#Enemy Config Mod
7 messages · Page 1 of 1 (latest)
7 messages · Page 1 of 1 (latest)
Curious how viable it would be to create a mod that's only function is to override spawn configs from other enemy mods (similar to how LLL overrides interior configs) and put them all in one file to tweak accordingly. I'd look into this myself but I'm very much a beginner at coding.
This idea mainly comes from a few enemy mods not allowing for spawns to be changed per moon.
Try Lethal Quantities