#Routing²

17 messages · Page 1 of 1 (latest)

lavish cobalt
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I kinda like this tbh

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Would be cool

grave violet
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This feels like a slight repost of your other moons idea lol

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Still cool though

burnt sable
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not saying I wouldnt like this but some of these features can be already done, travel distances can be covered by LQ and selenes choice can do random events

sage trout
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The main point would be the graphical interface though? Would be very cool to have a terminal screen like that

burnt sable
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I think it having color and being 2d would be better

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maybe have them look like wesley's icons

sage trout
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I'd be happy having this interface at all, the calculation based off distance sounds secondary to me

grave violet
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I feel like it's worth mentioning batby made a start on something similar with LLL before before leaving it unfinished for the moment

sage trout
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Welp, I believe something that is worked on would be better than something that "perhaps potentially eventually will be made"

grave violet
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Oh sure, but just wanted to make people aware of this

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Especially since it would heavily tie in with LLL anyway for registering and grouping moons

icy prairie
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now i wanna see how this chart would work with other unknown modded moons (transmission, siabudabu etc)

sage trout
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Ideally there would be some kind of API allowing one to integrate with this mod, similarly to sfDesat's Celestial Tint

icy prairie
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i see..

subtle jacinth
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i feel like it should operate on a "ring" system and farther out rings cost more, with there being an algorithm that autodetects the price, and sets it to a apropriate ring