#Beanie's Mods🌳(Enter The Gigastructure)

1 messages · Page 2 of 1

fallow mango
#

oh alrighty

#

this looks really close tho

#

like it just looks like the displacement is fucked or something

patent hinge
#

got it working

#

however

#

idk if the waves will be noticeable

#

im also gonna color it lighter blue

#

tysm tho it looks infinitely better

#

!!!

#

ill give u a special thanks on the mod page

fallow mango
#

i would make the water more blue

#

for this moon specifically

#

you can edit the colors :>

#

like these colors look perfect

#

try to replicate this

fallow mango
#

make it bigger

patent hinge
fallow mango
#

hmmm

#

maybe a tad deeper :3

#

and try to make the shallow color more white if it isnt already

#

i cant tell tbh

#

it can give u like a sea foam effect

ornate pewter
#

This is usuallly the color tropical oceans have irl near shore (and then the right of the third photo is what it’s like deeper) for reference

fallow mango
#

I'd go for something like this, personally

patent hinge
#

so uh

#

its createds incredibly violent waves

#

so i need to fix that

#

is there any way to play its animation in the editor without having to boot the whole thing up

#

man screw this ive been doing modding too much

#

i gotta take a break

#

im gonna release an update for reign to fix its horrible balancing just a bit

#

and then im done for the next couple days

fallow mango
#

what i would do is use unity explorer to edit it in real time ingame
if you want help you could send me over the assetbundle for the mod and i could figure it out myself

#

and then get the value from there

#

but ye, dont overwork yourself lmao

ornate pewter
patent hinge
ornate pewter
#

LOL

#

we need tsunami wearther for island moons

patent hinge
#

atp just make lethal company natural disaster survival

ornate pewter
#

could be a funny water moon gimmick ngl

#

You get a warning like meteor shower

#

and if you dont get inside the facility the wave is coming

patent hinge
#

have any of yall found the scrunglo shrine and the sacred texts on desperation

patent hinge
#

@fallow mango how do i scale the size of the water without scaling the wave size too

#

ia m suffering

fallow mango
#

thats how vertex displacement works

#

if you make the overall mesh bigger the waves are going to get bigger too

#

just like

#

select the model in blender and subdivide it

#

or again just mess with the displacement variablee

grim moat
#

kite had an idea of a snowy moon that you'd find a bus at

#

it'd be a modded vehicle you can't take back into orbit, so it'd be unique to the moon

queen sand
#

@patent hinge Just wanted to let you know I'm adding these moons for us to check out today

#

:3

#

I hope they all work with LLL's hot-loading system too

queen sand
#

Also @patent hinge Desperation and Symbiosis are both missing the space between the number and moon name in LLL

#

The others are fine

#

Like for example lol

queen sand
patent hinge
#

But just incase, im gonna go back and redo em all

#

today im also gonna buff some of the scrap spawns

#

cus reign sucks loot wise rn

#

also ive got other minor updates to do

patent hinge
#

im quickly updating some

#

mainly thallasic and reign

#

if the update for reign isnt out in time i reccomend increasing the scrap counts via LLL manually

#

plink 👍

patent hinge
# patent hinge

i dont know why their names are different but i think its a nonissue so

#

were all good

#

apparently i screwed up thallasics bundles so it didnt have hotloading.. maybe??? i couldnt tell

#

but im fixing it rn

#

and giving it better water

patent hinge
#

i am about to release major patches for all of my moons

#

this includes:

-making sure they work for hotloading
-generic bugfixes
-moon cost changes
-scrap spawns
-enemy spawns

#

please contact me here if anything is even mildly broken or needs fixing!

#

hopefully they will all update in time for lunxara

#

also, this update will add changelogs

#

for any future stuff

#

updates have released on the website!

#

should be on app relatively soon

#

enjoy!

#

theres some stuff I missed, so ill list em here for later updates

#

-Desperation's main door is (visually) flipped around, resulting in weird looking metal bars
-Veld still has the old water shaders
(probably a wee bit more that i missed)

#

but other than those minor visual things i think everything shoulllld be good

ripe gale
ripe gale
#

were

#

modpacks dont count btw XD

patent hinge
#

i accidentally set it as one...

patent hinge
#

is there anyway to remove it as a modpack ;-;

ripe gale
#

wills ay these came a long way from their early versions

patent hinge
#

dont get me started on old veld

#

even now they still feel like they are missing something

#

i think veld needs more foliage

#

thallasic is fine

#

cus its newer

#

reign is fine

#

and id consider symbiosis fine atp

#

but desperation, something feels off and same with veld

#

and i cant tell exactly what

ripe gale
patent hinge
#

i fr need to work on my scrap mod

#

tho

#

like i have several models done

#

im not gonna make a thread for it until it releases tho

#

instead, ill put this lil teaser

ripe gale
#

I should showcase the moons fr fr

patent hinge
patent hinge
patent hinge
ripe gale
#

NOT(My harvest moons vid is already mid production haha)

#

tho maybe next

patent hinge
ripe gale
#

im putting off doing tolians XD

#

thats gonna take ages

patent hinge
#

evil plant scrap jumpscare

#

(this was used as a part of a larger project so ignore the stuff around it)

ripe gale
patent hinge
#

these glass vials will be a scrap too

#

they will not look that nice tho ingame...

#

and i also made a copper plating version of the metal sheet

#

of which i dont have a screenshot for

ripe gale
patent hinge
#

oh i forgot i was gonna add a duck plushe

#

maybe i can find a screenshot

ripe gale
patent hinge
#

i also made an upgraded pro flashlight ignore the ourple

#

idk if i will ever use this tho

#

maybe i can add it as a rare scrap

#

that works like a pro flashlight but has value

ornate pewter
ripe gale
patent hinge
#

WAAAH

patent hinge
#

i did that for my friend

ornate pewter
patent hinge
#

it was for a roblox game

#

but uh

#

it wouldnt fit in lethal company

#

and its just a modified version of the one i sent, bigger front

ripe gale
#

but yeah fair

patent hinge
#

this is what it was

#

big ahh light

ripe gale
patent hinge
#

oh

#

wait

#

i just changed it

#

:p

#

no longer a stinky modpack

#

done

#

WHOOO

ornate pewter
patent hinge
#

its taking a bit to update

#

but it isnt a modpack anymore

patent hinge
#

ok

#

note to self

#

brutally kill 25% of the bhawks on thallasic with hammers

#

also known as

#

reduce max enemy outdoor power and make dogs slightly more common

queen sand
#

Lmao it was so funny seeing 1 dog and like 12 Baboons

patent hinge
#

(oops i forgot bhawks have 0.5 spawn weight)

#

damn you zeekers...

ornate girder
ornate girder
patent hinge
#

sometimes i call it spawn weight for some reaosn

ornate girder
#

fail

ripe gale
patent hinge
#

HOORAY

#

this is splendid

#

truly wonderful

queen sand
#

lol

#

Bit better this time, gonna blame Stormy Weather

#

Well it was laggy with Stormy and Mineshaft

patent hinge
#

what

#

its like

#

literally the smallest map

#

what the heck is lagging it

#

ive never had issues on it before…

queen sand
#

I noticed enemies couldn't get on the ship on there either lol

#

It was fine after that one game btw

patent hinge
queen sand
#

Stormy + Mineshaft combo it was laggy

patent hinge
#

oh yeah stormy is laggy

queen sand
#

I've just blacklisted Stormy again I hate Stormy weather in this game

#

It's laggy and buggy and just doesn't add anything meaningful

patent hinge
#

by default, enemies CAN get on the ship on desperation

ornate girder
#

every time i see mentions of stormy being awful weather, i remember this one community post someone made on youtube

queen sand
#

Ah well hopefully you can figure out how to fix the weirdness with Wider + 2SS

ornate girder
#

"would you rather go to an eclipsed moon, or stormy moon?"
the majority vote was eclipsed

#

actually insane

queen sand
#

Eclipsed is less annoying too

#

Yeah it's way more hazardous

patent hinge
queen sand
#

But you don't have to worry about lightning going nuts

patent hinge
#

hmmm

queen sand
patent hinge
#

the issue is with wider ship it needs a really big flat area around it

ornate girder
#

i think a reason people find the lightning more annoying is how a person generally responds to the sound

#

unless its one of those sparks that has less time to react to it
i always wait a few seconds before i drop

patent hinge
#

because on desperation, it is a raised platform, it doesnt work well

ornate girder
#

it makes it so much more tolerable

#

memorization of what is and isnt conductive also helps

patent hinge
#

hopefully, the dev of 2 story ship or wider ship can implement some sort of feature that makes an extra long nav mesh connection node

#

cus its hard trying to change moons to accommodate for larger ships

#

but ill see if i can maybe get something to work

queen sand
#

Btw Fog Reprojection in Chameleon is peak I love it, I can never go back to vanilla fog it makes you able to see better in it and gets rid of that ugly noisy pixelation. Buttery mentioned it ruins flashlights but it doesn't. You only get the trail if you're holding it in your hand turned on and 99.9% of the time you have them holstered in this game lol

#

Aiming this at you btw @ornate girder

queen sand
ornate girder
#

is this in reference to me playing without post processing?

queen sand
#

I didn't even know you did that

#

lol

patent hinge
#

hard to explain

#

ig its cus all of the dark lines are gone

ornate girder
#

for one thing i dont use flashlights, and i didnt stop using them because i can "see easier" (i cant btw)

#

but also i dont play without post processing to make fog look less ugly
i just really like how much it looks that way

#

more vibrant and less grainy

patent hinge
#

Im gonna make a joke moon

#

it might be exclusive to my moon pack

#

it is going to be very stupid and funnuy

#

not at all intended for real gameplay

ornate pewter
#

beanie more like freaky

ornate pewter
#

so maybe it should be standalone idk

ripe gale
#

Embrion

queen sand
#

True Embrion is a joke moon that Zeekerss made

patent hinge
#

ill make it standalone

#

The issue is, then its not a secrety suprise

#

technically you could find the moons name right now

#

its in the info of one of the moons

#

but you wouldnt expect it

patent hinge
#

i just got home

#

and it wouldnt even upload to thunderstore in time if i got it done instantly

queen sand
#

Dw about it

#

c;

patent hinge
#

also wont be able to nerf baboon hawk rates in time

#

but you should be able to config that yourself with LLL

#

by just decreasing nighttime enemy power

#

0.5 = one baboon hawk

#

and 2 = eyeless dog

dense iron
#

Beanie

patent hinge
#

eeh?

#

oh god

#

they are duplicating

dense iron
#

Send me cat pic right now

patent hinge
#

uhh

#

shore

patent hinge
#

thats worth a thosand pixture

dense iron
#

Very good

patent hinge
#

i am dousita nyehehe

#

(also the joke moon is gonna be called scringulation)

#

if i ever make it

#

and it will literally just be desperation but evil

#

in every way

queen sand
#

Rodrigo memeing should be nothing new to you at this point Beanie

#

XD

patent hinge
#

rodrigo is an enigma

#

truly

queen sand
#

Indeed he is

patent hinge
#

ok, ive made minor changes to desperation

#

widened the landing pad

#

(hopefully this allows things to climb on board with the bigger ship)

#

smoothed the terrain around said landing pad

#

and dats it

#

ill update it asap

queen sand
#

I found that to be pretty funny

#

lol

patent hinge
#

hmm

#

no idea

#

all enemies should use the same node points and stuff

#

unless the small fry are specifically coded to not use AI navmesh connection nodes

#

for example, the ghost girl and masked are able to use ladder nodes to get on the top of the ship while dogs are blocked from it

#

maybe the smallfry enemy is blocked similarly?

#

otherwise, no idea

#

but it is funny

#

lil guy just cant seem to climb up...

unborn eagle
#

did you figure out the shadow stuff btw?

patent hinge
unborn eagle
#

I'm 90% sure it happens cuz you have too many lightsources, can you show a picture how many you have?

patent hinge
#

alr

#

gimme a sec to open the project

#

theres alot of those lightposts used to guide in snowy moons

#

thats likely the issue

#

howeve

#

however

#

i deleted a ton and nothing changed

#

so idk whats causing it now

#

ok desperations updates are out on website

#

these are all the lights

#

its A LOT

#

but i really do need to keep most of em

#

cus otherwise you fall off a cliff and die

#

i deleted some of them

#

i only got the error in the editor when i flew into a specific area

#

and im not getting it anymore

#

but idk if its fully fixed truly

#

only problem is finding the places will be harder so ill slightly reduce fog

unborn eagle
#

oh god dont show me your navmesh ;-;

#

I'll post some pics about perfomance boost and filesize compression soon

patent hinge
unborn eagle
#

you have it everywhere haf

patent hinge
#

oh yeah

#

i forgot to move the navmesh blockers onto the cliffs

#

they exist

#

and block outside of the map

#

but not on the cliffs yet

#

ill do that now

unborn eagle
#

you also dont want navmesh on those roofs

#

add navmeshmodifier , override area - not walkable

#

or just add more boundwalls above em

#

either of it works

fallow mango
#

@patent hinge beanie beanie

#

how does the water look on thalassic

#

i cant check rn but im so curious

fallow mango
#

vanilla moons have navmeshes on the roofs of buildings

#

its probably fine, tbh

unborn eagle
#

better is better pikaSip

fallow mango
#

true that

patent hinge
#

urr...

fallow mango
#

oh and it just hit me, it might cause vain shrouds to generate there for yesfox users

patent hinge
#

is this okay...

patent hinge
patent hinge
#

i dont have any ingame screenshots but

#

it looks very nice

fallow mango
#

ok i take back what i said lol

unborn eagle
patent hinge
#

ty for the shader

fallow mango
patent hinge
#

if players fall off the mountain i want dogs to be able to hear them and kill em

#

"help i fell"

the nefarious dog:

fallow mango
#

do you just use unity terrain then terramesh

patent hinge
fallow mango
#

oh noes

patent hinge
#

i learned how to use it while i was making it...

#

i plan to use it on everything else

#

ill use it on reign right now

fallow mango
#

that means post processing will be fucked on your other moons until you get around to it

patent hinge
#

yeah

#

but its fine

fallow mango
#

its probably fine tho

patent hinge
#

it will only make a huge difference on desperation

#

cus thats a sandy moon

#

desert

fallow mango
#

but you just do like

#

the unity terrain thing

#

right

patent hinge
#

yeah

#

das it

fallow mango
#

ive never used it loll

#

does it have brushes like for creating dirt paths and stuff

patent hinge
#

yep

#

brushes for setting height, smoothing height

#

raise or lower

fallow mango
#

i lowk need to make a moon

patent hinge
#

with different patterns, weights, brush types

patent hinge
fallow mango
#

im gonna have to model and animate swamp trees death

patent hinge
#

anyways

#

just optimized and converted reign

#

its ready for the next update

#

but

#

im gonna wait to mesh convert and optimize ALL of the moons before releasing it

#

dude wait...

#

i dont think i added a navmesh blocker to the water in veld...

#

enemies could NEVER get down there but

#

its stupid i forgot to add one

#

for performance reasons

ornate pewter
#

Beanie moon tierlist

patent hinge
#

yeah thats a pretty wide spread

#

question

ornate pewter
#

bro got that wide spread

patent hinge
#

why is symbiosis so low

#

i wanna know to improve em, if they feel bad

ornate pewter
#

kind of just the nature of moons themed like it

#

visually bleh

patent hinge
#

valid

#

but

#

you know what makes up for it

#

TWO ELEVATORS!!!

dense iron
#

beanie greed

patent hinge
#

what

#

no

dense iron
#

sing me a song beanie

patent hinge
#

epic embed fail

ornate pewter
#

and veld is where its at because I think the entrances are too close to the ship

patent hinge
#

i need to move the fire exit back

patent hinge
#

uhh

#

song

ornate pewter
#

would be like a B without probably

patent hinge
#

singaling a songaling

#

squingaling

#

thats my song

#

yeah

#

i single a songle all day longle

#

the only issue is

#

(idk how im gonna move it back)

#

due to how its positioned on a hill

#

i cant exactly move a hill

#

maybe i can extend the mountain to be bigger

#

so you have to walk for longer

#

yeah ill do that

#

anyways

#

GIVE ME ALL OF YOUR CRITICISMS

#

NOW!!!

dense iron
#

you stink

dense iron
patent hinge
#

i mean... about the moos....

#

:(

#

im not smelly...

dense iron
#

stinky cat

patent hinge
#

WAAH

ornate pewter
patent hinge
#

oh...

#

yeah...

#

forgot to patch that

#

BUT ITS ONLY FOR A SPLIT SECOND!!!

#

ill fix it anyways

#

its gonna be annoying tho

ornate pewter
#

honestly uhh

#

hmmm

patent hinge
#

ill have to make a custom mesh to dip it down

ornate pewter
#

if a place is really wet and muddy irl it wouldnt be muddy on top of those high up places

#

all the mud would be down in the valleys

patent hinge
#

so

#

add more ground texture variants?

ornate pewter
#

maybe the higher up places could have less mud and more foliage

patent hinge
#

yes

#

thats a good idea

#

ill put like dark green moss maybe

ornate pewter
#

cuz like all the mud would be in the pits cuz all the water would flow there

#

if it was a really wet place

patent hinge
#

i am not a minecraft dirt block!!!

#

i swear!!!

#

@ornate pewter any criticisms for desperation?

#

desperation is my oldest one so

#

it needs alot of work

ornate pewter
patent hinge
#

other than enemy spawns being horrible

#

and the bots turning on early

#

originally a bug, became a feature

ornate pewter
#

other than just like general decoration/terrain improvements i think desperation is fine

#

its point is to be a small exterior thats dangerous and it does that

queen sand
patent hinge
#

uh oh

#

thats a nav mesh issue

#

agent, is likely an enem

#

enemy

#

therefore

#

im assuming this is an AI node that isnt close enough to spawn an enemy

#

ill have to check them all

#

although i gotta study rn

#

so

#

laterrr

#

(sowwy)

#

once midterms are done imma lock in and patch em all

patent hinge
#

whar.t..

patent hinge
#

i updated veld but im waiting to fix all the other moons before updating it

#

Veld
-Optimized navmesh
-Fixed broken ai spawn nodes (Thanks for the report Lunxara!)
-moved 1st fire exit back farther, should now take just as much time to travel to main as it does to both fire exits
-terrain is now a mesh (shaders apply to terrain now)
-nicer looking water shaders (Thanks dopadream!)

#

the major patch update (of all my moons) will release this weekend likely

#

it will include fixes for reign and thallasic too

#

and desperation

dense iron
#

beanie greed

patent hinge
dense iron
#

surprise smell inspection

dense iron
#

Bath!

patent hinge
#

grrr

ornate pewter
#

The bean

patent hinge
#

so

#

i fucked up desperation

#

the landing pad doesnt have collisions rn

#

somehow

#

;-;

#

fixing it rn

#

oughhhh

patent hinge
#

update released

#

it should be good now!!!

#

somehow, by updating the pads thickness and navmesh it just

#

killed the player collider with hammers

#

but its good now!!!

#

as soon as the update releases, ofc

dense iron
#

Meanie's modded- moons

patent hinge
candid beacon
#

new moon! 👀

dense iron
#

53-Unscrungled

patent hinge
#

thats what scringulation is

queen sand
#

54-PepsiManInc

patent hinge
#

chat

#

i have an idea for my 6th moon

#

embrion if it wasn’t ass

ornate girder
#

you can make it a different gemstone

patent hinge
#

i plan on it

ornate girder
#

just a suggestion

#

i see

patent hinge
#

hmm

#

what color…

#

i think a deep red or orange could be nice

#

or green

#

blue doesnt seem like a good option for some reason but ill see

fallow mango
#

but we do need more gemstone moons i think

#

so im all for this

#

i also tried to make embrion more fun to play on but i havent gotten a huge amount of feedback on that lol

ornate girder
#

adoration is a ruby

#

its pretty neat

patent hinge
#

I was thinkin a deep red..

#

hmmm

#

obsidian could look cool…

#

but i think ill stick to reddish orange

ornate girder
#

so topaz

#

or amber

patent hinge
#

more reddish

#

Like aragonite

#

thats a cool mineral i just found

#

(im tempted to color it like the crystals i found in my backyard but it would look bad)

#

they are greenish crystals

#

called prehnite

#

ive got a collection of crystals atp

#

I love minerals

#

like glass, but cool

queen sand
queen sand
#

joking of course, I look forward to seeing what you come up with but Detritus essentially does the same thing :3

ornate girder
#

just to mention this, if monsters spawn at the ai nodes at main entrance on thallasic, they get stuck at them permanently, because you dont allow monsters to cross the water

#

and in my opinion this didnt even need to be a feature of the moon to begin with

#

sure its "logical"
but flooded moons have this exact same "problem"

queen sand
#

I saw enemies walking in the water I believe when I played on there, at least a Baboon Hawk did

ornate girder
#

they can still but they cant fully cross it

patent hinge
#

he might have been stuck

#

the thing is i don’t wanna keep navmesh in the water because imo it doesn’t make sense and two it is good counterplay to bamboo hawks in difficult situations

#

Here ill hold a poll for something real quick

#

navmesh connecters means enemies would use the parkour to follow you

#

and would jump around on it themselves

#

could cause issues with dogs

#

but idk

#

and thin ai path is that i add a small strip of ai navmesh from the corp island to the main island allowing enemies to cross through the water

#

and removing ai nodes means enemies wont spawn on the corp island at all

patent hinge
#

im still thinkin pf what to do right now

patent hinge
#

my bran

#

chat i have been struck with inspiration

#

not for a new moon

#

but for something else

#

wisheth me luck

candid beacon
#

luck

patent hinge
#

noooooo

#

it was just glorp alien powder

#

aka

#

fun dip!!!

queen sand
patent hinge
#

oh god

#

they are outside my house

patent hinge
#

cooking is hard work

#

but its worth it

patent hinge
#

evil nondescript doorways and walls

#

definitely NOT being used for anything remotely related to lethal compan

#

trust

fallow mango
#

those who cook

patent hinge
#

im gonna be unlike zeekers and actually CARE about uvs!

fallow mango
#

@patent hinge yo im stupid how do u like

#

block out navmeshes on roofs again

#

what component is it

#

is it just nav mesh obstascle?

patent hinge
#

yeah

#

set to carve

fallow mango
#

ohhh i see

#

thank u hehe

patent hinge
fallow mango
#

im optimizing the navmesh on vanilla moons

patent hinge
#

nice

fallow mango
#

mainly for vain shrouds

ornate girder
#

finally

#

no old birds stuck on embrion!!

fallow mango
#

do you just want me to remove the navmesh on the big rocks

#

ig i can do that

ornate girder
#

theres two places they get stuck

#

on top of the giant rock to the right as ship lands
and inside a giant rock to the left

fallow mango
#

ill look into it

#

but theres no reason this should be walkable space lol

ornate girder
#

it also happens on artifice if one spawns on the catwalk inbetween two buildings

patent hinge
#

see that bump on the top of the facility

#

thats literally just marches outside

#

he just stuck in some cieling lights sideways and called it a day

#

based

patent hinge
#

thats what marches facility is

#

a piece of vow

#

ripped off

ornate pewter
#

no

patent hinge
#

and the interior facility ceiling lights scaled up and shoved in sideways

ornate pewter
patent hinge
#

whart

patent hinge
# patent hinge
poll_question_text

How should i change the water-navmesh on thallasic?

victor_answer_votes

3

total_votes

4

victor_answer_id

3

victor_answer_text

Add a thin ai path through the water

#

ack

#

you scared me

fallow mango
# patent hinge

you didnt hear it from me but i would still go with the 2nd one for the least awkward results xd

#

you can use off mesh links to make jumps

patent hinge
fallow mango
#

i feel like them just walking thru the water will be very weird lookin

#

like how dogs casually just walk underwater on flooded lol

patent hinge
#

Yeahhh

#

hmm

#

ill add mesh links then

queen sand
#

enemies pathing through water is pretty standard for whatever reason

patent hinge
queen sand
#

lol

fallow mango
#

i meant them walking under flooded

#

i explicitly mentioned that

queen sand
#

Ah

patent hinge
#

when i get home im gonna initiate ultra cooking mode

patent hinge
fallow mango
dense iron
#

I do it for free

patent hinge
#

cookin4gjngn...

#

hurty brain

patent hinge
#

lird..

patent hinge
#

cooking has kicked into full gear

dense iron
#

beanie greed

patent hinge
dense iron
#

whachu cooking?

#

smells good

patent hinge
#

secret!

#

maybe, you can have a little peek in a moment

patent hinge
patent hinge
#

its real...

#

and its coming soon...

#

i think

#

maybe

ornate pewter
#

beanie thread when "im cooking" "cooking" "its time to cook"

patent hinge
#

you will see!

patent hinge
#

i cooka da pizza

dense iron
#

Neabie greed

patent hinge
#

pleabie

dense iron
#

Riwte me a sngo aoutb uincrons

patent hinge
#

there once was a unicorn, strong and true

#

but he tripped and fell and lost his horseshoes!

#

so he went to the soup store, filled with hope

#

but all he found were clothes, made of rope

#

he fled to the hills as fast as he could

#

and fashioned some horseshoes, out of wood

patent hinge
#

it is time to reveal what ive been working on for so long

#

a couple of ya alr figured out but

#

ITS A NEW INTERIOR!!!

fallow mango
patent hinge
#

its gonna be a storage complex

#

vanilla theme

fallow mango
dense iron
#

Beanie lies greed

#

Its actually a new moon

patent hinge
#

no!!!

#

no more moons for now

#

5 is enuff!!’

dense iron
#

Beanie has been working for 9 months on their biggest update yet

#

And will release the trailer soon

#

So many new moons and interiors

patent hinge
#

yeah im actually secretly wesley

patent hinge
#

ive yet to revamp symbiosis

#

and im gonna do that eventually

#

visual overhaul

#

and better elevator shafts

#

but I wanna get the interior done first

patent hinge
#

cooking 2: electric boogaloo\

patent hinge
#

cus you havent seen it yet!

#

thats why!

#

im making creme brulee!

fallow mango
#

i trust the chef

patent hinge
#

almost done cooking

patent hinge
#

i believe i have finished cooking

#

all thats left

#

is to test and upload

dense iron
#

its never that easy 😔

#

test hazard spawning with stuff like code rebirth or surfaced hazards, theyre pretty big and abundant

#

unless you want stuff like this lol

patent hinge
#

ok so

#

i finished cooking

#

but

#

im playing with a friend

#

so i cant release it yet

#

:3

dense iron
#

Beanie greed

#

how dare play instead of modding

patent hinge
#

i literally havent played a video game in the last 3 days

#

its been ALL MODDING

#

every waking moment

dense iron
#

ive done that for a few months

ornate pewter
patent hinge
#

i decided im gonna work on it more today

#

i wanna implement different randomly generated assets for more rooms

#

and fix some stuff

#

and maybe a new big room

#

currently theres only one gigantic room

#

and one big one

#

the rest is medium or small

#

heres a small teaser

#

much of this looks different now tho

#

or, it will

patent hinge
#

the cooking has ended...

#

for now

#

the dish is being plated

dense iron
#

the cooking is back on

patent hinge
#

BEHOLD

#

oh

#

fuck

#

i need to make an icon

#

OK ILL POST IT LATER

#

wait no

#

NOW

#

IT IS ALIVE

#

@dense iron hi beanie

#

its beanie, beanie

#

ok gtg

#

pls lmk if it works!!!

#

huge thanks to @last aurora for helping me with som stuff

last aurora
#

whos that

patent hinge
#

probably just some guy

patent hinge
#

Beanie's Vanilla+ Moons and Interiors

ornate pewter
patent hinge
#

i will update it when i have the time

#

i dont really know what to set it as

#

also doesnt the office interior do the same lol

ornate pewter
#

Still looks bad though

patent hinge
#

ill change it later

#

The issue is pixel art would look bad

#

i think

dense iron
#

beanie

ornate girder
#

thats a good hat

patent hinge
ornate pewter
#

bean

#

ie

patent hinge
#

anyone tried the interior yet?

#

opinions, if so?

unborn eagle
#

Ayo new interior

#

Wat da hek

patent hinge
#

chat do we fw this icon

patent hinge
patent hinge
#

very minor update has released

#

new icon!

willow adder
#

Ehh.. I just don't get it, In LLL config "Enable Content Configuration" is on true for Storage Complex
Dungeon Injection Settings are on "Manual Level Names List = 41-Experimentation:1000"
I tried with 1000, 500, 300, 15, it seems stuck and I can't find a config file for the storage complex if there's supposed to be one

#

The other injection settings are on "Default Values Were Empty"

#

My weights for Experimentation are Facility 300, Office 35 and can't get Storage complex to any wanted weight

#

And Storage complex is appearing on all moons, while it's not setup that way in LLL config

ornate girder
#

are you using centralconfig

willow adder
#

Nope

ornate girder
#

oh wait

#

the problem is how you wrote the moons name

#

you dont write the number, just the name

willow adder
#

Does the same with Experimentation

ornate girder
#

caps sensitive

willow adder
#

It does the same yeah

ornate girder
#

then

#

idk

willow adder
#

The config file auto generates it with 41-Experimentation, so on my first try I left it, then saw it didnt work so I changed the name, change the weight etc

#

Tried to revert back and all

ornate girder
#

maybe LLL considers the numbers now

#

idk

#

i switched to centralconfig a while ago

willow adder
#

Well no since I got 7 others interiors that work fine with their weights

#

But I guess it could be my LLL version that is outdated then

ornate pewter
nocturne spade
willow adder
nocturne spade
#

Yes. It's been a week since the last update dropped

willow adder
#

Cause I know I do not, maybe it's coming from there, even though other mods are fine

#

Alright so it's not that then, good info i guess

#

I tried to get into the Storage Complex to see how it looks like in person but, with those meager 8% chances being locked .. perceive

nocturne spade
#

I went to Dine because it had the highest chances by default and got it right away

#

Fitting for Dine too

willow adder
#

Ah! Should've tried that then

nocturne spade
#

Yeah. The default weight on Dine is 300. Should be easy to get unless you have another interior with a higher weight on Dine

willow adder
#

Erhh.. most of our paid moons have high chances of modded interiors so, that'd be a hassle too, I'll wait for a fix or sum

nocturne spade
#

Same, I just keep Dine with custom interior weights smaller than default haunted mansion.

patent hinge
#

additionally if you want an ever higher chance download riegn

#

cus its like 90% on there or smthn i think

patent hinge
#

no idea why its happening

#

or go to thallasic

#

it also has a high chance there

queen kraken
#

On the other hand, if anyone is interested, the interior is technically kinda almost compatible with Mimics

willow adder
queen kraken
#

It'll be a little obvious when it's a Mimic but it's there

patent hinge
#

they should be able to climb up the non dead end ladder tiles too

queen kraken
#

the fake Fire Exit doors

#

(not Masked)

#

:b

patent hinge
#

ohhh

#

yeah

#

read it wrong

queen kraken
#

but this is what I mean by a little obvious

patent hinge
#

how does it look when it generates

#

oh

#

is there a hole?

queen kraken
#

Yeah there's a small gap surrounding them when they spawn

patent hinge
#

rip

queen kraken
#

Unsure how it'd be fixed but probably something something cutouts

patent hinge
#

i cant do much abt that unless i change every single doorway

#

i might tho

queen kraken
#

shrug

patent hinge
#

if you happened to notice every single door is slightly stretched

#

I don’t like it

#

So imma try and fix it eventually

nocturne spade
patent hinge
#

i tried to center them all

#

did it have yellow or blue lights

#

and was it tall or short

nocturne spade
#

Tall

patent hinge
#

was it a dead end?

#

eh, I’ll check them all ig

nocturne spade
#

There is no issue per say, it just felt like the ladder should have been on the other side. I will take a pic when I find it again

patent hinge
#

oh wait

#

do you mean the two story square room

nocturne spade
#

Yes

patent hinge
#

yeah im gonna move the ladder

#

it is kinda illlogical

#

but i made it so it works

#

Thats an easy fix tho

#

anyways, not that ive got most of the issues with the interior noted

#

anything you guys like that you want expanded upon?

nocturne spade
#

Does it have apparatus?

#

Also I think Valunarion would be a good moon for this interior by default too

patent hinge
#

im planning on adding a minimum of 3 more tiles

#

appy will be one of them

nocturne spade
#

Nice

ornate pewter
ripe gale
# patent hinge not *yet*

Love the interior and would love to see a few more tiles than that(tho its possible I havent seen them all yet)

patent hinge
#

it has 17 right now

#

some dont have variants yet

#

im gonna give the 4 way open and closed hallways variants

#

thats technically 4-6 new prop tiles

ripe gale
patent hinge
#

on top of the three new shaped tiles im adding

patent hinge
#

feel free

ripe gale
# patent hinge shore

unless I missed something like this, maybe in one of the medium sized rooms, have a ladder(not super obvious at first) lead to above that rooms celling tiles where some loot may be

#

Worker accommodations(such as barracks and bathrooms)

#

maybe a larger room(like the facility mines area) with large shipping containers on racks

#

maybe with a (non functional) crane and a chance for some of them to be open, having possible loot

#

diagonal tiles could be nice(tho not really needed)

#

last idea I had was one of those amazon warehouse sorting areas(smaller scale than this image tho lol)

ornate pewter
#

@patent hinge question for the bean

#

How long did the interior take to create

patent hinge
#

i lowkey only stopped to eat do other work or go somewhere

#

Actually i watched some youtube too

#

but thats just about it

patent hinge
#

leads to another loot floor area

ripe gale
#

lol

patent hinge
#

i mean, nothing can be truly diagonal

#

actually

#

hmm

#

diagonals would mess with the tiling

ripe gale
patent hinge
#

I dont think i will as of now

#

due to how my tiles are

patent hinge
#

it was a planned idea

ripe gale
dense iron
#

Beanie greed

patent hinge
ripe gale
patent hinge
#

Im planning on adding the break area (living quarters sorta?)

#

a ending hallway with two living areas

#

and a medium generic room

#

with 4-6 doors