#LC : Surfaced [v73]

1 messages · Page 4 of 1

unreal harness
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silly me

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finger slipped

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🤭

wintry hare
trim cipher
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I didn't hear the ding in game they just suddenly exploded

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LOL

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Please lmk when the scrap is fixed btw

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I wanna find it

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😦

unreal harness
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it was just quiet

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9 secs in

trim cipher
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Yeah I know that's how I knew they died to a Seamine

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I never heard it when actually playing XD

unreal harness
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LC : Surfaced [v1.2.2]

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1.2.2

  • Fixed Horseshoot Crab's Launch power depending on the framerate

  • Made Clownhorn fish able to follow the player through fire exits

  • Tweaked Clownhorn fish buffs

  • Made seamines scannable from further

  • Tweaked Bruce's speed

  • Made Horseshoot's tail color darker

  • Updated mod page

clear copper
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Is the Bruce plush fixed?

unreal harness
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ye

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forgot to put it

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it was such an easy fix

trim cipher
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LOL

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Yay for all the fixes

native pilot
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lombter

iron relic
sharp stream
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Will the horseshoe crab launch me to space anymore?

unreal harness
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Shouldnt on green mode

sharp stream
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Oh there’s modes…. Gotta remember to poke the crabs later

unreal harness
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Just whack it

unreal harness
turbid marsh
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what's bruce doing with the cruiser? 😟

unreal harness
turbid marsh
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doug

wintry hare
valid kindle
lyric shore
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hi bruce

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first time meeting this guy

unreal harness
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megalodon bruce

violet gale
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@unreal harness It appears Blahuce has a negative scrap weight, picking him up and dropping him will cause you to gain weight after dropping him which is a negative weight issue. It can be fixed by changing the weight from 0 to 1, or 0.X to 1.X

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Since weight is weird in vanilla and 1 is 0lbs

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and 2 is 105lbs

unreal harness
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goddamn it solid

violet gale
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Yeee

maiden jay
unreal harness
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apparenly you gain 67lbs

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also apparently horseshoot broke again

maiden jay
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in what way

unreal harness
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apparently according to lunxara someone stepped on it and then nobody else could use it

maiden jay
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tell them to get good

trim cipher
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Lol

maiden jay
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Massive skill issue

unreal harness
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LC : Surfaced [v1.2.3]

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1.2.3

  • Fixed Blahuce making the player 67lbs
unreal harness
unreal harness
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peak fiction

native pilot
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get that on the Revolver Shrimp as a rare chance to achieve godhood

turbid marsh
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add this fish

proper spire
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remove this fish

unreal harness
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LC : Surfaced [v1.2.4]

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1.2.4

  • Fixed Horseshoot breaking for all other players when used by a client
maiden jay
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@uneven arch hopefully u don't combust while randomly walking anymore

unreal harness
maiden jay
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Oh fair

unreal harness
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to combust him randomly

maiden jay
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Everytime someone dies go ballpit, whether he's in the same game, he also dies

unreal harness
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that message made my brain die

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Everytime someone dies go ballpit

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im assuming its to ballpit

maiden jay
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ballpit, i choose you!

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yes

uneven arch
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Lmao

wintry hare
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guys

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guess what

uneven arch
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what

wintry hare
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HAHAHA

trim cipher
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@unreal harness Horseshoot crab is broken

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Kills players when they hit the ground while it's on green

solid crypt
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Yep was here to say the same thing

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lol

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They are now evil little crabs

solid crypt
maiden jay
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Just ping me next time or type it here, I've been trying to fix this crab for the last week or two

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But also

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No idea

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You should be taking no damage but ig I'll add more safeguards

swift scarab
maiden jay
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Honestly good bug

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Worth keeping it in

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I'll fix it later

thorn dew
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woopsies

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"Your Honor..... it was funny"

thorn dew
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my favorite meme kekw having played the game for more than 7 years

native pilot
uneven arch
proper spire
desert granite
swift scarab
unreal harness
swift scarab
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tf lol

unreal harness
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dark souls 1 pain sound sounding sound

swift scarab
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Its from csgo

unreal harness
thorn dew
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fixed in place kekw

proper spire
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ascension

desert granite
ruby pier
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These crabs might be the buggiest enemies to ever exist in the history of lethal company modding /lh

wintry hare
unreal harness
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doesnt seem like an actual issue, just an unlucky situation of getting stuck in a tree lol

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from our testing, if you dont get stuck in a tree, you dont take fall damage

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so uh, major L

wintry hare
unreal harness
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cant even recreate the death because base game trees dont have collision in their branches

thorn dew
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if it happens sometimes. I can live with that.

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I used the crab in a modpack yesterday multiple times and took no fall damage so idk what it could be.

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if you lag spike or run the game at 5fps that could also cause damage as it never had time to reset your fall damage calculation before you land.

unreal harness
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i think its because it counted the tree at the ground, which removes fall damage protection

valid kindle
thorn dew
valid kindle
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couldn't climb a ladder in exp cuz a base game tree branch was blocking the very top of it lmaoo

maiden jay
hardy gazelle
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why would there be no fall damage???

maiden jay
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cuz the point is to be a helpful type thing

valid kindle
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yeah I see no issue removing its fall damage

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it's not like it can't bite you in the ass to jump 20 miles up in the air

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multiple times yesterday I horseshot myself into enemies by accident

hardy gazelle
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i dont really see how that would ever be helpful. also i dont really get why there would be no fall damage. inb4 "its just a video game" but it still makes like no sense

valid kindle
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you can horseshot yourself to the offense pipe, the assurance entrance, up the experimentation ladder (or pipe)

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you can probably jump across some lakes in March

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definitely can jump across the vow ravine

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you can get up to the titan main entrance afaik if you charge it enough

valid kindle
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also because of how high it flings you you'll pretty much always die, so

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they could def add reduced fall damage, like maybe capping it at around 30 from full charge and then downgrading per charge

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also this mod has like, 3 things in it that float that definitely should not float so I wouldn't bother arguing logic here

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it's just a little bit of a silly mod

high sorrel
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tho u can try request the fall damage to be back as a config,,, who knows

valid kindle
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but this mod gets a pass cuz it's got that silly goofy vibe

hardy gazelle
wintry hare
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who will you be tonight thats the question

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who will gru be tonight thats the question

hardy gazelle
high sorrel
hardy gazelle
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well xu already said it would be easy to implement fall damage so i guess its a matter of time

trim cipher
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Horseshoot crab desyncs be wild

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😂

high sorrel
trim cipher
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I am glad to say it was fixed today

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LOL

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Unfortunately though SirenHead is being removed

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the mod is broken

high sorrel
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imhuhimwuh every update the surfaced mod meets another anomaly

trim cipher
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And a random client gets bugged looking at him like they're always being grabbed

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Done with it

proper spire
unreal harness
unreal harness
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i still gotta do bestiaries lol

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theres lore reasons for all the floating stuff and powerful creatures

unreal harness
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that strange force is supposed to be seen in our moon if we ever get to it

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I think base game's themes are a bit too limiting

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so i did my own thing

violet gale
unreal harness
hardy gazelle
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i mean, i agree, but i dont see why you cant have both

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i like basically all of the vanilla stuff in the game so i tend to gravitate towards mods that are similar to that and i feel like a lot of the enemies in this mod are tbh

unreal harness
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id say only the seamine fits in

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and even there it floats

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maybe the crab as well i guess

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the rest dont really fit it

hardy gazelle
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crab fits well and i think the mantis shrimp fits well too

unreal harness
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other people say mantis and clownfish are too bright

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and colorful

hardy gazelle
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i think mantis shrimp is definitely bright but i dont think thats a bad thing

unreal harness
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its the point of them being bright

hardy gazelle
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i meant moreso in terms of concept when i said fitting in

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like a shrimp that punches you so hard you burst into flames? that reminds me of something zeekerss would make

unreal harness
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idk, zeekerss stuff just seems all over the place to me

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i dont really see a central theme except for like war and that time period

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stuff like a mansion in a facility?

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you clearly have enemies designed for mansion

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and others for facility i guess

hardy gazelle
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i dont really think there is much of a theme and that doesnt really bother me. i think he kinda just makes stuff that he thinks would be cool and fun to play with

valid kindle
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he has an overall aesthetic he sticks with but w how loose the universe he built is he can do a ton of stuff

unreal harness
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most of our enemies are just straight up ocean creatures, which i think isnt that creative, but i did make some concepts for crazy looking combinations of creatures

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like clownhorn fish

hardy gazelle
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the only real direction i think we've ever heard from zeekerss is that he wants it to feel like an "alien zoo" broke loose

unreal harness
valid kindle
hardy gazelle
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alien creature and bioweapon

valid kindle
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weird and fucked up alien life form and shit someone made in a lab

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yeah

hardy gazelle
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and also a ghost i guess

unreal harness
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its fully rigged and animated

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just never got to coding it

native pilot
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i need

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i neeeeeeed

odd trout
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What are we going to get in the next update?

unreal harness
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dunno, next update might take a while, im working more on helping xu with giant specimens for a bit

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and siphon and solid are taking a break from modding

odd trout
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I'm hyped also for the giant specimen update

odd trout
unreal harness
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anyways this is supposed to be the next monster

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hopefully we get to it at some point

odd trout
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What about the anchor fish?

unreal harness
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well that depends on siphon, so post poned for now

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clownhorn and horseshoot were smaller additions while waiting for the anchor fish

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but the anchor fish is the most ambitious monster we have

muted heron
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giant squid enemy when

unreal harness
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i mean theres so many creatures we can do, only thing holding us back is time and gameplay mechanics for those creatures

odd trout
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Bobbit Is really cool good job

unreal harness
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1.2.5

  • Fixed Horseshoot not preventing fall damage
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LC : Surfaced [v1.2.5]

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yet another patch

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hopefully the last one for horseshoot

iron relic
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I love those little guys

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I thought the fall damage was intentional

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Like a risk reward type of enemy

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Or if you accidentally walk over one on low health when you're not being cautious

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Then they can be devious little crabs

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Personally I think fall damage should be a configurable option for those who want it

turbid marsh
high sorrel
turbid marsh
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honestly I just tested the new enemies and** i really don't like the balancing and think they're not fun or multilayered**

Clownfish is a 20sec speedhack without downsides and subtleties
and Horseshoecrab is another enormous movement tool with zero downsides.

here's how to give them a "lethal company" feel instead of a "Scriptkiddie gave me godmode or speedhack for a few seconds" feel:
Nemo gives you full TZP effects the moment you activate him
Horseshoecrab is either adjusted in catapult height in a way that you will only take 50+ falldamage when you land in a pit/downhill (think being catapulted down into vows fireexit)
and moderate falldamage if you jump on level elevation. no or little if you go uphill
OR: fixed fall/initial catapult damage

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I don't think the current balancing of these enemies are very fun to play with.
Here's an example of why i think the balancing is off:
Tulip snakes: if you don't know what you're doing they might kill you in a fun way.
you need 2 or more to fly, steering them will take some effort. if you do know what you're doing they might be inconvenient but occasionally helpful, you can easily bring a cashy and 3 bolts outside early on adamance and fly to ship

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you don't control when they start flying or stop

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it might be hard to find 2

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they aren't super fast

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Now imagine if tulip snakes were just a jetpack that stops working after 15 seconds, and despawn at 3:16pm

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that's basically nemo and horse are right now

solid crypt
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I have to disagree tbh. The horse shoot crabs are a double edged sword. They can either be helpful or harmful. When used correctly they can get you around quicker, but if not paying attention (which is the key factor I love) you might step on one and find your self in a bad situation if not possibly dead. I had a moment I was running from a giant, stepped on 1 and landed on a 2nd one and died. It was hilliarious.

Clownfish, can give you a 1 time speed buff yes, but if not careful your speed can be your downfall. But again its a 1 time speed buff. Nothing wrong with that at all especially given how many threats exist outside. If you don't kill him and let him follow you he can end up alerting dogs.

Mods typically are not designed for balancing because you would need to factor in the hundreds of other mods out there. But they do come with configs so you as the host can balance it as you see fit. They are designed to be fun. If you don't like how it balances your mod pack then adjust the config. I don't like the Urchins so I turned them off. Mantis Shrimp are too powerful so I turned down the number that can spawn. Use your configs to adjust the balancing.

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1 potential issue I encountered.

I will say I noticed 1 issue though involving Bruce. When a player gets hurt but heals back their health Bruce will still go for them and kill anyone who gets in his way. He doesn't recognize players healing.

wintry hare
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i had to

unreal harness
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Everybody does that

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And never leaves it alive

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The squeeze is a guaranteed buff to be used in a pinch

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But it kills the fish

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It kinda is long though

valid kindle
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each charge contributes to how high you go when you get launched

unreal harness
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I didnt put fall damage on it because the way its handled is either it feels inconsistent or you take damage everytime even if you launch to a higher area

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Which feels bad

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And without fall damage protection, green is insta kill

slim fjord
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What if using horseshoot alerted all outside enemies to your presence or something?

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Or wait what if it just did a base amount of damage depending on the color of the tail at launch

valid kindle
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I was gonna suggest that second one yeah

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thing is it would be really cool if you could avoid taking damage by using it properly, like launching yourself to a higher area like rod said

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wish it actually worked lmao

slim fjord
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Or maybe even horseshoot gives you a negative speed buff when you land?

sharp stream
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Surfaced 1.2.6, introducing shin splints

lyric shore
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i'd assume it'd be like

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making the game think you're on the ground up until you stop gaining altitude

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and then after that make the game think you're then falling

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and figure out fall damage from there

unreal harness
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1.2.6

  • Added new good and bad effects to the Clownhorn fish

  • Increased negative effect chance

  • Tweaked Clownhorn fish death effect

  • Added set fall damage to the different horseshoot tiers

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LC : Surfaced [v1.2.6]

lyric shore
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i learned what the horseshoot crabs do

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the hard way

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the very hard way

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on gratar

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very fun experience

thorn dew
thorn dew
thorn dew
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This could be a client server issue.

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If the client is healing without telling the server bruce will still hunt because he reads the servers knowledge about the players HP

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There would be a way to request up to date client HP values but that would incur round trip latency to his targeting system.

valid kindle
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my only issue w surfaced honestly is the defaults that make every enemy in it appear like crazy (except for bruce) but that's easily configurable

hardy gazelle
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yeah i have all the enemies set to like single digit and it still feels like they appear all the time

muted heron
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Horseshoe crabs are not killable right?

strong dome
iron relic
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There's different Horseshoot crabs now?

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Are they different color?

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Or is the fall damage just different between them and the risk factor is that you'll never know what tier you'll get since they don't change their appearance

strong dome
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The tail shows how high it’ll shoot you up

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You can hit it with a shovel to change it

iron relic
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Oooh cool

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What about the tail changes?

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Does it change color?

strong dome
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Yes ^^

unreal path
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Pls add a modifier in config that adjusts enemy HP for this mod 🙏 I would love to set Nemo's HP to 9999 so I stop accidentally killing it 😭

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I don't know an alternative to adjust it

unreal harness
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you monster...

regal cairn
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don't know why none of the creatures spawn for me. They were everywhere before but they just disappeared.

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my code:019155c7-7ac6-dd81-acbd-70138262f112

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i tried to change spawn weights but it didn't work

unreal path
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Do you mean Lethal Quantities

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Bc if so I DO have it

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HOWEVER

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every time I set nemo to killable as false and it's HP to 999 it resets to default state

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......wait hold on I might be being dumb 💀 would an HP amount conflict with the fact I'm trying to make it immortal?

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bc all I'm doing, (I don't know modding very well other than basic stuff), I'm opening the text doc and finding "Nemo" then setting "Killable;" to false

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however every time I do boot the game it hotfixes it for whatever reason

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setting it back to true

maiden jay
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Might be a nemo thing

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Are u trying to like, make the interaction thing not kill it?

unreal path
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I'm trying to make it so that if I were to shoot it or hit it with a shovel etc it wouldn't die

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I'm pretty sure I'm not experienced enough to make the interaction not kill it, but I wanna try to at least make it so if I'm tryna kill smth like a baboon hawk I don't accidentally catch nemo in the crossfire

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cuz nemo stands like on top of you 24/7 as much as it can

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I mean I COULD just DEAL with it but if I can make it so I stop killing the poor thing in crossfire then that'd be awesome

maiden jay
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ill check the code in a second

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i didnt write the part about killing so i dont remember lol

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yeah setting the hp to like 999 should work

unreal path
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now question, how do I exactly... get to that in the surfaced files

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or do I gotta find it somewhere in lethal quantities

maiden jay
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LQ

unreal path
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another question, how do I access the specific data other than Global and Advanced

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afaik unless I'm blind I don't see enemy data in there really or if I did, whatever I did got automatically changed back to the regular data

maiden jay
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dunno, never used LQ, there should be enemy data somewhere

unreal path
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alr, tyvm

sand yoke
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is this mod affected by FairAI lol

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or mantis shrimps can legit kill anything

maiden jay
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Mantis shrimp are enemies and they only kill players afaik

swift scarab
maiden jay
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Looool

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They're so sneaky

sand yoke
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killable enemies are mysteriously dying on every map I play whenever there is mantis shrimp around

maiden jay
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I know they can die from sea mine

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Could be that

sand yoke
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awesomesauce

agile echo
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Lol my friend kept asking if it should be possible for the horseshoe crabs to launch the car. I think that's a silly idea for a config.

ruby pier
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THAT WOULD BE FREAKING HILARIOUS OMG

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PLEASE MAKE THIS 🙏

maiden jay
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if i did make it a config option, it'd be off by default

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probably

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shouldn't be hard though, my priority just isnt this at this very moment

iron relic
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Giving the truck more drawbacks 😔

solid crypt
iron relic
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The truck blows up when hitting something at fast speeds

high sorrel
#

a one way truck 😂

iron relic
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Plus there's so many holes in the map that it'll probably fall into some unreachable spot

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It does sound funny though

high sorrel
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play golf without golf balls

solid crypt
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But can't promise the driver will survive the impact though.

agile echo
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Add an airbag upgrade and you should be good to go😁

agile echo
wintry hare
iron relic
agile echo
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I remember seeing some car upgrades

swift scarab
night badge
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Imagine.

unreal harness
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we actually added a feature that makes Jacu get attracted directly into seamines

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like a magnet

unreal harness
#

surfaced logo if it was accurate

trim cipher
trim cipher
maiden jay
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That ones potentially not relevamt

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Not potentially, it is irrelevant

trim cipher
unreal harness
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yeah from my testing none of our enemies seem broken

subtle quail
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what is this mean?

# Setting type: Boolean
# Default value: false
Bruce Blahajified = false```
unreal harness
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bruce skin

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bruce as blahaj

subtle quail
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thanks for the answer

unreal harness
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LC : Surfaced [v1.2.6] [v60 compat]

gentle tapir
#

How in the history does this mod already have V60 compatibility, the update was released like less then a day ago.

high sorrel
craggy veldt
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horsecrab seems to not launch peoples in v60

high sorrel
#

there it is

gentle tapir
craggy veldt
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also idk if its because i spawned them via lethalquantities but i saw 5 mantis shrimp in the same orientation don't moving (in aquatis exterior)

solid crypt
solid crypt
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[18:15:13.8455500] [Error : Surfaced] [ILHookAllowParentingOnEnemy_PlayerControllerB_DiscardHeldObject] Could not match IL!!
[18:15:13.9471206] [Warning:Solid's Library] [Registry] Registry with name BellCrab is already registered.
[18:15:14.7164094] [Error : Surfaced] [ILHookAllowParentingOnEnemy_PlayerControllerB_DiscardHeldObject] Could not match IL!!
[18:15:14.7679617] [Error : Surfaced] [ILHookAllowParentingOnEnemy_PlayerControllerB_DiscardHeldObject] Could not match IL!!
[18:15:14.8694204] [Warning:MoreCompany] SpringManAIIntervalPatch failed to replace newPlayerCount
[18:15:14.9759381] [Warning:MoreCompany] SpectateNextPlayer failed to replace newPlayerCount: 0/2
[18:15:17.0297582] [Error : Surfaced] [ILHookAllowParentingOnEnemy_PlayerControllerB_DiscardHeldObject] Could not match IL!!

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Getting Surfaced errors on load up. \

slim fjord
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Nooooooo

maiden jay
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But its harmless

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The fact rhat bellcrab was already registered might be a problem idk tho

solid crypt
#

Everything seems fine so far on Surfaced end. Blue Lobster is just as trolly as ever lol

solid crypt
maiden jay
solid crypt
#

.....Sea Mines work still 😭 How can something so big be so sneaky

halcyon relic
#

Congratulations you have convinced me to download your mod

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Barbus

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Narnia

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Give it a gun

trim cipher
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@unreal harness I was informed that the Mantis Shrimps broke cus of the LOS changes

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Hope you hotfix them ^^

unreal harness
#

Los?

trim cipher
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Big Eyes and CountryRoadsCreature needed updated for the same reason, so did FairGiants

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You probably just need to recompile Surfaced on V61

unreal harness
#

they work fine

trim cipher
trim cipher
unreal harness
#

no

trim cipher
#

@muted heron Mantis Shrimps are fine, one of your other mods is breaking them

unreal harness
#

they dont even use line of sight

worldly jacinth
trim cipher
worldly jacinth
#

Oh I wasn't scrolled all the way down

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lmao

unreal harness
#

only thing that I know is broken is that you cant ride bruce anymore

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ill fix it soon

compact oyster
thorn dew
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and drive him

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if you have the cash

compact oyster
thorn dew
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yes

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think carrot on a stick

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careful though. it won't override his instincts.

compact oyster
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haha

halcyon relic
oblique trellis
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Did anyone elses game crash when squeezing the ClownHornFish?

unreal harness
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Not on my end

oblique trellis
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Oh, must've been one of my mods

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I'll try figuring it out

oblique trellis
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We did it again but it didn't crash the game. I don't know what it is.

unreal harness
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LC : Surfaced [v1.2.6] [v60]

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no update just making title cleaner

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1.2.65869423

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  • Placebo update
  • Mightve changed something
  • mightve not
urban lake
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Hey, I have a lil' request regarding configuration, hope it isn't too complex nor that I come across badly for wanting this.

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Don't get me wrong, I love Bruce but it would be nice if we could disable the Pickle on a Stick from being available in the shop, either by setting the price to -1 or though a toggle.

unreal harness
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youre the second person that has asked that, forgot to do it the first time lol, but out of curiosity why do you want it disabled? is it taking too much shop space?

hallow stag
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im not the person above but also wanted to request this feature lol, i wanted to disable it since i play with bruce disabled

unreal harness
#

true

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also poor bruce

urban lake
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Just nice to have control over as much as possible.
As somebody who likes messin' with little modpacks for my sessions it's nicer to keep things simpler, trying to keep store items useful and limited.
OH Speaking of there was something else too. Well this is more of a query 'cause I haven't actually seen if this is already a feature. Does weed killer have an effect on Urchins? If not, it'd be pretty rad if it could kill/shrink them.

unreal harness
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I had the idea of weed killer making urchins grow faster at some point lol

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but never did it because its alot of work

maiden jay
#

I could try if bored, no promise, infact 0 promise

iron relic
unreal harness
#

also im devious

iron relic
#

Yess

unreal harness
#

and urchins lore wise are basically giant cancer cells that eat anything

iron relic
#

When are we getting the urchin glove so I can pick up the tiny urchins and throw them at friends

#

Fill the ship with urchins

unreal harness
#

picking up enemies...

#

never again

#

bell crab ptsd

iron relic
#

Bell crab

#

....

#

I understand

unreal harness
#

horseshoot was supposed to be grabbable

#

now its pushable instead

iron relic
#

Is it still broken? I just keep bell crab disabled

#

I too have bell crab ptsd

unreal harness
#

dunno, seems stable in general

#

but havent gotten any bug report in a while

iron relic
#

Maybe I'll try it again

unreal harness
#

LC : Surfaced [v1.2.7] [v60]

#

1.2.7

  • Fixed Bruce not being rideable

  • Added config to disable the pickle on a stick in the store

#

@urban lake and @hallow stag and that third person, yall can rest easy now

#

its @proper spire

hallow stag
#

thank you !

proper spire
#

i've discovered it's funny to have the pickle in the store for like 5000 credits even with bruce disabled so

solid crypt
#

When does the pickle get the ability to collide with mines?!?!

#

It's a great tool for Bomb disarming 😆 if you add that

iron relic
#

Does the pickle have jiggle physics

#

Can I slam it into things and watch it go boing

iron relic
unreal harness
iron relic
unreal harness
#

thats pretty weird

hallow stag
#

i love these things sm

muted heron
#

nobody likes these damn urchins

#

the amount of times I've had to deal with them while being chased by something is insane

wintry hare
hallow stag
#

duality of man

wintry hare
unreal harness
hallow stag
#

ive only actually died to them once and it felt so pathetic lol

sharp stream
hardy gazelle
#

waiter, waiter, more urchins

proper spire
iron relic
#

Omg yes please

#

I want black ones

#

Oh wait I just realized the ones here are purple too

#

I have been living a lie

#

I thought they were black this whole time

swift scarab
#

"I want colourful ones, like black"

hallow stag
iron relic
#

I sound silly

muted heron
slim fjord
#

Would it be possible to add an interior blacklist?

violet hill
#

is there a way to disable the clownfishes?

maiden jay
#

i guess make their spawn weight 0

#

that should be adjustable

violet hill
#

thanks, for some reason my config didn't have any options...I just had to update I guess lol

violet hill
#

I am very picky with my entities xD

#

it is cute yeah

#

that's why it doesn't fit my modpack

odd trout
#

I keep it vanilla style

red elm
#

Configuration to make the horseshoe able to kill you with fall damage, It was funny

broken field
#

wait can u kill urchins via weed killer?

maiden jay
#

nein, ill be doing something similar with that when i've got time

unreal harness
#

Me when a mod made to not be vanilla isnt vanilla...

wintry hare
odd trout
unreal harness
#

My creatures too whacky and weird for "vanilla"

odd trout
#

Don't know about that

urban lake
#

Vanilla is pretty fucking whacky and weird

odd trout
#

The Bell crab or the HorseShoe could literally be in the base game

urban lake
#

Personally I think the Urchins, Bell and Horseshoe Crabs fit in really well

#

oop

unreal harness
#

I just think zeekerss setting is too restrictive, you can only go with war machines or mansions

odd trout
#

Also Ooblterra it's pretty vanilla

unreal harness
#

No shade smooth...

#

Which in a sense, to me, makes it different

#

More alien

#

Which i think is what it goes for

odd trout
#

Well a fucking Flying Shark for me is not so normal

#

Ahah

#

But thats only my opinion i really like this mod and how you use vanilla scrap in your entities

unreal harness
#

I mean theyre weird cuz they have their own lore which i havent put in bestiaries

odd trout
#

New LC Surfaced enemy

unreal harness
#

And also we didnt make the moon

odd trout
#

Ahah

odd trout
#

"Parasyte"

odd trout
unreal harness
#

Too lazy to do them

#

Writing a bestiary is hard

wintry hare
#

i don't like vanilla lethal company that much

#

i prefer chocolate lethal company

#

🤷

slim fjord
native pilot
#

or if you have Mirage, it'll make you repeat things youve already said

#

... lord, i just had an idea. similar to an entity in Diversity, but an idea no less

#

you know Cone Snails, yea? the carnivorous ones that harpoon their prey and swallow em whole

native pilot
#

indoor enemy. when spawned from a vent, only their mouth appendage is sticking out. when a player steps on it, the mouth will harpoon and snare them, force them to drop their items, deal very rapid chip damage, kill, then pull them into the vent, despawning both

urban lake
#

That's evil. I love it.

#

Gosh I miss diversity.

native pilot
#

i wish i couldve got it working. it just stopped monsters spawning on my end and spam the logs

#

all i wanted it for was the ghost bitch walkie mechanic

urban lake
#

Oh yeah. Back when the vent dude was added toggling him to be disabled just broke enemy spawning fullstop. Setting their spawn weight to 0 though did not.
If you haven't tried that it's worth a shot, but It might be completely bunked now.

native pilot
#

nah, i just use the log window now to warn me of her

#

but yea

native pilot
unreal harness
#

Immortal snail

proper spire
#

will the moon be a seperate mod?

native pilot
#

Cone Snail

unreal harness
#

Cube snail

swift scarab
native pilot
#

but nah i get if you don wanna. i just thought of a way it could work is all

iron relic
#

That guy was shining like a Vegas sign

agile echo
#

What's the mod that adds a crowbar?

worldly jacinth
agile echo
#

Ah, just thought it was new

proper spire
unreal harness
#

theyre pretty easy to avoid just open your eyes smh

swift scarab
unreal harness
#

just open your eyes

#

simple solution

#

i used that 1 quick tip and never died to seamines

muted heron
swift scarab
ruby pier
swift scarab
#

gonna have to be a bit more specific than that

trim cipher
#

Love that edit

swift scarab
craggy veldt
#

if one day you create a scray monster makes it not look like an animal that exists and it will fit vanilla theme

ruby pier
maiden jay
ruby pier
#

NOOO :((

lethal flume
#

Hey wanted to ask, ehh is it this mod that has pickle on a stick ?

unreal harness
#

ye

lethal flume
#

So ehhh what is the shark doll called ? 🤔

unreal harness
#

blahuce

lethal flume
#

Just figured out myself what the pickle did xD

unreal harness
#

as if a seamine missed its target...

#

next time, it wont miss

iron relic
#

Make the blast radius bigger

#

That way it won't miss

warm tulip
maiden jay
#

u can ignore dat

warm tulip
trim cipher
#

@unreal harness One of your enemies apparently spams navmesh errors, do you know if it's the HorseshootCrab or the Urchins?

#

It's likely one of those 2

maiden jay
#

why would it be either of those two?

trim cipher
#

It was Matty that informed me it was happening regardless of moon we went to and he narrowed it down to those

maiden jay
#

can't be either of those two, they spawn just like any other enemy afaik

trim cipher
#

Hmmm

unreal harness
#

I did see urchins spam but i thought it was just the test room being the testroom

sick knoll
unreal harness
#

deserved

lone orchid
#

mantis shrimp nerf, like they do 75 damage instead of 100

#

Pls mantis shrimps are over powered

desert granite
desert granite
lone orchid
desert granite
#

I mean I turned their spawnrates down in the config, but I still seem to step on them alot lol

lone orchid
unreal harness
#

Just dont touch them smh

#

This is what happens when you bully the little guys

lone orchid
unreal harness
#

Reduce config

lone orchid
desert granite
lone orchid
#

Mantis shrimps can do that BUT THEY DONT HAVE TO SPAWN ON IT

unreal harness
#

I like when they go in doorways

#

Its funny

lone orchid
lone orchid
unreal harness
lone orchid
#

Since its a visual thing unlike them camping doorways im fine with that logic (its funny)

#

Gtg

desert granite
#

A config for 75 damage would be great, but for now lemme just jump down a stairwell into a mantis shrimp

sharp stream
#

Sounds like a mine would have done the same thing to you if you did something like that

unreal harness
#

Mantis shrimp is instakill, solution? Leave the little guys alone

desert granite
unreal harness
#

Skill issue?

vernal pumice
#

yo

#

any way to make this mod compatible with sellbodiesfixed?

#

perhaps mantis shrimps

#

but i feel like they are unkillable?

high sorrel
#

sellbodiesfixed doesnt let u kill unkillable
they only give drops

#

if u want to kill the monsters use #1191052966086586450 and adjust the config to ur need

vernal pumice
#

i see thanks

unreal harness
#

Even with everything can die still dont recommend hitting the shrimp

#

Or bruce

#

Bruce breaks

warm tulip
#

will disable that for bruce

#

make him imortal again

high sorrel
#

well, i dont hit shrimp, i go

unreal harness
#

and they parry

#

cuz reflexes faster than a speeding bullet

#

thats their base form

high sorrel
#

at the right range the parry didnt reach me greed

unreal harness
#

we can fix that

#

🔧

maiden jay
#

the parry had a range?

unreal harness
#

ye

#

very close it kills you

#

when shooting

#

like 5f i think

maiden jay
#

interesting

high sorrel
severe apex
#

what is the super scary mode monster

warm tulip
severe apex
#

are we serious

#

is it just like a png going around or what is it

warm tulip
#

no its an actual normal sized lobster

severe apex
#

oh

#

well then ill have to turn it on

#

that sounds alright

thorn dew
#

its been more popular than we thought possible

#

people seem to like it

warm tulip
thorn dew
#

give it a try

severe apex
#

i never tell my friends what i add

#

they just find out

warm tulip
#

so they are shocked when something big has changed

vernal pumice
warm tulip
vernal pumice
#

i dont have that mod

#

i just tried hitting the shrimp

warm tulip
vernal pumice
#

he just sent me to heaven

warm tulip
vernal pumice
#

my favorite enemy will probably be the shrimps

#

ngl

#

i hope the modder adds more entities

warm tulip
vernal pumice
#

like a walking goblin shark

unreal harness
#

i mean we got a few creatures

vernal pumice
#

or a bloody goblin shark like the one terraria has xD

unreal harness
#

4 outside and 3 inside

#

and 1 hazard

vernal pumice
#

shrimps, crabbell and

#

clownfish?

warm tulip
#

bruce

vernal pumice
#

then bruce horseshoes urchins

unreal harness
#

scary counts as inside

vernal pumice
#

urchins are outside

vernal pumice
warm tulip
unreal harness
#

blue lobster

vernal pumice
#

does it rlly jumpscare

#

btw i have a hazard idea if you'd be interested

#

a falling anchor that will fall super fast on the player if it detects anything below it, can be marked with an x at the ground or not, but will fall if it detects only instakilling the player, basically a spike trap but it isnt obvious since spiketraps are always turning on and off, this one would be much harder to spot if the player isnt looking around (but can be much smaller/cover less area)

#

can perhaps kill people who are walking only since you may be fasrt enough to outrun it

#

i also had an idea for some sort of stonefish that would give you debilitating debuffs like dizziness and slowness and bleeding and other screen altering motion sicknesses if stepped on, can be hit with a shovel and it will bury itself in the ground and despawn, perhaps a more outside enemy or inside

#

a collosal squid monster would also go hard

#

in my mind it would replace the mimics mod, they would devour you/pull you in with their tentactles and kill you, they could have barely visible tentactles sticking out or sounds when really close, hitting the door with the shovel kills you but escapable if fast

#

but can be an actual monster

vernal pumice
#

maybe skin for mimics lol

desert granite
lone orchid
severe apex
#

the mantis shrimp won

lone orchid
severe apex
#

i tried punching him to find out what happened

#

and i got punted

lone orchid
severe apex
#

we love the lethal hands mod

native pilot
#

Piggy's rifle + Mantis Shrimp = contained lightshow

lone orchid
native pilot
#

love that it parries everything

lone orchid
sick knoll
#

Watch Cheese and millions of other Lethal Company videos on Medal, the largest Game Clip Platform.

▶ Play video

Watch Cheese and millions of other Lethal Company videos on Medal, the largest Game Clip Platform.

▶ Play video
#

we love cheesing generics moons

#

with

#

horseshoe crab

iron relic
#

Are you gonna be able to use the new code from the ||baby man-eater|| for the bell crab?

#

||Picking up enemies|| is officially in the game now

#

And it isn't buggy at all

#

So far at least

trim cipher
#

If only that hoseshoe crab wouldn't spam info logs

red elm
trim cipher
unreal harness
#

maneater seems to be treated as a scrap when its a baby

#

its basically a scrap that turns into an enemy

#

while bell crab is always an enemy

native pilot
unreal harness
#

Therapist : Sea mine rodrigo is not real he cant hurt you

#

sea mine rodrigo :

desert granite
#

is there a rodrigo plushie scrap by any chance

unreal harness
#

no

#

only blahuce

desert granite
unreal harness
#

Rodrigo plushie would summon a sea mine on your exact location each squeeze

worldly jacinth
unreal harness
#

I dont even need to be dared to do stupid shit like that lol

worldly jacinth
unreal harness
#

that was my exact thought

#

what happens is fun

#

thats what

iron relic
midnight quest
#

do u think it would be possible for the bell crab to have some sort of tell before picking it up? Like shining a flashlight on it makes it shake or maybe the bell model itself is slightly off in some way

maiden jay
#

There is one

#

It has a tell

midnight quest
#

oh fr?

maiden jay
#

Ye

midnight quest
#

is it being hit?

maiden jay
#

Nah

#

It has likena visual animation every now and again

midnight quest
#

ah

#

okay that's sick then nvm

#

also question for configurations, with spawning weight is higher more common ore is it the other way around

unreal harness
#

0 is none

#

100 is alot

hardy gazelle
#

for the spawns it feels like 0 is none and 1 is a lot

unreal harness
#

it is what it is

worldly jacinth
#

0 = no 1 = yes

unreal harness
#

were working with binary

worldly jacinth
#

1

unreal harness
#

https://www.youtube.com/watch?v=fgVXwJSNcB0 Surfaced mentioned in the latest viperian video

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▶ Play video
turbid marsh
#

that's a pretty good showcase

swift scarab
#

Thank you for this wonderful creature you have made

maiden jay
#

I knew the instant I saw lunxara

unreal harness
#

like a moth to a flame

trim cipher
#

I was picking them up and Jacu pushed the crab into me

#

XD

swift scarab
#

I have two modes while playing LC; Gaming, and Ballin'

Gaming by default, but the moment I sense something funny I start ballin

unreal harness
#

Add a third one for stepping in seamines

trim cipher
swift scarab
#

I dont mind them being invisible, but by god they need to be easier to hearfrom range

trim cipher
swift scarab
#

Because music

trim cipher
proper spire
#

during a round on cambrian, someone locked us out of the ship with a bed. it was stormy, so urchin tower defense happened with the metallic scrap we left around

desert granite
trim cipher
#

@unreal harness any chance you can push an update soon to fix the navmesh spam? yoiled

turbid marsh
swift scarab
trim cipher
trim cipher
unreal harness
#

Ill see soon, kinda busy with school

trim cipher
# unreal harness Forgor

Yeah someone was reporting it in the help thread earlier and I had to let them know it was the urchins

#

Those gosh darn Urchins!!!

unreal harness
#

Its just spam though at least theyre not broken

trim cipher
#

Ye

#

They just troll by spamming errors

#

🤭

unreal harness
#

turns out its not urchins spamming chat

#

but the lobster

#

it spams when it cant reach you

trim cipher
#

Oh fun lol

#

Lobster fix time yoiled

unreal harness
#

It still works

#

Just panics when it cant reach you

trim cipher
#

I'm guess a null check could be added for that?

solid crypt
#

Blue Lobster needs an upgrade! When noticed he should raise his claws up and snap them a couple times like he's says Haha twas me all along!

unreal harness
#

Lol hes not rigged at all

#

Id need to add a skeleton to animate it

#

Never bothered doing it because its a joke enemy

#

That is somehow one of our best enemies

solid crypt
# unreal harness That is somehow one of our best enemies

He absolutely is! You have no idea how many times he freaks people out with certain sounds then after awhile you get numb to it and think every sound is just him.....but wait turns out that last coil head sound was real but you ignored it!

Or there was that time someone jumped over a landmine but fairAI blue Lobster had other plans. 😆

#

Another funny moment. We were just doing some testing and gave the Braken the Hawk Tuah audio for the laughs.....well Blue Lobster kept giving us that ol Hawk Tuah.

proper spire
desert granite
#

why did you have that on standby in a normal round?

violet hill
#

not sure what this is but I'll just leave it here

urban lake
iron relic
#

Blue lobster should have a cooldown too. He appears far too frequently

unreal harness
halcyon relic
unreal harness
#

They do not have a license

proper spire
iron relic
#

Spawns behind you too often. It should be more like how the Bracken does his thing

unreal harness
#

the lobster has to walk to you every time it teleports, its just that we made it fast

#

teleports randomly

unreal harness
#

its fast so you have less chances of seeing it follow you

iron relic
#

Maybe it's a bit too fast

#

Feels like it just teleports

unreal harness
broken field
#

hear me out guys:

#

old fish

#

aka

#

submarine that shoots torpedoes at you

swift scarab
#

Can you make the urchins not damage people in the cruiser? Thanks

unreal harness
#

big spike go poke

swift scarab
#

At least let me run over the things

unreal harness
#

big spike go poke

muted heron
#

can you add an item that 1 taps urchins I hate having to hit them twice with a shovel just for them to split into 2 more which I also have to hit twice with a shovel

#

too much time

maiden jay
#

When the enemy achieves its purpose:

unreal harness
#

just kill them sooner

swift scarab
#

Okie dokie

  • Bruce likes going into the cruiser. The cruiser does not like bruce being in the cruiser
  • Bruce is invulnerable to the earthworm
#

We learned this the hard way

unreal harness
#

yes bruce tanks earth leviathan

#

he build different

swift scarab
#

but why

unreal harness
swift scarab
#

Serious answer?=

unreal harness
#

i would need to spoil lore

swift scarab
#

Can you fix bruce clipping the cruiser into the ground?

unreal harness
#

thats funny though and lore accurate

swift scarab
#

Horrible response ngl

unreal harness
#

that was a great response

swift scarab
#

No really though, are you just screwing with me or is bruce breaking the cruiser actually intentional?

maiden jay
#

not intentional but it still is a feature nonetheless

swift scarab
#

Id rather have bruce knock it around like the dogs, not whatever the hell it does now

thorn dew
#

just don't drive injured. life lesson tbh

unreal harness
#

he heavy

#

hecking chomker

swift scarab
#

It just doesnt seem fair at all. Am I just supposed to abandon the cruiser when injured?

unreal harness
#
  1. Drive better 2. Dont have the back door open
thorn dew
#

or drag him out of range. or have a teammate not injured use a pickle to drive him away

#

there are ways to deal with him

#

plus closing the door prolly a good one

#

didn't think of that

#

if you don't want the navmesh being used you have to close the door when not in use

high sorrel
#

theyre too powerful to remove

wintry vessel
#

watching @urban lake stream rn and she just ran into another seamine

maiden jay
#

urchins buffed next update guys, have fun

iron relic
#

Buffed in what way?

maiden jay
#

you'll find out tmrw

unreal harness
#

Rocket urchins

violet hill
native pilot
#

^new urchin

unreal harness
violet hill
#

Okay thank you!

unreal harness
#

Were gonna need more weedkiller...

high sorrel
#

are u saying we cant bonk them now...

unreal harness
#

still bonkable

#

just added a bunch of configs and tweaks

unreal harness
#

LC : Surfaced [v1.2.8]

#

1.2.8

  • Made Urchins have varying colors between Black, Purple and Blue

  • Made Weedkiller affect Urchins

  • Added size configs for Urchins

  • Added an aggressive mode to Urchins (On by default)

  • Made Urchins health scale with size

  • Fixed Scary spamming logs when unable to path to a player

#

hopefully i didnt mess up anything

trim cipher
#

Me waiting already for an update for another mod to show up before I can start stream lol, looks like Surfaced will have to update like an hour in ig XD

#

But yay lobster fix

glossy shale
#

smh my head

maiden jay
#

Yeah definitely nerfed em

unreal harness
#

yeah too bad theyre worse now

#

😔

glossy shale
#

unforgivable.

#

you have to buff the Scary in compensation.

unreal harness
#

ill buff seamines

sharp stream
#

Map wide explosion

compact oyster
unreal harness
#

Mokayyyy...

#

If you insist

urban lake
odd trout
trail goblet
# unreal harness Mokayyyy...

just curious is there any known issues of conflict when it comes to bruce? some reason i havent had any luck with him

#

as in other mods that may prevent spawn

unreal harness
#

not that we know of

trail goblet
# unreal harness not that we know of

for some reason which maybe i may have to set it higher but i have the spawn rate at 90 and ive rotated thru a few times to see when he will spawn and havent seen him once

#

should i set it higher?

unreal harness
#

try on eclisped

#

thats the best chance

trail goblet
#

give me one second....

#

messing with it atm

trail goblet
unreal harness
#

no, its 90 weight, i dont think weight is exactly equal to %

trail goblet
#

gotcha....

unreal harness
#

also bruce spawns more midday