#Lethal Elements

1 messages ¡ Page 7 of 1

jolly panther
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ok, then

small cypress
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this is something interfering with WeatherRegistry, so not a bug with this mod, however could you send the log? it won't be possible to pinpoint the cause otherwise

small cypress
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DisplayWeatherBasedOnPerspective

acoustic fern
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maybe that was the issue

small cypress
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@somber hemlock could you please disable this for custom weathers or at least add a warning in the config that it will break, cause it's not the first report about this watching

somber hemlock
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I'm pretty sure there is a warning?

quasi quartz
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default is also false, no?

somber hemlock
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idr for sure though

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it is indeed

quasi quartz
small cypress
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ah ok, but in any case maybe including custom weather stuff can be a separate toogle

somber hemlock
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I can't get to adding a block on custom weathers just yet, but I guess I could

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honestly though I think I'd rather just detect weather registry and block the feature

small cypress
# quasi quartz

in my experience if you don't write in CAPS with !!!11 people will not take it seriously T_T
but yeah it's mostly on them

somber hemlock
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I don't really have any intention of working on it for a while, since there's nothing I can do to fix it for custom weathers yet

small cypress
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yeah i understand, their implementations vary too much, so i'm not sure it's possible to just create a general method covering everything at once

somber hemlock
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imo it seems like it should be possible for my existing system to work just by asking weather registry which weathers should be enabled, but no custom weathers I know of are designed to work enough like vanilla for that to be the case in practice yet

small cypress
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the problem in my case is by copying effectObject you risk copying a lot more than just particles - like cameras, custom passes and such

jolly panther
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Damn, I thought it was another wr issue 🗿

rotund agate
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should i get the beta or your main one from last year?

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like is the beta the one your gonna keep up with?

small cypress
# rotund agate like is the beta the one your gonna keep up with?

Beta is, well, beta... it has way more features, but it might have some bugs (however at this point they should be pretty minor) that weren't fixed yet. Personally, I think it's pretty stable, I just haven't merged it with the main yet cause I'm implementing one last feature for the frosty weathers.

summer mist
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Marrying thr weather's? Finally

reef blaze
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snowfall my beloved

small cypress
summer mist
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Then spawn a new enemy called Love, its just the plague but pink

opaque otter
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very whimsical

shy fjord
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kidnaps you Ă  la bracken but doesnt kill you, instead it drags you to the closest player or masked near you lol

i guess if you're solo it would force a masked to spawn so it works lol

crystal elm
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I wonder if some kind of “Wild Fires” weather would be possible or interesting

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Parts of the moon would be scorched and charred (with most trees without leaves) and have areas with fire just chilling

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Now that I think about it - this would just basically be the toxic smog weather but fire themed

violet zealot
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The creator of the mod (Xu) accidentally released the Firestorm weather in a bug fix (iirc) update. Usually it crashes peoples games but I was accidentally on an old version of my modpack which had an old version of WeatherRegistry, which allowed the weather to work. Unsure if I should mention what it did since it’s unreleased content, but it didn’t have any cool effects or anything yet since it’s heavily unfinished.

Not entirely what you’re asking about, but I’m quite excited about it since CodeRebirth is quite a great mod, I’m sure they’ll make the weather something fun.

blazing slate
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Question about the Heatwave: Does the reverb trigger area also require having some sort of roof? Certain parts in an area I have are still getting the heatstroke effect despite being in the trigger with inside lighting, and those parts happen do be the high ceiling area, while the low ceiling areas are not giving the heatstroke effect

small cypress
# blazing slate Question about the Heatwave: Does the reverb trigger area also require having so...

These are the conditions for stopping heatwave effects: https://github.com/v0xx-dev/VoxxWeatherPlugin/blob/76f55d79a53a67cffd9c12815e72e8612eee52f8/VoxxWeatherPlugin/src/Patches/HeatwavePatches.cs#L81

Maybe there's another reverb trigger conflicting with yours? Cause I only check the most recent one that was set in PlayerControllerB

GitHub

A mod adding new weather effects to Lethal Company - v0xx-dev/VoxxWeatherPlugin

brittle rain
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I dont know code

vital lotus
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From my experience, the "Enemy spawn blacklist" doesn't seem to work
I am still having Bees spawn during Snowfall/Blizzard along with other things
The way they are typed is even identical to the config default value

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i am gonna assume it might be that later invalid entries cause the whole thing to not work?

ancient breach
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Also the blizzard is extremely bright during the morning on Hydro (possibly other moons), though I forgot to record it

wise mirage
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Holy crap, your game runs insanely smooth lmao

brittle rain
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a trillion billion fps

reef blaze
fallow ginkgo
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generic moons' collateral

scarlet mango
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yeah that seems really smooth. Like, the game runs ok but I feel like I still stutter sometimes.

fleet juniper
fallow ginkgo
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crazy stuff

small cypress
small cypress
small cypress
vital lotus
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So i guess it might be that then

ancient breach
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Disabling the experimetnal feature fixed it

small cypress
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phew, i was afraid something went totally wrong

ancient breach
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Nahh it's good

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Still don't know why the blizzard is super bright tho

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Im gonna try testing some other moons to see if it's just Hydro

faint venture
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I just tried this mod (the beta) the other day, and must say this is already one of my new favorites. Hot damn. I'm legitimately amazed at how snowfall and blizzard works.

brittle rain
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question does solar flare drain the battery of electronic devices even when they are off?

quasi quartz
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yes

brittle rain
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that explains a lot thank you

blazing slate
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March blizzard frozen water extends out by the Fire exit near main

scarlet mango
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Probably just how the vanilla water’s set up. I think the ice material just replaces the vanilla water’s material, which might just be lower down slightly due to how its shader is set up. Not certain but from my testing on one of my moons this is how it seems to be.

brittle rain
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Can lethal elements fix it? Or is it in the moon end

scarlet mango
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I’d say it’s more on the moons end

violet zealot
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Definitely the moon makers fault. Whoever made march should fix that smh

small cypress
# brittle rain Is it fixable?

it is, but in short - it's very hard, maybe it will be addressed once i implement ice breaking, but i'm currently very busy with work so can't give a timeline

still owl
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I could at least fix it on my end

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for ppl who use rbm

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im gonna look into that rq

brittle rain
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Whats rbm?

still owl
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rebalancedmoons

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yup @blazing slate

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sniper was pretty much exactly right

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the water shader is just lower so you cant notice it ingame

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im gonna modify it so it only takes up the space it needs to

brittle rain
still owl
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not that i know of, maybe tonightwedine

blazing slate
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the water just needs to be moved like -2 on the x axis

still owl
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yeah but like

brittle rain
still owl
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its just way unnecessarily big

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it takes up a lot more space than it needs to

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like there is no reason for the game to be rendering all that water

blazing slate
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Makes me think that the fire exit was intended to be underwater

still owl
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i just did this

summer mist
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I dont think there's actually much of a rendering cost since its a plane and that part you're not seeing or rendering anyway, but I hate it when moons have huge water colliders for no reason

still owl
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oh i didnt mean performance wise

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like its just unnecessary

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there no reason for it

summer mist
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Oh yeah 100%

still owl
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the other water planes on the map are properly sized

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its just the one in the middle thats rlly weird

brittle rain
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Is this not gonna affect flooded?

still owl
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nah

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thats a different water object

brittle rain
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Okok

blazing slate
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It's large enough that if moved over it covers the fire exit perfectly, so I'm pretty sure that was the original design & then zeekers decided against it

still owl
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weird af tho lol bc you drown in seconds

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but yeah i kinda see that

brittle rain
still owl
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huh

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i suppose that is long enough to go there and back..?

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prolly super annoying though

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bc if it was flooded it would look like this

brittle rain
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With the speed debuff idonthink is possible

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Is like flooded march

still owl
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so uhh

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what happens if u get stuck here

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lol

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am i gonna have to add a way to get out

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😭

torn arrow
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scream for extension ladder greed

brittle rain
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I think the same if it was just water

still owl
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if it was water you drown

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and die

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i took 20 damage for some reason but now im just stuck

brittle rain
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Yeah, without the drowning thing

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It would be better to just have a way to die in there, more than a eay to get out

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Coz to get out you can grab an extension ladder or smth

still owl
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idk how i would add a way to die when theres ice

brittle rain
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You can have a friend throw you an extension ladder

torn arrow
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imagine not having a jetpack/ladder

brittle rain
torn arrow
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truely, a skill issue diagnosis

brittle rain
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I just use the ultimate extension ladder

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So i can get out of there and out the entire map too

torn arrow
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bruh

blazing slate
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I'm pretty sure you take freezing damage over time

brittle rain
still owl
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i stood there for like 10 minutes and only occasionally took intervals of 20 damage from what i assume were avalanches? they were followed by loud rumbling sounds so

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i dont think you take freezing damage

brittle rain
brittle rain
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Was running on bozoros freezed water and never got hurted

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I got scared wirh the ice moving but didnt get hurt by it

small cypress
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ice will crack in the future so there will be a way to die eventually

quasi quartz
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what happened to frostbite

small cypress
small cypress
still owl
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i noticed the blizzard volumetrics also jitter a ton when you're walking around

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whats up w/ that

small cypress
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there is a setting for collision camera fps

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you need to set it to something higher

still owl
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ah

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but i assume it hurts

small cypress
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the current default value is not ideal

still owl
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o

small cypress
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not much

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it only renders depth so should be ok

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i think 20 to 30 should be enough for every case

quasi quartz
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Is it the health regen when <20

small cypress
fallow ginkgo
fallow ginkgo
scarlet mango
sick ridge
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@small cypress so if you leave a lobby during Blizzard Weather Lethal Elements explodes

dapper glen
dapper glen
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ok

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i was trying out mantif a few days ago and that happened to me, at first i thought it was a mantif problem but i guess it isn't

sick ridge
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Nah it's a Lethal Elements bug if you leave while on the planet during Blizzard it seems

dapper glen
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yea you just said that

sick ridge
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I had it happen while on Sector

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Lol

dapper glen
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i happened to get it while testing mantif and thought it was mantif since its old and apparently buggy

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but it is just an elements bug i suppose

small cypress
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This should also happen with Snowfall, they use the same logic

small cypress
small cypress
# sick ridge started spamming this every frame

@cold dragon I'm gonna ping you just in case, the error propagates from here: https://github.com/v0xx-dev/VoxxWeatherPlugin/blob/0e867b00efea4a9ece8809678fa64fe0605ce52d/VoxxWeatherPlugin/src/Behaviours/Weathers/SnowfallWeather.cs#L137

It seems like the effectObject didn't get properly disabled by registry for some reason?

GitHub

A mod adding new weather effects to Lethal Company - v0xx-dev/VoxxWeatherPlugin

brittle rain
scarlet mango
brittle rain
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What

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Why

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Idk what companycruiserfix does so im a bit lost

scarlet mango
# brittle rain Why

https://thunderstore.io/c/lethal-company/p/DiFFoZ/CompanyCruiserFix/

it’s deprecated just because it’s no longer maintained and most moons no longer need it, but it still works. When the cruiser was added to the game the dropship had to change to allow the delivery which meant moon makers had to update the dropship on their end. This mod was a bandaid fix for while moon devs were updating their stuff.

Without this mod if that moon’s last update was pre-cruiser it’s likely throwing a bunch of errors and the ship just doesn’t work at all.

brittle rain
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Oh okok

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Yeah when i tried buying things from the store the drop ship wouldnt even come

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And if a day passed and i changed the moon then it would finally gave me the items

dreamy kettle
dapper glen
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Since it won't run if the moon is setup correctly for cruiser

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It only activates for ones that have the cruiser issue

fallow ginkgo
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yeah there's no reason not to have it even though most updated moons don't need it

dapper glen
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Tbh even though it's so lightweight and nonintrusive I don't like having it installed because it means there is something in my profile that hasn't been updated in a long time

night widget
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i haven't seen a single popular moon recently that hasn't been updated since v55

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zero reason to have it

dapper glen
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like mantif and aerona

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i really like those two but they havent been updated in a loooong time

violet zealot
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I like EveM

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And that requires the fix

covert shadow
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Toilation, transmission, bomenoren still need it iirc

dapper glen
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aw man

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transmission was one of my favorites for vanilla+

green sleet
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Frozen water during Blizzard's untouched, so that one should hurt plink

fallow ginkgo
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esp since transmission has no tree spawns iirc?

dapper glen
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transmission had a loading time problem

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it always took a really long time for it to load

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it was kinda like titan in that case

fallow ginkgo
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oh fr?

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I never noticed i guess, it's beena bit

dapper glen
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couldve been a huge dungeon generation

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since it was more expensive than titan and had more dangerous spawns

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i would assume its multiplier was like 2.4 or something

still owl
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i have the project file for transmission

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things are just kind of awkward right now and idk what to do with it

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not only that but its super unoptimized (no blank references, probably no texture compression either) and i cba'd to go through it right now anyways

dapper glen
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i figured it was poorly optimized

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it is really old and there wasn't really as much of an emphasis on optimization

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it is a little weird though cus most of its assets are similar to vanilla

still owl
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it only uses vanilla assets yes

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but LLL has stuff in it to tell the game to reference prefabs directly at runtime

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so you dont have to repackage every enemy

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into a moon mod

dapper glen
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so is transmission not doing that

still owl
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its not

dapper glen
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i'm not really following

still owl
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its really old

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transmission was either made before LLL could do that or vye didnt know about it

dapper glen
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yeah clearly

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so it doesn

still owl
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but they have told me directly they didnt do blank references and yes the project file just has full enemy prefabs in the selectable level

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and map objects

dapper glen
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t use referencing prefabs

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oh

still owl
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thats the only reason its almost 80mb

dapper glen
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so in a potential re release for v69 it would have to use those blank references and probably do texture compression/mesh simplifying?

still owl
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yeah

dapper glen
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maybe terrameshing the terrain too

still owl
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mesh simplifying prolly isnt too necessary

fallow ginkgo
dapper glen
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i finally got to try lunarlights' Boreal with a snow weather

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it looks so good

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the creek getting frozen is also really good

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like there could not be a better map for this weather

brittle rain
autumn merlin
acoustic fern
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When will the main branch be updated

brittle rain
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When it stops being a beta

torn arrow
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When it stops being a beta?

silk cedar
torn arrow
still owl
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idk

fiery siren
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update tomorrow

sick ridge
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@lime acorn Remembers

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He was there when the game exploded somehow from us playing on it

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lol

dapper goblet
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does anyone else have a problem with the game not loading on any version more recent than v1.2.65? I just tried to run an older modpack after updating mods, and any version past that one seems to encounter a loading error when booting

dapper glen
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nope

dapper goblet
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might have to send a log then, I'm not sure what is causing it

small cypress
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in 1.2.65 this became a dependency

dapper goblet
gaunt prism
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Bug in LethalElements stable.
When using BetterInverseTeleporter on a moon with heatwave, items with batteries in the inventory will still be draining after inversing with them. (Potentially an issue with similar mods as well, like LateGameUpgrades which allows you to do the same thing)
Note: I was using ReservedItemSlot mods while experiencing this, so that may or may not also be a factor.

covert shadow
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I thought that the battery drain was constant regardless of whether you’re inside or outside, but lessened while in the interior.

brittle rain
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idk if it is lessed while in the interior but it definitely drains the battery no matter where you are

gaunt prism
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by default, batteries don't drain on the inside

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it is a bug

brittle rain
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oh

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or maybe i havent noticed it

indigo hollow
dapper glen
indigo hollow
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Looks like the Martian Cylinder from War of the Worlds

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Their banner

dapper glen
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no

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it's helldivers

indigo hollow
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Oh

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Lmfao

brittle rain
acoustic fern
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is there a way to blacklist weathers on certain moons?

dapper glen
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weather registry

small cypress
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seems like their texture is not centered 😭

brittle rain
fathom mountain
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Hey hi uhm. I have a suggestion/request that I haven't seen anyone else make.

Would be really nice to have a blacklist for moons that water can freeze.

sick ridge
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@small cypress Lethal Elements is exploding on Experimentation

sick ridge
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We found the fix for this ^^ it was some weird incompat with the Mono JIT optimizations LethalPerformance was doing and DiFFoZ pushed a patch

acoustic fern
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Thats what i did for Hawalia because the outer water would freeze in this weird way

fathom mountain
dapper glen
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Like which

fathom mountain
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Polarus for example with snow is peak, but having the water freeze doesn't work too well cause of the ice platforms

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the water is flowing, and flowing water takes a shit ton less energy to freeze

dapper glen
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Yeah that makes sense

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I guess on maps like tauralis that are snowy but have a huge amount of water in the lower levels as well

fathom mountain
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potentially

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really the main thing is that it'll be a pain getting all moon makers to set up proper compat for Lethal Elements

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so a black/whitelistfor water freezable moons would be awesome

dapper glen
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Yea cus there are some moon makers that don't consider any other mods when doing it

sick ridge
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@small cypress It's been bugging me but is Blizzard wind supposed to be this pixelated and ugly? I swear it used to look better

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I've also been having issues where Snow doesn't like to rise a lot and idk why

torn arrow
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Isn't that lethalsponge issue?

sick ridge
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I also don't see any setting that should affect this 🤔

sick ridge
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Also things that shouldn't spawn like bees are

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Wondering if it's a bug with the updated TerraMesh

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Or if I should downgrade LethalElements

dapper glen
sick ridge
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it's not sponge

dapper glen
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I know basegame gets kinda ugly like that on foggy

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So idk

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Maybe turn your sponge fog budget to max and try again

sick ridge
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I just wanna know why the fucking snow isn't rising

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I'm wondering if Mrov broke something

dapper glen
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No

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Cus it's fine for me

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Did you change any snow height settings

sick ridge
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Try it on a moon like Wither or Pandoramus

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it won't rise

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Nope.

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It refuses to rise during Blizzard

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Oh wait nvm it's working now

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Okay so

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It was RebalancedMoons

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LOL

dapper glen
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I've gotten it on tunere and boreal

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So it shouldn't be a problem

sick ridge
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Yeah RebalancedMoons breaks it

dapper glen
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It doesnt

sick ridge
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I turned that off and now it works

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It does

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I've been sitting here testing

dapper glen
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I use rbm it doesn't affect snow

sick ridge
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Does for me

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🤷‍♀️

dapper glen
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Have you reported it

sick ridge
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Disabling it is what allowed it to rise on Pandoramus

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Idk about Wither

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If it doesn't work on Wither something is probs broke with Wither

dapper glen
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I feel like we had this exact conversation like 2 days ago

sick ridge
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Maybe

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In that scenario LethalPerformance was doing stuff

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Wither seems to still be broken so I think it's a Wither issue

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Unsure why it's not working on there

dapper glen
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Mention it to sciencebird

small cypress
small cypress
# sick ridge It was RebalancedMoons

I highly doubt it can affect this, snow accumulation speed depends on delta time, max/min height and preset min/max time of day for full snow. Snow height is interpolated linearly between minSnowH and maxSnowH in range of [0, random(minTime, maxTime)]

sick ridge
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Ah interesting

summer mist
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sounds silly

sick ridge
small cypress
fallow ginkgo
brittle rain
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Im also having problems with blizzard on Wither :0

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There is no snow present

dapper glen
brittle rain
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calist

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wait what it fixed

sick ridge
fallow ginkgo
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I never had snowfall with earth levis active, do they delete snow as they go through the map?

fathom mountain
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that's what we observed during our session the other day

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actually quite frightening seeing the snow a few meters away getting sucked or melted away un huge swaths

fallow ginkgo
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frrr

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it's super cool

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esp on foggy + snowfall

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can't see shit in that LOL

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but you can still see snow around you getting lower and lower it's spooky

autumn merlin
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Kinda like those worm monster movies where stuff just gets pulled into the ground when the thing is going after someone

dapper glen
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that one boss from pikmin 3

azure ivy
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@small cypress If I have particle on, should volumetric be off? Or is the idea to combine them if you can run it fine.

small cypress
sick ridge
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It reallly hurts my eyes nowadays to play with Blizzard weather

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I sadly had to result to disabling it for now

empty pivot
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Is there a way to blacklist Leaf Boys from Biodiversity from carving into snow, or atleast make them do it a lot less?

autumn merlin
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If memory serves me correctly there's an option in the config that lets you outright disable listed entities from even spawning if the weather is Snow/Blizzard

Cause the only other option I think is to not let any entity make snow trails, which in turn makes the larger threats like dogs and giants be unable to make trails

Been awhile since I've messed with the config so can't tell you exactly which options those are

acoustic fern
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Turned off blizzard wind

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That was annoying

dapper glen
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the snow on snowfall might be covering the radar text?

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i don't think this is from sponge postprocessing stuff

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(moon was Motra with snowfall)

sick ridge
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No idea why it happens

scarlet mango
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The snow is snowier than before

sick ridge
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Okay nvm it still does it on experimentation

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Idk why it does it

pale cypress
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@small cypress hey, just wanted to check in regarding something I noticed with how solar flare interacts with Two Radar Maps with Zagster helping on their end. solar flare will affect the bodycam and the main radar, but will do nothing for the extra radar that is split off into the terminal. I believe it's something you can work with on your end - when you have the time, of course \o/
#1199570032196333648 message

acoustic fern
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voxx has been gone for like a month

fallow ginkgo
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breaks are good

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hope he's doing well

pale cypress
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ye is no rush \o/

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he makes good things and I appreciate them so I'm chill with waiting

fallow ginkgo
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ye no shade, I just hope whatever he's up to that he's doing alright :]

pale cypress
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mmhmm

unreal sequoia
#

ye no pressure, the important thing is that you do what you enjoy :]

reef blaze
surreal prairie
#

[01:08:30.2660953] [Error :voxx.LethalElementsPlugin] No ground objects to render snow on!
[01:08:30.2700938] [Error :voxx.LethalElementsPlugin] Task failed: System.AggregateException: One or more errors occurred. () ---> System.NullReferenceException
at (wrapper managed-to-native) UnityEngine.Texture2DArray.get_isReadable(UnityEngine.Texture2DArray)
at UnityEngine.Texture2DArray.Apply (System.Boolean updateMipmaps, System.Boolean makeNoLongerReadable) [0x00001] in <e27997765c1848b09d8073e5d642717a>:IL_0001
at VoxxWeatherPlugin.Behaviours.LevelManipulator.SetupGroundForSnowAsync () [0x0041f] in ./src/Behaviours/LevelManipulator.cs:909
--- End of inner exception stack trace ---
---> (Inner Exception #0) System.NullReferenceException
at (wrapper managed-to-native) UnityEngine.Texture2DArray.get_isReadable(UnityEngine.Texture2DArray)
at UnityEngine.Texture2DArray.Apply (System.Boolean updateMipmaps, System.Boolean makeNoLongerReadable) [0x00001] in <e27997765c1848b09d8073e5d642717a>:IL_0001
at VoxxWeatherPlugin.Behaviours.LevelManipulator.SetupGroundForSnowAsync () [0x0041f] in ./src/Behaviours/LevelManipulator.cs:909 <---

#

Anyone else get this error and then snow doesn't build up on the ground?

scarlet mango
surreal prairie
old heath
#

So im guessing this mod will need an update?

sick ridge
#

@small cypress This mod is breaking the Bird for clients

sick ridge
#

This mod may actually be fine outside of needing a recomp on V70

icy fossil
#

Just a minor question but is the most common cause for snow/blizzard causing black screens when facing certain directions?

gray junco
#

Toxic smog isn't spawning inside any interior. It works fine on the map outside but interior wise it does not.

old heath
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(I know you aren't the maintainer BTW 😆)

silk cedar
#

Is voxx on a break or sth?

sick ridge
graceful plaza
#

Does this mod work?

fallow ginkgo
#

prolly!

dapper glen
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from what ive heard toxic smog doesn't work that well rn but everything else should be fine

graceful plaza
#

Should I use the beta

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Or regular

brittle rain
#

more weathers

graceful plaza
brittle rain
old heath
#

I was under the impression it was having some issues

round yoke
#

I believe the snow works

#

At least it did on my custom map

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on v70

#

so should be good mostly

surreal prairie
#

For us the snow sometimes breaks. Unsure if its custom moon releated or what. Like some times it works then suddenly it just stops and breaks. Had tried testing to find it but since the dev went MIA I kind of stopped for now until he returns.

sick ridge
surreal prairie
old sierra
old sierra
#

Besides that this mod is 100% fine

acoustic fern
#

id turn off blizzard's wind though

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that can get annoying fast at any config setting

scarlet mango
#

@small cypress hey, sorry for the ping. Just curious if you're doing ok. I'm just unaware of anyone having heard anything from you in a while

sick ridge
#

He's been pinged a few times to no response

scarlet mango
#

Yikes. Kind of genuinely concerned at this point. Like, if they're taking a break that's fine. Just don't recall them announcing it and they've been gone a while I feel.

sick ridge
#

Yeah I've also been a bit worried

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The last thing he said was this, so it's kind of ominous that he just vanished tbh

old heath
#

Dang

sick ridge
#

As far as I'm aware I don't think he's even been seen online for a while

old heath
#

One of my favorites

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Hope they are okay

sick ridge
#

Me too but I've been genuinely wondering if they are or not

scarlet mango
#

(god I'm going to feel so bad if I find out he's not ok)

sick ridge
#

He'll come haunt you til the end of your days for that one

old heath
#

I mean obviously I want the mod, but that should not matter for a persons well being

#

Life is hard these days

summer mist
#

Hes busy, he's told me he's basically gonna be MIA for a while last time we dm'd

old heath
#

Well as long as hes alrifht

fluid socket
#

Any issues I need to be aware of with the current beta?

scarlet mango
#

Technically the mod’s code is on GitHub. I wonder how ethical it would be for someone to download it, compile it, and upload the fixed version. It mostly works, just the one weather is broken and it’s such an easy fix but I am not under the impression the mod’s 100% abandoned, so idk

#

(Obviously with proper credit and stuff)

fluid socket
#

I think we can live without one weather.

scarlet mango
#

Yeah, at one point I tried making a mod to patch the broken weather but the way I went about it wouldn’t have worked. I tried to basically just surgically replace the one broken line but couldn’t. Maybe I could widen my approach to replace the whole broken function with a working copy ¯_(ツ)_/¯

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If I have the time maybe I will idk

old heath
#

If they are fine with it, I do kinda miss this mod

wise mirage
#

I think they wouldn't mind a fix patch for a weather if the code is public honesty.

scarlet mango
# scarlet mango Yeah, at one point I tried making a mod to patch the broken weather but the way ...

Ok, I can't get it to work. I've tried widening my scope but he has almost everything marked as private/internal so I can't access it. There might be a way around it but I can't get it to work so I'll let another dev do that if they want to. Yes I could just download his code and hit the build button on my machine, then upload that and I think it would work, but reuploading the whole mod just doesn't really sit well with me currently.

rocky needle
#

Game crashed :( the weather was snowy + solar flare

night widget
rocky needle
#

okay, i got what was crashing the game, it seems like if it takes a lot of ms to rebake the NavMesh, the game crashes, i got a big game freeze thinking it crashed again, but the navmesh was rebaked in 17s (time the game was frozen), in the last log i sent here, it was 45s

jolly panther
#

Im not sure why it happens for you, maybe check your pack for mod conflict?
Cause I used to have the exact same issue but with a very old version of the mod and the latest one is fine for me

rocky needle
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the beta version?

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okay, i can confirm by looking at the code it's a part on the freeze water function

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i can turn that off luckily

jolly panther
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apparently not toxic smog tho

rocky needle
#

yeah, sad that its bugged

daring lodge
#

I think toxic smog just doesn't spawn the deadly clouds from what i noticed.

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So it doesn't crash but it also isn't really different from foggy until that's fixed.

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So disabling it seems like the simple solution.

fallow ginkgo
#

yup

scarlet mango
#

Huge thanks to @summer mist for explaining how to publicize private methods so that I could actually get in there.

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The Beanie weather returns

brittle rain
dapper glen
#

peak thumbnail btw

scarlet mango
#

I'm 99% certain that's all he needs to do and it would've saved me a headache for sure

brittle rain
#

tysm sniper you really the goat!!!

scarlet mango
#

Hopefully, it all works. It seemed to be fine but I never actually experienced it before. In theory all I am doing is when he called his function it instead does my code which should basically be a 1 to 1 copy of what his was, but mine got compiled against the most recent game version

scarlet mango
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I’m honestly surprised none of the the other more knowledgeable devs patched it first. I bet it would’ve taken them just an afternoon instead of my off-and-on for a few days. Now that it’s done it’s not too complicated, but figuring out what I needed to do was tricky

wet seal
#

so people just disabled it from spawning and didnt mind

old heath
#

Oh? Are things getting fixed

autumn merlin
#

Temporarily, yes
Curious if you're also going to fix v0xx's moons as well as those don't work in v70 either

Derelict doesn't work due to the method v0xx uses to place the toxic smog clouds in the interior iirc

I forgor Arcadia's reason, but I know he specifically spawns certain enemies at specific times and locations (one being an Old Bird)

scarlet mango
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Like I really doubt I’ll rip his moon files to fix and reupload, but if there’s just a simple code thing to do then that is a bit more plausible

torpid gate
#

does anybody know why i'm getting permanent snow particles after visiting a moon with snowfall? i landed on a new moon and went back into orbit, and they keep spawning in a rectangle around the ship

brittle rain
#

Its not snow, they are stars stare

fiery siren
#

pretty sure thats snow

brittle rain
#

XD

night widget
#

certainly an interesting bug, you can see the interior through the snow footsteps added by snowfall/blizzard

sick ridge
#

Some other mod might be messing with the layers or something

night widget
#

well i literally cannot envision any other mod doing this

sick ridge
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Or it's cus of the recent WeatherRegistry updates maybe?

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Yeah that's hella weird

unborn jackal
#

Hey everyone, I just updated a couple of mods and now this error appears on the CMD and I have no idea what it means. Does anyone know?

unborn jackal
night widget
#

has anyone else experienced an issue where whenever you're somewhere frostbite would apply, you lose control of your camera, your hud stops updating, the mask model around your head stops moving with you and you become unable to interact with things until you get out of the frostbite zone (and this error spams while it happens)

night widget
slender lintel
#

That's strange, I'll have to try resetting my config too

night widget
#

if i had to guess it was because i had snowfall disabled but blizzard enabled, so it was accidentally disabling part of blizzard

slender lintel
#

I'm at work rn but I do believe I had the same setup

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Used to be the inverse until I decided I liked the name "blizzard" better

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I'll hopefully (probably not) remember to enable snowfall when I get home and see if it still happens

silk cedar
#

@scarlet mango the goat. thanks for the fix

scarlet mango
#

you're welcome!

bleak totem
#

question, is the beta version of this mod broken? I noticed it's not generating its config + weather registery (downdated or not) won't register any of its weathers

scarlet mango
bleak totem
#

I think 0.7.0

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also I had the mod before I started adding new ones to the modlist, so it should have generated well before I added a conflicting mod

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(the ones I had at the time I knew were compatible)

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even if conflict is in play though, can it even stop a mod's own config from generating at all? I don't know much about config generation

scarlet mango
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I don’t really know. Maybe?

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I’ll have to look into it at some point

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The “it not working” part, not just in general if it’s possible to break config generation

brittle rain
#

works fine for me

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try it on a fresh profile

dapper glen
#

Beta is probably more stable than original at this point tbh

scarlet mango
brittle rain
#

would be cool if we could pin this message

scarlet mango
#

Yeah. Would be useful. Voxx please. Come back

sick ridge
#

I was talking to pacoito about how the progress on his fork has been going and you're talking about this lol

brittle rain
#

😮

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fork!?!?!

sick ridge
#

Yeah

brittle rain
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pacoito is doing a fork of lethalelements?

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:0000000000

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amazing!!

scarlet mango
sick ridge
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Well he has no internet right now unfortunately but I was asking him about it since I was hoping it'd be possible to have it for tomorrow lol

brittle rain
#

WHAT

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??????????????????????????????

sick ridge
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Tomorrow is my Birthday stream so I wanted to include a bunch of mods I've missed, LE getting fixed would be peak greed

brittle rain
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ooooh

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tomorrow is your birthday or birthday stream?

sick ridge
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Both

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lol

brittle rain
#

so that means, its your birthday!!!!!!!!!!

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happy birthday Lunxaraaaa!!!!!!!!

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i hope you have an amazing day!

sick ridge
#

In a half hour in my time zone it'll officially be my Birthday yeah lol

brittle rain
#

and an incredible session in lc with your pals

brittle rain
#

well i'll be back in 30 mins hehe

sick ridge
#

Lmao 11:30 pm for me, 30 minutes til midnight

crystal elm
#

does the glitched out radar on solar flares still work with the new radar changes?

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I'd assume not?

brittle rain
#

yes

crystal elm
#

oh dang

sick ridge
#

It does yeah

crystal elm
#

-# guess I'm adding this back to my mod list

brittle rain
#

its amazing how that feature survived while every other radar tweak mod exploded

sick ridge
#

I think cus it just makes it Glitch which is just a post processing effect

crystal elm
brittle rain
#

HAPPY BIRTHDAY LUNXARA!!!!!!!!!!!!!!!!!!!!! 🍰 🎂 🧁 🥳 🎉

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i hope you have an amazing day!!!!!!!!!!!!!!!!!!

sick ridge
#

Ty lunxara_love_with_tail

bleak totem
#

if people aren't experiencing issues too, it just means something's wrong in the modpack, but I don't know how since I have never had conflict straight up prevent config generation

brittle rain
bleak totem
#

I think it was downloaded by a dependency of LEBWeatherFix because I got that first for some reason, my only guess is it installed incorrectly

bleak totem
#

that's like, already known

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A mod wouldn't just not work for one person but work for everyone else lol

brittle rain
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Has happen

bleak totem
#

To the point config won't generate? Doubt it

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I'll uninstall and reinstall it and if that doesn't work oh well I guess I'm not gonna rummage through all the mods to find out which one hates LEB

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did not work unsurprisingly

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it will now , die , from the pack

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on the bright side I am only disappointed that I don't have solar flare, the others weren't too noticeable aside from snowh on the ground (smog was only really noticeable indoors ig)

torn arrow
bleak totem
#

It's beautiful isn't it

brittle rain
#

Not noticeable???

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Solar flare is the least noticeable one what

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All the others completely change how you have to play with them

bleak totem
# brittle rain Solar flare is the least noticeable one what
  • drains battery life faster
  • interior lights keeps blinking
  • (forgot) door/hazard malfunctions iirc

compared to:

  • heatwave that needs to be adjusted or you wont overheat
  • snow. that's about it
  • blizzard that needs to be adjusted or you won't freeze
  • smog that only really I only ever see indoors and rarely outdoors (unsure if intentional)
  • uh
brittle rain
#

I have no idea what you are talking about adjusting

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I've never had to adjust anything for them to work

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At most disabling in specific moons

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Toxic smog is not only indoors, its a green fog with toxic clouds spread around the map both inside and outside

bleak totem
#

Not everything is rage bait lmao

bleak totem
brittle rain
bleak totem
#

sure

bleak totem
#

at best if a giant camped me it would happen

brittle rain
#

Both have barely killed me multiple times just by being a few seconds outside

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I really dont know what you rlaking about

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Mayeb the moon you went was kinda buggy

bleak totem
#

that kinda sounds like a skill issue then cause I have never had problems with them even after adjusting

brittle rain
#

I mean, the mod is not even working for you so idk xD

bleak totem
#

yeah the 40 moons sure were buggy

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I'm talking about experiences before that???

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I said before that the mod worked fine previously

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only recently it stopped

brittle rain
#

Doesnt sound like it worked fine

bleak totem
#

...what

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Right it didn't work fine because I went in/out fast enough for the penalty timer to not trigger

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makes sense

brittle rain
#

It didnt work fine because you said that you had to adjust a few weathers

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Thing that is not necessary

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Because it works fine by default

bleak totem
#

what part of "I went in/out faster than the timer could go off" do you not get

brittle rain
#

Nothing honestly xd

bleak totem
#

just because I was quick to get inside doesn't mean the mod is broken like what 😭

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you can't overheat/freeze indoors or on the ship, so obv if I'm quick I won't notice it

brittle rain
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But then that doesnt mean its bad, it just means the moon you went is easy to get indoors/outdoors

bleak totem
#

I didn't say it's bad

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and 40+ moons?

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all of those were just, easy to get in/out?

brittle rain
#

Idk, were they?

bleak totem
#

Like maybe 10 of them were straightforward like black mesa or secret labs, but then there were ones that take longer, it doesn't take that long to get in/out of most moons unless it requires cruiser

brittle rain
#

Its not only being in/out

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Its also having a roof above you

bleak totem
#

what 💀

brittle rain
#

Secret labs has tons of roof so it will almost never freeze you

bleak totem
#

Damn then it's even more unnoticeable than I thought! I usually don't run under anything unless there's a giant or it's just part of the map

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I didn't even know taking cover would do anything

brittle rain
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But something like egypt that has no roof, and the main entrance is really far, makes heatwave really crazy

bleak totem
#

I had egypt at that point and it never seemed to bother me

brittle rain
brittle rain
bleak totem
#

I mean at worst my stamina would start the drain a bit more near the entrance, but then I was just inside, and then going back it's sloped terrain so you can get back quicker than you got up

brittle rain
#

Its curious tho, i literally forget when the moon is solar flare, besides the lights sometimes turning off and on

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But you saying its like the best weather is interesting

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Different experiences i guess

bleak totem
#

I didn't really say it's the best just that it's the most noticeable given how much happens

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it's less noticeable if it's a modded interior that doesn't support flickering lights / has no hazards

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oh I forgot it scrambles the ship's monitor and janks up walkie communication too

brittle rain
#

Snowfall, blizzard and toxic smog are a million times more noticeable imo

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Specially toxic smog, since it changes things both inside and outside

bleak totem
#

Snow/Blizzard for the literal snow on the ground sure but their mechanics not so much

brittle rain
#

The snow itself slows you down tremendously

bleak totem
#

well snow is just snow it doesn't really have any mechanics

brittle rain
#

But you can repeat a path to make it easier to traverse

bleak totem
#

It would, if I didn't bring a shovel :p

brittle rain
#

Blizzard also has a fog covering

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And periodically there are particles that hurt you and you need to get cover

brittle rain
bleak totem
#

what are you talking about lmao

brittle rain
#

I tried it but didnt feel like it was much faster

bleak totem
#

I have never taken damage from a particle during blizzard

bleak totem
#

and yes I just spam the shovel while moving but it doesn't really update the snow terrain very fast

brittle rain
#

Thats like, the feature that differentiates it from snowfall

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Together with the wind pushing you and the fog

bleak totem
#

I have literally only taken damage from being out too long

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I never got thwacked by a particle or smth

brittle rain
#

Oh yeah that feature too hehe

brittle rain
bleak totem
#

unless I just somehow got the one in a million chance to somehow never get struck

brittle rain
#

It happens like in specific hours so maybe that

bleak totem
#

I mean all I saw was snow

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I don't remember any other particles

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I WOULD double check, if I could get the mod to work

brittle rain
#

Its a big like wind of cyan particles that move all across the map and if you are stuck while they go through you tyou start taking damage

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Not much but everything adds up

bleak totem
#

have never seen it

brittle rain
#

Anyways

#

For me solar flare is more a visual weather than a gameplay changing weather

#

Also ghostcodes does really similar things to it

bleak totem
#

a genuine mystery what mod could possibly be stopping leb from generating its config but I'm seeing nothing but other weather mods that I've already used before so idc enough to look into it, one thing for a mod to have conflict issues, another for it to be bricked completely and I'm just not spending hours to find out why

brittle rain
#

If i used battery dependant items it would probably be a bit harder, but since i never need them it literally is just lights turning on and off for me hehe

brittle rain
bleak totem
#

I'm not wasting my time on the obvious

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it's not gonna go from working fine in my previous version's modpack then suddenly not work when I rework the modpack, there's a conflict, I'm just not gonna bother looking for it because it would take far too long to find

brittle rain
#

Ok then

brittle rain
#

:0

brittle rain
fallow ginkgo
#

if you don't play solo it's more gameplay focused, obviously

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lol

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thats what the sentence implies cheese!!!

#

silly

brittle rain
#

im killing Zigzag

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why would it be more gameplay focused in mp

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if its the same

#

????

fallow ginkgo
#

neither does the battery drain and walkie talkie interference

#

5 of the six features don't matter in solo

brittle rain
#

oooooooooooooooooh

#

you riiiiiiiiiiiiiiiiiiiiiiiightttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttt

brittle rain
brittle rain
#

i mean battery drain also affects solo play

fallow ginkgo
#

I mean it's still more visual than anything there's just a few features it adds that do make a diff

brittle rain
#

i just never use flashlight or things like that hehe

fallow ginkgo
#

mainly the radar since you can't check if anyone's alive or not

brittle rain
#

ye i forgor that

jolly panther
brittle rain
#

😭 😭 bullying

#

I completely forgor about the radarrr

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Thats what happens when you play alone im sowwyyy

fiery siren
#

they fucking got voxx 💔

torn arrow
pallid laurel
#

This specifically

#

@brittle rain

#

The 2nd image anyway

#

Id removed everything from the black list so i could use experimentation for testing.

A few months prior, id been using Dine i think and the problem was still happening w default settings and no other mods iirc

pallid laurel
#

ig what was kindof expected but only happened once:

Started blizzard (on exp). Blizzard collected like normal, started low, collected slowly.

Footsteps that created paths..worked? But were very delated. About 45 seconds before it actually showed up

Shovel didnt seem to do anything. Whacked the ground, no change

Wind speed was fine, harsh wind worked too (both work even now, just not the snow)

When snow accumulated enough, very noticeable slow down. When crouched below the level, blinding white filter applied.

Then it never happened again inexplicably

brittle rain
#

hmmmm weird

#

idk this mod has its bugs

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and without the dev around there isnt much we can do

#

i just recently found out that the mod doesnt even work without openbodycams

#

news for me

pallid laurel
#

...yk i was removing n adding things quickly. Maybe it was aome hidden requirement.

Apparently TooManyEmotes isnt compatible with 3rd person without that ModelAPI and it wasnt mentioned either

#

Ill test more tomorrow while im at work

pallid laurel
#

Ok so I'm less stupid in some ways, more in others.

My PC at home, works just fine on a new profile w just its requirements updated.

So that means 1 of 2 things. An incompatability, or my laptop at work just can't handle it. Which is possible because i use HDLC Patch to run the game at half resolution and almost no effects at all just to get about 20-40fps

#

it working once might be because i'd turned a bunch of stuff off

pallid laurel
#

Found the problem!

So HDLCPatch (by Minty Mods) Post Processing completely disables the snow gathering and breaks everything reguarding weather using the terrain map.
Work around:

  • Enable then disable again, but wont be very smooth w updating and remain broken. Itll atleast fix it temporarily
  • keep Post Processing enabled in HDLCPatch and use the mod "Disable Post Processing" by Woowz11. Only enable "Disable Outline Effect"
  • If you have a beefier laptop than me or a PC, use Fix Camera Resolution for your graphics needs instead as thats what i use on the home PC with none of these issues

For whatever reason HDLCPatch's Post Processing breaks alot of things with Lethal Elements.

Im so glad it was something i could work around and not something like 3rd Person breaking it cuz i love that mod

#

Tags incase anyone else has an issue with snow buildup breaking

Lethal Elements Blizzard LethalElements Blizzard

violet zealot
pallid laurel
#

Some mods only increase res, not really focused on lowering it

brittle rain
#

or lethalsponge that also kinda enhances the viewing

pallid laurel
#

Yeh, better suggestions for sure. Im just glad to gave the snow days back without the cartoon filter

#

This plus Outpost 31 is just absolutely perfect vibe

autumn merlin
#

Snowfall/Blizzard makes a lot of sense since Outpost 31 canonically is in Antarctica

brittle rain
#

my fav is motra snowfall and polarus blizzard hehe

pallid laurel
#

I wish there was a way to turn on the funny "Unfortunate Spacemen/The Thing" mod only on certain moons. Would make OP31 its own little game mode moon

#

Actually kinda crazy that blizzards n snow aren't vanilla weathers now that i think about it 0-ò

autumn merlin
#

Aside from the absurdly rare meteor showers event, I don't think any weathers proper have been added to the base game for a good while, only revised

brittle rain
#

there havent been any new weathers

#

vanilla

#

meteor shower yeah could be a weather, but its most of a event

#

since it can happen at anytime and can happen with weathers too

autumn merlin
#

Hence why I mentioned the "any weathers proper" since it's an event that acts alike a weather condition but isn't properly classified/handled alike the others

brittle rain
#

weathers are such wasted potential imo

autumn merlin
#

They really are vanilla-wise, they're just potential extra nuisances for outside and nothing really else
Only Eclipsed does anything for the inside

dapper glen
dapper glen
autumn merlin
#

There's pretty minimal play around weather aside from Stormy where you could potentially use conductive items to kill off problematic outdoor enemies if the scenario aligns well enough

dapper glen
#

just don't use original HDLC cus patch contains 99% of its features

autumn merlin
#

Rest is just having to play specific ways and/or do specific things so you don't get turbofucked by RNG making things harder on you and everyone else

pallid laurel
dapper glen
#

i see

pallid laurel
#

No other setting maxed or mined had an effect for some reason

#

Other mods that turn off post proc dont have the same issue

dapper glen
#

i don't touch post processing in HDLCPatch cus lethal sponge does it better imo

#

if you have that mod you could try it

brittle rain
pallid laurel
#

Well yes, but problem is i hafto use hotspot at work and recently the signal here has been absolute hell

Real shot in the dark if i can connect at all

autumn merlin
#

It still confuses me where Stormy does affect enemies but everything else just does 🖕 to you and not to enemies which is very ???

brittle rain
#

true

#

i wish they where more interactive

pallid laurel
#

If only lightning stunned Oldbirds...

brittle rain
#

like snowfall or meteor shower

pallid laurel
#

Man...

brittle rain
#

CR meteor shower just straight out kills everything ever

#

and snowfall slows the entities

pallid laurel
#

yoss

brittle rain
#

oh wait yeah

#

foggy does change giants

pallid laurel
#

...iirc thats only w a mod, atleast properly. Unless they were fixed?

brittle rain
#

no

#

oh wair

#

waiit

#

mmm

autumn merlin
#

Likewise like dogs/hawks in flooded weather avoiding spots that are too deep or drown if they're stuck in too deep water for too long.

All enemies just actively avoid quicksand pits and if a dog slides into it, it sinks down into it alike players do

brittle rain
#

hm

#

maybe yeah

#

not sure

pallid laurel
#

Im still not sure if i need the Slime taming fix mod or if they were patched to work properly

#

I wish the game was mean to the entities too xD

brittle rain
#

i love natural selection hehe

pallid laurel
#

Seriously

autumn merlin
#

I imagine you'd probably have to do smth about the AI nodes and disable ones depending on conditions to be able to do that

pallid laurel
#

Oh yeah, w weather tweaks

Does anyone know the difference between Stormy > Rainy and Stormy + Rainy is?

#

Is it saying Stormy and then progressing to Rainy at a certain time?

brittle rain
#

stormy > rainy means the weather will start sormy, but later in the day it will change to rainy

#

stormy + rainy means both at the same time

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stormy/rainy means 50/50

pallid laurel
#

Oh crazy!

I doubt ill find a missing combo here, but if i do make one, is it just as simple as adding it to the end?

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Of the .cfg

brittle rain
#

what?

#

the combinations can only be changed/added by weather devs

#

:0

pallid laurel
#

Uh

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Sorry i cant take proper screenshots

brittle rain
#

those are the options right now

pallid laurel
#

Oooh i see.

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Even if i did change stuff, it wouldn't save

brittle rain
#

why are you using the notepad?

pallid laurel
#

Uh, cuz thats what came default. Ig i could open it w notepad++

brittle rain
#

can't you click on the options from gale??

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or is it smth else you are doing?

pallid laurel
#

Well yes, but i meant adding something like Blizzard + Solar Flare which doesn't exist default

brittle rain
#

yeah those can't be added

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only weather devs can

pallid laurel
#

Oh yeh ik

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I mean now i know

pallid laurel
#

🫴

#

Maybe one day

brittle rain
#

maybe

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but i think it requires some kind of coding knowledge

pallid laurel
#

I wish i had some of those

#

Tfw you get the mod u were looking for for weeks and it works flawlessly but your greed overwhelms u

violet zealot
#

Is LethalElements broken in v73? V0xx is absent so it likely wouldnt get a fix for it if so

brittle rain
#

Paco is working on something 👀

violet zealot
brittle rain
#

But bro is working on like 50 different things atm so

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Will take time

violet zealot
#

makes sense

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I do worry for the mods made by other absent devs though, having someone make a patch for it wont account for all of them so a lot of mods are going to be lost because of v73

scarlet mango
#

haven't verified the claim personally

old heath
#

I feel like elements has been broken for a while, no?

violet zealot
pallid laurel
#

Yep

jolly panther
fallow ginkgo
#

tysm ziggy

violet zealot
#

LE being carried by patches

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which is good, since i do love LE

torn arrow
#

same

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it feels like a must-have to me

pallid laurel
#

its a must have along side Chameleon and Ship windows for me
Game feels like its missing so much sause without it

brittle rain
#

Lethal elements idk whats with it, its so well done, sometimes you dont even remember some of these weathers are from a mod, its truly amazing and im sad that we havent heard anything from voxx

#

I really hope he's doing fine

torn arrow
#

immersive weathers unlike blue, black fog or in a very little bit wesley's weathers

brittle rain
#

I mean yeah bit we also have other weather mods that even tho they are really cool, they do feel like modded weather, not to say its a bad thing

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But like i literally sometimes forget snowfall is from a mod

torn arrow
brittle rain
#

The ambient is so well done omg

torn arrow
brittle rain
#

One day we went to motra with snowfall, and my friend put "snowfall" that chill song and the vibe was so good we just sat there

brittle rain
#

Maybe im just used to bad framerates xd

torn arrow
brittle rain
#

Yeah

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And solar flare is also another one thats just simple but gives it so much personality

torn arrow
#

I still remember when catalyst crashed for me with snowfall

brittle rain
#

XD

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Sad

torn arrow
#

not the game

#

PC

brittle rain
#

Classic

#

Yeah it takes some time to load when its a modded moon

torn arrow
#

it was the only time that lethal crashed my goddamn pee-see

brittle rain
#

Peesea

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The game hasnt crashed my entire pc, but thunderstore...

torn arrow
#

now because of the v73
I'm basically remaking, reconstructing my lethal modpack
starting off with few vanilla+ interiors and just vanilla moons, and few entities

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next I'll be adding halloween stuff such as reenabling wesley's weathers, adding terminus, etc.
when I'm doing to myself this mini-updates, I have control over my configurations

brittle rain
#

True

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I kinda do the same

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Tho whenever i remake mine i'll prob change to Lunar

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Glad that LEB still works in v73 tho

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I wasnt expecting that

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What other mods does that fix... fix???

#

Could enemies be fixed with that?

torn arrow
#

I'm already on lunar

torn arrow
#

so I would have fiend added

brittle rain
#

Didnt know people liked fiend that much wow

torn arrow
#

I feel empty in lethal without him

brittle rain
#

Crazy

#

I didnt like it tbh

#

Way too overpowered

torn arrow
#

he's not overpowered

#

I found him easy to outrun with full stamina

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to the point he gives up

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also explosions/stuns/flashes kills him

pallid laurel
#

Im insane, so once I finish my entire moon list I'm going to make BetterFogs for all the weathers which have different colors based on what moon/atmosphere density each has.

So like Experimentation has a sort of polluted yellow color, but March would be different. It's blizzards would be more neutral and "slushy" in comparison to Rend or Dine being super hardh

#

etc etc

#

I love weather so much

jolly panther
#

@oblique kayak sorry for the ping, but can you do that please

jolly panther
jolly panther
#

ah yeah that is true

summer mist
#

when in doubt

jolly panther
#

i always thought she was

summer mist
#

@wicked spindle @wicked spindle

#

thankfully not

wicked spindle
#

wat

jolly panther
summer mist
jolly panther
wicked spindle
#

You know pinbot exists right? Wheres the OP

summer mist
summer mist
#

you wanna find him for us atomic?

jolly panther
summer mist
#

thanks atomic

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and git gud

jolly panther
wicked spindle
#

Im just chilling making mods smh

summer mist
#

uhuhh

jolly panther
wicked spindle
#

I accidentally made my friend list annoyed i forgot to go invisible on steam and just spam played while testing

brittle rain
#

The vibes are really cool

#

In polarus it fits amazingly

#

Toxic smog yeah its kinda the weakest one i would say

#

Still cool nonetheless

scarlet mango
scarlet mango
scarlet mango
#

In what context is it crashing? This was fine

jolly panther
#

what 💀

#

there 0199e43a-0017-59e1-8aa4-d3417ea19314

#

so it must be some kind of mod combination or something

pallid laurel
# brittle rain Toxic smog yeah its kinda the weakest one i would say

I set it to where outside has colored thick fog and a couple poison smog plumes, but inside its smog in most places

Takes 5 seconds per 1 damage, so the smog itself acts more as a visual inconvenience and a push to always keep moving rather than a threat itself

Hell, that plus mines and turrets is already hard

#

In terms of gameplay its a nice switch up from weather always being a problem outside

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Itd be interesting if heatwaves and blizzards added slight fog effects inside or slower hypo/hyperthermia

Kinda why i wished BetterFog had interior custom options

#

Atleast give the illusion

scarlet mango
# jolly panther so it must be some kind of mod combination or something

I've not looked at the profile yet, but if it is truly a weird combo of things causing this, it seems a bit odd to include that fix by Hamunii as a dependency since it's not exactly required for Lethal Elements Beta to work. At least, on its own it's not required. Idk, might could mention it in the readme or something. I'm just hesitant to add dependencies where they aren't technically needed (ignoring the fact that I've done that on a few of my moons lol). I still might make it a dependency idk

jolly panther
#

Let me check whats going on exactly

#

Ok wtf i found some really strange things

#

10 mods 0199e4d8-23a1-c545-d0b5-d9fbc44a55bc
LethalElementsBeta is fine on its own but it WILL crash if the mod "Blue" by @karmic ridge is installed 🧐 unless TypeLoadExceptionFixer is also installed, in that case it will not crash

Some other notable findings in this small profile

  • The mod "SimpleCommands" by @potent seal will throw an error if LLL is not installed
  • "Blue" depends on JLL and it seems that JLL will also throw an error (or crash idk for this one) if LLL is not also installed unless again TypeLoadExceptionFixer is installed which will fix all errors
karmic ridge
#

What

jolly panther
#

This is beyond my basic understanding of TypeLoadExceptions

#

@oblique kayak if you can please confirm that im not just finding some strange things

brittle rain
#

Do you also have openbodycams??

#

From what i know LEB doesnt even work without it

jolly panther
potent seal