#Moons of Otherworldly Oddity and other Miscellaneous mods

1 messages · Page 5 of 1

upbeat horizon
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Flickering signs and some more ambient music I could do

spring shard
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Btw is it normal that ||pandoramus|| has 100 weight on each vanilla scrap? Making modded ones difficult to spawn? PikaHoldIN
If not 100, then still high enough for it to gatekeep modded ones

upbeat horizon
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it is normal

spring shard
royal stump
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I like the new moons so far, very nice vibe. I was wondering, are the shiny textures on Scald intended though?

upbeat horizon
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Not really, I didn't notice it until playtesting and kinda left it that way.

civic ginkgo
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Will the new beta moons eventually be added into the collection or do they stay separate

spring shard
royal stump
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Otherwise i didn't notice anything that seems too rough or possibly unintended, definitely enjoying the new moons aside from what i mentioned so far!

upbeat horizon
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If everything goes right, they'll have a pseudo progression system. How that works specifically I want to keep a surprise

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Current working title is Marvelous Expeditions of Ostentatious Wonder

tropic elk
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meow!

native folioBOT
royal stump
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So another pack aside the otherwordly moons, sounds pretty cool! Can't wait to see what the finished pack will look like.

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Just did a round on stormy Consternation, was dropping a two handed item while running at this spot on the left when leaving the ship and it clipped through the ground, didn't have it happen before but thought i report it anyway.

upbeat horizon
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I'll take a look at the platforms colliders when I have a chance

royal stump
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I mean, Consternation is sort of cozy, no? cozychen

honest hare
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ah didnt see that one yet

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overlooked it while scrolling the thunderstore-releases channel

royal stump
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It's pretty neat, especially for early game i would say.

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Though i still crave for more, really cool endgame moons like Pandoramus that are just visually really unique.

upbeat horizon
royal stump
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That's probably what happened for me as well.

civic ginkgo
latent knot
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is the 1.0.0 for Hometown v69 or v70+? my modpack cant update to v70+ yet

royal stump
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I wanna report on another small, possible bug with Scald. It seems that on rainy weather, going in and out of the facility can cause the rain to stay in the interior. I think it's an issue with the moon since i played multiple other moons and never had it happen elsewhere.

vestal echo
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with the 4 recent moons what size are they?

As I wanna stick to moons that actually don't fully rely on the crusier or too large to treverse on foot

upbeat horizon
upbeat horizon
royal stump
upbeat horizon
latent knot
upbeat horizon
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ye

upbeat horizon
fair garnet
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Let’s go I get to come back to the news moons let’s gooo

royal stump
upbeat horizon
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1.3.4 D.U.L.L.

Subsystems v1.3.2

  • Interior Size and generation rework. The interior being too large is a common complaint, the way the interior generates has been adjusted to make it generate more concisely and with loot rooms more common along the main path and in general. the amount of Branching has also been reduced overall.
vestal echo
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Peak-

Anyways I love the new moons,

I feel that Trepidation, should have rain particles like how Chameleon adds it to March and Gordion/Company. And the fire exit was sorta hard to find which I don't mind but perhaps a red light or normal fire would be better.

fair garnet
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so tried scald immediate outside area

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and had this happen

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almost drowned in the air in cruiser

fair garnet
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uncruisable I think not

bitter vigil
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Two small things i noticed:

  • this grate texture (used on for example lithium or makron) is scaled in a weird way which makes it create these visual artifacts (more noticeable when moving around)
  • not sure if this is intentional, but the lights in the main entrance tile of the studio interior do not turn off after pulling app
bitter vigil
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and there can be stuck items inside these red boxes (you can still get it with ladder), which might just be a vanilla thing

upbeat horizon
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The Studio lights thing was intentional no worries, the Red boxes in the subsystems however, is not

upbeat horizon
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1.3.3 Subsystems

  • Scrap won't spawn under Red Crates anymore.
hard sorrel
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bad interior unplayable 😡

fair garnet
spring shard
vestal echo
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Subsystems on experimentation barely had any scrap making the amount spawn be like-

So I used science bird tweaks to add 6 extra scrap spawn and it appears to have fixed it-

Not sure about the balance of gray apartments (as their too large) and Studio not spawning lots of scrap. So I might mess with adding additional scrap to them too.

vestal echo
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Okay additonal 6 fixed that issue for studio.

Not sure about gray thou-

royal stump
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Experimentations minimum scrap amount is 9 i believe so that feels pretty normal.

vestal echo
bitter vigil
royal stump
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Didn't know buttery balance does that unless it's something you have to configure first.

royal stump
vestal echo
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yea checked and that setting is automatically on.

But so far I got consistently around like 6 scrap spawn on experimentation with subsystem so it's definitely an issue with it

bitter vigil
royal stump
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Weird, it's only happening with the sub systems?

royal stump
bitter vigil
vestal echo
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when that interior showed up

bitter vigil
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yeah 6 should never happen

royal stump
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Isn't there a thing with the scanner not always being accurate unless mods that fix it are used?

vestal echo
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yeah idfk why that's happening for me, same goes to studio

but might be some modtweak or something.

As Hanger from Beanie's scrap amount is good

bitter vigil
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did it happen once or is it consistent

vestal echo
bitter vigil
royal stump
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Strange, either another mod messing something up or it's an issue i myself never really noticed since i always have Mae's dungeons and moons in my modpacks.

vestal echo
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probably due to me using vanilla moons atm-

bitter vigil
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i just tested subsystems on a moon that always spawns 45 items and it spawned that amount

bitter vigil
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i would have noticed something if any of their interiors made items not spawn

royal stump
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And the sub systems in particular got an indirect buff by having their corridors made shorter i believe.

vestal echo
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Yea idk why I'm having this issue then

bitter vigil
bitter vigil
vestal echo
bitter vigil
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maybe try to disable the scrap injection from butteryrebalance and use LLL (dont forget to set enable content config to true) instead

vestal echo
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Yea I'll try that then when I get the chance

royal stump
bitter vigil
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i dont know what other mod could cause one specific interior to spawn less loot

bitter vigil
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i will test a couple more seeds to make sure

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okay now i got a seed with 40 items

royal stump
bitter vigil
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similar to grand armory

royal stump
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Hmm, that sounds fair. I don't have it high in terms of weight on many of the late game moons i think so i experience it more on the earlier moons.

bitter vigil
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now i am also starting to get some seeds with less items despite the item count being set to exactly 44

bitter vigil
royal stump
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Mae is probably gonna take a look at it just to see if anything faulty is going on.

vestal echo
bitter vigil
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[14:19:59.7869727] [Info : Unity Log] Number of scrap to spawn: 45. minTotalScrapValue: 200. Total value of items: 0. [14:19:59.8055685] [Info : Unity Log] No tiles containing a scrap spawn with item type: Magnifying glass [14:19:59.8055685] [Info : Unity Log] No tiles containing a scrap spawn with item type: Golden cup [14:19:59.8055685] [Info : Unity Log] No tiles containing a scrap spawn with item type: Magnifying glass [14:19:59.8055685] [Info : Unity Log] No tiles containing a scrap spawn with item type: Golden cup [14:19:59.8055685] [Info : Unity Log] No tiles containing a scrap spawn with item type: Magnifying glass [14:19:59.8065613] [Info : Unity Log] No tiles containing a scrap spawn with item type: Magnifying glass [14:19:59.8065613] [Info : Unity Log] No tiles containing a scrap spawn with item type: Magnifying glass [14:19:59.8065613] [Info : Unity Log] No tiles containing a scrap spawn with item type: Magnifying glass [14:19:59.8065613] [Info : Unity Log] No tiles containing a scrap spawn with item type: Magnifying glass [14:19:59.8065613] [Info : Unity Log] No tiles containing a scrap spawn with item type: Golden cup [14:19:59.8065613] [Info : Unity Log] No tiles containing a scrap spawn with item type: Magnifying glass [14:19:59.8065613] [Info : Unity Log] No tiles containing a scrap spawn with item type: Magnifying glass

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if these 12 items had spawned the count would be correct

vestal echo
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Yea I guess

It's something wrong on studio and Subsystem item spawns

upbeat horizon
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I think I know why that info log is happening

hard sorrel
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its cause theres no tabletop locations

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some scrap items are considered as "tabletop"

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magnifying glasses is one

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its the same reason in the first v60 beta mineshafts couldnt spawn them

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alongside fancy lamps, golden cups, and probably something else i forgot

bitter vigil
hard sorrel
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this is also why in factory you only see magnifying glasses spawn at wooden pallets (dead by daylight)

bitter vigil
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because usually i have sub systems on moons that dont spawn that type of loot

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but i tested on empra which spawns a lot of these

hard sorrel
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yeah the pallets in mineshaft dont have loot nodes

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scrap can spawn on them due to nodes bleeding onto them

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tabletop spots are the orange crates and specific cave tiles

bitter vigil
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interesting

upbeat horizon
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Gonna have to update every single interior I've made agony

upbeat horizon
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Every Scrap spawner has a Missing in the spawn type field, non fatal error but still needs to be fixed

balmy orchid
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Oof

hard sorrel
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i swear ive seen tabletops in gray apartments

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but maybe not 🤷

upbeat horizon
hard sorrel
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no way

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is this real chat?????

royal stump
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The fix we never knew we needed!

upbeat horizon
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I want it known this tile was the most arduous to make Radar maps for

vestal echo
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Wait what tile is that from??

upbeat horizon
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Rrajigar Mines

upbeat horizon
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updates for everything should be rolling out soonish, I'm not digging up every thread just to post the same patch note for everything.

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Stat Trivia for stat likers, every interior ranked by Tile Count:

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Cyberworld: 28
Card Castle: 27
Niven Reactor: 27
Red Apartments: 26
Gray Apartments 26
Blue Mines: 25
Nali Haven: 25
Dreary Pipeworks: 24
Gothic Monastery: 24
Chizra Temple: 24
Skaarj Outpost: 24
Green Ruines: 23
Rrajigar Mines: 23
CIDOM Metro: 23
Guardia Fortress: 22
Gearbolt Foundry: 22
Sub Systems 21
Studio: 21
Accursed Crypts: 21
Raven Manor: 19

balmy orchid
vestal echo
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The more simple the better lol

vestal echo
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peak is updating

upbeat horizon
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🐯 🦊 🐶 🐰 soon

hard sorrel
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WHAT

fair garnet
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Plz don’t send a tiger to my house plz

royal stump
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Peak is gonna come soon?

upbeat horizon
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MRAPI suits from a game I really like. That is all.

upbeat horizon
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upbeat horizon
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2.3.0 Moons of Otherowrldly Odditiy

  • Pandoramus Has a separate release now.
  • Pandoramus now supports Beanies Liminal house, Playzone, and Gearbolt Foundry.

Halation V2.3.0

  • Added some Mansion cars to the Roads.
  • Lowered the Weight of the Kiwi. (3 => 1)

Calypso V2.1.2

  • Lowered the Weight of the Kiwi. (100 => 70)
balmy orchid
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@obtuse heron Love the icon

upbeat horizon
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right I don't think many people have even seen it if they haven't looked at the one on the tierlist

obtuse heron
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hexagons

balmy orchid
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Seriously though, one of your best icons 🔥

obtuse heron
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without the background

hard sorrel
upbeat horizon
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what are they

hard sorrel
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legmr only puts their stuff into the one mod

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theyve just never updated the short description and its only mentioned on the README of the mod

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which also contains the changelog because legmr apparently doesnt know how to use that tab on thunderstore releases

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but the interiors are nuclear bunker and hotel

upbeat horizon
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I'll consider it for a future update

hard sorrel
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you dont have to i just think itd be really funny

obtuse heron
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theyre skippable

hard sorrel
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ignore the haters

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they will not slow down peak

upbeat horizon
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I mean I put support for the Digital Hex interior, that probably is my bar

latent knot
chrome lark
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Is ||Keliados|| moon planned to be separate just like Pandoramus?

upbeat horizon
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Ye

hard sorrel
latent knot
rich copper
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is there anyway to remove the filter in lament? (and i assume the other moons if they have any)

upbeat horizon
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short of a mod that removes Post Processing there isn't.

hard sorrel
buoyant lava
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whats gemini ?

upbeat horizon
buoyant lava
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oh wait yea
i didnt know iris was added in there Fish
did i accidentaly shows a spoiler or something lol

upbeat horizon
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nah

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The Iris is internally named Gemini

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Like how Kaleidos is named Prism

upbeat horizon
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2.3.1 M.O.O.Ns

Baykal Updated to V2.2.3

Calypso Updated to V2.1.3

Espira Updated to V2.3.3

Makron Updated to V2.1.3

Mazon Updated to V2.2.3

Rockwell Updated to V2.3.2

  • Moons above have had Changes to some foliage and minor texture changes to Terrain.

Lithium Updated to V2.2.2

  • Added more navmesh blockers to try fixing fringe lag issues.
  • Added a water layer at the bottom of the map in niche cases the fall doesn't kill.

2.2.2

Flicker Updated to V1.2.2

Lament Updated to V1.1.2

Pareidolia Updated to V1.1.2

  • All Moon have also had changes to some foliage and minor terrain texture tweaks
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0.1.3 Syndication

  • Fixed The Ships Offlinks.
  • Changed the textures on the foliage.
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1.4.0 Vanilla Ice Interiors

Subsystems updated to v1.4.0

  • More Generation adjustments.
  • Added and shifted some Scrap spawns.
  • Overhauled the Default Weights.

Studio Floor updated to v1.3.3

  • Overhauled the Default Weights.
  • Doors are a bit thinner.

Raven Manor updated to v1.1.3

  • Overhauled the Default Weights.
  • Added a bunch of Navmesh Offlinks to hopefully fix some Navigation quirks.
  • Added LODs to a bunch of Objects.
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The interior list on the DULL interiors now actually has the whole list of weights for each interior within, something I've been neglecting to do. Skelahs moons and Beanies moons are new additions

little jolt
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I love how the entire Moons of Otherworldly Oddity moon pack with 11 moons weights less than a single unoptimized moon

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And the interiors too

balmy orchid
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DemonMae is a master plink

little jolt
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I decided to optimise the moons and interiors in my modpack and replace the unoptimized ones with DemonMae's, I ended up with 10 more moons, 12 more interiors and half the size used by all moons and interiors, big W

hard sorrel
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mfw i check if studio wasnt as bright as i remembered because people are telling me it wasnt
and it is

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also funny

upbeat horizon
little jolt
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none of the moons or interiors seem to load, i mean, they do on the log

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i think pareidolia is on the 2 moon packs

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i disabled Nightmare Moons and it works now

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@upbeat horizon Are you aware of this?

upbeat horizon
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oops

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I was very tired when doing uploads, must've slipped that in there by mistake

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uploading version with it gone now

little jolt
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ohh, and thats why the pack was 124 mb instead of 115, i was really confused

vestal echo
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I heard you updated the interiors with props

rigid gull
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One of the best moon/interior makers. I don't know how you even manage to keep so many of them in check.

civic ginkgo
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Do the weights update automatically or do I need to regenerate the LLL config?

civic ginkgo
upbeat horizon
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If you use your own weights don't worry. I'm not sure if they update automatically if you have custom settings off, but you can delete the section with notepad and it'll Regen the missing sections

restive torrent
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LLL config doesn't auto update its entries, only its defaults

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You can delete and regen that section of the config, or copy paste the new defaults into the list

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Either way can be done with vscode

rigid gull
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What does "Interior colorations" affect in Apartments?

little jolt
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I think that's in the readme

royal stump
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It affects the lighting.

upbeat horizon
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@rigid gull This is an example of the Lighting option when enabled

rigid gull
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That's "Light modes" though, no?

torn rune
fair garnet
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Or do I?

civic ginkgo
upbeat horizon
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worked when I did it ye

civic ginkgo
upbeat horizon
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Mistakes were made plink

hard sorrel
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this shit be like the 111 spawn weight bottles on assurance

hard sorrel
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after 825 years, i have finally seen a rare painting post-rarity fix

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and its one i never saw before

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so thats cool

upbeat horizon
rigid gull
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Don't GFR devs hate modding?

upbeat horizon
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They don't like people modding their game. The VR mod is an exception I think

rigid gull
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Makron with Universal Radar.

tropic elk
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I personally just disable universal radar on moons that have custom radar manually tbh

rigid gull
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UR improves radar even on those.

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Without UR:

hard sorrel
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i so badly wish radaredits did not fuck with spike traps as much as it does

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like, i just do not like the new radar in v70

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and radaredits is the only mod that reverts it good

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but makes spike traps fucking awful to deal with on the ship

little jolt
rigid gull
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I just posted an image without UR.

little jolt
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#1385016182330888252 message

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It should hide custom layers

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Anyways you can disable each moon individually from Universal Radar

rigid gull
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This image is without UR: #1275707054564180009 message Hello???

sharp rivet
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and only hide some of them

rigid gull
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Yes, I get that. But orange radar is not normal either way.

sharp rivet
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orange radar it's moon outline

rigid gull
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Unless Daemon intended it to look like that.

sharp rivet
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so moon dev did orange

little jolt
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The orange outline comes with the moon, it was manually made by DemonMae

rigid gull
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Don't like that, considering it's supposed to be green no matter the planet.

sharp rivet
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then ask moon dev to not color it by orange

little jolt
rigid gull
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Well, that's why I initially posted. To bring it to dev's attention.

rigid gull
little jolt
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Ask DemonMae or wait for universal radar to update, in the next update it's supposed to hide these existing layers (or contour maps) that come with the moon

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#1385016182330888252 message

upbeat horizon
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Mostly for @royal stump but also for anyone else looking to unlock Kaleidos. In the last few in game hours, a glowing orb appears on all the moons from the pack, they're in mostly hard to find or out of the way spots, when the moon gets a standalone release, it'll be unlocked from the get go.

royal stump
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Ohhhh

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I read about the part about the last few hours but since i never knew exactly what to look for, it was kinda difficult.

upbeat horizon
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I don't remember where I hid them all, but the one on Pandoramus specifically is in an isolated hole

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also Radar colors reflect the Color Motif for each moon. same for the Oneshot moons, Nightmare moons play it straight with Green.

royal stump
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I was thinking way too much out of the box i think, i thought it had something to do with barbers for example because of Kaleidos being made of clay iirc.

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But that makes me wanna try and unlock it properly now that i know what to look for.

upbeat horizon
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@sharp rivet @rigid gull the Radar is a quad rather than a sprite, guessing that's what makes it look inconsistent

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Kinda dig the mix of both styles not gonna lie

rigid gull
upbeat horizon
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Since it's getting a Standalone anyway, Here are the Kaleidos Unlocking orb spots. Spoilered if anyone still desires hunting for them.

Halation: ||On the doorway near the basketball court||
Espira: ||In front of the Gravestone with the JoJo Reference.||
Mazon: ||On the Battlements above the the Fortress's gate||
Praetor: ||Under the Bridge leading to the Fire Exit opposite the Main Entrance, on a small cliff||
Rockwell: ||On the edge of the land behind the Ship||
Calypso: ||Behind the Main Entrance's building||
Makron: ||On the Pipe above the ship.||
Lithium: ||In a shipping container with Cameras and Microphones||
Baykal: ||Upon leaving the ship, turn 45 degrees to the right and keep walking until you find a big tree next to a small lake. It's behind that tree.||
Ultimatum: ||Inside a Crater beneath a watchtower. This one is the hardest to find.||
Pandoramus: ||In a small, deep, and conspicuous hole away from any canyons.||

chrome lark
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Kaleidos standalone! |Lets gooo!

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Also dang there was that many?

royal stump
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There was something i have been curious about since earlier, if modded entities are added to the outside of Pandoramus, would they work with Pandoramus unique spawning mechanic?

upbeat horizon
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They would not. Only Vanilla monsters are summoned by the pillars, they can still appear under normal spawning but it's very likely they will get dwarfed since every monster has a weight 100 on the inside

royal stump
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I kinda thought so, it would have been really cool if it worked but it's probably too much.

royal stump
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Seems like the walls around the fire exit on Trepidation are not solid, not sure if intended or not.

upbeat horizon
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oopsies, I'll fix it soon

royal stump
upbeat horizon
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0.1.3 Trepidation

  • Fixed several buildings not having colliders.
  • Added a boombox playing music at 'The Joint'.
tough basin
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@upbeat horizon hey just wanted to let u know that all of your moons have this weird effect where the ship goes under the terrain map

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also none of your moons have hyphens between the numbers and the moon

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just two pretty big minor issues

rigid gull
upbeat horizon
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The map radar is a known issue, haven't gotten to it yet

tough basin
tough basin
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wheres the orb in halation

unborn warren
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Man, playing Espira solo is somethimh

upbeat horizon
tough basin
royal stump
tough basin
royal stump
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Well i don't know about that then and i don't wanna spoil myself.

signal apex
lone turtle
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Apart from ||Espira||, is there any other moons from Moons of Otherworldly Oddity that have custom enemies/reskins?

rigid gull
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DistinctMoonVariety with DistinctEnemyVariety.

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MoonEnemyVariety for some other custom moons.

lone turtle
upbeat horizon
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Custom enemies yes, reskins no

rigid gull
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This pack has custom enemies? plink

upbeat horizon
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Kaleidos has a barber variant that can spawn in excess

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no custom skin for it

chrome lark
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Kaleidos standalone, I will never forget you 😭 😂

lone turtle
# upbeat horizon Custom enemies yes, reskins no

Apart from Kaleidos, what other moons have custom enemies?

And by reskin I meant like ||the ghost dog|| which does nothing new and just looks different (unless it does do something new I have never checked)

hard sorrel
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thats all im aware of tbh

royal stump
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Glass enemies? stare

upbeat horizon
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in an older version enemies had a purpley textures to them

royal stump
hard sorrel
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oh did you remove them

royal stump
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I was about to say i'm pretty sure i would have noticed since i play Pandora pretty often.

hard sorrel
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i mean they were a bit off but i could tell what they were meant to represent

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idrk why you removed them

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unless it was some massive performance issue

upbeat horizon
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I didn't know JLLs entity spawner could work based off name, making the enemies glassy looking was so the moon wouldn't be 50 MB bigger than it needed to be

hard sorrel
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oh i see

royal stump
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Oof

lone turtle
restive torrent
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some of your interiors work with Zeranos right? which ones were they?

upbeat horizon
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Dreary Pipeworks and Niven Reactor

restive torrent
upbeat horizon
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subsystems is a maybe

tropic elk
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I'll just send this here. is something broken or is this harmless? (I dunno which of your interiors causes these cuz I have all the packs 😅 )

upbeat horizon
royal stump
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Found a spot where you can't grab the scrap stare

upbeat horizon
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what am I looking at here, what's it stuck in

latent knot
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raven interior in the bedrooms scrap spawns there all the time

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wasnt sure if i was just missing something or you were supposed to be open the cabinet

honest hare
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this cabinet also has like landmines and stuff spawning inside of it quite often

royal stump
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Yeah it's the wardrobe/cabinet to the left of the bedroom tile in Raven Manor.

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Surprisingly the first time i saw scrap being in this place.

blissful wren
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the c-c-c-cc-c-c-c-c

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CABINET!!!??!?!?

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like from THE CABINET

honest hare
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no

blissful wren
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HOW DARE YOU 👺

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the cabinet is clearly the only cabinet to ever have cabineted

honest hare
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cabinet who? beevil

upbeat horizon
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Behold, the originally intended Pandoramus Word art I didn't use because I thought it sucked

upbeat horizon
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I bring this up because Kaleidos standalone release probably later today

upbeat horizon
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2.4.0 moonsofotherworldlyoddity

  • Kaleidos has a standalone release now, and it is unlocked from the get go.
  • Removed the Kaleidos unlocking methods from all moons.
  • Radar maps are rendered as a sprite rather than a quad, this should fix weird radar interactions.
steady flower
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No BarberFixes dependency is surprising, unless the Barber moon is meant to have a singular Barber on it

upbeat horizon
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I forgot to add it as a dependency oh no

upbeat horizon
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didn't need to forward the whole thing

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Hometown Moon has been updated, info can be found in the Onshot/Deltarune interiors thread

simple abyss
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hello, been noticing that this ladder near the main entrance on lament seems a little funky. cant really grab onto it from the bottom unless i jump towards the upper half. haven't had a problem like this with any other ladder

upbeat horizon
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The ladder is tilted, which apparently Lethal Company doesn't like very much

simple abyss
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oooooh i see, wack

#

good to know thank you

unborn warren
#

So, is Kaleidos unlocked in both the pack and standalone or just the latter?

upbeat horizon
#

Both. if it isn't, you may need to start a new save, since the unlock method was removed

lone turtle
vestal echo
#

What's the difference between the || iris masked and normal ones||

hard sorrel
#

thats it

vestal echo
#

oh lol

random mirage
vestal echo
random mirage
#

"i dont care WHO the irs sends, i am NOT PAYING TAXES!!"

languid crest
#

yknow what?

#

i think taxes could spice up the game

#

the true 9 to 5 experience..

fair garnet
upbeat horizon
#

I recently finished a big interior project, and some post release updates and some fixes for raven manor are pending. Zeranos has recently been updated so I have my eyes set on making more of my interiors work on that moon, gearbolt foundry and guardia fortress from UT99 interiors and the subsystems are currently slated, and I'm all ears for any others that people want prioritized.

heavy dirge
#

You might already know, but just a heads-up: you need the TerrainContourMap tag on all your moon radar maps for them to follow below the player and be visible from all elevations. I've been getting a few people asking why Universal Radar isn't detecting your contour maps and that's why lol. I know you have a massive amount of stuff to maintain so it's no rush, I can work around it not being detected by Universal Radar on my end even without the tags.

upbeat horizon
languid crest
#

@upbeat horizon can i have the icon for hometown?

upbeat horizon
languid crest
#

thanks................

upbeat horizon
#

@digital hemlock Flickers 2nd Fire Exit is a one way exit, and Pandoramus's ambience is global, which is intentional 👍

digital hemlock
#

Out of curiosity; how difficult was it making Pandoramus's entrance?

upbeat horizon
#

It took 2 attempts

#

It was more or less just modifying a kill trigger

digital hemlock
#

anyways thanks a lot; keep up the good work!

upbeat horizon
#

Posting this in all relevent threads,
Guardia Fortress, Gearbolt Foundry, Skaarj Outpost and Subsystems are now Zeranos Compatible.

#

I also forgot to put Gearbolt and Sub Systems in the default weights.

balmy orchid
upbeat horizon
#

Dreary 150
Guardia 200
Niven 150
Gearbolt 200
Skaarj 150
Sub Systems 225

are the weights in editor

balmy orchid
#

👍

restive torrent
#

but thank you for your work

#

now all we need is for zeranos to cycle dungeon flows between generations and its perfect

balmy orchid
restive torrent
#

same with cidom metro i suppose

balmy orchid
restive torrent
#

that would probably work well

upbeat horizon
#

No interior is out of the question, the ones slated are just what I'm prioritizing at the moment

balmy orchid
#

Got ya

upbeat horizon
#

New List, Studio Floor, Rrajigar mines and both Gray and Red apartments are now Zeranos Compatible. Gray and Red Apps both have separate flows, check your LLL Config. I've also updated the others with measures to hopefully stop Fire Exits from appearing, since Zeranos doesn't have Fire Exits.

balmy orchid
restive torrent
#

Why do some of the interiors need separate flows for zeranos?

upbeat horizon
#

Red and Gray Apartments have 1 of two starting tiles, need to enforce one of them for the elevator to work properly. Guardia fortress needed a different flow because the normal starting tile wouldn't work with the elevator

restive torrent
#

Got it

#

Would these increase ram usage?

upbeat horizon
#

Yes, but it's negligible. The zeranos variants have an additional tile, but otherwise both flows pull from the same tiles afterwards

#

You're looking at maybe 100 kilobytes extra for all three combined

restive torrent
#

Cool

hard sorrel
#

friend put butlers outside on espira

#

got good screenshot from it

upbeat horizon
#

lol

#

First time making a custom weather type, may need future balancing, should work fine out of the box, go nuts

hard sorrel
#

i really hope we get more weathers that arent just "reducing the players vision"

#

its kind of ironic how much people hate foggy and yet the most commonly made weather concept is vision reduction

chrome lark
#

I just saw the title and can already say I love it

#

Thank you DemonMae

upbeat horizon
#

This is Foggy but Different greed

chrome lark
#

I have the modpage up haha. I can see. I figured it wasn't a simple recolor

upbeat horizon
hard sorrel
#

ah yes

#

the other one

upbeat horizon
#

Daybreak my beloved

upbeat horizon
chrome lark
#

Ofc! I'll have to wait since I'm a gale user for it to even appear but I'll def test it out today and like every day after

obtuse heron
#

@bright kelp competition

upbeat horizon
#

Generics weather is what gave me the inspiration to try figuring this out, but the weather is unrelated greed

bright kelp
upbeat horizon
#

The manuls spread

upbeat horizon
#

Itwas brought to my attention the configs for that weather were incomplete, this has been rectified

hard sorrel
obtuse heron
#

encountered the fog. the ambience is quite welcome

#

good shit

latent stag
#

is it planned to have them be more "faithful" to votv and ||they can kill you||? rn the prying eyes seem rather docile

upbeat horizon
latent stag
upbeat horizon
#

can't imagine how

spring shard
#

That's what mrov said 😔

spring shard
#

it's not your fault demonmae btw
generic's blue acts the same
LE is just outdated or mrov did the fuckery 🤷
-# or both

urban folio
#

LE?

#

-# i know its lethalelements hehe

spring shard
upbeat horizon
#

rip

charred burrow
#

voices of the void mentioned

willow wasp
#

Ggs for the new weather! 🙌

spring shard
willow wasp
#

Anything else planned?

spring shard
willow wasp
spring shard
#

NOBODY KNOWS

#

lmao

hard sorrel
#

shoutout to voxx vanishing

willow wasp
#

Lol but wait, it's just Lethal elements yes? No other mods?

spring shard
#

probably yeah

#

and that's the error from mrov's research while he was figuring out why LE doesn't work with blue

willow wasp
#

plink bruh

spring shard
#

wait a minute

#

@green walrus

#

why does it require OpenBodyCams to load the LE with blue/black fog weathers? plink

#

I literally added OpenBodyCams according to that error, and it loaded
but WHY

green walrus
#

as i've said yesterday

#

i don't KNOW

#

😭

restive torrent
#

aerrrrrrrrrrrrrrr, @cinder ore fix this thank you

spring shard
#

lol plink

green walrus
#

oh right, they've made a fix/reupload, right?

spring shard
#

for toxic smog
so maybe sniper will be able to remove openbodycams-related thingy if LE is responsible
for me it would make sense for solar flare glitchy part

#

I don't know lol

green walrus
#

this is what threw errors for me

#

i don't know why 😔

spring shard
#

it's okay mrov greed

balmy orchid
#

Otherwise idk

green walrus
#

no

#

no

#

i beg you

spring shard
balmy orchid
#

It just doesn't make sense why it errors when those are present tbh, this isn't even the first time I've seen LE have weird issues with some mod combinations

#

I think LE just needs updated more than anything else

spring shard
#

I could probably even do the weather that replaces the skybox with 😂 emoji's, and it'll be most likely the same pr sure greed

spring shard
green walrus
#

I think that it tries to load that class even though OpenBodyCams are not present, but i cannot figure out why it's happening when WR loads assetbundles

balmy orchid
#

It's possible, but it doesn't error without Blue and Black Fog so that's why I assumed the reflection thing or maybe the patch hooks into a method that gets loaded when they're present

green walrus
#

both of those mods have no code present

#

and i'm not touching anything with OBC

balmy orchid
#

I didn't say you were lol

#

But you added new stuff to WR right that those mods make use of right? And for some reason it triggers LE to error

green walrus
#

that's what i'm saying

#

i cannot get it why it's happening

balmy orchid
#

You know

#

@spring shard does MonoDetour help here if it's on?

#

With the error?

spring shard
#

idk, lethallib is not present with those mods

green walrus
#

it does not help

balmy orchid
#

Shit

#

Lol

spring shard
green walrus
#

i've spent half a day yesterday debugging this

#

it's fun

fallen steppe
#

balls

balmy orchid
#

Blue balls?

green walrus
#

as chatgpt suggested:

balmy orchid
#

Hmmm

fallen steppe
#

I mean ye

balmy orchid
#

So it's a run order issue?

green walrus
#

what

#

no

fallen steppe
#

Likely missing a [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] somewhere

green walrus
#

it's calling a mod that doesn't exist

fallen steppe
fallen steppe
#

o

balmy orchid
#

I mean hm

fallen steppe
green walrus
#

exactly

#

that's why it's really weird that it's happening

#

because the error is thrown from Assembly.GetExecutingAssembly().GetTypes();

spring shard
#

solar flare's OBC glitch REALLY wants to be there lmao

green walrus
#

which means it disregards soft-compats

spring shard
fallen steppe
#

It don't

balmy orchid
#

Is the issue on LethalElements or the new method in WR though?

#

I'm inclined to believe LE tbh

balmy orchid
#

Why is LethalElements using GetTypes reflection shit?

#

Ffs

fallen steppe
#

Netcode patching requires it greed

green walrus
#

yeah, try-catching that is the trick

#

the thing is

#

does it need to netcode patch

fallen steppe
#

Ye

green walrus
#

and is there a better way

#

because that's netcode patching during runtime - is this any different from doing this during compile?

fallen steppe
#

Solar Flare interacts with a bunch of stuff for instance

green walrus
#

aaaaahhhhhhhhh

#

fair

balmy orchid
#

Tbh I have Solar Flare disabled and it still errors so it could be nice for it to simply not load stuff if you disable weathers in it's config

#

Solar Flare is too buggy

#

It's cool but buggy

balmy orchid
#

I do wonder if there's a better way to netcode patch things to not need to use GetTypes cus that is what causes those annoying HarmonyX warnings

fallen steppe
#

Also I just realized it says

If you have soft dependencies of some kind, you might need to wrap this in a try catch block.

#

Lol

balmy orchid
fallen steppe
#

Uhhhhhh maybe? greed

maiden shard
fallen steppe
#

Could overwrite the original thing I guess lol

balmy orchid
#

Yeah

fallen steppe
#

Sorta maybe

#

Might be fucky

#

Hmm

balmy orchid
#

The mod is abandoned at this point, is it licensed?

balmy orchid
#

Hmmmm

#

So I take it it can't be forked and reuploaded with fixes? Idk too much about Creative Commons

#

But I know I've not seen the best things said about it

fallen steppe
#

That specific license ain't restrictive really

balmy orchid
#

Okay okay

fallen steppe
balmy orchid
spring shard
green walrus
cinder ore
#

I was summoned? Did Pacoito already fix it? I just woke up where am I?

spring shard
#

Yes. We don't know. You're on discord. plink

random mirage
balmy orchid
cinder ore
#

If he recompiled the mod my snowfall patch should also be irrelevant too. It called the same vanilla game function that toxic smog did so the recompile should resolve it too.

#

If he uploads a fixed version I’ll swap the dependency of my patch mod to use his and deprecate mine so anyone using it’ll get swapped over.

#

Unless that causes problems having both LE versions installed? But people should be able to figure out to delete the old and I’d probably put something in the README anyway

balmy orchid
#

Ahhhh okay

upbeat horizon
#

If I end up making another Weather, I'm adding the funny black square of death.

urban folio
#

Pls

obtuse heron
#

Dark Fountain weather.
the sky runs black. a large smoky geyser erupting from a random spot on the map.
landscape colors are more saturated

rocky rune
#

Was using Lethal Quantities to set interior weights and was wondering, what's the difference is between GrayApartmentsFlow and GrayApartmentsFlowZ?

hard sorrel
#

Z is for the moon zeranos and you shouldnt use it outside of it

hard sorrel
#

bro fell in love with me for explaining what flowZ is

#

crazy world

#

also i had this happen earlier

cinder ore
spring shard
urban folio
upbeat horizon
spring shard
upbeat horizon
spring shard
#

Y-yes.

random mirage
upbeat horizon
#

1.1.0 Black Fog Weather

  • ItoLib is now a dependency.
  • Staring at them induces a fear effect.
upbeat horizon
#

Kerfus my beloved

urban folio
#

what is THAT

honest hare
#

i hate fog but this is starting to sound very interesting actualy

upbeat horizon
spring shard
urban folio
#

ooohh yeah a restaurant i usually go has one of them!

#

its weird

upbeat horizon
#

Meow!

native folioBOT
hard sorrel
#

@upbeat horizon

upbeat horizon
#

what am I looking at here

hard sorrel
#

its one of the window lights

upbeat horizon
#

🤔

#

what tile is this

hard sorrel
#

pretty sure its apparatus room with window

#

and it generated next to that large room with the stairs

chrome lark
#

what interior is that?

urban folio
#

gray apartments i think

hard sorrel
#

correct

upbeat horizon
upbeat horizon
#

somebody posed the question in a thread I've forgotten the location of why there isn't just a cave interior. So I'm making a cave interior. I want to emphasize it is not a mine.

chrome lark
#

Another peak interior by DemonMae

royal stump
upbeat horizon
#

yes

royal stump
#

Awesome! I can't wait to see what you're cooking up isaac_thumb

urban folio
#

yippee!!! mine interior!!!

royal stump
#

It's a cave Nerdge

maiden shard
#

Finally, more of an incentive to play Caves.

#

I wonder if Atlass Abyss would be a good pick for it, too.
Maybe Infernis or Lecaro too, judging by the lava.
And Zenith if an ice variant is planned 👀

spring shard
#

Polarus 🤤

urban folio
#

Trite 🔥 🔥 🔥

spring shard
#

having a real volcano inside the building is... something else

#

truly

spring shard
# upbeat horizon

also when I saw the new interior, it gave me a feeling of the last level from chapter 4 of dark deception
it reminds me of that, but orange (naturally) instead of purple/green

upbeat horizon
#

so like this or something

spring shard
#

yeah, sort of

maiden shard
#

Gold Watchers Manor interior when

obtuse heron
hard sorrel
#

add granny

languid crest
#

give me garten of babnabn

upbeat horizon
#

I wouldn't touch Garten games with a 50 foot pole greed

urban folio
#

Based

steady flower
#

Meanwhile the Forest Keepers be looking like:

urban folio
#

😭

chrome lark
restive torrent
#

the clorest surgeeper

bitter vigil
#

can the binocular item spawn on ultimatum?

upbeat horizon
#

None of my moons spawn unused items

upbeat horizon
upbeat horizon
#

may or may not be influenced by the Azure weald

urban folio
#

if there is a lush cave i will scream

upbeat horizon
#

this is the lush cave

hard sorrel
#

add a stupid cave that makes you stupid when you enter it

upbeat horizon
#

if this is a reference to something I don't get it

hard sorrel
#

it isnt its just a joke

upbeat horizon
#

o

urban folio
#

i mean yeah it looks like one hehe, i was thinking more of lush cave from minecraft

#

with lots of green!!

#

and and

#

water!

#

and and

#

cheese!

#

oh wait no not that one

upbeat horizon
#

Cheese cave reskin incoming

urban folio
#

gorgonzola caves hehehe

spring shard
#

I'm refering to @untold bridge

royal stump
dapper wadi
#

except Dense Biozone... fuck Dense Biozone

obtuse heron
#

my think tank (not that one) is pumpng now.

restive torrent
#

the glass in the library tile of gray apartments isn't turning off when the lights are off inside (unlike the glass in the apartment rooms)

upbeat horizon
restive torrent
upbeat horizon
#

sounds like it might be intended behaviour, the light from the windows gets turned off in blackout (Which doesn't make sense given it's meant to be light from outside) but the unlit texture should remain that way regardless of the power or weather.

Unless I'm misinterpreting what the issue is

restive torrent
#

mainly it's a mismatch

#

the smaller windows in the apartment rooms were blacked out correctly but that one wasn't

hard sorrel
#

Espira (Headcanon)

What once was a beautiful - mostly oceanic - moon in the Thistle Nebula, this place found residency within a few years of its discovery, being used as a space of luxuric tourist attractions and vacation spaces. It used to be thriving with transportation across water, to go from one Archipelago to the other, with various vacation homes and small towns placed amongst each, some only receiving one or a couple other houses.

One dark night, on the first Halloween day with the residency in tact; coincidentally, the constant swirling in the water from the vehicles running all over it to reach different Archipelagos for candies, it caused an awakening deep under the water, where - at the time - unknown souls were resting deep beneath the waves.

The spirits grew angered from the disturbance caused by the people, it was so much more potent on this day in comparison to any other, so the spirits retalliated and swarmed around the entire moon, causing mass calamity and taking the people down to where they once were resting.

No survivors remained, and the souls and ghouls now reign supreme across the once beautiful moon, corrupting it into a seemingly generic horror attraction. While it may seem funny that this happened on Halloween day, and the vibes can feel like a joke due to the left over decorations, be warned this place has genuine angry spirits, and landing here may be your final sights.

#

randomly felt like writing this

upbeat horizon
spring shard
hard sorrel
upbeat horizon
#

Give em a smack

hard sorrel
steady flower
#

I have a bit of a nitpick with Pareidolia, its fourth Fire Exit in the tunnel uses the red Fire Exit door when the others have the Main-style double doors, creating visual disharmony that bugs me. Could that Fire Exit maybe be designed to resemble the others, or there to be a config to just remove it? I did kinda like the moon having the 3 Fire Exits all clumped with Main in the complex

maiden shard
#

Having recently watched the source material The Iris is from, I wonder what a Hestia/Kaldu moon would be like.

upbeat horizon
upbeat horizon
#

or are they from elsewhere

urban folio
#

Looks like a cave interior that it strictly isnt a Mine interior and that is currently being made by DemonMae

#

Looks cool!!

obtuse heron
#

shrooooom

steady flower
urban folio
#

questionnnnnnnn why does black fog only happen till 3pm?

upbeat horizon
#

The event it's based off only lasts for a few ingame hours in VOTV, It ending at 3PM in Lethal was arbitrary. I think it lasts for 4-5 minutes of realtime and that's just how it lined up

maiden shard
#

Kaldu has half of itself cleanly shaven off, with tendrils going either to or from Hestia and linking the two planets together.

upbeat horizon
#

I seee, TBH I kinda forget about that part of the video because of the parts inside the Iris.

maiden shard
#

Yeah xD Makes sense.

#

Imo that was the most striking, it was like a threshold between a few oddities and full-on this is wrong.

upbeat horizon
#

could maybe try making a moon of them someday maybe, might make for some striking exterior visuals, especially if the Iris is watching you all the while.

maiden shard
#

Would be cool indeed!

hard sorrel
#

He is watching.

vale pumice
#

holy shit Gemini expansion would actually be insane

maiden shard
#

Gardener plushie scrap.

upbeat horizon
#

1.4.3 DULL

Gray Apartments v1.5.1

  • Extended the bounds of the Power station room to prevent accidental light bleed.
  • Fixed the positions of the Lights in the Main Entrance room, They were obnoxiously uneven and I don't know how I kept missing it.
hard sorrel
urban folio
#

black fog can spawn in company moons!?

#

😮

upbeat horizon
#

it can?

urban folio
#

yeah hehe

honest hare
#

Sounds cool tho

urban folio
#

I mean it's mostly visual so not really a problem haha

maiden shard
#

"Mostly"
What do you mean mostly 1000QuotaStare

upbeat horizon
#

The Rocks are silent because the Trees are Listening

urban folio
obtuse heron
#

oofers. icon will have to be tomorrow

spring shard
urban folio
#

Such an amazing hazard in such an amazing moon

spring shard
#

Nah

spring shard
#

It's funny to see 50/50 moons from weathertweaks that affects galetry and then you see... none or.... snowfall+majoramoon KEKW

steady flower
spring shard
#

Is the moon with a special gimmick? Or just filled with brackens? stare

steady flower
#

Just checked out the moon for myself, a very interesting and unique idea. The moon was not scary for me per se, but definitely atmospheric and a bit eerie. The only issues I saw were that the Main Entrance scan node was useless since it only picked up when you were right in front of the door, and the wind effect persisted while in the facility (which does generate a cool effect, though I doubt this is intentional). The scrap pool is clever and not having to crouch around Dogs is a nice chance, well done

green walrus
hard sorrel
green walrus
#

so it's targetting all company moons

#

wah

urban folio
#

Yes hehehheuejyeueuhe

#

I mean its not bad, it just happens a lot, is like 50% or more of the times

spring shard
upbeat horizon
obtuse heron
#

surprised Silence isnt part of Nightmare Moons, given the dread it instills

#

(have yet to try it. @ work)

urban folio
#

I remember it still having issues, i mean Blue also just changes the color, but it bugged the company moons in their entirety

upbeat horizon
#

Silence is more about tension building and suspense than being explicitly scary, difference in tone and approach

obtuse heron
#

hmm, arite

spring shard
obtuse heron
#

trite.

spring shard
urban folio
#

Today is trite day!!!!

#

I hope i have a good quota

fallow quartz
obtuse heron
#

nothin to say. it'd break the moon's namesake 🙂

urban folio
#

shhhhh

upbeat horizon
#

Nice

steady flower
#

I quite like the moon’s first icon, but this one is darn good too. Great color gradient, probably one of my favorite BBA icons

obtuse heron
#

icons are always optional. never will i say "hey, you should TOTALLY use this instead of the one you got"

hard sorrel
#

probably

steady flower
#

I mean they are just plain good too

obtuse heron
#

wes keeps his as simple as possible. i always find myself getting artsy with em

steady flower
#

I do like how you incorporate the features of the moon into the icon. I see other moon mods and the icon is just a blue or green sphere, how creative

obtuse heron
#

been likin what @vale pumice 's been using for theirs. they have a stroke of whimsey while also getting the general landscape and gimmicks across

urban folio
#

will black fog get weather + weather update?? :3

upbeat horizon
#

what is weather + Weather

urban folio
#

so basically weather tweaks (the other mod by mrov) has multiple weather shenanigans, one of them is weather + weather, where you can have multiple weathers at the same time

#

so for example Stormy + Rainy

#

or Eclipsed + blizzard

#

it can be multiple ones too like Stormy + Rainy + Flooded + Eclipsed

#

mrov said that if you are a weather dev you can make your own weather + weather, and you can also have special names for it

#

zigzag made a Majora Superstorm (Majora + Stormy + Rainy + Tornado)

#

and i feel Black Fog could have a few ones too, mostly things like black fog + blackout, or blizzard, or solar flare

#

they would work really well!

upbeat horizon
#

I thought those applied automatically

urban folio
#

nope, you have to manually make them!

#

you dont have to if you dont wanna, but i think it would be pretty neat!

#

specially with blackout hehe

upbeat horizon
#

If I can figure it out I'll put compat in it but no promises if and when

urban folio
#

oki!! ty anyways haha

upbeat horizon
#

Blue + Black Fog

urban folio
#

yeah i also thought of that haha but idk if it would work

upbeat horizon
#

That cave interior feels like it's in a releasable state but it feels like it needs a bit more of something. Probably will be finished in 1-10 days. Or more, we'll see

spring shard
#

seichi-ahh delays greed
looking forward flower

royal stump
upbeat horizon
#

Contains elements of the first icon but with Pepsimans moon icon

#

1.0.1 Silence

  • Changed the mod icon to one made by BBAPepsiman.
  • Fixed the Main Entrance node position.
  • Fixed an Navmesh off link not connecting to the ship.
  • Fixed the dropship floating in the air.
balmy orchid
#

Fixed but never forgotten

upbeat horizon
balmy orchid
upbeat horizon
#

Adjectivenounnumber brought attention to the scan node and I discovered the navmesh link myself when doing a quick patch

willow wasp
# upbeat horizon If I can figure it out I'll put compat in it but no promises if and when

Hello, here is a little gift for you 😊

  new CombinedWeatherType(
    "Stormy + Rainy",
    [new WeatherTypeResolvable(LevelWeatherType.Stormy), new WeatherTypeResolvable(LevelWeatherType.Rainy)]
  );

You only need to instantiate a new CombinedWeatherType and thats it, Weather registery handles everything else ! You can choose whatever name you want and add any weathers you want even modded ones
You can get a modded weather with this for example

new WeatherNameResolvable("majoramoon")

More examples : https://github.com/AndreyMrovol/LethalWeatherTweaks/blob/main/WeatherTweaks/Init.cs

urban folio
royal stump
#

The flying landmine of fear and destruction

steady flower
#

Looks like a UFO with this lighting

royal stump
#

It does now that you mention it, lmao.

#

UFO enemy would be something

hard sorrel
#

also the

hard sorrel
thorn crescent
#

Sky puppy eat nanana is now your official avatar in my mind

spring shard
#

sky puppy eat nanana

cinder ore
#

Somehow I read it as “sky puppy eat navmesh” and I have no idea why 😭

#

sky puppy eat nanana

hard sorrel
royal stump
#

I found some incompatibility with, i think CustomEmotesAPI from what the logs show? Whenever the black fog mod installed, if i try to access the terminal it would zoom in slightly and then get stuck like in the screenshot. I can press ESC and move again but i can't access the terminal again or use modded emotes from what i tested. I have literally no idea how or why those two mods would clash but i thought i leave it here since it only happens if black fog is installed.

upbeat horizon
#

if you haven't already, you should check with CustomEmotesAPI devs, this mod has no custom code outsideof it's dependencies

tawny spindle
#

and it's not as simple as "mod A does it" since it seems to only happen when sets of mods are installed

royal stump
#

Hmmm, that's strange. I will try that later then i think and see if having those two mods will fix it.

upbeat horizon
#

needless to say, the cavern interior is being delayed sort of, I started working on something fun and will just be releasing both at the same time

spring shard
royal stump
#

Well Mae did not say he doesn't have fun with the cave interior but you know, sometimes you get sudden ideas and wanna work on those instead CL9_Yay

spring shard
#

Does it matter if they said it or not?
It matters how mae feels it
I just assumed it was enjoying to work on cave interior until certain point

royal stump
#

And i didn't imply anything else, mods are free and if the modder doesn't enjoy working on something then they are not obligated to do so.

balmy orchid
#

Yeah I just checked the errors that throw, it's due to soft deps not being correctly setup

tawny spindle
hard sorrel
#

i love the gay apartmen

steady flower
#

The gayest it ever was

upbeat horizon
spring shard
upbeat horizon
#

Nightmare moon update is real and it is coming

balmy orchid
obtuse heron
upbeat horizon
#

All the new moons are vaguely inspired by a few horror movies

#

This one The Thing inspired yes

obtuse heron
#

wicked

steady flower
#

So the pack will have more IP-inspired moons than just The Iris?

upbeat horizon
#

Maybe, I've been considering making one of the Iris's moons as a kind of bonus expansion

steady flower
#

I do like it as the current 4 moon pack if I say so

#

Extra Iris moon would be interesting though

maiden shard
#

Hestia/Kadlu moon ftw

upbeat horizon
#

1.1.1 Black Fog Weather

  • Company moons should be blacklisted by default.
willow wasp
upbeat horizon
#

It worked before, so if you remove it now it'll generate there I think\

#

I think some people said it causes problems though if you do

willow wasp
#

I assume it shouldnt be incompatible, the only issue i can see is that if the Black fog event appear and disapear based on the moon actual time clock then it will not work on company moons

#

Otherwise should be fine

#

Ill let you know

upbeat horizon
#

Black fogs event isn't based on moon time if that matters, it operates on its own timing

hard sorrel
#

pwetty

robust glade
#

It would be cool if one day kaleidos could get its own custom interior centered around everything being either made of clay or being clay adjacent like the manufacture of it or claymation studios. Idk.

halcyon chasm
robust glade
#

I've noticed a few times in vanilla when I have the "scan through walls" mod that sometimes scrap just spawns outside of the wall in the out of bounds area for whatever reason. Could just be a byproduct of that essentially.

cinder ore
#

Scrap spawns around certain nodes and on navmesh so if there’s a floor beyond the wall and a node not far, it’s possible it spawned on the navmesh out there.

cinder ore
hard sorrel
#

its also a part of why mineshafts are stupid imo

#

because keys can spawn in the caves ai nodes, but those are marked specially as "cave nodes"

#

so it would be 100% possible to code keys not being able to spawn nearby them

#

and then the notorious effect of never having keys in mineshaft would be lessened

upbeat horizon
#

I took a look at the tiles in question to double check I didn't misplace anything, everything seems to be in order. if it's an issue that also happens regularly in vanilla interiors I'm not sure what I can do about it 🤔

hard sorrel
#

the hallway shaped like _/ that i guess

#

idrk how to describe it

#

it has the middle section of the large circular shape gray brick hallway spawn behind it out of bounds

#

and theres still an AI node there, so keys can spawn there

upbeat horizon
#

really bad timing with this update, but...

2.4.1 Moons of Otherworldy oddity

Pandoramus Updated to V1.1.0

  • Remove a lot of null references.
  • Now compatible with TV World, Shattered Rooms, Tonys Fancy House, Junkrooms, Deepcore Mines, Habitat, Greenhouse, Hotel Insanity, and Midnight Sanctuary.

Kaleidos

  • Barber fixes is now a dependency
buoyant lava
#

aside from the unity update 1.1.0 release version 🔥

upbeat horizon
#

yeah I switched those by accident, it's fixed in my files

robust glade
upbeat horizon
robust glade
#

Nah I feel that. It's a miracle that my own brain functions at any given point.

#

Also hell

YES

hard sorrel
#

got the VotV painting

upbeat horizon
#

fun fact I took that picture in game

#

I think it's Romeo

upbeat horizon
hard sorrel
upbeat horizon
#

Bad news bears, opened my project in the new unity project and I cannot understate how turbo fucked everything is

#

If I can;t find a straightforward solution, the current versions of anything I've posted will be the only version for probably a while

obtuse heron
#

o7

vale pumice
#

oh god please tell me you got backups

steel gust
#

oh it's bleak...

steady flower
obtuse heron
#

thanks, unity.

upbeat horizon
#

I do have backups but they're god knows how old. Currently got NGtools working it's magic

obtuse heron
#

take all the time ya need, fren

upbeat horizon
#

not ideal

#

lol forgot about this

#

alright soo

#

I was planning on an update for Nightmare moons

#

that is kinda out the window now

robust glade
#

That's stupid and awful. I'm sorry you have to deal with unity's dog shit. perceive 🥺

upbeat horizon
#

but I do have built versions 2 of the 3 moons I was working on, and the cave interior

#

I'm going to test the moons real quick to make sure they at least sorta work and I'm going to upload them

#

better than to just sit on them

robust glade
#

I hope it's all at least salvageable and that you don't have to like recreate literally everything.

upbeat horizon
#

Recreating things is the worst case scenario, I probably just need to wait until nomnoms project patcher is updated, because NGTools is half working

#

it's not the end of the world either because if Realestudios can port old moons then there is a way to recover things surely

robust glade
#

There definitely is, I refuse to believe there isn't. I just hope it isn't painful and complicated.

fallen steppe
#

It do be very tedious though, but manageable if you take your time

upbeat horizon
#

2.3.0 Nightmare Moons

  • 2 new moons, Vigilance, and Abbadon. Because of internal complications, I'm releasing these now, they are still raw and might have problems I will be unable to fix for a while.
  • Flicker Updated to V1.2.3
  • Lament Updated to V1.1.3
  • Pareidolia Updated to V1.1.3
  • Spelunkers Caverns, a new interior, is temporarily included in this update.
#

These are built for V72, Your experience may vary if you're trying these on V73

obtuse heron
#

v72 is perfectly fine with me, fren

robust glade
#

Possible glitches? LET'S GO GAMBLING!

#

-# aw dangit......

coarse charm
#

@hard sorrel released from prison

hard sorrel
#

labodon is too evil

coarse charm
#

please just send the attachments rather than linking to them

hard sorrel
#

you cant post images of it

coarse charm
#

you look like a bot when you link to existing attachments

hard sorrel
#

i see

#

but im gonna run with the joke anyways

upbeat horizon
#

Labubudon

hard sorrel
#

because its too funny

upbeat horizon
#

what is labodon

hard sorrel
urban folio
#

abibabou

upbeat horizon
#

oh

hard sorrel
#

warning! dont stay on here long! labodon gets very dangerous fast! dont stay on here long.

restive torrent
languid crest
robust glade
#

......OH

#

Wait

#

I know what that is!

#

That's the precursor series to persona.

#

It was persona before it was cool or a thing. I think it translates to digital devil story? Or something...

#

I liked the ones on nes and snes

short kelp
# upbeat horizon it's not the end of the world either because if Realestudios can port old moons ...

ill say reale had one hell of a time porting the ones he did, asset ripper was lucky, for example he also wanted to port valor which by comparison to ether or vulcan was quite a simple moon but it couldnt bc if im right bc it was made with probuilder it wasnt ripping properly, tho in ether's case it was because I actually was able to get the og project file from the dev so we could use batby's converter

#

I do wish you good luck with the long road to v73 once it starts

#

bc I love your mods

unborn warren
#

damn, Mae just drop a LOT

#

can wait to see how thje caves play and such

steady flower
obtuse heron
#

cozy summer camp and snowy field ||horror settings||

steady flower
#

Nightmare moons does not even load in v73, guess it is time for to down patch

balmy orchid
spring shard
upbeat horizon
#

Thanks discord

steady flower
upbeat horizon
#

Project mostly recovered through some hackery, looks like the water shader is busted though

robust glade
#

Preddy

#

That's fucking dope.

#

Almost feels like a level from quake

maiden shard
#

THIS LOOKS AMAZING WTF?!

#

I should really look into more M.O.O.ns (is that the term?), Lithium and Rockwell are amazing but I never looked into the other ones.

#

I'm a sucker for scenery-spanning skyboxes like Lithium's. It gives such a sense of scale to the exterior.

upbeat horizon
#

This moon is called Pandoramus if you're looking for it

maiden shard
#

Thank you 👍 !

spring shard
#

pandoramus is honestly one of the best moons that I'm not playing that often

maiden shard
#

Speaking of Lithium, gosh I need to play it more.
It's a wonderful moon.

spring shard
#

I have a distaste to the lithium for some reason
I can't really tell why

upbeat horizon
#

Have you seen what happens when it's eclipsed on Lithium

maiden shard
#

Never, no 👀 ! I'm guessing the bulbs all go out.