#Rosie's Mods (RosiesMoons, CozyOffice)

1 messages · Page 21 of 1

sand kite
#

That's all

rustic wyvern
#

Moonmakers can set up configs with JLL we were talking about that stuff ^^

sand kite
rustic wyvern
#

But yes we need to purge Wesley as many times as possible NODDERS

tight island
#

i got the gordion sector-0 mod
but inside game i dont know how to go there

#

it doesnt listed in my moons tho

pseudo thistle
#

its a 'secret' moon

#

type sec / sector to route there

balmy blade
tight island
#

thanks

wintry apex
#

I took this ss about 2 or 3 days ago but a lot of stuff likes to spawn inside walls

pseudo thistle
#

oop

mental moat
#

time to test .]

#

:]

odd sapphire
lofty helm
#

Speaking of those lockers that spawn in the walls, are you also going to address a similar issue in the Sector interior where scrap can sometimes spawn behind walls because there are short hallways behind them?

pseudo thistle
#

yeah, eventually

#

Interiors are annoying and burn me out sometimes so I want to take it slow

agile river
#

i dont know if someone reported this already but theres invisible quicksand when it rains on eden

pseudo thistle
#

oh yeah

agile river
#

yay, thanks! yoiled

ashen flower
#

Rosie, the latest version of Gordion Saga doesn't allow me to start the game

ashen flower
#

0.1.1

odd sapphire
#

There’s been some hotfix updates

#

Yeah 0.1.3 should have that fixed

ashen flower
odd sapphire
#

Modloaders can be slow to receive the update

#

But if you check thunderstore (like the site) you’ll see that it’s there

wintry gorge
ashen flower
fervent summit
#

did you try refreshing the modlist cache manually

ashen flower
#

Is there a difference between rosie's moons and the two sagas

fervent summit
#

rosie's moons has everything, the sagas are more focused on specific moons for their storylines

ashen flower
#

i see

#

eve got renamed to eden, right?

fervent summit
#

yes

ashen flower
#

is ||penumbra|| still a thing

fervent summit
#

i think it was removed to be reworked or updated

odd sapphire
ashen flower
#

I mean, I fixed the issue by just removing it and replacing it with rosie's moons

odd sapphire
#

Ah

#

Nice to hear then

ashen flower
#

I'm currently stuck in the loading screen for Eden

pseudo thistle
#

errors?

ashen flower
#

and haul

pseudo thistle
#

With rosiesMoons?

ashen flower
#

yea

pseudo thistle
#

you shouldnt be, thats strange

ashen flower
#

I think it's a mod conflict issue

pseudo thistle
#

can I get logs just in case

ashen flower
#

what do you mean

pseudo thistle
#

Can I have the game logs for the run

#

just in case something is wrong on my end

#

must be a conflict

#

its working fine on my end

#

phew

#

no duplicates right?

teal lake
#

Are these moons meant to be really foggy? Kinda gave me a headache how bright and unseeable things were.

ashen flower
pseudo thistle
#

some of them are meant to be foggy

pseudo thistle
pseudo thistle
#

says it in the readme

ashen flower
#

oh

#

oops

#

it's working now

teal lake
#

Haul, I think it was, looked like it was daytime the whole day. I didn't even realize it was night.

pseudo thistle
#

Mightve put the wrong sun on there

teal lake
#

This might come down to personal taste, too, since I don't enjoy foggy moons but for sure Haul looked like it was always daytime for me. 8pm and it was still bright

ashen flower
#

foggy moons suck

teal lake
#

Also, is Eve included in the Rosies Moons pack or is that part of the next pack?

#

Just trying to figure out if I can download Eve without issue

wintry gorge
#

It's Eden now

teal lake
#

Is it? Their preview pictures look really different.

#

Oh. They have the same number. Okay

languid bridge
#

reworked emvironment, renamed, replaced

wind gull
#

Any way you can make it so that you can customize the odds of getting Sector 0 on other planets?

pseudo thistle
#

I can try to figure something out on my end though

lethal bay
#

It is in LLL. It's listed as Area71 and you just set content configuration to true, then scroll down a bit and there's a place to list moons and their weights.

wind gull
#

LLL? o.o

lethal bay
#

The LethalLevelLoader config file has it.

wind gull
#

Thank you! And is the weight part a percentage chance?

wintry gorge
#

It's (this things weight)/(all thing weights combined) chance

pseudo thistle
lethal bay
pseudo thistle
#

Percentage is the weight number divided by the total weight numbers

lethal bay
heavy ruin
#

#1 That moon looks AWESOME!!! #2, Should I be installing rosie'smoons? It says it comes with 2 interiors, is that cozyoffice and the area71 interior?

heavy ruin
#

Thank you!

pseudo thistle
#

RosiesMoons will have everuthing

heavy ruin
#

Which moon was the one we shouldn't land on cuz it's messed up?

#

Unless it's been fixed

languid bridge
mental moat
#

Testing Eden...
2 things:
1, this doesn't have any collision

#

mildly floating tree

#

next to the tank

#

none of these water tanks has collision

pseudo thistle
#

tbh I just took the tanks from affliction so i mustve forgotton to add a mesh collider

ebon timber
#

mesh collider ewut

pseudo thistle
#

||UNn7Titil3d||

lethal bay
lethal bay
stiff creek
#

does anyone know why the custom values i set for sector-0 not working?

#

i added more enemies that should spawn but they never do

torpid veldt
#

did you enable content configuration???

stiff creek
desert osprey
#

hi, i just wanted to ask does this mean sector-0 interior wont work if i put rosies moons?

atomic parcel
#

Our group's been visiting Ichor a lot and I captured the screenshot of all time.

unique osprey
pseudo thistle
#

||D4rkNesS fo1loWs 1di0s7n||

heavy ruin
hybrid fern
#

With how fast you're cooking these up Rosie I imagine the next saga is gonna be out soon :3

#

and I am all for it

ashen flower
#

What do you guys like better: Eden or Eve?

agile river
#

i kinda liked eve better tbh but both are good

heavy ruin
regal kernel
#

oh wait no it's giving me the area77 key error again

#

despite me not having Sector-0 installed

hybrid fern
#

It might have cached it

rustic wyvern
regal kernel
#

Yeah I was just doing that

#

Doesn't seem to be cached at all

#

also the current Rosie mods I have enabled, not sure if the recent patch means I need to remove any of these, however it's still giving me the Area77 key tag error

languid bridge
#

uninstall summit and gordion saga

#

and eve has been replaced by eden (included in rosie's moons)

regal kernel
#

okay..

#

so also Uninstall Eve?

languid bridge
#

i would

regal kernel
#

or can I keep that without any conflicts?

languid bridge
#

if i had to guess, the Eve upload will be renamed and replaced with Eden

#

so i would remove, yea

lofty helm
regal kernel
#

Eve and Eden seem to be working together so I'll just keep it like that

lofty helm
#

I would presume since Eve has transformed into Eden, if it's not replaced outright, it will probably be deprecated and no longer updated.

regal kernel
#

That's fair

lofty helm
#

So if it works now, that's fine, just don't expect it to continue working further down the line, let alone stick around.

marble rivet
#

Do you guys prefer Eden of Eve

mental moat
#

small model clip on feign

pseudo thistle
#

Will fix

languid bridge
#

i mean

#

some fences have excess irl, thus doubling up a bit

#

the clip in the first pic is more justified, however

cobalt adder
#

anyone knows why the sector 0 moon and interior dont show up in the game?

languid bridge
lethal bay
cobalt adder
lethal bay
# cobalt adder so how do i go to it or the interior?

You just type “Sector-0” into the terminal. It’s like how vanilla Embrion and Artifice aren’t actually visibly listed in the list.

The interior spawns on Sector-0 but can be on a few others too, just don’t remember which moons.

glossy shore
#

It got renamed

#

Correct me if I’m wrong @pseudo thistle

cobalt adder
#

wait i wrote in sector and it popped out sector 0

#

1750 cost what da hell

odd sapphire
#

Yep that’s right

pseudo thistle
pseudo thistle
cobalt adder
#

alright thanks

sand kite
wintry gorge
#

Even with a full team we rarely get more than half of a moon's scrap... but we're also very accident prone so

sand kite
#

It was either a really lucky seed or that was the time we ended up with a LCOffice interior and it ended up being too small.

#

Most other trips to the moons, we're only able to bring back about 2 inventories-worth for each of us.

pseudo thistle
sand kite
pseudo thistle
#

Yep

lofty helm
pseudo thistle
#

I’ll look into it ofc

pseudo thistle
#

||jVtL 4v 5PcL, dL Hy7 iYbxXByl||

torpid veldt
#

Another Monday

lofty helm
#

OH DEAR GOD, NIGHTMARE FUEL

heavy ruin
split crag
#

the creativity... rosies moons sure are something!

rustic wyvern
lethal bay
languid bridge
#

i... i'm gonna need to get creative with these moons' icons

#

probly gonna need to learn 3D spacing a little better, too

wintry gorge
balmy blade
odd sapphire
torpid veldt
#

Yknow I just thought that

pseudo thistle
#

||Go0d dr3aM5||

lofty helm
#

||L1MIN4L17Y||

#

There, did a bit of work for you, @pseudo thistle

#

How's that for a moon name?

languid bridge
#

cannot wait to test em, Rosie

#

(hoping i dont have to remake Penumbra's icon XD (will do if i feel necessary tho)

sand kite
#

Real song.

Look up "Liminality" by FELT

lofty helm
#

I'll do that

#

In the meantime, I do wonder if anybody's found all of the newly-added logs from these moons placed everywhere, even on the vanilla moons.

languid bridge
#

||Untitled||

  • Couldn't find anything wrong per se, but also couldn't find a fire exit to test XD
odd sapphire
#

I did some testing earlier too

#

Outside of one moon having some major issues with enemy navigation, it’s pretty stable overall

languid bridge
#

||Idiosyn||

  • Leaving has a decent chunk of the environment clipping into the ship
#

||Penumbra||

  • Damn. I REALLY need to remake the icon now XD
  • Weather is not hardlocked to Eclipsed. CodeRebirth weather showed up
odd sapphire
languid bridge
#

them's be my initial runs. love how each are more reality defying than the last

languid bridge
odd sapphire
#

Which one is your favourite?

#

My favourite of the four is probably Soreal

languid bridge
#

||Untitled||. it really demonstrates that the anomaly isnt going to just go away

lofty helm
#

Wait. They're available now?!

odd sapphire
#

Beta release

lofty helm
#

Not public yet?

odd sapphire
#

Nah it’s public

#

Just not in the Rosie’s Moons set yet

zealous lake
#

can't wait \o/

sand kite
crisp mango
#

Am I understanding it right, that Rosies Moons contains everything? Got a little confused by stuff being both standalone and in different packs.

wintry gorge
#

Yea

lofty helm
#

Not the newest moons though, as they are undergoing beta testing. They must be downloaded separately

crisp mango
#

Figured that from the event convo.

snow wyvern
#

so i should disable the gordion saga, right?

#

nvmd lol just scrolled up a bit -_-, sorryyyyyy

grand nexus
#

this new anomaly saga looks amazing

balmy blade
#

ANOTHER SAGA ALREADY?????????

pseudo thistle
#

Its in beta lol

#

Subject to change

balmy blade
pseudo thistle
mental moat
mental moat
balmy blade
#

bear trap not included

languid bridge
#

wasnt an issue before, but i can do some blacklisting

lethal bay
pseudo thistle
#

**

lethal bay
#

Interesting. Never did get to try that moon.

pseudo thistle
#

its trippy

#

Idiosyn is the most like starlancer zero, the others are very strange

#

Idiosyn is actually takes inspo from the minecraft dimension limbo from the mod dimensional doors

lethal bay
#

Will have to visit them sometime. If only I can get my friends to do their job and work for the company instead of stuff “irl” smh

pseudo thistle
#

haha

balmy blade
#

well my game is stuck trying to generate a seed

#

@pseudo thistle

pseudo thistle
#

okay, do you have duplicate mods, like cozy office + rosiesmoons / non-anomaly saga mods + rosiesmoons, gordion saga / rosiesmoons + sector-0 interior

#

this usually happens with duplicate interiors

balmy blade
pseudo thistle
#

no clue then

#

Its not the anomaly saga because someone tested soreal a couple times

#

and im not seeing any errors

#

may need logs just in case

balmy blade
#

one sec

#

ill try another moon

lethal bay
# balmy blade

I don’t think I’ve ever seen the ship actually land while generating seed. Usually I feel like it stays in orbit. Weird.

balmy blade
lethal bay
#

Ah

balmy blade
#

ive landed on all of the anomaly saga moons, same error

#

the seeds generated just fine and managed to landed on another moons, even in the gordion saga ones

#

let me get the log

#

It. didnt save.

#

ending it all

#

but its displaying the same thing as soreal, duplicate dungeons 'n allat

mental moat
pseudo thistle
#

Im not entirely sure other than that

#

others do not have such problems so theres something wrong on your end, what it is, idk though

grand nexus
#

200 mods and no problem

balmy blade
#

let me get my modpack then

#

019369ab-1643-12ae-d374-6a99cfe40975

#

if you wanna check it yourself, i honestly have no idea why is it doing that

#

it works on every other moon except the anomalies

lethal bay
mental moat
# pseudo thistle make sure your configs arent broken?

I know all the anomaly moons has a ||"?" as a difficulty||, but if you could add a difficulty order, what it could be?

My guess is smth like (from easiest to hardest)

  1. ||Soreal (something like d-c diff)||
  2. ||Idiosym (Something like c-b diff)||
  3. ||Untitled (Something like b-a diff)||
  4. ||Penumbra (something like a-s diff due to always eclipsed)||
pseudo thistle
#

||Soreal|| has been switched with ||untitled|| so thatll be different

balmy blade
teal lake
#

I have something to report and I don't know if you can or want to fix it but I'm playing with your moons and LC Office (not to be mistaken with your mod, Cozy Office) and when ascending to the third floor, it just insta wipes me and my friends, specifically on Eden (and Eve if you care). I haven't had it happen on your other moons yet. I'm not home to test further at the moment. If it matters, on the two times it has happened, the map inside showed there's no map on the third floor but I check anyway just in case because scraps can still spawn up there.

pseudo thistle
#

kill trigger probably

#

Ill fix it in due time

balmy blade
#

well found the suspect

#

code rebirth

pseudo thistle
#

weird

balmy blade
#

for some reason i mightve tried to balance the hazards

pseudo thistle
#

ah

balmy blade
#

and the mod didnt like it

pseudo thistle
#

lol

balmy blade
#

well

#

welcome back anomaly saga

languid bridge
#

tried landing on Sector-0. game refused to land on Sector-0 after flashing me the code. received no error. 1 warning about LethalLib. landed fine on Ganimedes and Railroad Ridge

hazy turtle
#

Tried landing on Sector-0, and i'm getting this in my log after a bunch of attempts to generate Area71

#

locked at this screen, can move around here

pseudo thistle
#

What mods do you have of mine

hazy turtle
#

I have the Gordion saga, and 127_Eve

pseudo thistle
#

Hm

#

Ill look into it

hazy turtle
#

I do have a lot of other mods, let me try with just the gordion saga

pseudo thistle
#

Give me the log though

#

When you test that

hazy turtle
#

oh yup, its happening. I have only gordion saga and its depencies, then a mod that changes all moon prices to free for testing.

#

Where is that log stored after bepinex closes?

#

I was able to copy the contents of the log with r2modman, but it did crash while it was trying to generate the dungeon

lofty helm
#

Oh, did someone mention that there was a kill trigger too far low in one of the Anomaly saga moons that it was causing them to die inside one of the modded interiors? Just encountered that as well on Grand Armory

#

Moon was Untitled by the way

#

Also on Untitled, flying around in the Grand Armory with a jetpack causes me to hit invisible colliders when I descend in the air which I can only presume are those kill triggers. I turned on god mode, so I presume those otherwise would be killing me

pseudo thistle
heavy ruin
#

anomaly saga going to be in rosie's moon soon?

pseudo thistle
#

give it a moment, probably at the end of the week

pseudo thistle
#

a fix for the interior issue is going to be out soon

languid bridge
#

forgor to share these here. Eden, Feign, and Haul
Summit's layout has hardly moved an inch so that's being left as is

#

will share the AS moons once theyre in the main pack

#

or when i finish them

#

whichever comes last

hazy turtle
pseudo thistle
ebon sorrel
pseudo thistle
ebon sorrel
#

I really like that you are putting everything in one pack

grand nexus
pseudo thistle
#

yeah I know

#

will be fixed in 0.0.4

#

and logs will be added

pseudo thistle
#

but ill make backroom area 8x8

lofty helm
#

Wait, "created a custom moon for ||Penumbra||"? What does that even mean?

olive tulip
#

im very confused on how to get too it

pseudo thistle
lethal bay
pseudo thistle
# pseudo thistle
poll_question_text

CozyOffice Size

victor_answer_votes

10

total_votes

16

victor_answer_id

3

victor_answer_text

Same office area but much bigger backroom area, 8x8

ashen pawn
#

Cozy office has backrooms?

hushed aspen
#

Yep. It can be accessed via staircases or fire exits, sporting a considerably more industrial basementy look

pseudo thistle
#

uses this definition - "a room situated in the rear"

#

just happened to be the same name

ashen pawn
#

Duuude thats cool, and I especially like that it's more of an original thing. It must be new cause I don't think I've seen it yet

#

Wait I was confusing this with lc office 😭 nvm lol

pseudo thistle
#

haha

#

LC Office hasnt been updated in quite a while I dont think

crisp mango
#

LC Office is more of a recreation of a cut interior.

ashen pawn
#

Yeah, I think the dev took a break if I'm not mistaken

mental moat
#

while normally it's something less than 10

pseudo thistle
#

oops, must be residual weights from another moon

haughty forge
#

finally checking out the new stuff

#

affliction looks awesome

#

really love the new effects for it

#

affliction feels very quiet though, could use some ambience?

#

wish eve still had the river...also the cave entrance doesn't blend into the surrounding terrain well and is also not obviously the entrance, there's a big building ahead from the ship which seems like it'd obviously be the main entrance

#

the big cave interior room for main is cool and smart though

#

most of the paths on haul don't lead anywhere

#

shaders apply a little weirdly to the undersides of tree leaves on summit

#

also you gotta hide the purple man on summit better

#

he's too easy to find

haughty forge
#

this room on summit has weird colliders near the door, you can easily get stuck on air

#

the main entrance in cozyoffice should probably always have its lights on

#

also cozyoffice uses the wrong texture on the main door for looking outside

#

it uses this weird sky displacement texture instaed of the normal flat texture

#

going up the elevator on summit has basically no ease out, it just stops instantly, but going down has a good ease in and out

#

i don't think spore lizards outside makes any sense on summit

mental moat
#

but I understand that issue

haughty forge
#

old bird at 8 am on haul....

#

also the landmines outside on haul act really weird. they seem to be missing animations so they detonate instantly once you step off

haughty forge
#

i think the fog above the open sections of sector-0 should be a bit less dense

#

it just looks like a ceiling

#

overall i liked the moon updates!

pseudo thistle
#

cozyoffice has been reworked!

#

Same style, mostly same tiles, but just made it look a lot nicer

haughty forge
#

i think

pseudo thistle
#

oh yeah

#

thats intended

#

I need to make it more worth going there though

crisp mango
#

Is Eve not in the pack?

pseudo thistle
#

you can still technically play with eve but idk how buggy it is

crisp mango
#

I'm just doing a sanity check.

grand nexus
pseudo thistle
#

one last thing to fix

#

vending machines only work for the host and I need it to work for everyone

languid bridge
#

||had one pop out a Rodrigo last night||

odd sapphire
#

He’s a funky little man

pseudo thistle
odd sapphire
#

Omg please

#

That’d be so funny

pseudo thistle
#

super easy too

odd sapphire
#

Just in random different indoor spots

#

Sitting in the computer chairs/the couches

pseudo thistle
#

if you ffind him he gives you a scrap lol

lethal bay
pseudo thistle
#

Im getting closer to getting the vending machines to work

lethal bay
pseudo thistle
#

bahahah

#

Vending machines work!

#

Uploading after I get the purple guy done because I love that idea

lofty helm
#

What do vending machines do, exactly?

pseudo thistle
#

one use scrap output

lofty helm
#

Can it be anything that's from the moon's loot table, anything you assign, or just... anything? Or is it a fixed list?

pseudo thistle
#

sorry for the broken out of bounds triggers on haul and eden, it should be fixed with this new update

heavy ruin
#

Just tried out Untitled 0, awesome moon

spark burrow
#

Generation decided to be weird to me for some reason for the most recent update of CozyOffice and I got sandwiched between an Office and Maintentance Wall . < .

I put it on Assurance just to give it a whirl since it's been a hot minute + check out the new rooms and uh, yeah lol

#

And the mod list, I was doing a lil bit of sightseeing at the time hence the two moons in the roster but don't think it should cause the generation to get all carfunkled like that

Evaisa-LethalLib-0.16.1
MaxWasUnavailable-LethalModDataLib-1.2.2
Evaisa-FixPluginTypesSerialization-1.1.1
IAmBatby-LethalLevelLoader-1.3.10
Evaisa-HookGenPatcher-0.0.5
BepInEx-BepInExPack-5.4.2100
Beaniebe-85_Reign-1.1.5
megumin-LethalDevMode-1.0.0
JacobG5-JLL-1.7.7
Hardy-LCMaxSoundsFix-1.2.0
RosiePies-CozyOffice-1.3.0
PowerFull-Valunarion-1.0.0
Tyzeron-Minimap-1.0.5
fumiko-CullFactory-1.5.0
ashen pawn
#

I'll see if it happens for me, excited about the updates though

pseudo thistle
#

tell me what tile you were in last

#

its a generation issuje I know that

#

figured it out I think

spark burrow
#

I went down several sets of stairs to one of the blank office rooms that I recognized, based on the map the shape of the maintenance tile I got is one of the new ones, I'll have to do a few more runs to pinpoint which one it is

pseudo thistle
#

likely was the OS Room

#

the tile bounds were broken in it

#

uploading fix now

#

try in a little bit

spark burrow
#

👍

#

Sure thing

heavy ruin
mental moat
pseudo thistle
#

wha

#

I broke something from markdown

#

its embedded in the version for some reason

#

idk why I cant figure it out lmao

#

figured it out lol

#

I forgot forward slashes

lethal bay
#

Silly markdown

ashen pawn
#

This looks really good! At first I wasn't expecting a whole lot to change but boy was I wrong

pseudo thistle
#

adding more tile variety atm because I still think its a bit hard to find you way back

shrewd anvil
pseudo thistle
#

weird

#

its just a moon mod, shouldnt cause any issues in that regard

shrewd anvil
#

That's what I thought too, but I just checked by turning it on and off. And it is this mod that is causing this problem

#

@pseudo thistle I was wondering, before Rosies Moons required the Gordion Saga mod and 2 more moons were installed along with it, now there is no such requirement. Does this mean that now you can install Rosies Moons without installing Gordion Saga and 2 moons that were installed?

shrewd anvil
#

@pseudo thistle What is the difference between Gordion Saga and Rosie's Moons?

#

just from the description, they're adding the same moons

wintry gorge
#

It includes the other sagas and interiors?

#

The description does mention 8 moons vs 4, you might be seeing an old description?

pseudo thistle
#

Rosiesmoons includes all interiors and moons ive made

heavy ruin
#

[18:47:07.2852049] [Error : Unity Log] The AssetBundle 'C:\Program Files (x86)\Steam\steamapps\common\Lethal Company\Cache\AssetBundles\storylogasset_1837075424.assetbundle' can't be loaded because another AssetBundle with the same files is already loaded.
[18:47:07.2867092] [Error :RosiesMoons] Failed to load assets from 'storylogasset'.
[18:47:07.2892216] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
RosiesMoons.src.Plugin.Awake () (at ./src/Plugin.cs:26)
UnityEngine.GameObject:DMDUnityEngine.GameObject::AddComponent(GameObject, Type)
BepInEx.Bootstrap.Chainloader:DMDBepInEx.Bootstrap.Chainloader::Start()
UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset:OnEnable()

#

On sector 0 a few days ago, I got a log and couldn't use the terminal

#

Saw this error when I opened the game today

pseudo thistle
#

What version

#

by 2.1.9 this is fixed

#

I am pretty sure at least

heavy ruin
#

this was version 2.1.9

pseudo thistle
#

Weird

heavy ruin
#

Though I do have Rosie's moons and anomoly saga

pseudo thistle
#

Weird

#

Oh yeah maybe

#

Try without anomaly saga

heavy ruin
#

Do you know where the log is on sector 0? Looked for it but didn't find it in it's usual spot

pseudo thistle
#

Look in the alleyway for one

haughty forge
#

are standalone moons planned?

#

for the new ones

pseudo thistle
#

Yeah just itll take time

#

Its annoying and tedious to set them up

haughty forge
#

fair enough

haughty forge
#

i don't think some of the old birds on summit having flags on them makes any sense, lethal company is in an entirely different nebula than earth. i don't think earth is even mentioned ever in the game?

#

also this fan is in a wall

pseudo thistle
pseudo thistle
haughty forge
#

rosiemoons enemy weights hasnt been updated 😔

pseudo thistle
#

Lol i didnt know people still used that

lethal bay
lethal bay
pseudo thistle
#

Mentioned in some logs

pseudo thistle
heavy ruin
heavy ruin
#

So my guess something in anomaly saga

pseudo thistle
#

Got it

lavish quiver
# pseudo thistle

here in disco ball civilisation nobody dances for the v-type engine

fervent summit
#

Tried out the new Cozy Office just now. It feels way better than the old one, the old version felt like it had a ton of sprawl, this one does not. Overall a significant improvement, though there are some small things i noticed you might want to know. One of the rooms has a panel gap, specifically between the new hallway tile and the small office/vending machine room. Some doors in the backrooms also have a gap above them. wouldn't say these are super significant but would be something to fix when nothing else needs your attention more.

also as a slight critique, my friend who tested it with me said it felt a little bare in the office segment, like there wasn't enough clutter that comes with being an office. some rooms, particularly the new hallway tile don't have anything in them, and it would be nice to add some small things in there to make it feel more cluttered/claustrophobic. Backrooms sections were good in terms of clutter though.

strong needle
sand kite
static acorn
#

Over the last few days I've seen constant issues with people having Gordion Saga and Sector 0 installed at the same time and then getting stuck on the loading screen. @pseudo thistle one of your two mods should probably detect the presence of the other and disable itself while logging an error that having both active at the same time is not supported since they both register using the same key to LLL and break everything

#

I'm just going to keep forwarding the errors here so the scope of the issue becomes apparent because the nice people helping in help and support are volunteers

cloud kernel
#

it's LLL problem that doesn't check for duplicated bundles

static acorn
#

That's true, too, to an extent but unless multiple people are uploading multiple original works with the same key it shouldn't ever happen that the bundles are duplicated. Batby could also solve this on his end, yes

cloud kernel
#
[Info   :LethalLevelLoader] Setting Random DungeonFlows!
[Error  : Unity Log] ArgumentException: An item with the same key has already been added. Key: Area71Flow
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <787acc3c9a4c471ba7d971300105af24>:IL_015A)
System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) (at <787acc3c9a4c471ba7d971300105af24>:IL_0000)
LethalLevelLoader.LethalLevelLoaderNetworkManager.SetRandomExtendedDungeonFlowClientRpc (LethalLevelLoader.LethalLevelLoaderNetworkManager+StringContainer[] dungeonFlowNames, System.Int32[] rarities) (at ./Patches/LethalLevelLoaderNetworkManager.cs:127)
LethalLevelLoader.LethalLevelLoaderNetworkManager.GetRandomExtendedDungeonFlowServerRpc () (at ./Patches/LethalLevelLoaderNetworkManager.cs:77)
[Error  : Unity Log] ArgumentException: An item with the same key has already been added. Key: Sector0ExtendedLevel (LethalLevelLoader.ExtendedLevel)
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <787acc3c9a4c471ba7d971300105af24>:IL_015A)
System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) (at <787acc3c9a4c471ba7d971300105af24>:IL_0000)
LethalLevelLoader.LethalLevelLoaderNetworkManager.SetUpdatedLevelCurrentWeatherClientRpc (LethalLevelLoader.LethalLevelLoaderNetworkManager+StringContainer[] levelNames, LevelWeatherType[] weatherTypes) (at ./Patches/LethalLevelLoaderNetworkManager.cs:104)
LethalLevelLoader.LethalLevelLoaderNetworkManager.GetUpdatedLevelCurrentWeatherServerRpc () (at ./Patches/LethalLevelLoaderNetworkManager.cs:93)

here logs, batby

alpine halo
#

yeah its fixed in experimental stuff

#

i dont know when that will come out

static acorn
#

yayy

alpine halo
#

i wont touch that stuff unless i do the big refactor that lets moons be only sometimes loaded in ram

#

which i dont wanna do rn aha

pseudo thistle
mental moat
#

Cozy Office.
Turret inside a table, unable to target player

#

offcentered room

pseudo thistle
#

Oh wait nvm

#

It doesnt have read/write access

#

Ill fix that

pseudo thistle
pseudo thistle
mental moat
#

breakerbox inside a locker, unable to open

#

locked vent?

#

oh, and snare fleas, inside vents don't work

#

they can't grab you

pseudo thistle
pseudo thistle
mental moat
pseudo thistle
#

Should make that not walkable navmesh

#

So things dont go in there

#

Idk what a better fix would be

pseudo thistle
haughty forge
ashen pawn
#

It's because there is no escaping "made in china"

haughty forge
#

what is eden's mineshaft chance?

pseudo thistle
#

300 i believe

#

And then facility is 100 something

haughty forge
#

are there any photos of all the anomaly moons? i visited them but then forgot the differences between each of them

#

also, how did you get custom story logs working?

haughty forge
# pseudo thistle As in?

just generally how did you make them. i use custom story logs, but they're a bit unstable on my moons, so i want to know how you did it because you seem to have done it properly

pseudo thistle
#

I use code for them

#

I can give you a template when i get home

haughty forge
#

would be helpful

haughty forge
#

the fog on feign doesn't go down all the way in certain spots

#

also i think feign would look a bit better with the vanilla blizzard effects instead of really dense blue fog

grand nexus
#

i really love the ambience on anomaly saga

#

i like how it doesnt stop when you go into the interior

pseudo thistle
mental moat
mental moat
# pseudo thistle cant figure out where this is

Hi! I noticed an issue with some of your moons (in this case Tunere)
If the moon is stormy, some items will start sparking and doing the sounds INSIDE the facility.
It won't explode, but I can see with HotbarPlus that the item (in this case, the Shovel) is being conductive inside the facility.

I don't know if this is also a thing in other of your moons

haughty forge
pseudo thistle
#

I can try to work on that now

hybrid fern
#

❤️

haughty forge
#

do i need cozyoffice and the sector-0 interior if i have the raven and gordion sagas?

pseudo thistle
#

you only need cozyoffice if you are using gordion and raven sagas

crisp mango
round karma
#

Do I need rosiespies moons still if I download the saga mods

#

I’m not sure which mods I need to download, since not all of them work together. I wanna enjoy all of Rosie’s work

pseudo thistle
#

RosiesMoons includes all of my mods

#

interiors and moons

round karma
pseudo thistle
#

you dont

round karma
#

Ah okay thank you! It’s been stressing me out and I didn’t wanna have to remove them

lofty helm
# mental moat Hi! I noticed an issue with some of your moons (in this case Tunere) If the moon...

That's not related to the moon at all. It's really only a problem if they actually start being targeted by lightning INSIDE the facility, and even then, that still might not be the moon, cause I've noticed that before everywhere else too. The warnings never clear (and that's very annoying in of itself), though the sounds happen because the item was about to be struck while you were outside the facility, but entered it before the strike actually happened, and that's an issue in the base game.

regal kernel
#

I'm having an issue on Tunere

#

log spouts this and then interiors won't load for non-host players

hybrid fern
#

Cus if it's Tartarus it's had some problems

#

I'd check the interior that tried to load, and make sure clients got the same one cus you could have stuff configured improperly too

regal kernel
#

LC_Office

hybrid fern
#

It might just be an issue with LC_Office then

#

But still double check your log and clients' logs

pseudo thistle
#

not sure

#

for others, seems like tunere is working

hybrid fern
#

Cus if the configs aren't setup properly and desynced it's that

hybrid fern
fervent summit
hybrid fern
#

Which is why I suspect interior or config mismatch

hybrid fern
regal kernel
#

config's match I can confirm that

hybrid fern
#

and I wanted to list it as a possible option lol

fervent summit
#

i tested it myself, it runs fine

hybrid fern
#

Good to know

#

It's an interior I was interested in trying out but was waiting for it's issues to be fixed

#

lol

regal kernel
#

Logs indicate that it was loading Mineshaft

hybrid fern
#

So config mismatch then probably if it was Office for you and Mineshaft for them

#

Or something is causing a desync

#

It's not the moon

regal kernel
#

I should clarify the first attempt it was trying to load the Office and 2nd attempt the Mineshaft

hybrid fern
#

Anything updated recently?

#

Or added to your pack?

regal kernel
#

config changes yes but we're all running fresh installs of it

hybrid fern
#

Also any errors in the logs?

#

What exactly did you change with configs btw?

regal kernel
#

Dungeon spawn rates on some moons

#

Everything but Tunere has been working smoothly

hybrid fern
#

Hmmmm, well it is not Tunere cus it's fine in my pack

regal kernel
#

Yeah, I'm not sure but I'll try to look into it more later

hybrid fern
#

I know Glitch also ran into some issues when adjusting interior weights with LLL recently and LLL has a few config bugs that Batby has yet to fix, I ended up switching to CentralConfig personally and make sure that the Vanilla Interiors are blacklisted from being configured, cus I prefer only LLL touch those - if you do use CC a setting I would recommend keeping off are the dungeon safeguards as they cause issues sometimes more than they resolve

#

LLL I keep as a clean untouched slate

fervent summit
#

ever since whitespike released the moonspeed patch i got rid of CC

#

i really don't like how it goes and turns off configs in other mods forcefully

hybrid fern
# fervent summit i really don't like how it goes and turns off configs in other mods forcefully

I only use it's stuff for adjusting individual moon time speeds and Interior Weights and when I had Xen I used it to resize it, I like normal moons to have faster days than the Anomaly moons do cus Anomaly Moons should have longer days for obvious reasons and I don't like overriding Moon settings in LLL cus moons are updated actively and add new enemies to the lists, get values adjusted etc and if you have it overriden you have to constantly manually update that stuff

#

After a while I just got sick of having to regen my LLL config for shit and reinput weights for things

#

especially when there are a few config bugs and Batby recently announced he isn't actively supporting his stuff currently

#

so I don't wanna put any pressure on him or make him worry about the few minor config bugs that exist tbh

#

I respect him for making such an amazing and large API

fervent summit
#

wait why were you regenning

#

you can just edit it in vsc and remove individual entries if you want to update them

hybrid fern
fervent summit
#

i find it easier to just removed the orphaned entries yourself, esp if you already configured others in the config. LLL removes the comments from orphaned entries, and just seeing huge patches of white on the sidebar makes it really easy to see whats removed

shut magnet
haughty forge
#

how does this keep happening on summit

#

(also i've already reported two of these things)

haughty forge
#

all the windy ambience on tunere seems to become quieter after stepping out of the ship for the first time

haughty forge
#

are all of the moons meant to have a slight purple tint to the lighting inside?

#

it just looks kinda weird

#

a majority of haul feels very barren, only the path to main has any foliage really

#

haul seems to incorrectly have the tundra tag

vital gull
#

definitely not

I can look into this, was it also imperium's minimap that you had the issue with?

pseudo thistle
pseudo thistle
haughty forge
pseudo thistle
#

huh, wonder how that happened

lethal bay
#

Since the global volume profiles aren’t a per-scene thing maybe you just referenced the wrong profile? I do remember once a while back after re-running the patcher for updating reasons one of my custom profiles merged with another moon’s somehow. Unity said they were using different profiles but changes to one also showed up in the other moon. Think I had to delete them both and remake them. It was really weird.

haughty forge
#

oh yeah global volume profiles are a shared thing

#

i just use a ton of local volumetric fogs

grand nexus
#

like leftover from it maybe

pseudo thistle
#

Probably

#

I probably was testing what an interior fog would look like for those and didnt revert the changes

wintry gorge
#

Don't think it's getting updates anymore

vital gull
#

oh yeah I see why it was problematic, it was using light culling masks

#

it also force enables all the map cameras, so it probably kills performance outside the ship when any other mods add maps

#

at some point maybe I should try to see if I can make CullFactory not rely on the culling mask to disable lights without regressing performance, but it is by far the most convenient way

wispy ether
cedar egret
#

I imagine you just won’t be able to find them

wispy ether
#

Yea I think it would be an issue with moons that have edited terrain/exits

#

Like March and Dine

#

Cause idk where the logs are placed

cedar egret
#

I think they have it set up to just different scenes so you’re basically going to a completely different moon

wispy ether
#

OH yeah your right

#

Might test it with 2 story ship- and see how that plays out

pseudo thistle
#

Titan and adamance should be fine

#

Idk about march

#

But maybe

#

Itd be up to testing

wispy ether
#

yea there like seperate moons

pseudo thistle
#

I dont think custom story logs touches scene stuff at all but id ask @past gull

past gull
#

Ye, it doesn't change the scene at all, just loads the log game objects whenever you land on a moon, and deloads them when you leave

wispy ether
#

so it does work?

mainly cause the edited moons are seperate things

past gull
#

Maybe, if the moon names or scene names are the same as the vanilla versions then it should load them fine, I'll need to take a look at how it does things to say for certain

wispy ether
#

no it's sorta not as the large eel from ogopogo doesn't spawn-

As the "a" and "e' are like different despite appearing the same in text form-

In game (like yellow debug popup) their bolded

wispy ether
#

just not sure to keep the rebalanced moons mod-

#

eh I removed it lol

pseudo thistle
haughty forge
#

is there music on haul?

pseudo thistle
#

Yes

#

I’m considering removin it again

#

I just dony believe its too good just yet

haughty forge
#

config for it?

#

i like the halden speech, maybe it could be on a speaker at main? maybe also add a few more filters so it sounds less like tts

#

played haul with a few others, main things were it felt barren and one fire exit on a cruiser moon is lame

#

it has the perfect spot for a second fire exit too but it's just, a dead end?

pseudo thistle
#

haul now has 3 fire exits and one is locked on the outside but if you manage to find it in the facility and exit you get a free cruiser

ashen pawn
magic finch
#

hi guy, btw what's the command to go to the 71 gordion

pseudo thistle
#

or Route Sector

#

either or will work

magic finch
#

i got it, ty

haughty forge
pseudo thistle
#

tags are easy to fix

pseudo thistle
#

ah

#

Figured out why you said that

#

the Halden tag has a tundra content tag name mb

spare arrow
#

I just did extensive testing for my pack and I'm fairly sure that having Sector 0 interior installed completely breaks RadMech animations when they enter flight. Has anyone else experienced this?

pseudo thistle
#

shouldnt

#

interior has no code other than JLL stuff

#

and RadMechs dont really have a flight animation tbh

#

they just kinda stand up and fly around with smoke

spare arrow
#

Maybe it's JLL then, lemme test with Sector 0 turned off.

spare arrow
pseudo thistle
#

oh weird

spare arrow
#

Unless Imperium or LCBetterSaves is somehow messing with it, which I find hard to imagine.

#

Tested it on a completely fresh profile.

spare arrow
#

Here's a video of what I mean. This is it "flying", and it will eternally remain stuck in this pose even after landing again. This footage is on Voxx's Derelict, but I also tested it on Experimentation without any custom moons or levels other than Sector0 Interior installed and got the same result.

pseudo thistle
#

genuinely no clue, because I dont see this happen with other people and I dont see how and dont know how id fix it myself

spare arrow
#

Strange. Must be something on my end then, maybe my save is weird or my game is just broken or something.

lethal bay
pseudo thistle
#

I scaled some things down in cozyoffice because they were a bit too large compared to the player

pseudo thistle
mental moat
pseudo thistle
mental moat
#

oof...

lethal bay
#

Doesn’t JLL have a prefab spawner? I wonder if it could spawn one in. It’s probably not going to work but if you haven’t tried it you could try.

rustic wyvern
#

Actually I think that can work

pseudo thistle
#

Ill research how I can do it in a bit

#

I want to upload this new stuff

#

also I figured out the summit collision bug so thats great

sand kite
dark nimbus
#

Does "Rosie's Moons" contain every other saga or only the ones it says not to install with it?

pseudo thistle
#

it contains everything

#

the ones it says not to install are interiors due to them breaking the game when installed together

dark nimbus
#

Perfect thank you.

hybrid fern
#

Idk if any other changes are missing

#

but that explains why the bump up was only 30mb's

languid bridge
#

glad to have them all in one pack again ;u;

odd sapphire
sand kite
grand nexus
#

penumbra

sand kite
#

Ah I gotcha. That's a really bizarre representation, unless the moon itself is also just as bizarre.

fervent summit
#

Is the independent Summit package not being updated anymore?

fervent summit
#

oh yeah i've gotten that as well

#

but it was on Transmission, and I didn't have Sector 0 stuff or JLL installed when it happened

#

might just be a bug with the old bird's animator, that it thinks its flying but its stuck in the grab animation

summer gust
#

Sorry this was probably asked before, but I am looking for Sector-0's Level title to align it with LethalLevelLoader's interiors

summer gust
#

Ty for the response, but I tried that previously and no luck, it was a simple "Sector-0:9999" under the "Custom Dungeon: Area 71" in LLL

dusky wigeon
#

Is it normal for most of the enemies to get stuck on the corner of the wall in sector 0 interior? (Like snare fleas and masks.)

#

Also this too.

fervent summit
grand nexus
#

summit was updated 2 weeks ago so idk

zealous lake
#

just wanted to double check if there weren't any recommended weights for the anomaly saga in terms of interiors \o

balmy blade
#

just divide them equally

#

factory:100,mansion:100,mineshaft:100

#

thats what i do though

zealous lake
#

I meant any custom ones in mind, like area 71 \o/

balmy blade
#

there isnt really a set interior for them sometimes

#

(for example ||penumbra||)

#

but id say ||Soreal|| leans more for the mansion, while ||Idiosyn|| learns for the factory

#

Untitled? idk lol

lofty helm
pseudo thistle
#

Even in the new updates?

lofty helm
#

Yeah, and before you ask, I am using only Rosie's Moons, I have removed Anomaly Saga since you've merged the two now

#

I mean, is there a point to going in those? If not, then it's NBD.

pseudo thistle
#

Theres a storylog in one of them but thats it

#

Ill be sure to unlock that one only

vapid viper
#

Hi @pseudo thistle I wanted to let you know the Eden in both Raven Saga and your Rosie's Moons packages crashes the game currently, not sure why, there's no error in console when it happens just the crash pop-up.

I tested with a new profile only using your mod and dependencies. The other moons seem to be fine.

#

This was after your update yesterday

pseudo thistle
#

I’ll look into it soon

mental moat
vapid viper
tranquil echo
#

it doesn't play nice with a lot of other mods due to how it was made

#

LCUltrawide should be used instead

vapid viper
tranquil echo
#

There are a lot of mods where when you load in you are stuck in a black void and can't play

vapid viper
#

I tried LCUltrawide but it didn't bump up the textures like HD did. Do I need to configure it before it will?

tranquil echo
#

I thought it did, but I am just letting you know that if you ever have an issue where you are stuck in a black void when you start your game it is due to how janky and old HDLethal is

#

they changed a lot of stuff they shouldn't have

vapid viper
#

Gotcha. I was going to look into correcting this scanner offset but sounds like it should maybe be left to die then.

grand nexus
vapid viper
summer gust
pseudo thistle
#

make sure you are using 2.2.2 of rosies moons

#

nvm I found whats wrong

lavish bloom
# pseudo thistle I dont get a crash

Hey Rosie, out of curiosity what are the moon difficulties for the Gordion Saga moons? I'm updating one of my music mods to play different tracks on moons S rank or harder, but I have to do that manually

pseudo thistle
lavish bloom
#

Thank you! Also, is there an Apparatus in Sector-0?

pseudo thistle
#

the sector-0 interior has a custom apparatus if its on a moon tagged with company, meaning sector-0 has a custom apparatus

lavish bloom
#

Ah, so does that mean the mod isn't compatible with Facility Meltdown?

pseudo thistle
#

it should be compatible

lavish bloom
#

I'm unable to teleport to it via Imperium so I'll let you know if it is when I play it for real

zealous lake
pseudo thistle
#

All interiors are intended to have the same weight but it doesnt have to be like that

#

ofc untitled and soreal have more of a mansion / house vibe to it whereas idiosyn has a facility vibe to it

#

penumbra is just hell broken loose so it really can be any interior

mental moat
lofty helm
heavy ruin
pseudo thistle
heavy ruin
#

Like experimentation

pseudo thistle
#

yup

heavy ruin
zealous lake
#

@pseudo thistle if I could make a request with Penunbra, could there be a config regarding the chromatic aberration to have it be a sliding scale/different levels of aberration? We tried the moon out and it was neat but a friend got overwhelmed and started getting a headache from the effect

crisp mango
#

Does Spray Paint work well in all Rosie's interiors?

agile river
vale umbra
#

We've had an issue on the sector-0 interior where Maneaters tank the FPS for all players

#

Seemingly a pathfinding issue

vale umbra
#

Also also, we're interested in adding butlers to sector 0, is there an easy way to do that

lethal bay
lavish bloom
#

Does anyone know how to make it so Sector-0 always has the Area71 interior? I just downloaded Wesley's Interiors too and want to make sure there are no conflictions

lethal bay
pseudo thistle
#

its at 300 weight

#

facility is 75

lavish bloom
#

I remember I set it to something like 3000 but I forgot how to change it lol

pseudo thistle
#

and the other two are 1 or 2 I dont remember

pseudo thistle
lavish bloom
pseudo thistle
#

yep

lavish bloom
#

Sweet, and whats the max value of it?

#

Also, I am curious on why you not only made this facility spawn on other moons, but also have a chance to not show up on Sector-0. Any lore reason behind it, or was it just a personal choice?

pseudo thistle
#

pretty sure you can go as high as you want that isnt above the integer limit

#

so something like 999999 would work

lavish bloom
#

Thanks!

odd sapphire
fervent summit
lavish bloom
#

That’s exactly what I set it to lol

sand kite
lofty helm
#

Uhh, is my mod browser being really slow, or is your latest update absurdly large?

hybrid fern
#

Cus Idiosyn got revamped most likely

#

and Eden got some changes

lofty helm
#

What's this about a new ||sacrificial item mechanic||? Is that (a) brand new item(s) @pseudo thistle?

lofty helm
#

Great, the download error'd out

tranquil echo
#

I mean 30mb wouldn't make it run much slower

grand nexus
#

will the anomaly saga mod still receive updates

pseudo thistle
pseudo thistle
lofty helm
pseudo thistle
#

landing

lofty helm
#

I'm sure this will involve a landmark on the surface, I'll figure it out next time I land there

#

In the meantime, I found a couple places in the CozyOffice interior where scrap can spawn that's unreachable. Behind upturned chairs within desks and occasionally within lamps.

#

Speaking of desks, not sure if this is because of the interior or not, but I found it odd (but also hilarious) that some entities wanna be officeworkers.

pseudo thistle
#

yeah they can go under the desks

#

but I think they got stuck

#

idk though

pseudo thistle
fervent summit
#

got this weird thing on cozyoffice in a session last night. modpack code was 019399f2-fd2e-4977-48ef-1a6c57725dfd and i don't have the log for this session anymore. moon was Calypso, interior CozyOffice, we had some late joiners from LobbyControl, that's all the variables i can think of

pseudo thistle
#

Clipping rooms

#

I can find how it happened pretty easily

fervent summit
#

is it something like the collision bounds for that tile wasn't set correctly for dungen?

vivid vale
#

looks like two overlapping tiles

#

oops didn't scroll down

pseudo thistle
#

Yep

tranquil echo
#

That isn't a bug

#

It is a feature >:)

#

The room was hungry

pseudo thistle
#

yeah some tiles were off

tranquil echo
#

No more hungry rooms

vivid vale
#

Rooms with one-way walls sounds like good deathtrap room idea

tranquil echo
#

I had a dumb interior idea where it was tons of one sided walls cutting off your way back

#

youd have to find the one way wall path back to where you came lol

#

would be so jank but so funny

pseudo thistle
#

lol

crisp mango
#

Untitled is supposed to be always available, right?

ashen pawn
plush saffron
#

Sorry to trouble you

#

but how do i access the structure?
I tried landing at the Company, even going downthe ladder and flying over the walls, but everything seems normal

sand kite
#

Routing to "The Company Building" does not count as Sector-0

mental moat
#

what structure?

#

if it's sector-0

sand kite
#

You actually have to route to "Sector-0"

mental moat
#

you have to type Sector-0 on the terminal

mental moat
sand kite
#

It is considered a separate exterior from "The Company Building"

plush saffron
#

ooooh

mental moat
sand kite
#

The game reads it as a separate moon, even though the lore says it's on the same moon.

plush saffron
#

does it get nominated in any part of the game?

#

because i didnt see it in the moon list

mental moat
wintry gorge
#

More like selecting a landing site in a sense

sand kite
#

I swear, making all these places based on Gordion is gonna confuse the hell outta people...

#

Sometimes, the places are hidden

wintry gorge
#

Technically it's not on the moons list, just in the routing keywords, so nothing really calls it a moon?

plush saffron
plush saffron
mental moat
plush saffron
mental moat
#

new one from Rosie's moon

#

or at least it was on the old rosie's moons

sand kite
wintry gorge
plush saffron
#

It's inspired from the protagonist of Astral chain

wintry gorge
#

Oh it's a different blue

lofty helm
plush saffron
odd sapphire
#

I honestly forget where the log that mentions sector-0 is

#

Might be Titan?

pseudo thistle
pseudo thistle
# wispy ether oh nice!

sorry for taking so long, but it seems it does work with march, testing with adamanced though

#

adamance works fine, I assume titan does too

plush saffron
#

Are there any planets with containers?

pseudo thistle
#

its def on the company

#

try looking here?

#

mmm, ty for reporting that

#

its a bug

pseudo thistle
#

wait no its not a bug

plush saffron
#

U welcome
i was trying to make a modpack for somefriends, and i'm testing every mod works before hand

pseudo thistle
#

it should be there

#

unless its somehow under the floor

#

yeah it should be right there

plush saffron
#

I swear i cant find it

pseudo thistle
plush saffron
#

ON the container?

pseudo thistle
#

right next to it

#

its behind it

plush saffron
pseudo thistle
#

hmph weird

plush saffron
#

Maybe because of other mods?

#

Lemme try

pseudo thistle
#

what mod are you using

#

and what version

plush saffron
pseudo thistle
#

ahh

#

theres no logs with the standalone

plush saffron
#

i think it's the latest

#

OOOOH

#

Sorry

pseudo thistle
#

its alright haha

plush saffron
#

Thanks a lot for the help, and sorry for the inconvenience

pseudo thistle
#

np

plush saffron
#

...the Log cannot be opened

#

it says it doesnt exist

pseudo thistle
#

I think you have to type view [log name]

#

without the brackets ofc

plush saffron
#

tried that too : (

pseudo thistle
#

hm

plush saffron
#

Also, does Gordion saga implement only the Logs, or the moons all in one as well?

pseudo thistle
#

gordion saga adds all the logs and its own saga moons in one bundle

#

affliction, sector-0, ichor, and tbh I forgot the last one

#

RosiesMoons adds every moon ive made so far and log from every saga ive made

#

plus eventually ill add more to that one to tie the sagas together more

novel scroll
#

Question

#

The standalone is still getting updates, right?

pseudo thistle
#

yeah

novel scroll
#

W

#

Thank you

pseudo thistle
#

I just dont feel like rewriting changelogs 4x over every time

novel scroll
#

Yeah that's fair, I was just making sure though since I rlly don't want any more bloat in my LLL and CC configs

#

Generic Moons is enough lol

#

Uh, is it intentional that I can't lock this moon?

#

Usually moons have an option to lock them to prevent visitation of them

pseudo thistle
#

not sure, I havent touched configs at all

novel scroll
#

Yeah, and it's only ||Penumbra|| that has this config difference

#

Maybe it didn't generate correctly, give me a moment

#

Nope, happened again

#

I'll have to add the option manually myself

#

Oh, it immediately removed the option I added in

novel scroll
#

Custom descriptions of Idiosyn and Soreal I did via CentralConfig:

#

Soreal:

SECTOR: Unregistered
POPULATION: Unregistered
CLIMATE: Unregistered
FAUNA: Unregistered
Don't be afraid~
Come on down~
I have plenty of scrap with little danger for you~

Idiosyn:

SECTOR: Unregistered
POPULATION: Unregistered
CLIMATE: Unregistered
FAUNA: Unregistered
Go
away
I
have
no
business
with
you

lofty helm
novel scroll
#

Too corny Imo

lofty helm
#

Well, they are anomalies, after all

novel scroll
#

Doesn't take away from the fact that it's an overdone trope (I mean this without like any rude intent)

plush saffron
#

Haven't tried that mod yet

#

What's the general theme?

novel scroll
#

Which

hybrid fern
#

StarlancerZero and DemonMae's anomaly moon are probably more to your liking. Rosie's interpretations were based on dreams and you shouldn't be so rude or harsh about them

plush saffron
hybrid fern
#

Everyone is allowed to do their own style