#[Discontinued] LethalMin (LC Pikmin Mod)

1 messages · Page 12 of 1

hexed kraken
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appreciate the help

tiny sable
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So it seems like some mod is changing the exclude layers on the Pikmin's collision detection collider causing the pikmin to not detect when it has entered the whistles notice zone.

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It's ReXuvination, while this mod does optimize collision detection (excluding layers reduces collision checks). It does it in a way that breaks LethalMin because it causes the pikmin's collider to ignore the notice zones.

hexed kraken
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I rushed to test exactly this mod

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Ughghhgh.... I blame the sleep deprivation for not thinking about it sooner

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Thank you very much for the help

tiny sable
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no problem

hexed kraken
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Alright, funny new one

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When throwing/dismissing in the ship- pikmin will only respond to a whistle and not player contact

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I feel like it's prolly a wider ship/2story ship issue

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Oh no

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They were just trying to get the floating clipboard because of the expanded ship

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my bad

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Thank you again

quaint echo
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Today is now considered lethalmin day

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Yes I’m aware it’s Father’s Day but it fits

gaunt mirage
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excited to try the lethalmin update, looks great

south apex
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I'm giving them party hats

sour lake
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its so fun honestly

dense turret
main blade
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smh i didnt get a ping

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from notezy

south apex
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look up

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like scroll up

tiny sable
main blade
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this?

tiny sable
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yes

main blade
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lmao yeah

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thats hilarious

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also downloading now

glad mist
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From what I'm seeing the update it looks insane!

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Just one thing

main blade
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btw note

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is waterwraith in

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or just pik

glad mist
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The loading of moons to route there takes a bit long

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I mean it's adding Pikmin which its gonna take longer duh

tiny sable
glad mist
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But routing moons is weird

main blade
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water wraith was updated ior

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still the old mod?

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thats what i was mostly wondering

tiny sable
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it has been updated

main blade
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ooh, fun

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thx bb ily

south apex
tiny sable
glad mist
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Like routing

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To a moon

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I spent 4 seconds routing to adamance

tiny sable
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there's no way that could be LethalMin, as the mod doesn't do anything when routing

glad mist
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Only when I added lethalmin

south apex
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this doesn't have anything to do with LethalMin but when you guys are running does your camera zoom out slightly?

glad mist
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I'll tweak and see what's going on

tiny sable
glad mist
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I swear I had something that lowered it

south apex
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Note what is the best size for the GlowObject to be?

tiny sable
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not sure as unity is weird with sizes on child objects, but unless it's so small that it's almost unseeable then leaveing it at it's default scale should be good enough.

south apex
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its at 1, 1, 1, yet its still very small

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I'm gonna test 10, 10, 10

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it might even need 20

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also what does the stab resistance make it immune to?

tiny sable
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butler

south apex
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Why not baboon hawks?

tiny sable
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they swallow

south apex
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Also Note do you have any tips on how to make a Piklopedia video? (like with the green lines and stuff)

tiny sable
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blender, use the wireframe modifier

tiny sable
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I'm hosting a public Lethal Company lobby to play lethalmin's full version. Anyone want to join?

Modpack Code: 0197762d-9ac0-651d-9c73-46a7a947ef72

Lobby Name: Pikmin 5

quaint echo
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mod code is 0197762d-9ac0-651d-9c73-46a7a947ef72 and the server name is called "Pikmin 5"

main blade
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i lit said pikmin 5 to friends lmao

south apex
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is there a modpack code you want us to have if we wanna join?

quaint echo
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i sent it-

south apex
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oh

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I thought Note was hosting it

quaint echo
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yesnt

tiny sable
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bucket has better wifi

quaint echo
south apex
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what the hell just spoke to me

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I started the game up and it said starting up

quaint echo
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dont worry about it

south apex
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wait hold on

tiny sable
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tts mod because I don't have a mic

quaint echo
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late company is installed so dont fret if you miss it

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please god someone else join im the only one in here with a mic i am losing my mind

main blade
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who

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when

quaint echo
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you

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now

main blade
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nosey

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playing the finals where were you an hour ago s,mh

quaint echo
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join us bro succumb and take our hand

main blade
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Playin the finals

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Waiting for girl to join so I can harass uwu

remote tree
quaint echo
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im playing all night

remote tree
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Huzzah

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Do u also has more comp

quaint echo
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yeah

remote tree
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Yay!

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School is ass, combines with timezones

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Atleast i wont miss out cuz of it this time :D

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I will forward the lobby info to different server if u good w that (ppl arent in this server that has the mod)

quaint echo
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ye

remote tree
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I wanna go in blind but i also dont want to shit my pants if theres a wraith concern

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“Oh boy i sure hope my pikmin dont dies!” I say with joys
I was then run over 57 times by the devious wraith

plush pike
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Helllllll yeah we updating my fellow MIN

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the day has finally arrived!

quaint echo
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so uh you gonna join or... we waiting on folks

south apex
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Bucket are you re-hosting the server?

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nvm hes offline

quaint echo
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Unfortunately no my arm hurts like hell and idk why

remote tree
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I can host hopefully in 1.5 to 2.5 hours

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Max 6 hours

tiny sable
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it's night in our time zones

south apex
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for me its 11:20 PM

glad mist
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Me too

quaint echo
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I can host tomorrow morning

remote tree
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Rip

south apex
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hopefully early enough we can play with it

remote tree
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I sleep in 7 hours so

south apex
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I sleep in like an hour or two

tiny sable
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what time is it for you pickle?

remote tree
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Grrr

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Timezones

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The bane of schedules

south apex
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Note for Spawn After Day, if I wanted a Pikmin type to spawn after quota 2, would I set it to 6 or 2

remote tree
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I dont think anyone will cuz Timezone but if yall wanna destroy your sleep schedule im on hopefully in half an hour, if my grandfather isnt busy on his pc, if he is prob 1 hour to 1.5 hour total

glad mist
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@tiny sable

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Just a thing

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The frames for the game are good but sometimes I get null audio clips a lot with Pikmin it's odd

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And get hit with a massive lag spike...

remote tree
glad mist
remote tree
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Question from me as well, how do the glows function

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As in for spawning/despawning in day

glad mist
remote tree
glad mist
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No

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They have this sand castle you can Find and put scrap into ot

remote tree
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Ok

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I just hope the tiemzones dont ruin it completely and i get an hour in from 7pm my end

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Also i will be using vr until my head hurts so maybe add that to the pack so you can see my handz

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“Oh boy i cant wait to play lethalmin with the rest of the supporters” i say with joys… i was then shot 57 times my the concept of timezones itself

south apex
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bucket went insane cause of us not having mics

remote tree
south apex
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don't talk lol

remote tree
glad mist
main blade
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Nosey

glad mist
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Do winged Pikmin

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Function properly

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I don't think I could tell

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Or they were walking

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I can't remember

south apex
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I'm pretty sure they function

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just played with Bucket and Note and they were flying off where normal pikmin can't walk at

sour lake
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My two friends hadn't played pikmin this and the beta Is there only expirence. We all got into a rhythm and my friend dies and the next round we ask her what happend and she said " it was terrifying this huge creature was unstoppable homming in on me, I couldn't do anything it crushed everything in the way"

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The pure fear of a first encounter with the wraith lives on In this mod

wispy cape
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How is custom enemy interaction in this mod now???

tiny sable
wispy cape
glad mist
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So had a game'

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With a group

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There was one time on the uh moon

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with the mineshaft

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and they did the stutter again...

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but then next time it didn't?

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Very weird

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Im still configuring

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But it's better than before

lusty sapphire
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The VR compat most likely breaks with the LCVR 1.4.0 update because the VRSession class is moved to the LCVR.Managers namespace (was LCVR.Player). That should be the only thing 1.4.0 breaks.

tiny sable
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alr, thanks for the heads up

lusty sapphire
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1.4.0 has been merged into dev and build artifacts are already available in Actions. It's still a development version but I doubt it will change much.

tiny sable
quaint echo
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hes helping me sell to a very scary monster but hes being so brave about it

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i will die for him

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im hosting again if anyone wants to join

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same mods as before and the name hasnt changed

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hold on theres a fly in my room im gonna kill it then ill host

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it escaped.

south apex
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I can play in like 30 min

quaint echo
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and added the waterwraith mod

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01977954-1fa6-5110-c2e3-69eb9c465d64

south apex
quaint echo
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i can

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oh and btw

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check dms

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01977968-b47f-ef35-ce1a-9e382d0670e5

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is there anythign else im forgetting?

south apex
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Idk I can’t check it cause I’m eating breakfast

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okay Bucket I'm launching Lethal Company to join

tiny sable
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still waiting for thunderstore to update lethalmin

south apex
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it can take like 30 minutes to 3 hours right?

tiny sable
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yeah, but still hasn't updated yet

south apex
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so since you fixed custom types not playing idles can I remove the basic idle from extra idles

tiny sable
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yeah

south apex
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I was having a problem of when it was trying to play the basic idle it'd play the first idle

tiny sable
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hold on

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You need the basic idle animation to always be the first slot in the list

south apex
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yeah thats what I did to fix it

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cause I saw it was always playing the first animation

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well while we wait I could make some onions for the types

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when the SpawnChanceMultiplier is 1 does that mean it has a 100% chance to spawn for onions?

tiny sable
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it's the base chance for it to spawn, which is 45% or whatever that onion spawn config is set to

south apex
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so should I just keep it 1

tiny sable
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yeah

quaint echo
south apex
# quaint echo

that happens when Thunderstore hasn't registered a mod updated yet

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or smth like that

tiny sable
south apex
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and if it was 0.5 would that mean the chance is 22.5%?

tiny sable
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yes

south apex
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oh just realized I need to make sprouts for all types I want to have onions with

quaint echo
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you should make a bulbmin-like pikmin out of the hoarding bugs

tiny sable
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lethalmin updated on thunderstore

south apex
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oh yeah

quaint echo
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still says 1.0.0

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on thunderstore

south apex
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Bucket which modpack code are we playing with

quaint echo
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most recent one

south apex
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see if LethalMin updates with this (the exact same code just version updated)
01977985-210c-deba-3e4f-711ec69f9c07

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it probably won't work

quaint echo
south apex
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well I guess we have to wait

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sad

glad mist
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@tiny sable

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Did you update waterwraith

tiny sable
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yes

glad mist
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Also I did some minor spawn rates for Pikmin and now the lag is gone

quaint echo
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we will wait in the lobby till 12:45 PM EST so get in while you can

quaint echo
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im not afraid to @ everyone

tiny sable
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you will probobly get locked for doing that

glad mist
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Don't do that

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😭

quaint echo
glad mist
quaint echo
tiny sable
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likely not

quaint echo
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lobby is still up btw

coral snow
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Hey I just wanted to say congratz on the full release! My friends used this mod back in one of the betas, and the stuttering caused by it was unbearable. The 1.0 release though is pretty buttery smooth, it really shows just how much work you've been putting into this! It's been very fun to play around with fully :)

That being said, there are two small issues we've noticed so far playing today. First one being for some reason, some people cannot throw pikmin regardless of using the default controls/rebinding it. In one person's case she could throw them just fine, but couldn't after we re-hosted the lobby.

The other issue was certain custom moons/interiors the Pikmin were unable to path through/carry items into the ship. I don't expect this to be really fixable on this mod's end, but is there any chance of allowing people to be able to pick up items pikmin are attempting to carry (like you can when there isn't enough on it to carry an item) so you can still get the item? So far if they get stuck we've had to either pester them off with Poltergeist or kill them (though I suppose using the whistle would work as well?)

tiny sable
coral snow
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we've been playing for several hours now, so we're still on 1.0.0

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i apologize if you've already fixed the issue

tiny sable
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it's fine, I just updated it a couple of hours ago. I did come across the same issue when testing with 4 players, if i'm right then it had to do with MoreCompany making the mod think it's in VRmode, it has been fixed in v1.0.1

coral snow
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alright, thank you! we're gonna update it to 1.0.1 and play around a little more, if I notice any more issues I'll mention them

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alright it does, in fact, seem like updating to 1.0.1 did fix everyone's throwing issues. thanks again :)

tiny sable
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no problem!

rustic forge
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New update to EnemyHealthBars seems to have broken transparency

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Or at least negated it by adding a black rectangle behind the bar

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For reference this is with the same config with version 1.2.0

tiny sable
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will fix that

south apex
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Note why'd you leave the game?

main blade
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Hey lethalmin enjoyers

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Who wants to join me in my (silly) pikmin 5 modpack

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87 mods, a few maps, pikmin scrap, couple interiors, sonic music and lethalmin ofc

novel turtle
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yo, great update for lethalmin, i've been messing around with it in unity, and it's way less laggy and the onion spots now work. i was just wondering, how do i assign preferred pikmin types for item properties? i tried a blank references-type thing by naming a pikmin-type asset the appropriate name, but that appears to not work

tiny sable
glad mist
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@tiny sable

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New bug

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I keep finding onions and they make me drop my stuff

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but then I cant seem to pick it up

south apex
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mb

glad mist
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Also cant
exit the building now???

tiny sable
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wdym

glad mist
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Nvm

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I cant interact with anything anymore

tiny sable
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oh thats a lethal company bug

glad mist
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Is there a fix?

tiny sable
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restarting the game

glad mist
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Also if pikmin carry out the onion

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Does it make them drop it

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Also anytime They drop an item

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an error is put dowen

main blade
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also note, i was crushed by waterwraith, it ended up pushing me blow the floor

novel turtle
main blade
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is this also a lethal companty bug

tiny sable
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yes

main blade
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he really is a piece of trash smh

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i thought it was weird there was no beehive with those bees

tiny sable
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at least I think

main blade
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owait code rebirth

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usually mods have the error name upfront so you can spot it

glad mist
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Also

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They still seems to get stuck in the mineshaft

main blade
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might need to move through water

glad mist
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No like

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I know the way out

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It just

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didnt wanna followe

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And then I looked back just no

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And it was gone

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So weird...

remote tree
quaint echo
remote tree
remote tree
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Also if u dont already have them in the pack i suggest:
pikmin 4 (suits)
Pikmin captains (suits)
Orange pikmin (lethalmin addon)
Pikmoons
Lcvr
Ship windows (to see the onions)
Twostoryship (just because, i want 3 story on as well big ship funny)
biodiversity maybe optional to add (for the leaf boi in particular)
Pikmin 2 scrap

quaint echo
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Sure thing

remote tree
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Still preying u dont get cut off early, or its not too late anyway or something goes wrong my end

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Like i got ban yesterday anyway bc i got overexcited (indirect cause but still) agony

quaint echo
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Huh?

remote tree
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Yeh uh

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I got excited to play new update
I get misbehave when overexcite
I get ban

south apex
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wait your able to play at 6:45 AM pickle?

remote tree
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Im just saying as a reference

south apex
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oh

remote tree
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Cuz today its even longer until 3:30pm my end

south apex
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I just came back I didn't know what was happening

remote tree
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HOWEVER

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On friday

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School ends early

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Which is 3 days

south apex
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my school starts on August

remote tree
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Lucky

south apex
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my school ended like a month ago

remote tree
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Mine ends in 3 weeks

south apex
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sad

remote tree
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Also, note, i still think physically throwing will be better for vr controls

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Especially now i realise

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You can just count a flick of the wrist

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And the shovers are the same

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Also its sad that only 2 pikmin can sit with you not 5, like they can on oatchi when he is idle

main blade
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but yeah if anyone wants to play

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i got a modpack up

south apex
main blade
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oh gool

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here

south apex
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can you send the code

main blade
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01977a8c-ca95-85b9-c7df-94064ff40c9d

south apex
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thx do you have anyone else playing?

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like in your lobby

main blade
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yeah me and jacon

south apex
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is Jacon your friend?

main blade
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yeag

south apex
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lemme test something with my mod though rq

main blade
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we have all the good mods, just crashes a bit

south apex
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how much mods?

main blade
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90

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not all features from all mods are added, mostly just lethalmin, new moons and int, pikmin scrap and suits

south apex
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wait do you have Creaturemin or no?

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its a Lethalmin addon I made that add 5 new indoor pikmin

main blade
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no, i dont have it added

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mostly because its big already, and i wanted to see the new lethalmin stuff

south apex
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its stuck at 20%

main blade
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oh it aint stuck, its just downloading a couple mods lmao

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me an jacon gonna be in vc waitin, if you wanted to join lemme know

south apex
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I don't got a mic so I can't

main blade
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thats fine

novel turtle
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i was gonna make a comment about how ice pikmin don't use their voice when you hold them, but then i realized pikmin don't even make a sound while you're holding them in pikmin 4...

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i didn't even notice that until i just went to go check

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so there may not even be an ice pikmin held voice

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funny little pikmin sound erasure

south apex
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I finally got it launched

main blade
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dm me i'll add you

split palm
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How do I change the appearance of onions?

main blade
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config

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you need to launch the game for config files to appear in r2 modmanager properly

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and thunderstore

tiny sable
#

you can also use LethalConfig to change it during gameplay

main blade
#

luigis mansion moon items break pikmin

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maybe this answers, maybe helps idk

tiny sable
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I'll look into it

south apex
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also Note for some reason the pluck animation doesn't play when one of my custom types are plucked

bronze ridge
#

pikmin

remote tree
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5 pikmin on a chair when?

glad mist
#

Also on Hyve

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SPAMMING NONSTOP

remote tree
#

Physical throwing for vr when

tiny sable
glad mist
#

Wesleys moons

tiny sable
#

ofc

south apex
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if its a moon or item problem idk what Note could do except add compatbility

tiny sable
#

it must be an issue with lethalmin itself because it worked fine in the beta

south apex
tiny sable
#

moons

glad mist
#

Now its doing it on adamance

tiny sable
glad mist
remote tree
south apex
# glad mist

I've had this before except in REPO (when I was making my custom level)

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except it was only the Index thing

glad mist
#

@tiny sable

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MORE BUGS!

south apex
glad mist
#

NOTHING

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I WAS JUST

south apex
#

check the log output

glad mist
#

Here is the log

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I dont see any errors

south apex
#

see if it works for your friend

tiny sable
#

pueke, profile code plz

glad mist
#

Me?

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Its still Pine

tiny sable
#

yes

glad mist
#

01977b6b-86dc-3c4f-4fe1-9d5ae882d61e

glad mist
#

Me

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Or something

south apex
glad mist
#

If you want

south apex
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me and Note don't have mics btw

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if thats fine

glad mist
south apex
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i'm importing the code rn

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wait how much mods?

glad mist
south apex
#

jk its fine

glad mist
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😭

south apex
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yeah I know

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its not a problem until you start the game or try to import a code

glad mist
#

LOL

tiny sable
glad mist
south apex
#

90% of bugs in Lethalmin are mod problems

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cause of how much code Lethalmin adds

glad mist
#

Tru

south apex
tiny sable
south apex
#

a glow onion or something?

tiny sable
#

beach ball onion

south apex
#

note can be the most serious guy ever then out of nowhere pull up this stuff

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actually he isn't

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he is the most insane guy

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and then pulls up this stuff

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n-n-no creaturemin? worst pineapple boy ever/j

glad mist
south apex
#

okay the profile finally got imported

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i'm launching and tell me when I can join

glad mist
#

243540123

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Uh literally soon

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@tiny sable

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dude...

glad mist
south apex
#

whats the name

glad mist
south apex
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I don't see it

glad mist
#

243540123

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Use my friend code

south apex
#

sent an invite

hexed olive
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just got this on my recommended

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congrats on full release!

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you should def post about this on #mod-showcase

glad mist
#

@tiny sable

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OKA

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FIGURED IT OUT

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I THINBK ITS ANY MODDED MOON

tiny sable
#

it's not

tiny sable
glad mist
remote tree
hexed olive
tiny sable
#

I'm talking about the mod-showcase discord channel

hexed olive
#

ooooh

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ok that makes more sense teehee

quaint echo
glad mist
#

?

glad mist
quaint echo
#

We gotta make a lobby where the only mod is lethalmin

south apex
#

the only sad thing when we create lobbies are not a lot of people join

quaint echo
#

And as soon as I get off suddenly everyone wants to play :)

glad mist
#

It's cool

quaint echo
main blade
#

No peeps

quaint echo
#

Besides I wanna see how LethalMin is on its own without anything else

main blade
#

Base game kinda mid

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Need new looks

quaint echo
main blade
#

Need better spawns for killable enemy's

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Ask ranger

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Me n him played, got up to like 40

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Able to carry some, but could lift the 148 sized mecha sylveon

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It gives good progression

south apex
round flare
#

I love Pikmins

remote tree
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if anyone is alive im agailable

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"invinceable"

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i was about to comment on no random models, then i found it in the funi tab so

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wghat is my luck, i have no alterations to the onion spawnrates but i found 2 already

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and i got a meteor shower

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i got crush

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ed

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my head hurt

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something i noticed

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i prefer the old pluck anim

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:P

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and the rock walk is slow

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the game lied to me and said the spider was gone

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also noticed that the rocks dont get launched nowhere near as far on hit as they do in pikmin

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why the pikmin spawnrate so low even with it max

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i located the fairy

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i found 2 of same onion

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ohhh wait

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one is white one is rock

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is q used for antything in lethal? im a change my charge keybind

remote tree
#

are the hey! pikmin models smaller?

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also i didnt notice until just now with the onions that you got the onions individually randomised

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me after jumping every creature i see

#

whoops

#

i tried to jump a nutcracker :P

#

note

#

this is a more improtant glitch

#

winged pikmin have a white stem

#

nuntcracker came back at me (lethalescape

#

even tho i disabled them

#

wherd

#

all my pik men go

#

:(

#

stupid wurm

#

can somebody tell me if the vr works btw bc in the lcvr thread it said v70 breaks it more than just not having interactions yet

#

and what the controls are im lazy to go check myself

dense turret
#

starlancerenemyescape is just a better version of that

main blade
#

Also where are the white and purple onions sbo

quaint echo
#

Except for rend for some reason

main blade
#

Ahh

#

C'est la vie

south apex
main blade
#

Oh btw ranger, any idea on future creaturemin :nosey:

south apex
#

I have an idea of an Emperor Bulbmin

#

I wanna do a ton of types but I am slightly limited

south apex
main blade
#

Was thinking

#

Jacob is at work tho

#

Gets home in like, 4 hours

#

I was wondering if you would reconsider toady bloystmin :nosey:

#

And perhaps sloochmin

south apex
#

Whats the sloochmin

main blade
#

Pyroclasmic slooch

#

They'd be the same thing

#

One immune to water

#

One immune to firee

#

Both cannot detach when latched onto an enemy

tiny sable
main blade
#

So, no knockback

main blade
#

These stupid slug ass mfs got me simping

south apex
main blade
#

Consider

#

Consider the possibility

#

Of how the world could be with sloochmin and bloystmin

#

I will run a lobby later today with jacon

south apex
#

problem is I have to go somewhere at about 4:40 PM

main blade
#

Until then, do you wanna check out a very cool game thats totally not slave labour

south apex
#

is the game pikmin

main blade
#

No :nosey:

#

We sell sand

#

Check dms

tiny sable
main blade
#

@quaint echo You doin anything tonight?

dense turret
tiny sable
quaint echo
#

also sus_pikminred

main blade
#

Check dms :nosey:

south apex
#

Is anyone hosting a game of LethalMin?

tiny sable
#

working on an update to EndOfDayCountdown rn

glad mist
#

The HUD bug

#

Was only for the host

tiny sable
#

what HUD bug?

glad mist
tiny sable
#

ok

quaint echo
#

winged pikmin dotn have disband sounds lol

remote tree
#

Btw, remember when i got squad wiped by a worm

#

Got a lagspike as well

tiny sable
tiny sable
#

@bronze coyote heads up the End Of Day Countdown update will most likely break the meltdown compat

tiny sable
south apex
#

is the 2.0.2 a LethalMinLibrary update?

tiny sable
#

forgot to add tags at the top, but yes

south apex
#

also if I update LethalMinLibrary it shouldn't break right?

tiny sable
#

yes

south apex
#

also I don't think CanCarryObject works properly for custom types

#

good thing I made the Wollymin's strength 0

tiny sable
#

-# i forgot

south apex
#

-# you forget a lot note

#

also pretty sure custom types when plucked don't play their born animations

tiny sable
#

-# oversight

quaint echo
tiny sable
dense turret
#

pikmin seem very broken on the playzone interior, in terms of the main entrance atleast. it has an elevator similar to mineshaft, and enemies seem to automatically try to use it, but it's really buggy (pikmin stutter when going towards it, they constantly spam the button so sometimes can't escape the elevator before they send it back down)
not sure if these issues would have to be fixed on one side or both

tiny sable
#

have never played the playzone interior, didn't even know it had an elevator. It seems intersting so I might make a compat with it

south apex
main blade
#

holy

#

6.5 hours of working in a supermarket

#

hits dif

dry hedge
#

The mineshaft can spawn rubble near the elevator. Sometimes this rubble blocks a path to the elevator, causing pikmin not to go to the elevator (even though it's closer). Not a huge deal, but can cause pikmin to willingly get themselves killed lol

#

This rubble can be jumped over by players

tiny sable
#

could the pikmin still path to the elevator with the rubble?

dry hedge
#

No, if the only path is blocked by rubble, they go to a fire exit

tiny sable
#

I mean like when following a player, could they follow a player past the rubble?

dry hedge
#

I believe so, it was just when carrying items

tiny sable
#

okay

dry hedge
#

It's not a huge problem, but still had us lose some soldiers that day

#

I have a question, the endofdaycountdown uses the pizzaescape mod music. Is there anyway to have the pizzatower music not play?

#

wait

#

wrong mod

#

Nevermind

#

It's not your mod that uses it

remote tree
#

a minor thing, i would like randomise models to also randomise the big eyes

#

btw note the modded and main onions are too close to each other

quaint echo
remote tree
#

fair but i would have expected them to use the same as normally separate onions

#

idk code tho

dry hedge
#

Also the onions have been spawning on the ship's walkway by the front sometimes lol. Rare but still happens

quaint echo
#

I also noticed that

remote tree
#

a good think i noticed

#

the coderebirht flash turret does something

tiny sable
remote tree
#

the wraith is here...

#

(squad wiped)

dry hedge
#

Will there be a feature where pikmin can prioritize monsters over loot when charging/thrown? (And vise versa)

tiny sable
#

maybe

south apex
#

idk why

remote tree
#

huh, not neat

south apex
#

wait pickle

#

what happened to the Potops thing

remote tree
#

note PLEASE remove the pushing collision between the hydorgere and pikmin

#

THE STUPID PLANTS KEEP PUSHING IT INTO ME

dry hedge
#

Sprouts spawn in the ship lol

quaint echo
ashen spindle
#

pikmin do not wanna sell on galetry

remote tree
#

can you disable camera movement when the onion menu is open? for QOL

sour lake
#

Can purple pikmin beat the water wraith

remote tree
#

I have a suggestion

#

If you can model from scratch/somebody (i cant with these specifically) but pikmin plushies as a model generation would be funny in my opinion

tiny sable
tiny sable
steep swallow
#

I have a really jank way of getting enemies to request and go up the elevator

#

Pikmin mainly get stuck when they have to wait for the elevator to come down (after calling it), they don't attempt to re-calculate their path to main

#

I can filter Pikmin out from it entirely, but I could try get them to recalculate path once the elevator reaches the bottom

steep swallow
#

Then when the elevator goes down, there's another one to get the elevator to go up

#

I'm on the PathfindingLib waiting room to solve elevator woes plink

tiny sable
#

I don't really want Pikmin to use the elevator and instead just leave scrap in the elevator.

tiny sable
steep swallow
#

Although hmm, they might still attempt to use the NavMeshLink now that I think about it

#

I could filter them out of the button pressing, but they'd still try going up that

#

I guess I could specifically filter for Pikmin and have them drop their scrap right in front of it lol

#

If there's like a method for it I can add soft compatibility

tiny sable
#

I could make the pikmin just drop the items in the elevator when in the playzone floor and take items to the ship when on the ground level floor.

#

They just need to not call the elevator up when entering the elevator so their pathfinding won't get confused

steep swallow
#

The issue are the NavMeshLinks, I can't really turn those off specifically for Pikmin so they'll always be trying to path up them

tiny sable
#

yeah, testing it now it seems like they do still use the NavMeshLinks even when just following the player into the elevator

steep swallow
tiny sable
#

I see

steep swallow
#

I think just having them drop items in front of the elevator is easiest solution

#

(I do wanna switch off of this extreme elevator jank as soon as PathfindingLib releases its elevator thingy 💀)

steep swallow
tiny sable
#

I can handle all of it, if making them drop items in front of the elevator is the easiest solution. By just doing what I did for LC office and make Pikmin carry items to different parts of the map depending on which floor they are on.

#

I would still like it if Pikmin were filtered from calling the elevator because they do call the eleavtor when just following the player in the elevator

steep swallow
#

Yeahh I can blacklist them from that actually

quaint echo
#

I’ve never seen the thread this active before

main blade
#

Zamm

south apex
#

Note did you make the immunity for bullets not harm Pikmin that get shot by Nutcracker

tiny sable
#

no

south apex
plush pike
#

Should I delete my old config before the update?

tiny sable
#

the config should update itself

plush pike
#

Awesome

ashen spindle
#

doesn't work on the liminalpools interior

wind torrent
#

@tiny sable YOU DIDN’T PING ME AAAAAAAAHHH

#

i just now saw that it released

tiny sable
wind torrent
#

why didn’t you try again

#

it’s been 3 DAYS

#

congrats on the release tho

tiny sable
#

did not want to risk it

remote tree
#

(The colors)

steep swallow
remote tree
#

What is name

steep swallow
#

PlayZone

remote tree
#

Ohh ok

south apex
#

okay so Bucket inspired me to make an the Orange Pikmin from 251

quaint echo
#

It should be its own mod tho

#

Cause it’s not exactly a creature

main blade
#

Anything else that can be added from 251?

#

Could be a seperate 251 mod

remote tree
#

Also the bikmin types maybe

#

Btw, do i gotta risk my life on embrion or artifice for purple onyon?

#

Also i got whites on adamance one time

south apex
#

theres a reason I typed this in Lethalmin instead of Creaturemin

quaint echo
#

It’s not as reliable though I don’t think

#

Less scrap spawn on march compared to the other high powered moons so there’s less chances for a purple/white onion to spawn

#

On the topic of onions: note you should have it so when you scan the onion item it tells you it’s color, it could help some colorblind folks. Thats actually why each Pikmin has something unique about them besides color.

remote tree
#

Does titan have a chance as well for purple/white onions

quaint echo
#

It does

#

Rend is the only paid moon that cannot spawn purple and white onions

remote tree
remote tree
quaint echo
#

FOR REAL BRO THE AMPUNT OF TIMES I GOT EXICTED BY A WHITE ONION JUST FOR IT TO BE A ROCK IS INSANE (I use Pikmin 3 models so the colors are a lot harder to see in the dark)

remote tree
#

Also, i say again, NOTE MAKE THE RANDOM MODEL ALSO RANDOMISE BIG EYES FOR HEY! MODELS

quaint echo
#

I feel like random should exclude hey models due to how buggy they are (and they make the Pikmin look like burnt play-doh)

remote tree
quaint echo
#

Fair

remote tree
#

Its not like the hey! Models break the gameplay is it?

#

I think its funny that the hey models are little baby

quaint echo
#

No but it’s very unnerving to see winged Pikmin walk on air as if they’re a red or something

remote tree
#

Infact all the models are slightly different sizes

remote tree
quaint echo
#

And yellows dont even have running animations they just A-pose

remote tree
quaint echo
#

And dont even get me started on the white Pikmin

remote tree
#

I think it would be funny to have plushie and pikmin adventure as generations

remote tree
quaint echo
remote tree
remote tree
remote tree
#

I want to see my uncanny plushies next to my robots

quaint echo
#

Potential R.E.P.O.M.I.N. config option???

remote tree
quaint echo
#

The lil robot piks from adventure

south apex
remote tree
#

OK NOTE, SO
Model generations only available through random (for funni) when u got time to make them:
pikmin adventure
Plushies
Repomin

quaint echo
remote tree
quaint echo
#

they’re cute but they’re not my babies

remote tree
#

I just noticed

remote tree
quaint echo
#

That would be funny but take out repomin as theyre not official designs

remote tree
#

:true:

quaint echo
#

Speaking of repomin I have a little bit of concept art that I’m willing to share

remote tree
#

Peak

remote tree
#

Go to repo modding server and post to ideas NOW

quaint echo
#

YES SIR

#

Actually note has been thinking of making repomin already so

remote tree
#

True

remote tree
south apex
#

hey pickle can you tell me what the Skull pikmin's (I don't even know if thats its name) stats are

#

all I know is it is immune to fire

quaint echo
#

They can dig up stuff (not exactly relevant to lethal company)

main blade
#

I love digging

remote tree
#

before i continue my lethalmin ima get I LOVE decoration

remote tree
main blade
#

what can pikmin do in repo? unless its a model swap

#

would love a pikmin model swap

south apex
#

why the heck is he turning purple on the bottom

main blade
#

just feel like the physics engine is the main appeal and pikmin would take away from the physics engine

remote tree
south apex
remote tree
#

thats why item flinging exists

main blade
#

wot

#

????

#

I'm talking about repo

remote tree
remote tree
#

pikmin and repo are both physics?

main blade
#

the challenge is that you need to grab the item without breaking it

#

if pikmin grab the item, there's no chance of you breaking it

remote tree
south apex
#

Pikmin can still break it

#

they are stupid

main blade
#

I just don't see the use case

#

it's too different

#

would love to be proven wrong

remote tree
#

on the topic of repo

#

ima go get the repo quest done rq

main blade
#

Pikmin falling and being hit by enemies, sure, but like... why? Why would you risk it instead of just putting it in the cart where it wont be broken

quaint echo
remote tree
remote tree
quaint echo
#

When does it go away cause it’s midnight for me rn

remote tree
main blade
#

Coog

quaint echo
#

K

main blade
#

I'll keep that in mind

remote tree
main blade
#

Also bucket, what's your idea for pikmin?

#

In repo

#

Personally, I have a few ideas, wonderin what you got so far

remote tree
#

ok chat i got it

#

also got nitro to keep it permanantly so epic

remote tree
#

if death

#

but i got ourple onyon yay

#

oh it was winged

#

yo chat

#

enemyhealthbars compat with lethalmin now i noticed

#

when i threw a purple

#

winged pikmin are pepsi sprouted

#

blue and white

#

note

#

you lied

#

about

#

the wraith

#

or whoever said that purples can kill it

#

im mad now

#

my squad wiped because of this

#

btw note if u fix custom types fusing let me know, or if its the custom type creator that needs to let me know if it is fixed

#

for now i will have all onions not fusing

south apex
#

they stun it for any pikmin to attack it

remote tree
south apex
#

did it make the shockwave noise?

remote tree
#

no... but they dont need to slam in pikmin, not even in pikmin 2

south apex
#

they do need to slam I think

#

also don't do it on the Wraith

#

do it near him

remote tree
#

whats the easiest payed moon?

main blade
#

Titan

#

Cause rend and dine suck with their giant spawns and snowy fog

remote tree
#

(for me)

main blade
#

Have people near you, talking lessens chances of ghost girl, plus if she appears, one peep goes back to the ship, 3 peeps insixe

#

Its free money

remote tree
#

i got the ice bois

#

and glows

main blade
#

Nice

remote tree
#

so my strat is day 1 of quota: grind pikmin and a bit of scrap (mostly for glows)

#

so

#

jester winding

#

if lethelescape bugs and i die

#

im uninstalling it

#

whats the glowmob bind

#

guys

#

im going to sacrafic the child

#

bad idea he sprung out of my hands

#

but can somebody tell me what happens

#

note

#

you need to fix

#

the pushing

#

its always the important to fix glitches that will be the hardest tho

#

my entire squad

#

...

#

still a w tho i got the purple onion

#

your kidding

#

IT DIDNT MAKE IT OUT OF THE BUILDING

remote tree
remote tree
#

also why does disabling onion fusing not de-fuse ones already fused like they used to?

#

oh also note, can u, just because it would make my funny neuron activate seeing it circle the entire ship, can you add a config to increase the radious the onions circle

remote tree
#

so uh

#

did you decide the pikmin should use the buttons?

#

cuz if so it doesnt work

#

and they are spamming it

steep swallow
#

Currently not working correctly

remote tree
#

very minor thing but i would like the onions to de-fuse when the config is to disable them

glad mist
#

GO PURPLE GO

#

@tiny sable

#

I love modded moons

steep swallow
#

Should disable on Bozo if so, it remains a mystery why it happens

south apex
glad mist
steep swallow
#

That's the only enemy I know that consistently does it at a rate like that lmao

steep swallow
#

I assume Pikmins' NavMeshAgent's turned off during that, but I think EnemyAI.DoAIInterval() does some stuff that re-enables the agent and thus causes that to show up

#

Yeah pretty sure just calling agent.SetDestination() re-enables it, game just do that

south apex
steep swallow
#

It ain't a bug

glad mist
#

Oh

steep swallow
#

It just can't find NavMesh up there

tiny sable
tiny sable
steep swallow
south apex
#

hey Note what is the mod where you can see the hierarchy of stuff in-game

tiny sable
glad mist
#

Or well

#

I guess do we have to do that

south apex
steep swallow
#

F7 plink

glad mist
#

WOAH

#

SUPER BUG

#

PLAYZONE THEY JUST

#

SPAM THE BUTTONS

#

FOR THE ELEVATOR

tiny sable
#

...

#

Did you not see that being talked about like awhile ago?

glad mist
#

No

#

Also fun fact to add on

#

It seems pikmin have NO NOISE here

tiny sable
#

what does that mean

#

like pikmin are entirely muted?

glad mist
#

Yeah

#

Throw

#

Dismiss

#

Nothing

#

I also cant hear my footsteps

#

How odd

#

Now I can...

#

Weird

quaint echo
#

i play way to much lethal company, i walked past my fridge and i swear i heard the eclipsed ambience

south apex
#

Hey Note, is it fine if I can have the model of the Blue Pikmin in Pikmin 4?

tiny sable
south apex
#

Note, if I wanted to have a custom type I'm making have the same animations as yours, what would I do?

tiny sable
#

for some reason everytime I update Lethalmin it gets flagged as an "Invalid Submission" on Thunderstore

tiny sable
#

already did in the Thunderstore discord.

#

it seems to be from Thunderstore's new security features flagging LethalMin as a false positive

tiny sable
remote tree
#

FOREST GIANT HALFWAY IN THE DAY AUUUUUUUUU

#

and my winged pikmin ignored hims

#

modded and vanilla onion compat when?

#

onion de-fuse on config when?

#

THE DOG LITERALLY SPAWNED ON TOP OF ME

remote tree
#

i left so many pikkis behind :(

#

HOWEVER

#

i gots the purple onions

#

stupid pikmin attacking coil-crabs

#

uhm