#Wesley's Moons/Interiors/Weathers/Variants/General/Mrov
1 messages · Page 35 of 1
my friend had that happen to him once from a trap in a mod
which is basically a teleporter
teleported him into a random room
which ended up being an empty room with no doors
he was stuck
wesley be adding 20 barber in toy store generation on desolation when ? 
wha
I got inverse teleported into one of the shipping containers once
But I haven’t experienced an unused room
Simple solution, make sure GA is on higher tier moons for more loot spawns. Lower tier moons are gonna spawn less loot leading to a crappy scrap run. When we get GA on Titan it's like a gold mine but on any free moons we're barely getting anything. Also if you don't like GA just disable it via LLL so you can still use Toy Factory. Toy Factory is amazing and also fantastic to loot.
Plus a secret. The Apperatice on both levels are worth A LOT. Like around 250 range.
The average Eclipsed Desolation experience (Crowd Control changed weather but the pack of dogs was already spawned lmao) https://clips.twitch.tv/AmusedHelpfulPonyANELE-_jTJzQ2rAORFSZ86
we love toyfactory❤️
is this a known issue?
Stack trace:
ItemDropship.Update () (at <066a7b7eb8c24d4facd1e255e669803f>:IL_0000)
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ItemDropship.Update () (at <066a7b7eb8c24d4facd1e255e669803f>:IL_0000)
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ItemDropship.Update () (at <066a7b7eb8c24d4facd1e255e669803f>:IL_0000)
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object```
Asteroid-13
yes, use CruiserDropshipFix (someting similar to that name)
CompanyCruiserFix
ohhh yeaa, I forgot to add this to my profile
so thats why
thanks man
not an usused room
per se
more of a room that you get stuck in
with no way out
not even death will save you as you rot away
For me some of my friends got weaker pcs and it’s then it’s laggy for them
only wesley related problems my potato pc friend had was the forest moons, but the interiors work fine
a triangle is just a smooth cube
you can create a cube out of a triangle
think about that
i don't have a potato pc and the jungle moon have kinda terrible performance
unoptimized moons 😔
oh well, I'm not a huge fan of forest moons anyways
I really like the interiors (especially the armory) but it has the same issue I've had with basically every other modded interior which is really sparse scrap
Is there any way to work around it at all or do people just kinda live with it
I got the place on Assurance and genuinely came out with 2 items
set it to a place with a higher interior size than 1.2~. its a lategame interior by design
^that and you can like.. learn how to get better at clearing the armory
I searched basically the entire place and got practically nothing but I'll keep that in mind
It could very well be a skill issue I just tried it out today
I mean, in theory if you searched the whole place you would've found all the scrap items
I dunno either I'm blind or they just spawned in inaccessible places
I'll just adjust the rates really shouldn't have got it on Assurance anyway
The former is more likely than the latter
I ocasionally do test runs to see if I can empty the armory solo before the end of the day
80% of the time I succeed
this is mostly out of curiousity, and idk if its been asked before, but what moons do you usually have GA on?
Usually when I play it's not with a pack I made
Testing is mostly on Titan
Test runs are generally on Assurance, Adamance or Titan
Which I am sure doesn't answer your question at all
But I would probably put it on moons like Offense, Titan, Artifice, Oldred and Fission
nah that answers my question p well. i just have trouble placing GA and making it fun for my group, they eat up toystore esp post ballpit incident but GA seems to be a miss
Gratar at 300
my usual spawns are embrion, titan and arti
i made the mistake of putting GA on fray before it got the rework to make the walk shorter. legit think i made one of my crew quit for the night after that
I do think GA only really works well on moons with a lot of scrap
It feels so awful to find a loot room in GA that’s fully empty
ive observed that most of my crew doesnt go on the floor either so. that might be something else to change up
found plenty of loot down there others just skip
real. especially if its after a really long jumping section lol
wait is there a ballpit in toystore?
correct
My bad gang 
holy guacamole...
I can't grab logs right now but has anyone else had problems with the interiors just going kapoof when setting their weight using LLL?
For testing purposes I've attempted setting both their weights to All:300 as i have with the other custom interiors I use but they both get removed from the pools while other interiors with the same weights are fine.
I’ve had trouble using the All tag, try using Vanilla:300,Custom:300 instead
Oh I didn’t see the same weights part, but still try it just in case
I didn’t think “All” was a tag LethalLevelLoader used. I’ve been under the impression you have to use “Vanilla” and “Custom” combined
That's probably why I had trouble
I've just tried this, still the same outcome.
This is what my config looks like, same for the grand armoury. On a freshly generated LLL config too.
I genuinely think it's a skill issue at this point if you can't find scrap in Grand Armory, I consistently manage to get back at least 2 full inventories worth of scrap on GA and that's with 5 inventory slots in Lunxara's pack 
I think you put those in the wrong spot. You seem to have it in manual level names but should be using the one below, dynamic level tags.
Because those are tags, not like moon names
I've done that before too xD
You’re not alone. I’ve seen that mentioned quite a bit I think. You’re welcome
Most configs have them all under the same section so it takes some getting used to
Toy Store definitely fits Bozoros
Wonder if any mod has used barber's mechanics where your body gets cut in half, a trap like that would be cool
bozoros also has its own interior too
do the interiors have configs?
I wanna disable the grand armory since my friends are probably gonna complain about it
They're in the Lethal Level Loader config
is there a specific section?
I can't seem to find Grand armory or Toy store
in the config
Have you run the game with it once? I think you need to do that for the entry to generate
o
i see
I'll try that
Does anyone have a list or know where I can find a list of what scrap items each of Wesley's moons adds?
I made this for my modpack
porcelain teacup would be so fire to put on Sanguine with SDM interior 
for one's first ever moon, this is pretty solid. i recommend (especially if yer into vanilla aesthetic)
Alketras
average dine
also where i will send wesley if he doesn't add the cube @granite lily
@granite lily heylo mister extra quality moons
i had this tiny thing that botheredme and my friend that i just remember i wanted to ask : can we have a parameter for the toystore's shotgun traps damage ? i dunno what was your idea of the damage they should do to a vanilla 100hp player, but when using mod such as LGU we end up buffing that amount a bit. so i'd like to know if it is possible to have a parameter to set the damage like a hard number or a min-max range or even an average value... or if you prefer a value that scale with players max health ? cuse atm when we get some more health those trap are no longer that foony, its really foony when someone get one shotted from those, or when it puts them in critical and they spread blood everywhere c:
(probably not)
if lethal toolbox ever gets an update probably best route would be to provide a 0-100% damage scale value rather than number
i tried ._.
regular shotgun traps deal 99 dmg, Saw inspired shotgun traps however just kill the players straight up
the shit that killed homie from LOST 😔
wah ?
u mean the stack of shotguns above ?
never got to see this one in action
completely forgor it existed
you can disable those, you just need to have quick reaction time 😛
you gotta love imperium lining up the closest node to the ship
there was a moon with another Id than its name, whjich one was it again?
not sure if gratar
but its ID used for interiors was different than its name ingame
huh?
yeah
porcerin
that was the name
but theres no moon named porcerin
which moon is porcerin?
acidir
do I use the code name acidir or porcerin
Acidir
thanks
i do both just in case :)
I got a run with only control pads worth 69 in the GA solo…
I thought it was a bugged loot table but I think its the new rare event with the same loot type
Could be. My group got all trash can lids worth 69 on Vow, mineshaft interior
Why it gotta be 69 lol
I think I know why the name is Phuket
Pain
Can someone help me with Wesley's Moons and Wesley's Interiors? I can't seem to get them to work.
Are you using a mod manager or manual download? The mod manager should just download them and their dependencies and then they should just work.
You need CompanyCruiserFix
I have since downloaded that, but it doesn't fix the issue
Whenever I host a game the screen freezes to this
how much bigger are wes's interiors compared to vanilla facility? I am trying to bring them as close as possible via LQ
I know that the armory is huge but what about toy store?
install with a modmanager and save yourself the headache #installing-mods
Both interiors are fine with their sizing, I do recommend having the armoury on paid moons or more high tier moons though, as getting around it is simpler when you have more tools available.
Wes also recently made the armoury much simpler to get around, and there are more paths up now.
It takes some getting used too but after a little while its as simple as facility
a moon for parkouring amethyst. jump enhancements can lead you to less than desirable locations, just a heads up
Dirge
description is in the name
Plains
the next moon from Cruiser Distance, Inc.™️ (good moon still)
Tauralis
(also where wesley is gonna end up if he doesn't accept Cube or Line)
does the interior water on Atlantica drown you? or are you fine just staying in it forever?
It can't drown you.. yet
so atm all it really does is just disrupt view distance?
oh no I haven't thought about atlantica, but now that we have ogo it's going to kill me a lot
Atlantica is not ogo compatible yet
“Yet” 
Gloom also has a lake (I know it's not compatible yet)
That one could actually work rn I think
bio told me that it don't work
but I've not tested
if they're small puddles it would probably spawn there yeah
We love cave ogo
could hardcode a spawn but I won't bother anyone with compatability again cuz @abstract heron said he could help us figure out a better way to go about it spawning
small ogos that munch your feet on small puddles
that's basically vermin
Lmao
Do they have quicksandtrigger?
Yea
Well then yeah ._.
oceanic moon, but the only standable things are wooden bridges. only thing that spawns there is Ogo
3 of them
🗒️
so... new rule with me. if you want an edit of a free icon i made for a moon you made, even if just a singular pixel, 5 USD. dont need arguments after going out of my way 
wait
people were demanding you make edits on something you made just to be nice?
demanding is a strong word, but they were indeed insistent
damn
i'd have trouble even asking for an edit once
some people really need some social anxiety
way too many people are way too confident
lol
im surprised and happy i even got one at all lol
same lol
it aint hard to meet the criteria. make the moon play well, dont pull it from another franchise (2(3) exceptions made), and... i forgor the 3rd 😛
oh yea, make sure it's on LLL
it is really nice artwork, and I love the consistency
thank wes. he's the original icon maker. i just expanded it beyond his and vanilla moons
been tryin to keep em more simplified as of late. hard to make a map on a 25x25 canvas
they're still amazing, and don't sell yourself short just because you used a template
i wasnt
lava moon, plays well, and cool name. excellent moon
Praetor
i remember this moon being a shit ton different, but then again i remember first testing it with a forked LE back when v50 dropped. plays pretty decent.
Crypt
@gaunt tangle Have you ever considered producing your content in a way where you can potentially re-use it?
i've seen quite a few planet asset generators where they more or less mix and match layers + colour tweaking etc.
uuuhh... wut
@abstract heron ^
"don't fear the cube"
meanwhile cubes actions:
OOOOOoooooh... i still dont get it.
Do you know what a picrew is
so it's usually, basically a lil website where you're given something like a character template
like a blank canvas of a little person and then you put hair and clothes on em and change the skin and eyes and head shape and shit
it's like
and you create a profile picture usually
batby's basically asking if you've ever thought about making a character creator but for your moon icons
yeah and also would probably be fairly limiting
unless you do like a buuunch of things for it
you wouldn't be able to accurately portray important landmarks on moons which is what you tend to do w yours
ive been trying to simplify somewhat. turning 25x25 icons into mini maps is kinda annoying
cramming detail into pixel art that small is hard asf yeah
anyways, im fine with making icons for moons that fall within my personal parameters. also happy to provide the template i use (thanks, wes)
a new subsection within my parameter of playability was recently added btw. DaySpeedMultiplier NEEDS to be 1, unless someone finds a way to patch the day skips
How is the "Wesley AI" voice made? Or is it Wesley himself speaking?
Asking cuz I want to make a mod but I don't want to use my own voice for it since it isn't satisfactory for the role, AI-generated / text to speech options aren't great, and I have less female friends than life goals accomplished
I want to make a mod that says "Initiating FTL jump to... The Experimentation System." but for all the moons in my modpack, basically a thing straight out of Helldivers II
pretty sure wesley's ai voice is a text to speech program but i'm not sure what voice it is
It's my own voice lol
I figured as much 
o lol
Do you edit it in Audacity or use a program to give it a filter?
I just used voicemod for it
Ah, unfortunate
I bought Voicemod in 2021 and don't even recognize it today
Anyway, good to know
thank you
Just came across this, very well made 
https://www.youtube.com/watch?v=s4BCuHPC2Ag
Can you link the puzzle together?
And now I've just learned I am extremely late to an already solved ARG, and didn't know I was down bad for a commander who went insane being down bad for a moon
(Seriously, where the hell do you find a voice actor like that? She's good)
cosmo- cose
You sure? 
I met them a while ago while playtesting my then new moons during a stream
If you look up Shooshies you'll find them
Hell yeah, I might hire her in the far future for a different project if she's still doing comissions. Has the exact typa voice I've been looking for.
Um, it’s pronounced Cosmocos 🤓
guys, I have the more suits mod and the gloom moon mod, whenever I want to buy the "glow suit" the terminal understands that I want to go to the moon called gloom, what do I do?
the sandstorms here are pretty brutal... but add to the fun 😄
Vacuity
enemies seems to be having trouble reaching me in this spot(main entrance) from that tile with the many chests
what's the mod that puts the scrap price on the hotbar
i think its quality company
i turned off most config tho so i only used that part
here's a mod that might help: https://thunderstore.io/c/lethal-company/p/SylviBlossom/TerminalConflictFix/
Me looking at the spawns rates of some of the moons 😳
Love that each one is immediately recognizable
Left is Fission-C, bottom right is Polarus, still trying to figure out what the top right is
Wait wdym forest giants inside
Ah, only brackens outside during day... Gloom? Was the one moon me and my buddies didn't like because of the massive foliage obscuring routes
1000 quota stare
yeah that's the gimmick
that's how these moons work
i don't see cube there tho
wesley...NOW
Can someone tell me how to trigger that event on Junic with the dagger?
we never figured it out
plz DM ❤️
Wait, there’s an event with a dagger? Are you talking about the sacrificial circle thing?
maybe..? 👉 👈
I sent a DM as you requested, but really I think saying it out here’s better. (Maybe with the text behind a spoiler tag though)
NO
im waiting for 20 years down the line whne i get to actually playing lethal company ill need to experience it raw
i just need 2k more hours into the game modding and not playing for me to try out the game
If you open the spoiler that's on you, but ok
look for the lunatic translations

me when i spread misinformation
oh wow!
why does desolation make the van be over a pit
i hoped in the river immediately cause i thought there would be ground there
Lmao
gratar is my most liked moon so far
falling bridge funny except when items dont go with it
I've liked Oldred a lot
did i get unlucky or is fission not good for loot
i like fission
junic and oldred are the least fun ones to me. maybe just cuz i get like 20 fps on those moons i think
i use a poo laptop
yes
asteroid 13's power thing works serversided now and so does everything else
like the gratar parkour thing or asteroids light
yeaa awesome
only thing i had an issue with
friends will love it ty
Every single Wesley moon, except for Acidir and Cosmocos, has minimum 900 total scrap value and maximum 2000 total scrap value
I think you just got unlucky
Really? Wow
that's why if you look almost every moon has the default values there
I’ve been fooled
the only ones that actually matter are min/max scrap count spawned
(as well as what scrap can spawn of course, you can spawn 90 tattered metal sheets and the moon would still be terrible)
Outdoor jester is funny though
Gloom is the worst imo but the rest kick ass design-wise in my experience
Well, except Desolation. I don't understand how those gaps are intended to be crossed.
Wait, really?
yeah
you can push the trees over
Why would it even be a thing? Or an option to configure?
since when
since it came out
I... Never knew that
it's specifically the dead ones that are positioned right next to the gaps
well, it's supposed to work I imagine. I think it's a vanilla bug
My friends and I just bought Lategame Upgrades and jumped the gaps
sorry I was really drunk
(Is aight, I just found it funny)
I still don't believe what you said about some walrus tho
Oh yeah I was spreading misinformation on the internet
😠
The CastleMiner Z community still believes there's a secret, glitched boss called the Gore Witch with missile attacks and extremely specific summoning conditions
I don't believe anything you say now lol
I know how to make people die in the circle but there's another thing happening where all roses turn to gold masks for everyone
I want that event
had the grand armory fail to generate on etern. had the interior size at 1
Once you learn where the two fire exits right next to the ship are located, Gloom becomes good
Hint: stand on top of the ship and look for a lantern in the forest
fun
there any way to disable only the Grand Armory while keeping the Toy Store interior?
yes
Flashback to why wesley hates museums
noooooooooooooooooooooooooo
Haha I did the opposite
Couldn’t fix the bug I was getting on Toy Store so had to disable it
group likes the toy store but finds grand armory too empty
Did it that way with the LLL config and it worked perfectly
Yeah you have to only put GA on moons with a lot of scrap
even on Artifice it was quite empty =w=
Yeah it takes a bit to learn the interior too
My group hated it but I forced them to keep playing it and now everyone likes it
It’s got a cool gameplay loop where you look for the scrap rooms, which you can see from quite far away, then figure out how to get to them
But that’s nonintuitive as it’s not how the base game works
it is a neat concept but i find the interior too big to really do much
You can scale it down in the LLL config, the settings for that do work
Set min size to 0, max size to 0, and scalar to 0.5 and it’ll be 50% as big
That doubles the loot density too so makes it much more compelling, I only recently found those settings or I would’ve done it earlier when we were learning it
Cube
Holy frick the interior goes crazy
Lethal Company playlist: https://www.youtube.com/playlist?list=PLli4oThJ08ZwmuZVPosNS9iTQln--mttF
Crew:
@Berd
@ButteryScotsman
@FoolishKia
@hiimchris8368
@NothinButLag
https://www.twitch.tv/frickity_
My Links:
● My gear (code CaptainSparklez): https://logi.gg/captainsparklez
● My clothing line: https://...
yoo
That's crazy
That thumbnail goes so hard, but the interior is barely showcased in the vid. They land on a moon with it once
Grand armory has to be my favorite custom interior
What was the new Changelog
wesley you cannot be serious
he just touched up some files
I don't buy that. He never just touches up something without hiding some sort of evil.
That proves nothing! You wouldn't rat out Wesley's secrets! Bet you were there telling him YES DO IT WES! kidding kidding 😆
Oh @dawn sluice your damn Yippee Bugs and Jeremy were on something tonight! I walk up to say hi to Jeremy when we land and they all go ape shit on me.....they wanted my lockpicker -_-
Typically I’m the one to try to talk him out of stuff 😭
Good

is it only me or the toy interior lags
allright who the f made a ||rubber room interior|| and what mod added it
GET ME OUT OF HERE
its over..
crazy? i was crazy once
btw spoiler tags peepos
WAS THIS YOUR DOING?
this time I did not influence Wes, it shocked me as well
this is madness
Damn
Crazy
||Crazy? I was crazy once||
and i was messing with the LLL config a bit today and was like... where tf does this custom dungeon come from now
|| @granite lily rubberroom needs more rats ||
what is this one moon in the Manual Level Names List tho? if i just search it up on thunderstore i cant find anything
Dont worry about it 👌
||wesley, please add this|| ||credits: 240730_2808_FR_Calm-seaside||
What interior Is this
||The Rubber Rooms||
The fuck is that ahah
||wesley added it secretly in 1.3.6.||lol
In wich interior?
I will try It thanks broski
beware, it is one-way
Spoiler :>
||Crazy? I was crazy once. They locked me in a room. A rubber room. A rubber room with Webley||
pov: you told your therapist the truth
You're all crazy, Wesley didn't add shit
You all know that Wesley doesn't make content, come on now
Ssssssh, we can't let people know that s1ck and I made it /joke
hi all, we are enjoying the interiors after slightly changing the amount they will spawn - but there is not a lo0t of loot even when we are on titan - is there a way to adjust the loot spawn ?
Toy Store should be pretty frequent with loot overall, for Grand Armory you need to look for loot rooms, ||rectangular secure rooms that often have locked doors and always have a light on top||. Those are your best bet for loot and is the intentional way Grand Armory is designed, to kind of be a "loot room hunt"
Thank you we will try again tonight 🙂
Np. I can pretty consistently get 2 full inventories of scrap if not more on both of Wesley's interiors so they definitely have scrap 
I just noticed that in my LLL config, thought I was going crazy
||Oh my gosh the damn appy rat||
||Apparatus||, incredible
Best update ever
Wesley is dentist
@dawn sluice YOU LIED TO ME! He did do something secret 😆 🤣
I don't trust this changelog
Never trust Wesley. 😆
I did nothing of the sort
if so many moons would stop releasing, id make another digital one of these with all the icons ive amassed XD
Cant stop wont stop
-
Abandoned
-
The 6 free vanilla moons
-
Shape ended up being a triforce by accident
-
Communications
-
Signal transmissions and their connections
-
Satellite dish shape
-
Magma
-
Volcanic destinations (also the smallest main system (hence why i want more of em))
-
Long trapezoid shape (supposed to be a volcano)
-
Wet
-
Oceanic moons that may or may not be paradise
-
Droplet shape
-
Lush
-
Grasslands with just the right amount of foliage
-
Shape of grass blades
-
Overgrown
-
Too much foliage
-
Leaf shape
-
Progressive
-
Industry is king
-
Oblong wrench shape
-
Dry
-
Desert lands
-
Attempted dune line shape
-
Frozen
-
Snow and ice
-
Crystal shape
-
Toxic
-
Lack of oxygen ain't the only reason the air ain't breathable here
-
Some nuclear symbol shape
-
Darkened
-
Lower visibility
-
Crescent shape
-
Wasteland
-
Formerly inhabited ruins
-
Some kind of bird head shape?
-
Tundra
-
Like frozen but more trees
-
Pine tree shape
-
Mining
-
Diggy diggy hole
-
Gold bar shape
-
Ecto
-
2Spooky4U
-
Candle shape
-
Urban
-
(Semi)Freshly abandoned civilizations
-
2 rectangles to represent buildings
-
Ozone
-
Altitude themed destinations
-
Shuttle shape
-
Scenic
-
Cruiser encouraged moons
-
Liiiiiiiiine
-
Company™️
-
Halden Electronics owned territory
-
Tm shaped
-
Critical
-
Harsh/Bizarre conditions
-
❗
Interesting take
oh? is this custom tags?
oh alright, Lush, Company, Tundra, Frozen are used by various modded moons and wasteland is used on experimentation
if i ever use Constellations, thems will be my star systems
I couldn't help but notice in the ||default config for the Rubber Rooms|| there is mention of a ||moon named 'Elasticity' in the weights|| 👀
@granite lily you should make your interior set the players sanity meter to 0
Then spawn a giant ghost rat
That interior is so evil lol
Oh it's fantastic for memes don't get me wrong but don't recommend if you have DID like me I dissociated so bad in that interior lol
It should have phantom scrap, just scrap that looks real but vanishes when you try to pick it up
And the rooms should randomize every time theres nobody inside
I only noticed after I ended stream how bad I dissociated after we went there lol
I was like "Yeah that shit made me dissociate for the rest of stream"
XD
Cus I was still dissociating after, just noticed it more cus I was no longer distracted by anything
Crazy?
I was once
Expect a new moon for wet soon
This is one of the changes of all time
I was told it should be out before I do my Birthday stream on the 12th though
so I'm happy

Anyone else notice funny things happen with Main entrance door? I know I'm not crazy! I'm not crazy I swear! It moved! The door crawled away......up up and away......the rats did it.
For the life of me can't find the "Cosmic Apparatus" on cosmocos. Can anyone help? Is in the fleshy thing outside?
wow v64 came outta no where
found in a secret fire exit area
What's new?
Minor update that adds a new store item
Well "minor"
it explodes quite a few mods
Sounds great 
Unfortunately the new item doesn't feel worth opting into the beta for for me, it doesn't really add any content to the game that's worth hyping up
It's cute though
but not worth breaking a ton of mods right now, I'll wait for this update to reach stable branch
Oh so it's beta only?
I was hoping for fox comeback
his screams and everything were a nice addition outdoors for atmosphere and all, unfortunate that he was so undone
I think it's mostly in beta for bug fixing purposes before the new item hits stable due to what it does
Yeah nah this is just a minor update in progress that adds a new store item
Zeekerss probably just didn't trust pushing it to stable and wanted beta testers to help find issues
It's the smallest beta update ever
lol
Sounds so pointless
Yeah it just adds in the new item he said he added
The item is cool don't get me wrong, but it's not worth updating to for a stream and having half my mods be broken to check it out lol
I don't recall saying this
It's still a long way from completion
Ah well someone in my chat said it would be
Was prolly Nikki gaslighting you
lol
Could be
I was dissociating so hard yesterday during stream lmao I don't remember who said it but knowing Nikki if it wasn't you was probs her
The first time I saw this gif I thought it was Michael Reeves lmao
I actually looked at 1A3's diff lol yeah bro literally snuck in a native version of ||Meteor Shower||
I look forward to checking it out now just to see how well it performs compared to ||CodeRebirth||
I dont need performance comparisons, so don't present em
I mean I saw you mentioning you're gonna update yours soon
Not soon but I'll yoink his warning message

I see no issue in releasing a smaller update honestly
||hmm, also are they supposed to be beyblades?||
yeah
ah good I didn't break anything
What Is that thing?
Rat
whats the "||big rat||" atleast thats what wesley calls it
It's an enemy or an Hazard?
Ahah ok
what interior is that?
Play a little with Wesleys interior and you'll see
I hardly play the game, I would just appreciate if you could just share
||Wesleys new rubber rooms||
||part of which interior?||
||no that is the new interior||
oh is it|| pretty fleshed out, or just a meme interior||
Mostly the latter, but I haven't seen everything it has to offer yet
alr thx
|| I'll actually make him do more work on it since he released it :p ||
Let's gooo we are going to get new tiles
||A slightly bigger rubber room||
Needs more rats
Would it be possible to make the new interior not a one way? Like if you grab the apparatus you can exit?
You can still leave through main
You just need to know how lmao
people like you shouldn't be given modding capabilities (@pallid ferry told me to say this)
liar
Hehehe
what's happening?!
this apparatus...
doesn't even spoiler the image, lame...................
you ask this as if you actually want the interior to be playable
appaRATus
Rataratus
™️
So I'm guessing a full rat roster is coming one day using skinregistry?
ratblob will be my favourite
i personally oversaw the creation of the rataratus
ah so you know the twisted ways
rob, if you will
Well now that it is named it needs to be a thing
I love Rob 🥰
he is a good boy
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all my works are inspired b...
I think this is fitting for the conversation
Sometimes if the teleport trap teleport the enemy they would got teleport to there and stuck forever it's awesome if there will be a fix
fun
i'm not sure if anyone has pointed this out yet but in the entrance room in the toy shop, enemies cannot pathfind inside of it
they can't walk into it either, nutcrackers won't peruse you into it, butlers get stuck at the edge before going inside the room, and the bees cannot get in either
kid named Lethal Quantities:
Yes
we need the v56 update first lol
😔
The Rubber Rooms 2 👀
no..my iconic pink name 😢
what was fixed? GA still fails to generate 
actualy on a clean profile with only the most neccessary dependencies it seems to work well now? there must be some mod in my actual modpack that fucks it up 
it seems like loadstone is breaking GA generation
no its not loadstone, idk man the very first GA generation after your update failed to generate but after that it worked like 25 times in a row even with my full modpack so i couldnt find a pattern after 45 minutes of messing around
fix
fix
fix
fix
fix
fix
fix
fix
fíx
You can still fix it
fix
broken
Wat
Wesley why didn't you fix Toystore?
Is that for the next patch?
Is it broken? @pallid ferry
i broke it
i ate it
Spit it out and fix it
is toytore brokey?
Yeah there aren't enough shotguns.
Truee
Every door has a shotgun trap next update
Do fire exit mimics work on the Armory and Toy Store interiors?
which moons does the rubber rooms interior fit on?
All of them
Not afaik
Pretty sure it’s just a meme interior
o
how do I get it to show up?
and does the armory itnerior addon still work or is it outdated in v62?
it was last updated 4 months ago
it should work just fine, @icy tulip could you bump it since it's not been updated lately? (old mods are getting deprecated from TS)
What
the mod where nutcrackers become alive
Okie
When grand armory old birds
For real
One of the moons has the chance for old birds to be inside iirc
Ik, i also used lethalquantities to spawn them kn guaranteed oldred, but I mean like the wesley interior addon for nutcrackers, but for old birds
I know there’s a way in v62 somehow to adjust spawn chances based on the interior rather than the moon. I wonder if that can be used by modders
E.g., the maneater is more likely to spawn when the mineshaft interior is rolled
Yeah, but I think it still makes the monsyers spawn in other interiors, sincw the base value is multiplied
Ah ok
That's how the Maneater works, multiplier based.
Central Config does support interior dependant spawning though, allowing you to add a weight entry or replace one with another.
Old Birds are likely to fuck up when inside though, a lot of it's pathing relies on it being in an outside open space - such as when it slides towards a target and also when they fly, those two pathing goals in particular are bound to cause problems . . .
Gorgonzola, it has custom scrap that fits well
Cheese and rats
took a while to get to this. (moving SUCKS)
Phaedra (altmoons) ( @runic root )
since Expert Moons has returned, im reposting the icons i made for them before v50 happened.
- Fission
- Fractal
- Front
- Ritual
- Trench
- Cataclysm
- Confine
fun fact, this pack's Fission is why Wes' Fission has a '-C' at the very end 😄
(not redoing them 🙂 )
need I send the clip?
You can add it in the LLL config too, that’s how I set up Maneater spawning on Wesley’s moons
fix
fix
fix
fix
now that Im home I can send the clip
Watch sos un pelotudo and millions of other Lethal Company videos on Medal, the largest Game Clip Platform.
wesley didn't even know this was possible but it is so fucking funny
this will break the custom scrap that spawns on wesley's moons
what is that mod the helmet fly. that spectate?
i think thats Poltergeist
Maneater >> Wesley's scraps 🗿
there's scrap?
you... didn't know?
There is custom scrap made for each moon (except Cosmocos), You're gonna be missing out of how much content it has if you dont have them spawning
yeah almost all the moons have custom scrap but theyve been a little broken spawnwise for a while, from what I hear the indev version has it fixed it just hasnt been pushed to the main yet
I still see them sometimes but their spawning is a lil jank
Cosmocos has scrap too
oh for the moons. sorry i only use the interiors
How dare. I just found ||the ballpit.|| I was so sad.
Ah rip yeah I didn’t notice. Weird cuz the scrap is listed in the LLL config
Lol 😆 😆 😆 😆 Another Victim Claimed!
i dont think that poltergeist, cause i using also poltergeist
we need someone to make a moon where everything is a cube
yeah he just set something up incorrectly in the mod. i think it's fixed for the next version
i was gonna say something about the scrap weights in the config, but it was already asked and answered, rip
Oh sweet
Is it just me or are moons like junic and asteroid-13 missing from the terminal?
just you XD
try using terminal formatter
They should be there
Stonegood? wrong.
Rockwell
(at the time of this post, dont go in the water. map doesnt say you are when you should be)
more like.... Pebbleaverage!
bruh
Gneiss
proud with how i was allowed to do this. the outer mountains for scenery, the lush grass for walkies, the water for dying in; all closing into the center
strongly recommend once the water collider is placed
Im having the same problem with some moons btw, ping me if you find a fix (Im gonna try fixing it rn too)
@granite lily random question, do you happen to have occlusion culling set up on any of your moons?
it seems like vanilla moons either don't have it set up at all, or it makes no difference for performance, but I'd like to confirm what kind of effect it can have
I'm assuming none of your moons are particularly heavy though
Not in the public version, no
curious about this too
i always bake occlusion just in case but it would save space if i knew it was doing nothing
if you want to test it, you can use Camera.useOcclusionCulling to (presumably) switch it at runtime
obviously hard to be sure that it's switching dynamically given that I haven't noticed a difference, but if you have a scene where you know you baked it then maybe it'll actually do something
awaiting this pack's update before i redownload my lll config. it's a mess rn XD ( DX )
do you need it for testing something?
I was looking into making it so that mods that add free cams can use the useOcclusionCulling field to disable portal occlusion culling provided by CullFactory
oh interesting, I had it baked on my moons since release but never did any performance tests besides looking at the rendered vertex counts
(just tried to keep it on vanilla level)
oh, could you link me some that you know have it? I'd like to test
https://thunderstore.io/c/lethal-company/p/v0xx/VoxxMoons/ both have it, but on Derelict there are lots of models with a higher than average (for lethal company) poly count so maybe easier to see there
sweet thanks
All of my moons do as well
I noticed some performance gains, but it's hard to remember how much since I've optimized them to hell and back so much
Honestly.
After playing a while with my friends and encountering the armory interior I must say that this type of interior is really not gameplay friendly.
The concept overall is amazing and I love it, however it's really easy to get lost very quickly and also it's so hard to find any scrap at all and even if you find any, it's very easy to die trying to get back to exit
It's just too difficult to find any scrap
Mostly there are parkour tiles
Often leading to anything worth the trouble
https://tiermaker.com/create/lethal-company-unreal-and-ut99-interiors-tierlist-17456423 I went ahead and made a tier list for the Unreal and UT99 interiors since they all have their own seperated icons now
Even though the concept and vibe is really good, I find this interior not fun to play at
it's way way better after the recent overhaul
Haven is my favorite
I still think it can be annoying to find scrap in if you get unlucky with the loot spawns
like if you just get no loot rooms anywhere near main
so you have to go deep to get anything
(typically this also results in the parkour rooms having most of the loot which is incredibly obnoxious)
but it's an interior that plays extremely differently from any other and I think it's neat for that
it works as a rare interior IMO, one that you'll only see a couple of times in a play session
(assuming you don't go to Oldred)
This was my personal list for them, I might be going a bit high by giving Chizra and Monastery S Tier, but they're my 2 favorites lol
Guardia I just really love from a design perspective lol
Pipeworks I gave D tier cus it's so dependent on the moon it's placed on, any moon with a large interior size moves all loot into the back maze area
Making it easy to sometimes get lost and barely make it out of it
Not exactly something I can fix
I don't find it difficult myself
I feel like skaarj just didnt work for me.. Too cramped and way worse with moons that make it dark, Cool design tho
But this is also exclusive to that tier list, in a tier list of all interiors I'd probably bump Chizra and Monastery to A tier, Guardia would be B
Yeah, I like it for moons like Derelict and Vortex but otherwise I can agree
i think it's just a bit big by default tbh
i do like grand armory but it does sometimes feel like the size is trying to emulate that of factory/manor without factoring in how difficult the verticality makes it to traverse armory
I do feel like Armory's verticality is kinda hit or miss
which is what leads to people struggling with finding scrap i think (have noticed alot of the time it's when people only play with a squad of 2, which exacerbates the problem)
My tier list if I factor in the other interior mods I use in my pack
If you play the interior more and get used to it and where loot typically spawns (||loot rooms with the lights on top||) it's really not bad. I can consistently make it out with 2 full inventories of scrap on Grand Armory, it takes practice and getting used to unlike other interiors, but ultimately it's one of the best in terms of loot and gameplay freedom.
Tldr: skill issue tbh 
This was something I had to go over with all my alters over, cus some of us feel differently about Skaarj for example XD
@gloomy grove knows, wasn't it Lyra that complained about the fog in Skaarj on Vortex?
Lol
Not sure, I think so?
Yeah and I still don't get why, it's just too moon dependant unfortunately, Haven I just feel like is too large and easy to get lost in
Honestly only misses S-tier because when the power box is out it's really evil xD
Well it's better now
I love pipeworks too :]
Cus the Power Box spawns really close to main
It used to spawn in the maze area
Which was horrible
I genuinely don't ever feel lost in Pipeworks, idk why, I always have a general idea of the way back
Is that good gothic monastery?
almost all tiers has it in A-S
Monastery and Chizra are the best ones imo
Gothic Monastery is really nice and the catacombs add a fun gameplay dynamic
Like I said from an exclusive standpoint of only UT99 and Unreal those 2 interiors are S Tier hands down, but with other interiors they bump down to A tier
For us at least
:3
I honestly get lost in Chizra more than Pipeworks
I only got lost in Chizra back when there were too many doors
XD
That update was pain
Door at every turn
Lmfao
Pipeworks I get lost in if it's on a large moon like Cambrian
otherwise I'm fine
Idk, I've always been pro Pipeworks, the aesthetic is sick and they just feel right in Lethal Company to me. Maybe not vanilla, but they definitely feel like they make sense
Rrajigar and Haven I would say I get lost in regardless
Rrajigar I put in C Tier though cus I love the visual design and aesthetic
it just sucks for gameplay
How was your Birthday foobs btw?
Very good, I ate a good bit of lobster and crab. I feel bad cuz it was expensive but the boyfriend didn't mind
lol
why in the wesley's moons thread....
Wesley's thread kinda works like a main thread for moons and interiors lol
it shouldn't be that!
🤷♂️

I don't mind it
Agreed, this thread is way too spammed with non-Wesley stuff. They should find their own space.
can you send me the link to the tier maker, does it only have unreal interiors, or all interior mods?
Just the unreal ones
oh okay thx
how do you set the interiors?
lethal level loader config
i dont see them in configs am i tripping? do they work with v64?
I could be blind
tho
but I added the mod and then
launched it andno custom dungeons
have you booted the game fully into a lobby? lethal level loader only updates the config when you get into a lobby
yeah you need to actually be in the lobby for it to update
i mean my tierlist is pinned
that actually has wesley's moons.........................................................
wesley thread hall monitor
Lmao
which launcher you usin
thats thunderstore
then r2 or gale are better options
- The big red box
- it literally says thunderstore.io
not trying to sound rude or anything tho
sorry if it came out that way
ok but this is true
r2 is still slow tho
so I prefer gale
even if it does occassionally have its fair share of bugs
yer good
thank you bebsi man
So thunderstore is just out of the question at this point them hm? That sucks.
Thunderstore is like Optifine
it works
but theres still better options
Yeah, I myself switched off Thunderstore but it's been an issue trying to get some friends to switch
Now they've gotta tho, so good for them
except for that hour of attempted downloads >.< that's a loss
Gale is the modern premium experience
dunno how R2 is
but Gale is def the goat
2 min download
and its fucking light speed downloads
I'll have to check that out then
your friends should put more trust in diff launchers
I was hesitant switching
but after a while i grew on gale
My pack takes like 20 min to DL atm due to the absurd number of mods
#1246088342458863618
i had a pack with 242 mods
it downloaded in less then a min
o.o
on Gale
damn that sounds amazing
Gale will look a bit more diff then Thunderstore & R2
It'll still take a few if it's first download iirc
Yeah I went from TS to R2 to Gale, gale has so many QoL features I'm sticking with it
but you'll grow on it
I wouldn't be surprised if Gale is the last ever launcher for LC
Gale has everything a launcher needs
Gale is fast at installing mods if they're already cached, it's not magic
at this point who hasn't installed like
most of the mods
that are ENJOYABLE
not the half assed ones you might see
24/7
I clear out my cache every day, just so I don't run into any problems with a corrupted cached mod
i don't know how to clear out my cache ngl
its embarrasing
i'd probably do it like weekly or something
i see
Still not working on gale
do they have space on their drives?
I believe so
Have I been the only one to encounter this?
@granite lily Is there any fix for this or atleast a known cause/reason? We've been able to run this mod before, but trying it now caused everything to fall apart for just 1 person.
uh
No idea
Not something I can do anything about
So I believe this is purely a Thunderstore issue and just comes about from clients occasionally not being able to reach the server. I've seen mixed reports of enabling a VPN or restarting your internet working but this is not a Wesley issue, this is a Thunderstore issue that can randomly happen with any mod, I had it for a few days with GenericMoons.
So it should just pass?
Theoretically? But I recommend trying to restart your internet, your PC, or enable a VPN of some sort to try and fix it as it's indeterminate how long it will take
Restarting my internet and my PC to force the PC to receive a new IP address fixed it for me
This can happen if you don't let Gale fetch all mods first
They likely didn't let it finish fetching
Saying they just sat there and watched it
When you change the settings, do you also have to mark the "General Settings - Enable Dynamic Dungeon Size Restriction" to true as well?
I’m not at my PC rn but I thought I remembered that setting being per moon and not per interior?
I looking at it now since my friends also don't like that interior since it's too big and stuff, but yeah when I look under the interiors options in LLL config, I see that option just under the "Enable Content Configuration" true/false tab
Okay thanks just making sure
Yeah I'm gonna give that a shot and see if that makes it a bit more easy to find stuff
Yeah it’s also best to put enable it on moons that spawn more scrap like Titan
But that should double the loot density
How DO you disarm the traps in the toy store? Is it just with a shovel or is there actually a more intelligent way to do it I'm just missing?
I saw this mod from a captainsparklez stream vod and his friend tried to explain how to do it but he talked over her, so I missed the part where she explained it.. ;-;
Silly Jardon (also idk the answer to your question)
for the ones on the floor you interact w the wooden stick
for the door ones uuuh it's like a very precise qte
It's not that precise
You just gotta be quick
unless something changed I thought just the drawstring was enough to get the disable prompt
I didnt see the prompt the first time, whoops
I usually aim for the stick
Hey Wesley, would you ever want to branch out into monsters as well, or strictly stay in the realm of worldspace designs?
Imo monsters are so much harder than moons 
I wonder what monsters Wesley would come up with tho
really? monsters are easy as hell
well, you also gotta code em for them to actually work
so like 99% of mooners just wont get into it to begin with probably
For me it scares me 😭
what part though lol
But maybe it's just because I haven't looked into it much as importing the anims scared me haha
lol probably
i mean thats all pretty much handled in unity
it's probably the easiest part
it takes a bit to get into it but tbh wasnt too hard to learn
I have so many ripped models and animations so I've been dying to get into it but really need to take the leap 😂

typically u dont even need more than 1 layer
im just making something really complicated rn
I'll come cry to you once I get started 
this even a word? eh, whatever.
Attentuation (DistinctMoonVariety)
visual ambience here is on point. love it
Volition (DistinctMoonVariety)
"I think I'll make a Rend/Dine styled moon. Add some more Vanilla to the game."
Thunderstore: buzzlightyearwall.gif
Provenance (Chocolate_Moons)
(the comment is a joke. it's a nice moon ^^)
will staff ever make another general for mod recommendation/discussion?
i just saw this totally unrelated video in a meme channel
I’m glad I wasn’t using those ears much anyway
Hey I’ve played The Rubber Rooms three times and every time all fire exits drop people into the void
Wondering if there’s a planned fix for this as I actually like the interior a lot
But it’s unplayable with the fire exits not working
I really want to extract the Ratparatus
don't go fire, think Wes already said he wasn't going to fix it
Damn that sucks
Problem is often people try fire before main
you actually like it??
I mean I would still keep it at like 3% spawn chance but yeah I do
It’s cool that it’s on a perfect grid, adds a unique gameplay element
Wandering around looking for loot and then trying to find the actual fastest path back is interesting
And the Ratparatus being so heavy means you actually need to plan out the most efficient patch back
It’s also the most non-linear interior in the game
what
I explained myself
Perfectly on grid?
Nonlinear?
every interior is on somewhat of a grid so that the rooms can reconnect with themselves
yeah?
interiors arent linear
unless someone just fucking sucks at making interiors
yet...
dont

What?
All the vanilla interiors spawn one long path with just small branches
As far as I can tell SDM is the only one that doesn’t do that
Do you need me to link you the wiki I’m so confused?
Also this is an intentional misrepresentation of what I’m saying
Can’t tell if you’re trolling lol
he aint
bro how are you real
if it branches in ANY way, it aint linear
^
Ok so you intentionally misrepresented BOTH of the things I said
I will rephrase then
I like that Rubber Rooms is not one long path with little branches off the side, but instead just a mass block of rooms that you can navigate in any way. It’s unique in this way.
not everything is a court case bro just say i was wrong god damn 😭
i wasnt intentionally misrepresenting i just misunderstood its not that deep
I like that Rubber Rooms is perfectly on a square grid. This juxtaposed against every room looking the same gives a unique navigational challenge.
I like your moons btw
bring in the dancing lobsters
Truly
When she wesley on my moon 'till I interior
Fine
I'll fix it
Sorta
Rubber rooms fix is out
👄



