as well

languid valley
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Please do it’s very fun :D

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I love all the little details that go into Scandal’s vehicle, and REALLY vibe with the EVA.

marble robin
humble geyser
humble geyser
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i found the issue (?), it's the physics colliders (?)

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as to why, i 'unno

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surely it couldn't be the wipers physics pusher

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yeah i have zero clue

humble geyser
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ahh, it could be the physic material

humble geyser
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yeah, i set a bunch of stuff to medium friction (no bounce) and it seems alot more stable now

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it's not freaking out after rolling over

humble geyser
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i feel pretty confident saying it's because stuff like the physics colliders/box colliders are set to the low friction physic material

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i feel like it may of been intentional on Zeekers part to make the car bounce in the event of a fast collision, but it does cause issues like it bouncing around after trying to push it over

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setting it to medium-friction pretty much eliminated all the bounce

static horizon
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heeell yeah

humble geyser
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hmmmmmmm

humble geyser
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the animations are a little rough since i'm not an animator, also ignore the key rotation when it's in the ignition since that's a little broken lol. this was also some good practice animating the player

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still got the shifting animation to do too

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but that should be relatively easy

thorny sapphire
humble geyser
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Made out of sheer boredom

thorny sapphire
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Wait so the previous one is done then?

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If u started another rone

humble geyser
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I've had this one for a little while but haven't showed it off much because this one isn't as interesting, this Cruiser model had one goal and it was:

Be as authentic to vanilla as possible
While fixing all the small model and other issues

It's also a recreation of the post-release V55 car, with some minor tweaks, even got the original service manual photos that didn't have wee-kill written crudely on them haha

humble geyser
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I just randomly chose this one to do it on

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I could very easily transfer alot of this RHD stuff over to my other one though

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I guess this is also some good practice for animating, and can be put to good use when I start working on the car (Saab) again

humble geyser
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Alright, I'm hopefully done with the "Pull gearstick" and "Hand near/on gearstick" animations haha, took a bit of playing around, getting the left arm to bend in natural ways was a bit annoying

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I think the last thing left to do is to just code in the random chance and save it to the save file

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Oh, and verify that it's working in Multiplayer, haha

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Ehh, that's not right

humble geyser
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Alright, I've hopefully fixed the arms sometimes becoming dislocated, what a pain haha

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Just hope this won't fuck up any other animations and whatnot

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Since I apply rotations to stuff like the left shoulder, mainly that I'm worried about

humble geyser
thorny sapphire
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As a rare chance

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Nobody will notice if its rare

humble geyser
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It's literally just a bugged shoulder rotation

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I'm not keeping it in

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I've already fixed it anyways

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I'm not going to unfix it to "keep it as a rare chance"

thorny sapphire
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?

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The text?

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“Turn grition”

humble geyser
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i didn't even notice the i was missing

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lmao

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i honestly thought you were talking about the shoulder rotation

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the i is definitely there it's just black for some reason

humble geyser
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Infact it's probably something with the resolution of the game in editor

arctic iris
humble geyser
arctic iris
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graaah okay

humble geyser
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Although I wonder if you could take the Cruisers uprighting code and use it for a bike 🤔

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I've just never played around with bikes/bike physics before that's all haha

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And I'm more interested in actual cars

arctic iris
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maaaybe. Have wanted to try doing it myself for a while but I do not have time.

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yeaaah that's fair

humble geyser
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A bike would probably be alot easier than a car icl

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Aside from the physics side of it

arctic iris
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my vision of what it'd be like would have the vehicle very minimal and almost militaristic

humble geyser
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I believe aside from some general animation polish, I'm pretty much done with this right hand drive gimmick Cruiser

arctic iris
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ooh delectable

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I'm gonna run, want to stay here and be autistic but am packing for a flight

humble geyser
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Fair enough haha, enjoy your flight!

humble geyser
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anyways i've implemented a cooldown on the seats and exit triggers as exiting/entering too quick would break animations

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hopefully that cooldown fixes that issue permanently, haha

humble geyser
humble geyser
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??????????

humble geyser
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good god this is being a pain in the rear haha

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The player model rig is so scrunkly

humble geyser
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there's so much weird jank going on

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when clients get in for the first time they face the wrong way up until they get out and back in, and then it's fine???

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this is such a headache

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i'm just going to deal with this later

north pine
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But yeah lets just let Scandal cook with these vehicles first

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And maybe then a few people will start getting a spark for new vehicles

north pine
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I can only see grition

humble geyser
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These custom animations are driving me insane haha, I think I might have an idea of what's going on with them though, just need to play around with them in editor first

humble geyser
# humble geyser sigh

This bug doesn't happen if I apply the custom shifting animation to the normal Vanilla Cruiser, so something in MY Cruisers code is fucking it up, and it's probably some of the code that applies rotations to arms to prevent the ignition key from going wonky

humble geyser
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I might know but, the fact it goes away after getting out and getting back in is, beyond me

humble geyser
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thankfully the shifter one replicates in editor

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the sideways sitting one

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not so much

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too determined to get this shit working

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in an atleast semi-stable and functional state

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this is so strange, it's not the code applying any rotations or anything

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🤔

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alright, so for some reason the upper and lower arm are fucking them selves up specifically on my car, but if i apply the same animation in the vanilla cruiser, it does not do this

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just

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why

humble geyser
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okay, i may have a lead, it happens when i look over to the left

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probably some weird shit going on with the torso twisting to the left

humble geyser
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it's super scrunkly but it's alot better than whatever was going on before

static horizon
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oooo i love that

humble geyser
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it's difficult

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the player rig is such a mess

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i'm going to twist the torso less and see if that also helps

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once this bug is fixed i can investigate this

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this is genuinely so frustrating

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even if i try rotate the shoulder this way it'll just fuck up in super weird ways

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okay, that's a little bit better

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i might be getting closer

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and if i look too far to the left it goes super wonky again

humble geyser
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everytime i apply a rotation to these in the animation clip, they immediately snap back to this horrible rotation

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this is awful

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oh my god, i might have finally done it

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what a nightmare 😭

cloud veldt
humble geyser
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i'm REALLY happy with this result and i hope it stays this way

cloud veldt
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did you end up messing with the ladder horizontal check? I had to write a transpiler to skip that line so you could shift the gear even if looking forward

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I imagine you'd have to negate it if the wheel is on the right

humble geyser
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i run my own Update code for this, so no i didn't haha

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this uses its own seperate Controller

humble geyser
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unless you have a check in place

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like is HaulerController or whatever

cloud veldt
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I do __instance checks like this during patches so it only affects my controller

    static void Postfix(bool on, VehicleController __instance)
    {
        if (__instance is HaulerController hauler)
humble geyser
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ah yeah that's fine then

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i'm not good with transpilers anyways haha

cloud veldt
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yeah I don't blame you they're not very clear and kinda hard to write, but kinda cool once you learn enough cil commands

humble geyser
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absolutely haha, i've only ever gotten one transpiler to work before and it literally just changed a float

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i haven't really run into anything that would require something like a Transpiler yet fortunately lmao

humble geyser
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but yeah i had to flip the value around for rhd

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i have to account for both interior types however

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since it's a random chance whether it's rhd or not

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well, the chance is seeded anyways

humble geyser
cloud veldt
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I just do this

humble geyser
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ah yeah that's fine

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that's good then

humble geyser
cloud veldt
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... possible spoiler

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all I will say is it involves the big red button with emergency markings on the dash

humble geyser
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oh haha

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can't wait to find out what that does :)

humble geyser
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oh yeah that's much better, i can live with this, i would like the player to be angled a little bit more but, can't have everything

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it's very weird driving the Cruiser sitting on the other side, even though it should be natural for me since i'm from the UK haha

humble geyser
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my issues were the left arm being super finnicky haha

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okay, it is happening again

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the sideways bug

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🤔

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it happened on the LHD cruiser too, which doesn't replace animations

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so this is a weird one

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okay so that null ref might be the clipboard

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it's almost as if the player "doesn't really exist" until they get out of the car

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okay, that might be fixed now

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both interiors will be active by default, and the one not selected will be disabled after

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i think one interior being disabled was messing stuff up

slim quail
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load bearing interior

humble geyser
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load bearing drywall

humble geyser
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i refactored the code for the interior selection slightly, so fingers crossed it doesn't break

humble geyser
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Alright, at some point I will look into getting the Saab actually working again and update it for v70

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As of right now, the engine logic is completely broken and it's undrivable haha

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Updating for v70 is easy, figuring out what's busted is a whole other challenge
Would also like to quickly implement a passenger seat too haha

humble geyser
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for some reason now, i can place it after and it doesn't break

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so as to what was going wrong before i literally have zero clue

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i mean i'm not complaining, i would rather have it after

humble geyser
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okay, i may be able to actually fix the rhd shifter animation, the hand near gearstick animation wasn't screwed and that had the left hand really close to the gearstick, so i'm copying that and then just quickly remaking the animation

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all this grief over a shifter animation greed

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the shoulder also isn't clipping really badly into the players face anymore

humble geyser
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A or B? personally i'm leaning towards A but i'm curious what other people think

wispy nacelle
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A

humble geyser
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A looks a little more polished than B haha

humble geyser
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something just feels so off about this roof, maybe it's because i'm used to it never having one, or maybe i should make it less angled, i 'unno

flint prawn
humble geyser
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this has just been sitting in my files collecting dust

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besides, when i initially started on the roof, i was going to replace the ejector button with a dashboard mounted shifter and have a 3 seater configuration

slim quail
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imagining the roof just flipping up really fast when it's pressed

humble geyser
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hole in roof :)

humble geyser
humble geyser
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currently just doing a mockup, i think a less angled windshield does fit a little better

humble geyser
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fancy stuff

flint prawn
humble geyser
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that side door has been on there since forever lol

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you can see it in this photo for example

static horizon
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never noticed it, that's so sick

humble geyser
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it's pretty nice for fast loading and unloading

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don't have to trudge all the way to the back and jump up into the back

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can just park sideways to the entrance and hop in and out

humble geyser
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oh hell no all the radio songs combined are a little over 18 mb lmfao

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i think i'm just going to make all the radio songs a seperate cruisertunes mod

static horizon
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Oh? did you make your own radio songs?

humble geyser
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i am most likely going to put them as CruiserTunes mod though, for two reasons

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maybe technically three

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one, file size on the main mod
two, they aren't copyright free
three, people might not like the songs i add and want to use their own

static horizon
humble geyser
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oh no not custom made lol

static horizon
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ooh ok ok so they're from somewhere else

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ye fair!!

humble geyser
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i am not a musician lmao

static horizon
static horizon
humble geyser
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but yeah it would

static horizon
humble geyser
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it's just a low quality version of car wash by rose royce

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lol

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right now my bundle is like, 17mb which is pretty hefty, and that's without all the radio songs and stuff

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the biggest thing in the whole bundle is the main body texture at a whopping 4.2mb

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i could probably compress that down to a 2k texture without sacrificing visual quality a whole bunch

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i'll have to play around with it and see what i can get smaller

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i tried LZ4 compression out of curiosity

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why on gods earth is my v55 cruiser 30 mb

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oh right the destroyed texture is still 4k and a little over 10mb

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that's probably half the reason

humble geyser
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yeah for some reason the vanilla destroyed texture is 4k

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and its a little over 10 mb

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got to see that crispy texture on a heavily decimated destroyed truck model 🔥

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i thought i already compressed this texture though 🤔

humble geyser
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which is fine i guess because it comes with additional benefits

pseudo monolith
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More songs?

humble geyser
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the fact i don't have to make configs or anything because the songs i added aren't copyright free

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and obviously it just cuts down on size on the main mod

pseudo monolith
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anyways Good luck to you

humble geyser
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oh no sorry not 10mb

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fucking 20 mb??

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the nmap and roughness are 5.3 a pop

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i'm not sure if unitys correct

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because file explorer says 10

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idk

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either way

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it's getting reduced

arctic iris
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10 mb is crazy

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that's bigger than the average minecraft marketplace add-on

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and a lot of fully fledged Lethal mods actually

golden meteor
humble geyser
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that's better, lol

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30 mb was beyond outrageous

humble geyser
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30kb according to unity

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lol

humble geyser
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okay the new roof is done
also 3 seater

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and i remodelled the dashboard shifter

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and fixed the airvents

humble geyser
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wow, 400kb, lmao, i mean it is 44100 hz instead of 48000 like the rest

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currently just finding 1920s public domain stuff rn

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huh, funnily enough 44.1khz is recommended for cds

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and this is meant to have a CD-player

cloud veldt
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are you gonna make custom manuals for your cars?

humble geyser
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mostly just a reskin of the Vanilla truck manual with some things swapped around

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the fourth one desperately needs redoing

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it's mostly just slapped together right now for the sake of having a manual

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i'll update it at a later date since it's not really high on my priority list

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the manuals also kind of oudated lol

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the windshield wiper toggle for example is a stock behind to the right of the wheel, not a button to the top left of the dashboard

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the cabin window toggle is on the cabin window mesh its self

humble geyser
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perfect parking on Bilge

humble geyser
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managed to squeeze it down to 11 mb

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was at like, 14

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a little more after compressing some audios..

humble geyser
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the passenger seat is supposed to be the least buggiest and yet it's causing the most problems

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so many weird problems that i end up not being able to reproduce, like players getting stuck, and someone else attempting to enter the seat causing their game to crash

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and now the random issues where peoples games crash after trying to get out is happening, again

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weird, this game gets SPAMMED with this

humble geyser
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i've refactored the code slightly, i can't reproduce this issue my self consistently so i can't really test it

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i've also learnt that Ogopogo breaks custom car animations when he tries to grab me out of the seat

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i'll probably just prefix the exit driver side seat method

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to call mine instead

humble geyser
slim quail
static horizon
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Hmm I'll report that, do you have any more details?

cloud veldt
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by pure chance you don't intersect with any box colliders so it doesn't cause any issues, but if it does then weird stuff happens like the vehicle just flying away

humble geyser
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it's fine, a prefix redirecting the call should work

humble geyser
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it's very similar to how drivers are set in cars now

humble geyser
humble geyser
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mine checks currentInterior.driverSideExitPoints

humble geyser
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yeah this issue has now been fixed

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just tested on Adamance

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Ogopogo will no longer cause the player to slowly descend through the car and phase through the floor

humble geyser
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Ogopogo took the car with it

static horizon
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Oh huh, so no work needed on our side then hahah

humble geyser
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so calling the base method like Ogopogo does just breaks stuff

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i just ended up doing this

static horizon
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Oh sicknasty, thanks a lot :]

humble geyser
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you're welcome haha, btw how much hp does ogo have?

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is it more than 12?

static horizon
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I had a sheet a long time ago with every enemy's stats but I really just forgot where it is (it was done on physical paper) and don't exactly remember the values

humble geyser
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ic, it's just that i implemented the flat 12 damage from the v70 cruiser instead of the insta-kill haha

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Ogo shouldn't die anymore after touching the truck

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well, atleast not for the first time

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ideally i'd just exclude Ogopogo from truck collisions, which i might look into doing

static horizon
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Whatever you think is best honestly 🫡

humble geyser
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i need to investigate the truck 'colliding' with players in the back when it's at steep angles (where the physics region disables its self but they're still in the back)

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idk if this is an inherent issue with physics regions or i fucked something up on my end, if it's a physic region issue i probably won't bother looking any further

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spot on spelling there zeekers

humble geyser
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it was funny yes but also kind of annoying

humble geyser
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unfortunately that's not how it works

humble geyser
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because the code for that shouldn't count players as an object it just collided with and cause damage

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🤔

humble geyser
#

idk if i should try give the truck a little more shine, like this sort of

#

this is what it looks like right now

north pine
#

look Scandal!!

#

new vehicle

humble geyser
#

Oh wow! he got it out! haha, will have to try that

north pine
#

its really cool tbh!

#

first vehicle mod!

humble geyser
#

I'll try it out in a minute, got to fix my truck first haha

#

I somehow broke the cabin light, god why

north pine
#

even tho i don't use the cruiser this one its really well made, has a few different things that make it different enough to the cruiser

bright cave
north pine
thick ledge
#

it was bundled w the xmas moon

north pine
#

we could also count melanie's 2 story cruiser, and code rebirth hoverboard

bright cave
#

i am NOT countin the hoverboard

humble geyser
#

the RV mod is more of just a reskin, kind of like mine, except mine is a seperate vehicle, so it's a bit of a weird one

#

the hoverboard i wouldn't really count as a vehicle

#

that's a bit of a grey area

#

i mean yes, mine does have a fair few extra features than the vanilla one, but it still is just based primarily on the Cruiser

north pine
humble geyser
#

i can add as much variety to it as i want but it's still, at its core, a Cruiser based vehicle

humble geyser
#

oh yeah, i need to try out the "super horn" or whatever it was on that Hauler haha

north pine
humble geyser
#

Just about to try it out haha

#

reading the manual rn

#

this is really well made

#

i drove it really fast, put it in park, hit something and exploded

#

oopsie

#

that's one wide health bar!!

thick ledge
#

says more than 2x the cruisers hp and thats already a tank

humble geyser
#

That would be 60 hp than haha

#

My truck has like, 45

#

what purpose do they serve? i 'unno

#

i like the dash indicators on the Hauler for stuff like traction control and i've been wanting to implement something like that on mine for a while, for stuff like the parking brake, the headlights, and now the turn signals

regal bone
#

whoa

humble geyser
#

i'm just putting this here since i don't want to flood Trains own thread, i think i said it before here but i would still like to add compatibility for LGU and maybe even add some visual changes depending on the upgrades you get haha

#

i just don't use LGU so it's also not very high on my priority list

#

i also kind of just forgot but we don't talk about that

north pine
#

hehe

humble geyser
#

i should probably jot notes down somewhere, maybe even something like a Trello board might work, hmmm..

north pine
#

thanks for the consideration, it would be really cool tbh, but all to its due time

north pine
#

you do have a lot of things planned so it may be good to keep track

humble geyser
#

noting stuff down in my unused alt accounts dms isn't really working to "keep track of things"

humble geyser
#

if ya'll have any ideas feel free to toss them my way and i'll add them to this board

humble geyser
#

For the truck, silly :<

#

This board is currently just for the truck haha

north pine
#

oh so the other car isn't there?

humble geyser
#

not right now haha, i'm just using this board exclusively for the truck right now

#

there's alot of things i need to keep track of, if i put the car on there the amount of things will triple tenfold

#

i would probably give it its own board

#

just fixed some of the images lol

humble geyser
humble geyser
#

i was going to work on the car the other day and then i realised i only have the updated files for that on my other computer lmao

#

going to wait on that one i guess

humble geyser
severe robin
# humble geyser just fixed some of the images lol

Hey so I saw that you are working on right hand drive version and I got a question: will there be an option for it to be random? It would be a little confusing but refreshing to get the other version after using the opposite one

humble geyser
severe robin
#

Oh shit I cant wait for this mod

humble geyser
#

Ah I misread your question, woops

severe robin
humble geyser
#

I need to get the right-hand-drive stable first before anything haha

#

It's currently very weird

#

It's stable ish, but then there's times it breaks in super weird ways

#

And then I can never reproduce those issues my self, so it's impossible to fix

#

As for their being an option for it being random, I'm not sure yet

severe robin
#

Its fine, that mod is already looking like the only mod that can make me and my boys finally buy the company cruiser for the goofs and not the "we need a great way of transport that requires maximum 2 braincells and 1 potato"

humble geyser
#

in a way the Cruiser is meant to be a fun item :)

severe robin
#

Yea but I always ended up screaming at my friend for going inside because he was tired of me driving and crashing it

humble geyser
#

currently working on dashboard symbols, partly inspired by the Hauler, but I did also have these ideas in the back of my mind for a while :)

severe robin
#

But now it will be like "it can do that? cool, now its a cool and expensive looking toy"

humble geyser
#

It can talk :)

severe robin
#

WHAAAAAT

#

WAIT REALLY?

#

Thats the last thing I could have ever expect

severe robin
#

If I had some money I would donate to you

#

Buuuut im saving for other games...

humble geyser
#

Haha it's all good, I got a chunk of money today since it's mu birthday

#

I aged today 🎉

severe robin
#

|| still havent paid for lethal company and enjoying the pirated version but shhhhhh..... ||

humble geyser
hollow pollen
#

(20% off on steam)

severe robin
#

I know but I got a 2nd excuse

humble geyser
#

This server doesn't take very well to pirated copies :<

severe robin
#

Because what's the point of buying the game if im still gonna play on the pirated one with friends?

humble geyser
#

You don't want to end up like the one guy that got put on The stairs

#

It is £6.80 right now, it's really worth just buying the game

severe robin
humble geyser
#

Still, you should probably buy the game, it's not expensive at all for what it is

severe robin
#

W- what Stairs?

#

Eh, my cheap ass needs to think about it

humble geyser
#

It's 6 pounds

severe robin
#

Should I be scared?

humble geyser
#

Wow, you don't know haha? she's one of the admins here

severe robin
#

And to look on some amazing creations

#

Like mods

#

Also how do I buy my character glasses? I cant read shit from close 😭

#

Dont know what mod causes this but thats pretty hardcore realism right there

#

Whats next? Being deaf?

humble geyser
humble geyser
flint prawn
# humble geyser neat

does the alert icon connect to either of those gauges? like if it relates to the left one it makes more sense to be over there and if it relates to the middle then it makes sense in the middle.

humble geyser
severe robin
humble geyser
#

it'll be a warning when the car is critical

#

so not only will you get the naggy voice alert telling you that your engine is critical while its visibly on fire, you'll get a nice little red alert :<

severe robin
#

Mb

humble geyser
#

the dashboard pre-ignition/dashboard sweep whatever works, however, i accidentally included the sun in the prefab and i broke the doors

#

i have zero clue why the doors broke, genuinely

#

it'll be something super stupidly obvious that i won't ever spot despite it being right in front of my face

humble geyser
#

okay, why does it keep fucking up the moons lighting

#

i've removed the sun, why is the sun still in the truck

#

why does removing the sun, not remove the sun

#

???

#

anyways it's looking pretty neat

#

i'm thinking of making the mirrors fold in/out with the key being in the ignition

#

i've already seperated and animated them

#

might also make them fold automatically when magneted to the ship

#

i REALLY want to try make players voices muffled from the outside

#

and make opening a door/rolling the windows down effect that

#

my assetbundle keeps spawning the fucking sun, whyy 😭

regal bone
#

HERE COMES THE SUN, DOODOODOODOOO

humble geyser
#

there's no directional lights on my prefab

#

so idk why it keeps

#

spawning the sun

regal bone
#

The cruiser is solar powered

humble geyser
#

it won't stop bundling the sun in my mod despite there being no sun in my prefab

#

and it completely fucks up the lighting

#

there is no light source here

#

i'm just going to restart unity

#

it's doing some weird shit

#

if that doesn't work then, ????

regal bone
#

I'm sorry to be joking about a bug that could be annoying to fix but it's just really funny. Idk why, it really shouldn't be.

humble geyser
#

it's all good lol don't need to be sorry

#

it's such a strange issue

#

i removed all directional lights and somehow there's still one

#

okay, i might know the issue

#

i had made some backups of prefabs and i think it may of been bundling those for WHATEVER reason

#

so i have moved them out of my project

#

lets see if it still does it..

#

yyup

#

fixed

#

getting there :p

humble geyser
#

getting the symbols to work properly, lol

#

my coolant was a lil low

cloud veldt
humble geyser
#

it does seem like it might be a bit of a pain, but i'd like to give it a go nontheless

cloud veldt
#

actually.. maybe you could just use the same code that the snare flea uses when its on your head?

humble geyser
#

i did take a look at the snare flea code haha

#

i'll tackle it when i'm finished up doing everything else

#

like adding collisions to the roof, fixing the enclosed roof windshield wipers, coding the middle passenger seat etc

#

also need to make forest giants not grab people out of the car

#

which should be easy

thorny sapphire
#

Can we get a qol hat we can scan the cars? (Also the cruiser)

humble geyser
#

I'll add that to my to-do on Trello

thorny sapphire
#

Ok

#

Didnt know a mod already does that but yea

humble geyser
#

do you not use CruiserImproved?

#

it adds a configurable scan-node to the truck

thorny sapphire
#

No i dont and even if i did i didnt know it did that, i think i do know the mod exists

humble geyser
#

fixes a bunch of weird jank with the vanilla CC

#
  • qol improvements
thorny sapphire
#

Neat

humble geyser
humble geyser
#

infact i just realised if i make the mirrors fold they're going to clip into the door when they're open since they aren't attached to the door

#

i didn't really take that into consideration

#

i mean i could extend the door

#

like this

#

but extending the door just looks, well, stupid

humble geyser
#

it's a little funky but it looks way better than extending the door

humble geyser
#

i might also make the cameras stop rendering when the mirrors are folded, but this may become a config option

#

since it'd look a little weird seeing them pop in and out of existence

humble geyser
humble geyser
#

i'm also going to add some fog exclusion zones to the cabin (if it has an enclosed roof anyways) like i did in the rear storage compartment

#

so fog can't get in

#

alright so fog shouldn't leak into the cabin anymore lmao

#

wow, the employee barely just has enough headroom to stand up in the cab lol

#

i feel like as soon as i add collisions to the roof it's going to cause some funky physics shit

#

i might add a little sloped collider to make it easier to get into the truck so you don't gotta jump or smth

humble geyser
#

i'm not sure how fixable this is but hugging the back wall can kinda do some funky shit with the truck

#

this is also probably a issue with the vanilla truck

thorny sapphire
#

how long until releasable? just curious not even the actual release

humble geyser
#

'unno, it's why i put this in the first message of this thread

once i knock some stuff off my trello board i would probably be able to release it, but it wouldn't be in its complete final form and some features would have to come later

#

this is my board right now

#

i'm currently working on the roof and 3 seater configuration

#

stuff like a right hand drive can defo wait and come at a later date, same for stuff like the foot brake pedal and stuff

#

i'm also just generally very slow at working on things and get sidetracked super easy 😭

#

the Cruiser will also now block rain leaking into the cabin like i did with the rear storage compartment :>

humble geyser
#

and for the meantime it'd just always have a roof

humble geyser
#

so i guess the physics when standing in the cab is just going to super wack and janky, like i expected

#

you should ideally just sit down anyways, there's 3 seats

humble geyser
#

alright, the colliders, weather blockers, fog exclusion zones and all that fancy stuff should be done for the enclosed top

#

if you stand up in the cab it may cause some funky interactions with the truck but i guess that's to be expected, especially since it's a cramped area and player v vehicle interactions were never great to begin with

#

you have barely enough room but regardless it can still cause the truck to freak out, especially on inclines lol

#

i'm going to code in the third middle seat, that should be pretty easy though

#

i still need to beautify the interior headliner but that can wait for now

#

after the passenger seat i'll fix the dashboard symbols

humble geyser
#

also optimised the mirrors (ty Train!) and reduced their size (they were unnecessarily huge)

humble geyser
#

fixed some missing colliders around the roof

#

i think old birds can somehow see me in the truck lmao

#

or maybe not?

#

can't tell

#

old bird was probably mad at something else ig

#

yeah no they can't

#

can't see me in the cab when flying either which, makes sense ig

#

if you open a door they can see through the door but if its shut they can't

humble geyser
#

ignore the blue light but you can roll down the window (no sound yet)

#

this is shaping up very nicely so far

humble geyser
#

the truck should prevent giants from grabbing you unless the doors are open, need to test first though

#

they probably won't even see me in the cab to begin with

slim quail
#

Will the player be able to look in a wider angle (like with CI) if the window is open?

humble geyser
#

it already had the wider angle thing, but now i need to implement a restriction of looking over to the left (driver) right (passenger) if the windows closed lol

#

right now you just clip through the window if you look over the back

slim quail
#

Got it

#

It's the one drawback of the hauler imo, it has the limited vanilla view angles

humble geyser
#

oops

#

i did NOT

#

mean to post the dll

#

for the truck

#

i was trying to post a screenshot

#

😭

humble geyser
#

you can't do anything with it anyways

#

it's just the dll

slim quail
#

The dllnits

humble geyser
#

idk why my stupid clipboard even pasted that 😭

#

interesting errors that i'm pretty sure aren't caused by my truck

#

anyways yeah giants don't see you unless you open a door or window lol

#

anyways yeah it seems like he can't grab me out of the seat now

#

either that or i broke them entirely

#

one or the other

flint prawn
#

It does that for some reason

humble geyser
#

ah

#

ic

#

i wonder if i could have two physics regions, one for the front cab and one for the rear compartment, and have it so if you're in the front one (not sat in a seat) and all the doors are shut you can't be grabbed

#

dunno how buggy that might be

golden meteor
#

i would probably just have a capsule collider that checks if the player is in it

#

rather than multiple physics regions

humble geyser
#

or that yeah

golden meteor
#

lol

humble geyser
golden meteor
#

yeah that's perfect

humble geyser
#

awesome

humble geyser
#

i should probably add a similar patch to the old bird

humble geyser
#

blender simply imploded after removing a material

#

truly the blender experience

humble geyser
#

added a little mount for the Sunvisors on the enclosed roof

regal bone
#

Wow this is looking amazing so far

#

Really good time for drivers in this game lately

humble geyser
#

i want to make a display up here, but i'm not sure what it should display

#

my initial idea, many many months ago, was that it would show the total amount of scrap in the back (credits worth)

#

but i'm open to suggestions

pseudo monolith
arctic iris
#

to the seats

#

and if the vehicle is started up and passengers are present but are not using their belts, needs to be some flashing icon and beeps to indicate that belts need to be used otherwise the vehicle won't accelerate

humble geyser
#

like my parents Saab

humble geyser
#

idk what i did but its broken super bad LOL

#

its doing cartwheels in the air

#

it's ascending off into the Thistle Nebula

hollow pollen
#

I think we finally found out what the 'boat' is

humble geyser
#

it was a talking truck :)

#

i slightly altered the windshield wipers and it started doing this

hollow pollen
#

They were too powerful

humble geyser
#

Bosch wiper blades :>

#

okay i think it's the capsule collider, may of forgot to exclude some collisions

#

problem fixed!

#

the wipers don't uh, wipe

#

interesting

#

a quick clip that shows the mirrors in action :)

#

i need to fix the shifter animation haha

#

it's a little off since i redid the model for the gearstick

severe robin
humble geyser
#

hmmm maybe

#

i did want to add a clock

#

i could add an analog clock though

severe robin
#

something that Zeekers would make

#

and thats why I love it

humble geyser
#

if zeekers made it it would break in really strange ways

#

the mirrors would probably fall off the minute you take the key out

severe robin
humble geyser
#

i don't think it's that he lacks the ability to code he just makes some really weird decisions

severe robin
#

or maybe that

#

idk, I shouldnt be speaking about coding, I only know print fuction and thats it shrug

humble geyser
severe robin
humble geyser
#

Chrysler system :>

severe robin
#

it feels like you bought an expensive item but it got so many downsides yet its still pretty good

#

by this I mean the old music for example

#

it just feels like its going to fall apart but in a good way

humble geyser
#

i kinda have to put the old music in or else if anyone makes videos on it they'll be immediately dmca'd

#

i did have some non copyright friendly songs but i'll make them a seperate submod that are loaded through CruiserTunes

severe robin
#

and it adds an extra charm to it

humble geyser
#

i changed out the cassette player for an 8 track preset CD player w/ FM and AM

#

which i wanted to have more ""modern"" music

severe robin
severe robin
#

just like you said

humble geyser
#

i would LOVE to somehow implement that live radio that can connect to real stations onto the truck

#

i think that would be so COOL and i'm surprised nobodys tried it yet

severe robin
#

i think the closest was a mod adding a radio furniture

humble geyser
#

that's the mod i was talking about

#

ik what it is lol

severe robin
#

its open source on github and im not a big nerd but i think you could use some of its code/make something similar

humble geyser
#

i already took a peak at it

severe robin
#

im actually the opposite of a nerd

humble geyser
#

it's not something i'm in dire need of so it'll probably just go on the backburner for now

#

i'll add it to the board

severe robin
#

do other CruiserTunes mods work with yours?

humble geyser
#

yes

#

it's probably cause i call base.awake and i believe cruisertunes patches awake

severe robin
#

hmmm, I have 0 coding experience and it would take whole summer but I could try coding for the first time

#

(spoiler: it went probably horrible)

#

and make a seperate mod for yours

humble geyser
#

i only call base.awake for compatibility with mods that cache vehiclecontroller like butteryfixes or yesfox or weedkillerfixes, but i guess that also meant cruisertunes works with mine too

severe robin
#

that would add real life time radio

severe robin
humble geyser
#

it's calling awake on the base vehiclecontroller script

severe robin
#

time to tryt making some funny code hehe 2head

humble geyser
#

any mods that patch awake will make changes to mine

#

if cruisertunes adds songs to the radioClip list on awake, it'll apply to mine when i call base.awake

severe robin
#

ok that one I know from log spams

humble geyser
#

awake shouldn't spam

severe robin
#

"lethal perfomance patched blablabla"

humble geyser
#

it's called once

severe robin
#

yea but its called for multiple mods

#

and my log is literal warfare between many mods

humble geyser
#

should probably sort your modpack out then :)

severe robin
#

im trying to do that but I still want to configure scrap/moons, lost wifi for 2 days meanwhile and I still dont know why my character cant read shit from close

#

I love modding this game byay

humble geyser
#

the wipers have been fixed :p

#

watch your idiot coworkers tumble around in the back with this terrible rearview mirror :)

#

snowman

severe robin
# humble geyser snowman

finally I can watch my idiot friend goof around back there
you dont wanna know how stupid he is tho...

humble geyser
#

i was just playing a game with my friend haha, i think now i'm going to look into limiting the lean angle unless the window is open

humble geyser
#

it's a small thing but i don't think there's a whole lot i can do regarding rain hit particles slightly clipping into the cab when moving

#

it's such a small and insignificant thing but it still really irks me

humble geyser
humble geyser
#

i hope this shit isn't buggy and doesn't break if anyone else wants to do this, but the car should automatically enable Triggers on the rain particles and add its weather blocker objects to them

#

they get their mode set to Kill so it should stop droplets leaking in

#

:p

arctic iris
#

YEAH

#

Isn't this a problem with the vanilla cruiser? The rain splash particles.
Shit like this reaaally bugs me too

#

Minecraft has a billion issues with particles like this

humble geyser
# arctic iris Isn't this a problem with the vanilla cruiser? The rain splash particles. Shit l...

rain particles only collide with Foliage and Room layered objects, i couldn't use Room since it prevented the trucks magnet range detection so i made the weather blockers Foliage and then patched OccludeAudio to include the Vehicle layer so it muffles audio like Room would, i've had this for a while.

However, ever since i added the roof and the weather blocker objects, i started noticing that at speed, particles can sometimes "leak" into the cab, so i've created a function that runs in the Start of my truck that will enable Triggers on the rain particles and automatically adds the rain blockers to the list

#

particles SLIGHTLY leaking into the back at speed has always been an issue, but i just never really took any notice of it until i added the roof over the cab, and started noticing them going into the cab

#

they shouldnt do this anymore with my new function, i just hope that, for any other vehicle mods wanting to do something similar, that this would be compatible with those

#

rain particles leaking into the cab of the vanilla CC is okay since it has no roof

#

but the rear compartment has a roof, but they leak in

humble geyser
#

although, i guess the whole "hope it doesn't break with other vehicles!" is more thinking of "multiple vehicles at once" which in its self doesn't really work that well

#

i'm not aware of any other mods that modify the Triggers for the rain particles, could be wrong though

#

okay. spawning two just means that the last spawned one overwrites the existing rain blockers in the list

#

fixed :)

#

now i need to remove em from the list when the car is destroyed or deleted

#

i might move the code that sets Triggers to true to its own harmony patch tbf that seems like a slightly better idea

#

i'm pretty sure the weather particles are persistent between going into space and landing on a moon? so this should be okay

#

i love how looking up even under shelter causes helmet condensation

humble geyser
#

okay, for whatever reason it's now creating a bunch of random empty objects

#

and that's just spawning one car

humble geyser
#

mkay, this issue has been fixed

#

and it seems like they correctly get removed when the car is destroyed

#

i'm calling this part done

humble geyser
#

okay it may appear like i've broken giants entirely grabbing you

#

ah, okay, i see the issue

humble geyser
#

alrighty, the giant prefix should work correctly now, it was pretty busted before aha

#

yup! it's working as intended

#

you should now have protection from giants while sat in the cab

#

they do have a little bit of trouble trying to grab you because of the code that just checks if the player is in the vehicles physics region and the back doors shut but eh, i'll see if i can do something for them

humble geyser
#

Hahaha, this is too cool not to share, but did you know there were Spanish and French versions of the EVA system? I'd love to implement them onto my truck alongside the english one currently on it but they're sooooooooo rare. I just found this video but the quality is pretty dire https://www.youtube.com/watch?v=WTIiGeKNr8E

El Chrysler que hablaba, aquí algunos de los mensajes que el sistema EVA podía emitir en un Chrysler New Yorker 1986.

▶ Play video
humble geyser
#

playing around with the EVA some more, added a six beep chime when you insert the key and altered the behaviour of the startup alerts

#

i should probably make it a little quieter, aha

#

it's a little deafening

humble geyser
#

alright, i got all the open top roof assets set back up again haha, they're just hidden right now but atleast they're there for when i can code in the random roof chance

#

the model hierarchy is becoming such a mess, but i'm still trying to keep it atleast somewhat clean

thorny sapphire
humble geyser
#

it's not too much effort at all, i just don't want to do something like that

humble geyser
thorny sapphire
#

Aw… thats fair tho

humble geyser
#

at 0:10

thorny sapphire
#

Oh ok

#

Yeah thats fine

#

Just leave it to other modders to make mods for mods :p

#

Actually… now that i think of it how many mods are there for other mods?

#

Mod squared

thorny sapphire
#

Guess they are just buried by mods to vanilla…

north pine
#

Its not hard at all tbh

thorny sapphire
#

I guess i could start learning sound replacement

humble geyser
#

loaforcs :3

thorny sapphire
north pine
thorny sapphire
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True

north pine
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I have almost zero knowledge in coding and i was able to figure it out in a few hours

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Hardest part was publishing the mod to thunderstore tbh xd

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The tutorial loaforc provides is amazing

thorny sapphire
north pine
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Tbh suits is 1000 times harder than sound replacement

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So you should be ok

humble geyser
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The worst part of suits is dealing with Zeekers god awful texture

north pine
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Just follow the tutorial

humble geyser
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He just uses the automatic unwrapping feature and it's awful

humble geyser
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i can never get the cars shader to look good haha, it's either shiny with some really weird inverted patches of darkness, or rough with no inverted patches

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i mean, it has a little bit of shine, the lighting in this editor isn't great

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but it's very rough

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i want some roughness yes, but i don't want it completely matte like

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messing around with smoothness remapping gives me this - i could probably work with this

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i feel like this could just be what i'm looking for

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i contemplated attempting to map this to the Cruisers texture to try make it "look more vanilla" but that's for another time

north pine
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This car looks so cool im really excited for it hehe

humble geyser
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i can't wait to bin that god awful interior model

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if i get this under some proper ingame lighting it'll give me a better idea of how this shader looks

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atleast the tires aren't glowing like crazy anymore haha

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i might see if i can actually get the car working again

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been a while since i looked at this code, haha

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this is terrible

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makes me want to redo all of it all over again

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going to organise a bunch of stuff first lol

humble geyser
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alright, i've cleaned up everything in the Saabs code and nuked the old engine code so i can redo it, and hopefully it'll actually drive this time

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well, everything aside the ignition code

humble geyser
humble geyser
humble geyser
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wow, my trucks bundle is now just a measly 8 mb

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if i use default compression anyways

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LZ4 or whatever bumps it up to like 11-12

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it's working again! got a long road ahead of work to do though..

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sweet jesus that suspension travel

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ah neat my whole pc locked up

pseudo monolith
humble geyser
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pretty rad

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rn it's just on the default Cruiser logic until i can come up with something better and more suited to it

thorny sapphire
humble geyser
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lighter as in the color or the weight?

thorny sapphire
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Weight

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Also if u have a way to easily, can we get a speed comparison?

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If you have them at different speeds that is

humble geyser
# thorny sapphire Weight

i can change the weight yeah, but i just want to give this car its own engine and transmission logic

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and i might try get a better wheelcollider for it

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it's just temporarily on the Cruisers logic so it can atleast move

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that logic is not final at all

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it's just a bandaid right now

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since when i tried implementing stuff from my truck onto it it just refused to move under its own power

humble geyser
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just did a run with my friend with the truck, some past issues have started persisting again..

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and some news one crept up..

humble geyser
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i've moved the animation code to the interacttrigger on a prefix, hah, hope this is a little more reliable

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it should run before the truck animation bool is set (?)

humble geyser
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coolant, battery and oil light :>

regal bone
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Wait is the battery just flavor or would it be a feature?

humble geyser
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...and a hazard light symbol

humble geyser
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i've also implemented a new horn but i stfg horns are so difficult to loop without clicking or popping

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i would like to add a sort of basic "overheating" mechanic to make the coolant light come on

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maybe it'd make the car unable to start until its cooled off

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it probably wouldn't be long of a wait time ofc

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oh i should add a glowplug light

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would love to add a glowplug mechanic

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especially for snowy moons

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they were a lil quiet

slim quail
static horizon
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i always do ❤️

humble geyser
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YOUR HEADLAMPS, ARE ON

BEEP
BEEP
BEEP
BEEP
BEEP
BEEP
BEEP
BEEP
BEEP
BEEP
BEEP
BEEP
<repeat>

humble geyser
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i'm going to restructure some of the custom animation code, hopefully less prone to breaking this time

humble geyser
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okay i just made things worse

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if i run the storeparameters it seems okay, now i probably just need to check that:
A. it works in MP
B. it doesn't break other vehicle anims

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seems alright with the vanilla CC

humble geyser
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seems fine in MP too

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welp, only a matter of time until i find out if this is stable enough

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it'll probably break in the strangest ways imaginable

humble geyser
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i'm going to see what I can in terms of optimising the side and rear-view mirrors, atleast I assume they're the root of performance problems (testing on Bilge, it starts tanking a little)

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Also tested the Hauler, and it tank slightly but only a little less, so I'm putting my bets on the wingmirrors

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It's not like, major, it's not like 1 fps, it's around 45-50

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But, still

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going to significantly cut down the render distance and play around with the rendering settings

humble geyser
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so i'm confident it's the mirrors not rendering that area as you get away from it

humble geyser
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fps seems a little better after completely nuking the render distance by about 3/4 of what it originally was and messing around with rendering settings

severe robin
humble geyser
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i haven't really decided on a price for the car yet haha, i want to finish like, all the major stuff before i consider that

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right now it's just 1 credit for testing purposes lmfao

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it'd probably be cheaper

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maybe like, 150 credits or something

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or maybe even like, 90 or 99, would be a fun reference to the cars history too

severe robin
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then what if it would be lighter as someone said but harder to steer and had worse brakes?

humble geyser
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these cars didn't handle like garbage irl

severe robin
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maybe 190?

severe robin
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so idk, I trust you then joeshrug

humble geyser
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the saab 900s were built to handle the brutal swedish winters 😛

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it'll probably have a similar steering system to the Cruiser but i will make the wheel center its self

severe robin
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yea but it needs to be balanced in some way hmmge

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what if it was slow and fragile?

humble geyser
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900s were not slow or fragile either :)

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especially the turbos

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they were pocket rockets