#BetterMonsterhealth

5 messages · Page 1 of 1 (latest)

pure moat
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SO i have been thinking for a while, it really would be cool if the monsters had a different health system, because most weapon ideas people could have would not work with the current monsters health pool,

an example, lets say a mod added a Smg, a player sprays a nutcracker for like 1 sec and it would be dead.

if monsters had a better health pool like if a Hoardingbug had 20 instead of 2 health, and knifes and shovels just did 10 instead of 1, then this would make it a lot easier for modders to create cool weapons without them maybe felling so op maybe the before mentioned smg could do 3 dmg pr shot with the new system.

royal laurel
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i have another idea: how about making health into floats?

pure moat
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Huh ?

royal laurel
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so health can be removed in decimals

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like 0.5 hp