#Lethal Level Designer

14 messages · Page 1 of 1 (latest)

sand magnetBOT
obtuse mortar
empty cedar
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consider this: use unity

empty cedar
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including most of the lethal company assets by default is probably a really bad idea because you typically don't want to just have the assets of a paid game available for free somewhere

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also lethallevelloader projects export as lethalbundles, not dlls

solar solstice
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i fear this is gonna stay an idea for ever normalcat

lusty yacht
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unity isnt as scary as you might think

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and the thing you'd like is basically unity 🤷‍♂️ having a different thing for it would still require you to learn it

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moons are not that hard, interiors dont seem to be too hard either (they just need more work in general, but that also depends on what you do with them - making a moon can be a day's work or a month lol)

fathom surge
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This is a lot of work wow

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This is genuinely super impressive but unfortunately pretty lacking in comparison to using Unity

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for a variety of reasons

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oh its just an idea

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yeah this won't exist