#Tolian's Moons and Interiors

1 messages · Page 3 of 1

twilit jay
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yea yeah-

Might make those birds spawn outside only-

(And baboon hawks inside too)

faint topaz
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I will do it in version 0.5.0 with territory increase

twilit jay
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which funfact when testing for custom scrap-

A bracken died to a land mine leading me to get his corpse to sell lamo

twilit jay
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found a bug-

or oversight-

faint topaz
twilit jay
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or just around the ship area-

faint topaz
radiant magnet
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i love it this way. you have to crouch to get trough, so it can be smaller and more dense

twilit jay
gaunt topaz
signal sluice
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look up all those space chickens

rain seal
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[Error : TeraSpace] Failed to load Interior Dungeon Flow.

this is what was in the startup log. Does anyone know how to fix?

faint topaz
rain seal
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ok, thank you

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im just trying to figure out why ship isnt landing

versed ether
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for the interior for the space station could you make it alot larger? It feels like you should be able to jump around inside and move more while inside

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as it seems that people can get stuck between the hallways you have to crouch in, making it to difficult to run away from things and navigate the place in general.

faint topaz
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.

lunar seal
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@faint topaz tried the new spacestation, when i press start game i get this and infinit random seed on screen

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seems the blob is invisible on Harloth

faint topaz
signal sluice
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I get a lot of stuff deactivated with the space station like the ship windows and some other stuff too sorry if I'm bugging you

lunar seal
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id love to try space station, but not sure what conflict im having to get the error

signal sluice
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I think this is the wrong spot to talk about the space station this is for space station interior @lunar seal is Sfdesat the dev

lunar seal
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yea but space station is a dependency for tolians interior

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so both get installed

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so idk if my error is with interior or the moon mod

signal sluice
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I'm getting the issue with space station

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if I turn it off everything works well

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okay I made a new save and everything's working well

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change that just infinite seed loading

signal sluice
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doing a lot of testing now

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I will report my findings

dark night
# rain seal use loadstone it helps

loadstone absolutely does nothing to help with this, rather, loadstone may be one of the causes to this, especially on modded moons/interiors

rain seal
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huh

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i got same exact error and then loadstone helped it

signal sluice
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sometimes you're unable to go into buildings with loadstone

dark night
dark night
signal sluice
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so I'm trying just the space station now

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yeah it's the interior causing the infinite load with space station

lunar seal
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yea its interior

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no error and went to station

lunar seal
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entire station is see through for me though, can see other rooms since no walls etc

faint topaz
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???? - #1194323920141176902 message

quartz mortar
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holy crap

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someone ping me when this comes out, I was preparing to add Budapest

valid eagle
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Ahh I seeee, no wonder it feels familiar, sad to hear the author go though

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but i believe you can save it 🙏

civic elm
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very epic

gaunt topaz
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alrighty... initial thoughts on TeraSpace]
my control key has never had so much attention given to it XD
i love the concept, but first thing that needs to be done imo is raising the ceiling collision between segments. remove the open hatch doors, too.
finally, floating object collisions. neat thought, but an unnecessary evil.
oh yea, and ship map cant penetrate the roof of it
HOWEVER, the atmosphere is great. nailed that first try
really lookin forward to how this dungeon evolves

faint topaz
worn rain
quartz mortar
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OH SHOOT

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LETS GOOO

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(thanks for the ping)

wanton elbow
faint topaz
wanton elbow
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Let's goo

silk minnow
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WOOOO

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BUDAPEST GAMING

karmic sedge
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Where are interiors

zenith jay
stoic estuary
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teraspace looks prone to lag and also maybe not the best for gameplay, some enemies are horrible to deal with in cramped spaces, like thumpers

signal sluice
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right now I'm getting infinite seed loading with it

split reef
split reef
dusky trench
split reef
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You're not wrong, nugget friend

faint topaz
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Polling on the Budapest Moon

1️⃣Add Budapest to Tolians Moons.

2️⃣Add as a separate mod with the option to disable.

3️⃣not include it in the package.

young bronze
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Any fixes for the infinite loading in the spacestation?

faint topaz
split reef
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I don't understand option 2. Disable something specific about it or the whole thing? Making it separate would allow toggling it.

untold wagon
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🎵 Dubi Dubi Doo Ah Ah 🎵

faint topaz
split reef
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Oh that's the best option but I didn't even understand it. It allows people to be forced to notice the moon without forcing them to use it nor to assume credit.

faint topaz
split reef
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Functionally perfect but conventionally odd. Democracy will never settle on such options. It's no biggie to me I have a brand new computer and want to use them all.

dusky trench
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well, option 2 seems a bit redundant since all these moons can be downloaded separately anyway

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at the end of the day, the "tolian moons" pack was requested bcuz people wanted to play all tolian moons without needing multiple downloads (and also to get all new moons with just an update)

split reef
# dusky trench well, option 2 seems a bit redundant since all these moons can be downloaded sep...

Again, it's being misunderstood or under-envisioned.
A package is useful to quickly access to all strictly separate features provided by the package creator. This could be moon interiors enemies scrap. This isn't forcing to use to use any of them even if they click on the package they can disable any bit, it's just a means quickly designate them all for download. Separately downloadable moons is a different utility which allows you to exclude specific moons instead of using the moon-collection-mod. Note package isn't the same as a multiple-moon mod.

Full bundling everything into a single mod requires configs or detailed fiddling with Lethal quantities if you want to disable anything you don't like.

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We're lucky, this is a top creator and we'll probably want everything they deem includable and no need for excessive configs.
But I don't know what the seven scrap included in Budapest are (and I have a bad feeling it might be the source of some goofy scrap, which I'd have to delete programmatically or painstakingly using lethal quantities)

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That's enough blogging from me I promise.

faint topaz
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The scrap in Budapest has not yet been rescheduled😅

split reef
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Any chance you could reveal what the scrap is? Also not sure what you'll do with it. There are now hundreds of scrap items maybe thousands ranging from completely goofy to fun to serious and immersive 😅 i.e. maybe just don't bother with them

faint topaz
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I'll send you screenshots later

split reef
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It's cool I can imagine. Just curious why so much crowbar love haha.

faint topaz
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I'll probably make it as a separate mod

faint topaz
#
  • Update
    - 0.1.5 >>> 0.1.6 Updated Nyx
    • 0.1.6 >>> 0.2.0 Updated Zenit
      • 1.0.0 >>> 1.0.3 Updated Budapest
      • 1.4.9 >>> 1.5.0 Updated TolianMoons
dusky trench
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btw, budapest hasn't been added to the tolian moons page description

faint topaz
dusky trench
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yeah i know

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just figured i shud tell

fresh field
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I've been struggling. Please help me. At first, I installed Wesley's moons mod pack (LEC included) and then downloaded Tolian's moons mod pack (LLL). However, I can only see Wesley's moons in the game. How can I fix that? Thank you.

faint topaz
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@fresh field #1208849588539101294 message

ionic remnant
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hey homedawg

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you made teraspace?

faint topaz
ionic remnant
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Do you have screenshots?

faint topaz
ionic remnant
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oh like this is in game?

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How many rooms does it have?

faint topaz
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.

faint topaz
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But it's just an early version

ionic remnant
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huh interesting

rain seal
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to get through this you have to spin around and walk through it at the same time

split reef
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It's incredible looking but.. that's a lot of detail. You'll basically need HDLC to even see it.

misty pond
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ive been having issues with budapest, i can get all the other ones to load on my massive modpack but for some reason budapest just crashes the game. ive seen it load once and then hasnt since then. also tried on smaller packs but it crashes then too.

split reef
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Are you (-sure- you're) using Tolian's release of Budapest?

bright sentinel
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@faint topaz For the TeraSpace interior, would it be possible for the floating stuff to be made not-solid? It's easy to get stuck on those and other little bits of collision sticking out of the walls. I also seem to be getting it stuck on random seed whenever I try to configure the interior to appear on moons other than space station

gaunt topaz
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cant get to Bozoros. cant get to Ganimedes. cant get to any of the Starlancer moons. once i pull that lever, nothing happens. no landing. no doors. no loading. no seed generation. just walking around, softlocked

distant grotto
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If not then I suggest deleting every moon pack, deleting the LLL config, opening the game without the moon packs, then reinstalling them

gaunt topaz
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was... budapest added to the moonpack as a whole?

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if so... that's why, and the pack needs its description updated

distant grotto
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Yeah

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Budapest was added

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I believe

gaunt topaz
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launching now with buda solo disabled

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ok, yea. moonpack needs it's description updated

misty pond
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but i also experienced this when i used the standalone version from before a month or so ago. both crash

zenith jay
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Budapest definitely has some crashing issue going on, both times I landed it was rainy

misty pond
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that might be the issue because the one time i managed to get it to load, there was no weather

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though i dont know if ive been paying enough attention to the current weather before trying to land to say for sure

zenith jay
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First time it was two members of my group who had a crash, one of which made me unable to see anything when they crashed. The second time I crashed, causing everyone else to also crash

misty pond
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same here. basically same issue

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the rest of the tolian moons work for me tho

faint topaz
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I have yet to optimize it more

zenith jay
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I don't know if the crashing is caused by the weather but the ground had a lot of white streaks in it's textures, I assume from the wet effect? Quicksand while it's raining is impossible to spot

faint topaz
#
  • Update
    - 0.0.2 >>> 0.0.5 Updated TeraSpace
    • 0.5.6 >>> 0.5.7 Updated Celestria
hasty spruce
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Just had Budapest crash on me, and it def wasn't a performance issue

hasty spruce
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Yeah it was running smoothly for me

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and then suddenly

faint topaz
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did you attempt a second landing?

hasty spruce
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mouse appeared

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i can try one now

faint topaz
hasty spruce
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yep

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i'll remove some of the extra mods i was using and try again

faint topaz
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the log says that everything is normal quite a strange error

hasty spruce
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yeah

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it showed my like

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menu mouse

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and then whitescreen freeze

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it wasn't even a unity crash

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the whole thing

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trying again now with less mods

faint topaz
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Well, it sounds like the RAM was full

hasty spruce
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nah i have 32GB

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no way it was full lol

faint topaz
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but I have a hunch what it's related to and I'll check it out tomorrow

hasty spruce
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in the mean time i'll test again rn

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i'll wrrite issues as i seem em

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looks like the ground isn't properly connected

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exterior ambiance continues in the facility

hasty spruce
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the gabage can lids don't have collision lol

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looks like they're all like it

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no carash this time tohugh

faint topaz
vague ferry
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i cant

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keep up

quartz mortar
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I dont think any of us can

wanton elbow
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Budapest keep crashing

wanton elbow
sweet pier
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when I add your moon, the shotgun icon got squished, sometimes is invisible for other players and stuff like that

sleek crater
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lmao whaa

dark night
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what the

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this makes like negative sense

sweet pier
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I have no idea, when I have his moons the shotgun doesn't work, when I don't, it's working 😄

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some other people has the same problem, so they removed his maps and it was all good

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but I want his maps and the shotgun 😄

zenith jay
stark stirrup
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Can I recommend adding fire exit to Maritopia? As slimes can camp entrances plus another exit doesn't hurt

faint topaz
sweet pier
faint topaz
sweet pier
sweet pier
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this is the only thing that shows, when I grab the shotgun

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this is a test with only 2 of your moons and this shotgun, in the modpack

dark night
# sweet pier

these logs dont tell anything, you shot once, didnt hit anything and ran out of ammo

sweet pier
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here is everything, I was solo

dark night
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nothing seems to be happening that shouldnt

faint topaz
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If the problem will be on their moons too, then most likely the problem is on the side of the mod creator

sweet pier
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i tried this too, interiors too

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tried all wesley moons

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only on one moon Dust II, I got the same problem

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all of the other was ok

faint topaz
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interesting

sweet pier
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It's not showing errors, I have no idea too

faint topaz
silent osprey
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wtf that is bizarre

sweet pier
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this is the moon, where I have the same problem

faint topaz
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Maybe I should update my LL

sweet pier
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If you want download Nyx and this shotgun mod, and check if you can find something

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I am playing with LLL fixed

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If this can help

tacit pelican
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@faint topaz so the interior is cool but how are creatures going to move through it?

obtuse basin
faint topaz
faint topaz
obtuse basin
faint topaz
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Well, I didn't change the vanilla items. I guess it's probably because I have an old version of LethalLib

faint topaz
vague ferry
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Wait a second

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IS THAT WHAT IS CAUSING THAT SQUISHED SHOTGUN???

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WHAT THE HELL HOW DOES THAT EVEN MAKE SENSE

faint topaz
gaunt topaz
faint topaz
gaunt topaz
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main on ice. fire exit on fire side 🙂

obtuse basin
# faint topaz

And you have no shotgun-adjacent objects placed in any scenes?

obtuse basin
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Super weird. Is the icon being auto-included in any bundles?

obtuse basin
#

I'm guessing you have prefab nutcrackers in a scene?

obtuse basin
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what the heck, what's auto bundling them?

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if you click on one it should say in the bottom left I think

obtuse basin
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ArgentLevel probably has a nutcracker in the spawn list, right? Which would be fine and understandable. What does ArgentAsset have in it that's bundling the shotgun icon???

faint topaz
obtuse basin
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Sorry if I'm not being clear, I'm trying to figure out what's causing it to be bundled. Having a nutcracker in the spawn list would probably do it since it's a vanilla SO that's referencing the nutcracker prefab, but I would think that would only get into one bundle and not the other

faint topaz
obtuse basin
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Not at all

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I'm not sure how to fix this tbh

faint topaz
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the strangest thing possible

obtuse basin
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Yea I have no idea lmao

karmic sedge
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tolian

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did u change the lighting of any interiors?

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on spefific moons

faint topaz
karmic sedge
signal sluice
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@faint topaz sorry to bug you late at night but I think I'm getting the infinite seed with Nostromo

wanton elbow
# faint topaz yep

I have a problem where every time i try to Land on Budapest my game crash

lethal elm
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same

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crashes every single time.

gaunt topaz
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i was crazy once.
image deleted

lethal elm
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looks like a watermelon head

civic elm
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with brown eyes

lethal elm
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ok so Apparently downloading the 1.0 version of Budapest didnt give me an instant crash

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nvm still crashed. the moon is just busted.

civic elm
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im sure tolian will get it sorted out

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ye ive tried loading into it twice with a friend but we crashed both times

lethal elm
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✊ hope it gets fixed cause the moon looks so cool

gaunt topaz
#

this one was somehow tough. Zenit

gaunt topaz
lethal elm
gaunt topaz
#

and an Echo Reach to round out the night

gaunt topaz
#

quick update to the Psych Sanctum pic thanks to some feedback. still looks like a watermelon with a face, but it looks betterer imo

faint topaz
faint topaz
wanton elbow
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Oh ok thanks Tolian

karmic sedge
wanton elbow
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it also happen dungeon desync on your moons i dont know why

faint topaz
wanton elbow
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Nyx with scoopy
Maritopia with Office

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Dunno maybe it's my problem

faint topaz
zenith jay
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@wanton elbow Are you using LLL Fixed?

wanton elbow
zenith jay
wanton elbow
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Ok but i Need lll fix and lll or do i have to remove lll

wanton elbow
zenith jay
wanton elbow
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Oke

signal sluice
#

ya i think LLLF turn off LLL when loading

zenith jay
signal sluice
# zenith jay It does

but I discovered people had issues with LLLF but with generating a proper config LLL it only maybe then have LLLF

zenith jay
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I have had 0 issues, I only have LLL moons and almost every interior

karmic sedge
faint topaz
karmic sedge
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what componets did u add

bright sentinel
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I mentioned this in the SDM thread as well but thought I would here too. Whenever Zenit tries to load Scarlett Devil Mansion it gets stuck on random seed when you land.

gaunt topaz
#

Celestria

faint topaz
karmic sedge
arctic pagoda
gaunt topaz
arctic pagoda
#

There is a mod that I had an idea for that those images might be useful for also. But I need to finish my base functionality first lol.

faint topaz
#
  • 1.0.3 >>> 1.1.0 Updated Budapest
  • Big optimization patch, fixed bug with landing, fixed colliders
    thanks for your help with the testing @zenith jay
faint topaz
wanton elbow
#

Damn

dark night
#

tolian recreating the underground city in honkai star rail fr fr

faint topaz
dark night
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that's not even lethal company anymore

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go make your own AAA game maps

wanton elbow
#

DAMN

faint topaz
#
  • 0.1.9 >>> 0.2.0 Updated Harloth
warped elk
# faint topaz ???

is this an interior? Because I 1000% need this as an interior if it's not, it's way too cool 😭

distant tree
#

neat

warped elk
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ahhhh mannnnnnnnnnnnnn

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it looks so cool

faint topaz
bright sentinel
bright sentinel
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I just tried landing there a bunch to see if it was interior specific, but it seems to work itermittently and Im not sure what the common issue is. It worked once on sewerflow, and then crashed on another attempt at loading sewerflow.

faint topaz
bright sentinel
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Does the game itself have a crash log outside of bepinex?

faint topaz
#

I have ideas and I'll try to fix it

faint topaz
bright sentinel
#

yeah, just found it, one sec

faint topaz
bright sentinel
edgy anvil
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Same crash here, also seems to work fine smetimes but not others

faint topaz
gaunt topaz
# faint topaz ?

Tolian expanding the (modded (my)) universe quite extensively. i expect this one to be dark and ominous

wanton elbow
faint topaz
lone quail
hasty spruce
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You’re insane dude

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Can’t wait to try ‘em

twilit jay
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is there anybugs with Budapest?

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and Harloth?

faint topaz
twilit jay
faint topaz
#

Budapest can be a problem, but I'm already working on it

undone haven
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yo I didn't even realize Budapest had been ported to LLL lets gooooo

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I had been wanting to try it but didn't want to use LE

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all your other moons look sweet too, will be keeping an eye on this

faint topaz
#
  • 1.1.0 >>> 1.1.1 Updated Budapest
twilit jay
faint topaz
twilit jay
twilit jay
#

Buda crashed-

faint topaz
faint topaz
civic elm
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trying out budapest solo rn

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noticed that i can hear the outside bird noises inside the dungeon

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and the map music is nice, but the vanilla ambient music doesnt acknowledge it and sometimes will play over it at the same time

civic elm
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okay just tested budapest in multiplayer

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did a little bit better than last time and actually started landing the ship on budapest

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but then after a while i ended up crashing

faint topaz
civic elm
#

dr tolian is hard at work on trying to stabilize budapest’s space-time continuum! 🧑‍🔬

faint topaz
#
  • 0.4.9 >>> 0.5.0 Updated Maritopia
naive lake
dark night
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did maritopia change? i don't remember that place

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ooo moon redesign

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you were able to fall through before so i think it's on purpose yea

faint topaz
gaunt topaz
#

Maritopia lookin nice. here's a little doohickey to comemorate the redesign

gaunt topaz
#

appreciated

vague ferry
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@faint topaz

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I regret to inform you Martopia has an issue

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With the office interior

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The dungeon actually generates too low

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And you cant get to the bottom floor

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Because I think you hit a "tp" box zone

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where it teleports you back to the dungeon entrance

vague ferry
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also

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i have yet to configure zenit

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what is this

faint topaz
faint topaz
#

one moon costs 0 and the other 1,500

faint topaz
vague ferry
flat nexus
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||3 moons*||

faint topaz
flat nexus
#

no spoilers for u hehehehehe

faint topaz
flat nexus
#

||read the bestiary||

vague ferry
#

AAAAAA

dark night
vague ferry
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I DONT WANT TO CONFIGURE NO MORE

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Tolian

faint topaz
#

did something happen?

vague ferry
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Im like about to steal the moon

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Not just any moon

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All of your moons

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So i dont ever have to open my spreadsheet anymore

dark night
# faint topaz

wrong game, this ain't supposed to be fnaf 4 the remake

lone quail
split reef
#

I dunno what I'm looking at but spicy take yeah I don't think this game is just supposed to be a remake or asset museum of other horror games.

civic elm
#

interesting i have office interior set for maritopia, but i hadnt ran into that teleport issue

faint topaz
undone patrol
dark night
#

tolian my favorite skyrim map maker

faint topaz
gaunt topaz
#

beautiful 😍
i needed another volcanic moon. Infernis and Io being the only compatible ones with my pack has been feeling very lacking

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Vulcan wont load, and Raze is an annoyingly long trek to both main and fire

faint topaz
civic elm
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tolian’s cooking 🔥

karmic sedge
faint topaz
tacit pelican
#

@faint topaz new mairtopia looks cool but im getting a bug when pairing it with the lcoffice mod, going to floor 1 of the elevator causes us to teleport back up to the entrance, is this because the new moon version places the dungeon interior lower then before?

faint topaz
edgy anvil
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I thought they said the LLL update was going to wait until v50 is out, so it could be a while since we have no idea when it will be out of beta

faint topaz
#

I'll make a hotfix patch

bright sentinel
#

For Maritopia, the "main entrance" ping seems to be attached to a fire exit, and we couldn't find where the actual main entrance was, we spent quite a long time trekking around and falling to our deaths trying to find it

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it used to be in the building straight across the walkway, but im guessing it was moved somewhere

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Also with Harloth, the ship seems to be a bit high above the ground, it was not possible to jump onto the ship from anywhere (could only reach the ladders), so we had to make use of an extension ladder to get 2 handed loot onto the ship, not sure if that was by design or not

faint topaz
#

I'll fix it

faint topaz
#
  • 0.5.0 >>> 0.5.1 Updated Maritopia
vague ferry
faint topaz
vague ferry
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Good work my dude

gaunt topaz
#

Nyx. tryin to make these icons less "busy". hard to do with the huge castle in the room, but i like it

faint topaz
#

||today||

quartz oyster
# faint topaz

What exactly is this? Is this an animation, a mod, an update? Whatever it is, it looks sick!

quartz oyster
#

Is that just a v50 trailer then?

faint topaz
#

beta version of v50

quartz oyster
#

Oh damn thats cool!

zenith jay
thorny kernel
#

TOLIAN 🐐

vague ferry
#

i cant

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configure

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them ALL

thorny kernel
#

oh yea, I'll do that for my pack as well relatively soon but

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@faint topaz for convenience sakes, may I ask for the 4 new moons' facility and mansion weights? 👀

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if ya dont mind

vague ferry
#

@prisma laurel

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@faint topaz dude

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i-

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i cant

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i

thorny kernel
#

WHAT

prisma laurel
#

@faint topaz Crystallum and Spectralis are so gorgeous my dude

vague ferry
#

@deft obsidian MOM!

faint topaz
#

I haven't uploaded it yet

vague ferry
#

STOP HIM!!!

thorny kernel
#

wowwwwwwwwwww

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okay

prisma laurel
#

We need the beauty

thorny kernel
#

well, then for the 7 new moons xD

vague ferry
#

i cant enjoy the beauty when i gotta do the work

vague ferry
#

also first

faint topaz
#

Azure - 30 F, 5 M; Crystallum 5 F, 30 M; Spectralis 5 F, 30M; Argent 30 F, 5 M

vague ferry
#

this shit is fire

#

so fire it burns

#

i wanted to sleep tonight

#

@lone quail wanted to sleep tonight

#

that poor poor dude

#

he does everything custom

#

hes gonna customize the scrap

#

the enemies

#

the interiors

thorny kernel
thorny kernel
#

yaaaay

vague ferry
#

So thats

#

15 moons in total?

faint topaz
prisma laurel
#

Still waiting on the other 3

#

Lol

vague ferry
#

last moon i configured was harloth

#

actually no

#

i did everything but zenit

#

and budapest

naive lake
#

Is it called Azura or Azure? Icon and name don't match up

silent osprey
#

LOL I was worried about us both release cave moons, but this whole time we were both releasing graveyard moons.

Doesn't matter though they're both very different.

vague ferry
#

uh oh

silent osprey
#

"Spectrails"

#

Anyways the moons all look amazing

faint topaz
fossil path
#

This will be the first moonpack to make 1 moonillion downloads

proper fable
#

Too many

#

Must add

gaunt topaz
#

spoopy Tolian moon that's not Nyx

#

(Spectralis)

faint topaz
gaunt topaz
#

lookin forward to these 4 hittin the all-in-one pack

prisma laurel
#

@faint topaz game crashed while trying to land on Crystallum loooollll

faint topaz
#

I'll see what it has to do with something

prisma laurel
#

I pulled the lever and the game insta died

#

XD

prisma laurel
#

I have a 3060 lol it seems like that shader had a fit

faint topaz
sly chasm
#

This happens with Argent. '^'

prisma laurel
sly chasm
#

Oh, I wasn't specific.

#

When I try to go to Argent, I get that error message directly.

#

The ship doesn't even land or anything.

gaunt topaz
#

hmm wait...

#

need to adjust icon

#

[Take 2 1]
i enjoy a fine illuminated aesthetic. Crystallum lookin nice

faint topaz
gaunt topaz
#

wanted to add some depth to the lava

prisma laurel
thorny kernel
#

ngl nimbus reminds me of Monster Hunter World's Rotten Vale

#

it has heavy MHW vibes

gaunt topaz
#

... Nimbus?

thorny kernel
#

#thunderstore-releases message

void sphinx
#

my game instantly crashed after loading budapest

#

hmm it loaded 2nd try

faint topaz
void sphinx
#

newest

#

it crashed again

#

on third attempt

#

strange

#

first time a moon has ever crashed for me like crashing my game

#

here is the log

#

i caant even tell whats causing the issue in the console

faint topaz
#

I'll see what the problem might be

#

but most likely there is some kind of limiter in LLL because all these moons on LE work without fail

void sphinx
#

yeah i only want to use LLL but LE is needed for Wesley moons 😦

#

ive been waiting for those to get ported for a while now

#

its spamming some nav mesh error when i actually loaded into the moon

#

so my guess might have something to do with that

#

[Error : Unity Log] "CalculatePolygonPath" can only be called on an active agent that has been placed on a NavMesh.
[Error : Unity Log] "SetDestination" can only be called on an active agent that has been placed on a NavMesh.

#

these two lines are being spammed constantly

#

i even have this mod

void sphinx
#

yeah budapest

#

it works the first try

#

then 2nd try it crashes my client

#

but the first try it spams this nav mesh error

#

018eb058-83dc-66d4-0ffe-ebcb28ea26e9

#

not sure if my mods could be cuasing it

hasty heath
#

@faint topaz any idea why my friends when entering psychsanctum fall through the world?

faint topaz
faint topaz
zenith jay
void sphinx
#

i have LE Core and LLL so it could be thats causing the issue im using LLL Fixed as well

#

i dont have the original LLL

hasty heath
#

@zenith jay No im not, should we be?

zenith jay
zenith jay
#

Yes use LLLFixed

hasty heath
#

Okay, so disable/remove it and delete the configs?

void sphinx
#

trying without LE Core

#

is budapest the only moon with issues ?

zenith jay
void sphinx
#

from Tolian i mean

zenith jay
void sphinx
#

i see

#

i guess i add them for my next session

#

oh ok with just LLL my game crashed lol

#

so its not LE Core

#

its the moon itself

hasty heath
#

Nevermind..

#

LLL for some reason undisabled itself

#

sorry

void sphinx
#

you can uninstall LLL individually and only use LLL Fixed

hasty heath
#

FPS suggested I don't though because anytime a mod updates that uses LLL it will redownload LLL Fixed

void sphinx
#

same with LethalExpansion and only use LethalExpansionCore

#

?

#

it would re add LLL not LLL fixed

hasty heath
#

Sorry thats what I meant

void sphinx
#

right

prisma laurel
void sphinx
#

i guess thats true but its always at the bottom of mod list so its easy to spot it

#

i can do that though

#

not a bad idea

hasty heath
#

So that seems to mostly fix the issue, however, there seems to be a weather problem

#

like I see it completely sunny but my friends saw it stormy?

faint topaz
#
  • 1.1.1 >>> 1.1.3 Updated Budapest
proper fable
zenith jay
faint topaz
proper fable
#

Is it coming out any time soon or have you just not had the time to upload

zenith jay
proper fable
#

Ok

zenith jay
#

Once all are upload I assume he'll also update the moon pack too

hasty heath
zenith jay
hasty heath
#

By mrov?

rain seal
#

What are all the moons that are going to be/were released today

#

im looking on the page and i only see 6 i think

zenith jay
zenith jay
uncut field
#

Hi I made the icons for the new moons check the credits now praise your lord and Savior Cashb0t cris-

gaunt topaz
#

i dont wanna go back to school...

#

(Echelon)

quartz mortar
#

...I JUST GOT OVER HERE HOW MANY JUST CAME OUT?!

gaunt topaz
#

6... i think

quartz mortar
#

good god

prisma laurel
#

Yeah there's still another that has yet to be uploaded

quartz mortar
#

my god Tolian slow down bruh

prisma laurel
#

Nah he cookin'

mint bough
#

@faint topaz there's a hole in the ground I fell into while trying to look at the potions on the shelf on Azure lol

hasty heath
#

@zenith jay Thanks for the help!

uncut field
gaunt topaz
#

wes actually gave me a quick one. didnt know yers existed XD

#

SORRY

#

fuck caps

uncut field
#

nah it's fine

#

his temp is probably better than mine

#

i think

#

they may be the same in terms of quality

gaunt topaz
#

lighter shade with 1 click per pixel of 72 opacity black, and the darker shade is 2 clicks per pixel of the same black

mint bough
gaunt topaz
#

😮

faint topaz
#
  • 0.1.0 >>> 0.1.5 Updated Crystallum
restive dirge
#

argent and echelon crash for me

zenith jay
zenith jay
restive dirge
#

both right after lever pul

zenith jay
restive dirge
#

i just pulled the lever

#

and stared at it

zenith jay
restive dirge
#

monitor

zenith jay
restive dirge
#

its on my testing profile so maybe something weird broke it there
I have a testing profile I use to test new moons

faint topaz
#
  • 0.1.0 >>> 0.1.5 Updated Azure
zenith jay
faint topaz
bright sentinel
zenith jay
#

not sure about nimbus

faint topaz
# prisma laurel

I made an optimizing patch for Crystallum, maybe it will help somehow

faint topaz
faint topaz
prisma laurel
#

😆

mint bough
#

Yeah, the only one I've had crash on me so far is Crystallum

faint topaz
#

@mint bough @prisma laurel are you checking solo or with someone?

restive dirge
faint topaz
#

but I need to test a few ideas

mint bough
#

Oh wait, the update fixed it for me

#

@faint topaz Invisible wall by this doorway on Crystallum

mint bough
#

It's extremely dark on the interior of Spectralis even with a flashlight

faint topaz
#
  • 0.1.5 >>> 0.1.6 Updated Crystallum
mint bough
#

I'm crashing after lever pull when trying to land on Argent, here's what was left in my log

mint bough
olive sierra
zenith jay
olive sierra
#

Above says Crystallum is crashing so I'll just hold off on it, plenty of moons to screw with regardless

#

Anyway, I'm trying to use TeraSpace for the Spacestation moon by sfDesat, and this appears in my log on startup:

zenith jay
olive sierra
#

Gotcha. Is it relatively playable or should I not bother if I'm looking for a somewhat stable session?

zenith jay
olive sierra
#

gotcha

zenith jay
#

So far what he has looks awesome, excited for when more tiles are added

restive dirge
zenith jay
restive dirge
#

yea its a very barebones profile

olive sierra
#

Feedback on some moons so far from a quick overview:

  • Azure: Immediately pushes you through a tree on landing and sometimes out of the ship lol
  • Maritopia: The outside ambience is much louder than it should be
  • EchoReach: It's fine, but it's a rather flat expanse with not much to it even to look at. I don't really feel like there's much of a reason for it to exist.
  • Nimbus: Extremely purple, rather hard to see in and this extends to the ship where everything is tinted a dark purple making it difficult to even clearly see the terminal screens
restive dirge
#

agree with the last 2 alot

olive sierra
#

Also:

  • Echelon: The default fog (on Clear, not the Foggy weather) seems a bit too intense making it somewhat difficult to see. The entrance being a straight shoot from the ship is a bit on the boring side and from a balance perspective might be too easy. Maybe excusable given it's a 180 credit map though.
  • Spectralis: Extremely dark which is fine outside, but the interior of the ship has its own lights; it shouldn't be dark as well and is inappropriately so. The castle door thing on the path up to the entrance (over the bridge) is too small and you get caught going through it slightly, slowing you down briefly. It needs to be scaled up. This applies to most structures in this map, actually. LODing is aggressive as hell and some trees pop in very close to you. The interior of the dungeon is pitch black even with a pro flashlight which is pretty much unacceptable and makes the map unfun to play if your tools don't even work. Screenshot:
zenith jay
#

EchoReach could use some more stuff around the map, I do really like the radio telescopes

zenith jay
olive sierra
#

Gotcha, rest of the feedback for Spectralis still stands, for now that map is disabled on my modlist

zenith jay
#

I do agree that the purple could be tunned back a bit on Nimbus, it is a bit much

restive dirge
olive sierra
#

Some more:

  • Harloth: Fine, just feels a bit on the small side. Also a straight shot from the ship which is kind of eh.
  • Budapest: Unplayably dark exterior even with a pro flashlight
  • Zenit: Very flat but excusable since it's a frozen lake. Edge of ice sheet is visible immediately while flying into the right, and has glitchy behavior when walking over it and back. Feels like it should've been a barrier of some kind.
  • Celestria: Interesting but has no actual indication of any kind on where to go to the entrance that I could find
#

I'll check the others some other time but my friends want to get started now

restive dirge
#

celestria has a little base you go to for the entrance its not too hard to spot from the ship iirc

#

its just down the hill

#

and has some fire exits far away that idk how to explain

gaunt topaz
#

the toxicity is strong with this one (Harloth)
based primarily on @uncut field 's thumbnail design, so credit is due where it is

uncut field
#

still cool either way

gaunt topaz
#

havent been there in a while, but also have some heavy eyes right now and dont wanna wait 3 minutes for my pack to load

uncut field
#

ok

gaunt topaz
#

glad ya like. thanks for makin the thumbnail

#

hmm... resta the worlds from Tolian im gonna need to visit for sure

flat nexus
vague ferry
flat nexus
#

lol away for a day and my man drops 5 new moons

vague ferry
#

6

#

he said there was supposed to be 7

flat nexus
#

nice

vague ferry
#

Argent, Crystallum, Spectralis, Azure, Echelon, Nimbus, and mystery moon 7

faint topaz
#

I'll deal with the 7th moon first

native sable
#

How are you doin with Teraspace?

faint topaz
sleek bane
#

Do these planets only work on the v50?

thorny kernel
#

only on v49

#

thankfully

sleek bane
#

That’s strange, because I’m playing on v49 but they won’t show up on the list

#

Even when I disable my other planet adding mods

zenith jay
sleek bane
#

Whenever i try using Terminal Formatter it doesnt work

dark night
#

looks like what happened when i had both LLL and LLLFifxed

#

fixed by disabling either one

zenith jay
#

Disable LLL, Fixed is what you want to use

bright sentinel
#

I was just debating with whether I wanted to try adding them to my modpack now or waiting for them to be added to Tolian Moons, if that was happening in the near future

zenith jay
#

I assume once they're all out and bug free they'll be added to the pack. I am waiting for them to be added to tolian_moons before adding them to my modpack. Just to be sure they're stable

bold iris
#

anyways, um.
I don't have a crash with the moons, I have a distinct lack of moons loading at all. all of tolians, just noped out of existence for me.

#

it's been a considerable amount of time since I last played.

bold iris
#

the moons seem incompatible with any other level loader fork, even after regenerating the config with base loader then loading in with another one.

faint topaz
#

@bold iris @sleek bane - #1208849588539101294 message

faint topaz
#
  • 0.2.0 >>> 0.2.1 Updated Argent
bold iris
#

I think the levelloaders in general are just not liking advanced company existed as a manual install. :V

#

rosies and other moons aren't loading either, except for wesley's

faint topaz
faint topaz
bold iris
#

well, I did your load with normal loader fix you had posted before

#

they appeared.

#

but then back to fixed loader, they're fekked again

faint topaz
bold iris
#

thought you'd come out of the woodwork sometime.

#

ironically, potatoe's own loader which was once loading stuff stopped loading after I stopped playing for several weeks.

#

so I got no clue anymore

sleek crater
#

i mean thats not that ironic

thorny kernel
#

no incentive to use AC when every single part of it has been replicated in a different mod on thunderstore, see AprilCompany
AC has no future anyway

olive sierra
thorny kernel
#

oh huh

#

its not listed

#

on thunderstore for some reason

bold iris
#

AC had that

thorny kernel
#

im not sure, I use a different mod for that

#

I think Matty's fixes does that

bold iris
thorny kernel
#

maybe, that part always felt too cheaty for me so I never looked into alternatives for that specifically

bold iris
thorny kernel
#

LethalQuantities does that through configs, not ingame menu

bold iris
#

pain

thorny kernel
#

so while not exactly the most user friendly alternatives, but pretty much 90% of AC has been replicated in a way it doesnt conflict with the biggest lethal company library mods

bold iris
#

I'm destined to not end up playing for long anyways. no-one to play with, and bullshit happens sub-frequently enough I alt F4 and v50 is about to break half of everything at random and make me rejig my entire pack again for the 4th time. might aswell cut my losses and just laugh at some videos instead.

thorny kernel
#

your choice

#

my modpack's thrivin'

bold iris
#

it was a dependency for another mod that was mucking with stuff it seems

#

had some help from the good people over at potatoes place. got it working.

faint topaz
#

it was decided to do an update of the tolian moons package without the 7th new moon for the time being

#
  • Update
    - 0.3.1 >>> 0.3.2 Updated PsychSanctum
    • 0.3.8 >>> 0.3.9 Updated EchoReach
    • 1.1.1 >>> 1.1.3 Updated Budapest
    • 0.5.7 >>> 0.5.8 Updated Celestria
    • 0.2.0 >>> 0.2.1 Updated Harloth
    • 0.1.5 >>> 0.1.9 Updated Nyx
    • 0.2.0 >>> 0.2.2 Updated Zenit
    • Spectralis relesed
    • Echelon relesed
    • Crystallum relesed
    • Argent relesed
    • Azure relesed
    • Nimbus relesed
thorny kernel
#

cant open moons catalogue in the newest all-in-one update
also experiencing a heavy performance drop from like stable 120-130 fps to 30-40 on just the ship

#

@faint topaz

thorny kernel
#

💀

#

thats something

faint topaz
thorny kernel
#

sure, one sec

#

018eb906-74d9-7717-0386-1ece34f97242

faint topaz
#

when disabling/enabling the package the problem is there

#

the terminal also doesn't work

#

it looks like a mod conflct

thorny kernel
#

wtf

#

okay ill have a look what have I updated recently

thorny kernel
#

most likely toomanysuits or goldscrap broke it then

#

I havent updated any since I last played aside from these 3 and they worked before

naive lake
#

@faint topaz

silent osprey
#

By sheer dumb luck I found where Crystallum's assets are from. Very high quality source.

naive lake
silent osprey
#

Just found Nimbus too lol. Funny coincidences today. (Also moon making can become an expensive hobby)

faint topaz
naive lake
#

@faint topaz Crystallum is not in the moon pack btw

faint topaz
naive lake
#

It's fine lol
I'm currently taking screenshots of your moons for the next update of LethalRichPresence

faint topaz
naive lake
naive lake
#

Only missing screenshots of Budapest and Argent

thorny kernel
#

okay, so Tolian (I wont ping) performance issue seems to be related to newest version of TooManySuits, I reverted one version back and its back to 130 fps stable

#

but the moons catalogue is still inaccessible so im not sure what went wrong

#

I played this modpack today, updated 2 mods, disabled both to see if either is causing the issue, and its still bugged :/

zenith jay
thorny kernel
#

I do yea

silent osprey
#

What was the issue causing Spectralis to be too dark? Indirect lighting too low or something? I seem to be having that issue myself

faint topaz
#

might want to check the terminalformater cfg

faint topaz
silent osprey
#

Gotcha, thanks!

faint topaz
#

I'll fix that in the next patch

thorny kernel
#

I deleted it and recreated it

#

and it works?

#

thank you LOL

#

but how what why

#

why was this causing the issue

faint topaz
#

maybe you tampered with the cfg somehow

#

Anyway, problem solved

faint topaz
#
  • 0.2.1 >>> 0.2.2 Updated Argent
faint topaz
#
  • 0.5.1 >>> 0.5.2 Updated Maritopia
karmic sedge
#

how complete is the interior?

faint topaz
karmic sedge
#

Ah ok

rain seal
#

wheres the 7th moon at?

zenith jay
gaunt topaz
#

Buddha Pest

gaunt topaz
#

A Zoor

#

in Crystallum

faint topaz
gaunt topaz
#

and Argent crashed my game twice on the loading. trying to find how to get the log

faint topaz
restive dirge
#

Argent no longer crashes for me

#

Echelon still does tho

hasty spruce
#

Was playing on PsychSanctum and had a seed loading loop and interior desync back to back 💀

#

accidentally overwrote the hosts loop though

#

Can't tell what caused the issue either time though

gaunt topaz
#

so. damn. purple! (Nimbus)

#

since it's a fragment and not a full on moon, i made it a jagged sky island instead of a rounded moon

faint topaz
faint topaz
gaunt topaz
#

really wanna scope out Argent to make an icon of it. still cant load it (yes i know, in progress ^^)

faint topaz
#

Anyway, I'm working on optimizing it now

gaunt topaz
#

i appreciate the efforts, friend.

hasty spruce
# faint topaz I'll check and correct

I appreciate it! I couldn’t find out what caused it for sure, so it might not be at the fault of PsychSanctum, but I thought it was the best place to start.

thorny kernel
naive lake
thorny kernel
#

oh alright

#

kinda glad LE isnt surviving v50 ngl

#

you dont wanna know how much pain it was to even launch the game with 200 LE moons

#

before the assetbundle loader

thorny kernel
#

yes

#

no one is maintaining it

naive lake
#

If you want to see all the moons i have done

thorny kernel
#

checked them on phone, they look good!

naive lake
proper fable
#

Are the moons stable

naive lake
#

Tho the second I go into free cam it crashes

#

And it's exactly the same with Budapest

faint topaz
#

hm interesting....

#

It confuses me a little bit

faint topaz
sterile cypress
#

Hi Tolian, I just wanna ask, how exactly did you do you map music? do you just put your source into one of these?

faint topaz
sterile cypress
faint topaz
faint topaz
#
  • 0.1.5 >>> 0.1.6 Updated Azure
high sierra
#

Just got a chance to play the new Maritopia
Didn't even know it got updated but I love it, it's a much more interesting route from facility to ship now
and it really feels like a big sunken city

dark crow
#

i just went to spacestation for the firs time

#

and a FREAKing shy guy spawns infront of ship?

zenith jay
#

The moons difficulty should prevent that from happening

dark crow
#

scared me to death, i just ran back from fake fire exit now he stands there dancing

#

omg now a rolling giant spawned next to him

#

the screams, my ears

faint topaz
hasty spruce
zinc ermine
#

(these are the preset names generated by LQ)

tacit pelican
#

I cant enter the main entrance on argent for some reason there's a invisible wall over the door

#

also you gotta make the crystallium lava and glowing pools actual water

faint topaz
whole hinge
#

Yo, I played some rounds on Nimbus, Zenit and Spectralis with my friends, all super cool moons, great designs! 👍🏼

#

I do have some feedback regarding the latter two

faint topaz
dense goblet
#

Also is anyone crashing when trying to land on Argent ?

dense goblet
whole hinge
#

Zenit loading times are the longest of any planet I've played on, would be great if you could reduce them! 🤔

zenith jay
whole hinge
#

And Spectralis is just extremely dark. Which is not a problem, it creates it's atmosphere, but it's also inside the facility and it was impossible for us to make any round there worthwhile. Maybe different fog or lighting on the interior hight might help with this

dense goblet
#

ight sick since that one looks so good

whole hinge
#

but great job on those moons 👍🏼

dense goblet
#

easily the best moon maker

#

by far

whole hinge
restive dirge
#

on the mod page spectralis is actually light I honestly prefer that

faint topaz
prisma laurel
#

Hope you manage to fix the crashing when looking at the ship door when trying to land on Crystallum too XD

faint topaz
#

Looks like I'm gonna have a fun weekend

#

ahah

prisma laurel
#

I managed to fully turn towards the ship door before it died though

#

XD

#

That was progress, the other 2 times it crashed as soon as I barely looked away from the monitor

#

Lol

faint topaz
gaunt topaz
#

speaking of

#

worked with yer previews. came out nicely, even if i cant get there yet (yes i know, ⏳ )

gaunt topaz
#

yer fine, man

#

i have a bad habit of bringing things up over and over, even if they arent a big problem to me

#

wes made quick edit.

faint topaz
#
  • 1.1.3 >>> 1.2.0 Updated Budapest
  • Big optimization patch
dark crow
#

In-game the moons name is Azura, but modpage says Azure

#

its both spellings in description

faint topaz
minor marsh
#

i landed on nimbus and when i entered there were 2 interiors merged (one of them was the schools interior). i tried a few times but it still was merged. haven't tried other moons in the pack yet with new patch and this might be a mod conflict.

minor marsh
#

i'll see if i can get some more info when i play again

faint topaz
#

most likely a conflict

zinc ermine
# faint topaz OOPS

Unfortunately that causes LQ not being able to modify the level 😦

[20:49:09.1370370] [Info   :LethalQuantities] Found the price 0 for PsychSanctІum
[...]
[20:49:09.1375336] [Info   :LethalQuantities] Fetching all traps
[20:49:09.1385258] [Info   :LethalQuantities] Fetching all dungeon flows
[20:49:09.1543970] [Info   :LethalQuantities] Loading global configuration
[20:49:09.2446968] [Info   :LethalQuantities] Done configuring LethalQuantities
[20:49:09.2620590] [Info   :LethalQuantities] Exporting default data
[20:49:11.1270148] [Info   :LethalQuantities] Writing data to the advanced config folder
[20:49:11.2782669] [Info   :LethalQuantities] Importing data
[20:49:11.4925651] [Info   :LethalQuantities] The preset file has been changed, updating...
[20:49:11.4925651] [Info   :LethalQuantities] Importing data
[20:49:11.8447188] [Info   :LethalQuantities] Generating level presets
[20:49:15.1421027] [Error  :LethalQuantities] Unable to find a level with the name PsychSanctІum, skipping
zinc mesa
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i think most recent update to budapest fixed the crashing issue, i tried it with my modpack on my laptop and there were no crashes

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i have yet to test it on my desktop but if it works on my laptop it should work there

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it's come a very long way from where it was originally and i have to thank you for putting effort into making it functional (with the bloated cesspool of mods i have installed lmao)

faint topaz
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  • 0.2.2 >>> 0.2.5 Updated Argent
  • Now the landing should work
faint topaz
gaunt topaz
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cant wait to test ^^
just need the ts app to share with the class

faint topaz
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ahah

gaunt topaz
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wasted or not, thanks for tryin to keep up with everyone's requests

olive sierra
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Few issues with Celestria. I brought it up before but there's nothing really indicating to you where the entrance is; you go off in a random direction and hope to find it (I've never actually found it, personally). Some kind of subtle indicator such as lights (like how Rend/Dine do it), footprints or something, etc. would work wonders here. Secondly, fog works strangely on this map. Once you drop down the mountain the ship lands on, the fog essentially ceases to exist, trivializing the weather condition entirely. Thirdly, it's very easy to drop down the mountain then climb up the next mountain and get to the walls bordering the edge of the map, which have spots underneath them where you can drop down and fall into the void and die.

faint topaz
edgy anvil
edgy anvil
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understood, no worries

dark crow
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oh no what did u do with psychsanctum

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i have to redo all settings in LQ 😦