#Biodiversity - Expanding upon LC's fauna and their relationship with their habitats.
1 messages · Page 6 of 1

i can do the textures 👉 👈
i could try but
if you want you could try! but i can take over if it's a bit hard on you
i dont think it'd be hard to do lethal company textures, most of them aren't exactly drawn onto the models
you can see many cut offs in the brackens textures (though tbf you never get to see its textures much)
and also yeah the leaves are just a flat color
:P
which i think could make a bit more difficul to implement succulent aloe vera leaves
in case you dont want to not make em flat
i feel like it wouldn't be too hard tbh
it wouldnt
but the feel on graphic could maybe change
and thing is
bracken is like that cause you are not supposed to really see it entirely
or ever have a full view on it
and the red coloration helps on the being in the dark thing(made people think it was fully black before)
ye
exactly, yeah
but still, a lot of the other texturing on lc isn't that crazy
only main rule is that you GOTTA make it have contrast
like, the spider's textures are doodoo
but ingame it looks so good beacuse of the shaders lmao
goofy A spider
still goofy, but looks dirtier
only if you see the face tbh (which you ||almost|| never will)
but yeah texturing's probably not gonna be that hard
only thing is the rigging's gotta be proper
that's about it
OK BACK TO STUDYING IVE BEEN PROCRASTINATING FOR TWO HOURS
im always like that
These are VERY likely because the dev didn't do any UV maps and instead used an Auto-UV tool.
The player character is similar and this likely why most textures in Lethal Company are either messy like the bracken or just flat colors.
All makes the seams less noticable but doesn't completely cover them up.
Left: Default Player UV
Right: Reset and Auto UV'd Player in Maya
Comes with a similar effect of weird seams and the need for simple textures.
There is ALOT wrong fundamentally with Lethal Company models loll
also all the red means the UVs are straight up just backwards...
it might be wrong, but it kinda look good ingame tho
oh jesus lmao
oh yeah i think it does
but you can tell models are rough even if you don't know much about modelling and texturing etc
Nah, you're good
They definitely do alot to cover it up and the game has charm. Totally valid and fair to like how the game looks.
It's just not polished.
the shaders is what makes everything look good
if you ever play the game with hd company and turn off post processing you'll see how shite the game actually looks under the surface lmao
zeekers did an amazing job with this game to only be one person coding, modeling, creating lore, etc
Lots of games are, they're just definitely more of a programmer then they are an artist lol
true, and not every game is the same
for example, stardew valley is also only made by one person, but has a different gameplay design and art design
I do LOOL
I can't stand the shader. Hurts my eyes but it does work really well with the textures and all
ye, you can tell by how most of the designs in lethal company are functional rather than aesthetic
Game doesn't have to look good to be carried by it's near perfect gameplay loop that's for sure
only monsters that are fully non-functional in their visual design are giants, hoarding bugs and baboon hawks
Also the animations are all good which is surprising, it's just some under the hood stuff that could be fixed
they have a ton of design aspects that don't fully relate to their role in the game
mos def 🔥
OH lmao, to each their own
i tried it once when i set up a config for a friend who has a potato pc and it looked alright on the inside of facilities
but everywhere else it was uuh
very roblox looking
But I also play with a CRT shader that does a similar job haha
The game sure do be smunchy
oo, do you reshade for that?
i think that was the mod that did that, don't fully remember
Every time I look at Zeekerss' UV files I get a lil less upset at my own
I do, I do
It's all reshade I believe
Zeekers UV's make me feel physically ill...
some are just backwards... Not even Maya AutoUV leaves them backwards
use reshade* :v
i'm so burnt out my ass can't even text right
ADDING this because Honey Beetle needs love:
Slowly shuffles across ground toward nearest beehive. Extends legs and plucks the beehive off the ground, bees included. Proceeds to bring it towards its nest (maybe some sort of termite mounds type hive) If the player catches it and smacks it with a shovel it'll drop the beehive and fall on its back making weird beetle squeeks. Beehive will no longer have Bees on it. Beetle will flip over and crawl to nest, despawning.
Just a general gameplay concept I briefly spoke with @fathom spire about. Also possible interested in modeling a few of these enemies
i been studying today gang but after it's all done and dealt with I'll post a summarized version of the honey feeder stuff i came up with w/ meat
Would be even funnier if it threw the beehive towards someone and it got stuck on their face
Which.. You know, the bees will attack afterwards so its pretty lethal too
from the little thing meat said i think no bees will come out with the hive if it gets its mouth onto it
during the trip the bees are consumed yeah
that's a funny ass concept though lmao
Maybe a Baboonhawk variant xD
it is the honey feeder i think
just a bit of an alternative view over it
so, i think it was a hoarding bug variant
Well yes, but you misunderstand Masa's meaning. Was moreso saying that the beehive throwing could be part of a Baboonhawk variant
Maybe the gorillaherron, a big Baboonhawk variant based on a gorilla and a herron
Actually no, the Chimpgull would be better. They'd throw shit and yoink shit around like a annoying smaller chimp + seagull variant
Y'all are sleeping on the HummingGibbon
you mean the one with the neck sack?
The what
Hummingbird + a Gibbon Monkey
they’d also eat scrap
gorilla would have arms and would hop around ramming into shit
it would also throw scrap and players
completely unrelated to anything rn, just wanted to mention it
@sly sail i think you should def be the one to write most if not all the bestiary entries when we get to building the team etc etc
since you're big on biology you could really go in depth about some stuff i wouldn't even think about lmao
i can make some grammatical corrections and give you some guidelines for what you should and shouldn't include (gameplay info wise)
or maybe descriptions to appeareance
oh then you can just help out on that
but idk if i may be able to make bestiary on sigurd's eyes
or just bestiary on itseld
(thought i left queue, let me play this match)
eh, we'll figure it out!
(playing sombra as i should, love that mexican bitch, booping people, hacking stuff)
Ok im back if you still want to discuss that
over the biology part
i could help over why some species are that way
or the scientific names maybe
although im 16 and havent touched a school in over 2 years now
Kinda out of Mod idea topic, but got some troubles with Battle.net(idk if anyone uses it to play any games from activision or blizzard)
and i think its a me problem and not much of a battle.net or overwatch problem
and idk who or where to ask, as i already found some solutions but idk how to use em
cant get battle net to install now...
I love the loot bug variations so much 😭😭😭😭
I want to hug them all
My favorite is the loot bee bug
aww thanks!! those are my only fully own ideas, so i'm glad you like em :]
you mean the light bug or the honey feeder?
Oooh I mean the light bug but the honey feeder is cute too
Baaabbbbebebe
I think the honey feeder needs a derpier look
More loot buggy looking
Do you got a higher res pic of all three of the bb's? It's hard to see all of his details besides the obvious ones
oh yeah i'll send some
all the ones i've posted are screenshots cuz i was too lazy to make pngs of each of them separately :P
though, i did draw honeyfeeder in an aggie.io with a 2pixel brush, so naturally it's low quality
maybe, yeah
it's actually just a lootbug with a hardshell that's always looking down
Lemme know when you post them
I'm a loot bug Inspector, I'm the loot bugs number #1 fan
The loot bug queen
My transformation has already begun

there ya go!
put my artist tag on there just in case
Behoooold! My new form!
Omg he's so angry looking
I think it's the glowy white eyes that are off-putting
He looks very frog like
Reminds me of this frog djdjdhdh
The don't starve frog
ye, they're hidden so he isn't intimidating at a first glance
when he's angry though (leg extend mode) you can see his eyes very clearly
YEE
he's a cross between a frog and a beetle
atleast design wise
big, gross gaping mouth, slow waddling movement with alternative fast burst movement
XD
god i hate those things lmao
But water bug and light bug are cute
i think the main thing that makes bloatbug gross is the... breathing reed trachea
well, sorta
Light bug reminds me of those little bees from hollow knight
I like the idea that they're very cute at first but then they're gross and ugly when angry
Like the loot bug
He's cute when he's calm
Ugly when he's floating. Bloat bug should be cuuuuter to fit with that theme they got going on

Hollow knight bees are precious
I hope there's a yipppeee option for them too. Likeee not the exact same yipppee noise but a different yet similar one to fit with the loot bugs fan canon noise
Really looking forward to the sound design for these little bugs
i feel like the big, black shiny eyes are already doing their job there
oh i thought of noises for them all
I'll be working with a friend soon-ish to work on some beta sfx for some!!!
then there was some other person who suggested doing some sfx
Wait which is bloat bug? The honey one?
spinmaster i think?
about the eyes?
Looking forward to it
What are the bugs names, what do you call them?
Light bug is confirmed but idk the other two
Oooh I just read pinned, I'm silly
Whenever I said bloat bug I meant honey feeder
oh..right i just realized i never put names on their concept arts like i originally did the light bug
Sorry for the confusion
they're all currently in pins (the names i mean
light bug, honey feeder (the beetle dude) and the bloat bug
yerr
oh nah you're goood
I like the names
there's also google docs detailing their behavior if you're interested in reading abt them
though honey feeder's probably gonna get revamped
just on the mechanics and behavior side
Hmmm so light bugs never attack the player?
Interesting
When would they use their intimidation technique in that case?
||unless the apparatus is taken, they will not||
I thought they just attached to it when they see you take it
they're mainly designed to be helpful creatures that you can take advantage of during a scavenge
they do, but until they get to you they're in that form
plus while they're attached they grab on with their "tentacles"
Do they do damage overtime or just slow you down?
they slow you down in the sense that they ||add weight to the apparatus||
plus they also ||attract predators through being attached to you, since their pheromones attract them||
So it's more of a passive aggression
the purpose of ||the pheromones|| originally is to attract mates, ||but sadly they also attract bunker spiders||
Rather than direct
yeah! it's just a way for them to be aggressive without actually being aggressive
bloat bugs are more vicious and honey feeders don't like getting robbed lmao
bloat bugs will straight up try to bite at you if you go under them while they're in their floating state
and will eat any corpses they locate underwater in a radius
basically!
I love it
Very good ideas for them both
I really hope your mod gets a lot of support
It has a lot of potential
Idk any lethal enemy coders but maybe you could ask @weary goblet if he knows anyone interested
The person behind https://discord.com/channels/1168655651455639582/1185408109414449202 might be able to offer advice too
maybe!! just waiting on someone to show up though
don't wanna bother anyone really
whoever decides to work on this i want it to be their decision
modding is born from passion after all
oh definitely, i've seen xu ask them a ton of questions before
aloe design concept!
(just to be clear, these are attached to its hips, not the elbows
Looks like she's about to throwdown
Is she gonna rip off my head and dunk it in a hoop?
oh yeah she looks like she's cracking her knuckles lmao, didnt notice
she's more of a neutral entity
Oh?
no docs written on her, but she's also a sorta helpful but very dangerous entity
Would love to hear all about her
@cobalt turret could tell you about her, they're the one who came up with most of the concept
testing color palettes
feel like this might be one of my weaker designs tbh, but since its whole thing is that it is easily confused with a bracken i can't really do much
im gonna wait on people's thoughts before making any more progress on this one lmao
Tbh thats not its WHOLE thing
If you wanna play more with the design you can forgo that
nah, i think it'd be cool if you could confuse the two
i'll play more with the design during the healing phase
that's when its face would get more interesting
Aloe saliva ayo???
Would it be an indoor or outdoor enemy?
It looks like more of a natural creature that would thrive in a desert environment like assurance
Aloe Vera Bracken
i mean where else would it come from!!!
it does look a bit too sandy, yeah
here's an idea of what the healing phase could look like
Spoooky
If i wasnt 5 minutes away from going to bed there would be fanart from me already
anyway, this is just the firs itteration, i dont know if maybe the color palette's the problem or what, but it feels kinda weird idk!!
might be the palette, it’s an incredibly bright green but I don’t think a dark green would be good either
Maybe a more arid base skin color like a brown or tan could bring it together better?
Also a flowering aloe plant might be some good inspiration for it's healing phase?
meat ball’s onto something actually
yeah a kinda tan/earthy brown might work better
ooo
ok i dig this a lot more
so: change the flowers to be more yellow and the skin to be some other color
true true
maybe not full on earthy brown, but maybe a dirty green
and make the aloe vera spiky bits a less dirty green? dont know
will consider fellas 🫡
Could even evoke more of a desert feel having it flair the more yellow/green flowers similar to a rattlesnake AND similar to the bracken when it's spotted 
yeah
big brain actually
the green i used on the aloe vera is literally just the random ass green i chose as the base color to paint over before applying any palettes
If I was home I'd sketch more what I mean
I hope that's not confusing loll
so it's really dry and boring looking
cooking actually
I like that green but maybe more saturation would be good?
ye, wish i actually did this on a drawing program now cuz all i can do is just
hue shift it from a screenshot on fire alpaca
I wish you fellas luck i gotta sleep so i can draw ms vera tomorrow 🫡
cuz i dont think fucking aggie.io has anything to help with modifying existing colors
NIGHT NIGHT
im going to sleep soon actually
cya lazo 🫡
Nah, coders will have to advertise themselves rather than us giving out a bounty. You want a coder that can be just as excited for this mod, not some guy that does it only for the money
Aslong as Masa can give out ideas Masa has something to talk about lmao
So this place ain't dying soon
oh nah I'll keep working on this as long as I don't get bored
even if we reach the 1 per entity quota I'll keep going
whether that would be revamping old concepts or freshening up designs I'll keep my ass set on making this the best it can be 🫡
THE CAPTAIN SHALL NEVER ABANDON THEY SHIP YE GET ME???
ARRRGGGGH
that could actually be a fun idea though fuck
GODDAMMIT MASA IT'S 2 AM YOU CAN'T BE DOING THIS TO ME
IM SUPPOSED TO BE SLEEPING

A second spaceship suddenly appears but it seems to be abandoned and kaput. Though there's some neat scraps in there, or shop items you can yoink though... it seems that there's a ghost in the shell
SORRY
monty needs his gangster beauty sleep or else he'll go ape in the morning
MASA HAD NEURON ACTIVATION WHEN HEARING THAT
FKSJFLSNFS GOD
this is why you're a great asset ahaa haahahaa
IDK WHAT TIME IT IS IN DUTCH WORLD BUT GO TO SLEEP
6 am
go to sleep
i know yo ass didn't just wake up cuz you were here two hours ago
sure buddy, talk to the brick
go t osleep
SIESTA, GO TO SLEEP.
soon.
Can't help but feel like Aloe Vera looks out of shape 😭
I think the thought behind that was that she's a bit more beefy because she ends up carrying employees
so not out of shape per se but a bit more meaty
Her hands are noodles tho, and her chest looks more bloat-ish. With the hunch she kinda looks like the hunchback of notre dame. That's just Masa's pov tho 😭
let me cook we'll see what happens
Cook as many meals, Masa will taste em, Masa will devour them, Masa #$%Will%$^$%%con_SUME$%ALLofthem#$%
do NOT consume the brackens i put a lot of work into them
Masa gonna put a lot of work in them too Or more like, they're gonna put a lot of work into Masa
ayo
DONT U BLINK AT ME LIKE THAT U KNOW WHAT U SAID
dont nuh uh me‼️
nuhUH
yuh uh!!!!
nuh UhHhHhH
YUH HUHHH
yeah her back is wider, her arms are longer and her legs support more weight
what is going ON rn
freaks, all of you
Think with her back being wider, her front looks more saggy in result. Unless thats just Masa 🥺
YOU

you
Masa spreading ideas after getting thrown 1 million bricks at (we built our house from rock n roll)
ah yeah def, she looks a bit notre dame-ish
lazo might be able to work with it though
Glad Masa's not the only one seeing it then 😭
i also gotta do the "game accurate" look at some point
for all of these variants
some aren't needed like the bloat bug and honey feeder
Technically the regular bracken is the same way if only because their normal posture is kind of hunched over
but i feel like light bug needs an actual model reference cuz his design might be a bit confusing
Masa might have changed Masa's mind on the Gorillaherron
What if it was a flamingo instead
Flamingorrila

Oh yeah deffo. Especially if you wanna coax the modelers to be modeling your babies more to your vision in game
Flaminrrila
(flamingo gorilla that uses Fire on its design and maybe attacks)
as in Flamingo
Flaming and Gorilla
Yeah. Flamingorilla
'Flamin gorilla' xD
Wow I love this thread. I really like the world building and ecological details. I'm working on a mushroom moon where I've been fleshing out the ecology of the mushrooms species there too. Some of these concepts would be great on the moon though. I was playing with making pseudo custom enemies by modifying enemy prefabs on the map (doing things like making giants small and slow and keep a certain distance away so they just walk up and point at you lol). I'm excited to see how this goes. I planned on making something like the Fun Guy, though without any enemy programming it would mostly be tweaking stats, changing scale, changing the texture, and moving some bones around. Was going to call mine "Stalker" though, like mushroom stalks.
Anyways, can't wait to see how this goes.
beast that is disproportionately beefy in the shoulders and chest
like more than usual
Stalker is so fucking clever and makes it sound not connected to bracken behavior lol
oh wow!! that sounds super cool actually :0
when/if these come out as mods in the future they'll probably be functional there aswell!!
Sounds great, I'll definitely make them dependencies if they come out then. Excited to see where this goes
i think at most a soft dependency!! a hard one could be annoying for people who just want your moon's content
also modifying creature stats to make behavior work differently's genius fr
Of course, a soft dependency is what I meant. At the very least I'll link it in the description. I plan to do that for CompanyCreatures since they have a cool mushroom hazard
I thought I was clever for figuring out the prefab thing, but I found out today Rosie's Moons already does this. I think I can make some unique things that expand on the idea though. So far from testing it's very limited compared to actually enemy modding though.
rosie’s moons is the alternate gordion right?
Yep, Gordion, Affliction, and Eve
haven’t tried it out yet but have it in my modpack so i’m excited to see what they all look like!
wait did they add a third one thas cool
Came out today, lots of LLL moons nowadays. Close to 35
same
35 moons may be too many moons perhaps
i wanna make a moon that’s just a big block of cheese and name it quesir
but it’s extremely dangerous
how about 36
that may also be 35
Here's a list of all of them if you're curious (with a couple other lists) https://docs.google.com/spreadsheets/d/1DIMxtYa64d8WkFnRGXLcx6Pi16bwTwHp69r8PUUo39o/edit?usp=drivesdk
Entities
Entity Name or Nickname,Mod or Discord Thread Name,Release/WIP/Github,Personally Tested or Seen Adequate Evidence,Ranked by visual complexity, animations, VFX, visual gimmicks, uniqueness, & whether they are PNGs,Ranked by integrated systems, behaviors, dynamics, spawning, uniqueness, &...
isn't gorgonzola already a cheese-based moon?
Correct ^
Actually I missed Tolian's new moons, so we are at 36
ngl after waking up and spending most of the day not thinking about it, i don't hate the look on the left
i tried a new color palette on the right but im also not cooking much w it
i think i'll change on the left one
It's not bad. I think what feels most off to me is how the red parts on the face are positioned. The ones on the arms feel fine
oh fuck that's actually way better
Ooh definitely an improvement
yeah, they're supposed to be kinda assymetrical
switched out the shading
I tend to like asymmetry, but I think them contrasting a lot on top of that didn't help. But with the tweaks I like it
i did try catfish whiskers, but i wasnt sure about it
bloat bugs already have catfish whiskers
i can do that though, might look better
Why not make it look more like a butterfly mask?
i feel like those bend backwards too much to achieve my idea of how it'd secrete the fluids
Hm.. That's fair. though maybe they could be inwards and non-yellow while inactive, and then bend forth and 'claw' t othe injured once it activates?
Could make the aloe further unique to have these features on her :3
made it blue so you can see the fluid better
this was my general idea
ut wiykd hyst
what the fuck
it would just*
secrete from the petals down into the held employee
oh my idea was that they just wouldn't be there unless she's either really angry or actively healing someone
would help her be less distinct from brackens while chasing people
which would make her actually scary, since you'd think she's actually dangerous
don't know if this is too weird or what, up to you guys tbh lmao
LC actually barely has blue anywhere
🤔 Yuh. Though Masa's starting to feel like it could look great if it came from the Aloe Vera on the back too, like waterfalls flowing down over her shoulders rather than a puss-like effect, unless you want it to feel a bit uncanny still
yeah, that's probably because it's an incredibly rare color in nature
oh i do want it to look freaky
if it could secrete from the back that'd be cool
i just don't know how she would heal you with it coming from the back
hey wait a minute thats what i was doing earlier
hold on
my other idea was that she would rip her hand off and heal you with the liquid dripping from her wound
then reattach her hand
from my experience aloe vera's sticky enough where you can just break a piece off one of the spiky bits and then reattach it with little to no effort
She bends over and it flows like a waterfall over her shoulder while she stares at you
LOVE THIS BTW i didnt say nuthin but LOVE IT
I LOVE COLOURS
yeah i was NOT diggin that green you initially used so I def think a more yellow/deserty kind of tone works better for her
definitely like the second one
second one's a very muted yellow/green
Masa will say though that both of y'alls designs scream more they than she while Bracken's over here being a literal himbo daddy bara fanservice chad 😭 but they look neat tho 👌
Actually no GOAT YOU HIMBO'D ALOE 😭
in all fairness. if I went more "fem" id be leaning into more human conventions of what conveys feminimity
yeah lmao it was definitely a placeholder
which. personally do not wanna do. brackens are silly and don't follow simple human gender norms
Bracken looks like a ripped dude wdym 😭
we don't even know what the canonical gender of the normal brackens are they could be flowerwomen for all we know‼️
Should take a poll on how much you should objectify the creacher
Well.. t-the internal name.. says.. 'Flowerman'..
colloquial term coined by humans
not relevant
also thats for code purposes as well
not lore
Yeah it's just a description of what we're already looking at
"kinda like a flower kinda like a man"
for all we know brackens are just both and don't display the same sexual dimorphism that we see in a lot of vertabrate
Masa will still stand by Masa's opinion. That's Masa's critique
Though all this time we've been saying 'she' to Aloe Vera and the Flowery and only now is it explained that we are not going this direction.
So visions can get confused and blurry that way-
i mean for this mod aloe could still be considered she/her but that's just a Fun Fact™️ for lore reasons as we follow more in-line with the original bracken design
I mean people call the green M&M a She even though she doesn't have boobs
's not that unusual
true
"she", as referred to by Sigurd, because Aloe is friendly. And friendliness is associated with feminimity, usually
Simpgurd
true
me too sigurd me too
ALSO in all fairness she's like. carrying employees around even tho they weight like 11 pounds shhh so if the idea is that she could be mistaken for a normal bracken then it'd make sense for her anatomy to share a similar sillhouette with how wide they are in the shoulders and also just. be bigger. because unlike regular brackens she's actively pickin people up and carrying them a lot more than a normal bracken does, and for completely different reasons
so she's buffed up in certain areas anyway
and if she, in lore, is also considered fem and we say there is sexual dimorphism the females are typically bigger in a lot of species so this isn't out of the ordinary
Dunno, but Masa's gonna play some more Helldivers.
Yeah, ognna play some helldivers. nice art
i love helldivers
top 3 favorites
Gonna plan to make Helldiver moons once Masa knows how to make a moon :3
3 Terminid planets
3 Automaton planets
Then either via a S.O.S Beacon or by just learning how to do it, the enemies will come along with, which also will likely start with 3 Terminids & 3 Automatons
i wanna make helldiver player model
and spiders snare fleas and dogs become terminids
brackens nutcrackers and giants become automatons
for starters
i cant wait for new enemies tho
Should add helldiver bugs to outdoors on moons
nah she's smaller
she doesn't have to be bigger to actually carry people, she just needs to weigh more and be physically stronger
well, atleast she appears as such
she's often hunched over so she might just be about the same height as a normal bracken, but she's just got bad posture
alright, since aloe's design is (sort of) done
who should i design next?
Does aloe have a written concept?
her mechanics have been fully concepted but I haven't gotten to writing the doc for her and the fun guy
(visually, i mean)
guess i could try my hand at bowler brain
orrr maybe tin turret?
Tinman at Arms
she got bad posture she's probably taller and is just shrimping
could she have a bit of a "deer" kind like antler on the ones over the eyes?, let me get an image of what i mean
(love these kind of antlers) maybe not THAT thick of antlers, but just the over all shape and braching
(no need for ears obviously, cosmetic just has them cause of it being "nine coloured deer" collab cosmetic for this season of the game)
blue is not really common in nature either, which kinda makes sense
Didnt read this yet, said a fact that already was said
we could make her beastiary description have something about she being able to write(maybe story about a specific aloe vera)
like, that specific aloe learnt to write and read and that way she communicated with sigurd, or maybe this bestiary was made by another crew employee and not sigurd
we could make a new character for these bestiaries
maybe that specific Aloe made a name for Herself
so in the bestiary the author of said bestiary(or sigurd) could talk about it
although thinking about it, the "being able to write and read" would be more of a fowery thing as i suggested some minigames and she was able to kinda "write" or "draw" and comunicate with that what she wanted to do in the minigame
actually. no no. wait. you're onto something
re-thinking over this, Flowery would be a lot more Primitive than what that specific Aloe did, so still posible to learn whole human english and alphabet
as she(flowery) would be using Pictograms and images to comunicate feeling, scrap and games
and wouldnt be too detailed either
(currently doing lil drawings to show the idea of how Flowery would communicate with players once made friendly)
Love how i said this to making bestiary entries and then gave a pretty big idea for an aloe bestiary entry
Idea of how Flowery would draw on the ground
green are scrap items(either she telling you to bring them to fidget or used on memory game)
Red are enemies(mainly used on memory game)
blue are the games(that's the way she would tell you what she wants to play, her being the drawn person)
i believe they look good(better than i imagined them to look)
even tho they are pretty simple and not at all at art lvl
bolt and flashlight could be better
(jester doodle just reminded me of this thing from deltarune)
What if spider variant that's just a big hand
Cross towards you and grabs you and then if it gets you it teleports you to the deepest point in the entire building, wall master style
that's just kinda the secondary effect of having aloe bracken in a dungeon
I guess you would just take you to the Bracken nest huh
like, she already grabs you and carries to far into the dungeon
ye, her favorite spot
Flowery brackens may not be the most intelligent creatures, but seem to have found a way to entertain themselves doing humanlike stuff, collecting stuff they like, drawing, playing games
nah she'd draw like that
and that's good enough 
I couls have tried a bit harder if it was a serious non simple thing, but idk if it could have looked as good
Specially the creatures
Im case they are not clear, you have a hoarsing bug, baboo hawk, forest keeper and jester
OHH ok the only one that was a bit confusing was the baboon hawk
My first thought was to just draw heads and stuff
They i drew the hoarding bug whole and then the giant
i was like "ok that's either a slime or a ghost"
I run out of space and couldnt really draw bodies
i do feel like flowery may be too complicated feature-wise for this mods vision (kind of like fun guy, who I'll figure out how to simplify soon)
Like, couldnt remember the baboonhawk body
but this is definitely one of the more fun additions you've thought of for her
it's def a lot more fun than your previous ideas for her, much love

Just needed another focus
Like, without yalls help o could have come up with stuff
In that regard im pretty conformist
i could say the same for you bud
(sorry for the dark lighting)
some early design concepts for wax and tin
i think it would be cool if you took an aloe egg to the company building you could play games with it there to up your scraps value. If it’s memory you get a big multiplier and if it’s hide and seek it’s a smaller multiplier.
i dont think plants lay eggs
i may be wrong(most likely not, eggs are an animal thing)
i believe seeds take kinda long for them to sprout
it doesn’t have to be equivalent to real life
i mean we’re talking about a walking plant that heals you
but the one who plays with you is Flowery tho
oh yeah
i believe that aloe brackens can get to learn Human writing(as in english or anything that's on the facility)
but i dont think every aloe can learn
idk if i made my idea clear
like, in one case a crew got to a moon where they found an Aloe that was incredibly friendly and not shy
which used signs to communicate
(maybe started to stalk them a bit, but not really on a shy way, but a curiosity way)
something something egg expansion something something out of the scope of this mod
i'll look into writing the docs for the brackens today maybe
though, first i'll definitely need to narrow down fun guy's mechanics
I mean, what would you call a fruit though
but its not an egg still
that's why its called a fruit
Egg expansion 🤨 ||😳||
not actually gonna do an egg expansion btw, that's just someone else's idea
lil question, is Nesting thumper(mama thumper) still having the egg hatching mechanic? or are we removing it as a whole and just having the territorial thumper?
Thinking about how an egg-guarding thumper makes her like an indoor bees and I'm huge about that
nesting thumper is an outdoors less mutated thumper
with 4 legs(indoor thumpers eat their hind legs when hatching)
said eggs wouldnt have much worth(from 0 to 10)
so you can either ignore them or hatch them having them a whole quota in you ship
then you have a nesting thumper pup
which can be used to scare off enemies indoors if they dont see it directly(only works on small-ish enemies)
Oh God damn it
also, baby can die
So it is just bees
so, careful
It's bees (large)
You can sell a child!
and pet, people like pets
It's not a bad thing honestly
do not sell a child
But I got momentarily excited for indoor beelike enemy
A very dangerous enemy that will single you out if you take a thing
i believe there is already a mod that's kinda that
haunted harpist
Never heard of it
is like a lil ghost with an harp
spawns indoors
harp can be played and has a big worth
dont remember number right now
to get the harp you gotta make the ghost drop it
dont remember how, maybe just taking it or hitting it
ghost will roam playing the harp indoors
Does it chase you
i believe harpist only chases you once you aggro it by hitting it or grabbing the harp
i also believe it makes Mario bros boo noises when aggro
mama thumper's staying maybe
i meant more on the egg part of the creature
like, hatching and stuff
yeah
thats like, the mama thumper's whole thing
i dont think the concept of an outside thumper that interesting or engaging but the egg stuff's cool
oh, nice
thing is, im still thinking that calling it Mama thumper is not an actual specie name tbh, like, maybe if you see a specific nesting thumper with eggs, but as a whole they should be named Nesting thumpers as they are thumpers and nest, not every nesting thumper would be a female
unless they do parthenogenesis
which would make it posible for single females to have their own children without males
which could potentially make posible a whole species to be females
Thought of a better name for this:
"The Reflection"
nah yeah, mama thumper's just a placeholder/ coloquial term
Maybe "The Reflected"?
like, the reflection could be anything, but a great name to know something specific and could also be a hint to know that it is in fact a reflection of someone and not a thing
let me check if that's an actual word
in spanish would be El Reflejo(the reflection) and El Reflejado(The reflected)
will check
yeah, it is a word
although thinking it a bit more, reflected would be the person inside the mirror
not the enemie
Thats What i was thinking.
could there be anything to do if you get reflected?
like, any way to communicate with not reflected world?
Well we already talked about the whole "Press E to shake"
Were you could shake or maybe knock on it to make sound
maybe you could get TP'd into a mirrored version of the world
and interact with stuff
like opening and closing doors
to let people know that you are not there
or in fact, you ARE there
people wouldnt see you, only "the reflection"(im still thinking about it, cause "the reflected" sounds more like "the masked" than "the reflection")
Tbh i think "the reflection" should be the entity and "the reflected" should be talking about the Crew member currently in the mirror
yeah, that makes sense
but at some degree i still feel like "the reflected" resembles "the masked" more
although
"the masked" also refers to the person(player)
in which this case is a host to the mask
so still makes sense for the creature to be "the reflection"
because the reflected and masked are both victims to an entity, the mirror/reflection and mask
although maskeds are more of a victim and hostile at the same time, still a victim nonetheless
there's a mod that's doing something similar to that
so no
also that's just too complex
it'd stray away a ton from being a masked variant
yeah, same
alternatively if a mirror's too heavy on performance and we go with the painting angle the entity should be "The Painting" and the employee "The Painted"
you mean the poltergeist mod? the one for spectators?
oh no i mean the cursed mirror mod
ooohh
though, yeah, poltergeist also does that already
i really like the poltergeist mod
although i havent been able to try the last update with the energy meter and stuff
my group have not been able to play in a while
and playing with random people sometimes is weird or just awkward
oh yeah playing with randoms is weird lmao
you can always find THE group, the one that you wont feel awkward with, but at least, spanish groups(from spain, not just spanish speaking) are just weird
hate those(mainly cause they are mainly made of Cis,Straight male teenagers, which are just not what i like, their humor is just not good, pretty basic and many times gross, LGBTphobic, racist and/or misogynist)
just not good
i end up like this Nahida
oh no yeah spanish spesking teenagers are the edgiest mfs
and i know that because i was one of them
i never got into that phase, i always was the silent kid, not too noisy
and always was in my own world, never got into trends
Relatable. In fact Masa created a trend by just being a dumbass
(Local trend, not famous worldwide trend obviously)
gang, would "the oyster" be a funny name for the fun guy? i want it to have an interchangeable name like the bracken does lmao
sorta like oyster mushrooms
but its not an oyster mushroom
i believe it looks more like those that grow on the ground
the red ones with little white spots, cant remember the name atm
true, but the bracken's leaves don't look much like bracken either
true though
i believe that's more of a low poly model thing
also, it intimidates more that way
like a peacock
i believe you should look for one that has a bigger cap
i mean it's sort of an exaggerated character design type of thing, but i get it
yeah, i believe it kinda does resemble them
sucks cuz all of these mushrooms with big caps are just called "brown cap" or "orange cap"

don't know if the no facial hair no beard's better than the old version yet but i kinda dig it
the red capped mushrooms are called amanitas i think
Amanita muscaria, also known as the fly agaric
i just read amanitas and just reminded the me full name
which ssencipe said(remembered before reading this)
Recently did a lot of very basic surface level research on fungi for the funny mushroom moon
doesn't have to make sense in "earth/english" terms
Plenty of things have nicknames that reference something similar but aren't an exact fit.
The Oyster is pretty concise and sticks in the brain
or you can even mix concepts call him the Oyster Cap or somethin'
maybe you can try and go to a word relate to the word but not exactly relates to the mushroom
oyster mushrooms are called like it cause they kinda ressemble oysters i think
maybe you could use "pearl" someone on their name
yee i like the oyster a ton lmao
it's also a really weird name for a mycelium monster, like you wouldn't imagine that's what it is from just the name
lil question
if mushrooms are the reproductive parts of the fungus(mycelium) what does that make the fun guy?
penis man
Did you ever put out a request for programmers in #1210315682613436446 btw? Could help get support for the mod idea
omfg Monty
probably get a 3D model to show off first tho
attract some eyes with that
two way street and all
Hghhh, been thinking of a PizzaPlex interior idea this whole time now and not even because of FNAF security Breach or FNAF in general
But mainly because of the possibility of DJ Music Man roaming around
Sobbing 😭
Though this did give Masa the idea however for a Nutcracker variant that plays more on the fact of it emitting 'music' as its emotions, or a Jester Variant that just completely feels like it emits high key DJ Music Man energy
Never was a big FNAF fan or something, but DJ Music Man is super hype for some reason
So uhh... yeah, Masa will be writing up a few variants today!
Also the Lethal Weapon & Wax Soldier design looks awesome, Monty!
Masa's original design for the Lethal Weapon was much more away from the 'toy soldier' vibe originally, being moreso focused on the 'parasite' inhabiting something, which in Masa's design case was a abandoned war machine (to pair up with Forge Behemoth & Coilhead lore) but this design is pretty cool too, and can definitely still fit
Btw quick question but should mech worm's name remain Forge Behemoth or should it be Forged Behemoth instead? Both fit in their design concept ofc but, dunno which sounds better
listen man i was studying last week
and these few days have just been me having some fun w friends
but i will get on shit soon, just been thinking about some reworks i wanna do etc etc
i think they could be interchangeable, i don't see why we'd need to stay on one
multiple names are a common thing in LC
just whatever we're feeling in the moment's good
also wdym by lethal weapon?
was that what the whole gatling gun idea was about? cuz i realize now i never went back and read all of that properly lmao
Gatling Gun Nutcracker. Been calling it the 'Lethal Weapon' lately because Masa thought it was a funny and fitting name, referencing the movie and Lethal Company
this is the walking turret enemy i had planned some time ago
ooh then yeah we're on the same page lmao
Yeah the gatling gun nutcracker was the walking turret no? xD
meatball did suggest working on one, so whenever he wants we can get on it, just not gonna rush no one about anything rn cuz ik life's busy 
actually wait i said he but @grave vector what's your pronouns?
ye ye
tin turret guy
What do you think of the name 'Lethal Weapon' anyways?
an interior big enough to house forest keepers is such a cool idea gaaah
HGHHH YEAH
hmmm
i feel like if it actively hunted you it'd make more sense
Tried to convince Major to make a interior piece that was just a humongous loot rich area which is patrolled by a Forest Keeper
but tin turret's whole deal is that it's just a patrolling turret
haven't thought much about him though
so maybe eventually lethal weapon could work?
but so far he's just a walking turret
woo yeah woo!!! go maser
yeah i noticed that i haven't designed these with any parasites within in mind
He could have 3 phases
- Patrol
- DAKADAKADAKADAKA
- Search
And switch between the 3 phases
could help make them feel more like organisms
wax soldier does have a skeleton inside
but that's like, the opposite of an organism
Masa's Lethal Wepaon idea with the parasite was that it was two parasites; one acting like a strap for the gun around the body, the other controlling the automaton
i went more for the old timey feel the nutcracker has
One watched the front, one watched the back
so wax soldier's another little soldier type deal, based on just a generic 1800s soldier
and then tin turret's sort of like an old timey villain in the first sketch
The old timey feeling works yeah.
Lethal Weapon looks good!
then i realized that tin turret sounds a LOT like some old timey propaganda character or comic book hero
so i made him appear younger, like a sort of robin type figure
that's what this one is (the naked body was just to draw out what he could look like under the coat"
Ngl, the mustache one looks much more personalized
he has a lot more personality yeah
Yuhhh
The Tin Turret is a good villain name
the mustache works
Nutcrackers are difficulty 1 right?
you mean like their power level?
yeh
i'm p sure they're 1 yeah
Tin Turret being power 2 would be justified I think
and then make him limited to 1 per map
i feel like tin turret should be a 2 and wax a 1
yeah mos def
I would wax a 1
give him a long pointy mustache
Waluigi stache
Also a design idea :
So two parasites, means two eyes. However Masa thought, what if the one controlling Lethal Weapon's automaton watched the back, and the weapon of Lethal Weapon watched the front?
Which, perhaps there could be an eye hidden in the darkness of the cloak watching the front, while the eye watching the back could maybe be exposed in the back of the head?
Then, also to personalize the fella, maybe when spotting someone or by charging up the gatling gun, it could 'chatter' its teeth rapidly?
his hand-cranked gun should make a music box noise maybe
like, Toreador March or some shit
I do like an obnoxious teeth clatter
five nights at feddys
nah i was thinking like
okok hold on
atleast when it's firing i was thinking it could be smth like this
Provided to YouTube by The state51 Conspiracy
Reveille (Bugle Call: Awake for Morning Call) · U.S. Navy Band
Military Sound - Bugle Calls, Boatswain's Calls and Drum Cadences
℗ 2018 o2 Stand
Released on: 2018-07-09
Composer: Anonymous
Auto-generated by YouTube.
obv faster lmao
Buglers play "Assembly of Trumpeters For Reveille" and "Reveille" for the nation.
so fucking funny LMAO
like imagine this mf chasing you with that tune in the bg as it gatlings you to death
i would def make a mod that changes all the nutcrackers sounds into the america national anthem when shooting
Is Wax Soldier getting Ride of the Valkyries?
just really bass boosted
Or Overture LMAO
hmmm
might be a bit too epic for an enemy that looks like a ^-^
Also maybe if one parasite dies, the other could maybe play the trumpet to honor the fallen
THAT SOUNDS HILLARIOUS NGL
thats a really funny concept lmao
Interrupt the trumpet and you just get spam blasted and ACTUALLY be on the wrong side of a 21 gun salute
also i feel like wax could chatter his teeth every once in a while
What if the parasite in Wax is inside of the eye socket of the skeleton that would eventually get exposed?
And maybe it sometimes opens that eye to kinda give that -wO creepy stare while the eye flicks left and right in search of any humpty dumpties to break
Could also happen while its taking aim to fire because the eye would look like its STARING with no eyelids, showing that thats the way it aims liek a sniper
that's like duskull from pokemon
Yes
where it's an empty skull with a light inside that simulates an eye
soo cool
yeah i fuck w the vision
oh nah wax is a melee nutcracker
Same vibe as this guy
Oh the musket looked like it was gonna be the sniper nutcracker
oh no thats a spear asoijosa
it's a bit thick towards the bottom cuz i tried drawing a straight line like.... 5 times and failed
:]
Maybe it.. acts.. like its aiming at you while chasing you, then stabs you?
Bro's stuck in the 1800's so much he reloads his melee attack
oo yeah, like he has a rhythm to his attacks
he'd definitely be hard to get rid of
i'm thinking he could (instead of patrolling) stay put in an area and act as a sort of trap
He/Him They/Them 🤙🏻
and then chase the person away from that area, then go back to its position
(Still kicks you if you are in the way while 'reloading' but instead it does 10 damage because wax and knocks you the fuck away)
sick sick 
isnt he like TOO DAMN BIG?
if redwood giant exists why not have dj music man!
but dj musicman is like an interior thing isnt it?
and usually interiors are like kinda small
well
The CURRENT ones are small yeah
not small, more like tight?
No one has dared to make a very open interior yet.
Major's bunker entrance is the most open room Masa has seen so far
Heck, you could maybe make DJ Music Man a specific Interior only thing
So you can also make him move through the tunnels etc
Make him activate when Appy is taken
Once Appy is taken, globally hear his theme (and other themes) whilst he starts roaming around. Has a 'distant lullaby' version and a 'close proximity' version of his music
Provided to YouTube by IIP-DDS
D.J. Music Man · Allen Simpson
Five Nights at Freddy's: Security Breach Original Soundtrack
℗ Scott Cawthon
Released on: 2022-12-16
Composer: Allen Simpson
Auto-generated by YouTube.
Hear this shit through the entire interior
wait actually no fuck this LMAO
Maybe a whole Fnaf centered moon and many Fnaf interiors exclusive to the moon?
made the head so comically large
Oh yeah no this is a entirely new idea. Masa brought it up here because it got Masa inspired to make variants based around a 'music maker'
Wax Soldier gets a sword right?
Spear
Oh a spear ok
Yeah. Supposed to replicate a 'musket with a bayonet' as it looks like
But yeah Masa honestly thought that Wax Soldier was gonna be the sniper nutcracker lmao, though hey, maybe you could have it so that the Wax Soldier has only one bullet inside of the musket?
Kinda like a hail mary shot when you are about to escape his aggro range, or maybe its the first thing he does before cahsing you with murderour melee intentions
Reloading a musket takes forever after all
meh, i feel like he'd be either too op or too useless with only one bullet
someone suggested a sniper nutracker a loooong time ago i remember
hmm
Mean, he wouldn't exactly be useless because he would still do the Wax Soldier thing afterwards/before
ok i kinda do like the "one bullet musket that turns melee" idea
Yuh
but a sniper's too much i think, maybe too sophisticated of a weapon
Maybe thats the entire reason why it chases you melee
Because musket reload time sucks
Well yeah that's why Masa's saying a musket 😭
ye, maybe it could refill the musket once it goes back to position
Yeah
Which, maybe if you run past him while its reloading it could maybe curse out something unintelligible while chasing you at 50% speed because its still reloading LMAO
LMAO i like that a ton
"How devilish!"
"How dare they run! Back in my time running wasn't even invented!"
And then when its done its just like
"TALLY-HO YA BLOODY BASTARD"
Shot fired
OVERTURE STARTS PLAYING
dat was me :steamhappy:
it would just need to shoot far, no need for the telescopic thingy
we could use old english for it(i dont know much about how its written or spoken, that part is for people who like to learn about language evolution)
Its 'scope' is the wide open eye
i like that idea lole
no need to have a button for scope
A long range nut would need to be a Musketeer right?
"DasZombes" on Youtube had an idea similar to that. Basically whole new interior with one giant Minotaur entity that patrols around the facility. https://www.youtube.com/watch?v=cKtsXjkDqlU
I kinda really love making these videos ngl, they're so fun.
Artists in order of appearance:
Loob (Thumbnail Artist): https://www.instagram.com/lo_ob_/?igshid=ZDdkNTZiNTM%3D
Kai: https://twitch.tv/kaiplayskoi
Mudgyart: https://linktr.ee/mudgyarts
Jean-Napoleon: https://www.tumblr.com/nameless-headless
Tree: https://twitter.com/eviltree_
Dr.ha...
The mansion is pretty open
Yeee
Great idea tbh. Masa had a similar idea to both DasZombes & Masa's MegaPlex idea in the past which played more on the same kind of cosmic horror as 'The Stranger' from DasZombes, in which some interiors you encounter would feel off in a way, either because things feel too stretched, distorted, infinite or even big. This made essentially like, variated versions of the Factory/Mansion interior which felt much more liminal & eldritch in a supernatural way.
You'd have the stretched interior, which all rooms were double the size, distorted interiors which had rooms rotated on different sides, Infinite interiors which were well, infinite & mega interiors, which were basically normal interiors but scaled up to the point where a forest keeper would look like they're a normal employee walking around the room, and you the size of a keyring. The big interior would also in turn have bigger versions of enemies/scraps, but also smaller versions of enemies/scraps as if the scale of reality is being screwed with.
The 'Big Interior' would basically feel like how a interior feels like when you are playing with littlecompany on
oh god i fell asleep for so long
Good awakening
ty maser
no i mean sophisticated as in you shouldn't give a player a functional sniper lmao
oooh
A musket however
Long range, big damage, but loooong reload
still, give em a pew pew gun that shoots far
no scope, it just does
we got pew pew gun that shoots near
Allow the ability to shoot from very far, but without a scope or crosshair so you still need to determine how to shoot. :3
kind of like "Ashe" from overwatch
nah, too many guns
although she can scope in
you can also shoot without scope
its a bit less precise and deals less dmg tho
like gatling was already my limit i aint doing another one
but we dont gotta give that penalty to a weapon that doesnt have a scope
and i had to tweak the fuck out of gatling to make it not just another gun
They're nutcracker variants, so we're also thinking about the weapon they hold and can drop 😭
Of course we're gonna be talking about guns!
ye of course
but uh
i made wax have a spear for a reason
and i made tin turret have a turret originally for a reason
weapon balance is a lot lmao
People are probably gonna complain about the fact that Tin turret & Wax Soldier (& 3rd variant) would not give them anything as reward while the Nutcracker gives them a double barrel shotgun ;w;
So Masa's still thinking about it
they'll give stuff ig
but if tin turret wasn't a gatling gun people wouldn't complain
cuz the fact it's a gatling gun tells people "ooo look at the shiny guuun, kill it for it hehee"
i believe giving people a choice on the weapon they wield is nice
as they can be made to fit different niches
shotgun can be for people who like fast combat(more than combat it would be just kill stuff oneshot)
but maybe musket and/or spear could be used for another niche
it's for keeping stuff away
like, spear having less dmg more reach than shovel
yeh
making it also more difficult to get near the wax soldier
it does the little knockback thing the shovel does but from further away, but there's diminishing returns, so you can only use it so much
also does less damage yeah
yeh
i like heroe shooters because of it, they have many characters for many gameplay niches
