#Need exterminator for all the bugs in my modpack

18 messages · Page 1 of 1 (latest)

gleaming orbit
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Hey how's it going. Running into a lot of issues recently for my modpack, I've been providing support for my modpack since the game released, I've had a few times where I've had to do complete reinstalls of lethal company and all mods, readjust configs for compatibilities and whatnot, so its not outdated. however after the latest big wave of updates the last 2 days I've been running into a lot of issues, some fixed, lots still around. Cache cleared

018f732d-1df6-c02f-938e-38e12aa73e1e

Major issues to note:

When playing multiplayer will run into common issue with "ship in motion" after exiting a moon making it impossible to continue playing, when the non-host leaves he cannot rejoin that save file again. Would have no error code, would only have the pop up of v50 incompatibility. (as linked below) I've long deleted any of my old configs/saves, reinstalled lethal, freshly reinstalled my modlist & readjusted every single config. it creates an incompatible 0$ day 0 save file on my first save file spot even if it means deleting a save that was there prior.

Frequent crashing on launch. After checking the dump file it seems the crash has something to do with the unity garbagecollector UnityPlayer!MarkSceneRootsAndReduceLiveObjects+0x8a UnityPlayer!GarbageCollectSharedAssets+0xd5 UnityPlayer!UnloadUnusedAssetsOperation::IntegrateMainThread+0x16 UnityPlayer!PreloadManager::UpdatePreloadingSingleStep+0x1e1 UnityPlayer!PreloadManager::WaitForAllAsyncOperationsToComplete+0xc5 UnityPlayer!PreloadManager::UpdatePreloading+0xaa UnityPlayer!ExecutePlayerLoop+0xf7 UnityPlayer!ExecutePlayerLoop+0x284 UnityPlayer!PlayerLoop+0x263 UnityPlayer!PerformMainLoop+0x2eb UnityPlayer!MainMessageLoop+0x14b UnityPlayer!UnityMainImpl+0x1d7b UnityPlayer!UnityMain+0xb Lethal_Company!__scrt_common_main_seh+0x106

Screen freezing bright orange center/green foggy effect along the edge of screen due to some issue with flowerlizard, able to access menu but unable to interact with game.

Minor issues to mention:

Openbodycam camera not actually working even with camera upgrade disabled & disablecamerainship = false

Bunkbeds will desync when attempting to remove them at start of fresh save, will exist for host, but not for people connected, can be fixed by a person connected pulling it from storage and putting it back in again.

Items being replaced by others (ex. Bandages being replaced by redwood giant plushies) when relaunching save file after mod updates.

gleaming orbit
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dependency list for those not wanting to bother with my code

Maskedenemyoverhaul is disabled until it is updated

frigid mason
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what are the mods added after v50?its a huge modpack

frigid mason
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2 Csyncs installed
loaforc-Terbium-0.0.3, test this one out, its new

OrbitRecharge(GeneralImprovements)
PXC-ShipLootPlus-1.1.0(can be displayed on a monitor through GI)
ItemClippingFix
redundant

LethalMatt-Bozoros-1.0.1
Guodan-Crest-1.1.2
Jordo-NeedyCats-1.2.1
Inoyu-gnome_plush-2.0.1
Kittenji-Groan_Tube_Scrap-1.0.1
Kittenji-Groan_Tube_Scrap-1.0.1
APMods-KatanaScrap-0.2.0
bigmcnugget-VanillaContentExpansion-0.1.8
Circus_Laboratories-AurinkoLantern-1.0.0

these aren't updated to v50 but should work?
do test them out tho

why mirage and MEOfork at the same time
mirage does the job for both MEO and skinwalker

ImmersiveCompany requires deleting the config after updating to v50
LCGoldScrapMod was reported to have issue(not sure, from another thread)

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Wolf11221-SpaceShipDoor-1.0.1 can prevent Celestial_Tint's opening door function

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SirTyler-BetterTeleporter-1.2.2(GeneralImprovements should have the config for that)

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ZG-ScalingStartCredits-1.0.6(also generalImprovements)

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UAHGHHUAHGHHH a huge modpack with a lot of conflicting funcitons from different mods, I assume you have their configs set up to avoid conflicts

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the issue is save file corruption and is related to a scrap mod(very likely)
tbh When I had the exact same issue I just built the whole modpack again from the ground up and removed any redundancy and old scrap mods

gleaming orbit
gleaming orbit
# frigid mason 2 Csyncs installed loaforc-Terbium-0.0.3, test this one out, its new OrbitRecha...

Are 2 csyncs bad to have, aside from sharing the same name, I'll remove the less liked one I guess if need be? they're from different publishers being used for different mods, I've played with terbium disabled/enabled, website says it doesnt really do much havent noticed much change. Immersivecompany I added today, config should be fine. LCGoldScrapMod, and groantube may not be working properly anymore Ill remove them. I'll remove crest since I have lots of other moons anyways, less worry about incompatiblity that way. Ill remove the redundant mods you mentioned as well thanks for the help

gleaming orbit
gleaming orbit
gleaming orbit
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decided I would remove the CSync tied to gnome_plush and gnome_plush just to avoid any potential issues with shared file names

frigid mason
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once spent 6 hours troubleshooting+ rebuilding the pack just to find that a furniture mod broke everything