#Biodiversity - Expanding upon LC's fauna and their relationship with their habitats.

1 messages · Page 4 of 1

sleek bridge
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time

fathom spire
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i'll think about the team stuff or whatever

sleek bridge
fathom spire
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but i'll chekc in every once in a while

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oo

sleek bridge
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why tf are they 11 seconds

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lmfao, i left a drumstep sample in it

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and didnt see it off screen

fathom spire
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LMAOO

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i got dubstep jumpscared

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ok quick critique

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i like the roar, i feel like you could add the shakiness that the og bracken sound effect has

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like, the rustling sounds etc

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i'm a big fan of sound effects that have a lot of bass so you could go with smth like that?

sleek bridge
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mhm. im supposed to be doing school but yes. im happy with whatever i can do. i just like helping. also

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BASS

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ME LIKE BASS

fathom spire
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don't go too crazy though, these are still animals lmao

sleek bridge
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yes

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so like

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organic bass

fathom spire
sleek bridge
fathom spire
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i used to watch every upload like 5 times after it was uploaded

fathom spire
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not so much for a bracken, maybe for something like the lung dragon

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a bigger, more mighty beast

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this could fit with the flowery bracken if we design to make her big

fathom spire
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it's a mech worm, so you can go pretty crazy

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there's gotta be rust sounds, maybe some beep boops

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shit's gotta sound metallic

sleek bridge
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ME LIKE MECHS

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mechs are good in every game

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to be honest

cobalt turret
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mechs

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Behemoth

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Masa has been summoned

sleek bridge
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mechs?

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mechs?

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CLANK

fathom spire
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tbf i wasnt big on the "giant robot variants" thing but it's gotta be in

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cuz it would make endgame so much scarier

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and it keep the endgamefrom having the same fucking monsters every time lmao

cobalt turret
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Masa actually had a sound idea for the Behemoth that could be a loud, distorted fog horn that 'trembles' the moon a a few seconds after the sound is played.

twilit plaza
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translation: he's addicted to terraria

cobalt turret
sleek bridge
cobalt turret
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LETS GO

sleek bridge
fathom spire
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thats the sound it has to make when spotting you

twilit plaza
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god i'd shit myself

fathom spire
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okok back to dragon ball

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cya guys good luck love youu

cobalt turret
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That sound should 100% be global like the foghorn

torpid summit
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byeee

cobalt turret
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jk jk have fun <3

tawny herald
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It should have like spotlights that search for you under it

twilit plaza
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could someone explain to me how this went from "it'd be cool to have more enemies but of the same type" to "ROBOT WORM RAID BOSS"

tawny herald
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and it activates when you go in the light

sleek bridge
sly sail
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thats evil

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i believe flowery is an exclusively outdoor monster tho

sly sail
sly sail
# sleek bridge

the last part kinda reminds me of Creatures of Sonaria(roblox game) puffwump call

sleek bridge
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ill have to look that up

sly sail
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idk how to take it and send it here

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im looking it on the wiki

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would be the "voice" call

cobalt turret
sly sail
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its not THAT similar, but it reminded me of it for some reason

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like, last 2/1.5 seconds of the sound)

sleek bridge
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it does kinda sound like someone quickly flicking on a buzzsaw

fathom spire
cobalt turret
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⚠️ GIANT ENEMY WORM ⚠️

fathom spire
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we need more monsters that are just evil mfs and kill people

cobalt turret
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Evil spore lizard

sly sail
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not a pider, but

fathom spire
cobalt turret
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Masa's got very evil spider variant ideas tbh

fathom spire
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U N L E S S .

sly sail
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arent like nutcrackers automatons of some sort?

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also jesters

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like, they still seem to have organic material in them

cobalt turret
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Nutcrackers are hermit crabs actually

sly sail
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but still not a soul

cobalt turret
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Or something

sly sail
cobalt turret
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Fleshy being inhabiting a automaton body

sly sail
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reminds me of the animated armors fron dungeon meshi

torpid summit
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Nutcrackers are automations being controlled by a parasite

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Which is funny im drawing a nutcracker right now

fathom spire
sly sail
fathom spire
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like it's just a fleshy thing controlling a christmas themed Gundam

sly sail
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gotta move for it to see you

cobalt turret
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For the nutcrackers tbh Masa was gonna sort of focus on the parasite itself too rather than just Nutcracker variants

torpid summit
cobalt turret
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Or atleast one of the variants being just the parasite

sly sail
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like, random steps, or move your camera

cobalt turret
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The three musketeers of possessing shit :

Fun Guy - Nutcracker Parasite - Masked

torpid summit
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my brain is weird and likes focusing on the nutcracker as an automation and so i sometimes forget there's a parasite in it

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And it's not just some trigger-happy wooden robot that can only detect movement

cobalt turret
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Masa honestly believes that the parasite is a fraction of the company monster

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Or an offspring

sly sail
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just a reskin maybe

cobalt turret
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We dont do reskins here

sly sail
cobalt turret
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MAsa really really fucks with a gatling gun nutcracker tho

torpid summit
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what the HELL is a gatling gun

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(curious)

torpid summit
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okay that would go so hard tho

sly sail
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just a turret kinda

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but can move

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scary

torpid summit
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slower, maybe has a beefier silhouette

cobalt turret
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Big 👏 bulky 👏 nuts 👏 firing 👏 1000 👏 shots

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Would be cool actually if both the gatling gun and the automaton were possessed by a parasite

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One parasite watching the front, one parasite watching the back

sleek bridge
sleek bridge
flint oyster
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there should be a nutcracker with a sniper 🐱🐱🐱

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imo

cobalt turret
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Three ways to kill you too

  1. Stepping on you (its huge)
  2. Gatling gun BRRRRR
  3. Tentacles jumping out from the back to yoink any ambushers jeb style

Just two parasite fellas doing teamwork

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OMG

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MASA HAS A PERFECT NAME FOR THEM

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Lethal Weapon

sly sail
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just a full boss battle on it

torpid summit
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Maybe

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hear me out

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right

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This is kind of a heavy/tank-archetype. hypothetically speaking. the tentacles are backstab-protection

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"backstab" as in like. trying to get it from behind with a shovel

flint oyster
cobalt turret
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⚠️

sly sail
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im all in on it tbh

torpid summit
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TRUE

flint oyster
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yes ‼️

sly sail
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we got mommy bracken

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what about daddy nutcracker

sleek bridge
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i want a nutcracker carrying a dubstep gun

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in my personal

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opinion

flint oyster
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nutcracker with doom weapon swapping

torpid summit
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so the universe is telling me that my specific interest is gonna expand to nutcrackers is what's happening right now

cobalt turret
torpid summit
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I SEE

sleek bridge
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were just coming up with an entire new steam game concept at this point

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and i love it

sly sail
sleek bridge
sly sail
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bring a whole crew with shovels

flint oyster
cobalt turret
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The only one you can kill is the back, which holds the gatling gun, so the other one is invincible. However Masa had two ideas for when it is disarmed

  • Idea 1: The parasite goes out and tries to flee, becoming another 'nutcracker variant' that is just the parasite without a shell.
  • Idea 2: The parasite remains in the mech and still chases you out of rage, defending the gatling gun
sly sail
cobalt turret
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Yeah it is a roguelike

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Or moreso roguelite

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Also yes Masa was thinking the two parasites are indeed inhabiting another one of our funky 'war machines'

flint oyster
cobalt turret
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Which it doesnt expand on the fauna, but it does expand on possibly humanity's past remnants before the company™️

flint oyster
sly sail
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again, reminds me of the animated armors from dungeon meshi

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they were like,these mollusc colonies inside the armors

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them being their shells and working as a team could move the whole armor and attack as a human

flint oyster
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😱

cobalt turret
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So hey, that's Masa's expansion on the gatling parasite atleast, or the 'Lethal Weapon'

fathom spire
cobalt turret
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It was in Masa's mind so Masa had to speak Masa's mind

sly sail
cobalt turret
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Yeah. But obviously it would be heavy and two handed

sly sail
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you said enough, im all in for that, parkour is for dump people, just face your problems and decimate them

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heavy? i dont need to run or jump so

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just need destruction and death

cobalt turret
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Honestly, Lethal Company really needs a throw action

fathom spire
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my idea for the tin turret/tin soldier/gatling guy was that he was sort of like a walking turret, since those are pretty much gatlings in of themselves

sly sail
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i believe this would go to another mod(and in fact there is a mod bout this) but what about Dice, like, getting 1 die of each kind, d6, d4, etc

fathom spire
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the gatling would have to be really heavy and take like 4 seconds to start shooting + you'd have to hold the action button

sly sail
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and have them do wacky stuff

fathom spire
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a shotgun's just more intuitive, less hard to balance and overall just better in every situation

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also where would you even get the ammo for a gatling gun

sly sail
fathom spire
fathom spire
cobalt turret
fathom spire
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a gatling gun would just be useless compared to a shotgun

sly sail
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maybe in case you could get the gatlin you should maybe have to shoot shotgun 3 times on the gatlin guy

fathom spire
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like, maybe if you wanted to fire at something from.further away

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but gatlings take a few seconds to start firing

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i just don't think it's needed or worth adding imo

cobalt turret
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Its scrap value tho

sly sail
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maybe you cant reload it

fathom spire
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well if you wanna add a broken gatling scrap then yeah I'm down

sacred ferry
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i had idea for a sniper nutcracker awhile ago ithink thatd be silly and would be useful ithink as a weapon :p

sly sail
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like, you can reload shotguns, but gatlin would drop any ammo

fathom spire
cobalt turret
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And you can still sell

fathom spire
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which is, again, just kind of bad in comparison to the other weapons you can get

sly sail
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and it may be too dark for it

fathom spire
# cobalt turret And you can still sell

yeah but if we're gonna have a coder make a whole weapon and balance it just for it to only be sold cuz the it's not fun or effective to use then why code it at all

sacred ferry
cobalt turret
fathom spire
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if we're adding something it can't just be a cool idea, it also needs to have a use case

sly sail
fathom spire
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there's just not many cases where it's better or more reliable than a shogun

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unless you make it some sort of placeable turret instead of a weapon you carry

sacred ferry
sly sail
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we be turning Lethal company into a shooter at this point

sacred ferry
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ooh i like the placable turred idea ive thought abt that b4

sly sail
fathom spire
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i think doom company's a funny concept but i think an obtainable gatling gun you can carry is just kind of useless

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like, that you fire from your own hands

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plus since it's a gatling i guarantee it'd be a two hander, them mfs big

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if we were to add it i think having it be placeable would be better

cobalt turret
fathom spire
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you can turn it on and off etc, but a weapon like that can be easily busted or useless

cobalt turret
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It may not be the most useful inside, however outside it can be your best friend

fathom spire
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also eyeless dogs have insane hp

sly sail
fathom spire
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that too, but that's a plus for it imo

cobalt turret
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You win some, you lose some

fathom spire
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you can have it trigger by dogs and distract them

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so its only use case isn't only damaging things

cobalt turret
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You un-danger the dog, but you best be ready for the danger after that you could either also shoot down, or you can prevent by closing the door

fathom spire
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if you had it on hand it'd just redirect dogs to you

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however if you had it lying around outside the dogs would run to it instead of you

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it's like the delivery trick you can do to distract dogs but more versatile

cobalt turret
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ngl, a lot of people would be very disappointed in seeing a gatling gun being used as a noise distraction

fathom spire
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my main point here is that if we're adding another weapon we have to have it be actually useful

fathom spire
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again, it shoots

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but its stationary

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it would be pretty funny if you set one up and a friend of yours died cuz they forgot you put it there lmao

tight moat
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Hand-crank gatling gun, you goobers

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Go old school

sly sail
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so we got a buff man daddy nutcracker carrying a turret that you can display like the ladder thingy?

fathom spire
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how do you make a machine gun you can hold not op in a game where your best weapons are a shotgun with max 2 ammo, a shovel and a stun grenade

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like yeah, it's cool

sly sail
fathom spire
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but it would be so op it invalidates everything else

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or so unusable it'd be boring

cobalt turret
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Dunno, Masa just doesnt feel like a heavy, two handed gatling gun that needs turret time to fire practically 20 damage in two seconds is too useless. You basically become your own turret.

cobalt turret
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That's 90% of the time 😭

tight moat
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  • Limited Ammo
  • You cannot walk while firing (or at least very slowly)
  • "rev up" period, shooting is not instant
  • gun's heavy!!
  • individual bullets do less than a shovel's hit of damage
cobalt turret
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Detroit: become turret

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Slow turning while firing maybe?

tight moat
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Could limit your view turn speed yeh

dusky slate
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Uh i liked this idea a lot so i made a variant of the masked. Thought changing it to other objects would be kinda cool

tight moat
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Makes me think of that fey creature that's like, a weird lil lady holding a mirror in front of her head cause she doesn't have a face

sly sail
dusky slate
sly sail
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realigning your spine and your soul

tight moat
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Wringing you out like a milk-soaked rag

sly sail
tight moat
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Gotta get the calcium out

fathom spire
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why choose this over a shotgun

tight moat
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Funny

fathom spire
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yeah that's not winning me over sorry fosjfns

tight moat
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Lol

fathom spire
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if we went off of how funny something is we'd have so much of everything we wouldn't even be able to make it

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I don't wanna be a downer i just don't think it's worth adding another gun just because it would be funny

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idk we could make it do something other than just being another gun

tight moat
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If I was gonna add another gun I'd do a musket

fathom spire
tight moat
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Musket contrasts the shotgun by being long range instead of a vicious spread

fathom spire
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that's a bit more interesting, yeah

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anyway I'm like. yapping without knowing half of the stuff that was said here so lemme go back to my own stuff

sly sail
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i would think of a water gun scrap cause funny, maybe could be electrified via charger(although it runs out of water and cant me reloaded), it would be like a pretty toned down shock gun

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just to save a friend just in case, but this doesnt really fit the mod idea anyways

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imagine you dont have anything other than the water gun electrified and your teammate gets yoinked by a giant

tight moat
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This is a zap gun with extra steps

sacred ferry
sly sail
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its free

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its like stop and yield signs, they are heavier shovels, but they are scrap AND free

cobalt turret
# fathom spire why choose this over a shotgun

Shotgun has 5 damage per shot, and two slots for ammunition.
Gatling gun has 1 damage per shot, but has a ammunition belt of 100, which does 10 DP/S.

Shotgun you can reload but takes time to do so.
Gatling gun can't be reloaded, but can be consistently fired to suppress danger.

Shotgun can misfire.
Gatling gun has to be revved up.

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Where the shotgun is your ole reliable, the gatling gun is your heavy duty work.

tight moat
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There aren't really hordes of enemies to gun down tho

fathom spire
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yeah, that's why i mean by the fact there's not really a use case for this

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unless we make the gatling gun have spread, but a lot less than the shotgun

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then you could use it to more accurately hit stuff from afar

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oh oh here's what i thought of

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so basically, you have the two handedness of the weapon + the weight (give or take 28 pounds or smth to carry)

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you can nerf the damaga accordingly whatever

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but taking from tilted's hand crank idea, you could tie the gatling to stamina

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basically it would take stamina to fire, since you gotta crank it

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that way it's still risky to use but pretty powerful all things considered

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spread also increases overtime

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so there'll be moments where you gotta stop cranking and it let it readjust

fathom spire
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that way we can reduce the time it takes to fire it and make it a more accurate, less powerful and still risky version of the shotgun

fathom spire
# cobalt turret dogs

they have way too much health though, like they take 20 or so shovel hits to kill i think

cobalt turret
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12

sleek bridge
fathom spire
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also the loud ass noises from the gatling would just immediately alert them of your location

sleek bridge
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i know

fathom spire
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I'm completely against overpopulating maps with these

sleek bridge
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I CANT TYPE

sleek bridge
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what i meant was

cobalt turret
sleek bridge
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like the hoarding bug species

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ok nevermind

fathom spire
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variants would prevent other variants from spawning depending on if they interact or not, and some would even replace the vanilla versions

fathom spire
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like, light bugs?

sleek bridge
cobalt turret
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Ohhh

fathom spire
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I don't think they're worth killing tbh

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like, they ain't even aggressive for the most part

sleek bridge
fathom spire
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nono

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I'm saying that in-game if let's say a forge behemoth spawned, a lung dragon or an earth leviathan wouldn't

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because fundamentally, to the core, they do the same thing

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it'd be completely redundant to have them be in the same place at the same time

cobalt turret
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Its like a roulette per day of what variant will spawn

fathom spire
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all 3 burrow and eat you, they just do it differently or do something other than that

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same with dogs

cobalt turret
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Having multiple of the same species is like a rare occurence, in which: Welcome to hell where three worms are attempting to gobble you

fathom spire
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with bugs you could have coexist, since they target different things

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but you wouldn't have a fun guy spawn alongside a flowery bracken

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with some we would add a small chance for them to spawn together, but it'd be like giants on assurance

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just a very, very low chance

cobalt turret
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Just for the chaos

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:D

fathom spire
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it's like masa said, a sort of enemy roulette

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limiting which versions spawn would help spice up gameplay on moons where you know what always spawns when it spawns and what they do

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on vow you always know you're gonna be running from giants

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on rend/dine/titan you'll always be hiding from dogs, so why not spice it up and change up what type of dogs spawn?

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more creature rng a allows for new experiences on older maps

cobalt turret
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How Masa imagines the spawn mechanic to be is

Phase 1: Check what enemies will spawn on this moon
Phase 2: Put the enemies that will spawn on this moon at this day in a roulette. What variant are they?
Phase 3: Enemies & Variants done! Will there be a 1% chance that they will spawn multiple variants? If yes, phase 4
Phase 4: Which other variant will spawn along?
Enemies loaded

fathom spire
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can't wait to have ogopogo, lung dragon AND earth leviathans RIGHT OUTSIDE MY SHIP!!

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what fun!!

cobalt turret
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Worm gang

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Look in exchange of having to deal with 3 different kinds of thumpers, you now also have the chance of being in a moon with only lootbug variants c:

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Having rare encounters like these is what would definitely keep people engaged after having played with the mods for a good while

fathom spire
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ye!

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I'd also love for light bugs to have a small chance of just spawning as a group of 4 or something

sly sail
sly sail
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every moon has an energy lvl and every creature has a limit to how many they can spawn in a moon

sly sail
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so high power creature would make it harder to have many creatures at the same time

fathom spire
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also i saw someone post a little mirror masked variant concept and i dig it so much but i gotta read it thoroughly gaaah

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idk if they drew it themselves but the art was super cute

sly sail
woven snow
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bad thing about this idea

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i think there's a lot for people to do

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imagine if it costs to even only make one single entity

fathom spire
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that's why we're streamlining a few of them and deciding which ones we're prioritizing for development

woven snow
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I think the ideas should be separated

fathom spire
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the quantity issue has already been brought up and we're currently adjusting

woven snow
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So like someone makes a idk, a water leviathan monster from here only and maybe after creates another if he wants

sleek bridge
fathom spire
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I've thought about removing a few concepts i find redundant, streamlining mechanics and seeing if i can merge some entities even though most are so different I can't really do that lmao

fathom spire
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aloe light bug and ogopogo would go first

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bowler brain can easily be added after

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then we could focus on endgame monsters and add the forge behemoth

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then we could focus on whatever's possible at the moment

tight moat
fathom spire
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exactlyy

fathom spire
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light bug and aloe would be early game, ogopogo would be midgame

woven snow
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Ghost Enemy (well that's a certainly a name)

cobalt turret
woven snow
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The ghost enemy would haunt the facility and cut the lights from 30 seconds or more

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i mean

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like every 30 seconds

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It would leave footsteps that lead to where he is, he will also close doors randomly

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You can kill him with a shovel, but it's hard to know where it is

sly sail
woven snow
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With a Pro-Flashlight you can see where he is (or at least their footsteps)

fathom spire
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oh wait i do remember the lights thing

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yeah he would open the fuse box and a few doors

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but only some players would see him

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you would have to avoid looking at his face

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but chilling behind him is fine

woven snow
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The flashlight would make a layer mask that makes the footsteps and the ghost visible

fathom spire
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i say he'd be easy to implement himc uz i imagine him to be like a doomn enemy

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like, a flat png lmao

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plays into the fact that he's an old fella

woven snow
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Every player is able to see him but only with a pro flashlight making light into him

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IF you attack him he will attack you, 20 damage per hit and 2 second cooldown, 3 hits to kill

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very innofensive but very annoying at the sametime, kinda like the bracken, tho the bracken isn't innofensive

sly sail
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can you really kill a ghost?

sly sail
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doesnt make much sense, he also wouldnt be scanneable, like ghost girl

tight moat
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are you talkin about the hat man

sly sail
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i think so

woven snow
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He could be some radioactive like creature too

sly sail
woven snow
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I just called him ghost as a basic name

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never specified his caracteristics

sly sail
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you can only kill the live creatures(except jester, he's weird, and coil head, also weird)

cobalt turret
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Earth Leviathan can solo everything

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Earth Leviathan is the true unkillable entity

sleek bridge
#

wait

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WAIT

cobalt turret
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Because pretty sure his death box just deletes the entity

sleek bridge
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oh my god

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DOCILE

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LOCUST

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BEES

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can survive

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the earth leviathan

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they are the true gods

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in this world

cobalt turret
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Dont they disperse when a entity goes through them?

sleek bridge
#

they spawn somewhere else after

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they disperse

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i think

cobalt turret
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shiet you right

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Locust solos

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No wait it doesnt solo, it just cant get got
Earth Leviathan still solos

sly sail
woven snow
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No it's not

sly sail
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it isnt? i believe it is

cobalt turret
#

Not by player means

woven snow
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It's not, check the wiki

cobalt turret
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They made the Spore Lizard invincible in the most recent update

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Well not most recent, but the same update that released the Nutcrackers & Masks

sly sail
#

why tho?

cobalt turret
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Because mascot

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¯_(ツ)_/¯

sly sail
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not killing pet?

fathom spire
tight moat
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huffing so much TZP that I start to see the hat man

woven snow
fathom spire
woven snow
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4 alive creatures cannot be killed

tight moat
#

this gas leak in the facility got me feeling some kind of way

sly sail
cobalt turret
#

👀

#

Some kinda way

woven snow
fathom spire
#

well, exactly what i said

#

he would interact with the environment, not really acknowledging you past a glance

#

you just have to not look at his face while he wanders around

#

it would have the same aggro timer the bracken does

woven snow
#

Well, that's not exactly my idea

tight moat
#

should be made visible if you stay in gas leaks or use TZP that's what I think

#

and then he can cause gas leaks

fathom spire
fathom spire
#

he could be a facility only variant of the ghost girl

woven snow
fathom spire
#

i

#

did

sleek bridge
#

died on the job facility worker

cobalt turret
#

Feel like that could be a good different variant. Like a hallucination ghost.

woven snow
fathom spire
#

unless you've been talking about your own concept this whole time, like separate from the guy in the hat i drew

fathom spire
#

thats your thing, im talking about my thing

woven snow
#

oh haha

fathom spire
#

LMAO sorry for the confusion

woven snow
#

Tho the hat man could have that

#

tho idk

#

it would be weird with so many things

cobalt turret
# sleek bridge died on the job facility worker

Ohhh, a Employee ghost that appears when you are high on steam/tzp. However there's something wrong with their visor. Either tentacles or Bracken eyes.

That would be a good idea for a second variant if we're still filling out three variants

#

Masa has a idea for another variant too, which spawns in groups

woven snow
#

Okay, the ghost enemy (lets call him GH bc, idk it's short) If u bring a pro flashlight you can use it to see GH footsteps, the footsteps would be 5 seconds long, if you use the flashlight to the ghost, you can kill him with 3 shovel hits (He will just have a sad face and dissapear with some particles, reference to undertale) and he will do well, some messing around like opening and closing both metalic and normal doors and turning on and off the light every 30 seconds, he will do 20 damage every hit, and will have a spore lizard AI but slightly less scared.

fathom spire
#

but my main idea is to make a passive enemy that would simply mess around and wouldnt cause much trouble, but that could be deadly if you're not careful around him

#

i do really like the whole flashlight thing though

fathom spire
#

maybe if you shone a flashlight at him he'd run away from an annoying spot so you could keep him from being a nuisance

woven snow
#

It's a monster that's planned to be killed, because it may be too annoying

fathom spire
#

sounds good! if more than two player created light sources hit his "collission" he would disappear for a few minutes

#

that's a good way of making flashlights useful inside the mansion lmao

woven snow
#

I guess he should have a low spawn rate in most of the places

#

Except in paid moons

#

where he would have like a 6-7%

fathom spire
#

i'm pretty sure he should be tied to sanity

#

but have a lower treshold than the ghost girl

#

so if someone gets low sanity he's just there for everyone

#

it's a less deadly version of the ghost girl

#

he'd be more common, but less deadly

#

(deadly as in don't look at his face)

woven snow
fathom spire
#

the back of the head's fine

woven snow
#

combining it like that just dont feels right to me idk why

fathom spire
#

oh?

#

what mob are you talking about

woven snow
#

My own i mean

#

GH (no name currently)

#

GE*

fathom spire
#

meh, i figured this would fit bowler brain a ton

#

not aggressive, pretty passive

woven snow
#

He would be kinda passive

fathom spire
#

also i don't wanna add that many ghost variants

#

just for clutter and ease of development reasons

woven snow
#

if you are on critical health he would not kill you

woven snow
cobalt turret
#

Still feel like settling for 3 designs for future plans isnt bad.

fathom spire
#

i guess? i just don't want to force-design enemies just so we can have 3 of each

woven snow
#

If 2 flashlights are dirrectly pointed at him (raycast) you can make a code to make him not appear in some 3-4 minutes

fathom spire
woven snow
#

Flashing with a normal flashlight or for not too many time will make the GE enter aggro (GE cannot kill you)

fathom spire
#

but i don't just wanna force an enemy concept in just to have an enemy concept

#

it's like if they added characters to smash just to fill out the roster rather than to honor a franchise

#

(cough cough)

#

(most fire emblem reps cough cough)

woven snow
#

It could make also that if you aggro the GE he can make nearest monsters become aggro against you

#

that could change the things and make him a danger 2 or even 3 enemy

cobalt turret
fathom spire
#

i know i know!

#

but i just don't want filler monsters :P

cobalt turret
#

Filler?! GASP

fathom spire
#

like, a monster that's just the vanilla thing with like some arbitrary mechanic tied to it that doesnt make sense or whatever

#

IM NOT SAYING YOUR MONSTERS ARE FILLER IM SORRY

cobalt turret
#

How dare you! They're a full family with each their own ambitions!

fathom spire
#

aloe is very good masa 😭

woven snow
#

goodbye

woven snow
#

i dont even get a salary for making ideas

fathom spire
#

IM NOTHING WITHOUT YOU PEOPLE PLEASE

cobalt turret
#

dw Masa's not leaving :3

#

And yes, Aloe is very good thank you very much.~

woven snow
fathom spire
#

uh

#

2 dabloon an hour

woven snow
#

i dont know what's that

#

but i accept

#

😄

cobalt turret
fathom spire
#

FINE

#

when i have the design done

fallow nest
#

I love the concept art you have here!

cobalt turret
#

OK

#

GOOD

fathom spire
woven snow
#

TAKE US TO THE VICTORY

cobalt turret
#

NO DONT SCREAM AT THE MODDER DONT SCARE EM AWAY

fathom spire
#

LMAO chill heckor hes been here for a few weeks now

woven snow
#

i mean... Hello mr modder

fallow nest
#

You're looking at the wrong modder😭

fathom spire
woven snow
#

oh no

cobalt turret
#

:0

fallow nest
#

Sorry I did not mean to hype you guys up, I don't have much modding knowledge and I'm taking time to improve atm 😅

cobalt turret
#

You're literally creating the mythical man wdym 😭

fathom spire
#

no LMAO i don't get my hopes up easily

woven snow
fathom spire
#

i also knew you visited the thread a few weeks back

woven snow
#

we dont get the hopes up

fathom spire
#

thanks for coming by!

cobalt turret
#

(Please do focus on your own project its great)

fathom spire
#

also thanks for complimenting my art hehe

fallow nest
woven snow
#

guys GE enemy idea

fathom spire
woven snow
#

obviously not a concept created in 5 secs

cobalt turret
#

@fallow nest YOU NEVER TALKED ABOUT YOUR OWN IDEA?

#

Gasp!

fallow nest
#

Well I'm taking a short break on it to work on something easier but I didn't see the need to bring it up 😅

fathom spire
cobalt turret
fallow nest
woven snow
#

this would happen when you aggro ghost enemy

#

he would make an attractive area for enemys to attract them to his location

#

I din't even make this with a mouse

#

am probably the worst artist online lol

fathom spire
#

this thread aint that professional

#

we literally went on a bara company rant last night

woven snow
#

half paint drawings

#

perfect balance

fallow nest
# fathom spire oh nah dw bro yap on

Ahh okay okay, my mod is just adding Slenderman as a enemy to the game but I'm going to take a break from that mod and work on a separate enemy mod that should be easier to implement 😄

#

Mostly to get better at modding and mess around with other features about the game

fathom spire
#

YOU'RE THE SLENDERMAN MODDER?

#

so siiick

fallow nest
#

Not the facelss stalker one by the way, though you should check out their mod it's finished and I really like what they did with it

fathom spire
#

really excited to see what else you work on

fathom spire
#

ok so you're not the faceless stalker modder, you're the one from the one that was just called slenderman?

fallow nest
#

#1203326475403661332 Mine is this one!

woven snow
#

when teaching me how to mod?

fathom spire
#

oh yeah!!! i kept seeing that one back when i would browse #1169056298856362105 like every hour lmao

#

super cool stuff man

cobalt turret
#

Masa is kinda waiting for your mod because Masa does kinda dislike that Faceless Stalker runs xD

fallow nest
cobalt turret
#

Its still impressive tho. Definitely a run killer if you grab a page early so it has the same rules as the apparatus as in

#

You can blame your friends for making it a run killer

#

xd

woven snow
# fallow nest Thanks 😄

Your mod is better, well i never played FacelessStalker, but the model on faceless stalker looks like the first model someone would make

#

-Attently someone who dont knows how to use blender

cobalt turret
#

Faceless Stalker fits with Lethal Company, its probably intentional

#

Masa actually kinda dislikes it if a model is too high quality

fallow nest
fallow nest
fathom spire
#

the wifey's gone 🔥🔥🔥

#

WHICH MEANS ITS DRAWING TIME YEAAH

sly sail
#

Monty getting stuff ready to enlighten our eyes with for real

#

i'll be awaiting

fathom spire
#

made a little bracken base to work on the variants from (since they're basiclaly just body type changes to the og design with some new elements)

#

guys pleaaase don't @ lazo pleaaaase

sly sail
sly sail
#

like, a bit under the "ribs"

cobalt turret
#

@ lazo

sly sail
#

Ozal@

fathom spire
#

ig i should add it yeah lmao

sly sail
#

i didnt mean it

#

i meant more on the model than the texture

fathom spire
#

OH do you mean like, the extra leaves on its abdomen?

#

right, forgot about those

sly sail
#

no no

#

i believe i could explain it better in spanish cause i sometimes struggle finding the words in english

#

but dont want to say anything not english cause of mod may not be able to moderate it

#

and i feel bad for anyone who cant understand it

#

i think you can see it here, see the shading on the tummy area?

#

i meant those ridges

#

they kinda have those, dont really know what they are supposed to simulate

fathom spire
fathom spire
#

i get it,yeah

sly sail
#

also, i kinda get misunderstood often on how i explain stuff, i usually preffer to show

#

instead on just explaining

torpid summit
fathom spire
sly sail
#

that's why i usually take images, try and scribble or just share my screen(didnt do this last one yet as i havent been in a call with anyone yet)

fathom spire
#

im supposed to be studying to be a translator, so i should be able to do it

sly sail
#

just saw the brick emoji reaction

#

did you THROW a brick to lazo?

#

or what does it mean?

torpid summit
#

do NOT throw bricks at me ill be SAD

#

NO STOP

sly sail
#

we've been bricked

torpid summit
#

ms veraaaaaaaaaaaaaaa im at critical injuryyyyyyyyy :(((((

fathom spire
torpid summit
#

looking at you

sly sail
cobalt turret
#

🫦

tight moat
#

alright chat who's drawing Ms. Vera in a pencil skirt first

torpid summit
#

,........,,,,,,,,,,,

fathom spire
#

I swear to god

#

anyway- heres the fully done bracken ref

#

vanilla bracken has big hands, bushy back, dented head and ribs

sly sail
#

bracken be big

fathom spire
#

i'll work on the variants now woohooo

sly sail
#

Bracken

fathom spire
#

LMAOOO

#

I MEAN. IT'S DENTED

sly sail
#

i just love the image

#

i also feel the bracken has a dented head cause he bonked onto a door, like like a dent on a car or a can

fathom spire
#

he got hit with a brick 💔

#

WRONG GIF.

#

there . . .

torpid summit
sly sail
#

she be aggresive for love

torpid summit
#

okay thats my 1 contribution today i just kinda winged vera's look based on an already posted sketch; ill do another one when a proper ref is made LOL

#

I FORGOT THE FUCKING ARM SPIKES its over

torpid summit
sly sail
#

we both got bombastically bricked

#

just like the regular bracken who's head ended up like this

#

i wont get tired of looking to the "Nenuco con mollera sumida"

#

that's the name i know it with

torpid summit
#

i love the dented head because then i can just go. okay but itd be funny and the i make their headshapes like this

sly sail
#

ears

#

be blending with animal kingdom

#

when he plant

torpid summit
#

i cant imagine much else honestly

torpid summit
# sly sail ears

fun fact theyre not ears they're just protrusions and part of the headshape

torpid summit
#

thas aster n cypress :3 my Vow and Assurance brackens respectively

fathom spire
#

i love them sm!!

#

also. do you use aggie to draw too

#

i recognize the pixel brush i think . . .

torpid summit
#

im actually using ms paint rn,,,,

#

usually i use clip studio paint but i was stuck in art block for like 2 months and using ms paint has like. helped for no reason

fathom spire
fathom spire
#

ive been drawing all of my concepts on aggie cuz i just can't bring myself to open fire alpaca anymore

torpid summit
#

I HAVE AN ANIMATIC FOR LC IM DOING ON FIRE ALPACA BUT NOW IM DISTRACTED BY DIFFERENT IDEAS SO THATS ON THE BACKBURNER

fathom spire
#

gotta add the spikeys and actual plants

#

but she has toes

#

she has thicker forearms, stronger legs and a wider back

#

for lifting!

#

(people)

cobalt turret
#

Oh Aloe is going to be the thicker one?

fathom spire
#

well, slightly beefier

#

she's smaller than a normal bracken

#

but has a bigger back and stronger legs to carry people

#

the bracken drags you around, but aloe would pick you up like the pieta and run to her room

#

(the pieta)

cobalt turret
#

Cuz Masa wont lie, that one definitely feels fitting for the Flowery imo

The very awkwardly, fidgety looking posture that could explode at any moment

#

Fair yeah lol, just thought she'd look a bit more in the slender category xD

tawny herald
#

Aloe should tilt head when looking at people

#

it would be a very cute feature

cobalt turret
#

OMG YES

fathom spire
#

but i wanted her design to reflect her functions

torpid summit
tawny herald
#

and like

#

hesitantly walks up to you when it wants to heal you

#

but this goes away after time when it gets more aggresive in trying to heal

sly sail
#

she would be more of a confidence build up

tawny herald
#

yeah

#

this might be my new favorite monster in the mod

tight moat
#

I guess the AI would be like

#

Have a meter that dictates how close she's allowed to get to anyone

#

Looking at her pauses the meter, staring at her and running at her reverses the meter

#

Between like 65% and 100% meter fill she has the chance to grab you

#

Higher % higher chance

sly sail
#

builds up while not looking at her, and decresses while looking at her(bracken has a build up anger meter while looking at it)

#

(if it gets to a point it enrages and becomes full aggro onto you until meter goes down, maximum is 11 making it an 11 second chase at max)

#

she would have a build up while stalking, and after getting to 11 she would run to you, grab you and run away

#

if she doesnt catch you before meter goes down she will just run away alone while closing doors(closes doors to hide herself even more)

tight moat
#

Yep that's what I said basically

sly sail
#

although regular bracken build up is much faster

tawny herald
#

It would target injured players and the less health player has more aggro it is

sly sail
#

having a full charge while looking at it for 2 sec aprox

#

so if Aloe build up is while not looking should be much slower of a build up

#

maybe 1 point every 5 seconds

#

and lower player health lower points needed to "aggro" onto you

torpid summit
sly sail
#

now that i remember

sly sail
#

like, you would look at it and it would run away

#

and sometimes in that run away it pauses for a sec or 2

tawny herald
sly sail
#

in those 1-2 second regular bracken gets anger points

sly sail
#

its not a neck snapping bracken, like regular bracken or flowery

#

she only gives a warning, and then kill if still threatened

torpid summit
sly sail
tight moat
#

Yeah that's another thing is she's similar looking to a normal bracken right

torpid summit
tight moat
#

So because the way you deal with them is inverted

sly sail
tight moat
#

You gotta be SURE

sly sail
#

50/50 win win

torpid summit
#

a bracken would never kill me im too adorable

sly sail
#

tell that to a Fern bracken when seeing Flowery

torpid summit
#

nuh uh thats their scuffle im too adorable to die

tawny herald
#

what is the flowery even supposed to do\

sly sail
#

has a flower on her safe space

tight moat
#

Sits outside in a big flower

sly sail
#

she is aggresive unless polinated, when becomes friendly

tight moat
#

Hear that, men?

sly sail
#

you can spend time with her and bring them figet toys(flashlights, clown horn, etc) and she will slow time

#

maybe a 25%

#

day is longer so you can collect more scrap

#

but 1 person gotta stay close

tawny herald
#

What a nice creature

tight moat
#

That's goofy

torpid summit
tight moat
#

I don't like that

sly sail
#

she doesnt like that, will go feral

tight moat
#

Figure it out

torpid summit
tight moat
#

Pffft

#

Aight fair

sly sail
#

after trying to steal it she will focus the person who stole the flower and kill it, then she will just grab said flower and go back to her once called home and sit sad near the flower

tight moat
#

Anyway flower bracken sounds like bees 2

sly sail
#

attacking anyone who gets clsoe

tight moat
#

Why not just make that mechanic set the queen circuit bee or something

tawny herald
#

its more fitting to be a bee variant ngl

sly sail
#

its more on the you preffer to just leave her alone or slow time

#

its not actually made for stealing her flower

tight moat
#

The slow time mechanic doesn't make sense

sly sail
#

its more of a drugs thing

torpid summit
#

i like the idea of distracting her with things but I dislike the time slowing idea personally, honestly I think we should make use of the bracken room myth and make it so a flowerpatch indicates that she's spawned instead of it actually being scrap to steal

sly sail
#

flower would open and release spores

tight moat
#

It can't be a drugs thing if it's universal

tawny herald
#

Lets just keep the two variants fungi and aloe

tight moat
#

TZP is a drug thing

#

Make it TZP gas

sly sail
#

a plant just like aloe and fern brackens

torpid summit
#

funny out-of-pocket idea. what if flowery can attract dogs to your location via scent if she's being aggro

tawny herald
#

What type of flower is flowery

sly sail
sly sail
tawny herald
#

maybe a tulip

torpid summit
sly sail
#

maybe many kinds, someone suggested to give each bracken a name

#

and the one for flowery was bouquet

tawny herald
#

how about a venus fly trap bracken? or any carnivorous plant

tight moat
#

I mean

torpid summit
#

actually badass idea hold on let lunar cook

sly sail
#

i believe we said a while ago to no more brackens tbh

#

well

torpid summit
#

you can never have enough brackens (biased do not listen to me)

tight moat
#

I feel like

#

And bare with me here

#

This whole project could splinter into a mod per species

torpid summit
#

yeah true

tawny herald
#

That would be good

tight moat
#

As is, it's a lil hectic and cluttered

sly sail
#

but that would make harder the mutualistic species

#

like lung dragon and the pit

tight moat
#

Pretty sure those would actually still be possible if you just use the correct data names

torpid summit
#

well if you made multiple mods with the same team you'd have the ability to personally create compatibilities and interactions between mods

tawny herald
#

i think it should be a config thing that requires both mods

tight moat
#

Also yeah like

#

In theory

#

You could just communicate

torpid summit
tight moat
#

Make it work, make it happen

sly sail
#

also, this mainly has to dig it Monty

#

if he want to make 1 or many

tight moat
#

Guys what if the spore lizard is a variant of the leviathan

#

And we just don't know it

torpid summit
torpid summit
tawny herald
#

It would be config option that you can decide if you want a mutualistic relationship or not but it would require each mod

torpid summit
#

OHH okay i see

#

like how Diversity has a SnatchinBracken compatibility option to make the mods work with each other (but in this case it's turning on/off the interactions between the entities from the two mods)

tight moat
#

Which is super doable and means if someone only wants specific variants they don't need to download a library of all

tawny herald
#

now back to mr venus fly trap/any other plant thats carnivorous

sly sail
#

there are many kinds of carnivorous plants

sly sail
#

theres ones that wrap around the prey, ones that are like little sacks

#

also the venus

torpid summit
#

"GET YO FUCKIN BRACKEN BITCH"
"it dont bite"
"YES IT DO"

venus employee trap in question:

tight moat
#

I think a Venus fly trap would be like an outdoor entity with loot in the center and you can get the loot but if you move too much it eats you, like a clam with a big pearl in the center

#

Rather than a bracken

torpid summit
#

that could work as its own entity yeah

tawny herald
#

Theres flytraps pitchers and sticky traps

#

sticky traps are a no bc we already got a spider that does that

sly sail
tight moat
#

Mmmmm outdoor wolf spider.....

sly sail
#

nope

#

thanks but no

tawny herald
#

Imagine being in the facility and the walls start moving with little baby spiders

torpid summit
#

hallucination event incoming

tawny herald
#

guys we cooking here

torpid summit
#

we're not even cooking the correct thing but it's cookin and it smells good

tawny herald
#

fr

sly sail
tawny herald
#

we made so many entities that started off as variants but dont fit in and became independant ideas

#

like poison ivy spirit

#

and soon to be venus flytrap

tight moat
#

Gordon Ramsey be like "this is delicious but it's absolutely not what I fucking asked for"

torpid summit
#

tru

fathom spire
#

sup gang

#

i aint even gonna lie ive been studying and sleeping all day, sorry

fathom spire
#

i figured out my problem with flowery bracken

#

so like, if a player has to keep bringing the flowery bracken shit to pacify it and get the slowing time buff

#

what does that player even do for the rest of the match?

#

do they just sit there walking around the entity waiting for the day to end trying to keep it entertained?

#

i dont think it'd be fun to be the designated flowery bracken guy

#
  • the day's even longer, so you'd have to be with that thing for not only almost a full day, but an extended full day
#

it just doesnt sound fun for someone to just idly sit by an entity doing nothing for the whole round just so everyone can actually have fun and play the game lmao

fathom spire
#

i was thinking maybe flowery bracken could be used as a bee distraction instead of just circuit bees 2

#

where every few minutes throughout the day the bees would leave the nest if near a flowery bracken and go polinate the flower, then come back

#

flowery would still be aggressive though

#

so the catch would be that you gotta get near something pretty aggressive to have an easier time getting the beehive

#

and maybe since the circuit bees would be producing more honey the value of the hive would be higher after a trip or two

fathom spire
#

thats just up to the coder

#

i agree that it'd be easier

#

but uh

#

i've already set my priorities for which ones i'd want added first, so i think we're fine being a single mod rn

fathom spire
#

but right now, since im trying to cut down on enemies blablabla i think it'd be fine if we don't split em

#

maybe when we've 4 or 5 variants in the game we could work on splitting them up?

#

again, thats up to whoever codes it :P

#

it's just whatever would make it easier to develop longtime etc etc

fathom spire
#

anyway yeah, my final thoughts on flowery bracken are: i just don't think it'd be fun to utilize the mechanic at all, you just sacrifice one team member's fun to have a longer round :P

#

and i also don't even love the concept i came up with myself, cuz i dont think bees need that much expanding

#

they're fun enough to play around in vanilla lmao

#

also i think fun guy and aloe have enough depth to their gameplay to where they'll be interesting to play around even after a long time

#
  • i realized that all 3 brackens have a mechanic you can theoretically exploit for your own benefit
#

and while i dig functional/exploitable enemy ai i think 3 of em is too much

tight moat
#

what is Fun Guy's gimmick again?

fathom spire
#

the fun guy spawns outside early in the day and remains dormant until hostile exterior enemies spawn, it stays near the ship in its tiny mushroom form waiting for hostiles to get within a radius of the ship (not a small one)

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when detecting one it'll sneak up behind it and bond with it, becoming part of the entity and enhancing it

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so for example, a giant would be able to see from further, a worm would be faster and dogs would hear from further away

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it hogs the power level early on though

tight moat
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I don't think it would be able to bond with a worm

fathom spire
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oh right, underground

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well, i guess if it could latch on as it's leaping?

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but yknow what i mean, it would enhance vanilla enemies

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the way to deal with it is by staring at it

tight moat
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gotcha gotcha

fathom spire
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fun guy retreat back near the once looked at, transforming into their tiny form as they make their way back

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it's basically an enemy that only goffers and cams people can prevent from becoming a threat

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since the fun guy would have little sound prompts to tell you what its doing

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or i guess when it wanders away from the ship

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it also has some other interesting behaviors and things you can do with it

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if you somehow managed to corner it/catch it when it's in its tiny form, you could interact with it and bond with it

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you would get a buff, but would die in 5 minutes (will check if 5 is balanced or not later)

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you'd get decreased stamina consumption and enhanced strength, so basically a full tzp buff (cloudy vision and all, just not as cloudy and distracting as being high on tzp)

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i came up with it when trying to come up with something to spice up ship gameplay on moons with less traps n shit

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it's also my take on the scrapped nettle bracken's debuff

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it's also the design that i struggled the least on (2nd being bloat bug) since i had a very clear image of it in my head

tight moat
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Hm

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I'm not sure I'm a huge fan

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I feel like the mechanics could be streamlined somewhat

fathom spire
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im always open to suggestions! what do you think could be streamlined?

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the behavior?

tight moat
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I'm not quite sure, his whole jam just seems like it does a lot currently

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Like, a unique buff for every single monster that it can latch onto, but also you can latch onto it, and also there's sort of an involved process with cornering the guy in the first place, and it kills you if you get the bus from it but I don't think you said it would kill enemies after they get buffs from it

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And all in all he feels incredibly far removed from being a Bracken variant

fathom spire
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yeah i did get that before

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the whole reason he's a bracken variant is cuz he sneaks behind enemies + hides when you make eye contact

fathom spire
tight moat
fathom spire
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well, tbf, both the coil head and the bracken are one shotting enemies that you have to look at to deal with

tight moat
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Fun Guy's vibe is just so different to me

fathom spire
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do you think i should make him more aggressive?

tight moat
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It just like his own thing honestly

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Fun guy is here to party not to snap necks, like they're not even related really, they just shared a dorm room in college

fathom spire
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LMAO true

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yeah it's more of a "convergent evolution" thing