#RebalancedMoons + Atlas

1 messages · Page 13 of 1

sharp finch
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etc

tough niche
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oof, well I'll see what it's like. Thank you for your help!

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should I have all moons on?

sharp finch
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probably not

sinful jungle
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no

sharp finch
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that prevents custom moon authors from disabling vain shrouds on their moons

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in vanilla vain shrouds already grow on every moon except gordion

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regardless of the setting

tough niche
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oh okok

unique wyvern
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I feel like that could be its own mod but I think it might actually ease me into using rb moons

sinful jungle
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yeah probably

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but i made it for the mod

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and it works better with it

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cuz i can place blockers in the scene

unique wyvern
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I don't use em cuz I like vanilla balancing as dumb and stupid and nonsensical and shit as it is, but I've been liking your visual changes since day 1 of this mod

sinful jungle
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nah its cool

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dw

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i might uhh

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try to figure out a more vanilla friendly solution in the future

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just not high priority

unique wyvern
unique wyvern
sinful jungle
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monty do you like my buildings

versed bone
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Chameleon plus rebalanced moons plus biodiversity = best lethal company game imo

sinful jungle
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thank u 🥺

versed bone
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Your welcome

sinful jungle
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i think you'll like the next update its super big

versed bone
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But yeah I forgot the locker, resonance (but I'm sorta moving away from it) and a few interiors I like

sinful jungle
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resonance is super underrated imo

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i just dont like a few things

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like the spider sounds

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moroxide if you're reading this, pls, the spider sounds are so goofy

versed bone
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Yea I love it but I think it's me being tired of it or just going for sorta funny but not too funny like hoarding bugs saying random crap-

Like have sounds be cartoon ish but too much

I think one is a mod that replaces the nutcracker song with a Luigi's Mansion song that fits well

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Funny and can be scary lol

unique wyvern
sinful jungle
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yess

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W

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i really love narpy's designs

unique wyvern
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my only super small gripe is that they could lean more into brutalist architecture... but anything is better than grey block 5 and assurance clone n°14

unique wyvern
sinful jungle
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yeah... its not perfect, exterior design was never my forte
but i think its cool i managed to get something at least decent looking

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yeah

unique wyvern
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I think they're kind of iconic

sinful jungle
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bleh

zenith dust
sinful jungle
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i always turn em off but at least someone likes them lol

unique wyvern
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but both of yous did a great job nonetheless

sinful jungle
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they did give me explicit permission to do whatever i wanted with the designs they said theyre "mine now"

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but i couldnt really think on how to improve them

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i already really liked them

unique wyvern
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it's still brutalism just not the type of brutalism I would have personally gone with (aka just more detail and blockier shapes)

unique wyvern
zenith dust
unique wyvern
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I esp like the artifice one

zenith dust
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the big dome thing on embrions building is funny

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I really like how the color reflects on it

unique wyvern
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I think in embrion's case the elevated entrance (vanilla/assurance entrance) makes sense because the surface of the moon is suuuuper hot, so naturally the people who built the facility there would probably want to be a little off the ground

zenith dust
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yeah I do kinda miss the elevated entrance

sinful jungle
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this was such a pain lol

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but yeah stupid ladder thing

obtuse mortar
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oh that seems really cool if you'd be willing to share the model and animations with that (if you gave it animations)

sinful jungle
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i havent animated it yet

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ill prolly share it when the update is out as a prefab

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but it'll require a custom scriptable object or no workie

obtuse mortar
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how so?

sinful jungle
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oh well now that i think abt it i guess not

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you could just use an interact trigger / animated object trigger to trigger the animation and put the ladder trigger in the animation

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i was gonna do some fancy stuff where you whack it with a shovel and it makes it fall

obtuse mortar
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oh i would just make a script for it since i can do that, lol

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i dont need to overdo it with zeekerss' stuff

sinful jungle
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yeah thats what im sayin

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you'll prolly need to reference a custom script

obtuse mortar
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i would make a NetworkBehaviour that inherits IHittable and on hit, if not already opened would trigger a severrpc that calls something like NetworkAnimator.SetTrigger(doOpenLadder);

sinful jungle
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oh i think got scriptable object mixed up with script references mb

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yeah

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i didnt mean to say that oops

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i meant you need a reference to a custom script

obtuse mortar
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public class LadderTrigger : NetworkBehaviour, IHittable
{
  public Animator animator = null!;

  private bool opened = false;
  private static readonly int OpenAnimation = Animator.StringToHash("doOpen");
  public bool Hit(IHittable stuff i forgor whats in here)
  {
    if (opened) return;
    DoLadderThingServerRpc();
  }

  [ServerRpc(RequireOwnership("false")]
  public void DoLadderThingServerRpc()
  {
    DoLadderThingClientRpc();
  }

  [ClientRpc]
  public void DoLadderThingClientRpc()
  {
    opened = true;
    animator.SetTrigger(OpenAnimation);
  }
}

got a bit carried away

sinful jungle
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ya!!

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animation might take a bit, ik stuff is being stubborn

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i accidentally made a whip xd

proper grotto
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Shouldn’t be much work to add summoner class to lethal company right?

sinful jungle
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meh. I'd probably just forget about it like Relogic did

proper grotto
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I main summoner class it makes me sad

sinful jungle
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me too!

proper grotto
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Or whenever I use any other class it’s hybrid summoner

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I just want to play the game without killing monsters 24/7

unique wyvern
unique wyvern
sinful jungle
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OH YEAHHhj

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I FORGOT

unique wyvern
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the fact every single update since 1.4. has changed summoner for the better:

sinful jungle
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they adding a ton of new w hips

unique wyvern
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yeah!!!

sinful jungle
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they just keep kicking it in the nuts lol

unique wyvern
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i'm a big summon fan, I used to be a ranger fan but summoner is just so fun hehehehhoho

unique wyvern
sinful jungle
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making terraprisma harder and just adding more content to melee

unique wyvern
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adding whips was just an insane upgrade

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abigail is a really good early hardmode summon to pair with the firecracker, esp after it gets scaled up during that part of the game

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then making tiki armor benefit whips too to make it stand out more

sinful jungle
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look im just saying theres not enough whips in the game

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compared to melee weapons

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1.4.5 is awesome for fixing that

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summoner is really bland

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rn

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i think theres like 10 whips in the game

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maybe less

sharp finch
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i love terraria

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or at least i used to love terraria

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im a bit more mixed on it since v1.4 but it's still generally a good game

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anywaysi think it's very obvious what class relogic plays

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all i will say

unique wyvern
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I love hallowed armor

unique wyvern
sinful jungle
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what quality though

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they just keep reworking melee with new vfx

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and every whip in the game is functionally identical lol

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its just boring

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idk

unique wyvern
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every single whip does something different except like, the leather one, idk what to tell you LOL

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whipstacking is a mechanic for a reason

sharp finch
sinful jungle
unique wyvern
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like yeah sure they both attack in the same way but... that's also how ranged works if you don't look into mixing up your bullets

sinful jungle
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man

unique wyvern
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durendal gives a flat swing speed increase which you can swap between with using a strong but slow whip like the one you get at the dungeon

sinful jungle
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thank you for attack speed bonus this will help me in my conquest to beat moonlord

sharp finch
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tbf summoner was added way after launch and they've had to continue supporting every class or people will complain their main doesnt get new toys

unique wyvern
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there's also two whips that have special effects on summon-hit

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like the firecracker and such

sharp finch
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summoner will probably always be behind in that regard

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throwing got choked out by lack of content and time to develop it into anything beyond some pre-hardmode sets

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summoner is at least holding on better than that but it is definitely apparent melee gets the most work and additional content of any class

unique wyvern
sharp finch
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updates feel a bit lopsided

sinful jungle
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its not unplayable

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ive beaten the game on expert with summoner plenty of times its just kinda boring to me

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melee has like a stark contrast in quality imo

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its kinda sad

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cuz i like the concept of summoner a lot

unique wyvern
sinful jungle
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getting the stardust guardian in the end is worth tho

unique wyvern
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and aslong as the other classes don't get left behind it's fine imo

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as a summoner player I like that we have three very distinct and (mostly) useful weapon types that all have interesting effects

sharp finch
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meh

unique wyvern
unique wyvern
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... bad

sharp finch
unique wyvern
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esp post golem ones cuz it's like when the fuck are you ever gonna use them, almost everyone just fights moonlord by building a skybridge or going all over the place so the damn thing isn't gonna ever do anything

sharp finch
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especially since boomerangs existed when throwing class "sort of existed" and yoyos were added in the same update

unique wyvern
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and knives and other consumable ranged weapons should not have been made ranged

sinful jungle
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lol

sharp finch
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summoner is basically just minions and whips, ranged is guns and ammo

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melee has swords, flails, yoyos, throwing weapons (not to be confused with the throwing weapons that are ranged class?)

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tbf i mainly play magic and magic is not hurting for choice

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so it's not exactly my spot to complain

marsh wave
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i see i got a few summoner fellows

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summoner is just the best fr 🗣️

unique wyvern
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I like a lot of magic's choices a ton and they have some of the most unique weapons in the game

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also love magic guns... they're amazing

dense hull
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Oh yeah

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Do I need to include the custom Rebalanced Moons names in Weather Registry's config anymore

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or can I get rid of 'em

sinful jungle
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they dont exist anymore

sinful jungle
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so ya u can get rid of them

dense hull
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W

proper grotto
# sinful jungle they just keep reworking melee with new vfx

I really don’t like how melee class was executed. After hardmode basically every melee weapon is long range to a degree. There’s no real way to circumvent it for players or redigit either because all of the hardmode bosses require more distancing. If the ranged melee attacks were removed melee would have a massive difficulty spike in hardmode.

Just makes ranger and mage feel a little redundant when melee has more defence and doesn’t need ammo/mana.

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It doesn’t matter as much since terraria isn’t a competitive online game based on classes or anything. In your own solo world or with a group of friends you can play whatever class you want for fun. It’s just there’s a clear imbalance.

sinful jungle
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holy sh!t i might be able to release tonight

zenith dust
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that would be cool

sinful jungle
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also jack im making the embrion building elevated with a jump again because yeah it kinda sucked that was gone

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it wont be the exact same spot but its something

zenith dust
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coool

snow kite
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This is just me but I would like a ladder. The jump would be faster still but for people like me with skill issue it would be nice

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Also for the sadists that put Blackout weather on Embrion (you know who you are), with that the jump is so much worse

sinful jungle
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i think this is everything

sharp finch
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@sinful jungle this is just my opinion

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the artifice fire exit on the roof might be cool to have a ladder hanging down the side

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one that lets you climb down safe but not go back up

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or you could use an extension ladder to bridge the gap

sinful jungle
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you can get down without taking fall damage

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ill show you how in a second

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its not hard

sharp finch
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i see

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well in any case the rest sounds cool

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i am especially interested in the last 2

sinful jungle
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i decided against a ladder because i dont want you to be able to get back up

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normally

sharp finch
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small details like that are nice because of how they service the bigger picture

cunning steeple
sinful jungle
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this might be my most controversial update yet

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im super excited

zenith dust
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they can just disable the scenes if they want and I doubt anyone will be upset about the lights

sinful jungle
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guys

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its so peam..

zenith dust
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its gonna be so peam

sinful jungle
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fuck im gonna have to edit the water dam

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turns out ladders dont like being slanted

sharp finch
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oh shit

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i just remembered

sinful jungle
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what

unique wyvern
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guys she just remembered

sinful jungle
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oh she dmed me

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it was ladder nonsense

unique wyvern
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LMAO i figured

sinful jungle
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so basically

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tldr

unique wyvern
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I need my left of ship fire exit on march... it's my baby!!!

sinful jungle
unique wyvern
sinful jungle
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(this is an extension ladder)

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so

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i have to do this in the meantime

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buttery is gonna make a patch to fix it later on

unique wyvern
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oh lorde

sinful jungle
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looks alright

crisp mango
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Just to make sure lol

sinful jungle
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there was a lot and frankly some i forgot

sinful jungle
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update was almost delayed by a glass of water

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i spilled water on keyboard

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i had to blowdry it for like 30m

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im lucky it is working

dense hull
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Should've been Coke smh

sinful jungle
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i dont know what is happening here

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i might have to add navmesh blockers to the roof unfortunately

obtuse mortar
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what even is that lol

sinful jungle
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old birds

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they're generating inside idk why

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3 of them intersecting

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idk why

obtuse mortar
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ah weird, i need to look into how they spawn soon cuz i've had em spawning at Vector3.zero for me recently

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seems like yours is a semi different problem though

sinful jungle
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that whole area in the floor is empty space, i even put a modifier volume there

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i dont get it

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why do they spawn like this??

obtuse mortar
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LMAO

sinful jungle
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the fuck

obtuse mortar
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big old bird does not what you to know

sinful jungle
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at least they unstuck when they spawn

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but like

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wtf

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ok bruh they're walking in place on the roof

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ok sad i have to block the roof from navmesh generating there

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@obtuse mortar do you still want the ladder btw

obtuse mortar
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yes the ladder would be amazing

sinful jungle
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wh

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dog

dense hull
sinful jungle
dense hull
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Are you sure this is Embrion or Site-19

sinful jungle
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theres literally no navmesh here

obtuse mortar
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i dont think it needs navmesh to put em in a spot lol, ill look at their spawning code in a sec

sinful jungle
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omfg does it just do a raycast

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iirc buttery told me modifiers would stop them from spawning in that area

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i guess not

obtuse mortar
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hmm they should be going into navmesh, do you have any outside nodes in that area with no nearby navmesh?

sinful jungle
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possibly

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one second

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ill be damned

obtuse mortar
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lol

sinful jungle
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thanks

obtuse mortar
#
        GameObject[] array = GameObject.FindGameObjectsWithTag("OutsideAINode");
        int num = randomSeed.Next(0, array.Length);
        Vector3 vector = Vector3.zero;
        for (int i = 0; i < array.Length; i++)
        {
            vector = array[num].transform.position;
            vector = this.GetRandomNavMeshPositionInBoxPredictable(vector, 15f, default(NavMeshHit), randomSeed, this.GetLayermaskForEnemySizeLimit(enemyType));
            vector = this.PositionWithDenialPointsChecked(vector, array, enemyType);
            Vector3 vector2 = this.PositionEdgeCheck(vector, enemyType.nestSpawnPrefabWidth);
            if (vector2 == Vector3.zero)
            {
                num = (num + 1) % array.Length;
            }
            else
            {
                vector = vector2;
            }
        }
``` for future reference this is how they're spawned
sinful jungle
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well

obtuse mortar
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surprisingly spawn denial points give a flat 16 radius denial

sinful jungle
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should i continue to let em spawn on roofs

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here

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wdyt

obtuse mortar
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they can fly, makes sense for em to just spawn anywhere accessible via air

sinful jungle
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alrighty

obtuse mortar
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for me if they go over a certain height ill just shoot them down, air control and that

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greg will take care of em

sinful jungle
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hehehe

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omg i bet the ac units are so cool with my embrion actually

obtuse mortar
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i've had people ask for acunits to target old birds too, but i havent had the chance to model a debris effect that would fall on players as a way to balance it out

sinful jungle
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update out

high haven
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awesome

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i just have a few questions

  • will artifice's changes affect anything changed by MapImprovements?
  • will embrion's new building conflict with the modified building in MapImprovements?
  • will vow's rope bridge conflict with MapImprovements if the change to remove the dam is disabled?
sinful jungle
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  1. i dont know
  2. it shouldn't but further testing might be necessary
  3. no because the LADDER (not bridge) is a child of the dam so if the dam is disabled so is the ladder
high haven
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oh ladder

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mb im tired

sinful jungle
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me too dw lol

high haven
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i'll do a check on everything real quick to confirm my assumptions

high haven
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ok so

  • artifice's new building doesn't affect MI
  • embrion's new building doesn't affect MI, the extra side building might be a side effect though
  • vow's rope ladder works fine with MI

all the changes are really good! idk if it's from this mod or something else, but i got stormy on artifice and it was triggering lightning on indoor items even if it didn't reach them

sinful jungle
high haven
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i think variant 2

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it adds a new fire exit to the left

sinful jungle
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A B or C?

high haven
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B

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i had B and C enabled, A never spawn because it completely removes ur building

sinful jungle
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sorry but do you know what the dif between RandomAny and RandomAll is?

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just wonderin

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in their config

high haven
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i gotta think of a way to word it

sinful jungle
high haven
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i think RandomAny means if 1 change is spawned it has a 50% chance to spawn any other change
RandomAll means if 1 change is spawned it has a 50% chance to generate all others

high haven
sinful jungle
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idk

high haven
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looks like it

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embrion A is the one that converts all the entrances to be in caves

sinful jungle
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doing spooky a favor

sinful jungle
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actually this is better

versed bone
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Hey question, for the outside lights turning off.

Is that configurable to be disabled?

sinful jungle
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naw i would have to retag every light in code and that would be way too much effort

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the toggle is turning the scene off unfortunately

marsh wave
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I'd like to request please split the navmesh changes from the moon overrides... Why can't I have them without modifying the moon

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These changes are cool, I just don't like a few ones sry

versed bone
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Oof

sinful jungle
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the outcome could be useful im sure but it also just does not benefit me in any way and im not really interested

proper grotto
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I love the moon changes personally

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Guess it’s not for everyone though

clear cradle
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I sleep in and wake up to you spamming me with GitHub emails smh

clear cradle
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You really sent me the scene to check compatibility and then you go and add a fire exit next to main

zenith dust
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@sinful jungle I think the artifice building spotlights should have some sort of collision

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I think this bit of the fence (on the left side) isn't rendering, because it does have collision but its invisible

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and I think the building ambience should extend to the roof

dense hull
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6% snowy Artifice while checking now its new building

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What the fuc

sinful jungle
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o fuck i forgot to give the spotlights colliders

dense hull
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It was just a rare cool sight considering this is my first time seeing said building

sinful jungle
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the building looks rlly cool in the snow

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i will say

dense hull
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Agre

sinful jungle
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@sharp finch get a load of this ..

dense hull
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Looks like a prison almost

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Oh yea you should probably add like

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Railings to the top of the building

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It'd make sense methinks

sharp finch
dense hull
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Yea

sinful jungle
sharp finch
dense hull
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Is that moon canonically a prison?

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I haven't played it in a year

sinful jungle
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"conviction" would lead me to believe so

dense hull
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Yea

high haven
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oh yeah

sinful jungle
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like i would assume the moon named conviction is a prison moon lol

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would be funny if it wasnt

high haven
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it doesn't really give off that impression

sinful jungle
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womp womp

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missed opportunity

high haven
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last time i played it, it was a box building nestled in a bunch of snowy hills

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i want to like it cus the concept of a constantly dark snow moon is cool, but it's so simple

dense hull
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Wtf, I never spawned this pro-flashlight

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Anyways

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This shit fucking rocks

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Great job on the model 🔥

sinful jungle
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i made a pull request

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so they get deleted if my scene is loaded

dense hull
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I don't use them anymore anyway since they aren't dark like the main building and fire exit

sinful jungle
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that will be fixed too

dense hull
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Embrion doesn't have to have a second fire exit anyway

sinful jungle
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i think

dense hull
#

oh ok

snow kite
sinful jungle
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r u serious

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wow thats some stinky stats

snow kite
#

Certainly a way to make it harder than Titan

sinful jungle
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pestilence is still the most fun "hardest moon" mod IMO

snow kite
#

Second highest I have even seen is Ganimedes at 3, and that moon has 4 fire exits and jewel scrap worth hundreds of credits

snow kite
sinful jungle
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It's kind of ugly. I wont lie

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but it is very fun

snow kite
#

Ganimedes is hard to beat for me as the best ‘hardest moon’, its exterior is super fun, basically being Artifice on steroids

sinful jungle
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will have to check that out

snow kite
#

Giant facility can be a bummer but it was at least designed with that in mind

sinful jungle
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ganimedes is such a terrible name btw how do you evne pronounce that

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is it like ganymede?

high haven
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i think so

sinful jungle
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like the jupiter moon

versed bone
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honestly out of the modded moons that fit the redesigns and rebalances made by this mod and butterybalances-

I say is Haul and Tunere from Rosie Moons

high haven
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omfg

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i went to open my lc moon tierlist to see which hard moons i like

versed bone
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for me at least as I'm not sure about other moons

high haven
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but firefox reset its cache a few days ago and reset my entire tierlist

solar moon
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Gan knee mead dess is my guess

snow kite
#

RosieMoons are underrated tbh

sinful jungle
versed bone
sinful jungle
#

but this was back when i still handled balancing on my own

high haven
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as far as hardest moons go i only remember Sector 0 which is really good imo

versed bone
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TRUE

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but yeah I think it's just me wanting both visual and gameplay which is why I felt Tunere and Haul felt balanced/fit in my modpack

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just not sure to install the rest of the gordion and/or Raven Saga moons-

sinful jungle
#

volition is my goat

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next update ties a rocket to your back specifically

snow kite
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Which one is that again

sinful jungle
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forest moon

sinful jungle
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has graffiti

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and 2 main buildings

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one on each side of the map

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i think it got redesigned recently

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ill need to check it out again

snow kite
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Oh wait the Beanie moon

sinful jungle
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nono

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distinct

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beanie is cool af tho

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love his moons

snow kite
#

Wait that’s a Distinct moon?

sinful jungle
snow kite
#

Feels more like a Beanie moon ngl

sinful jungle
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it even has a custom ambience track

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ugh its so good

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i love volition

snow kite
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Distinct moons are so weird for me, they either are not vanilla enough (the train station moon I forgor the name) or too similar to existing ones (Attenuation)

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I am just too picky it seems

versed bone
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I'm in the same boat

dense hull
#

It has the exact same artstyle

sinful jungle
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yeah idk retinue feels fine to me

snow kite
#

Kast is like the perfect moon for me, 100% vanilla while having a unique exterior

sinful jungle
#

its just big

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which is unlike vanilla moons

dense hull
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Sure, there might be a false interior, but you have to consider just because Zeekerss hasn't done it yet, doesn't mean he would

sinful jungle
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but i think the art style is like on point

dense hull
#

March

#

Embrion

sinful jungle
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retinue is bigger than march

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isnt it?

dense hull
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no

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Well

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Maybe

sinful jungle
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shrug

dense hull
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not by much, but Idk how that's a good point

sinful jungle
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im pretty sure it is, point is its still feels pretty vanilla to me

snow kite
dense hull
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Didn't even give a reason to why but ok

sinful jungle
#

the false interior in the building?

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thats just because he just used the same mesh

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oh

#

wait

#

no

#

the entrance

#

i forgot

#

it has dogs

dense hull
#

That's

#

fire exit

#

Main is outside of the false interior

snow kite
#

Oh wait

sinful jungle
#

i think i onyl ever entered through fire exit

#

now that i think abouit it

#

lol

dense hull
#

Yea main is to the very right of fire

snow kite
#

When I say false interior I refer to the fire exit

dense hull
#

Across the floating train tracks

dense hull
sinful jungle
#

i mean its obviously diff from anything done in vanilla but i think thats cool

#

it fits

#

i think

#

makes the moon unique

dense hull
#

Warehouses being an example

snow kite
#

It is in the same boat as FacilityMeltdown imo, I could see Zeekerss adding it but for now at least he has not

dense hull
#

Wtf

#

FacilityMeltdown is absolutely not the same

#

😭

#

The apparatus already has its gimmick

sinful jungle
#

@marble wagon oh my god pestilence looks so much better after the update

#

im just now finally trying it

#

everything doesnt look smeared in vaseline

#

thank you so much

dense hull
#

If you mean outside of the apparatus, I agree

#

but regarding the apparatus, no, unless he does something with the drill

sinful jungle
#

still could use some ambience though

#

its so quiet

#

huge turnoff for me

snow kite
#

I can grit my teeth and accept a moon with no ambience, the kinds of moons I like are in short supply post v50

high haven
#

moons with no ambiance really bug me

dense hull
#

the pestilence

high haven
#

admittedly sector 0 has no outside ambience which is why is set it to always have some kind of rain]

sinful jungle
#

lamegamertime im a sound designer let me make a custom ambience track for pestilence

#

😭

high haven
#

fiufki's moons had an issue with no ambience for a while but those got fixed

dense hull
#

Ooblterra's ambience is broken lmao

snow kite
#

Those are among my favorites too

high haven
#

i guess while i'm at it i would 100% recommend siabudabu and fremist

#

very good moons

dense hull
#

Unfortunately, it doesn't seem like it's getting updated anytime soon...

#

It's still my favorite custom moon

half lion
versed bone
#

but yeah I want to add more moons to my modpack-

just unsure of what-

As I got haul and Tunere

dense hull
sinful jungle
#

distinct im on the frontlines here for ur moons bro

dense hull
#

When you were naming your moons, does their vanilla placement in the catalog concede with the story each moon's name is trying to tell

#

Just wondering if u know about that

#

Seems like most don't

high haven
versed bone
sinful jungle
dense hull
#

Wtf you can't?

half lion
#

Yeah I can't control where they are placed in there

sinful jungle
#

you cant

#

no

#

it sucks

versed bone
#

I just let them get sorted by rank

snow kite
#

Have to use a terminal format mod

dense hull
dense hull
# sinful jungle we cant control where it goes

Personally went with Experimentation, Assurance, Vow, March, Offense, Adamance, Volition, Rend, Attenuation, Dine, Titan, Retinue, Artifice, Embrion, Detritus, and (Not Distinct) Wither via prices

snow kite
#

Telling a story with moon names is also hard, you have to be really picky, and either hide moons or be forced to add moons in groups of 3

dense hull
#

It's probably the biggest factor in why I don't branch out in moons now

#

Either that, or the moon is hidden from normal view

#

Ooblterra used to be like that

#

Though, I'm fine with what I've got rn anyways

#

Distinct and Science Bird rocks

snow kite
#

I pay a little attention to it but I am not breaking my back over it. Not gonna leave out an awesome moon over something so insignificant

dense hull
#

To each their own; not insignificant to me

snow kite
#

I gotta see what these names even mean

#

I got like 10 moons where if you asked me what their names meant I would not know

dense hull
#

You'll see my vision probably

#

If you look them up that is

marble wagon
dense hull
#

Zero ambience on some moons work pretty good

snow kite
#

Just wind blowing or the echoes from the desert moons are a good compromise imo, make the moon not feel completely empty

dense hull
#

I haven't played Toyhouse, Playzone, whatever that moon's name is, but I imagine the stillness would make it pretty eerie

sinful jungle
#

yeah but you have to add some white noise

#

its a huge open space

#

like adjective said, wind or something

#

it just doesnt make sense

snow kite
#

Oh hey while you all are here, what are you all’s thought on Tony’s moons??

half lion
dense hull
#

Oh? What would u change

dense hull
half lion
#

Retinue & Attenuation with eachother

marble wagon
dense hull
#

Even though the Playhouse is anomalous

sinful jungle
#

well in any case

#

im really happy with the visual side of things

#

it looks good now

snow kite
#

Insert Markiplier

half lion
#

but tbh i have not tried them. the screenshots don't seem appealing

snow kite
#

They are just hilarious to walk around for 5 minutes and then never touch again

dense hull
#

I wouldn't use them personally, but I don't care to make fun of them either

#

They're mid

#

At least judging from the exteriors

sinful jungle
#

i wonder if atlas works with distinct moons

#

i am gonna try

dense hull
#

I don't know what their stats r like

dense hull
#

I use them

sinful jungle
#

likee

#

out of the box tho

#

or

#

did uh ave to manually

dense hull
#

Oh

#

Idk

versed bone
#

oh wait really??

#

it isn't automatic?

high haven
#

ok

#

i finally remade my tierlist

sinful jungle
#

what do you know

versed bone
#

it works?!

sinful jungle
#

distinct set their tags up it seems

#

unlike SOMMEE moon devs

half lion
#

Moon devs try to set up tags challenge

versed bone
#

OOF

#

yea I love moons with tags-

snow kite
#

Not sure if Powerfull has added tags to their moons yet after I asked them a month ago 😭

versed bone
#

wait does fiufki's moon have tags??

snow kite
#

Yes

versed bone
#

sweet

sinful jungle
#

DISTINCTTT

#

DID U MOVE THE ROCK ON ATTENUATION SO U CANT HOP THE FENCE ANYMORE

#

😭

versed bone
#

okay haul is blank so I set it manually so I'm gonna see that does anything

#

for the atlas mod

dense hull
sinful jungle
#

it is

#

but its like

dense hull
#

I didn't know you could even hop it

sinful jungle
#

slightly moved

#

the rock was pushed back a bit

#

i cant jump over the fence anymore sdfjksldkfj

dense hull
#

Let me fact check this

versed bone
#

nope haul is just smog lol

dense hull
#

I couldn't do it because I was fat, but I'll try

sinful jungle
#

this one btw

dense hull
#

Attenuation in my modpack has a lot of heavy garbage for being a Tier 3 with forest keepers

versed bone
#

or well doesn't work

dense hull
#

Does the ladder on Vow come out of the tin

half lion
dense hull
#

I looked for the option to enable it

#

but can't find it

sinful jungle
dense hull
#

Oh ok cool

sinful jungle
#

i havent made an option for it yet cuz i was lazy

#

i just wanted to get it out

dense hull
#

Zeekerss reference (v55 🥲)

sinful jungle
#

god the attenuation redesign is so good

half lion
unique wyvern
versed bone
#

dang haul and Tunere don't have atlas support/work

unique wyvern
#

i still think themoon pack is goated

sinful jungle
#

skill issue

#

nvm

dense hull
#

Unrelated but Rend has the same issue
Maybe you could reuse the dam and have it half-sunken in the canyon where there's a rollup ladder as well

snow kite
dense hull
dense hull
#

Same with Vow

half lion
#

Also you can just destroy the fence now anyways so lol...

dense hull
sinful jungle
#

wb it

dense hull
#

It's usually way too dark to see an eyeless dog or forest keeper to tell how close they are to the exit of the canyon

#

So you can like

#

die easily

#

Same issue with Vow where due to how linear it is, you can get fucked over easily

#

With the added fog

#

It's not as common of an issue as it is on Vow, but it's still a problem

unique wyvern
#

my only criticisms of it is the Volition main nerf and that I don't see the purpose of detritus being another amethyst old bird moon when it could explore a different premise... BUT i will give it credit cuz it's embrion if the person who made it actually cared about the quality of the moon heheh

#

it's v cool

versed bone
#

should I remove haul cause it being stinky and not working with atlas

sinful jungle
#

well

#

i can look into it mick

#

if you want

dense hull
unique wyvern
#

I just wish it was a place where they manufactured another artificial enemy instead

dense hull
#
  • There's only one amethyst moon compared to the four that would've been if the ice moon wasn't scrapped
unique wyvern
#

just to make it distinct I suppose

versed bone
# sinful jungle if you want

oh really thanks!

Tunere doesn't work either I think but I haven't tested but honestly I don't mind that since it's cold and dead lol

sinful jungle
#

@half lion you should use triplanar mapping on these metal beams

dense hull
#

Yeah

sinful jungle
#

so they dont stretch

dense hull
#

Maybe Detritus would look nicer with scrapped turrets, landmines, and spike traps

dense hull
#

but it looks nice already

#

So not saying much

dense hull
versed bone
#

Jim-

dense hull
#

Would reveal the origin of the anomalous entities

versed bone
#

Jim Jimothy Forklift

dense hull
#

Which would ruin the mystery of them to begin with

sinful jungle
#

oh my god volition lighting is so good

versed bone
#

from Code Rebirth

spring trellis
dense hull
snow kite
#

Only other manufacturing moon to do with an enemy would be Coil-Heads

dense hull
#

Coil-heads also have a mystery behind them as well

#

Plus a coil-head moon is kinda an overdone trope

sinful jungle
snow kite
#

I only know 1

sinful jungle
#

are you talking about the increased fog distance

#

in the update

versed bone
#

Also what threw me and my friend off from Distinct is just that the amethyst moon we couldn't enter and we thought we found a spot but it's just a huge whole in the fence and we got stuck behind it.

Not saying they're bad it's just that it made us both not like them due to the layout I think

#

I mean we got unstuck by jumping over it via a rock

dense hull
# sinful jungle wait am i misreading this

Ok so
You know the issue with Vow's fire exit is that it becomes practically impossible to use when a forest keeper is in it
The same goes for Rend, and it's worse since you more often than not don't chance to see them coming due to it usually being dusk by the time they're there, and this applies to eyeless dogs as well
So I have an idea, which is to move the unused dam on Rend into the canyon, and add the rollup ladder from your Vow there for you to use in case either entity is there in the dead of night/eclipse

half lion
dense hull
half lion
#

It had a different name too but I forgot what it was atp

unique wyvern
#

this sounds cool!!!

dense hull
#

Though Detritus should've been clay instead of sapphire maybe

unique wyvern
#

but yeah I get not wanting to introduce ai fix if you want to make super vanilla moons

dense hull
#

Clay eyeless dogs 🤑

versed bone
#

But yea @sinful jungle you said you're gonna check if Haul can work with Atlas right??

unique wyvern
#

actually would go hard for distinct enemy variety

unique wyvern
#

or,,, whatever the skin pack for the moons was called

sinful jungle
versed bone
sinful jungle
#

yaeh its possible they like

#

renamed the volume object

#

or something

#

that would cause atlas to fail to find it

versed bone
#

Ah okay makes sense -

sinful jungle
#

i think

unique wyvern
#

you could still make a barbor moon I think, but the only "look" you still haven't done is artifice and snowy and if you do snowy that's a tad too similar to harvest moons' temper... so idk

versed bone
#

Though Haul is like smoggy/fog so I think it's fine it's just weird when you fly up with jetpack

unique wyvern
#

I think making a small outside moon with a big- wait that's just titan nvm

dense hull
#

You can imagine how it plays out

unique wyvern
#

yeah that sounds like temper on crack

half lion
#

There's also the fact that Barber's are limited to a max of 1 normally

#

Zeekers grr...

sinful jungle
#

what the fuck

#

i think they forgot to add a sky component :/

versed bone
#

LAMO

sinful jungle
dense hull
versed bone
#

WOW

#

Haul failed me

dense hull
#
  • bearing heavy weight while a parade of barbers close in on you
snow kite
#

I like Rend with outdoor Barbers but on my pack it only spawns Barbers outside

unique wyvern
versed bone
#

Wait I'm gonna like check Tunere cause I'm curious asf now

sinful jungle
#

that is one hd sun

unique wyvern
#

but since you're trying to work within vanilla's limitations you might not be interested in that

dense hull
sinful jungle
#

The rapture has come for me

unique wyvern
dense hull
#

All these emojis yet I use like

#

2-3 of them

snow kite
dense hull
#

Half of which are from Shity

sinful jungle
half lion
versed bone
#

everyone must haul to the sun

sinful jungle
#

OH fuck i need to release the update for CSO

#

uhh

unique wyvern
#

I know which one it is teehee teehee theeehee im exicted teehee

dense hull
#

Come
Out
Side
Be
One
With
The
Walls

sinful jungle
#

ill add unique iridesence for skins later

#

i wanna fix the config for now

versed bone
#

wait what's CSO??

half lion
#

ClaySurgoneOverhaul

dense hull
#

I didn't even know the abominations spoke to you but ever since I discovered that it creeps me out

unique wyvern
#

: (

dense hull
#

because they're not even just monsters they're sapient beings such an inhuman design

half lion
dense hull
unique wyvern
#

ah,,, good luck Bro!!!!

dense hull
#

I like your cut G'

sinful jungle
#

how tf does rebalancedmoons have more dls than gale

#

does it not count updates or smth

#

ig not it prolly pulls it from github or something

half lion
#

dls?

unique wyvern
#

downloads ig?

sinful jungle
#

downloads

#

yera

half lion
#

huh

#

odd

sinful jungle
#

abbreviation for download is dl isnt it

unique wyvern
#

idk i dont abreviate everything I type cuz I fear i'll forget how to spell the word

sinful jungle
#

oh

#

im lazy

unique wyvern
#

im dangerously stupid...

half lion
#

I've just never seen anyone abbreviate Downloads

#

But yeah its kinda odd Rebalanced has more downloads than Gale

unique wyvern
unique wyvern
#

also a large chunk of people still use TS and r2

sinful jungle
#

well they shouldnt

half lion
#

yes

sinful jungle
#

that shit is prolly spyware

versed bone
#

I love spyware

dense hull
#

cough

#

cough

#

cough

#

cough

#

cough

#

cough

#

cough

#

cough

#

cough

#

cough

#

cough

#

cough

#

cough

sinful jungle
#

vinh'll fix it

dense hull
sinful jungle
versed bone
#

I mean

#

that's true

high haven
sinful jungle
#

that affected every server

dense hull
#

I don't think

sinful jungle
#

i still dont understand how this happened

dense hull
#

Wait maybe

#

I just

#

don't play pubs on GMod

sinful jungle
#

watch the video lmao

dense hull
#

I've never did

#

I was referencing that cough virus though yeah

sinful jungle
#

i will never forget this

#

scared the shit out of me as a kid

#

i thought i got hacked

dense hull
half lion
#

so slow and such a headache

dense hull
#

They're still probably not good on my current hardware

high haven
#

r2 isn't that bad anymore

dense hull
#

Shit gave me 30 fps on modded Titan

versed bone
#

R2 works fine for me

sinful jungle
#

its crazy to me that thunderstore runs ads but doesnt give their creators revenue

high haven
#

r2 version 3.1.56 got it running way faster

dense hull
#

Aren't they like

sinful jungle
#

so does curseforge

dense hull
#

doing this all for free

#

I don't use CurseForge so I have no comment on that

sinful jungle
#

modrinth?

dense hull
#

no

sinful jungle
#

ok well both of them do that

dense hull
#

I've only ever used Thunderstore, and it's been for LC, CW, WEBFISHING, and VotV

sinful jungle
#

thunderstore runs ads so they definitely get a stream of revenue

#

and their client has ads too

dense hull
sinful jungle
#

doesn't matter

#

they're generating money

#

lol

half lion
high haven
#

i probably didn't notice cus i ran ublock origin since before i started using it

dense hull
#

Ublock Origin my beloved

high haven
dense hull
#
  • TamperMonkey lets me block Tumblr's sign in popup lol
#

Doesn't work on Bluesky tho sadly

half lion
#

Ya I much prefer Gale's layout anyways

dense hull
#

Samw

half lion
#

But if R2 has been improved then you know what, that's good news

high haven
#

and besides the r2 update that improved it was recent

#

so its not exactly common knowledge yet

snow kite
#

Only disadvantage of r2 I see next to Gale is that mod updates come to it slower

#

I play on a laptop and never have had major performance issues, only a few stutters while editing configs or searches on r2

high haven
#

i think ebkr mentioned something about that

versed bone
#

ngl I think Atlas mod doesn't work for me

high haven
#

that gale makes more requests to TS cdn or something

sinful jungle
versed bone
#

the skybox

sinful jungle
#

well that cant be right

#

let me check

versed bone
#

I think it does work now that you said that

versed bone
#

but idk

high haven
#

i'd believ it was TS too, cus a year ago when there were less mods on the site it loaded updates way faster

sinful jungle
#

it definitely works

#

are you sure its pitch black? the sky is supposed to be dark

versed bone
#

OH

#

I guess it probably works on fuiki's moons then

sinful jungle
#

ya the tundra sky is dark

versed bone
#

I did test both but it appears it's like black or has no skybox

sinful jungle
#

fuck i need to fix titan

#

enemies still get stuck on the new catwalk

#

i forgot to put ai nodes

wind marlin
#

love the times when Gale gets X mod update after 1 hour and then the person who is still using r2 is waiting an extra hour to get same mod update

proper grotto
#

Getting it an hour or two before anyone else

sinful jungle
#

sharing that local mod with friends:

high haven
#

i already just replace dlls when i don't wanna wait

proper grotto
sinful jungle
#

i had to practically beg gale's dev to add local mod sharing through modpack files

#

no

#

not codes

proper grotto
#

Damn

sinful jungle
#

they do in imported files tho

#

like

#

when u eexport as file instead code

proper grotto
#

To be fair my group is so inconsistent with when we play that most of the time when a new mod releases it’s hours or days before we’ll play

#

Bit of a shame, most of them still haven’t even played Wesley’s moons journeys

#

Only a couple

high haven
#

my group has a cycle

#

we play very frequently for a week or 2 and then we go like 3 months before we play again

#

literally the 2 week lethal phase

proper grotto
#

When I ask on the GC if anyone’s up for doing LC in the evening or a day after, nobody flipping replies. I can just assume they don’t enjoy the game as much as I do. Can’t blame them for that.

#

Except this one guy who says yes consistently and his first thought when 5 of us are online is “we could do LC”

versed bone
#

me fr fr

dense hull
#

Pubs are filthy

half lion
#

I miss early day pubs

zenith dust
#

yeajh

half lion
#

Like yeah there were still stinkers but I had a great time playing with randoms around the christmas update

#

But now it's nothing but stinkers

zenith dust
#

also more people just didn't know how to play the game

#

and lethal company is always more fun with noobs

half lion
#

True, though I also had some good high quota runs with experienced randoms

#

I used to do nothing but Rend & Dine

dense hull
#

🥲

half lion
#

Around like v50 was when I noticed a nosedive in pub quality and now I mostly play with my group of friends

versed bone
#

Yea I agree with that

dense hull
#

Sweats

half lion
#

A mix of sweats and just genuine disgusting people

#

Everybody wants to play Artifice and never go anywhere else

#

I like Artifice but it gets so old so fast doing nothing but that

versed bone
#

YEA

dense hull
#

I can't host my own lobby because I have social anxiety even online 😭

versed bone
#

Also i had a weird or surpsing thing happen to me in the other server which made me not want to play with the crews or least remember why I stopped playing the crew feature

dense hull
#

Some mf joined my lobby, said hello, I said it back, and then we just stared at each other

#

I got so embarassed and left

half lion
#

Better experience than going into a server and finding that guy spouting biblical nonsense

dense hull
#

Feels like almost a chore keeping people entertained while ppl join

half lion
#

That's another thing, people are so quick to just leave on the first day after dying

half lion
#

its like, what's the point of hosting a lobby if im gonna wait like 10 mins for the lobby to fill only for everyone to quit

versed bone
#

also I'm the guy who made a pack without mods people are like used to

#

like reserved slots and gambling mod

half lion
#

atp I just play with my group of friends, I just don't bother with pubs

#

Though it's been a bit cuz they're all usually busy

snow kite
# high haven

Weird, when my friends were on Gale they often got updates before me on r2

high haven
#

maybe gale requests it at a time that TS is more likely to update its cache or something

snow kite
#

Maybe, I have not heard of something like that in the world of computers though

wild elbow
dense hull
#

SCP: Containment Breach

snow kite
#

A game that is surprisingly similar to this one

sinful jungle
#

i dont understand why most of the old birds keep bunching on this one spot on embrion

#

like a few will spawn around the map yeah but they seem to have a bias towards this one single node

woven tiger
#

what happens if you delete the node

sinful jungle
#

good question

#

one second

#

out of curiosity i tried moving it in a different spot

#

and they all moved to that spot accordingly

#

how interesting

#

gonna try deleting it now

#

ok they keep bunching up to the next node when i delete one

#

but i figured out why

#

buttery helped me understand a bit

obtuse mortar
#

what was it out of curiousity

sinful jungle
obtuse mortar
#

oh yeah that makes sense

sinful jungle
#

yeah it just kinda sucks for me

obtuse mortar
#

old birds are weirdly the only things that when you consider spawn denial points they are actually effective

high haven
#

There is a really cool rock there

sinful jungle
#

i removed the ai nodes on the spawn blockers and it fixed it

#

I have a straight line of spawn blockers that go from main to the ship so theres always a clear view to the main building

#

so it makes it seem like theres less boulders, but theres actually not :3

#

works super well

#

@obtuse mortar do you know anything that would be causing them to never enter their flying phase per chance

#

ive been sitting here for like 10m and none of them are flying around the map

#

one of them is stuck on the roof

obtuse mortar
#

hmm

#

ill check in a second, just talking with someone about how i'd add ceiling and wall navmesh

obtuse mortar
#
    private Vector3 ChooseLandingPosition()
    {
        for (int i = Random.Range(0, Mathf.Min(15, this.allAINodes.Length)); i < this.allAINodes.Length; i++)
        {
            Transform transform = base.ChooseFarthestNodeFromPosition(base.transform.position, false, i, false, 50, false);
            if (!Physics.Raycast(transform.position, Vector3.up, 15f, StartOfRound.Instance.collidersAndRoomMaskAndDefault, QueryTriggerInteraction.Ignore))
            {
                Vector3 navMeshPosition = RoundManager.Instance.GetNavMeshPosition(transform.position, default(NavMeshHit), 10f, -353);
                if (RoundManager.Instance.GotNavMeshPositionResult)
                {
                    return navMeshPosition;
                }
            }
        }
        return Vector3.zero;
    }
``` theres this potentially
#

picks the furthest node from the enemy for each ai node with an offset, checks if there's something above the position, if not, picks nearby navmesh and flies to it

#

i'd check your navmesh area mask ig, but i assume u have it set to walkable (idk what -353 is for the navmesh area mask lol)

sinful jungle
#

yeah its walkable lol

#

idk

#

maybe my game bugged

#

all i did was pause the time

#

with imperium

clear cradle
#

If they're stuck on the roof have mesh links like on the default facility

sinful jungle
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yeah i was just about to do that

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does that make them fly off of it?

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or what

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do they just walk off

clear cradle
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just so they can jump down

sinful jungle
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can old birds do that

clear cradle
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It needs to be walkable

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that's what the vanilla has

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And not Bidirectional so they can't teleport back up top

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I would assume that Imperium probably fucks with them flying tbh

sinful jungle
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u think so?

clear cradle
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I would not be surprised. It seems to break a few things

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maybe try not speeding up the game? or even try without Imperium

sinful jungle
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alrighty

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i added offmesh links too

obtuse mortar
sinful jungle
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yea

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they wander fine

obtuse mortar
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when they finish wandering they check above them if there's any objects for 60 meters up