#Floral Company

12 messages · Page 1 of 1 (latest)

haughty glade
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Lethal Company is full of fauna, but when you look at it there's only one floral (technically two given the bracken) pest in the game so far and even then it more just paves way for an enemy to hide in it. With that in mind, seems like a fun idea to just flood the game with both ambient, helpful and harmful flora to add both more randomized atmosphere, help and danger to the game.

Tall Grass:
Simply just patches of tall grass that randomly generate, up to the height of an employee.

Tulip Stalks:
Corn-like stalks bundling tulips, they have a green open bulb for tulip snakes to nestle upon.

Mushrooms:
mixed bag mushrooms that also generate inside facilities in patches of up to 3-4. They do all sorts of things:

  • Increasing size and voice pitch by a bit, also increasing reach of items.
  • Decreasing size and voice pitch by a bit, also decreasing reach of items.
  • Applying overlays of effects, kinda like shaders. Brightening, darkening, wobbling, inverting colors.
  • Hallucinations that either swap your view of something for something else or make fake functioning enemies for you.
  • Tinker with the pitch and reverb of your friends or sounds.
  • If red with white spots, kills you.
  • Heal you.
  • Make you temporarily lose lb storage for easier carrying.
  • Make you temporarily gain lb storage.
    They also generate around corpses after a few minutes.

Moss:
On forested moons, interiors could grow moss patches that also grow outdoor plants.

Bubble Plants:
They make bubbles float about.

Spores:
Constantly release spore fumes around them, and are terrible to work around indoors.

Burdock:
Stay out of these things, they like to latch their seeds onto anything that goes across them and they add weight.

Hydrangea:
They grow in a variation of colors in a curved formation.

Roses:
Similar to hydrangea, only difference being that they hurt walking through them.

Feel free to have ideas of your own, I just wanted to get a gist down for this.

ripe furnace
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Love this idea, some visual variety could genuinely spice up the game a lot

haughty glade
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Honestly surprising to me how little floral concepts are actually tackled.

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I seem to never see any here or in the official LC suggestions (I could be wrong though, take what I say with a slight grain of salt)

ripe furnace
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The only other mod I’m aware of tackling any flora related things is #1212451384021221457

strange hemlock
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omg i love this idea, lc definitely needs more flora

perhaps you could use a knife to harvest some of the plants

iron barn
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i've wanted to add more flora tbh, so i might look into it

strange hemlock
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ive had an idea for a while:
Brackenleaf - an indoor plant that brackens hide in. Don't get too close

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im also assumong most if not all the flora would be killable with weed killer

iron river
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Bursting plants that have an explosive pod. Would basically be an Easter egg explosion if you touched the pod, with the goal of spreading its seeds to other moons by attaching to you. These ones wouldn't add weight to you or anything. If you really wanted to add the seed spreading you could make the next moon you visit be infected with a few of these. Weedkiller doesn't detonate.

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Some desert focused flora would be good, since most of these sound like they'd look out of place on non forest moons. Vainshrouds are alien enough to work anywhere but most flowers would feel wrong

haughty glade
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oooooou, honestly I kinda like that.