#[Discontinued] LethalMin (LC Pikmin Mod)

1 messages · Page 2 of 1

glad mist
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Lol

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Happens all the time when making a mod

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Also might want a config to disable scanning pikmin

blazing tusk
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they had it the other way in pikmin 2

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or 1

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i forget

glad mist
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Wow they... Get stuck.

wind torrent
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yeah they do that a lot from what ive tried

tiny sable
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I'm gonna make a day one patch

blazing tusk
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v 0.1.01

tiny sable
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*v0.1.1

wind torrent
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something that would be nice is where you double tap the whistle to call pikmin who are carrying stuff

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i think thats how i works in the games

tiny sable
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thats in pikmin 3 and 4 fyi

wind torrent
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ah

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its still a good qol feature

south apex
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Is there a config to make them faster?

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They slow as heck

tiny sable
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there will be a config in the patch

south apex
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Yay perceive

plush pike
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Looking forward to the patch but still loving the mod so far

glad mist
tiny sable
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no idea

plush pike
glad mist
tiny sable
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It's not an issue with other mods, it's just an issue with the path finding

quartz vault
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Guys guys Pikmin getting stuck isn't a bug it's accurate to Pikmin 1

glad mist
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THEY HAVE A POINT

tiny sable
south apex
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Oh yay custom Pikmin tutorial somewhat

plush pike
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I wonder if the guy who made the intern mod could help. Didn’t he make a mod where you can make other employees who pathfind and stuff?

south apex
tiny sable
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idk

south apex
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Dang I guess I’ll just have to test

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It should be able to

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Since NomNom’s I think just adds in the actual game stuff while the one you made it in is useful for creating the mod mostly

tiny sable
south apex
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I think it’s better than the one your using rn

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From what I heard I think yours is a bit buggy but idk

dense turret
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an ingame tutorial for the pikmin would be nice

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also maybe using input utils or whatever for the controls instead of the config

tiny sable
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bug fixes first, qol additions next

glad mist
tiny sable
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Here is the pikmin's navmesh agent. Mabey something in this is causeing the studder?

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wait a minute

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This is a hoarding bug's navmesh

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Auto Breaking is off so the maybe pikmin having Auto Breaking on is the cause of the studder?

dense turret
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what makes dynamic positioning host only?

tiny sable
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Pathfinding is only done on the host's side

dense turret
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so if a non-host is the leader, they won't dynamically position?

tiny sable
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yeah

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I'll prolly change that in a later update

dense turret
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do onions spawn inside as regular scrap

tiny sable
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Yeah

dense turret
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i feel like there's meant to be more text here

tiny sable
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oops

dense turret
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i assume it means "Makes Hoarding Bugs attack Pikmin if a pikmin attempts to grab its scrap."

tiny sable
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yeah

tiny sable
dense turret
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how do you pre-define a spawn position for onions on a modded moon?

glad mist
dense turret
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shotguns can't be carried by pikmin by default i think but what if they could and they had a chance to misfire it every so often if the safety was off

glad mist
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@tiny sable

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I would suggest checking out starlights ai changing

dense turret
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pikmin seem incredibly slow for some reason, slower than a crouching player

tiny sable
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are they leafs? Because Pikmin go faster when they grow into a bud / flower

dense turret
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ah they probably were

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also how do you get pikmin to actually pick up scrap? throwing them at it isn't working

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oh i had to throw a bunch at once

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nevermind

tiny sable
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Sometimes you need to move the scrap because pikmin cannot detect items well when items are near walls/edges

dense turret
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you can scan randomly interior spawning pikmin (white, purple, bulbmin) through walls

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also after leaving all of my pikmin behind since i didn't have an onion, it said i left behind 0

tiny sable
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It only counts pikmin that have onions.

dense turret
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ah

dense turret
glad mist
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I will say again

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Can we have a config to disable

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Scanning Pikmin

tiny sable
tiny sable
glad mist
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Thanks

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Oh yeah btw

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You can scan the whistle While you're holding it

tiny sable
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I forgoy to fix that

glad mist
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All good lol

tiny sable
glad mist
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It's a weird kinda stutter

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You could ask Xu for some ideas

quartz vault
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Can non-hosts use the whistle/"claim" pikmin? I'm watching my friend try and they just ignore him

glad mist
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Like where they're walking here

tiny sable
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non-host players should beable to whistle pikmin

glad mist
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Idk what happened

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But that's what I expect them to move and rn they like shuffle

dense turret
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after exiting the building on vow, all the pikmin teleported across the bridge instead of to my feet

tiny sable
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thats also an issue I don't know how to fix

dense turret
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would be silly if purple pikmin made the bridge shake

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pikmin look like they're viciously trying to attack your head if you throw them while a tulip snake is on you

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i threw a bunch of pikmin at a large axle at once and the axle, along with a majority of the pikmin, vanished completely

tiny sable
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was this on a modded moon?

dense turret
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was on vow

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i found a few of my pikmin randomly scattered around the map outside

tiny sable
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i'll look into that

dense turret
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pikmin seem to do decently with modded interiors. they can navigate to main and fire exits, but seemed to appear in random spots and can't phase through doors like they can in the regular facility

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they have the onion...

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BUTLERS POPPING KILLS PIKMIN

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THAT MAKES SENSE AND IS GOOD BALANCE BECAUSE THE KNIFE BUT IT'S EVIL

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i wonder if it'd be possible to add randomly spawning hazards from pikmin? things like fire geysers, electrical wires, poison emitters

tiny sable
remote tree
dense turret
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pikmin sprouts can spawn on bridges

remote tree
tiny sable
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GUYS

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I FIXED THE PIKMIN LAG!!!

remote tree
tiny sable
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No more stutter

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The cause of the pikmin lag was because the Pikmin had a Rigidbody and a NavMeshAgent on the same object

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So it had nothing to do with the navmesh agent

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Bad news is I need to figure out how to have the Rigidbody not affect the NavMeshAgent. Which is harder than you might think because you can't just disable a Rigidbody like you can with a navmesh agent. So I might have to reprogram the entire throwing system

remote tree
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what does the funni onion config do?

tiny sable
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It replaces the onion model with this

remote tree
tiny sable
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It was a placeholder model when I first added onions because I didn't have the onion model from Pikmin 4 yet.

remote tree
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also i think the pikmin container is uhhh, unnapealing to view, it could be smaller at least, and could use a upgraded model, no offence i couldnt do better just saying

tiny sable
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ngl I think so too, I might update it later but rn I'm focusing on bug fixing

remote tree
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lol i have 2 pikmin types and not the normal types of pikmin types

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as in

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the leaf boi from biodiv

dense turret
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some scrap becomes smaller after pikmin grab it i think

tiny sable
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prolly because I forgot to add this line of code.

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I forgot lethal company shinks items a little when it is held.

remote tree
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when i try buy whistle it does a container or smthn from one of my other mods heres the pack code (minus imperium) 0192bcd7-0b32-e347-9a60-48476426067f

dense turret
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would be nice if the pikmin container was a bit smaller or less obtrusive

remote tree
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bit of a smaller thing but i think that leftclick to toss and rightclick to whistle would be better defaults

remote tree
tiny sable
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Ik, just saying that I choose the number keys because they are the closest keys to WASD, and right click (or left click i forgoy) is already mappted to the scan thingy

remote tree
elfin sinew
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Belated congratulations on the mod launch! Even if there seems to have been a bunch more bugs discovered upon launch. Hopefully whenever I get the time between life and other projects to work on my mod idea of adding in the Hocotate Ship Drone as some sort of scrap teleporter item or upgrade compatibility can be figured out.

dense turret
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would it be possible to add a weight multiplier config, for how many pikmin it takes to carry each scrap?

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also scrap with 40 pikmin worth on it seems to move at the same speed as one with around 10

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the onion has a red radar icon for some reason

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using the whistle to waken the company is faster than using the bell honestly

dense turret
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the whistle doesn't have gravity when you open the dropship or restart a save file

south apex
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Isn’t a bug but it was funny

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I saw a Bulbmin who wasn’t inside my group and a bunker spider spawned, it went to attack it and got eaten in front of me

tiny sable
tiny sable
south apex
tiny sable
south apex
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Dang nothing I can see wrong sadly

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The whistle also doesn’t float anymore if you grab and drop it

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Btw have you tried out NomNom’s patcher yet?

tiny sable
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No not yet I'm still focusing on the bug fixes

south apex
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Alright, not trying to rush you.

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Hope you fix them!

dense turret
glad mist
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LAG IS FIXED

bronze plover
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theres a weird bug causing onions to stay between different saves

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they also retain the pikmin left inside

tiny sable
tiny sable
wind torrent
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does the new patch fix the pikmin lag?

tiny sable
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yes

wind torrent
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great

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also is it complicated to add more onions myself?

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because i would personally like to have white and purple onions

bronze plover
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had a yellow onion in one save, started a new save file and it showed up on day 1

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idk but it could be a mod incompat with LCBettersaves, as that adds in extra saves above the maximum of 3

tiny sable
tiny sable
plush pike
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Will the update be on thunderstore?

bronze plover
tiny sable
plush pike
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Awesome

bronze plover
tiny sable
bronze plover
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this mod could be useful

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to better make sure the onions stay tied to a save file

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hope it helps 🙏

plush pike
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What is the notice zone lag?

tiny sable
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when a player approuches a bunch of idle pikmin at once, there is a very noticeable lag spike.

plush pike
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Speaking of, one thing I noticed is that no matter how far from the pikmin you go, they don’t go idle. In the original game if you out run them a certain distance they go idle. In the mod even if they are very far you can still throw them. This may be a bug?

tiny sable
plush pike
glad mist
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@tiny sable

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Uh oh

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I cant pluck them.

tiny sable
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how did this happen

glad mist
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Uh...

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Try to pluck a pikmin

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And this happens

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Cant call them with whistle

tiny sable
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Are you the host of the game?

glad mist
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Ah there are errors.

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Yes.

tiny sable
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Oh my gosh I know what happened

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Do you have pikmin scanning off?

glad mist
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Yep

tiny sable
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The issue is caused because the scan node is disabled and the game attempts to get the scan node while it's disabled

tiny sable
glad mist
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Also

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Pikmin do this when the uh

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Tulip snake is on your had

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Head

bronze plover
# glad mist

that kinda happens when they get off of your head if you had them on prior

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just make sure to use the whistle, its hella cheap

glad mist
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I also cant

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Whistle white pikmin

tiny sable
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dismiss then whistle

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that's a bug that I still need to fix btw

glad mist
tiny sable
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yes just give me a minut

glad mist
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All good

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Also LAG IS GONE

wind torrent
tiny sable
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hopefully that was the only game breaking bug :D

glad mist
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2 days amd the no lag is wonderful

tiny sable
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So I just realized that the SnapToPos function (the function that makes it so pikmin latch on to enemies) is broken :D

tiny sable
glad mist
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Ah

tiny sable
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prolly because of this line of code in the SnapToPos function

glad mist
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Ah

tiny sable
glad mist
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OH MY DEAR GOD

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ON EXPERIMENTATION

proud mantle
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Not a guarantee of ye ol' bird
Probably

glad mist
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Huh.

glad mist
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You fixed the major issue

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For me at least

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Oh yeah also when you're done with the base pikmin stuff

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Is scrap coming?

proud mantle
glad mist
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No offense.

proud mantle
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What's wrong with it?

glad mist
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The weight is all over the place

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It just...

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Needs a polish

tiny sable
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My only issue with it is that every item is conductive.

glad mist
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WHAT

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SERIOUS?

tiny sable
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I'm not sure if that has been fixed or not

tiny sable
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When I tried it a while ago, items that shouldn't have been conductive were conductive.

plush pike
plush pike
proud mantle
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For porting over the models, it does it's job for me
Granted, looks like I'll have to do a ton of tweaking using LethalCompanyVariables and LethalQuantities

glad mist
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You change the elevator Music?

tiny sable
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wdym

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LethalMin doesn't/shouldn't even replace any base game SFX

wind torrent
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so yes its different but its not the mod

glad mist
tiny sable
plush pike
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Wow so you pushed both of those updates today!?

tiny sable
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yeah

plush pike
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Man you got some good work ethic

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Serious dandori

glad mist
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Fr

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HIS DANDORI IS INCREDIBLE...

tiny sable
south apex
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Did you make a config for the speed yet? I can’t tell because I’m on phone rn

south apex
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YAY

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Thx so much

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Time to make it the actual speed in the Pikmin games

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Nothing can go wrong concern

wind torrent
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@tiny sable how did you get the pikmin 4 models to use in the mod? did you find them online or did you dump the game yourself to get the models

tiny sable
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I also had to use Umodel/UE Viewer because Fmodel had some issues when dumping some models

wind torrent
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thanks

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because i might try adding a custom pikmin for fun

south apex
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Idk if I should be posting these here but I sim probably make these fellas in a mod

Breadmin: Can carry 3 weight. It it’s found outside but is weaker than normal Pikmin (0.02 damage)

Dweevmin: It’s immune to fire and can carry 5 weight. It’s found inside.

Bulxmin: It can carry 5 weight, but deals high damage. It would be found inside. The Bulxmin is also immune to turrets and land mines (2 damage)

Snitchmin: It cannot be hit by any enemies on the ground but is incredibly weak. It would be found inside (0.02 damage)

undone hearth
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Maybe at some point the speed config can be for leaf,bud,flower so people can tweak each one then trying to get leaf a decent speed and bud and flower become sonic

bold ibex
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What ai tools were used for this project?

tiny sable
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Phind, Github Copilot, Tabnine, Claude Opius 3.5, ChatGpt 4

glad glen
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Any way to hide the LethalMin UI until obtaining a pikmin? Seems to work this way after death but not when initially hosting/joining

tiny sable
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There isn't a way to do it automaticly yet, but you cam manually hide it by changing the UI scale config

south apex
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One problem I am having rn with the custom pikmin tutorial and NomNom's patcher is that 2 of these things say that there missing a script, idk what they're called tho

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And idk whats missing

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Also I can't see the speed config for some reason

tiny sable
south apex
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oh thats why

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thx

south apex
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It doesn't have an error, it just says missing script or smth.

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And you can replace the script with something else

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Also I just feel lazy and don't want to go back into Unity since I closed it

tiny sable
south apex
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Yeah

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wait

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Does it need the lethalminitems thing inside of it

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not JUST the dll?

tiny sable
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wdym

south apex
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Does it need the lethalminassets from the folder like this one?

tiny sable
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No I don't think so.

south apex
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I'll try and see if it fixes it

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Lemme try

tiny sable
south apex
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Alr, thx!

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Also I think the speed multiplier only effects flowered pikmin for some reason

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Adding the lethalminassets didn't do anything, it still says missing script

tiny sable
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I just updated the repo

south apex
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Alr I'll now try

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Wdym by the ? in the inspector?

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I think I have to click on something then do it but idk what

tiny sable
south apex
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Its missing a script, which means the "?" is not there for me

tiny sable
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  1. Right click in the folder in unity.
  2. Click: Create -> LethalMin -> PikminType, and Create -> LethalMin -> Pikmin Sound pack.
lofty verge
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The backwards carry fractions are actually correct for Pikmin 1 and 2, but 3 and 4 (and the 1/2 switch ports) swapped it

lofty verge
tiny sable
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I don't remember

lofty verge
# glad mist Scrap is like Too big

The first treasure added being the Doomsday Apparatus really screwed with the scaling in retrospect lol, and it was super annoying to change hold positions in LethalExpansion. Now that it's in LLL, I'm probably gonna revamp a lot of stuff

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Figuring out what items should be conductive is a very funny process too because, like, tube of paint. It's made of metal I think?

lofty verge
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With 201 treasures, that's a lot of... stuff to get right

glad mist
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It's a lot

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I would honestly downgrade a tiny bit and add the cool treasures

lofty verge
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Even if each is at 1 or 2 weight, it completely overtakes the scrap pool just from sheer volume

glad mist
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OR SPLIT THE MOD INTO SPECIFIC SCRAP?

lofty verge
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But I also want the mod to have all 201 scrap because, like, that's just kinda awesome lol

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Separate mods could work well

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But I also think finally figuring out how to make configs could help too lol

glad mist
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Also one thing

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I think like you should shrink some of the scrap to about half for all of them tbh

lofty verge
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Yeah

glad mist
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And if you need help deciding on which to be conductive I could help

lofty verge
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Once again, the first one I added was the Doomsday Apparatus which I felt needed to be 2-handed, and from there I think it fell apart from making more treasures 2-handed

glad mist
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I feel some of the scrap should have functions. More specifically the Main treasures

lofty verge
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They need to be large enough to make sense to be 2-handed, but I also wanted to try and keep some of the scaling between treasures consistent. Which I failed at.

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2-handed circular objects are rough

lofty verge
glad mist
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You could have wrapped functionality with lethal min

glad mist
lofty verge
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Eh, I have a lot of personal stuff I'm working on so I don't want to spend a stupid amount of time working on the scrap mod lol

lofty verge
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So I'm just gonna put the rest of the treasures in, redo scale and hold positions, make a more consistent price method, and figure out a way to make managing the 201 treasures easier without the use of external mods

glad mist
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Good luck

lofty verge
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(If you do find any bugs or other errors though feel free to let me know)

tiny sable
bold ibex
dull orchid
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Horrible

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They're being murdered and you're laughing

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Unbelievable

bold ibex
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Lol = lots of love

gray timber
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@tiny sable i noticed in that tiktok clip your pikmin register scrap into the ship and the icon pops up, can i ask what you call/the code for all that to work? my guy almost works, but parenting to the ship is weirdly wonky and theres no pop up on the bottom right

tiny sable
# south apex Are there any other steps?

with the new PikminType or SoundPack selected. go up to the settings icon next to the small (?) icon in the inspector aboved the open button, click presets, and select the preset for each scriptable asset.

south apex
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Yep! It looks fun to make a custom Pikmin type. (Obviously when I don’t got to code)

tiny sable
# gray timber <@783536050248351744> i noticed in that tiktok clip your pikmin register scrap i...

Lethal Company is kinda weird because it's zeekers never updated the names of the varibles after the scrapped elevator from the beta so the term Elevator means ship in this case, but there is also another varible that is named Dropped In Ship Room, it's just really werid. But the way the mod does it is it checks if the pikmin holding the item is in the ship, if so, then parent the item to the ship. and call the SetItemInElevator() method which triggers the pop up.

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The Pikmin use the same method players use to check if they are in the ship

gray timber
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interesting, okay, ty

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whats Root?

plush pike
tiny sable
gray timber
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ahhh gotcha, okay

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ill figure out what im doing wrong then, i used setiteminelevator but its weird the icon never pops up, ill debug it further, might be something to do with parenting, ty though!

drifting parcel
south apex
wind torrent
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i feel like the pikmin storage should be a bit smaller

tiny sable
south apex
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It just says this, do I click new preset?

tiny sable
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dang it didn't work

south apex
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Might have to manually share the script

tiny sable
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it should say this

south apex
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yeah it doesn't for some reason

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dunno why

tiny sable
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I need to redo the tutorial, but for now just Ignore the example types and just create the pikmin type from the scriptable objects you created

south apex
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alright

proud mantle
lofty verge
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Honestly yeah that could work well
Treasures are common, uncommon or rare, and each day a certain amount of each are thrown into the pool, so you’ll see similar scrap each visit but constantly changing. That could work really well

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Build up a collection of every treasure but not every treasure is polluting the field at once lol

hexed olive
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I was wondering if making the little dudes smaller was planned or if it's a config option (mostly just curious about it, since pikmin are tiiiiny in their own game)

hexed olive
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yipee!!! that's super cool

south apex
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yep

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Also there is a speed config but I think it only works on flowered pikmin for some reason

hexed olive
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this mod is the bomb, been slowly looking at progress and it's so cool that it's finally out!!

dense turret
south apex
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Just got 51 pikmin, I'm boutta screw up the hoarding bugs

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I named them all cause I'm alone and insane (olimar's life)

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you think I win?

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(I lost because of a Bulter and a Spider ganging up on me)

wind torrent
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how do you guys get so many pikmin

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ive gotten like 20 max

south apex
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be olimar

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its easy

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or set the cheats config for max pikmin to spawn outside to max

wind torrent
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to be honest i do die quite often

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the only reason my run is still going is because i have a mod that saves my scrap when i die and another which i like a quota rollover thing

south apex
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lol

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We have so much modded enemies that we always die to the locker or shy guy

wind torrent
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what are those

south apex
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Modded enemies

wind torrent
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i dont have any extra monsters or moons

south apex
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can't really explain

wind torrent
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ah

dense turret
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speaking of, how does onion spawning work? based on the config it's a percent chance for one to spawn when you land but i've seen multiple onions spawn at once

south apex
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Its somewhat hard to get onions tho

wind torrent
wind torrent
south apex
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I have red and yellow onion

wind torrent
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the yellow and blue ones spawned in the same building

south apex
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Same except for me it was red and yellow

wind torrent
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i also have the pikmin storage

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it is a bit big tho

south apex
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Yeah Notes is gonna change the size one time update

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or make it more appealing to look at

wind torrent
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so i installed the wider ship and second floor mod so i have space for stuff

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and i think the decorations actually do something now so yeah

south apex
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For some reason idk why the others don't

tiny sable
plush pike
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Do you guys get fps drops with larger mod packs

wind torrent
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i have like 40 mods and it started lagging a bit when i had around 30 pikmin

south apex
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now try not breaking your ears when 60 pikmin kill something

tiny sable
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YAY

wind torrent
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ill probably try adding a custom pikmin type this weekend

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if i do ill probably just add rock pikmin

south apex
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atleast with NomNom's patcher which I'm using

wind torrent
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ah

south apex
wind torrent
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only issue is if i wanna make an onion for the rock pikmin ill have to find how to get the pikmin 4 models

south apex
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I'm tryna find Pikmin 4's sounds so I can make stuff like pikmin throw

wind torrent
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my dad does not want me to mod the switch

south apex
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For my breadmin

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ARMY TODAY WE DEFEAT THE EYELESS DOG THAT KILLED YOUR BROTHERS

wind torrent
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is your game lagging

south apex
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no

wind torrent
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i had like 30 and it started lagging

south apex
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dandori issue concern

wind torrent
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some of them look like they are

south apex
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Nah

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they do

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so uhh

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Its hard to throw pikmin while running and I might've died

wind torrent
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i find it funny that when they go into the onion they t pose

south apex
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They do t pose into the onion

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they felt groovy LONG LEGS

tiny sable
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I was too lazy to properly animate them entering and exiting the onion

wind torrent
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yeah i dont know why i typed should

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i knew it happened

south apex
#

if this man is added my soul will explode

dense turret
#

pikmin can get stuck chasing locusts and manticoils if you don't have a whistle

wind torrent
#

also what can you configure when making a custom pikmin type?

south apex
#

Immunity, speed, damage, etc

#

no immunity to gunshots tho

wind torrent
#

so nothing special really

south apex
#

and no carryable weight

#

its either 1 or 10

wind torrent
#

so it wouldn’t be possible to add winged pikmin that float and stuff

tiny sable
tiny sable
south apex
#

breadmin are finding louies adress for payback. They're going to eat him back

wind torrent
#

dont know how to code tho so if i wanna try and add winged pikmin ill have to learn

#

because i feel like winged pikmin could be useful since they could go over enemies

south apex
#

Yeah, but idk how they would work with grabbing objects

wind torrent
#

they would grab it and then go up

#

and then move

#

idk

south apex
#

I mean like with other pikmin that aren't winged pikmin

#

Like if a red and winged pikmin are going to carry something

#

how would that work

wind torrent
#

wait how does it even work in the games

#

does it just stay on the ground

south apex
#

lemme see a youtube vid rq

wind torrent
#

i can just go test real quick instead

south apex
#

bet

wind torrent
#

bro why am i only on day 68 on my main save

south apex
#

I'm on day 48

#

I'm trying to 100% it

wind torrent
#

i only have some annoying quests to do i think

#

but ive 100% all the areas

#

i went to an area to kill the enemies to transport them but i already killed all of them

south apex
#

Lol

wind torrent
#

ok yeah they just stay on the ground if theres winged pikmin and another type

south apex
#

So that'll somehow be coded

#

but I think Note is going to add other pikmin types

#

from 3 and 4

wind torrent
#

would be cool

tiny sable
#

Hey Panda what where you using for the unity project again?

south apex
#

NomNom’s patcher

wind torrent
#

when i was playing earlier i threw a purple pikmin onto some scrap so it could bring it to the entrance and it started spinning while carrying the piece of scrap

#

i have no idea why it happened but it was very funny

tiny sable
#

was this on the upper level of the mineshaft?

wind torrent
#

no

#

it was in the normal facility

tiny sable
#

crap so that issue is worse that I thought

wind torrent
#

but it was still moving towards the exit

#

it was just spinning at the same time

#

im not sure but i think it was carrying a gold bar

#

might have something to do with it

proud mantle
#

It doesn't seem like Pikmin can properly attack modded enemies

dense turret
#

sometimes the onion lands on a pikmin sprout and makes you unable to pluck it

glad mist
#

@tiny sable

#

New issue

plush pike
#

so my client was unable to whistle pikmin

wind torrent
south apex
tiny sable
dense turret
#

finally got to try out lethalmin in multiplayer, it's somehow even more fun

plush pike
dense turret
#

yep

tiny sable
#

When I test it out the client side is able to whistle pikmin just fine

dense turret
#

there was a sizable amount (5 mb worth) of log spam though

tiny sable
#

what did it say

dense turret
#

it's all this

#

for miles

tiny sable
#

yeah thats an issue with the hoarder bug's AI with pikmin

dense turret
#

is [Info : Unity Log] NOISE D from whenever you use the whistle?

#

i ask because it spams alot but it's when we were bullying the company with whistles

tiny sable
#

Was the client attempting to whistle pikmin that where like down an edge or something

plush pike
#

So I’m thinking it must be some mod conflict because it was on experimentation and in multiple parts of the level

#

And plan on doing some troubleshooting tomorrow with more logging turned on

#

I can share profile code for now if you want

#

For mod list

tiny sable
#

yeah

plush pike
#

0192c157-412e-e335-5943-84f5273fda6b

#

right now info, warning, and i think something else is shut off for logging in the bepinex config though

tiny sable
#

Larm, did whistleing not work at all on the client side, or did it work sometimes?

dense turret
#

honestly this might be one of my favorite mods

plush pike
tiny sable
remote tree
#

are there any custom types yet

tulip pagoda
#

for some reason the pikmin only respond to the host of the lobby

tiny sable
#

()%#@(%)@%()@#^U_)EVIJGW)(HECTPOMPRQVPO#J()EQKTE_)#)K)(ETEK_

#

I relesed the mod too early

remote tree
#

im not having any issues apart from non-glitch issues (pls make pikmin try to not walk on landminse

tiny sable
# remote tree nah

yeah online play is scruewd and I can't even debug it because I only have one divice to play test the game on and for one reason or another, the game acts totaly fine when I do it on LAN mode, I can't even test the game on Online Mode because as I only have one computer to playtest this mod on.

proud mantle
remote tree
proud mantle
#

I swear I saw it on thunderstore one day

glad mist
#

Started online mode today

#

5000 loot bugs

#

They're on the shelves they're on the ceiling they're IN THE PITS

#

Idk what was happening

tiny sable
#

The thing that gets me is that many people will be very disappointed that they can't play online. All because I screwed up and releseed it too early.

remote tree
#

btw

#

i have a suggestion

#

a config/shop item that is a better whistle (better range and pluckaphone upgrades)

#

also also

remote tree
glad mist
#

I'm not having any issues

#

I feel this is mod issues if anything

remote tree
# glad mist I feel this is mod issues if anything

say, do you know anyone if not yourself that can make orange pikmin for this, as well as the pikmin 3 types and ice pikmin (maybe even glow pikmin that only spawn at night and turn into stackable glow seeks when night comes)

glad mist
remote tree
glad mist
#

I ain't a coder

#

😭

remote tree
glad mist
#

I can't do numbers for shiz

remote tree
#

dang

glad mist
remote tree
#

also

#

i think its funny

#

that this with biodiversity gives us two pikmin

#

a config/shop item that is a better whistle (better range and pluckaphone upgrades)

#

heres the pack i made for the full pikmin experience (if its the wrong one tell me that i am stupids) 0192c211-0e65-fa6a-8718-bfc70300bf49

edgy sparrow
dense turret
remote tree
glad mist
remote tree
glad mist
#

Min MIN

tiny sable
glad mist
#

!!!

remote tree
tiny sable
#

Like 5 people told me the client cannot interact with pikmin

glad mist
glad mist
remote tree
edgy sparrow
#

Ye I also didn't have any issues with multi-player

tiny sable
#

hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm

dense turret
#

my modpack was pretty much just lethalmin and other recommended mods

#

yeah just lethalmin, the pikmin clock mods, navmesh in company, lethalconfig, lcmaxsoundsfix and aeioucompany

tiny sable
#

@dense turret Did you have more company installed?

dense turret
#

nope

tiny sable
#

I FIGURED IT OUT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

#

The Issue is caused by More Company

#

I'm not sure how yet, but all I know is that when More Company is installed the pikmin break on the client side

#

That explains why some people have been getting the glitch and some not.

tiny sable
#

The funny part is, is that the mod glitches in such a way that It looks like a feature

tiny sable
#

Like when a client attempts to call a pikmin, no errors are logged or anything they just entirely ignore them.

tiny sable
#

To add on to that, when a client plucks a pikmin it just instantly goes into it's idle state semlessly. When it should go into it's following state

remote tree
#

im not a coder but i know that thats a very odd thing, even for a error in code

tiny sable
#

So when a client attempts to call a pikmin, an warning is logged to the consle saying that the client doesn't have a leader manager. Meaning that the client's leader managers are not being initalized properly when more company is installed.

#

The leader manager is what allows pikmin to follow players so without it pikmin are entirely useless

remote tree
#

huh

#

i would love to help.. but the problem is... i have absolutely no clue how any of this works

tiny sable
#

no worries

#

most of the time these issues can be solved with just a cupple lines of code

remote tree
#

kk

south apex
#

I've got all onions, time to kill the maneater

#

also my lags HARD whenever commanding 76 pikmin into an onion at once

tiny sable
#

I'm fixing that as well

south apex
#

epic

#

Oh 5 pikmin died and 4 got left behind

#

Also where does the onion land on the company

#

I thought it could

tiny sable
south apex
#

ah

#

Well I have 100 pikmin

#

I am now Olimar

#

Do the pikmin you sprout out of the ground when you have 100 pikmin go to the onion or just dissapear?

tiny sable
#

they go to the onion if they have one

south apex
#

oh yay

#

more army

#

and more backup

tiny sable
#

same with pikmin that spawn indoors

dense turret
#

i think i've realized why my strategy of "throw all my pikmin at the thumper and hope it dies before i do" doesn't work. i'm throwing them at the front of it which also has its mouth. i think that's how it worked in pikmin 1 when i played it a while ago so that's probably how it works here

south apex
#

this is what that thumper sees

#

So uh

#

if you have a lot of pikmin, they have a hard time coming down the ladder

tiny sable
#

try throwing them down

south apex
#

I did

#

There were like 60 up there

wind torrent
south apex
#

There is a thing that doesn't allow them to latch onto enemies

#

Also they can be immune to crushing

wind torrent
#

so rock pikmin would be simple

south apex
#

Yeah

wind torrent
#

winged pikmin would be more complicated

south apex
#

It would invole actual coding

#

for winged

wind torrent
#

i would add an onion for rock pikmin but i would need to get the onion model from pikmin 4

south apex
#

Or just have a gray onion texture

#

If you want me to try making rock pikmin I could

#

but I think Note said he was going to make other types from 3 and 4 in later updates

dense turret
#

i should make evil upside down red pikmin that heal enemies

plush pike
wind torrent
wind torrent
tiny sable
#

Okay so this issue is caused due to the fact that More Company DISABLES THE PLAYER CONTROLLERS which prevents them from full initalizeing their leader manager objects

wind torrent
#

like in pikmin 1

dense turret
#

would be a good idea though

plush pike
tiny sable
#

It's more company that causes the issue

dense turret
south apex
plush pike
#

Weird that more company disables the player controller? Will it be possible to work without that?

tiny sable
#

I'm working on a fix for it rn.

#

I just need to initalize the leader manager when the player controller is enabled aswell as when it starts

plush pike
#

Awesome

#

6 captains here we come lol

tulip pagoda
south apex
#

Thinking of coding in Groovy Long Legs but yet I don’t know how to code ANYTHING

#

Would be cool to have in the game

#

Fun fact: Pikmin can kick the soccer ball

#

But they can’t carry it yoiled

tiny sable
dense turret
#

what do the values in the bottom right mean? i thought it meant squad / field / overall but that doesn't seem to line up

tiny sable
#

You have it right, the overall count includes pikmin that are in the onion aswell

wind torrent
#

im gonna be honest i have no idea what im doing

#

i cant even install the unity template thing

tiny sable
#

I'm gonna make a tutorial vid

dense turret
tiny sable
#

the field counter is the one in the middle. You can see it jump from 6 to 57 when I take the pikmin out of the onion

wind torrent
#

maybe

#

not

#

i dont know

#

i think his bones are in the wrong direction

tiny sable
wind torrent
#

i dont think hes ok

tiny sable
#

you might have to flip the normals

wind torrent
#

ill find out how to do that

#

ok that did nothing

#

i mightve done it wrong

#

he is no longer transparent but the textures look wrong

blazing tusk
#

me and my friends love the pikmin scrap mod

#

and the only problems we've had with it were six months ago when i didn't know how to put it on moons that i wanted

plush pike
wind torrent
#

it says disable natual spawning instead of natural

tiny sable
#

typo

wind torrent
#

also i can still scan the whistle while its in my hand

tiny sable
#

crap

plush pike
#

I haven’t tried the new update yet, but I believe that was happening with the onion as well if you didn’t already know

wind torrent
#

yay

#

ill still have to try and fix the rock pikmins textures

edgy sparrow
#

BTW will there be compatibility for controller in the future?

tiny sable
#

there techicly is already controller support, but you have to manually input the buttom mappings. I will add in input utils support later tho.

#

for example you could set "<XInputController>/buttonEast" for the B button on an Xbox controller in the configs

plush pike
#

so there was one error on the client so far but we havent done a level yet. this is just on starting a new save. but i still have the multiple saves mod active. maybe just that?

tiny sable
#

Are you using BetterSaves

#

Also don't worry about "[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
LethalMin.DebugMenu.Update () (at ./LethalMin/DebugMenu.cs:29)"

plush pike
#

yeah better saves is the one

tiny sable
#

LethalMin isn't compatible with that mod yet

#

so the onion saves might bug out

plush pike
#

ok so im going to try disabling that because the client froze when we tried to land

glad mist
#

@tiny sable

#

I'm gonna get started on some Pikmin related moons

south apex
tiny sable
#

No I couldne't figure it out

south apex
#

Dang I guess I’ll download the Lethal Company Unity thingy

#

Breadmin.

plush pike
glad mist
#

When I make this Pikmin map

plush pike
#

so whistle is working and we are able to land! just curious if this "reset path" has anything to do with lethal min. Is was spamming my logs on offense

glad mist
#

Do y'all want like

#

Enemy skit kit compat to replace designs

#

Loot bug becomes breadbug...

tiny sable
glad mist
tiny sable
#

I'm not sure

glad mist
glad mist
remote tree
#

Speaking of issues with BEES i once took off after having yellows take it to the ship qnd the bees wouldnt go back to the nest even after i whistled the piks odd (and the bees stayed between the moons)

tiny sable
#

Okay I'll look into that

glad mist
#

YEAH

#

That's when the log gets SPAMMED WITH

glad mist
#

Since it can't find the hive

south apex
#

What happens if you set the Pikmin size to 2

#

Will they implode

analog finch
#

I've been having a problem where the ship gets stuck landing? where the door won't open and it won't fully land cause furniture can't be moved but it is stull on moon. Trying to find what I assume is the confliction

glad mist
analog finch
#

I don't know

glad mist
#

I love this sticker

#

But yeah send logs

analog finch
#

lol, I get that

#

logs that is. I haven't had any problems with any of the other mods is the thing

glad mist
#

That's news to me

#

I assume you have 2 story ship?

analog finch
#

yeah

glad mist
#

New issue

analog finch
#

has that been an issue before?

remote tree
remote tree
glad mist
tiny sable
plush pike
#

another small thing i noticed is that the animation for holding the flashlight breaks when you interact with the onion or pluck a pikmin

remote tree
tiny sable
#

actually I might have an idea

remote tree
analog finch
#

nevermind, gotta figure it out. Might be poltergeist messing up

glad mist
#

Really? Huh

remote tree
tiny sable
#

yeah

remote tree
remote tree
tiny sable
south apex
#

Turns out if you have a yellow pikmin which is flowered and it picks up a circuit bees nest, the yellow pikmin moves too fast for the bees to catch up and chase it, resulting in it killing HALF of my pikmin yoiled

#

thanks yellow pikmin

analog finch
#

the issue was apparently weatherregistry

#

btw, are there any custom interiors that work with this mod?

tiny sable
#

all custom interiors should work

#

unless it does something special like the elevator in piggy's LC office.

analog finch
#

ok, cause I had problems with tomb and egypt

#

liminal

wind torrent
south apex
#

I set the config to yes

#

I must be Olimar

wind torrent
#

ah

south apex
#

suffer

#

I might make the Jester eat like 20 pikmin at a time

#

he looks like a guy who wants to feast on them

#

I'm going to see if the mod works with Tiny Company (or even if Tiny Company works since it hasn't been updated in 6 months)

remote tree
south apex
#

it makes you tiny

#

be olimar

remote tree
wind torrent
#

how long does it take you to get to the building if youre tiny

south apex
wind torrent
#

ah

south apex
#

I have found these creatures that are like Pik Pik carrots I will name them pikmin

wind torrent
#

now that there’s a tutorial for custom pikmin i just need to figure out how to make the rock pikmins texture to work to add it in

#

because it looked like this

wind torrent
#

i managed to make it not transparent but the eyes are weird

wind torrent
remote tree
remote tree
#

But in lethal it would be the LANDMINE SCOUT

wind torrent
#

i have not played pikmin 251

remote tree
#

I think crush might have forgor

#

But i certain explosion immunity

wind torrent
#

it might be easy to make

remote tree
#

And bulbearmin i think is a purple pikmin bulbmin

wind torrent
#

winged would be hard because i would need to make extra code so they fly

remote tree
remote tree
wind torrent
#

i mean when carrying objects

remote tree
#

Fair

#

Also

wind torrent
#

they would need to do the same movement but above the ground

#

and not do it if theres other pikmin carrying the same object

remote tree
#

Ice pikmin would be useful for freezing floods (might need a buff with the amount needed)

remote tree
wind torrent
#

even if i wanted to add ice pikmin getting the model would be hard

remote tree
#

Even p-rip didnt get it to my knowledge

wind torrent
#

i got the rock pikmin model the the models resource for pikmin 3 but theres basically nothing for pikmin 4

remote tree
#

P-wip from roblox lost media

wind torrent
#

well note got the onion models from 4

remote tree
wind torrent
#

and the pikmin models used are from 4 too i think

remote tree
#

Yeah

#

I wonder if puffmin (and glow but thats not the main ask) would even be possible

#

Puffmin would be made my spore lizards/biodiversities prototox

wind torrent
#

glow pikmin should only work inside and past like 6 or 8 pm

remote tree
#

Especially taking off and put in inventory

#

Would they go into the container thing or

wind torrent
#

maybe a lumiknol can spawn randomly on every map

#

which could just be like the onion and storage

remote tree
#

Yea

#

Ok so

#

Listing em

wind torrent
#

but ill start with getting rock pikmin to work

#

even if it does not have a texture thats fine

analog finch
#

how much damage do the pikmin do btw?

tiny sable
#

around 0.01 for any other type and 0.05 for reds

plush pike
remote tree
# wind torrent even if it does not have a texture thats fine

The addon mod pikmin for lethalmin ideas:
glow: lumiknoll randomly spawns on each map and acts like the onion but the glows can only come out from between 6 and 8pm (or eclipse)
Wing: probably flies directly to the ship but rises and lowers to go over obstacles
Orange: doesnt die to explosions
Bulbear: bulbmin but purple pikmin strength
Ice: freezes water and puddles with enough of them (also stops floods from rising until onfrozen, but careful as the floods will quickly rise to the right place when unfrozen)

analog finch
remote tree
tiny sable
remote tree
#

Pikmin are meant for many at once

analog finch
#

I honestly just want like .05-.1

remote tree
analog finch
#

maybe it is better with the onion, but I haven't found any yet

#

that is part of it

remote tree
tiny sable
#

I didn't know this until I watched quote's stream, but there is a bug where you can still keep the onions after getting 'fired'.

remote tree
#

The onions follow the ship

#

The ship doesnt get sucked out of the ship

vivid spear
tiny sable
#

ohhhhhhhhhhhhhhhhhhhhhhh, okay i see

#

I just thought that was odd since vanilla doesn't disable the player controllers ever

vivid spear
#

yeah its not massively noticeable with 4 players

#

but with like 50 its very noticeable 🤣

tiny sable
#

yeah XD

#

So the whistle scan node issue occurs because I'm an idiot and used || instead of && agony

plush pike
#

Case closed lol

brittle creek
#

I'm adding the picklemin

wind torrent
#

i am going to have to dump pikmin 3 and get the audio files for the rock pikmin because i can not find them online

#

yay

tiny sable
#

Fun Fact, Pikmin 251 was my first time ever playing Pikmin 2

#

Until then I had only played Pikmin 3

tiny sable
#

I figured out how to dump orange pikmin from 251

remote tree
#

you adding me

#

(in another server im in theres a few channels for rp, pikmin making my self insert are called pickle min)

plush pike
remote tree
#

this mod makes lethal enjoyable solo to a degree (for me, some others might enjoy it anyway/ still not enjoy it with this)

south apex
#

mmm

#

I wish the setup for the pikmin tutorial didn't take so long

glad mist
remote tree
glad mist
#

The DX edition released recently right

remote tree
#

idk that part

glad mist
#

@tiny sable

#

Oh yeah btw if a Pikmin spawns on quicksand

#

The game loses it and keeps saying that an enemy cannot be despawned

remote tree
#

i had a pikmin spawn on quicksand

#

nothing seemed to happen for me

tiny sable
#

could you show the console log

glad mist
#

No I mean in the debug

#

I got them

#

@tiny sable

#

IDK

#

WHAT IS HAPPENING

#

BUT THIS LOG IS FUCKED

tiny sable
#

that doesnt look so bad

glad mist
#

There's locker errors

#

Diversity errors

glad mist
remote tree
#

btw note, u found what causes the pikmin to not pick up small modded scrap

glad mist
#

Idk what biodiversity is doing

tiny sable
glad mist
#

Never have seen these errors

#

Like dear god

tiny sable
#

the odd part is there is seemingly no lethal min errors

glad mist
#

Life is good

glad mist
#

Seems like a mod issue

#

Lethalmin works fine for me

tiny sable
# remote tree note?

I'm not sure, could you clairfiy more? Like what do the pikmin do when they fail to pick up small modded scrap

remote tree
#

im playing sola aswell

tiny sable
#

like they don't play the notice sound, they don't move to it, nothin?

remote tree
#

nothing

glad mist
#

Send logs

tiny sable
#

what kind of modded scrap are they attempting to pick up.

remote tree
glad mist
remote tree
glad mist
#

Uh

#

RuneScape?

remote tree
glad mist
#

That's weird

#

It's made with lethal level loader

#

Should be fine