#[Discontinued] LethalMin (LC Pikmin Mod)

1 messages · Page 13 of 1

remote tree
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i killed a mic bird with frozen

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it very big

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THESE DUMBASSES

novel turtle
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btw notezy, i noticed when you activate multiple onions in a day and they all fly to ship, pre-merge, they just kinda stack on top of each other on the "ONION_SPAWN_POINT_0" object, rather than spreading out to the other ones. i assume this'd be an issue if you have onion merging disabled and want them separate, especially with modded onions

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(i also forgot to account for that with my objects and will be adding numbered up to like 20 just in case probably, for if/when they can spread out)

remote tree
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enemyskinkit compat when

south apex
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Pickle is like writing a story right now

tiny sable
dry hedge
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@tiny sable Why are my pikmin just not picking up items??

remote tree
main blade
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Could be modded items incompat

dry hedge
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Its not a modded item

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its everyitem

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The Pikkies won't Pik :(

main blade
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Only thing I can think of:
Configs are fucked
Mod is fuckdd

dry hedge
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Yeah, they just don't wanna work anymore lol. They still attack enemies, but they don't pik up anything anymore

main blade
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Hm, odd

dry hedge
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Might be something witht the nodes?

main blade
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No idea

dry hedge
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I have the warning things copied, but how do I condense it to the expandable thing?

dry hedge
main blade
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Oh the file, you go into the profile uhhh file folder

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And then find the log

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And post it here

dry hedge
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ah okay

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It might be Starlancer Ai messing with it. But it didn't mess with it before

glad mist
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WAS LETHALMIN DELETED FOR YALL???

remote tree
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Idk

main blade
remote tree
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A what

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Whats that

glad mist
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I CANT INSTALL IT

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WTH

main blade
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Hold on

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^

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This

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Idk why but its yk

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Probably the reason

remote tree
glad mist
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DUDE

dry hedge
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My lethalmin wont even work lol

main blade
remote tree
main blade
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That is a legume

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They are beans and nuts

remote tree
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Oh

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Ok

dry hedge
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still here for me

main blade
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Which version are yall using?

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Thunderstore, r2modman, gale?

dry hedge
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thunderstore

glad mist
main blade
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Intrigue

dry hedge
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We need Notez 😭

tiny sable
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1.0.7 should fix it

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that update was delayed an extra 2 hours because of the invalid submission thing

main blade
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Thx note I knew I could know what you're thinking

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Ily bbgirl

dry hedge
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Does that mean my pikmin can grab things again 🥺

tiny sable
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yes

dry hedge
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Thank you Father Note

remote tree
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This is the peace, after the storm of the beta to full transition…

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The small, bug fixes, qol

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We are freeee of the wait

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:D

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Does vr work btw? Cuz i heard the main lcvr doesnt since the update

quaint echo
remote tree
dry hedge
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What

quaint echo
remote tree
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spread
spread
spread

quaint echo
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somebody call the HR department

remote tree
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Ahem anyway

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Onion de-fusing/custom and vanlla fusing when?

quaint echo
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nah bro we not gonna gloss over that wtf was that

remote tree
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Roblock referenc

tiny sable
remote tree
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But is it possible for custom onions to fuse with vanilla ones

tiny sable
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at a later time

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I think I've thought of a way to add compat between vanilla and custom types without causing unity to have a stronk

remote tree
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Ok phew bc it is wrong having 2 with fuse on

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Speaking of onion fusing, can you make onions de-fuse when the config is disabled

tiny sable
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can't

remote tree
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odd, cuz they did in the beta

south apex
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The Pikmin explained in one video
https://www.youtube.com/shorts/ln07V_VcnrY

remote tree
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OBJECTING: NOT THE WRAITH

tiny sable
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Might have made a breakthough, unity didn't crash when I imported creaturemin into the editor :D

tiny sable
south apex
remote tree
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btw note

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when will u fix the winged pikmin sprout colors

remote tree
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i got jumped by a mimic

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he was frozen

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note make frozen mimics stop the spewing

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pleas*

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my pikmin shield me from te coilhead lol

novel turtle
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hmmmmmm Thonk

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(purples and ice pikmin carrying underwater)

tiny sable
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^ odd

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I think I got compats for custom pikmin types fully working without unity making unity crash

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To make .LethalMin files importable into the editor, I had to use editor scripts. When a .LethalMin file was loaded, the editor had to load in the Mod Info and other scriptable objects from the file. But the issue with that was I had to reference classes from the LethalMinLibrary assembly to get the scriptable objects. Which makes unity crash when recompiling. So instead, I put the editor scripts inside of the LethalMinLibrary assembly (had to take some of the unity editor .dlls from the unity folder) and it actually works without crashing.

tiny sable
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working on a new example type for the library

quaint echo
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The Null Pikmin

south apex
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useless pikmin

quaint echo
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I wouldn’t say useless

south apex
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also cut off his hands

quaint echo
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A Pikmin is a Pikmin

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WHAT

south apex
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I was thinking of cutting off the Sticky Pikmins hands

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but I said nah

quaint echo
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Ive only known the Null Pikmin for about 67 seconds and if anything ever happened to it I will kill everyone and everything around me and then myself

tiny sable
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geeze

quaint echo
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But fr it’s adorable

main blade
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thats it

quaint echo
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Brutal company idea, have the onion not land and replace every sprout and wild Pikmin spawn with a Null Pikmin

main blade
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note, make the example pikmin food

quaint echo
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nah bro dont do my boy dirty like that

south apex
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I remember the PikPik Carrot in the first example type tutorial

quaint echo
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ayo note do they have an onion yet

tiny sable
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who?

quaint echo
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The Null Pikmin

tiny sable
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it's just a white onion, nothing special to it

quaint echo
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should be a light gray to avoid confusion but k

south apex
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I don't think he is releasing it

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as a mod

quaint echo
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i am fully aware of that

main blade
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consume

quaint echo
gritty thicket
remote tree
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uhm bro

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vr doesnt work

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99% this is on lcvrs end but i thaught u said having lethalmin vr fixes it

tiny sable
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wdym

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doesnt work how?

remote tree
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just doesnt launch with vre

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i checked i have the mod on

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doesnt even error

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also checked the config and i dont have disable vr

main blade
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Going to turn bucket into a lack of

quaint echo
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a what

south apex
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if Note won't make it a mod then I will

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I will make Bucket happy

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I will make Null Pikmin happy

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idk about everyone else

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Note you won't make it a mod right?

tiny sable
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probobly not

south apex
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so that means I could put him in PikTypes?

tiny sable
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sure

quaint echo
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Weren’t we gonna use them for a hard mode of sorts?

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Eh it’s fine it would be fun to see nulls alongside other types by all means go ahead lol

south apex
quaint echo
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It was a conversation me and note had in DMs lol my bad

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Probably should have clarified

quaint echo
south apex
quaint echo
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OH NOOOOTEBOOOOOX

tiny sable
remote tree
# tiny sable

Music playing before he spawns? Does this mean the game spawns him like old birds to know if music triggers?

tiny sable
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I think the guy that made the video edited the music in

remote tree
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Oh… my point still stands tho when u add music to the wraith make it trigger if he will spawn not when he does, removes the surprise in turn for more anxiety

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Or configurable since h still has separate music after he spawned

split jungle
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Hello, i am having problems with loading the lethalmin mod for whatever reason it seems. Whenever i try to host a game it just doesn't load anything? its really weird

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This is what it looks like whenever i try doing that

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[Info : Unity Log] soumdmanager: True; False
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
LethalMin.HUD.PikminCounter.Update () (at ./Scripts/HUD/PikminCounter.cs:27)

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
LethalMin.HUD.GlowMobHUD.Update () (at ./Scripts/GlowPikmin/GlowMobHUD.cs:22)

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And heres the log that keeps showing up again and again

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For your specification, i'm using r2modman

tiny sable
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could you provide a profile code?

split jungle
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oh

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Yeah shure

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Sorry for the delay hold on

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01979a2b-5c47-b0e0-bd98-e56a9975949f

tiny sable
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oh nvm It's an actual bug with LethalMin I think

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might need some time

split jungle
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Fuck

quaint echo
tiny sable
# quaint echo Who was that I want to see the full video

After months of waiting for the full mod to release. Lethal Min is here in it's full capacity. This video is but a taste of what the mod offers, but I can assure you that more is to come. If you want to see more, leave a comment and subscribe so I know this is content you want to see soon.

Foxy: @FoxyFan11

Lethal Min mod by @NoteBoxz

None of...

▶ Play video
quaint echo
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Yippie

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Watching that guy wait for the onion to leave his hands was like watching a guy try to cut down a Minecraft tree for the first time

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For those who don’t know, dropping the onion yourself still allows it to land next to the ship, saving time and having it so you don’t drop all of the items from you inventory.

split jungle
sand wharf
split jungle
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man :(

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guess this will be a tomorrow thing then

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Boowomp

restive heart
# split jungle guess this will be a tomorrow thing then

One thing important to understand is that I don’t think any modder here’s job is doing this kind of thing. Some modders accept donations and all but I doubt any of them make enough to live off of. Maybe some of the top mods but I doubt even they do. It’s mainly just passion projects worked on during free time in their lives. Even if a bug is known, it could be more than a few days depending on what the bug is, how hard the fix is, and how much real life gets in the way.

Perhaps the fix will be tomorrow, but unless they can suggest that to be the case, “might need some time” could be longer.

main blade
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smh you mean the guy doing this in his spare time between his real life stuff doesn't have my interests and happiness in mind? how greedy

remote tree
main blade
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xd i love this server

remote tree
main blade
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hey note when are we adding tetomin?

quaint echo
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concern I just woke up from a nap wtf is happening

main blade
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hey bucket

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how's it hanging

remote tree
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One real question i have, will this be updated when new types are confirmed/released in pikmin 5

main blade
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apparently theres a lethalmin bug

quaint echo
remote tree
main blade
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back to workin on my ttrpg

remote tree
# main blade pikmin 5, thats a funny joke

Ok but jokes aside, pikmin 4 was ten years, nintendo said it would take less time, so pikmin 4 was 2021 right, so assuming less is about half, next year if we are lucky

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Since its usually one per console at this rate

main blade
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the wii

remote tree
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Pikmin 3 was made for the wii

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But got delayed to wii u

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But seeing one and 2 were on the same console that makes up for the wii

quaint echo
remote tree
quaint echo
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What have I done

remote tree
quaint echo
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Me every time I read this thread:

split jungle
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My bad

remote tree
split jungle
quaint echo
remote tree
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Speaking of

quaint echo
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I’m just the ideas guy

remote tree
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Note says that he cant make onions de-fuse when the config to allow fusing is off..l but they did in the beta?

quaint echo
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Beta had different code

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Next question

remote tree
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Yo note if u has spare time can u make my achievements mod library concept thing bc i cannot code for the life of me

restive heart
vagrant bronze
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Why are my pikmin pacifist

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I keep throwing them at my enemies but they just stand there confusedly

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as if they have not learnt the concept of violence

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Should I arc my throws differently?

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Do I give up

quaint echo
vagrant bronze
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do I just accept it?

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that pikmin are not combat oriented in this mod?

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and simply use them to carry my items?

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Do I accept my lack of a personal army and move on?

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Surely

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Surely you must know

quaint echo
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You could probably take advantage of the white pikmin’s poison

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And maybe the purple stun

south apex
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I just woke up

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What is happening concern

quaint echo
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The end

quaint echo
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I FUCKING LOVE pikmin

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I CANNOT GET ENOUGH OF ITS real-time strategy elements

split jungle
restive heart
split jungle
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oh goodie

tiny sable
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I'm actually not sure what's causing the bug

tiny sable
quaint echo
tiny sable
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it breaks somthing which causes LethalMin to also break causing it to error spam

split jungle
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So it was heavyitems

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God damn it

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god damn it

vagrant bronze
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seriously what is wrong with these guys

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theyll be getting massacred by a thumper while i keep throwing them at it and none of them will even attempt to attack it

quaint echo
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Had that exact problem once

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Note was with me when it happened, I think it was a bug caused by a modded moon and it the way it causes enemies to load.

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simply uninstalling the modded moon will fix it

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Good luck finding which one though he never told me how he found out

remote tree
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Ello chat

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I make a suit but i forgot to make it a separate file

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I also make some tv clips but idk how to publish

remote tree
quaint echo
tiny sable
quaint echo
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Then I got nothing

vagrant bronze
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the problem with that is that I dont have any mods that were there when i started playing with lethal min that are still...

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hmm

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did you do this matt?

tiny sable
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odd, I play LethalMin with that mod and the pikmin still attack

vagrant bronze
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I have lethal mon and lethal casino enabled which id assume are the most likely to cause issues

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but this was an issue before i installed those

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atleast if i recall correctly

remote tree
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Can we get pikmin style clock config for the gamestyles as well?

tiny sable
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no

remote tree
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I meant like 4 has a semicircle shaped one instead

tiny sable
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maybe

remote tree
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Ok

vagrant bronze
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didnt someone make that

vagrant bronze
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damn...

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I guess it will have to get taken out of the compat list then

vagrant bronze
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This mod has been one of the best things I have played ever it is incredible.

tiny sable
vagrant bronze
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this will help the company I think

next geyser
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@quaint echo Is there any documentation on making custom pikmin

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I need to make this guy i saw in a dream like two years ago

remote tree
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lol

next geyser
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He was found in the postgame minecraft area in pikmin 5

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What does he do? I have no idea

main blade
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they make custom pikmin, just not models or coding

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but stats, yeah def

next geyser
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I pinged the wrong guy i think yeah haha

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I'd love to have documentation for stupid people (like me)

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I think i could maybe learn modeling using the null pikmin as a base (love the null btw can we have a config setting to enable them)

tiny sable
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sometimes VSCode's terminal becomes lobotomized

quaint echo
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The original null Pikmin?????

quaint echo
tiny sable
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Base Mod Pikmin Types can now use Custom Onions

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Haven't made a way for custom types to use Base Mod onions yet though

remote tree
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Also bulbmin in an onion?

tiny sable
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Just a demonstration to show a Pikmin Type from the normal mod being able to use an onion from another mod

remote tree
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Ok, but speaking of when force onion config, so all types get an onion?

tiny sable
tiny sable
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Meaning @novel turtle can now add fully functional pellets to pik moons.

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and thunderstore still hates LethalMin

main blade
tiny sable
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🗿

novel turtle
tiny sable
novel turtle
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it appears to be angry about extra copies of dlls

tiny sable
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whoops

novel turtle
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nice! thanks

tiny sable
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np

novel turtle
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i regret to inform you it may not work, unless i'm doing something wrong

tiny sable
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could you provide me a .log file?

novel turtle
tiny sable
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you are using the wrong version of LethalMin

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1.0.8 is the latest one

novel turtle
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ope

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thought i updated that, i may have forgotten my testing profile... mb

tiny sable
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also the wrong library version, the latest is 2.1.0

novel turtle
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yeahh, i think i updated both in my project but not my testing profile

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yep, it works correctly, i just goofed

south apex
novel turtle
south apex
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I’m guessing it includes multiple?

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And do they all contain Pellet Posies

quaint echo
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Give me your lethalmin opinions (could be about the Pikmin themselves, game mechanics, pretty much anything)

tiny sable
quaint echo
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I want to play with this guy I swear the hes somehow always around for the funniest lethalmin moments

quaint echo
south apex
next geyser
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Did the pikmin-container error with pikmoons get fixed

south apex
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hey Note I'm pretty sure Attack Range is broken cause custom types still attack from the close range they would usually

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I've set my Min-at-Legs attack range to 10 yet he attacks from the same distance as others

tiny sable
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the Attack Range is just how far the type can detect enemies

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wait

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nvm

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it might be bugged

south apex
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theres an Enemy Detection Range and a Attack Range

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his Enemy Detection Range is 20 and his attack range is 10

next geyser
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MLG pikmin is actually just going to throw hands the moment they go through main

south apex
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wait Note did you update onions to have their name when you scan them?

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I was just testing and realized the onions had names when scanned instead of, "???"

quaint echo
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Screenshot

tiny sable
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no

quaint echo
tiny sable
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no

south apex
tiny sable
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odd

quaint echo
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Thats epic why isnt that official

tiny sable
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don't rember doing that

quaint echo
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It could help with colorblindness and bc of how weird Pikmin 3 shading is it can help me know what color onion I’m carrying (I use Pikmin 3 models)

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If it’s a bug, make it a feature.

next geyser
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I agree wit this

quaint echo
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I’m not asking anymore this is an order.

south apex
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this started happeing once I turned on Generate Configs for Pikmin Types

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i think

tiny sable
south apex
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also when I updated Lethalmin

quaint echo
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Ooooo

next geyser
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Is that ice pikmin KRUMPING

quaint echo
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Wait it updated?

south apex
tiny sable
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...

quaint echo
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It’s everywhere

south apex
quaint echo
south apex
# tiny sable

so thats why when I was first testing Skeleton Pikmin my sprouts were red

novel turtle
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this isn't a bug at all with how PikminItemSettings currently works, but it'd be cool to have an array to put preferred types into, where you could have a separate multiplier for each array entry

eternal pewter
# quaint echo Give me your lethalmin opinions (could be about the Pikmin themselves, game mech...

been playing lethalmin constantly and it's been pretty fun! there's only really a few minor issues i'vee came across. Pikmin not navigating offense correctly and some custom interiors (mainly ones included in Weshly's interiors mod) Other "Issue" i have (not a real issue just something i feel like mentioning) is that the damage the pikmin deal to enemies seems very inconsistent and sometimes really minscule... Maybe this can be helped by adding in a Pikmin style HP bar to enemies to make it feel more impactful? (Not saying to buff the damage values, i'm sure if i ran reds and purples things would be dying much easier.)

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Really like the inclusions of plukaphone and the abilites to change the whistle sound, very funny.

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also question, any plans to add in the bitter and spicy sprays, or even nectar for pikmin? Would be funny if you could use weed killer to Kill pikmin other then white LOL.

next geyser
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There are enemy hp bar mods!

remote tree
main blade
tiny sable
# eternal pewter been playing lethalmin constantly and it's been pretty fun! there's only really ...

There is a enemy health bars mod, that does have compatabilty with LethalMin to show the spefic ammount of damage Pikmin deal
https://thunderstore.io/c/lethal-company/p/NotezyTeam/EnemyHealthBars/

Weshly's interiors has pretty bad NavMeshes. (Primarily in the grand Armory) so I don't think I will be able to do anything about that.

tiny sable
eternal pewter
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oh that's great! thanks for letting me know!

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so like, how much time dose it take for a single pikmin to deal 1 shovel amount of dammage?

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and doose it stack addively or multiplicitivly

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(talkin about just a basic pikmin withou any extra traits)

main blade
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0.1 damage is the go to

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So if its 0.1 per second, 10 seconds

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If 4 pikmin are on, 0.4 per second

eternal pewter
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thanks!

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do red pikmin deal 0.15 damage or 0.2 dammage?

main blade
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0.15

quaint echo
#

Reds got buffed?

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Last time I checked reds did 0.05 and others do 0.01

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And ice and wings did 0.005

main blade
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I thought double digits wasnt possible

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With pikmin

quaint echo
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Wdym

main blade
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One decimal place

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Also, I just straight up think thats false, cause 4 pikmin can end a hoarding bug really fast

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After like 4 seconds of hit

quaint echo
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Bc hoarding bugs only have 3 hp

tiny sable
#

it says the attack damges on the mod page guys

quaint echo
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Okay just 4? I want some of whatever youre on

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Whites do 2 poison damage not 2.5

tiny sable
#

also theres a typo, purples and whites do 0.01 not 0.1

main blade
#

Go to the page for accurate info
checks page
typo

south apex
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pretty sure

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Reds now deal 0.05 and other types now deal 0.01

quaint echo
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Also WHAT PUTPLES AND WHITES DO 0.1 PER HIT

quaint echo
#

I’m blind.

south apex
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Yeah I saw that too

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I was thinking I was crazy

tiny sable
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I need to rebalance the attack damages

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because reds actuall do 0.03 not 0.05

tiny sable
quaint echo
#

It was a good number

south apex
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yeah

tiny sable
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i know

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which is why I thought it was 0.05

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not sure why it's 0.03

south apex
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I swear I checked the red pikmin's config and it said 5

quaint echo
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Oh so they never did .05?

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Omfg thats why the baboon hawks were rocking my shit

main blade
#

Note i stg

south apex
main blade
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Tell me we're stupid for not checking the page one more time

quaint echo
#

THIS WAS ONE TRIP TO ADAMANCE AND I USED RERS TO FIGHT AND THEY GOT RIPPED APART

tiny sable
quaint echo
#

It should do 3 to hoarding bugs tho

south apex
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I thought Hoarding Bugs have 2 HP

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but then they have 3 HP

tiny sable
#

don't know why I used my memory to write the mod page instead of just looking at it

main blade
#

Smh

south apex
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I swear Zeekers used to have Hoarding Bugs have 2 HP but buffed them to 3 HP

quaint echo
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Yeah he did

south apex
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oh wow I'm not crazy

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crazy?

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I was crazy once...

quaint echo
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Should still instakill though

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NO NOT HERE

quaint echo
tiny sable
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also somehow AttackRange is unused. Not sure why I didn't implument it and instead use a hardcoded value

quaint echo
south apex
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hey Note did you use the stuff from LethalMinLibrary to make some of the pikmin

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like the stats and stuff

south apex
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like so it was easier to config all of the pikmins stuff

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the same thing that LethalMinLibrary uses (pretty sure its LibPikminType)

tiny sable
#

the types in the base mod don't use the library

next geyser
#

does HelpfulLevel have any use case?

south apex
next geyser
#

oki

lusty sapphire
#

1.4.0 has just released (though it's taking waaaay too long to show up in launchers) so these changes are now live

quaint echo
#

(and so we did it ourselves) im glad you noticed it tho lol we're happy to have you here

tiny sable
tiny sable
#

LethalMin didn't get flagged on ThunderStore this time :D

quaint echo
next geyser
#

Really good video

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@young crest

young crest
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BabyManater 👍

glad mist
#

I don't like glowmin!

quaint echo
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YOU.

glad mist
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Pikmin 4 stuff was okay for me

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Even oatchi

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Cute but makes Pikmin redundant

quaint echo
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I can agree with oachi tho he didn’t have to be put in

#

The game would be so much more fun if they just replaced all required jumps with ramps and all oatchi-tunnels with regular tunnels. Captain toad style.

#

Now THAT is something I’d pay $80 dollars for

#

Just remove oatchi from the game

glad mist
#

Eventually he can just FUCKING SWALLOW TREASURE

#

Like what the fuck is the point

#

FLOAT IN WATER

#

Blue gone

quaint echo
#

Fr

glad mist
#

CAN BE IMMUNE TO FIRE

#

Like hello???

glad mist
# quaint echo Fr

Glowmin fit night time missions don't get me wrong but idk I just am simple with the Pikmin 1-2-3

quaint echo
#

You could probably beat the final cave (not the final boss) with just oatchi

quaint echo
#

Yeah that alone proves how broken oatchi is

south apex
#

Trallalerrlo Tralalamin

dark rockBOT
quaint echo
#

Thanks

quaint echo
quaint echo
south apex
#

note creates the most random mods

#

and I love them

main blade
south apex
#

wait how did Note even know if this mod works

#

oh nvm

quaint echo
south apex
#

I wonder if Ganvious is gonna try out the full version

quaint echo
#

who?

tiny sable
quaint echo
#

ohhh the same guy who got to play the pikmin 2 interiors mod and didnt share the link and for that i remain bitter

#

ik its not done

tiny sable
#

they were playtesters of the pikmin 2 interiors mod aswell

remote tree
#

Not you either

#

ME

quaint echo
#

us.

south apex
#

First we Pik, then we min, let’s PIKMIN!

quaint echo
#

I want you to know that you sending that caused my phone to vibrate and wake me up.

south apex
quaint echo
#

Yep

#

On phone at least

main blade
#

@quaint echo

#

Notif reminder to check the notifs

quaint echo
#

I hate you

main blade
quaint echo
#

Don’t fall asleep

main blade
main blade
quaint echo
#

Yeah

main blade
main blade
#

When

quaint echo
#

You need to be shot

main blade
quaint echo
quaint echo
#

0197b92e-097b-ed85-c20d-cd975cb8c60e (server name is Pikmin 5)

#

join it

#

you know you want to

#

nvm modpack is glitched imma fix it then ill send a new one

main blade
quaint echo
#

if you join ill give you a cookie

#

you have till 12:20 PM EST to join (late company is installed so if you miss it, dont fret.)

quaint echo
#

is anyone gonna join yes or no

#

im not waiting 20 minutes just to be dissapointed

south apex
#

in like 2 min

south apex
#

guys this isn't a joke Note made a very rare type

quaint echo
quaint echo
south apex
hexed olive
glad mist
next geyser
#

ooo i wanna join for a lethalmin session sometime @ me next time yall do it again

vagrant bronze
# quaint echo

I like glowmin but I am unable to ever find a proper use for them

#

Also I installed 2 interior mods and now the pikmin are walking into walls

#

modding is fun

vagrant bronze
#

I disabled the interior mods and it doesnt happen now

#

but uh

#

I can no longer take out pikmin

glad mist
vagrant bronze
#

wait what

#

SCP and the office one

quaint echo
#

Yea Pikmin have a little trouble with some modded moons and interiors

vagrant bronze
#

fuck

glad mist
#

Btw

vagrant bronze
#

Yeah

quaint echo
#

Something about them not having a proper navmesh

vagrant bronze
#

Its weird that it affected the normal interiors though

quaint echo
#

Which the Pikmin rely on

vagrant bronze
#

0197c62d-ebd3-ee5b-053d-ab25324e6020

#

I can change the numbers but the confirm button does nothing

south apex
# vagrant bronze

Pretty sure this can happen randomly (idk why but going to the next day fixes it)

#

happened to me playing with Note and Bucket

tiny sable
#

refactoring the Onion withdrawing code for the next update

south apex
#

let the pikmin drive the cars

marble mesa
#

Does anyone know the name of this interior as i dont remember downloading this

tiny sable
tiny sable
marble mesa
#

Let the pikmin drive

marble mesa
#

which is why im confused why its showing up

south apex
marble mesa
#

its not that one

#

it was a mental hospital it has that vibe, if you pull the appi the interior gets shrouded in darkness that can kill the player

#

WesleysInteriors im dumb

iron sky
iron sky
#

I mean like

#

I know theres that one other mod thats being made adding more vehicles

#

BUT I DIDN'T KNOW ONE WAS ALREADY OUT

quaint echo
#

Haven’t heard from you since the PEAK incident

tiny sable
#

I'm just tired

main blade
#

We all are bbgirl

south apex
#

Talking about PEAK I'm going to mod it once a project patcher releases for it

quaint echo
#

Yeah he did

#

Then sent me an essay explaining how he felt like he was controlling a “lobotomized bar of soap”

#

I mean I don’t disagree it’s his opinion

south apex
#

The controls aren't that bad

#

somewhat

#

since its Landfall

dense turret
marble mesa
#

Yep

harsh umbra
#

Who wins
100 Flower Red Pikmin
or
1(?) zappy bois

#

There's a hive amidst all the pikmin I promise

south apex
#

Oh whoops

harsh umbra
#

dunno who pinged me, but thank you, you reminded me for the other reason I came here

#

@tiny sable hello! I've been having a blast with LethalMin, truth be told, you guys are the reason I even got back into Lethal Company jerrylaugh
I have a bug/oversight(?) I wanna report, and also a couple requests!

THE BUG/OVERSIGHT:
If you whack an enemy that has pikmin attached to them, you also whack your pikmin resutling in their death
I imagine this is because the pikmin technically aren't following you so you can still friendly fire them as if they were just standing on the floor

REQUESTS:
I think a config option to disable the ZapGun from targetting pikmin would be really helpful
as of right now, having any pikmin around you will either make the ZapGun lock onto a pikmin or completely ignore the target you're ACTUALLY aiming at

I also think being able to grab items that pikmin are carrying would be a good idea
there's been a few times a snare flea has grabbed me, making me drop all my stuff, and I throw my squad at the flea to get it to let go, but as soon as it does let go it flings the pikmin off, which means they will grab the nearest item they can get their hands on... which is usually my whistle and flashlight KEKW
queue benny hills theme as I have to chase them all the way back to my ship to grab my equipment

#

Thanks again for making this mod, it's made SinglePlayer super fun, and more importantly, viable! 😁

main blade
harsh umbra
#

and also apologies if any of these have been brouhgt up in the past, discord's search engine is absolutely terrible and I couldn't find anything

main blade
#

Dw you're fine lmao

#

Feedback is good

south apex
#

I tried responding to it with Hydrogen Bomb VS Coughing Baby but accidentally clicked something else

main blade
#

I love hydrogen bomb vs coughing baby

south apex
#

who doesn't

vagrant bronze
#

no bug complain, does anyone have advice for using glowmin?

#

I'm trying to make them work but cant find a good use for them

tiny sable
tiny sable
#

I've been improving the Onion withdrawing code so hopefuly it won't be so buggy

tiny sable
plush pike
#

Any list of compatible modded interiors currently?

tiny sable
#

Most of generic moons
All of Wesley's Interiors and some moons

quaint echo
#

Hydrodere: gains ability to trap Pikmin.

Old bird: able to grab and kill Pikmin

Spore lizard: is able to poison and kill Pikmin if threatened

Masked:

dry hedge
#

Rate the new Pfp Guys

main blade
#

Cool white

remote tree
quaint echo
quaint echo
#

@tiny sable

main blade
formal fog
#

Is there any mods I should definitely avoid with lethalmin?

main blade
#

Snows, have I seen you before?

#

I would say avoid Wesley's moons, because they're buggy esp with pikmin

#

But otherwise I haven't seen any critical failures

formal fog
#

I'm around, not so much on this discord anymore (near 40 log posts asking for help with no responses over the past 8 months).
And cool. So there isn't issue with the bigger ship anymore?

#

I unironically go to the ror2 modcord for help getting errors looked at now.

main blade
#

Bigger ship was updated and new one coded with big ship now

formal fog
#

nice nice. cool!

main blade
#

I use r2modmanager

#

Its just better

formal fog
#

I use gale now since r2 sometimes takes up to 45mins to show updated mods, and its logs I'm told are cleaner.

formal fog
main blade
#

Yeg

formal fog
#

Trying to lower my modcount, nobody has been willing to help me drop qol/fix mods that don't work anymore lol

#

wanna get it low-impact and high performance and then add lethalmin

formal fog
#

What does the "New" follow mode do?

quaint echo
#

Make them follow like they do In Pikmin 1,2, and 4

#

I don’t recommend you use it tho it’s gotten me and several Pikmin killed many times

#

Take my word for it, just don’t.

formal fog
#

yeah while it sounds thematically great... so many hazards lol

#

Random little thing I thought about. Instead of landmine yes or no, pikmin are very light, except purples and maybe rocks, maybe have them trigger only instead

#

or a weight, if possible (3+ pikmin or somat)

#

wouldn't honestly change THAT much now that I think of it but eh, something to think about if possible

quaint echo
#

Nah I think it’s fine the way it is.

formal fog
#

I do love that I can toss them at seamines, as cruel as that sounds.

quaint echo
#

We already have winged being unable to trigger mines it would be mean to make others have that ability.

formal fog
#

ahhh, right fair.

quaint echo
#

and also it’s too funny to get rid of I mean cmon bro

formal fog
#

Are rockmin resistant to any explosives or just squishers?

quaint echo
#

No

#

But they are bullet proof

formal fog
#

Oh, nice

#

Well, I suppose blue pikmin technically have 2 uses then.

quaint echo
#

They can still get clapped by the nutcracker tho

formal fog
#

gods, I had a nut pop out of a vent and just obliterate 75 pikmin instantly

#

scared the hell out of me

quaint echo
formal fog
#

Oh, yeah for sure bulbmin. I do wish I could keep the bulbmin

quaint echo
#

Rip lil homies

#

Me and note talked about possible adding an upgrade to the Pikmin container that allows you to keep bulbmin.

formal fog
#

Sick

quaint echo
#

It’s a strong maybe

formal fog
#

Right. I mean, they are already more resistant to some things arent they? I think its fine that you can't as long as they are pstrong.

#

I personally just think they are adorable so having a couple aroudn the ship is nice.

quaint echo
#

Just a buyable bulbmin that does nothing but chill in the ship.

#

NOTE WRITE THAT DOWN WRITE THAT DOWN

main blade
#

No

#

Have bulbmim stay in the doghouse

#

The new buyable ship doghouse

main blade
#

Maybe under a hard cap?

#

Like 1 or 5 or 10

#

Configable etc

formal fog
#

a dropship buy that gives you bulbmin seeds that can grow anywhere between 1-5 of them in 2 in-game hours.

quaint echo
#

Yeah no as thats not how bulbmin work-

#

read their piklopedia entry in Pikmin 2

formal fog
#

gods its been so long since I played that

main blade
#

Would be cool if your bulbmin grew into thick sized bulbmin, and could have kids

quaint echo
#

Btw you wanna know how the “wild Pikmin do damage?” Config came into existence?

harsh umbra
#

The disco ball playing during that is sending me

iron sky
harsh umbra
#

The only thing that I've had similar to that is pissing off all the Hoarding Bugs on Hyve in Wesley's Moons

#

I had some of my Pikmin waiting outside my ship while I was inside grabbing stuff, came out and there were 8 very angry hoarding bugs waiting for me back at home base

#

and at 100+ weight, they quickly cut me down

main blade
# quaint echo It was late at night and me and note were on a call together. I was already in a...

Join Steam City Today! https://discord.gg/RZjTKNRJpR
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▶ Play video
south apex
#

heres a youtuber that used Lethalmin if anyone wants to watch it yoiled
https://www.youtube.com/watch?v=ascteiDty5Q

DOWNLOAD LETHALMIN FOR YOURSELF!!
https://thunderstore.io/c/lethal-company/p/NotezyTeam/LethalMin/

This is the most fun I've had playing Lethal Company in so long. Before last year, I was never really big on modding games, but recently I've grown to love it. The Pikmin were implemented to Lethal Company so incredibly well. All the mechanics fr...

▶ Play video
formal fog
#

is there a way to counter masked puffmins?

#

or does he just steal all your pikmin for free forever

formal fog
#

Also I tried to feed the Lumiknolls a bunch of scrap and it spawned no glow pikmin :c

harsh umbra
harsh umbra
formal fog
#

does it only accept unmodded scrap?

harsh umbra
#

Oh right

#

It's based off of Pikmin Weight, not Player Weight

#

Like uhhhh

#

Bad example if you don't have GoldScrap installed, but there most items from that mod are really heavy for the player, but a single pikmin can carry it

#

The more pikmin it takes to carry an item, the more Glow Pikmin you will get for depositing that item is probably more apt

quaint echo
tiny sable
quaint echo
formal fog
formal fog
#

I'll try and get it to happen again and get a log I guess

tiny sable
#

make sure there isn't 100 pikmin on the field or else the glow pikmin will despawn

formal fog
#

right. I haven't been able to hold onto that many yet even after nerfing the cooldowns on enemies lol

#

is there specific moons that will get the lumiknoll more often?

#

not sure what happened but a handful of pikmin got puffed and instead of being turned into puffmin they just sat there jabbering madly and couldnt be interacted with or killed. strange

formal fog
#

hmm, that time I couldnt get the lumiknoll to activate

remote tree
#

Btw note can you exclude indoor spawned pikmin from the limit if possible? Since in pikmin 4 wild pikmin let u go over the limit

#

On a similar note(boxz) can we also get a config to add flarlics? In the next update?

harsh umbra
# remote tree Why you have their size so small

Standard size makes them almost completely block your view when you crouch down, and I had to sneak away from eyeless dogs a bunch of times, so it made it pretty difficult to see where the dogs were going jerrylaugh

formal fog
#

aw was so hoping pellet posies worked for the onion

#

so does it take time for the lumiknoll to shoot out the glow pikmin? I've fed it all sorts of scrap and its not doing anything

harsh umbra
#

Should be pretty instant

vapid glen
#

hihihi! i absolutely adore this mod!!!! is there a guide for using lethalmin library? i have a few ideas for pikmin types, but absolutely no lethal company modding experience X3

next geyser
#

team up???

glad mist
#

@tiny sable

#

I noticed for the shop how out of place the text is

#

😭

tiny sable
#

I don't have any other way to do it because I tried to add a space between the words like the other ship items but the terminal would just pull up the bestiary entry

formal fog
tiny sable
remote tree
#

Second part is spoilered cuz it reveals who it is

harsh umbra
#

Interesting, I wonder how this would work with mods that ||let you take the mask from the masked corpse||

remote tree
#

You know… this mod is so big… im considering making a server for it.

  1. What do yall think
  2. I need an icon
tiny sable
remote tree
#

Note is evil confirmed

tiny sable
dense turret
quaint echo
#

If anyone makes this mod a dedicated discord server, note better be the owner/highest admin.

remote tree
remote tree
quaint echo
#

No bc I believe thats notes choice to make. I’d love a LethalMin server but I think note should be the owner

#

Fr tho the car should be a place where Pikmin return to once they’re done carrying scrap so you don’t have to make the walk of shame back to the ship once you run out of Pikmin.

#

I will die on this hill

tiny sable
#

no need to overcomplicate the process of transporting items

quaint echo
#

yeah true the car already does that

#

In what world does it make sense to leave Pikmin and scrap in a car outside where they can just take it to the ship where it can be collected? It would make much more sense for it to be a pickup spot for Pikmin once theyre done

#

I am still pissed after that once incident where I was desperately trying to carry scrap to the ship during sunset and they kept taking it to the car

#

You were there for that you can understand my pain

tiny sable
#

you are going to have to drive the car back to have the scrap in it collected when magneticing it

tiny sable
quaint echo
#

Okay that one’s fair you got me there

quaint echo
#

I could give the kindergarten class a pack of crayons and they would design a better vehicle

tiny sable
#

-# high risk more profit
Instead of having to go all the way to the ship, you could just have the car that is parked next to the building to get the pikmin

#

thats the entire point of the car

#

to have a place to bring items rather than having to go all the way back to the ship

quaint echo
#

Okay fair point

#

But I do like the idea of a pickup spot for Pikmin to go to once theyre done carrying to the ship

#

OHHHHHHHH MAYBE IF THE DOOR IS CLOSED ON THE CAR THEY TAKE ITEMS TO THE SHIP THEN HEAD TK THE CAR

#

or just head straight to the ship and ignore the car completely that would make more sense

tiny sable
quaint echo
#

you’re no fun :(

#

There ARE times where having your Pikmin wait in the car would be safer but I ain’t opening a whole ass config just to give/revoke their ability to do that.

quaint echo
tiny sable
#

what do you mean by "I anint opening a config to revoke theri abilty"
It's only a few clicks

#

configs exist so you can change the way the mod works to your likeing

#

so if you don't use them then idk

quaint echo
#

I’m saying is if you do have it enabled and the car trunk thing is closed then Pikmin ignore the car, as it would (realistically) be impossible for them to get scrap in there.

#

it would be an interactive way to enable/disable the config for the few who keep it on but want their Pikmin to go to the ship instead of the car, such as while youre driving the thing. Or the Pikmin have a rare item you don’t wanna risk losing so you have them carry it straight to the ship to ensure it’s collected.

tiny sable
#

oh

#

well

#

it's been a feature bucky

#

-# unless it's bugged

#

but I'm sure it's not

quaint echo
#

ITS ALREADY IN???

#

also

#

-# dont call me that

#

Wait so youre telling me that I spent almost an hour trying to convince you to add a feature that already exists?

tiny sable
tiny sable
#

and i forgor to

quaint echo
#

Crazy

vapid glen
remote tree
# remote tree
poll_question_text

Do i make a lethalmin server

victor_answer_votes

3

total_votes

5

victor_answer_id

2

victor_answer_text

No

victor_answer_emoji_id

1199993438377091123

victor_answer_emoji_name

agony

south apex
marble mesa
#

Took a long time but i have acquired all onions

harsh umbra
#

Stuff keeps breaking in my modpack and I have to keep resetting, but gathering all onions is def a highlight of every run

#

and then you get 5 purples, 95 reds, and go giant hunting malicious

#

infinite pikmin

#

last run I had over 1000 Whites, just because I would be using them in the facility to carry stuff out, a giant would pass by my ship and they would all aggro onto it, kill it, and drag the corpse back to the onion jerrylaugh

formal fog
#

I really can't figure out why the lumiknoll doesnt work D: I want my glowpikies

tiny sable
formal fog
#

wait but why are we reviving dead masked, just for funi?

#

oh, and I assume the player revive is only while in a multiplayer game? hasn't happened to me yet in solo

tiny sable
#

maskeds are basically players, so it would make since that the onion would be able to revive them as well

main blade
#

If someone decides to ||gather a masked for resources||, they'll learn the hard way it doesnt work

formal fog
#

Is there anything you guys can think of might be stopping my lumiknolls from functioning?

main blade
#

When are you adding ||pikmin sex||

formal fog
#

they power up but don't ever spit glowpikies

quaint echo
tiny sable
quaint echo
#

LETHALMIN: THE ||SEX|| UPDATE

#

1.6.9

formal fog
#

also blue pikmin eyes are pitch black its horrifying

tiny sable
formal fog
#

also get a pretty major lagspike entering the facilities with a ton of pikmin (75-100, less usually a slight stutter)

tiny sable
formal fog
#

yee

tiny sable
#

I cannot think of any mods that could break the lumiknulls

formal fog
#

0197e02b-1343-3671-3d31-a0849acd36ff

#

theres probably like 5-10 fix mods in there that don't need to exist anymore but the support channels suspiciously die whenever I ask for help.

glad mist
#

@tiny sable

#

Uh...

#

Where is Lethalmin?

tiny sable
#

:)

glad mist
#

Like full on

#

GONE

#

😭

tiny sable
#

temporarily

glad mist
#

WHY DO THEY KEEP REMOVING IT...

formal fog
#

probably paying protection money to nintendo overlords.

tiny sable
#

"Sadly, I can't suggest any changes to make this less likely. We've had a rapid expansion of the security system and false positives are sorta gonna happen. We're catching plenty of stuff before it hits the shelves, tho, so its worth it. Sorry it seems to hate your mod tho"

  • Robyn
#

this is what I was told

glad mist
#

This seems stupid

#

Why aren't they like

#

STOPPING THE FLOOD OF MODPACK GARBAGE

#

😭

tiny sable
#

I think it might be because the item despawns before the function is called when depositing
(no idea why I wrote it like this)

formal fog
#

ofcourse there would be no errors for me specifically ;_; just my luck

#

And that doesnt happen with others?

#

Hmm... well, I guess the best bet is to look at mods that might tweak how items are placed etc

#

General Improvements, Matty Fixes off the top of my head

tiny sable
#

Yeah it could be a mod that makes it so the DespawnHeldObject function despawns the item instantly causing the bug

#

good news that was the issue and I fixed it

#

no idea what happend

formal fog
#

Okay so that has happened to me with other pikmin, I swear it has to do with navmesh or something similar

#

sometimes pikmin will hit some geometry, scream rapidly for a few seconds, and then die

#

happens more often on vanilla moons/interiors, strangely enough

#

like the new pool room in the mansion interior, touching the pillars sometimes just kills a swath of pikmin for no reason

#

and its loud

#

Everytime I try to recreate the issue it doesnt happen, and then I go about my business and it happens again

#

usually when touching something vertical.

#

happens quite often in the mansion interior now that I think about it.

#

they've also played the sound of a door being smashed open by another mob that I cant remember the name of when trying to path through it, without actually smashing the door... my mods are cursed.

formal fog
tiny sable
formal fog
#

now only if thunderstore would post the dang thing

formal fog
#

Well theres the 1.0.12 atleast :O

frail mirage
#

heyo I'm having some issues with the configs in the game

#

first off let me say I love this mod so much

#

second the issue is I have the mark for hydogenere traping pikmin off and the pikmin still get trapped

#

same for the circut bees as well

#

I have them in false in the lethalconfig but nothings changing

#

If I can get some help with this it would be fantastic, no rush though.

quaint echo
harsh umbra
#

Dehydrated Slimes can even be brought back to the onion for some extra pikmin

#

On the topic of bees though, does anyone else have issues with Pikmin not grabbing the hive?

#

Sometimes they're fine grabbing it, othertimes they refuse to even look at it
-# other times they grab the hive before getting zapped and run with it, leaving the bees to fly round the map

quaint echo
formal fog
#

I hate saying that i had to turn off masked taking my pikmin, but something in my modlist is guarenteeing atleast 5 masked to spawn on any map period and it was getting to be a bit much lol

#

Once i find the culprit and yeet it i'll turn it back on

quaint echo
#

Coward.

#

(Joke)

formal fog
#

Lol

quaint echo
#

“Well when you encountered a masked, you were shitting yourself!” Yeah I know I’m an asshole lmao

formal fog
#

I dont disagree that its a bit cowardly but i already have like 6 extra entities that the pikmim cant target. Tbh might remove thosw too.

#

Mainly scps

#

Wait.... do glow pikkies trigger the locker 👀 ?

tiny sable
frail mirage
#

OH

quaint echo
#

0197e5ea-0761-455e-d5b4-1283d267926b server name is pikmin 5

#

THATS RIGHT WE DOING ANOTHER ONE OF THESE

#

to whoever said they wanted to play the next time me and note hosted a lobby, nows your chance!

next geyser
tiny sable
#

not sure how to fix it atm

next geyser
south apex
#

one day Bucket will finally have more than 1 person with a mic

next geyser
#

I'm mic'd up i do streams

#

from time to time

#

I've been wabting to stream lethalmin but its hard to steal people for it

south apex
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Bucket is it possible for you to host a lobby in 3 hours?

quaint echo
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Yes

south apex
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and you're joining Orchid right?