#Biodiversity - Expanding upon LC's fauna and their relationship with their habitats.

1 messages · Page 5 of 1

fathom spire
#

where they evolved to have similar traits, body types etc but aren't actually related

tight moat
#

Bracarcinization

#

I think it would be cooler to somehow make him connected to the spore lizard

fathom spire
#

i mean i guess i could rid of the whole buff entirely if that would make it fit more

tight moat
#

Which is also an enemy that is just, scared of you

fathom spire
#

that's like even bigger of a stretch, but i kinda see it

#

hold on i gtg rq

#

keep suggesting stuff if you want 👍

tight moat
#

Well so, spores, fungus, connection there

#

Overall passive/cowardly behavior

#

Acts as a support to the rest of the world without itself being a threat

#

If you wanna keep the idea of Fun Guy having a buff for the player then you could make him release a TZP cloud if you harass him enough

#

If you want, that cloud can also have a damage over time effect

#

So you walk into the cloud, and INSTANTLY get blasted with a full dose of TZP and then over the course of that time frame you take exactly 19 damage

#

19 so that "critical" employees get left on 1 HP

#

And then he can still wander around and try to latch onto an enemy which buffs them, but just have the buff be a universal effect of "more aware + faster movement" so that it's always consistent

#

Or, if you wanna be frisky, make the enemies faster but more slippery such as the effects of the TZP

#

Stun grenades and shovel hits would knock Fun Guy off of the host

fathom spire
#

oh forgot to mention it but another link to bracken behavior is the "favorite spot", it subverts the mechanic by retreating to that spot as opposed to taking people there

#

maybe it subverts too much to even be recognizeable as a bracken lmao

#

anyway back to eating

tight moat
#

Is Fun Guy purely outdoors or can he do both inside and outside?

#

I feel like if you made him puff out some party gas then he could really work indoors quite well

fathom spire
#

I'd have to completely redesign it is the problem, which I don't mind ig but i thought it looked pretty cool rn

tight moat
#

What? Nah

fathom spire
#

(the design is the one in the thumbnail)

tight moat
#

The visual design doesn't need to change

fathom spire
tight moat
#

I'm only talking mechanics

fathom spire
#

as aloe already servers the role of being a semi helpful bracken that wanders inside

tight moat
#

Valid

fathom spire
#

there's no visual relation whatsoever

tight moat
#

Counterpoint

#

Yes you can :)

fathom spire
#

counterpoint: i am an artist and i value the relationship between visuals and gameplay

#

anyway, i also don't particularly love the spore lizard angle cuz its behaviors fit it more than the bracken

#

spore lizards don't actively go after anything and don't attack unless provoked

#

brackens do hunt by sneaking up behind prey

#

it's funny but doesn't make actual sense if you think about it much

#

i can tweak him a bit to be more bracken-like in behavior but I don't see the point in overhauling it into a spore lizard variant just cuz it'stechnically more related to them biologically

#

if cornering it is a bit too unbracken i could make it so the way to get infected is by uninfecting a hostile entity

#

you could do this by stunning them, whether that be from a zap gun or a stun grenade

fathom spire
tight moat
#

What would the ship dude do again?

#

Just like, keep it away from other monsters?

fathom spire
#

to rmore reflect what it does to hostiles

#

tbf if the hostiles got a strength buff you wouldn't even notice since they all just one shot ya

tight moat
#

Movement speed is more impactful yeah

fathom spire
# tight moat What would the ship dude do again?

through sound cues (the sound of it walking maybe) you would be able to tell when it leaves the proximity of the ship, which would tell you when to go out and look at it so it goes back to its previous spot

tight moat
#

So

fathom spire
#

it's just foxy from fnaf1 lmao

tight moat
#

Its "home" is always near the ship then?

fathom spire
#

yeah, its favorite spot is always nearby

tight moat
#

I feel like most monsters have a habit of walking near the ship and would be impossible to avoid interacting with the lil guy

fathom spire
#

not right next to it, but you'd be able to see it without having to jump off the ship

fathom spire
#

sort of how you can interrupt mask possesions

fathom spire
#

he'd definitely be a tier 1 to tier 2 moon monster

tight moat
#

I mean that's really neither here nor there I feel

fathom spire
#

cuz why would a fungus survive in snowy moons y'know

fathom spire
#

march is also rough but there's a lot more space for monsters to wander around

#

same with offense

#

he'd be most dangerous on vow, which, fitting ig?

#

cuz of all the giants n shit

tight moat
#

Like if someone goes to vow and gets bullied into the ship by a treant then you're not gonna get the chance to stop the binding

fathom spire
#

well you have a giant right outside anyway, doesn't matter if it's more or less perceptive

#

it still gets outplayed by a stun grenade

#

it would still wander away from the ship momentarily giving you a chance to run away

tight moat
#

Not if it's first quota and you can't afford a stun grenade

fathom spire
#

you can afford two on first quota lmao

tight moat
#

Ok but most people won't do that

fathom spire
#

then why go to vow, the #1 hotspot for giants lmao

tight moat
#

Monie

fathom spire
#

it's a fuck around and find out zone

#

idk!

tight moat
#

As a side tangent, you'll wanna make sure there's a way to clearly communicate to players how this guy actually works

#

Like, brackens are super obvious with how they work

#

Sneak around, panic when spotted, can sometimes be brave boys and whoop your ass

fathom spire
#

true true

#

that's what bestiary entries are for usually, but I'll make dure to include sound effects for a lot of the shit it does

tight moat
#

If Fun Guy's main mechanic only happens when you're not looking at him then you'll need to make sure people can find out what he's actually doing without just saying so

fathom spire
#

like a bonding sfx, growing, etc etc

fathom spire
tight moat
#

Bestiary helps yeah but you also don't wanna give TOO much away

fathom spire
#

erhmm.. I've watched enough fnaf game design videos I Think I Know What I'm Doing 🤓

fathom spire
#

info about how it enhances things it bonds with will be mentioned though, so you can just go "oh wait since i have this now i must also be enhanced, sick"

tight moat
fathom spire
#

LMAO ik yeah

#

well, there's some cool shit

tight moat
#

There are like

#

3 good entities

#

And one of them is a door

fathom spire
#

but the whole mod idea came about when i was considering how many unfair or annoying entities there are

#

and i was like "oh i could make one that helps you"

#

and that's when i made light bug yoiled

tight moat
#

Oh also

#

The bonding process could probably stun the recipient

fathom spire
tight moat
#

That way you don't run outside to kick it off a giant and then now you're gonna die

fathom spire
tight moat
#

Mhm

fathom spire
#

that's a good point i prolly shoulda clarified that

#

aight, do you think i need to tweak anything or is it alright now?

#

forgot to mention but if you stack tzp with the buff you just die

tight moat
#

Mm

#

He's probably at the point of "needs to be seen in practice to make further corrections"

fathom spire
#

fair enuff

#

is it bracken enough now though

#

that's mainly what I'm worried about

tight moat
#

Oh, no not really

fathom spire
#

hmmm

tight moat
#

Imo "stealth" is the the bracken's signature thang

fathom spire
#

it does do stealth, against hostiles atleast

tight moat
#

I mean sure but like, monsters don't try to kill it right

fathom spire
#

oh maybe i could make it so if there's no hostiles for a bit it just goes for you?

#

that'd introduce a clueless player kinda perfectly to it

#

would only activate later in the day though

fathom spire
tight moat
#

Ok then he can't sneak up on them if he makes any noise at all

fathom spire
#

also since eating is the attack method of like. everysingle fucking outside entity it would infect them anyway

tight moat
#

Like, that's a binary thing

tight moat
#

No hold on

#

We're getting lost in the sauce here

fathom spire
tight moat
#

Yes or no is fun guy hunted by other entities

fathom spire
#

if that'll make it more fun then yeah

#

i fuck w it

#

my main point is that if they hunt for it they'll just get infected anyway

tight moat
#

Which is bad

fathom spire
#

depends on if they can spot it as both the small shroom and big shroom or only big shroom

tight moat
#

No no no like

#

You can't interrupt that since it's not the bonding process

#

So the whole "it tries to bond" thing becomes "it just goes off and gets killed, which buffs the enemy"

fathom spire
#

you can interrupt a giant eating though, just not a dog

cobalt turret
#

Masa's spreading democracy here and you guys are spreading your brains across the forum ;w;

tight moat
#

I ain't gonna waste a flashbang on this lil weirdo!

fathom spire
fathom spire
#

it's basically like

#

if he small form can't be detected you're good

cobalt turret
#

Masa always thought that the fun guy fella was like a Spore Lizard behavior type Bracken that when cornered or another condition, will grab you and drag you off to the ~~mating ~~ shroom room

tight moat
#

I don't wanna spend a flashbang to stun him off an enemy when he can just do it again later

fathom spire
#

if the big form can be detected you can still hear when he comes out, so you can still go out and keep him from infecting something

tight moat
#

If he makes a noise when he pops outta the ground he'll be insta-mauled by dogs

cobalt turret
#

"Hey guys fun guy he--"

INCOHERENT BARKING AND SCREECHING

fathom spire
#

you could just make it so he doesn't insta-get out when there's a dog near him

#

like, a radius of activation

tight moat
#

Could

fathom spire
#

*Would

tight moat
#

Only if Fun Guy is a hunky himbo

cobalt turret
#

Fun Guy must remain slender

fathom spire
#

GOD YOU MADE ME SAY WOULD TO FUN GUY

#

that's it I'm leaving

tight moat
#

You did that to yourself

cobalt turret
#

LMAOI

#

GIUOGFJNGHOFGMHG

fathom spire
#

mod cancelled everyone go home

fathom spire
#

!!!!!

tight moat
#

NO

tight moat
fathom spire
#

did y'all hear something?

#

huh, mosta been the wind

tight moat
#

Anyway

fathom spire
cobalt turret
#

You seein'this shit, Aloe Vera wife?

tight moat
#

Fun Guy could hide in the ground if you look at him

#

Omg the Fun Guy x Ms. Vera ship

cobalt turret
#

HISS

fathom spire
#

shy freak x caring wife

cobalt turret
#

Masa only deals in yuri shippin'so y'all can pop off but Flowery getting accompanied by Aloe because some dick stole her flower is still gonna be the most wholesome thing ;w;

#

(Not the flower being stolen ofc, the helping someone in a rough time)

tight moat
#

What is Ms. Vera doin with Guy later.... 🤔

fathom spire
tight moat
#

||that is aloe vera||

fathom spire
#

when looking at him he'd turn small and retreat back to his position

tight moat
#

Can you kill him

fathom spire
#

btw for reference this is what he looks like small (and big)

torpid summit
#

do i have to decide between courting aloe or fun guy or can i hold both their hands

fathom spire
torpid summit
#

(Im jokin btw)

cobalt turret
#

;-;

fathom spire
#

he'd probably take one hit to kill, he's honestly not that durable looking

torpid summit
#

he’d crumble if i hit him :(

fathom spire
#

i was wondering where you were!!

cobalt turret
#

OUCH OK BYEEEEE

tight moat
#

Ok I'm killing fun guy then

cobalt turret
#

😭

tight moat
#

Like

#

It's on SIGHT with fun guy

fathom spire
#

LMAO

cobalt turret
#

Masa was killing BUGS

torpid summit
#

i don’t have to choose then Hat’s making the executive decision it appears

fathom spire
#

death or bath for fun guy

tight moat
#

Fun Guy is a bottom and like with all bottoms I'm going to Ruin Him. With a shovel.

fathom spire
#

ROOOAAAAAAAAR STOP TALKING ABOUT SEX IN MY THREADD

cobalt turret
#

SEX?

tight moat
#

I'm talking about KILLING FUN GUY

#

YOU'RE THE ONE THAT SAID WOULD

fathom spire
#

damn you people

cobalt turret
#

True Masa did see that WHILE NOT BEING ACKNOWLEDGED

fathom spire
#

IM SORRY MASER WE LOVE YOU

fathom spire
#

i want him to look like a fucking freak

fathom spire
#

like a true cryptid

tight moat
#

I'm going to use Masa to make tamales

fathom spire
#

masa mush

#

turn them into guacamole

tight moat
#

(masa is the dough used for tamales)

cobalt turret
#

Nuh uh
Not ur dough

fathom spire
tight moat
#

Well

cobalt turret
#

(Masa also apparently means table in turkish)

tight moat
#

I'm Mexican I was just adding context for non-spanish speakers

#

Non spanish-speakers?

cobalt turret
#

Masa's short for 'Masachriss'

#

:D

tight moat
#

Idk where that hyphen goes tbh

cobalt turret
#

Vanish speakers

tight moat
#

That's when people disappear and they're gone without a tres

cobalt turret
#

Without a quattro

#

Without a dos

tight moat
#

The more I know

fathom spire
cobalt turret
#

REAL

tight moat
#

Can't wait to have on-release spanish localization

cobalt turret
#

Still waiting for the Amsterdam moon

fathom spire
#

it's just writing lmao

tight moat
#

Yeah it's like, a bestiary log

fathom spire
#

||more like 4 but ye||

tight moat
#

I was just referring to Mr. Guy

cobalt turret
#

Bes-

tight moat
#

Figured once one creacher was made you'd push to live

cobalt turret
#

We have 0 logs

tight moat
#

Ok go find a forest then

fathom spire
#

i'd probably do that

#

unless either multiple are worked on at once or we make one very easily

#

(easiest one's honestly ogopogo)

tight moat
#

Ogopogo?

cobalt turret
#

Water worm

tight moat
#

Oh that

fathom spire
#

it just has worm ai that's limited to deep water (vow dam and march lake)

tight moat
#
  • flooding?
fathom spire
#

ye

#

well, depends on the flooded planet

#

assurance for example has ponds at most

#

vow has a whole ass river, so naturally its easier to aggro there

tight moat
#

How does it kill you, just a worm with less freedom of movement?

fathom spire
#

it comes out of the water and drags you down, then (havent decided yet) drowns you or sicks its babies on you to eat you alive

#

it's like uuh

#

jeb

#

basically

#

here's a screen cap from the google doc (hahaaa read the google docs gahahaaa)

tight moat
#

I smee

fathom spire
#

also maybe aloe would be the easiest to develop next to this guy

#

from the initial roster (the priorities) i think the hardest to implement is light bug

tight moat
#

Why's that

fathom spire
#

i might've gone overboard with how it priotizes light sources

#

it was my first concept, so i might revamp it at some point

#

you can check the doc, it's the first one in this one

tight moat
#

What's the pitch again?

fathom spire
#

read the doc yoiled

tight moat
#

You posted the doc right as I hit send lol

#

So it's just friendly light-focused hoarding bug, that seems pretty easy to make

#

I wouldn't let them step on mines personally

#

Unless the player is like

#

Near it

fathom spire
#

doc's pinned in both the mod description and the progress chart

fathom spire
#

but idk

fathom spire
#

i just thought of it as a funny way to disable landmines

tight moat
#

I think the light tiering system is just like, not super gonna work lol

fathom spire
#

yeah thats what i meant by revamping lmao

tight moat
#

Idk how the game is coded but I'm not sure ceiling lights are "things" you can use in AI

fathom spire
#

probably not yeah

fathom spire
#

lmao i didnt send the message

#

they're probably not a modifiable thing and it'll take a bunch to make em work so i'll probably revamp it at some point after we get a coder

fathom spire
#

IM SORRY I NEVER REPLIED this looks super cool :3

#

we don't have any masked variants rn and this looks super unique

dusky slate
fathom spire
#

kinda reminds me of #1209684546539229257

#

haven't looked too much into that mod, so idk what it actually does just that its a mirror and that i thiiink you could get stuck inside?

#

this is the only thing i could find regarding what it actually does

#

so it probably does something different than your ide

#

a*

dusky slate
#

I think It's like a mirror that teleports you into a mirror Dimension with more loot but idk

fathom spire
#

implementing a mirror could be a bit laggy, so maybe instead of a mirror it could be a cursed painting? sort of how comedy's a less aggressive version of tragedy

#

i do dig the mirror a bit more just cuz it's ✨cool looking ✨

dusky slate
fathom spire
fathom spire
#

true true, that'd be nice

fathom spire
dusky slate
tight moat
#

oh that gif

dusky slate
#

The voice should probaply be muffled like with the snare flee

fathom spire
fathom spire
dusky slate
#

Maybe like when your near the painting/mirror you would hear knocking.

#

Like the Person inside the painting/mirror trying to escape

fathom spire
#

would be funny if you were given a prompt to make noise or shake lmao

tight moat
#

gotta be able to do a lil wiggle

dusky slate
#

Press E to shake

fathom spire
#

YESS

#

right click to shake right click to knock

tight moat
#

Right click to shake, right click to knock, right click to do the Jamiroquai slide

#

Right click to toggle voice

fathom spire
#

you gotta input the code 15887246251300259662374782031 to do the jamiroquai slide

dusky slate
#

If instead of a mirror It were a painting i think there should be multiple

sly sail
#

although i understand the 19 dmg thing cause you then heal to 20 if you are under it and still alive

sly sail
sly sail
graceful fractal
#

These all seem like great ideas. If I were to work on this it would take a good while just so you guys know.

tight moat
#

Probably not as long as it would take to source 3D assets

fathom spire
#

thanks for being interested!

fathom spire
#

also lunar said they'd be able to model if they got their hands on the basegame's 3d assets

cobalt turret
#

Sounds like multiple modelers who can model multiple models :0 which means multiple creatures can be worked on 😏

fathom spire
#

i also have a friend who can 3d model but i'm pretty sure he's busy as hell

cobalt turret
#

Biggest question is "Who dares to model the Forge Behemoth"

#

Because not only is it LONG, its also mechanical, serpentine, almost constantly visible in the sky and likely performance heavy

fathom spire
#

i mean, with the blocky look i dont think it'll be much of a problem

dusky slate
#

Saw this variant of the coil head on reddit, so I wanted to share it with you guys

sly sail
dusky slate
#

yeah i know, just thought id share it

fathom spire
#

it's like, facility bees

sly sail
#

its like a coilhead before it sees you, then you get the head and instantly knows where you are

fathom spire
#

ye, but its similar to bees where it's a risk-reward mechanic tied to valuable scrap

sly sail
#

like, imagine if it happened to you

dusky slate
#

Tbh i imagine it to be kinda like shy guy (SCP 096)

cobalt turret
#

Masa did have Coilhead variants called the Deadhead, Radiohead and the Springneck, which seemed pretty neat for idea.

Starting to feel like Masa's brain is benefitting the War lore in LC more than the Fauna lore tho LMAO. Forge Behemoth, Pawless Hound, Lethal Weapon, Deadhead, Springneck & Radiohead lmao

sly sail
#

i would lose my mind over it

fathom spire
cobalt turret
#

Screaming

fathom spire
#

which ain't bad, it's cool

sly sail
#

everyone has its own thing

#

i preffer thinking over biology

cobalt turret
dusky slate
#

Like lore wise

sly sail
#

because by itself coil-head is not organic

cobalt turret
#

Though the war lore in LC does sound like a interesting thing since that us basically humanity's lore

fathom spire
sly sail
#

in nutcracker and jester case they seem to have organic material on them

#

but not on coil-head

cobalt turret
#

Coilhead is a weapon of war

dusky slate
#

Like coil head just seems like a murder weapon

fathom spire
#

but tbf both you and masa help a lot in justifying design decisions lmao

cobalt turret
#

Variants of the Coilhead would just be different designs for different purposes

fathom spire
#

also also

#

WOOO 30 REACTIONSSS

sly sail
#

and why splatoon is about Squids and stuff

fathom spire
#

8

dusky slate
#

It's great idea so deserved

cobalt turret
#

Sorta same with concept

Deadhead & Radiohead play more on the 'Radioactive' lore but also on 'walking landmine' & 'walking emp'

#

Springneck plays more on the extended neck and is inspired by the Teacher from Little Nightmares 2

sly sail
cobalt turret
#

Yes and no. Its a coilhead in size with a bloated head that steams off. It has a timer and walks very slowly, and will charge like a Thumper (one line of direction) when facing someone before exploding on impact

dusky slate
cobalt turret
#

If it impacts with the player instead it will coil the player's head with its bloated head, and make their head a time bomb instead

#

You can look at it, but it cannot look at you

#

It moves like a rook in chess basically, and their line of sight counts to that

dusky slate
#

ok ok... that sounds cool

sly sail
#

pretty similar to the locker mod

#

something that cant look at you or will kill you

cobalt turret
#

Movement wise yeah, but not trigger wise

sly sail
#

locker crushes you

#

death head turn you into a nuke

#

or nukes itself up

cobalt turret
#

Yeah

#

A concept of the deadhead was that exploding would not kill it, so it basically thumper drifts towards you, combusts, takes a few seconds then faces your last known position

sly sail
#

does it patrol? like coilhead before seeing you

#

?

cobalt turret
#

So its almost like dealing with a chess rook that explodes upon hitting the other piece

cobalt turret
#

Its more heavy because of the added pressure through its body so it takes one step per second. Though after seeing you it bursts into normal coilhead speed until collision, then repeats process until its de-aggro'd

dusky slate
#

One thing:
Coil heads main counter is sight so maybe there could be some kind of variant that takes away your sight for like 30 secs

cobalt turret
#

It does not stop when passing the player, so it kind of HAS to hit sonething before turning

dusky slate
cobalt turret
#

Was also thinking of replacing their head with a spiky underwater landmine esque design cx

cobalt turret
sly sail
#

lil question, why is coilhead named coilhead if the coil is its neck and not its head?

cobalt turret
#

Because its head is coiled

dusky slate
#

Coil head variant that is just a head on a coil called Head Coil

sly sail
#

Boing head

#

Pogo head

cobalt turret
#

Goofy ahh boing boing Clown Hirn VFX Geronimo!!! gulp hes right behind me isnt he? Wahoo mama mia tigger tail winnie the oohoo WOOHOO

#

TIE FIGHTER VFX

sly sail
#

pogo head be sounding like Roblox coil sound

cobalt turret
#

Radiohead is based on the diver from SOMA, the digital screen glitch SCP & Slenderman btw

#

Also Specimen 5 from Spooky's

#

Anyways brb

sly sail
#

NO YOU DID NOT

dusky slate
#

YES I DID

sly sail
#

I SEE THAT YOU IN FACT DID

#

BUT YOU SHOULD HAVE NOT DONE

dusky slate
#

I DONT KNOW WHY I DID

#

I DONT KNOW WHY I AM LIKE THIS

sly sail
#

YOU KNEW THIS WOULD HAPPEN AND YOU STILL DID

dusky slate
#

IM SORRY PLEASE FORGIVE ME

#

AAAAAAAAAAAHHHHHHHHHHHHH

sly sail
#

I DONT KNOW IF I WILL EVER RECOVER FROM THIS

dusky slate
#

NOOOOOOOOO DONT DIE

#

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHH

sly sail
#

💀

#

🪦

dusky slate
#

NOOOOOOOOOOOOOOOOOOOOOOOOOOO

#

MY HEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAARRRRRRRTTTTT

cobalt turret
#

Quick summary of Radiohead actually before Masa goes :

Walks much slower than the coilhead, still stands still when seen, has a glitch field around it that blemishes vision and deals damage overtime. Cant look at it too long or it completely blinds you, and has a static field around it that blocks vision, kind of like a 'dome'

Dome only activates when Radiohead is aggro'd, or senses radios. Distorts radio when active

#

ok bye

sly sail
#

love how masa did IGNORE all of our BS and kept serious and focused on their summary

dusky slate
sly sail
#

now imagine anyone coming after a while to get a read on everything spoken and the ideas discussed

#

and finding that

#

like Monty

fathom spire
#

i cant judge either of you i make skibidi toilet jokes all the time

sly sail
#

i preffer to not do such thing

fathom spire
#

oh i forgot to mention adri but i did give my full thoughts on the flowery bracken after like. a whole hour of thinking about the concept

#

idk if you read it

#

here it is

dusky slate
#

One jester variant i came up with, (which i don't have a drawing for )is:

A Jester variant primarily found in mantion layouts (specifically in the main entrance room)
It's a human sized windup ballerina on a stage that spins
It's mechanic is basically the fnaf 2 Puppet Music box mechanic were you have to wind up a crank next to the stage from time to time
If you don't the ballerina will spin slower and slower till it eventually stops and the lights go out
When this happens the Ballerina will basically be like the little girl only that everyone can see her and that she can't go out of the building

sly sail
#

i believe is is kind of being the ship mom

#

and it wouldnt be that unfun, you gotta keep her happy and would be like a minigame by itself

tight moat
#

Sure but you don't want that to feel mandatory

sly sail
#

you can choose when to do it in case you need more time

tight moat
#

It's a VERY powerful buff to have more time

sly sail
#

imagine you got no time to get things to ship and got many and pretty heavy

#

i re-read it a bit, you can just stop for a bit, do something and come back, its not like you have to keep her happy all the time

#

and still need to polinate her first

#

until then you would need to keep distance from her home

tight moat
#

I think the concept has too much aloe vera overlap personally

#

I feel like you can only do "what if the bracken was a pleasant floral beastie" so many times

torpid summit
#

i read "bestie" instead of "beastie" and I was a tad confused until the a appeared in the word

cobalt turret
#

Not every crew has a ship mommy too because everyone wants to go inside and find scrap and get chased by monsters.

Consumption of content is at your own pace, it is not forced, but an option. Like buying candy at a candy store, you don't buy too much candy because it'll hit both your sugar levels and your wallet.

#

Plus Masa's sure that you can make spending time with Flowery fun. Maybe you can strike conversations with it, or go around the moon to collect something for the Flowery in time. Maybe do hide n seek etc.

subtle oriole
cobalt turret
# subtle oriole In my experience, if you give players a way to optimize the fun out of a situati...

Unfortunate, but those people should not only be focused on content. It's their decision, and their cause of not having fun. But at the same time we can't just assume people will like, interact with something without getting a reward. People expect a reward too much from doing certain things, they won't interact if not. Only fun = useless, and a waste of time.

Maybe its also because of the very tight time that makes people want to rush and optimize though. Masa put the time on a moon to 0.5x for Masa's group so they can enjoy spending their time on the moon more. (They die a lot anyways or flee quickly so we almost never get to see the midnight leave warning LMAO)

#

Masa's friends play for fun thankfully. :D

#

Definitely see the difference between playing LC with them and say, DBD or HD2 with them.

We argue a lot more about mistakes in the other games while we chimp out and burst into laughter when making mistakes in LC

tight moat
#

Right but like

#

What if you just made the optimal play the fun play

#

Like, playing chicken with Jester is fun, and the best way to get more loot

cobalt turret
#

Masa would assume that interaciton with Flowery would be done in a fun and interactive way. But if someone is intentionally making it unfun for themselves by feeling like they need to do it, then that's still their own fault.

#

That's more what Masa meant basically. Saying that its mandatory and enforcing to have to do it

sly sail
#

tbh, i couldnt have explained it better

#

i am not used to defending myself or anything in any kind of argument

#

but i also thought of it being kind of a minigame, maybe start the interaction with some fidgets, then play some game with flowery, maybe you can also get a not so worth it reward(20 credit-30 credit scrap thingies, i already said i would like flowery to like scrap and fidgety thingies, so it would be logical for her to already have stuff of her own)

#

maybe 1 or 2 hours could be spent playing with her until she wants some more fidget stuff, until the scrap/item reminds her of a game

#

that way you are not sitting around still

#

you get to play with the flowery bracken

#

maybe the minigames could be a bit of a hide and seek, a memory minigame and a simon says

#

like,

hide and seek:
she would run away(not too far) and hide behind stuff for you to find her, you have 1 minute to do so, she will then get back to her home happy

Memory:

she will draw some sequence of drawings(maybe creature drawings? like, for example, light bug, the pit, lung dragon) and you would need to say which ones she drew

fathom spire
sly sail
#

and for simons says could be similar to the last one

sly sail
#

and she has a lil probability to give some little scrap that doesnt have a big worth on credits when sold

#

could also be fun scrap, like the clown horn, interactive scrap

tight moat
#

I feel like

#

"entity that wants to play a game with you and also manipulates the flow of time" is more if a supernatural thing

#

A la ghost goyl

sly sail
#

as i said is more of a drug thing, after flowery activates flower the flower would start to release spore/pollen thingies to all the map(indoors included through vents)

#

could also give a pink overlay if active, letting you know someone is interacting with her

fathom spire
sly sail
#

unfun but optimal is not the way

fathom spire
#

unless you made it like that one mod with the dog girl where she tells you to do things it's just sitting around

sly sail
#

but not everyone is here for the same reasons

#

like minecraft for example, we got the builders and PVP players

#

PvP players want weapons and PvP stuff, builders want building materials

fathom spire
#

the punishment for not doing it is having an aggressive outside bracken

sly sail
fathom spire
#

so it's not only getting more loot but also getting rid of a huge outside threat

sly sail
#

she's mainly there hanging out with her scrap and flower

#

kinda like snareflees do while on the ceiling

#

she's chill unles you get near her home, when she becomes active and will start to stalk you

#

if you go away she will go back to hanging out in her home

fathom spire
#

that's a lot better

#

I don't think sacrificing gameplay os that good of an idea so just make it more active and that's the solution

sly sail
#

maybe she could also only spawn in march or vow, as you kinda need stuff to hide behind and in other moons you dont have much of it

fathom spire
torpid summit
#

id like to take a stab at designing flowery regardless bc aesthetically she would be cool but i understand that she's not gonna be in the mod LOL

fathom spire
#

it's also quite ambitious

sly sail
#

pretty complex wouldnt it?

fathom spire
tight moat
#

Yes it's a very involved design

torpid summit
fathom spire
#

also I'm not outright removing it, I'm just saying it either shouldn't be s priority or something from flowery's behavior should go into aloe

#

lemme finish reading

sly sail
#

you could also play a bit with aloe while she heals you

sly sail
#

maybe after healing you she would do a general check up

#

like real doctors and nurses

tight moat
#

||Prostate exam ||

sly sail
#

like, look at the finger, and if you fail you would get stuck for a lil more

sly sail
tight moat
#

Ms. Vera abduction ASMR

sly sail
#

Ms. vera has a College degree for real

#

Ms Doctor Vera to you

torpid summit
tight moat
#

Teehee~

sly sail
torpid summit
#

DO NOT "TEEHEE" AT ME

sly sail
#

also need Monty to dig it

torpid summit
#

I have a personal vision so I may not like. utilize it very much but I will hear u out

sly sail
#

i was thinking of the back leaves be petals

fathom spire
#

we just have different motives and ideas! which is good in something like this

#

ideally conversations like these should be had all the time

sly sail
fathom spire
# sly sail also need Monty to dig it

if we ain't including her (which i am sad about, but she just seems either too complex or too unfun) y'all can talk amongst yourselves about how you wanna design it

torpid summit
sly sail
#

maybe only useing the lower petals

#

could also be a way of the petals(that usually are soft on bigger flowers) to rest

#

leaves are usually harder and dont have trouble being straight against gravity

tight moat
#

Giving her clothes will probably make her feel more naked btw

sly sail
#

you think so?

fathom spire
#

the design i made had her back and part of her shoulders covered in flowery bushes, kinda like a little cape or vest

sly sail
#

i was also thinking of her having like a band of flowers from one of her shoulders to her hips, crossing the torso on both sides

tight moat
sly sail
#

i would like to at least simulate a dress, kinda like gardevoir and hatterene do

#

maybe not THAT big or detailed of a dress

#

but some kind of ressemblance

#

the bushy shoulders could help a bit on that regard

torpid summit
tawny herald
#

if we were to do flowery i think it would be laying on a giant pink flower with scrap and if you took any of the scrap the flower closes on the bracken. If you dont get caught up in the flower, you have 20 seconds to run before the flower opens up to show a very big angry flowery. It will chase you until its killed (teammate has to hit it) or you get on the ship and leave. If youre on that same moon in one quota, the flowery will remember you if you get close and get aggro again.

sly sail
#

it reminds me even more of a loot bug

#

like, she still has the flower motives, but doesnt have the brackeny gameplay(when not befriended she is an outside bracken if you get too close to her flower)

#

also, idk how far the flower(her home) should need to be to the ship

#

maybe it could share a similar area to the Fun Guy

tawny herald
sly sail
#

like, she has scrap and she gets mad when taking it

tawny herald
#

and slowing time thing should be for a ghost girl variant

sly sail
#

i dont feel like it really needs to be

#

like, the flower would let go a big amount of pollen/spores thingies and it would affect all the playable area

#

kinda like how its bad for you to breath spores cause sometimes mushrooms will just release them into the air

tawny herald
#

That should affect dogs in some way

#

either drag them in or push them away

sly sail
#

maybe it could make outside enemies a bit more aggresive

tawny herald
#

so you have to plan when it releases spores to protect the ship

sly sail
#

to have more time but be get enemies to be more aggresive, but you already have the downside of being 1 less

tawny herald
#

i dont like that idea personally

sly sail
#

imagine having both a ship mom(they like to be) and a bracken entusiast(could be me)

cobalt turret
tawny herald
#

that you have to play with it at all times

sly sail
#

you get left with only 2 people, they have more time, but

sly sail
#

im just too focused on justificating why flowery should have the play mechanic

tawny herald
#

like maybe an hour

#

or a minute in real life

#

maybe it should be a luck thing

sly sail
#

you can just let go mid way, like, you could just leave her, she wouldnt get aggresive ot anything, she just would get to play by herself with her own stuff

tawny herald
#

on what the flower does

sly sail
cobalt turret
#

The Flowery Bracken is a outside Bracken that snaps your neck and does Bracken things unless you pollinate her by leading circuit bees to her or vice versa.

The flower is a extra objective you can interact with after she is passive, which you can either use to slow time, or take for extra cash, which makes her aggressive again

sly sail
#

not the gambling adiction coming in(i play genshin impact, so)

tawny herald
#

maybe it attracts monsters, maybe it strengthens them, maybe it pushes them away, or it damages them in a certain radius

sly sail
cobalt turret
#

Fun Guy already does that.

sly sail
#

after all is her most valuable thing

#

is what she is there for

#

is what she loves and want to protect

cobalt turret
#

Fun Guy's mechanic is buffing things.
Flowery's mechanic is snapping anyone's neck close to the flower should they not be a friend.
Aloe Vera's mechanic is that she drags you off by force to heal you when you are injured, and that she smacks anyone close to the injured.

#

Which in turn also

Fun Guy & Flowery = outside
Bracken & Aloe Vera = inside

tawny herald
#

funguy buffs monsters but if multiple attach to one it kills the monster

sly sail
#

like

#

it also block the spawn of every other one

#

you can only have 1 bracken variant at the same time unless you get that 1% probability of having 2

tawny herald
#

monsters do that already in the game

#

in vanilla

sly sail
#

and every bracken can only spawn once even after killed it wont spawn again

tawny herald
#

based off power levels i think

sly sail
#

they have both a power lvl and a number of times that can spawn

#

for example, baboonhawks have a lvl of 1 and can spawn a max of 11

tawny herald
#

we need baboonhawk variants

sly sail
#

so, in the right circumstances you can have a full moon of baboonhawks and no dogs

#

for example

cobalt turret
#

Hehe, got a few.

#

Gorillaherron, Chimpfalcon & the Human Owl :3

sly sail
#

Not Eda from the owl house coming to Lethal company

#

although she's a witch not a human

cobalt turret
#

Also had a bird creature for the Masked variants

#

..Got quite a few birds.

Birds are nice. :D

sly sail
#

tell that to Sky cotl players

#

we love those(we already got many bird like cosmetics)

cobalt turret
#

lol

sly sail
#

we also love Aurora(the singer)

cobalt turret
#

Yeah no Masa had a Masked Variant that was basically a crow that collects masks and swoops it onto people's faces

sly sail
#

mischievous crows

#

could also have lil Plague doctor mask

cobalt turret
#

Yup

#

Inspired by 049

sly sail
#

plague doctor masks where an actual thing but yeah

cobalt turret
#

THe crow was also humanoid-ish. (Moreso in the way of Decidueye)

cobalt turret
sly sail
cobalt turret
#

A being adorning black with a mask that turns people into zombies

sly sail
#

like i like decidueye, but didnt really like the "humanoid crow putting you masks on"

#

i dont feel like it would be practical for a big crow to just swoop and put you a mask on

tawny herald
#

fr thats disgusting in a good way tho

sly sail
#

i believe a lil crow would fit that better

#

i dont see the way a humanoid crow could put you a mask on while flying

cobalt turret
#

Well Masa still wants it to be a Masked variant, so Masa wants to put a mask on the crow person

tawny herald
cobalt turret
#

Dunno. Masa likes the humanoid idea better atm

#

Convince Masa

#

:3

sly sail
#

cant do atm, gotta shower

#

i'll be back i swear, need manticoil+masked variant

#

it could be both a the same time

#

well, be back soon

cobalt turret
#

That wont stop Masa from still making another Manticoil variant

tawny herald
#

ooo manticoil variants would be good

#

maybe one that feasts on dead corpses?

#

or drags them to a random spot inside/outside

#

vulture-coil

#

and if its around when youre picking up/carrying a body it'll start attacking you

#

or stealing the body idk

#

i think eating the body is better bc you would want to kill it bc it costs you money

cobalt turret
#

Had a Vulture variant yeah

#

They would grab corpses outside when no one is around and then eat them

#

And they would also come inside if there are corpses inside, in which they'd become aggressive inside to anyone because the interior is so cramped compared to outside where they can freely fly off

#

The design was basically a vulture with two heads instead of one, and they'd be called Twintures

Both heads had different caws too, one being more raspy liek its gurgling, and the other unnecessarily loud, to scare off predators

sly sail
#

so you can be guided by sound queues

#

if one head is calling you are safe-ish

tight moat
#

Oh

#

I have a potential manticoil variant actually

sly sail
#

if the other calls its looking for something to eat, you better hurry to get the corpse to the ship

tight moat
#

It's a bit of a departure but could be adjusted to fit

#

Lemme find it

sly sail
#

is that really a manticoil at this point?

sly sail
#

yeah but

tight moat
#

It's what I'm calling a Birdshark

#

Slap some wings on that bitch and you've got a large manticoil

bleak iron
#

I dig that a lot, there aren’t really any big flying enemies that come to mind so it’d be neat to have one

tight moat
#

The idea I had was "if you are injured and this thing has spawned (outdoors only) then it will circle you like a vulture and try to grab you"

sly sail
tight moat
#

It only hunts injured players, if you're full health it just hovers at a high altitude

sly sail
#

making it less of a threat

#

if she even has spawned tho

fathom spire
#

also scrap that's made of metal and alive employees

sly sail
#

not much on not flooded ones

tight moat
#

I do love 1 or 2 flood-only mobs

#

Mosquito time

fathom spire
#

can you recover bodies from eyeless dogs?

#

like, do they eat the body like giants do?

#

or do they just maul you?

sacred ferry
#

yea u can they just kinda throw ur body around like a chew toy

sly sail
#

they are more of an angry kind of creature than a hungry one

fathom spire
#

didn't read too much since im studying rn, but would they also attack low health players?

#

or just go after dead bodies?

sacred ferry
sacred ferry
#

if ur injured theyd attack

fathom spire
#

it also depends what you prioritize

sly sail
fathom spire
#

if you use up all your money for travelling + equipment you dont really need a teleporter unless its for saving someone from death

fathom spire
sly sail
#

maybe half?

fathom spire
#

20 is the base hp of an employee, right?

sacred ferry
#

yea lol

fathom spire
#

i think maybe around 8hp

sacred ferry
#

i think maybe at critical health theyd attack

#

and thats like 20 right

fathom spire
#

would be cool if they were exclusive to desert moons like experimentation, assurance and offense

sly sail
#

not enough for aloe to start being a overprotective mom, but just enough for them to attack

fathom spire
#

the vulture i mean

sly sail
fathom spire
sly sail
#

to look for bodies

fathom spire
#

gives them a sadistic personality and makes it less annoying to deal with

sly sail
#

but if inside they are fully aggro

sacred ferry
fathom spire
#

maybe when chasing her patient she could momentarily go outside

#

but if the patient's too far she'd just retreat

sacred ferry
#

i think when theyre not circling theyd like sit on stuff like trees or poles or maybe like powerlines like the ones on experimentation but idk if thatd be possible to code

fathom spire
sly sail
#

would Flowery attack anything near her flower or just players? like, maybe not dealing dmg to other enemies, but just making them go away

fathom spire
#

these guys would probably work better as an outside threat

sly sail
#

but sometimes they go in and become fully aggresive

#

cause being inside they cant fly

#

so they feel threatened

#

that's what masa said

fathom spire
#

that could maybe be cool, yeah

#

i feel like if they feel more threatened they wouldnt spend much time inside either

sly sail
#

its just in case there isnt much outside

#

and they hungy

#

got the rumblies

fathom spire
#

yeah but it's a simple enough concept, don't wanna complicate it too much

#

you could make it extremely rare for them to chase you inside

#

i dont think they would go in willy nilly just because they're hungry, vultures are very patient irl

sly sail
#

its not much of a chase but them going in to look for bodies

#

maybe only happening when someone already died inside

#

like, a body that's inside and no one got out

fathom spire
#

look i'm all of gameplay variety but not every enemy needs to be both an inside and outside enemy

sly sail
#

true

fathom spire
#

or i guess what im trying to say is; not every enemy needs to be really really complex

#

i like catguy's mirror/painting idea cuz it's pretty simple

#

and this vulture thing's also pretty neat already

#

so i think it just wandering outside could be enough

#

they could replace manticoil spawns 60% of the time on desert moons, and then as the day goes on more and more spawn

#

my only problem is they might be too similar to baboon hawks in how they're passively aggresive

sly sail
#

i believe manticoils dont use any power lvl points

#

and these being enemies would use power lvl

fathom spire
sly sail
fathom spire
sly sail
#

you deal with them in other ways

fathom spire
#

from my experience usually baboon hawks are more prone to attack the lower health you are (atleast thats the impression ive gotten from dying to them)

fathom spire
#

oh oh what if these you could actually scare away by screaming lmao

sly sail
sly sail
#

but maybe vultures coul actually be scared by it

#

maybe to scare them you should move erratically and scream

#

or jump while screaming

#

this would also make them a bad match if you are dealing with dogs too

fathom spire
#

most definitely a devilish combination

#

we cooked here

#

adding these guys to the roster

fathom spire
sly sail
#

i believe masa also said they would have 2 heads with different calls

#

i also suggested that depending on which call they are using it says if its safe-ish or not at that current moment

#

so you gotta use sound queues

#

making it easier on a way

#

but maybe not really getting in(on that last part)

fathom spire
#

the two heads is kinda cool in design

#

but i think the fact that they'd be circling around you would already be proof enough that they're gonna attack soon-ish

mild bear
#

🎶 The wonder of youuuuuuuu 🎶

fathom spire
#

finally someone got it

mild bear
#

It’s such a cool concept for LC too

#

It would be funny if it was also kinda like WOU and if you looked at it or something some other creature from across the entire map would just start running at Mach 10 to kill you

tight moat
#

Isn't that the shy guy

fathom spire
#

not what i intend with him though

#

he's only similar in design and the general gist of him

#

he's a "don't look at his face" type of monster

#

general neutral, and a bit mischievous

torpid summit
#

FELLAS. permission to post a rudimentary flowery bracken design

fathom spire
#

sure!

mild bear
fathom spire
#

not sure what we'll end up doing with flowery's whole situation but go ahead

mild bear
#

Like a thumper

fathom spire
#

i hugner.

mild bear
#

Loot bug

#

Spawn a dog

#

Bracken

#

Etc

torpid summit
#

yeah im not expectin flowery to be added but like. PLEASE consider,

#

apologies for the scribbly mess that is my sketching

tight moat
#

Hm

#

Legs could be bigger perhaps

torpid summit
#

you're so right

fathom spire
torpid summit
#

the peacock-type tail was being SLEPT on i had to realize it

sly sail
torpid summit
#

to be fair

sly sail
#

it isnt a bird either

torpid summit
#

we canonically have 0 sources other than the colloquial term "flowerman" to really say whether brackens experience any sort of sexual dimorphism, let alone two different sexes

sly sail
#

like, its a damn plant

torpid summit
#

okay and

#

silly feature and it makes a cool sillhouette for when it's angered

sly sail
#

i mean, its not like they have any biological relation with peacocks

#

cause they are plants

#

could perfectly be something to maybe scare off male brackens

#

seem bigger and scarier

tight moat
torpid summit
sly sail
#

i sometimes feel like text doesnt embody emotion and tone that well

#

but i almost always prefer to type/write for some reason

#

mostly when speaking english

torpid summit
#

we get a lot of the tone from actual tone and visual cues

sly sail
#

but you can feel emotion and tone on poetry tho

#

and literature

torpid summit
#

Because they aren't typically direct conversations, they're curated to express a certain kind of feeling

tight moat
#

Yeah because those are written by masterclass wordsmiths and not a couple wise guys in discord

torpid summit
#

true

#

tone tags my behelpful

sly sail
#

i remember seeing a Tik tok bout it, but only remember the /j and /hj

#

for joke and half joke

#

that's why i preffer to type "(joke)" when it might get mistaken

torpid summit
#

(joke) also works parantheses are pretty ballin

sly sail
#

my posible ADHD makes me put parenthesis in almost any sentence

#

cause thoughts come with extra thoughs in them

fathom spire
#

then /neg, /pos, /srs and /sarc

#

negative positive serious and sarcasm

#

they all help a ton

tight moat
#

"Man I really hate dying to Brackens (vaguely charged with some inappropriate undertones but also like, decently genuine, bit of mixed feelings if anything)"

fathom spire
#

lazo coded

torpid summit
#

dont call me out like that

sly sail
#

thats a bit too specific

tight moat
#

Lmaooooo

torpid summit
#

(actually keep calling me out like that its really funny)

fathom spire
torpid summit
#

nuh uh!!!!!!

fathom spire
#

YOU CANT HIDE FROM THE TRUTH

torpid summit
#

NUH UH!!!!!!!!

sly sail
torpid summit
#

DO NOT BRICK ME ILL TELL ALOE >:(

sly sail
#

NOT MONTY BRICKING AGAIN CAUSE LOSING AN ARGUMENT

tight moat
#

Y'all bricked up for Bracken

tawny herald
#

and vultures go for dead people only

#

since irl vultures are scavengers

torpid summit
sly sail
fathom spire
sly sail
#

some times they might need to hunt a bit by themselves

fathom spire
#

thing is these vulture manticoils wouldnt be afraid of numbers, since they're hard to take down because of their ability to fly

#

so it'd just be injured players

#

they work similarly, but not completely the same

#

baboon hawks also have nests, and steal loot sometimes

#

plus gang up on dogs

tight moat
fathom spire
#

these would just be more of a side-threat than anything

fathom spire
#

this is also the same for when they attack dogs

sly sail
#

add to it that if you look at them too much they will attack too

fathom spire
#

they're braver in packs is all

sly sail
#

like, if you get close and look at them in a wrong way

#

they get offended

sly sail
#

many are tho

tawny herald
torpid summit
# tawny herald plants are both genders irl

yeah i know im under the belief that brackens just Don't Really Have a Specific Gender™️ and that they're only referred to by masc terms because their apperance is similar to an adult male human

tawny herald
#

or just produces pollen i mean

fathom spire
fathom spire
#

either that or because you're injured you're less capable of running away

torpid summit
fathom spire
#

which means thatyou're closer to them

#

which means they feel more threatened

#

which means they attack you more

sly sail
fathom spire
#

which is i think what's actually happening

sly sail
#

mostly bipedal, and has oposable thumbs

torpid summit
fathom spire
tawny herald
#

they do look more male then female imo

fathom spire
#

dont know why i replied to that message w that lmao

tawny herald
torpid summit
#

they are quite literally the only humanoid-looking entities besides the coilheads (which are DEFINITELY not natural), jesters (which are clearly some messed up toy. thing.), and ghost girl (we all know her deal)

tawny herald
#

and would prob have more feathers/hair yo protect themselves from the cold

fathom spire
#

i was thinking they would spawn more on desert planets, since they're vultures and vultures are usually in more arid areas

#

but i do think that them being a snow specific enemy's way cooler

#

brings more uniqueness to endgame moons

#

also people usually die outside way more there

tawny herald
#

oh shi i forgot that we were talking ab vultures

#

snow enemy’s would be great tho

fathom spire
#

then again, monsters on snow moons don't really have any fur coats or anything to keep them warm

#

so you could just plop em anywhere and just say "oh yeah they're just here"

tawny herald
#

i dont think anything has fur in game

#

now that i think ab it

fathom spire
#

i was thinking experimentation + endgame moons would work for it

tawny herald
#

more like reptile skin

fathom spire
#

well baboon hawks have some fluff

tawny herald
#

or flesh

tawny herald
fathom spire
#

a lil in the back

#

ngl i

#

remembered them having more hair

#

LMAO

#

bald ass bird

tawny herald
#

only hawks have some fuzz

#

that’s it

sly sail
fathom spire
#

it's very smart

tawny herald
#

it is

fathom spire
#

we shuold most likely do that for some enemies

tawny herald
#

fr

sly sail
#

(hate speaking english, i was going to say something but moment has left and could event find the word)

fathom spire
#

in spanish

#

me and tilted will understand

sly sail
#

(i also like being able to speak it, but i hate not finding the words)

fathom spire
#

also, lunar

sly sail
#

simplemente que es una manera que no gasta muchos recursos

tawny herald
#

i’ll be able to as well

fathom spire
#

you said you could model right?

tawny herald
fathom spire
#

yeah it saves on resources

fathom spire
# tawny herald me?

maybe im getting you confused with someone else but i recall someone here saying "oh i can work on an aloe model i just need the basegame assets"

sly sail
#

hate not finding the words at the moment i want to say it

#

i get stuck

tawny herald
#

i said that

fathom spire
#

yee

#

have you modeled before?

tawny herald
#

low poly things but yes i have

#

although lethal company doesn’t have much quality to it either

#

as in graphics

fathom spire
#

yeah!! you can do pretty low poly things

#

would honestly be better if we did

#

i feel like entities like the peepers or the mimics are a bit too detailed

sly sail
#

in fact, it only renders in one quality and then gets zoomed into the screen's size

fathom spire
#

i love them both but peepers feel too high poly lmao

fathom spire
#

if you want you could send me some of the stuff you've done

sly sail
#

so graphics feel like they do

#

low

fathom spire
#

though im not thinking about starting right now, i'll probably commit myself to working on more concept art and designs over the weekend since i have a final exam tomorrow

sly sail
#

Good luck on it(exam)

fathom spire
#

thanks adri yoiled