#Rosie's Mods (RosiesMoons, CozyOffice)

1 messages · Page 19 of 1

hushed carbon
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idk, didnt click with me, now we gotta fight who has the better pistol

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creepy

hushed carbon
# odd sapphire Ultrakill

mine has duel pistols with an alt fire charges up 5 blasts that you can lock onto 5 different targets, and the final upgrade where if you keep firing them for 30 shots for 30 seconds if you dont miss every shot will do 1000 damage
the lock on cancels out the other effect if used
for balance

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charge pistol in UK is great tho

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I can never get used to the coin

odd sapphire
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Gonna kill a man why did it only send three

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Oh well, you know the game anyway so I don’t need to send em regardless

hushed carbon
odd sapphire
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Yeah

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Coin takes time to get the hang of

hushed carbon
# odd sapphire Yeah

as much as I like doom all the pistols suck, thats why it was cut from eternal

odd sapphire
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F

hushed carbon
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halo CE's is OP tho

dusky wigeon
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Hi jeb!

heavy ruin
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Hard to tell. I mean it looks great but mysterious lol

pseudo thistle
pseudo thistle
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any good names for sector-0 interior or just I just call it the sector-0 interior lmao

pseudo thistle
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sure! Thatll be the running name for now unless something better comes up

heavy ruin
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Sector 71 😎

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jk

pseudo thistle
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lol, yeah id like it to not have sector in the name preferably

heavy ruin
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I wish the old sector 0 would be a standalone so I could have the possibly rework and the classic. Also, been seeing a lot things posted by Rosie and wanted to say, thank you for the hard work fr. You been on the grind it looks like 🦾

lethal bay
pseudo thistle
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Lmao

pseudo thistle
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v1 is really difficult, but I can make v2 its own thing

heavy ruin
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v2 just felt off to me. idk about everyone else.

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but idm

untold hinge
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The best way I can describe it is that the V1 interior to me had a "grand scale" feel to it that matched the vibe of the giant company building of Sector 0, in both room sizes and the length that the interior generated.

What little I played of the V2 interior, many of the lab hallways felt way too small and claustrophobic, and didn't really feel like it meshed well with Sector 0.
(I know that chasm room exists in V2, but I never came across it.)

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This is looking awesome btw

pseudo thistle
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I can make rooms, but im going to need some of the interior people to help me relearn some stuff lol

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right now im going to go back to making sure the moons are ready

pseudo thistle
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4 moons -> 145mb
Hmm, maybe I can optimize idk

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definitely can

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I didnt do somethign I shouldve

fervent summit
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this looks sick

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this and the picture from before are giving me a five nights at candy's 4 vibe

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can't wait to see how it turns out

pseudo thistle
heavy ruin
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OMGOSH

pseudo thistle
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most of them use the same assets so yeah

pseudo thistle
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a bit more grotesque though, due to the facility being embedded with Jeb

fervent summit
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fs

heavy ruin
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The monster at gordion?

pseudo thistle
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Yep

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Sector-0 is on gordion so itd make facilities would have jeb there in some fashion

ebon sorrel
pseudo thistle
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Once I’m done with the saga ill temporarily remove summit, penumbra, and eve and add it to the rosiesmoons pack

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Then ill work on the raven saga whcih includes summit

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And maybe even idk yet

odd sapphire
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Hyped for the Saiyan Saga

pseudo thistle
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Lol

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Raven refers to the old birds ofc

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Each saga will probably include its own interior

odd sapphire
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I assume Raven’s will be Cozy Office?

pseudo thistle
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Cozy office will be its own thing, i have an idea for a interior for raven

odd sapphire
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Ah

pseudo thistle
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||A hangar base|| or something similar

odd sapphire
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Oooh

pseudo thistle
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Like grand armory but less grand lol

odd sapphire
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Kinda like a mix of ||Sector-0 V2, Grand Armory, and USC-Vortex||?

pseudo thistle
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Idk what the third is

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But yes

odd sapphire
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Fits with this moon

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Interior and exterior are completely the same style so it’s super smooth

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Like if it wasn’t for the door needing to be slightly different, some fire exits would have you not knowing if you’re inside or outside

rustic wyvern
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Slaughterhouse, slaughterhouse everywhere

odd sapphire
rustic wyvern
odd sapphire
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||Yours is just infinitely less gross, lol||

rustic wyvern
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True

sand kite
leaden flower
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How the hell am i supposed to land here, i enter the name in the computer, it gives me a "possible structures" list and when i type accept it says "no actions associated with this word"

pseudo thistle
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which moon?

leaden flower
pseudo thistle
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Type Sector-0

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thats the internal name

leaden flower
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ok thank you

pseudo thistle
languid bridge
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👀

rustic wyvern
pseudo thistle
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should be out today

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Interior will wait though

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those who liked the storylogs will have whole new ones to look for

hushed carbon
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Ik you removing the old moons that ypu havent polished yet

pseudo thistle
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itll be a new moon pack and I may temp remove eve, penumbra, and summit from the main pack

rustic wyvern
# pseudo thistle Interior will wait though

Im only guessing here but I think you are using interracttrigger for the maindoor and the big wall destroyer thingy - if you use animated object trigger that will sync things up ^^

pseudo thistle
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not entirely sure, the drill may take a bit to polish in general

rustic wyvern
pseudo thistle
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opinion on changing the main/fire entrance doors for the vanilla ones on sector-0?

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I think something to do with those doors cause lag

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nvm I can keep the old main entrance door, I thought it would be harder but its pretty easy

pseudo thistle
lethal bay
pseudo thistle
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anyways, thats just the start, now I have to do interior shenanigans

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and fix reports of bugs lol

rustic wyvern
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btw Rosie I recommend linking #1277558798726205441 instead of the deprecated one in your readme

pseudo thistle
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alrighty

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Will do that in 0.0.2 lol

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I want some more bugs though so I can fix those

rustic wyvern
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okie ^^

novel flower
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oh so I just have to get the saga for the moons now?

rustic wyvern
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also are you going to keep your Rosie's Moons moonpack or only Gordion Saga? I know Affliction and Sector 0 were in that pack as well

pseudo thistle
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Yeah, Im going to cut off individual moons because its a bit stressful keeping up with all the standalones except interiors really

lethal bay
pseudo thistle
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RosiesMoons pack will probably include the main stuff and the old standalones while I wait to update it

pseudo thistle
languid bridge
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welcome back, friend. i look forward to Eve-M, Summit, and ]÷,<?;=!^ getting their updates

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and anything new that crops up

pseudo thistle
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mhm

dusky wigeon
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Is it ok to install rosie moons and the gordion saga together? (I wanna have eve and penumbra! with all the new stuff!)

languid bridge
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rn, that is a no

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instances will cancel each other out and bug the terminal

pseudo thistle
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RosiesMoons is in modpack format atm, so penumbra is excluded and idk how stable eve and summit are

languid bridge
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oooh, ok

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then just install Eve-M and Summit standalone for now

bronze echo
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floating

hushed carbon
pseudo thistle
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lmao

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fixed

ebon sorrel
pseudo thistle
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No enemies are implemented just yet

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Eclipse Wisps will be in the Anomaly Saga

lavish quiver
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ICHOR ! !!!!! !!!
Is so fucking cool

hushed carbon
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have seen a few other moon packs use it

spark burrow
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Hmm so the potential future plan is the interiors will still have their own standalone releases but the moons will be available via packs such as the Gordion Saga?

pseudo thistle
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somewhere along those lines

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Ill probably have standalone interiorss but its easier for the moons & interiors to be combined

spark burrow
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Fair enough given the number of moons you got now

pseudo thistle
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yepp

stiff creek
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So apparently the moons are being merged into one thing?

pseudo thistle
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into different groups yes

agile river
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just checked out the new moons, theyre incredible yoiled

stiff creek
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Could sector-0 still be a separate mod I can download

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I would really prefer it if I didn't have to download like 6 new moons with new enemies just to have sector-0

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They're cool n all but I just uhh

hushed carbon
stiff creek
pseudo thistle
stiff creek
lethal bay
# pseudo thistle sure, I can

It’s up to you of course, but you could make every moon a stand-alone, then the sagas have their respective standalones as a dependency.

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And then one that has the sagas as dependencies for a one click download of all of them since mod managers are smart enough to work down the dependency chain

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Recently split all my moons to standalones and that’s kind of what I’ve done but without the middle step for sagas. A bit tedious to do especially if you’re starting from a pack but once done works well

stiff creek
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Also maybe you can make the hoarding buglings and queen have separate models to make them more unique from the normal hoarding bug?

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Like maybe have the buglings look somewhat like larvae

lethal bay
haughty forge
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will all of the group moons be available to download seperately, like the original pack? (other than penumbra)

odd sapphire
# pseudo thistle sure, I can

Yeah Sector-0 makes sense the have a separate download since it can fit into any pack bc it’s inherently integrated into the vanilla lore

lofty helm
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So with the reworked moons and how they're packaged, I'm noticing a distinct lack of ||Penumbra||. What are your plans for that one?

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Spoiler fail lol

languid bridge
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Anomaly Saga

lofty helm
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That'll be another modpack?

sand kite
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I would definitely look forward to an updated Sector-0 interior with a unique apparatus, if that's ever in the plans for the future.

heavy ruin
sand kite
heavy ruin
heavy ruin
sleek charm
hushed carbon
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Idk if they have actual spawn chances

mental moat
hushed carbon
pseudo thistle
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I dont have normal dogs inside though?

heavy ruin
hushed carbon
lethal bay
fervent summit
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they do work correctly inside

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huntdown spawns them inside and they function the same as outside

lethal bay
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Cool. Yeah I couldn’t tell if it was actually stuck or just choosing to stay in the same area. Especially since once it heard sound it left to investigate just fine.

fervent summit
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i think it depends on where they spawn and what interior

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cus iirc their hitbox is bigger than enemies like thumper or coilhead so if they spawn in a weird spot they may get stucj

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and the navmesh of the interior is a factor as well

haughty forge
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i think dogs work inside decently even without starlancer ai fix, unlike every other enemy in the game

pseudo thistle
hushed carbon
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looking good

pseudo thistle
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thanks!

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Trying to make it as best I can

heavy ruin
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Is that strings of jeb???

pseudo thistle
pseudo thistle
pseudo thistle
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loll

hybrid fern
# heavy ruin 🫣

Yeah new version is gonna be basically the best of V1 and V2 as one combined interior

heavy ruin
languid bridge
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dark. steamy. cold. LAVA! great job, Rosie. these are beautiful

heavy ruin
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Hey, Rosie, does Tunere have a secret apparatus? I don't know for sure, since I haven't got around to installing your new moons, but if Tunere is the one with bunch of apparatuses, is there one that is pullable? If not it's fine, just wanted to make sure

pseudo thistle
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none are pullable

lofty helm
# pseudo thistle

Ahh, the aesthetic of the old interior with the layout of the new interior. Great stuff.

heavy ruin
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Is there any problem with Eve and Summit? Are they planned for a rework/worked on? Curious since they aren't in the gordian sage

fervent summit
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they aren't being worked on right now, will be handled after gordion saga is more fleshed out i think

languid bridge
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i cant wait for Sector-0's new interior 😭

agile river
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same

eager jay
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uhh, is this intentional or

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same thing on Ichor

lethal bay
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May we rest in peace

pseudo thistle
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Cause this doesnt happen when I use it just on a plain profile

eager jay
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oh, well uhh

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do you want the code?

pseudo thistle
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ah

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uh

eager jay
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or just a screen shot lol

pseudo thistle
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screenshot is fine

eager jay
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alr

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i thought this was an issue because of the v60 update, so i was surprised to see this still lol

pseudo thistle
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hm

eager jay
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btw since im already here, will Eve and Summit and ||Penumbra|| be added to the latest mod or?

pseudo thistle
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idk, it must be one of the client mods though

eager jay
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huh, ok

pseudo thistle
eager jay
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any guesses which one?

eager jay
pseudo thistle
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maybe the motion blur mod

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im not entirely sure, it could be any of them

eager jay
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nah, motion blur is a recent add, and that bug has been since v60 released

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ig ill look around

lethal bay
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¯_(ツ)_/¯

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ViewExtension or AggressiveMaterialFix perhaps?

fervent summit
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i'd lean on it being aggressivematerialfix

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i have viewextension and it doesn't cause that problem

haughty forge
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aggressivematerialfix

hybrid fern
pseudo thistle
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Getting a bit burnt from this due to having to remake two tiles 3 times over but here it is

languid bridge
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ohhh now that's nice yoiled

lethal bay
little pewter
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Can jeb attack you in the interior?

pseudo thistle
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Id need to code that but maybe if I get the time and motivation to do all that

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maybe I dont need to code it but id need to animate it lol

stray furnace
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What is the mosaic in the sky?

odd sapphire
stray furnace
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Is there any good way to fix the mapping error?

odd sapphire
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Are you using the aggressive material fix mod

stray furnace
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yep, which seems to optimize performance

odd sapphire
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That’s likely causing it

stray furnace
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When I removed it, the texture was correct. But can you consider compatibility with aggressive material fix? If I don't use it, I feel that the frame number fluctuates greatly and is not very stable.

odd sapphire
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It isn’t the moon causing it, it’s AggresiveMaterialFix. It forcefully changes the shaders

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I mean I’m not Rosie so maybe there’s some kind of config toggle she can do to let people adjust the shaders

hybrid fern
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Nah AggressiveMaterialFix ruins a ton of other moons as well

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It's just not good and has basically been abandoned

stray furnace
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Is this really bad? What was its original function? Is there anything that can replace it now?

hybrid fern
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It's a completely unnecessary mod

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It doesn't really provide any benefits at all

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It was at one point something that had talks about being integrated into LLL but I highly doubt it ever will be

stray furnace
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Well, I thought it could unify materials and optimize performance such as memory usage and frame number.

hybrid fern
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Not really in it's current state it can't I don't think

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I've never used it cus it has too many compatibility problems

stray furnace
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alr

alpine halo
hybrid fern
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and it made some of my scraps absurdly bright

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I'm not saying it will never have a use case, it's just in it's current state it isn't very useful I don't feel

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It also isn't right to be called a fix mod when it's not really a fix, what it does is very subjective tbh

hybrid fern
# alpine halo Not for performance but Lunxara doesn't know what they are talking about

Btw you're free to correct me if I'm wrong about stuff but I was wording things based off my own experiences using the mod, and the stuff I said about it having talks of being integrated into LLL at one point was cus people did talk about it happening a while back. Whether or not that was true I have no idea I took it with a grain of salt tbh but there were conversations about it shruggie

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Like that is stuff only you would truly know about

lethal bay
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If I remember right, and I might not, it was that the game has shader stuff set up a certain way. If you make your mod in a ripped version of the game through Nomnom’s patcher those settings get applied to your Unity project fine, but if your mod wasn’t made this way the shaders are likely different. That mod changes the shaders which can drastically change how they look in game. Theoretically, it would make things look more like they do in game but in a lot of cases people made the shaders for their stuff look a certain way that they consider as looking good and fitting in. Then this comes in and messes with that with essentially “post processing” I guess you could call it.

I think that’s what it was, but it’s been a while so I could also be wrong.

pseudo thistle
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That specific particle material uses alpha clipping from the HDRP/Lit shader so that might be the issue

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Aggressive Material Fix may override that

heavy ruin
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Figured I'd give a "You got this!" to Rosie

bronze echo
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I assume this is you?

pseudo thistle
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Doesnt break anything specifically though

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just some errors

bronze echo
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Will remove, thanks

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Wait do I still need it if I have Summit and Eve tho?

pseudo thistle
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if you want the old logs for those two moons

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mm actually

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you do need it

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the log errors wont break anything though dw

bronze echo
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aight, thx

lofty helm
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I'm still keeping it just in case you rely on it again in the future

pseudo thistle
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I will once I get some better coding experience

sleek charm
pseudo thistle
sleek charm
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Jeb my beloved.

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Not enough mods make use of him imo, so the idea of putting him in there more gets a thumbs up for me.

lethal bay
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Wait, where does the name Jeb come from? The first time I think I read it the context told me it was the Company monster, but I’ve never questioned where that name came from.

pseudo thistle
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idrk either

lethal bay
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So he’s said it somewhere? Wasn’t sure if it was like an official thing or just kind of popped up

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I like the name Jeb but I always for a split second picture this man:

pseudo thistle
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Lol

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The company monster, otherwise known as lead designer of minecraft

hybrid fern
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@granite abyss This is a jebrealemotion moment

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I can't post the emoji so

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I'm pinging you to

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lol

pseudo thistle
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looking at it, its not an official name

hybrid fern
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Oh wait really?

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I was just told his name was jeb and ran with it

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lol

pseudo thistle
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yeah apparently its just what the community decided on, but idk how much I can trust a reddit post

hybrid fern
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I mean everyone calls him Jeb so

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It's official if we say so

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XD

pseudo thistle
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xD

granite abyss
hybrid fern
wintry gorge
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Jebediah Kerman the all powerful

hybrid fern
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How he became a tentacle monster still remains unknown

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XD

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Maybe the jeb in LC was a cloning experiment gone wrong

fervent summit
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Yea afaik Jeb is just a community name

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The only name it's actually given is The Company or the Company Monster

lethal bay
sand kite
pseudo thistle
odd sapphire
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Looks freaking sick

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I can’t wait to try it! ^-^

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btw I should be able to do some testing on your moons tonight lol

pseudo thistle
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theres so much more to do lol. I havent even gotten to start with doing the ||"outside"|| section

odd sapphire
pseudo thistle
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need to make more rooms for the warehouse section and then ill move on

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but Im calling it for tonight because I dont want to get burnt out

odd sapphire
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Good call

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I’ll probably get to working on my old vanilla-style expansion modpack after I’m done my current project, since the Gordion Saga is out now

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It was built around your moons/lore so motivation wasn’t as high when they weren’t up to date anymore

sand kite
pseudo thistle
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Thats fair

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||The apparatus will be a giant heart so itd make sense. However thats not killing the Company for it has many hearts lol||

sand kite
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As an Apparatus Hunter, I can already imagine how many hearts he has...

odd sapphire
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Yoo

sand kite
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They must all be mine!

wintry gorge
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How romantic

lofty helm
pseudo thistle
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the Nucleus will probably be in Summit's hangar interior

lofty helm
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Wh-- HANGAR interior?!

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She's cookin' people!

torpid veldt
pseudo thistle
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each saga will have an interior, maybe for an exception for penumbra's saga but idk maybe there will be

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havent gotten an idea just yet though

torpid veldt
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i assume summit is in penumbra's?

pseudo thistle
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nope, reworking the story

torpid veldt
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ohh

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right right

pseudo thistle
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The storylogs that correspond with summit are mainly the artifice and summit log

torpid veldt
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ah ok

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that makes more sense

stiff creek
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so will sector-0 still be its own thing or

pseudo thistle
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Ill do it now

stiff creek
pseudo thistle
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Its uploaded

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idk when itll reach TS app though

stiff creek
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thanks

little pewter
pseudo thistle
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About done with this section, time to move onto the next section

ashen flower
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Rosie, what the hell is this

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This was on sector-0 btw

pseudo thistle
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2.5x map multipler

heavy ruin
# ashen flower Rosie, what the hell is this

It looks like a really cool mysterious inteiror. Btw, question. Was it said the nucleus apparatus was going to be in a different interior? If it was, could it be a bit redder haha

pseudo thistle
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titan is probabbly the same

heavy ruin
balmy blade
pseudo thistle
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idk how much of a difference .3 makes

fervent summit
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mantif's rooms are slightly larger than facility rooms on average too

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so that factors in

pseudo thistle
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I wonder what mantif on march looks like

heavy ruin
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Is mantif inteiror good? It felt enermous no matter the moon and I had lag if I staye don it too long?

bronze echo
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Last time I went init I found one single item throughout the entire day

heavy ruin
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I rarely found a fire exit. even on moons with multiple

pseudo thistle
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opinion on the flooring change? This type of flooring matches more inline with the Company building's flooring

heavy ruin
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It looks fire but it's hard to decide. Makes the moon feel like gordion but higher up in social ladder

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Or importance

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Not saying that bad

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I can't rly decide

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looks cool tho

fervent summit
pseudo thistle
pseudo thistle
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thats all for today

languid bridge
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so nice ;u;

pseudo thistle
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Nvm, an invisible force made me want to work on this again. Plus I want to add some things to the outside section

pseudo thistle
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Lol

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Penumbra is making me do it, it got into my head

pseudo thistle
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Yes this is in the interior

fervent summit
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is this like the one room with the ||catwalks and the red fog?||

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like a remade version

pseudo thistle
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yeah

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its the ||"outside"|| area

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its a combination of ||the chasm tile from v2 and the catwalk tiles from v1||

fervent summit
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cool

heavy ruin
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I was playing around with sector 0 and I used imperium to tp to a white room with a grabbable red apparatus. But there was no entrance to the room?

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All this time when I was talking about not being able to pull the red apparatus, I was meaning the ones on the drill. Didn't know there was an ACTUAL red apparatus that was pullable

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I'm so dumb

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Other then the door and drill not being in sync, everything works in multiplayer

heavy ruin
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Looking pass those two issues, the interior fire fr

pseudo thistle
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v2 will be the main inspo for the summit hangar base

odd sapphire
pseudo thistle
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loll

odd sapphire
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I promise I will try to break your moons don’t worry

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haha

pseudo thistle
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its alright lol

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Ive fixed two 'bugs' so far

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if there are none left id be ecstatic

odd sapphire
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Yeah ik you fixed the fog thing I found because I’m unhinged

pseudo thistle
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yeah lmao

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that was a great experience watching you go everywhere that was not intended to go pfft

odd sapphire
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I bet lol

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btw, were you able to figure out the weird performance issue when you’re near the broken dropship on Sector-0?

pseudo thistle
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nope

odd sapphire
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It’s so weird

pseudo thistle
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have no clue, maybe its just the dropship weirdness

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you didnt get any error logs right?

odd sapphire
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I don’t remember tbh

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I’d check now but I gotta get ready for work

pseudo thistle
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Only need to do the bunker area, but im considering leaving it out possibly

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I think thats a good answer lol

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Not sure how a bunker area would look however

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hm

marble rivet
pseudo thistle
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Looks like a bunker idk lol

languid bridge
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many different types of bunkers out there, so...

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really no wrong answers here

pseudo thistle
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yeah true

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||heart in the lung?! This is preposterous||

odd sapphire
turbid hamlet
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@pseudo thistle

pseudo thistle
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bleh

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thats like probably 0.001 difference, unity is annoying

lethal bay
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with such a small difference it looks like it could easily just be a line on the ground which could be there for any reason irl, so I wouldn't worry about it. If it's a simple fix, cool, but one of my moons has 2 water tiles side by side and the waves don't align so you can see it if you know where it is. Only once has someone mentioned it and while it's on my list to fix, it's low priority.

pseudo thistle
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yeah its low priority

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id rather work on the interior than the pixil difference, but I can fix it if I can

turbid hamlet
#

i mean

#

fuck unity

fervent summit
#

Like the gap between two concrete platforms

odd sapphire
#

See this is why I prefer pixel art in game dev

#

cue accidentally mixing white/transparent pixels

pseudo thistle
# pseudo thistle
poll_question_text

Sector-0 Flooring change

victor_answer_votes

16

total_votes

26

victor_answer_id

3

victor_answer_text

I enjoy both

#

forgot about that

#

well, its going to be the concrete flooring to be more inline with the company building then

languid bridge
#

woo

turbid hamlet
#

sector zero honorable mention

pseudo thistle
#

lol, love the backwards nucleus

#

this new version im working on is so much more vanilla-like now that im noticing the texture differences

echo relic
#

I feel like I'm missing something. How do you get to the this new moon/area?

#

I tried going behind the company building to no avail, and I didn't see anything on the list of moons

pseudo thistle
#

its a hidden moon, named Sector-0

#

costs 1750

#

high reward high risk

echo relic
#

??? Okay so I'm not crazy, but I haven't seen that pop up? I'll try it again as soon as I'm alive again

pseudo thistle
echo relic
#

Hm.

#

Okay I guess I have to type it out fully just t oget it to come up

#

But it appears to show up now, thank you

heavy ruin
turbid hamlet
heavy ruin
echo relic
#

as far as I can read, there isn't an interior asscociated with this moon, is there?

#

unless it's just the default one?

pseudo thistle
#

working on it right now

echo relic
#

oh.

#

is it bugged, or yet to be added?

pseudo thistle
#

theres been 2 versions, both buggy

echo relic
#

ah.

pseudo thistle
#

this third one im working on only has 2 bugs so far and they are minor

#

maybe 3

#

okay, 4 bugs

#

Lol

echo relic
#

Lel

#

If the interior is as detailed and effortful as the exterior, I be very excited

pseudo thistle
#

Im testing rn so thats why Im updating the numbers quickly

echo relic
#

The exterior clearly has a lot of work put into it

#

and is a hellscape when eclipsed

pseudo thistle
#

lol yes

odd sapphire
pseudo thistle
languid bridge
#

mini apparatuses my beloved

turbid hamlet
pseudo thistle
#

Yeah

#

The interior

#

Exterior is good

turbid hamlet
#

Good
The current one is so badly laggy

pseudo thistle
#

Haha ik

turbid hamlet
#

ALSO

#

I love that glass doors allow you to see through

#

But enemies are culled

#

💀

pseudo thistle
#

I removing the glass doors because they dont nessecarily fit in with the new version of the interior

echo relic
#

did you increase the spawn rates of the clay surgeon on this map btw

pseudo thistle
#

I did

#

Well didnt increase

echo relic
#

I was wondering

pseudo thistle
#

But added it

echo relic
#

I've seen two on eclipse

pseudo thistle
#

Thats fair

sand kite
pseudo thistle
#

Heres for the apparatus hunters!

sand kite
#

Hmm...

pseudo thistle
#

The apparatus model (nucleus) will be for the hangar base on summit

#

Sector will have that one

sand kite
#

Oh ok then. Wait, why do you keep on saying "Summit" specifically?

pseudo thistle
#

Two reasons

#

Only one i have in the saga, and will be the late game moon of the saga

#

Itll also be on artifice probably

sand kite
#

Unless you have the Apparatus parked somewhere on the outside like Cosmocos.

pseudo thistle
#

Ohhh

#

I meant the interior will be the hangar base i will make in the future and that interior will spawn on summit and artifice by default

sand kite
#

Oh

#

I could just change where the Hangar Base goes at will

#

I'll rearrange the spawn weights so that Hangar Base could be on any moon of my choosing.

#

It's just that when you say some moon specifically, you confuse me.

pseudo thistle
#

Fair

#

I understand

sand kite
#

That's why my mod profile is very heavy on interiors, not so much on moons unless they are unique

pseudo thistle
#

Got it

stray furnace
#

One thing to note is that when I use the mod of facility meltdown, when the apparatus is put into the shipinventory and then taken out again, it will trigger the melting alarm.

#

Putting Vanilla apparatus into inventory and taking it out again will not trigger melting.

heavy ruin
heavy ruin
#

It's fine if it turns out it won't be in the final product though, I was just wondering if it was a possibility

pseudo thistle
heavy ruin
# pseudo thistle mhm, got it

Also, is cozyoffice making a return at some point? The only thing I heard that was wrong of it was somethign about fire exits spawning. Not now, just wondering if you plan to get back to it

pseudo thistle
#

going to do some restructuring though

heavy ruin
#

And the heart looks awesome. Another main item to add to my collection hehe

pseudo thistle
sand kite
#

I usually like it when interiors are standalone, that way I don't need to download a bunch of other content to enjoy it. I also like it when moons are standalone so I can pick and choose which ones I want.

pseudo thistle
#

alright, im ready to get a plethora of bug reports when i wake up lol, but the interior is out and hopefully it works alright.

odd sapphire
#

Didn't want to wait for it to hit modloaders so i manually downloaded/imported it giggle

#

okay i dont think the game liked that i did that so i guess i have to wait

woven crypt
#

the ladder in the new sector 0 interior is a bit broken LMAO

#

not shown in the video but there's no audio when climbing

#

and no animation plays

#

and these yellow rails have no collisions

odd sapphire
#

mmmm it straight up doesn't work in gale

#

fun

woven crypt
#

are mob spawns broken on the new interior / sector - 0 btw?

#

9PM now with not a single thing spawning 😭

hybrid fern
#

Rosie might have forgot the vents

#

lol

#

She did say she expected bug reports

woven crypt
#

just double checked

#

and you are indeed right

#

💔

odd sapphire
#

💀

#

Everyone quick land on sector 0 it’s return on investment is NUTS

hybrid fern
#

@pseudo thistle Another bug

#

the update brought back the echoey ship audio bug from when you released V2 of Sector-0

lofty helm
#

Oh, that's because of Sect0?

hybrid fern
#

Lmfao

lofty helm
#

I actually have the 2story ship mod working and even have the third story, so I thought they did it and it seemed fitting.

hybrid fern
#

Downgrading the saga

#

I hate that ehoey audio

#

drives me nuts

#

XD

odd sapphire
#

This is why you make sure to test thoroughly (I didnt test my last modpack update whatsoever ❤️) /lh

lofty helm
#

But it also caused the lights to dim down. That's more annoying than the echo

hybrid fern
#

Mel just pushed an update lol

lofty helm
#

Oh, that was her, alright.

odd sapphire
lofty helm
#

Is the Sect0 interior the reason I can't land on any moons right now? I get stuck on the random seed screen and can't leave the ship

hybrid fern
#

You need to check your errors in your logs

#

Just assuming shit doesn't help anyone

lofty helm
#

Well, yes I know this, but I see Area71 mentioned in a part of this error:

[07:14:32.3565194] [Error : Unity Log] ArgumentException: An item with the same key has already been added. Key: Area71Flow Stack trace: System.Collections.Generic.Dictionary2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <787acc3c9a4c471ba7d971300105af24>:IL_015A)
System.Collections.Generic.Dictionary2[TKey,TValue].Add (TKey key, TValue value) (at <787acc3c9a4c471ba7d971300105af24>:IL_0000) LethalLevelLoader.LethalLevelLoaderNetworkManager.SetRandomExtendedDungeonFlowClientRpc (LethalLevelLoader.LethalLevelLoaderNetworkManager+StringContainer[] dungeonFlowNames, System.Int32[] rarities) (at ./Patches/LethalLevelLoaderNetworkManager.cs:127) LethalLevelLoader.LethalLevelLoaderNetworkManager.GetRandomExtendedDungeonFlowServerRpc () (at ./Patches/LethalLevelLoaderNetworkManager.cs:77)

hybrid fern
#

Hmmmm

#

Maybe it is the interior then

#

I would just downgrade the Saga for now

lofty helm
#

Rosie said Sect0 is now gonna be internally Area71, yes? At least in some cases?

hybrid fern
#

The Interior is gonna be seperated later probably

odd sapphire
#

Yep

lofty helm
#

I use LQ and it still looks for SectorFlow, so I presume it's still looking for that name. Would that be changed?

odd sapphire
#

Also i’d love to know what in the world is Rosie’s versioning bc it absolutely bewilders me

#

why is the remake a patch update ohno

hybrid fern
#

I don't get what you're trying to say here

#

lol

lofty helm
#

The version is now 2.0.4 rather than 2.0.3, but it's the complete rework of the interior

#

He was expecting the version number 2.1.0, or even a 3.0.0 for an update this massive.

odd sapphire
hybrid fern
#

I mean

lofty helm
#

It doesn't make sense to me either, but I'm not Rosie.

hybrid fern
#

It doesn't really bug me tbh

#

Such a niche thing to care about

odd sapphire
#

Yeah I’m just genuinely wondering what the versioning is

lofty helm
#

It would be more helpful for backtracking in versions to more easily find the next rework.

#

Say the next one's 2.0.5 and it fixes a couple more things, but it still doesn't work in huge modpacks.

#

You try to downgrade to 2.0.4 thinking it'll work, but it doesn't since it's still the reworked interior.

#

Then you downgrade below 2.0.0, but then you're back to the original interior

#

If that even works in the first place, or even is still around.

odd sapphire
#

Yeah, for modpack devs that aren’t like involved in the scene and just make stuff for friends without following closely, I imagine good changelogs and/or versioning is incredibly helpful

lofty helm
#

Imagine for each LC update, no matter how big it was, Zeekers went up by only one version number, instead of sometimes skipping a few versions.

odd sapphire
#

tbf I hate zeekerss versioning it’s godawful

hybrid fern
#

I would say her reasoning is probably because

#

She put up a poll

lofty helm
#

But it could've been worse

hybrid fern
#

and was waiting for the results

#

Also she expected bugs

#

Probably didn't wanna do a larger bump til bugs were reported to be fixed

odd sapphire
#

Oh I’m assuming there’s reasoning behind it

#

Just like in general Rosie’s versioning has puzzled me

hybrid fern
#

I think complaining about this is silly when she kinda gave some reasons away

odd sapphire
#

I’m not complaining I’m just genuinely curious eze

lofty helm
#

Wait a minute, wait a minute.

wintry gorge
#

Same pattern as staying on a 0.x.x until 1.0.0 is full release, just in this case 0 is 2 :p

lofty helm
#

Let me go back to the interior not working for me

hybrid fern
#

It kind of came off more like you were complaining to me

#

lol

odd sapphire
#

For example, Gordion Saga being 0.0.X seems like an odd choice

#

Nahh I’m just weird

lofty helm
#

Hold on, guys, lemme ask a real question here now.

hybrid fern
#

It's on par with Nexus versioning

#

It's just more uncommon for Thunderstore

lofty helm
#

If I have the Gordion Saga downloaded, do I need the standalone Sector-0 interior mod then?

odd sapphire
#

Oh? What in the world does nexus do

wintry gorge
hybrid fern
#

So it could be Rosie has experience with that

#

Anyways I would stop worrying about it

lofty helm
hybrid fern
odd sapphire
#

I’m not worrying boohoo

hybrid fern
#

It's included in the saga right now

#

Which is why I had to downgrade it

lofty helm
#

Oh.

#

Sooo...

hybrid fern
#

Cus echoey ship audio bugs me

#

lol

lofty helm
#

So, I had both installed because I didn't keep up with that.

hybrid fern
lofty helm
#

Perhaps I'll try it without the standalone interior and try it then

lofty helm
#

I literally thought you meant she did a poll about goddamn version numbers of all things! 🤣

fervent summit
#

wait is new sector out now

hybrid fern
#

No she did a poll about what people wanted her to do with the interior

hybrid fern
fervent summit
#

like i care lemme see peak

wintry gorge
#

The peak has no vents

lofty helm
#

Yeah, it works, I can land now

#

Problem resolved

#

And I'm keeping the Saga up-to-date for now because an echoy ship is fine when it's both wide and tall. It makes perfect sense to me at least.

fervent summit
#

aw level loader doesn't like it

lofty helm
#

Do you have the standalone interior mod?

fervent summit
#

yes

lofty helm
#

Don't use it

#

It's not working right now.

zealous lake
#

it's more, from what I can tell, that is has been baked into the gordion saga under a different name

lofty helm
#

It's just baked into the Gordion Saga

#

It's not its own mod anymore right now, until that gets fixed.

#

It says it's updated, but it's not working.

#

Reason for that has to do with the internal name of it being Area71Flow now, but the standalone mod is still adding it under SectorFlow, and that's contributing to the issues.

fervent summit
#

interior disabled, still throws that error, sector inaccessible

#

guess i will have to wait longer for peak

lofty helm
#

Disable? I'd just remove it altogether. And also test a new save file, if you haven't already tested that.

fervent summit
#

isn't disabling it in modman functionally the same as not having it installed

lofty helm
#

Well, I removed it and it worked. But I also had a fresh save file to use as well, so maybe try a new save and see if it works.

#

Then again...

#

When I tested it, I wasn't able to land on any moon. I hadn't tried to land on Sector

#

I can land on moons now, but I never tried Sector, since only that moon has the interior

zealous lake
#

lethal company is basically held together by duct tape and a few prayers, so I can see why you'd try to kill as many potential problems as possible

lofty helm
#

And I have a 200+ modpack, so any opportunity I have to thin it down at this point is an opportunity I'll not hesitate to take.

zealous lake
fervent summit
pseudo thistle
# pseudo thistle
poll_question_text

Should I make the interior be its own mod and include it as a dependency for sector-0 standalone or include it in the package for the standalone moon.

victor_answer_votes

14

total_votes

19

victor_answer_id

1

victor_answer_text

Own mod with dependancy

grand nexus
#

i really like the new interior

#

so much better than the old interior

pseudo thistle
#

Are you using gordion saga or the standalone moon and interior

hollow horizon
#

Currently, if the location in the photo appears on Sector-0 planet, monsters do not spawn. Does anyone know why?

pseudo thistle
#

Uh oh

#

I forgot to setup vents

#

Let me do that really quick

hollow horizon
#

It doesn't spawn even outside.

pseudo thistle
#

Strange

#

Do they spawn if it is normal facility?

#

If so its the same issue

hollow horizon
#

It spawns in the normal map.

#

If the location shown in the photo above is affected, the outside looks very clean like in this picture.

pseudo thistle
#

Okay

quick stone
#

Hello, does this mod collides with some other mods?

pseudo thistle
#

Unless one of its dependancies collides with another mod

#

it is important to note navmesh in company mod breaks with sector-0 but also other mooons tbh

quick stone
#

The problem that I have is that it does not work, the Moon 71-Gordion is very like the same, right now I'm trying again to check if it works now

#

or is it me who does not get it how it is supposed to work

#

Does not work

#

to me

sharp lake
#

How to get on the sector 0?

quick stone
#

same question, cuz now idk if it replaces the moon or adds a new one

#

im confused

pseudo thistle
#

type in sec or sector-0 in the terminal prompt

sharp lake
#

Dosent work

pseudo thistle
#

it costs 1750 to get there but theres high reward

pseudo thistle
sharp lake
#

I got the mod installed

quick stone
#

same as well

#

typing, nothing happens

pseudo thistle
#

what mods do you both have

quick stone
#

On the bepinex console I get this

sharp lake
#

Alot...

quick stone
#

before loading up a gordion 71

#

idk if it is because of this mod

quick stone
sharp lake
#

Im trying to do a separate profile for this mod

quick stone
#

Do you have any other moon mods?

sharp lake
#

Polarus

quick stone
#

perhaps it is because of it, I will try to disable mine

sharp lake
#

Ok

balmy blade
pseudo thistle
#

story change is all

balmy blade
sharp lake
#

I disabled all my moon mods and checking if it works

#

Its on the company or its a separate moon?

quick stone
sharp lake
#

K

#

Dosent work

pseudo thistle
#

what are you typing in again?

sharp lake
#

Sec or sector-0

pseudo thistle
#

and you have which mod installed, gordion saga or the standalone moon

sharp lake
#

None

#

Just your mod

pseudo thistle
#

Thats the question

sharp lake
#

The sect-0

pseudo thistle
#

Okay

#

Ill give it a test on my side

sharp lake
#

Ok

#

I will try launching the mod from. A separate profile

quick stone
#

a separate profile most likely won't change a thing, it is the same as if you disabled the others mods except for this one, I think

sharp lake
#

Or maybe a new save

hushed carbon
sharp lake
#

Both

quick stone
#

both

hushed carbon
#

I was able to test them last night

quick stone
#

aight

sharp lake
#

K

#

Dosent work

pseudo thistle
#

any errors?

hushed carbon
#

Now rosie I don't wanna sound mean but right now v3 is way to simple, minus the bugs that will be patched them main issue is it just feels like a more empty version of every other interior, the size/scale of it isnt the issue, general tile size and generation flows quite well, the real issue is there is nothing to make it feel either climactic or distinct. Its really just a large warehouse now minus a few sparse tentacles and the heart. I really appreciate you coming back but I just gotta be honest.

#

I hope you don't take this to heart

pseudo thistle
#

Ill look into making it more full

#

its sorta the start of the interior atm

#

Im not going to redo it a fourth time tbh

hushed carbon
sharp lake
pseudo thistle
#

genuinely not sure then until im able to test it myself

hushed carbon
quick stone
#

Well, rooting i am

sharp lake
#

Makes sense

quick stone
#

why is it a hidden moon

sharp lake
#

IT WORKS

quick stone
#

how

hushed carbon
quick stone
hushed carbon
#

its like artifice in vanilla

sharp lake
#

just Download the gordionsaga mod

quick stone
#

I wish there was a mod to use that drill under the landing pad of company

#

bruh

hushed carbon
quick stone
#

so it is a part of this mod?

quick stone
#

as the whole image of what's behind the company walls were supposed to be secret, until zeek figures out the whole fabula for next updates ig

hushed carbon
quick stone
#

like, the usage of drills, it will pen through, showing what's on the other side

quick stone
hushed carbon
quick stone
#

@sharp lake and it does not collide with anything? everything works fine yes?

tranquil echo
#

I would say just try it

#

You'll know pretty quick haha

quick stone
#

I don't have much of an internet so is the reason of my silly question

#

Works

heavy ruin
# pseudo thistle fair

I agree. The interior is beyond empty, I rly like what you did what that room with fog as a ceiling but it's a big room with not a lot in it. The whole interior is just a lot of emptiness with occasional red web that is supposed to be Jeb. It has a cool idea but the execution was iffy. Though I look forward to how it will be moving forward

pseudo thistle
#

is the outside section at least full enough?

#

I thought I put quite a bit of props in there

hushed carbon
#

I like it a lot

heavy ruin
#

I don't mean to sound mean, I just have high hopes for this interior. The moon is fire frfr

pseudo thistle
#

its a bit strange to say

hushed carbon
#

maybe I missed something when in freecam?

pseudo thistle
heavy ruin
#

Oh oops. The outside section kind of just feels like the occasional shelfs and machines placed around

pseudo thistle
#

hmm

#

I see

#

Im thinking of how to fix the empty feel

heavy ruin
#

The fog on ceiling is cool, but I feel like it's missing smth. The other normal brown wall one is smaller rooms but still feels empty.

heavy ruin
#

Jeb to jump over

#

And crouch under

#

Well actually

#

🤔 idk

#

If there was a HUGE Jeb monster, it would be PERFECT for the interior

#

Just a Goliath roaming around the expansive interior

#

Would be FIRE

hushed carbon
# pseudo thistle hmm

lil idea, in the "outside area" there are various rallings and platforms above the zig zag and have scrap the spawn on them

#

like a vertical maze almost

#

kinda like grand armory

pseudo thistle
#

and pipes and stuff

heavy ruin
#

Honestly, wondering what'll happen if I set redwood giant in the interior. I bet it'll look insane mwahaha

hushed carbon
pseudo thistle
#

just did the most tedious thing in my entire life

pseudo thistle
#

had to put tree break triggers on each of the summit trees

quick stone
#

I'm back, what I said was too soon spoken

#

the mod that kinda fixed sec to actually be visible anyhow

#

casued infinite seed loading

#

so in the end game is unplayable and mod as well causes LethalLevelLoader to go crazy

pseudo thistle
#

logs lol

hushed carbon
#

also some lighting changes would help, general vibes of the boiler room from nightmare on elm street

quick stone
#

are there logs in bepinex?

#

i mean in the folder

#

im playing on thunderstore

hushed carbon
#

@heavy ruin what you think

heavy ruin
hushed carbon
#

but yeah lighting is a big part

pseudo thistle
#

good inspo

#

Will do

heavy ruin
#

I think the brown walls when you first enter is just odd. Like take a few rooms forward and your in an expansive room. Idk, going from office-feel to GIGA rooms just feels off-putting

#

But like frfr, we need a custom monster spawn in that one area with the fog

hushed carbon
heavy ruin
#

It would be so fireeeee. Just a behemoth looking around each corner. Honestly, might just put redwood giant as spawn lol

#

JEB TENTACLES COMING FROM THE CEILING PLEASE

lofty helm
pseudo thistle
heavy ruin
#

IMAGINE, you and your friend and a Jeb tent pulls your friend above the fog and you they are just gone

#

You could here their proximity chat scream as they are dragged upward but go silently after going above the fog

#

That would be so goatedddd

#

I beg

#

Lol

pseudo thistle
#

hmm, summit is still massive but I cut it down by 60mb, now its only 93mb

hushed carbon
# pseudo thistle good inspo

realisticly possible idea, holes in the "hull" of the wall that can have tenticles pop out(like at the company building)

lofty helm
#

It would be kinda like a superpowered version of that vent hand creature from Diversity.

heavy ruin
#

Im sure some audio or visual cues could be added

lofty helm
#

I loved Diversity, it's just a shame that it seems to clash with a lot of other mods these days.

#

So I don't run it anymore.

heavy ruin
#

Maybe the whole interior with a bunch of Jeb hazards

heavy ruin
#

Jeb holes where if you get close, you die

hushed carbon
#

I havent been having major issues as of late

heavy ruin
#

Ceiling Jeb from fog area pulling your friends up into oblivion

#

Dying Jeb monster that spawns after pulling the heart

#

Jeb floor hazards that'll eat you slowly like quicksand

lofty helm
# hushed carbon what does it clash with?

Well, from what I keep hearing, there's just a bunch of compatibility issues that arise with it occasionally with various mods that I just happen to have. I don't remember any specifics.

hushed carbon
#

code rebirth has caused way more XD

#

but usually its issues get patched

lofty helm
#

Oh, and now I suddenly have that issue where I cannot route to Sector-0. How did that get resolved here?

hushed carbon
#

it just worked for some

#

and didnt for others lol

lofty helm
#

But apparently not for me

pseudo thistle
#

what the

#

aeughh

#

this would be the standalone right?

#

not gordion saga

lofty helm
#

No, I'm running the Gordion Saga

#

I've also got Eve, Summit, your libs, and CozyOffice, if that's somehow relevant.

#

And like 200 more on top of that.

pseudo thistle
#

hm

lofty helm
#

Strangely, looking at the error of the console

pseudo thistle
#

hmph idk

lofty helm
#

It actually says an error that means you typed something close to what's recognizeable

#

Rather than just an error that basically means "I don't even know what that would do."

pseudo thistle
#

did you type in sector or sec

#

'sector' doesnt work for me

lofty helm
#

I did Sector, Sec, Sector-0, Sector0

pseudo thistle
#

bleh

lofty helm
#

I even prefixed route

#

Actually

hushed carbon
lofty helm
#

Doing route sector makes the console say This action was not compatible with this object.

hushed carbon
#

there was THIS

pseudo thistle
#

wtf

heavy ruin
lofty helm
#

So... Sector isn't routing. OR! It's not recognized as a moon!

hushed carbon
lofty helm
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Maybe the route to Sector0 changed?

pseudo thistle
pseudo thistle
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nothing changed other than that

lofty helm
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Yes, the other moons in the saga work, they let me route

lofty helm
hushed carbon
lofty helm
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Which is this terminal error, by the way, and that means that you probably meant to type in something else

hushed carbon
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if you dont have it

hushed carbon
lofty helm
hushed carbon
lofty helm
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So I think it's just a matter of "the route word might be something else.

pseudo thistle
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maybe or maybe its not included for some reason

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so try the standalone version of sector-0 and disable gordion saga for a moment

lofty helm
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I'm doing turtle's suggestion first of trying to route without terminal conflict and formatter

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Seeing if that works

pseudo thistle
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okay

lofty helm
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The standalone is updated, yes? I had also wanted to bring up that the interior standalone was also being weird in that it was still being internally referenced as SectorFlow rather than Area71Flow.

pseudo thistle
lofty helm
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Nope, even with no terminal mods, I still cannot route to Sector-0

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I'll try the standalone only then.

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I'm also going to disable the interior standalone as well, since it's not important currently.

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(It downloaded both)

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I originally had the interior standalone and Gordion Saga, but when I learned that having the interior standalone was preventing me from landing on moons, I removed it. It was also where I noticed that, at least according to LQ, that interior was still being referred to by SectorFlow.

shut magnet
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I am currently experiencing the same issue as @lofty helm too - can't route to sector-0.

lofty helm
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After removing it, SectorFlow was gone and Area71Flow was added, so that resolved itself, and I could land on moons again.

hollow horizon
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I deactivated Gordion Saga and activated Gordion Sect0, which allowed me to move to Sector-0 planet.

pseudo thistle
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okay that answers my question

lofty helm
pseudo thistle
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I didnt add sector 0 to the main mod

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I mustve forgotton

hollow horizon
hollow horizon
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ok?

lofty helm
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Wait wait

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I still cannot route to Sector-0

pseudo thistle
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you dont have any other mods?

lofty helm
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Well, I definitely do. What mods would cause issues like this?

pseudo thistle
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no clue

lofty helm
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Also, again, I did disable the Sect0 interior as its dependency since I thought it was redundant.

pseudo thistle
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gale is broken for me so I cant test

lofty helm
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So let me just try it again with it enabled in case it finds it absolutely necessary

pseudo thistle
hollow horizon
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I currently have both turned on

lofty helm
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Yeah, that alone is making me think the interior is not merely a suggestion, but a requirement.

pseudo thistle
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strange if so

hollow horizon
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I'm Korean, so I'm using a translator for English. Please understand.

lofty helm
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It's not like interiors having CullFactory as a dependency, where it wouldn't be inaccessible if you didn't have it.

lofty helm
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Welp, there's your answer

pseudo thistle
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what

lofty helm
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Only the standalone mod for Sector-0 works, and ONLY if you also have the standalone interior mod installed