#Wesley's Moons/Interiors/Weathers/Variants/General/Mrov
1 messages · Page 22 of 1
I dont believe you, prove it
AKA the worst language to ever exist
Personally I just couldnt understand their satance but yeah gonna move on now
Como estas amiga?
My girlfriend had to learn French, it's too complicated, I feel like it's more complicated than Spanish, lol.
I preferred to learn a nearly extinct language that only like 500 people speak the dialect I learned fluently in the entire world over French
Ayyyy Im learning French
Inuktitut is wild
Todo piola, che, y vos, cómo andás, por cierto, solo una pequeña corrección, es "amigo" en mi caso. ✌️
Ummm, es tu divertido!
Okay so these are a few words in inuktitut
k and K are different letters
AngajukKauKatiget
NunatuKavummiutut
Angajuqqaaqarvik
Amisuungngitut
Hmm
Hmm I'm curious what's causing Grand Armory to have a duplicate entry 🤔
Thanks for the effort, but I didn't understand any of that message.
I just wanted to check out the interior but game says no
The language is wild but super neat— wish I could’ve studied it more but I moved away from Northern Canada
Its been years since I last spoke Spanish looool
I don’t miss the cold
Anyway
People have gone off topic here a bit much :3
Listen if the mods don’t go off topic in a channel, is it even a real discord server
LLL stuff and reports can go into #1193461151636398080, and general can go into #general-chat
I will stay here, fight with my wooden sword and shield against the diamond armor of the moderators.
yeah at first I thought it was a wesleys bug
You'll get mogged, now shoo
The duplicate entry? Good chance it is lol
I don’t speak Gen Alpha wtf does this mean
Idk
So, so we can't play Wesley's new interior?
REAL
Not that the failed asset unloading
You can
Oh that yeah probably LLL
LLL 1.2.3 is just bugged it seems and fails to unload assets
Only I have that privilege? That must be the power of my steam deck. ✌️
Ohhh, so, in 1.2.2 and 1.2.1 it will be fine, I guess.
yeah turns out it only happens when you got to unload the assets the first time or upon update
The idea that you exclusively can is very funny
Makes me think I have a skill issue lmao
It’s like that one mod where you can specify someone to like get constantly targeted by stuff
I havent had problems really, just seems like a skill issue mostly
I would say I would go try it, but I'm already at the train station waiting for my girlfriend and in Spain it's 9:20 p.m.
It's with fresh profiles.
It's very late and my girlfriend will arrive tired to play.
What a massive skill issue
Literally like almost any desync issue ever tbh
Have fun! ^-^
You're a skill issue
Have fun
OH SNAP
I'm too talented for that :p
But if I can, I'll drag her to play the new Acidir. 🔥🔥🔥
Oh it got remade?
Also her fps is gonna be ⏬
I've been playing for 122 hours and just yesterday was my first time traveling to Titan.
I still dunno why TME sent you to the shadow realm that one time
XD
And also trip to Artifice. :³
how
I wouldn't know either, it's been months
That’s more hours than most of the people I play with
I got on Titan for the first time after 150 hours lmao
Bruh
Yeah, after LLL Wesley changed the terrain and in his last update he says that maybe it is better optimized.
I just hit 200 a few days ago
I like the maybe
I'm too used to making new profiles to sandbox my testing for my pack zzz
eussi lliks a tey dna detnelat oS
Most of the time I only play with my girlfriend and let's just say that neither she nor I are good players. :³
Valid! Main thing is about having fun
Haha just read that
Let's see, I'm a decent player, but, for example, I never killed a Nutcracker. XD
Yeh, although in the end I didn't like Titan very much, maybe it would be more fun with more people.
:p
I normally play with 2-3 people total
: D
I honestly never killed a nutcracker without using an exploit lol
My top of difficult moons would be:
- Artifice
- New Dine
- Rend
- Titan
I only base it on how fun it is, not other things.
I don’t think I have in v50
Without a shotgun
Time to slap my wrist for this problem lols
New Dine is a nightmare
Can confirm this doesn't work
I avoid it like the plague
So, in total there are 4 or 5 people or do you mean there are 2 and 3 people in total?
Can confirm it does
And I can also confirm other moons do not work either
same, or with scoopys varity mod's axe
You need LLL and the fixer mod
Yeah, but the outside is too fun
2 or 3 total
Azure by Tolian has the same issue
I get lost in it easily lol
no it doesnt swap to 1.2.2
I have no sense of direction, it’s comical
Did that and it didn't work
I never actually found it, only timne I got it was when LLL 1.2.1 shuffled items when rejoining
Me too, that's why I love it.
It’s a you issue then unfortunately. Maybe send your mod list?
Because it only spawns on Rend, Dine and Titan by default without using LQ
I Boost its rate on junic so I usally get one per quota
or not quota
I once needed a map for a walk with two turns— those turns being turning out of my street and into my friends street.
entire game
Latest version of LLL and dependencies
I'm gonna try with this
Which states 1.2.3 is just broken right now
OHHH there might be an issue with new profiles on 1.2.3
And of the Wesley moons, my top is still intact, 1. Asteroid-13, 2. Gratar and 3. oh, oops, I forgot.
I’ve seen some people talk about it
You can now use the ritual dagger as a weapon now so there's already a common weapon there
Asteroid-13 scared the freaking crap out of me before I even landed
I noped tf out
Waited until I could get a friend to do it with me lmfao
This is useless, it only installs Terminal Formatter
Wait not junic sorry I meant gloom
At first the same thing happened to me, but I got over it, although I still get scared when I don't realize that there is a masked and it kills me unprepared.
Eh masked aren’t much of a worry for me in most cases
Could be cool if we could use the pickaxes on Gloom as weapons
I’ve gotten used to fighting them due to mods that make them more common
3 Coil-Head is the real terror.
I can even recognize them based on their movement sounds
Which is fun, helps me give my friends a heads up
Okay, that's too pro.
Yeah it’s crazy lol
hejshejebe thanks
I always end up buying the l things rocket launcher to keep on the ship for emergencies
How come you have a different profile picture on the replied messages lol
Alright, it is LLL 1.2.3
Bruh that discord glitch still exists?
Lethal Company one is my server pfp, my avatar with blurple stuff is my Discord pfp
I'm getting the seed hang even in 1.2.2 aaaaaa
Weird that it's only showing on replies
i thouht lll v50 update fixed the weather desync. also i dont use mrovs mods either, weather/terminal doesnt need changing imo
The drawing of playing basketball with a honeycomb is too crazy. 😂
With Wesleys new interior?
I really enjoy the new weather systems and no v50 did not fix it
it happened many times while waiting for tweaks to be updated in my case
In v49 I had more desync, but in v50, for the moment, I never suffered from desync.
Yeah I'm having an issue where on seed generation, it's attempting to add the interior to the list when it already exists for some reason, causing the seed to hang
It's happening to me both on 1.2.2 and 1.2.3+LLLCF
In v50 I will have played 22hrs~25hrs, I think.
I love it lol, it’s my pfp in every lethal server I’m in
Switch LLL debugging to Developer. That should cause it to actually spit out an error. Post it here when you get it
got like 60 ish in v50 but it may be more common due to my massive pack
Uh how do I do that exactly, never done it before
config
Ah ok
@abstract heron whenever you fix the company issue, can you PLEASE make having to switch to Developer not a thing for this error. This is the exact issue I brought up before🙃
I honestly recommend to everyone that your LLL debugging is set to Developer. That way if you run into any issues with seed generation, you can actually post it to the dev
is that in the config?
Yeah, it's the very first option in LLL's config
Yup, the top most setting
will this effect anything else?
You'll see more warnings on startup but other than that no
I have it set to Developer in my modpack 😂😂
Won't affect gameplay in any way
This is with Developer debugging mode set, same mods as with my previous log file sent (with weight this time set to 99999 to ensure I get Grand Armory as the interior to showcase the issue)
Ok when I hear DEVELOPER I think of like spawning shit lol
Well it says it's the log level in the config's description
Did you actually get stuck on the seed screen here? Not seeing it in the logs
Yeah I got stuck on the seed screen
Did the console have any blocks of red text after you pulled the lever?
I'm not even seeing you picking a moon
wait new wesley somn
new wesley somn that's currently breaking the game ??
Unknown atm
It was on a new save so I'm on Experimentation and I just pulled the lever from there
Oldred and Fission
atlas abyss imo
Wesley by default puts it on most vanilla moons, along with Oldred, Fission, and Etern with a weight of 150 iirc
It BEST goes with Oldred tbh of all moons
i can see it on oldred yea
i dont have any other moons other than wesley's and celest, aquatis, and bozoros
Yeah the log isn't showing the error for some reason. I'll try myself soon, see if I can recreate it
cause i have 100 mods and apparently a memory leak i never fixed
tho i might add like zenit maybe
I sees, apologies about my log files not being too helpful in this regard
If there's anything else I could potentially do on my end I'd be happy to help
What version of LLL were you using when you sent that log? I wonder if Batby fixed what I was complaining about and actually broke it🙃
1.2.3
Wanna try 1.2.2 for me? I'm wondering if Batby fixed the log level of the error log and it's either not working or not on Developer anymore. I know it's Developer on 1.2.2
I was also wondering whether you regenerated your LLL config at all. Having two of the same interior entry is bound to cause issues
For that one I regenerated the LLL config when I switched from 1.2.2 to 1.2.3 after seeing that the issue cropped up for me even when trying 1.2.2 before your first initial reply
I would think that regen'ing the config is a way to AVOID duplicate entries in this scenario
Batby has a way worse issue to fix now
And that is 1.2.3 not unloading assets
Yeah I just saw that :/
Yeah I downgraded LLL and SDM in my pack
I brought up the logging issues because I thought Batby said that they'd fix that last time I complained about it 🙃
why Sdm?
Because SDM won't work with the newest version on 1.2.2
You need it on 1.3.15 for LLL 1.2.2
thx
I couldn't replicate the issue of the Interior duplicating, probably a bug with LLL 1.2.3 not unloading the assetbundle
I think it's best to use 1.2.2 until Batby fixes it
Oh wait oops
That last log you posted did have an error
Oh huh
Never seen it before so I am a little lost on that
You still have two armory entries in your LLL config?
That's good, it means the issue isn't that
I know who might know what this error is
@uneven cave hey buddy, know what this error is?🤣
Apologies for that log being deleted so hastily, I realized it was under 1.2.3 when you requested it to be 1.2.2
I wonder if this is the same bug that caused the duplicate interior on rosies sector-0
I also never had that
nod I still dunno whats caused it or why its only that map x.x
I mean if you wanna be sure you could get another log so we can make sure the error is the same
Here it is, same test as the previous one except under LLL 1.2.2 Developer debug logs, similarly I routed to Vow to try it and stuck on seed generation:
Yeah exact same error, wish I know what it meant
To also show, this is what the LLL config looks like after the test
🤔
That's the strange thing Lun, the only mods that are in are the ones that's needed for Wesley's Interiors
It's a problem with the interior more than likely
hmm... i wonder
I would agreee buuuttt
Insym's group is using it without issues on Stream
can being stuck on a seed screen be a result of lower end computer/unoptimization?
That I have no idea
interesting
It would be better if we knew what the duplicate keys error means
Tolian's attention has been gathered
What do you make from this error? #1204432295025578014 message
@balmy elm
maybe something is duplicating in one load?
(just throwin glizzies at the wall, hoping one will stick)
Like a literal key? Does wesley have custom ones?
key
What do you mean by that?
just a key
I'll try that in just a sec, I wanna also throw in this one from the same pack
I tried to land on a different moon where I did not assign Grand Armory to cause I wanted to see if the most recent update issue is happening on the Toy Store Interior as well and well uh, game still says no, same as before except now I assigned Assurance to have Toy Store with weight of 99999 (Assurance is NOT present on the Grand Armory config for me)
what..
Does grand armory still have anything in the tags section?
Welcome back LOL
My system's just cursed ig 😭
I'll read through all this later lmao
The Dynamic Level Tags List in LLL config?
Basically it sounds like the custom key you made for your interior is brokey
Yup, maybe it's being set from there
Or do you have it blank?
But I didn't even add a key lmao
so the key to this mystery was a lie?
Empty for both this and Toy Store, no edits to the LLL config aside from the debug logs
Why does it throw an error for the Key then?
tf?
not an actual key
I have no idea
Pls leave the errors to people who can read em
Xu it was Tolian that said this
The "key" is just the interior being duplicated inside a data set
Tolian needs to fix his skill issue

I've already explained the problem waaaay higher up
:p
Don't drown the chat talking about random stuff next time
I thought you guys were actually trolling with that real key thing lol, I saw what the log was telling in the screenshot
Strange thing is the duplicate entry is only showing up via those debug logs and not in the LLL config so... ???
I still dunno how the interior is duplicating
Something is registering the interior twice or something along those lines, nothing physically like a key
🤔
I noticed in the Vow one, you can see it's trying to pick between 2 GrandArmoryFlow both with a weight of 99999
um... probably a silly question, but did you adjust its rarity in both the mod's config and LLL config?
I only adjusted the rarity in the GrandMastery config
Viable ExtendedDungeonFlows: GrandArmoryFlow (99999), GrandArmoryFlow (99999), Facility (300), ToystoreFlow (150), Haunted Mansion (3)
This doesn't explain why Violet is the only one having this problem though
I wonder
If you set the normal InteriorRarity setting to 0
Will it fix it?
That first slider
I left it at its default (150) on my testing so ???
Do you have guaranteed set to false?
Yes
I'm completely at a loss then
lol
@lapis cargo you seem to be pretty knowledgeable with this stuff, why do you think it's happening?
new interior looks awesome
I've dmed wesley what I think already
Got it
Honestly this would all be easier if the config was only able to be adjusted from LLL's end I think, I don't see the necessity for seperate configs
But oh well
I'm personally more for separate configs esp if you have interiors like LC_Office that also bundle their own mechanics, scrap, and/or enemies to it
Yeah, i looked it up and i see i made a mistake😂
looks like some dungeon flows have the same name
it can only happen if two dungeon flows with the same object name get added to the dungeon flows in RoundManager, idk what's causing it
someone's gonna have to hit up UnityExplorer probably
considering how unique the name is, it's most likely either an issue with how the interior is registered
Can't with new LLL I think
oops didn't finish my sentence lol
You'll have to check for me since I'm not able to check rn
or perhaps a bug in LLL itself
But I couldn't get into the game with unity explorer installed
Might be a different thing altogether though
This version of LLL seemed to be struggling tbh
I would expect it at least partially functions, I did have issues with Object Search with some mod breaking the UnityExplorer startup process
I would be stuck at the console loading up
It'd get to universe lib I think
Then stop mocing
Moving
interesting
So I saw some people mentioning earlier that it's a bug with freshly created profiles and uh, well I tried that with myself with copying my existing profile (+ its configs), updating LLL to 1.2.3 w/ LLLCF, and updating Wesley's Interiors, setting GrandArmory yet again to Vow with a weight of 99999 and for some reason, it DOES show up
that... is fascinating
I just used LQ for it
@lapis cargo LLL+UnityExplorer seems fine for me
not stuck, Object Search works as well
This is the said log for the test I just did
Must've been a coincidence then
is the new interior available on Thunderstore?
Yeah, it's under newest version of WesleysInteriors
1.1.1? I don't know what the latest is with how slow Thunderstore is
1.1.1 is the newest version yes
Viable ExtendedDungeonFlows: GrandArmoryFlow (99999), Facility (300), Haunted Mansion (3)
Yeah idk why for existing profiles it correctly assigns only 1 entry for GrandArmoryFlow but for newer profiles it assigns 2 entries for it
would it work if you downgraded lll to 1.2.2?
I tried that earlier for the new profile and the issue persisted
so its just new profiles?
just use 1.2.2
also effects new mods/updates
Yeah, I'm not sure the extent of it but the profile I used for the most recent test already had WesleysInteriors and LLL prior to v1.1.1 and 1.2.3 respectively and it worked
so if i were to try to reproduce that i'd need a fresh profile with wesleys
Yeah, I did a completely clean profile and had WesleysInterior at 1.1.1
I tried LLL on both 1.2.3 and 1.2.2 and got the issue on both versions
The issue occurred for me even on moons that Grand Armory was not assigned on
yeah can confirm anything you said, my existing profile showed everything correctly
but what exactly is there on existing profiles that affects this?
That's what I'm having difficulty figuring out as well
Is TerminalFormatter showing these structure stats or how you do it?
its basic lll functionality
simulate moonname
forgot this command thanks, good to know
Hmm I got an idea
Hmm a shame, looks like it didn't work
So what I tried is I downloaded JUST LLL 1.2.2, booted up a game and a save
THEN I downloaded WesleysInteriors 1.1.1 and I'm still getting the issue
Watch HYDROCHLORIC ACID and millions of other Lethal Company videos on Medal, the largest Game Clip Platform.
i've been sabotaged
So I got one more test I wanna do
@granite lily
i lold
Hah, this certianly wants to be stubborn zzz
Wtf is this cutoff point, none of the new profiles seem to work regarding this zzz
I can't figure out what about a new profile is making the issue of the duplicate "GrandArmoryFlow" occur
I was trying to first download an old version of WesleysInteriors, then another of LLL, testing those old versions THEN upgrading them and seeing if it works but no
oh lmao
you beat me to it
I did that and it still produces 2 GrandArmoryFlows when I check Simulate Vow
No editing any configs either this time so it's not the config editing that's producing this issue as far as I'm aware
I have the same issue when I made a new profile to test the interior out on
ToyStore seems to be registering a single entry just fine, it's just GrandArmory that's having the problem
I need to step away for some time so unsure if any other interiors are having a similar issue
chat this is my fauly
fault
hes been asking me to test his interiors and i completely slept the past 2 days
we're testing now and through my dumbassery have found so many issues
Don't worry about it, I know the feeling XD
Watch the elevator and millions of other Lethal Company videos on Medal, the largest Game Clip Platform.
https://medal.tv/games/lethal-company/clips/2dGwVCqe6xxnz6/d1337ujuW31c?invite=cr-MSxpSHIsMjI5ODA1OTQwLA not a bug its just wesley being wesley
Watch i saw that and millions of other Lethal Company videos on Medal, the largest Game Clip Platform.
don't watch pls
What interior is that even
new wesley interior
Oh, is it live?
ye
Grand Armory, newest interior from Wesley
Ah, neat, will have to add it to my moon spawns
Be mindful if you use a completely new profile on r2modman/thunderstore app cause there seems to be a problem with it rn
How so
Gets stuck generating seed
even on 1.2.2?
Yeah even on LLL 1.2.2
and would new profile mean if someone else downloaded it?
like my pack I mean
If you have an existing modpack and you send the code/file and they import it, seems to work just fine
alright thanks for the info
wanted to do a test tn
I was trying to figure out some sort of workaround earlier but no luck so far aside from using my existing profile
Luckily have my pack of 4 months of work
On a completely new profile? 🤔
tf how
im/him
did he somehow find a mod that happens to fix it XD
what
(my username is generic)
Generic making a guest appearance


this is very odd, I'm not sure where the dupe is coming from
can't see any place where those are added onto the list except where it would print out a
[Info :LethalLevelLoader] Debug Report For ExtendedMod: GrandArmoryInterior by Unknown
line in the logs
Watch hi and millions of other Lethal Company videos on Medal, the largest Game Clip Platform.
help
Doing a patch that should fix some things later
Does that include the seed issue?
?
The duplicate interior getting you stuck on the seed screen
Sorry I should be more specific 🙃
This^
so uh theres a missile prop on the new interior that you can just get stuck inside of
@granite lily
So many doors that don't door.
I found a key and no place to use it. 😛
I am aware
i showed him already he aware
:3
o7
There's a few doors
why didnt you expect me to swan dive straight into the missle wesley
Bomb
No there are ALOT of doors. Just I couldn't find the doors that door. 😛
Most just look pretty. ;P
the doors that are against walls are decorational
the ones that connect to the floaty rooms are real
Aha!
Floaty room doors door!
So yeah first impression. not enough doors.
Needs more doors.
Doors on doors.
It sounds like we may have similar testing strategies
“Do random things that nobody would have any real reason to do whatsoever”
And that’s how I diagnose modders with trees that make grass sounds
@granite lily Does the new update work fine on LLL 1.2.2, do you know? I’m holding off on updating to 1.2.3 until the company issue is fixed and other mods broken by it are updated
Pffft
Anyone been having an issue where the game gets stuck on the network screen when trying to launch with Wesley's Moons?
That's a LLL 1.2.3 issue, it can't seem to unpack assetbundles
Ah
Anyway I could go about downpatching the mod? Not really sure how to
nvm found out how
Watch dead and millions of other Lethal Company videos on Medal, the largest Game Clip Platform.
woahhh
what moon is that?
Released a patch, fixed a few things
does anyone know why i cant get to any modded interiors
even after downgrading LLL back down
Does this fix the issue with using the mod on a new profile?
thats an lll issue
Oh is it? @balmy elm was having the issue with a fresh profile using LLL 1.2.2
? really
Was happening with 1.2.3 too
maybe a dif bug that im thinking off
no changelog 🥲
It's marked as 1.1.2 but unless 1.1.1 had some sort of hotfix I'm unaware of, I think that has the changes wesley just pushed out recently
Oh.. yeah I meant 1.1.2 instead of 1.1.1, my bad
It's like 4 am here rn so I'm dead lol
Figured one of the two might've been marked incorrectly so it's all gud
i dont follow, are you saying the 1.1.1 changelog is actually for 1.1.2?
To my knowledge, yes
I found scrap to be very scarce in the new interior
only found like 5 scraps in 3 days
literally
One of the changes in 1.1.2 SHOULD fix this issue posted by pedro:
https://medal.tv/games/lethal-company/clips/2dGDDzUzljQ6nc/d1337tsLvgPh?invite=cr-MSxPTXQsMjE3NTIwOTU1LA
Watch HYDROCHLORIC ACID and millions of other Lethal Company videos on Medal, the largest Game Clip Platform.
Wtffffff
At least according to the notes
What about you? We were 3 players and only found 5 items lmao
havent gotten to play it yet
Yeah I'm gonna balance that better tomorrow
Oh I got that
Instead of having scrap just spawn anywhere, I'll have more defined loot areas you can spot from a distance
This should hopefully make it easier to actually find stuff
Other than that, I think this is the most good looking interior out there and its layout is very unique. Might be my favorite interior, good work !
Although I can't imagine how this plays without HexiBetterShotgun mod, you probably get one-shotted by nutcrackers so easily lol
@waxen lion seems I am having the same issue
Alright, glad to hear that lol
nevermind he just killed me lol
Maybe, use that mod but not the feature
You cant disable it, i have it set at vanilla values tho
Ill have to try
Ah
Well I use that mod
rn I did
“How’s life?”
dies
anybody tried these two interiors with the mimics?
Anyone knows why I can't start the ship after selling?
You need this https://thunderstore.io/c/lethal-company/p/TestAccount666/LethalLevelLoaderCompanyFixer/
Lethal level loaded issue
Loader*
Literally just downgrade to the second latest version and then use terminal formatter
I’m not sure why you would think that’s an issue with this mod though
Hold on the interior already released?
I have a question.
You only need to downgrade it if you can't get to the main menu
Essentially downgrade it to 1.2.2, do one boot to load assets
then reupdate
til Batby fixes it
Mods like The Haunted, The Giant, etc., mods that add some item in mod moons appear too much and seem to cancel the generation of other items, is that a problem with LLL 1.2.1 or is it associated with another problem?
Woah, how much does your answer cost? 🤩
the giant? i dont evne use LLL to register items, just mess with the configs
27
It's just that the ghost or redwood stuffed animals on Wesley's moons appear too much even though their spawn is low. XD
Something like 20 of those stuffed in mod moons, lol.
I don't know if it happens on other moons because I mostly only have Wesley moons.
Nah, I prefer free.
It’s due to how screwed up loot generation is, if the scrap variety on the moon is not varied enough then you’ll run into issues where the generator ends up trying to use whatever it can within its bounds to meet the scrap requirement; this generally ends up being modded items like needy cats
Wesley’s loot generation works fine assuming you don’t have mods that add items but may break otherwise, and pretty much definitely will if you have content configuration set to true for that moon in the LLL config
Hmmm, well, I'll have to disable the scrap for the stuffed animals and Piggy's gun.
Oh wait, I can just make them appear on vanilla moons. XD
It’s just rather fucky unfortunately because loot generation is not an exact science and moon devs kinda have to spitball it and hope the loot they assigned is enough
yeah wesley probably just doesnt have enough items in his interior
imo Wesley would need to add more loot variety to fix it
I'd have to check it out on moons other than Wesley, I only have Affliction, Orion, and Ooblterra.
But thank you very much for the free response. ✌️
how do the ||out door brakens|| on gloom work is it like normal because they got angry for no reason and killed me and then got blown up by the old birds (i think there called that)
Brackens get cranky if you get anywhere close to them or if you loo kat them and i dont think the foliage actually blocks the line of sight trigger so they will just get upset at you for looking at them through the bushes even if yo ucant actually see them
I'm not sure if this is supposed to happen but it seems like almost no monsters can spawn in the new armory interior (tested on experimentation during the eclipse), I saw just one centipede and that's it. Maybe these errors are connected to it?
Only this mod, general improvements and a random moon mod are installed, LLL v1.2.2.
div by zero 😨
Otherwise pretty good work with the armory, looks very unique and well decorated. Especially I like the consequences of taking the apparatus 😄
personally, I think it would also benefit if the lights were made more dim cause currently you can easily see without a flashlight even with normal gamma. And maybe make the decorative doors on the sides connect via some additional corridor-like labyrinth interior, and leave the current space as a main chamber of some sort, otherwise it seems a bit sparse with rooms. Would also be pretty cool if occasionally an actual old bird (maybe sleeping initially) would be present in the chamber, I think there's enough space for one of them inside to function properly.
oh yeah that makes sense i def was looking at the bushes before they attacked me
Another patch coming in a minute fixing the remaining major issues with the Grand Armory interior
Scrap will be way easier to find
Patch is out, kinda (wait for ts)
Hello! What moons do you recommend using to assign these 2 dungeons?
I had the list last night but overwrote it without thinking
ts updated
Let me know if it's in a good state now
Do we need to regenerate the config?
Nope
has anyone had an issue with lag by the ship door with wesely moons?
do you remember?
I’m I pretty sure the default moons are shown in the LLL config
They have all of the vanilla moons which don’t really help, but they both have some of wesleys
LLL config doesn't have anything for these interiors by default, they have their own configs with those values instead
Ah, couldn’t remember if it was shown in the LLL config or their own
If you want to use the LLL config instead though you can remove the list from their specific config and set it to "all", and set the weight to 0
then LLL will have full control
Fission and Etern are obvious picks for Toy Store
Oldred and Fission for Grand Armory
I think Acidir was in it for Grand Armory
Acidir is like.. the last place where that would fit lmao
At a certain point I no longer think too much about whether each interior matches. 😂
I just divide them into Free/Paid and where I like they would be in the mod moons.
My memory sucks lmao
@granite lily By the way, Wesley. My girlfriend has performance problems on Junic. '^'
I don't know if it happens to more people, but maybe it's something similar to what happened with Cosmocos and Acidir?
https://i.gyazo.com/99c5f5e7a210d143b534639789be8177.png any idea why only certain scraps are spawning and in large quantities?
happened on Oldred and Fission-C
while Armory is installed, it happened with default factory and starlancer warehouse. notably, it only starts happening after i quit and reenter a save
no idea
both moons have Armory set to spawn on em tho
shouldnt be the armory's fault if it hasnt spawned
Not something I've ran into before
hmm, i wonder if Groan Tubes and Cats need a 1.2.3 update? but that doesnt explain why i get tons of the other scraps
The game just really likes bottles
and Toy Nutcrackers. found 4 of em in a row on Fission-C XD
lmao
perfect
... i wonder
I'm not sure what other mod is causing it, but on any of Wesley's moons my friends and I experience extreme lag whenever someone goes through the ship's entrance
It also happens on other custom moons
Not exclusive to Wesley's
Oh, for us it's only ever been all of Wesley's, all of the others are fine
What happened with acidir?
Yeah for me this is only happening with Wesley’s moons as well, currently
Or at least, significantly worse with Wesley’s moons. Which is a shame because they’re otherwise great
I know for me at least, this was caused by some reverb triggers being messed up, but thatd only cause bad lag when close to between the ship doors
idk if thats what you mean by ship entrnce
I can't see cosmocos in the terminal, is this intentional or have i messed something up lol
That's intentional
oh okay cool
how do i unlock it?
big spoilers but i wanna know what's in the modpack im making because i like to tailor it a lot
It's just hidden, you can still route there
yeah this is what i mean! what are reverb triggers?
oh okay
I mean that Acidir and Cosmocos caused performance problems and I thought that Junic also had a similar problem.
just checking if there's an intended way of discovering it, since otherwise i'll just enable it in the LLL config
There's multiple mention of Cosmocos in the audio logs and scrap items
But there's no way of "unlocking" it
do u mean the stuff that served as clues to find the mod download?
If you have the moon pack all you need to do is type the name in the terminal to route there. It just doesn't show up in the list
yeah i understand, i was just checking if the audio logs have changed since the moon was added to the pack. i think i might be misunderstanding if the audio logs were not the clues to find the map download
Is armory a new moon included in Wesley Interiors?
New moon?
in wesleys INTERIORS
XD
New interior, sorry xd
yes
How are we feeling about the Grand Armory interior?
.
Being chased by multiple thumpers across multiple floors really is an adrenaline rush lmao, love it
I love how unique it is, there's no other interiors that are justm assive sprawling rooms like this and it makes for a very interesting experience
I keep forgetting I need to use my existing profile to check out Grand Armory cause of the duplicate entry bug orz
lmao
Nutcrackers are not that dangerous there, unless you get unlucky
I think I fixed this
At least nobody has reported otherwise
I play with True Darkness at 0.7 and hearing the nutcracker loading his shot in the distance when you don't see him really is something lol
Hmm, doesn't seem to be unfortunately
At first I thought it was going to be a type of interior that I wasn't going to like because the first floor is very spacious.
But then I realized that you have to take the elevator up and that was fantastic and I love the fake doors and that trick when stealing a certain thing, I have a clip. 😂
Always doing a great job, Wesley. :³
Now the next thing has to be a Chocolate Factory. (?
In which moons can Armory spawn? I play with some friends and they’re tired of introducing codes every time I change something 😭
By default it shows up on every vanilla moon and 3 of Wesley's moons (Oldred, Fission, Etern) with a weight of 150 (which would be about a 33% chance for most vanilla moons, 25% if you don't edit Toy Store's cause that also sets 150 for each vanilla moon too)
If I change the values guess my friends have to have the same changes to avoid synch problems, right?
Toy Store is set to appear 100% in Gratar
Objs that moon creators use to make certain things happen when inside and outside of the ship
its a bit complicated to explain but @granite lily could fix it pretty quickly probably
Yeah, you'll want the values to match to avoid sync issues
Just need to explain what moons it happens on
Alright, I guess we need luck to spawn in that interior or just find an excuse to make them paste a new code lol
Well idk what it is then
Yeah I wanted something that felt very open but doesn't play very open if that makes sense
idk what it is either cause the issue only seems to occur on completely new mod profiles and it seems to only due that duplication on that specific interior, Toy Store doesn't seem to be doing that from what the simulate command shows
Well it definitely happens on acidir, asteroid 13, and atlantica for me
It's like, stupidly specific for some reason
I haven't been able to replicate it
Here's what I've done to replicate it:
- Create a new profile for r2modman/Thunderstore App (no imports)
- Download WesleysInteriors, should have 8 mods downloaded in total, and run game modded
- Choose any save and "simulate <moon name>"
- If you notice there's 2 "GrandArmoryFlow" in the listing, route to the said moon and attempt to land
That's what I've done to replicate it . > .
I'm trying to see if any other interior seems to have a problem with new profiles too but haven't seen any yet
I just don't get it zzz
It's every one of them using our modpack, I also tested it with just Wesley's and whatever requirements and it was fine, so I assume there's an incompatibility in the mod's I'm using
It could possibly be an incompatible mod that we both have, my modpack for reference: 018f8d9f-a3e7-2726-b709-b29acb35746b
so i tested some, the ones left enabled i havent tested yet. theyre also any of the ones we share too. just thought id update you, i plan on trying more later. but yeah, its only wesley moons so there is some mod conflic somewhere
Alright
oh, I've noticed lag when close to ship doors on a lot of custom moons
usually accompanied by INTENSE log spam of "updated targetable" or something like that, I forget the exact line
Solace from the starlancer pack does it insanely bad
only happens if inside ship
so taking the apparatus from the wartime bunker makes it explode
how are we even supposed to survive that
:D
i wonder if you could put old birds inside with it
the interior addon for these has nutcrackers wake up on appy pull, maybe something similar for some spawns inside on the ground floor? the OBs outside already do that w vanilla appy pulls
grand armory would more fit Oldred and Infernis
infernis looks like a good place for the armory to be in
GA on gloom could be interesting
Makes zero sense but could look cool
yeah i was just thinking that
since then you actually have enough space for the forest giants to fit
I've only had it kill me once before
once bitten, twice shy?
love the little orbit models! i think wesley's moons is the only mod to have custom ones
hello bro
Egypt and Bozoros have one IIRC
oh yeah bozoros
oobl
egypt
brings me back memories of the old modded days
Bro is stuck in the past lol
lmao
that was peak
i remember when there was only like 2 interiors
and a new interior was like HUGE
it still is
Yeah, most of the people I played with doN,t play the game anymore
same
I remember doing a game and we were twelve
damn
played for 4 hours straight
lmao
I think that was the best session we did
imagine that with all of these new mods tho
if this peak mods existed during the height kf the game
game still does have a decent playerbase 15k to 20k
I didnt think it would ever drop 50k
Maybe Zeekers could pull a comeback when the game fully releases
mqybe
maybe
he needs to push an even bigger update than v50
I was so hyped when v50 released, not knowing anything about the new stuff really made me intrigued
and that new cutscene, old birds, secret moons, never been that intrigued for a game's story and secrets like that since the alpha days of Hello Neighbor
I actually stopped playing with them to discover v50 after the first session because they kept saying every thing was shit and how modders did it better in less time
I preferred playing with other friends that were as hyped as me
Yeah going to Artifice for the first time was something
Dammit why do you keep making us go off topic lmao
lmao
Oh damn
Only to discover v50, started to play with them again after
but i do kinda agree that v50 took to long to comeout imo
Yeah, mostly because Zeekers took a break from LC
but now that zeekers is a millionare he can take as long as he wants
Nah Zeekers said he'd only do big updates from now on
we will see
It will probably have Liquidation
Yea
Hmm, verticality with the new interior is pretty interesting
It's my favorite dynamic from Piggy's Office so seeing it also utilized here is p cool
I love jumping from floors to floors to escape enemies
not really, most mods work on v50 now
goobai sheet you will NOT be missed
#1192948703309344859 will have some next release i think, pretty cool imo :0
Bozoros has one.............
@dawn sluice told me to add them
Whoopueeeeee i@ mentioneted
I gave Etern a chance. :³
It's a good map, I shouldn't have judged it for being a desert map.
I also gave Fission-C a chance, although I'm not sure if I really like that one, I have to keep testing.
Where's your moon huh
Nah, nah, nah, this is Wesley hate speech, we'll have to cancel you on Twitter.
ummmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
its a wip
lmao
i saw the terrain tools and i was like "I REALLY dont wanna touch this" lmao
plus someone was making a moon for the mod then dipped 😔
Rip
That's just a dream, it's not real.
uh
idk
maybe sometime
when my to do list isn't as big as it is now
is oldred supposed to have a bomb every 5 feet?
we went there and died within the first hour lol
also facility meltdown on gloom is damn near impossible going out of main
especially since the old birds were added in lol
when has ur todo list ever not been big
.. uhh
yea
really?
yeah but thats was partialling bc of all the bs is our way lol
braken got me and my friend almost made it to the ship but didnt make it in time he even got boosted foward by the old bird tank things
and the appartus spawned only like 2 rooms away
the main issue is the long cave
also i feel like old red would be more fair is the radius wasnt so damn big
there's definitely not a shortcut ehem ehem
there is?
we def didnt see it bc of how dark it is during the day
also have to completely keep from looking at any of the bushes on the planet lol bc brakens just come charging out of no where even in groups
every time we went there i always died to one lol
still not as bad as asteroid though that place has good loot but is way too scary lol
I thought I made it quite obvious
Guess not lol
i still have no idea what im looking at here
Lol I literally found it on my first day on the moon
to be fair we didnt get flashlights until like day 12
It's a lantern, pointing at the shortcut
well now that i see it ig it is a little obvious
whats that planet with the red plants called again?
Desolation
You can also find out if you look at the map in the cave lol
yea lmao
oh yeah we saw it but we didnt know what it meant
also despite toy store and armory having good weights we didnt seem em once over the 16 days
probably just bad luck
nvm im a dumbahh
i forgot to put the list of planets
oh yeah we did get toystore on oldred
but you know how that went
Interesting combo
what planets are good fit for the armory
you should have it so if you get the armory on infernis the acid is lava
Anything with a big facility looking structure I'd say
oh so the fall guys moon
.. what
were planing on going to cosmocos today so well se how that goes
dw i gotchu
i've never seen the shortcut myself so this sign is bound to help
LMAO
perfect
Help
Is there something I've done wrong so that Wesley's interiors don't appear in Experimentation, Canyon, and Affliction?
Okay, I already resolved that it doesn't appear in Assurance and Offense (Canyon), but idk why it doesn't appear in Affliction and Experimentation
Ah, okay, I'm "webón." XD
I forgot to add the Level to Experimentation.
Why it's always something so basic, damn.
bro even after showing my friend the image he didnt see it either in the image
you cant lie you cant even see it from far on the image as well
we just finished a run
of 20 days
we went to atlantica twice fission three times and infernis three time
fission is actually hell
thumpers killed both us each running fast as hell
also we never saw the grand armory despite it having higher chances than toystore on infernis and facility on fission we aint see it
Lmao
Just dodge them
easy to do... yknow, if yer stamina's full at first encounter
well he wasnt expecting a thumper to rise from the ooze at a hundred miles an hour
it went from the ship to him at main in like 4 seconds
lmao
could've been worse
could've been a jester
there was a jester but we were on top of a cargo crate so it just walked past us
yo wesley, I assume LLL config doesnt work on your interiors right
cuz it doesnt seem like it does
I've seen a few people get it to work
Set the interior weight in its own config to 0 and from list to all
eh, I just used their own configs, not much different
@cedar locust Do you have any more info on what mod was causing the reverb trigger issue?
Hey so I'm having an issue where Cosmocos tends to crash the whole game. I dunno how frequently this particular issue can happen, but from what I noticed, when I was bringing stuff back to the ship, it crashes as soon as the items are in the ship.
This pop up on the screenshot appears for like 7 seconds, then 11 seconds later it shuts down the whole game
When I captured the whole screen and the logs, I didn't see any red text, so I'm not sure what the error is
I wish I was able to bring this up sooner, because this happened to me on v49 as well
But last week when I was playing with friends, when we all brought items back to the ship, we all crashed at the same time
I know last week we were having issues with Cosmocos crashing too.
Especially if people died or we were about to leave
Cosmocos must not be found
ambitious moon is ambitious. ironing out all the kinks in a regular moon is childs play when compared to all that Cosmocos has to be dealt with
We crashed on Cosmocos yesterday lol and @granite lily was there for it
I died to a Bracken and the game died with me
XD
Just let Wesley cook he'll fix it
I've grown to like Cosmocos so I'm sadge to disable it for now lol
Maybe it's just the Stockholm Syndrome kicking in lol
I download em individually cuz it's easier to turn off just one if there's an issue, like this XD
I mean
I use the aio and it didn't need disabled
Just don't land on it for now
For what it's worth
Before my game crashed
I noticed it started lagging
So I suspect a memory leak issue when on the moon
I usually just yeet mods that have issues until they're fixed JUST to make sure that it doesn't affect anything even if it PROBABLY won't lol
The list I use on Sundays is so chaotic and prone to scuff anyway I like to minimize my scuff XD
guys anyone know why the modded scrap of desolation (so far it's the only moon i tested) isn't spawning and i'm only getting rings, flasks and big bolts?
also i've only ever seen dogs outside
as far as i'm aware rings aren't even supposed to spawn
sadly despite the optimization it still fucks over people downloading my modpack on slow connection so i just put each moon seperately cause 2modman stinks
#lethalcompany #horrorgaming #lethalcompanyupdate
Bracken moon very scary
Mods used:
LethalLevelLoader
Gloom
LethalEscape
Follow me on Twitter: https://twitter.com/RealOneleg
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gloom very good map 👍
bro atlantica is cursed i fell through the ground while running on a hill and then this happening to my friend a few seconds after https://cdn.discordapp.com/attachments/806662177724694569/1241898362693750854/atlantica_adventures.mp4?ex=664bdf7b&is=664a8dfb&hm=3afb7bc2a408f5ac5cf93e236d1e31e14971756093aa639b999e55205fd859e2&\
i think it has something to do with the lightning making the place shake
bc from my pov he was bouncing alot while walking
so the mod is incredible best moon mod ive seen but i have one suggestion fission should not be able to spawn jesters outside in my opinion it would be nice to atleast have a config for that
you can disable them already in the LLL config
Guys i can't Land when having Wesley interiors
https://youtu.be/WCex3BJnhw4 legit if anyone could add a single interior or monster from this shit it would be the greatest thing in the world
Hooo boy this one took a while, finally out though, hope you enjoy!
Artists in order of appearance:
Loob (Thumbnail Layout): https://www.instagram.com/lo_ob_/?igshid=ZDdkNTZiNTM%3D
Splashpaws (Thumbnail Rendering): https://www.instagram.com/splashpaws/?hl=en
Emberin: https://www.instagram.com/emberin?
Takoyaki: https://www.tumblr.com/takoyak...
these are awesome
i wish more ideas from these were added
sewer already exists, but the devs of it taking the ideas from this and expanding would be amazing
oh alright
(new interior) dunno if this is worth pointing out given how jank inverse teleporter is even in vanilla, but this was some unfortunate placement lmao
it was very snug and peaceful (our computer person left me there for like 5 minutes thinking I was a mask)
if somebody made gallery I think I wouldnt need a single new lethal company mod to come out
good lord I almost jumped out of my seat lmfao
Anyone else have issues of extreme lack spikes happening with the new interior? I'm guessing this is relating to pathfinding, but sometimes the game just has heavy frame stutters which I don't have with any other interior mod.
There is also a heavy lag spike when initially taking the apparatus.
(meme attached to demonstrate said lag. none of this is slowed down.)
(This happens even if the LCOffice enemies aren't enabled, so it probably isn't that.)
mf woke up in an iron maiden
Mondays, huh?
fr
I haven't had this, what moon do you have the Interior on?
Ahhh CaltPrime
It may just be a moon + interior issue
Hmm, that's weird if it is. I'll rid of the moon and see if that fixes it.
I will say another thing that may help
It's not the moon itself
I can say that
But
If you're using GeneralImprovements
I did notice you were scanning
Don't use the ScannerFix
it causes lag with custom interiors
Oh, good to know. I hadn't had it do that before, but it makes sense. I'll disable that and see if it fixes it, ty. 👍
This is the first I'm hearing of it
I recommend disabling that and using these 2 mods instead
https://thunderstore.io/c/lethal-company/p/PopleZoo/BetterItemScan/
https://thunderstore.io/c/lethal-company/p/TestAccount666/ScanShipEverywhere/
It'll make you not really feel a difference but the fps benefit you'll be glad for
XD
I've let Shaosil know this setting causes lag issues and he keeps saying he's gonna look into it
;c
It's defaulted to false for good reason though XD
Do you know of any camera mods that are similar to it? My friends really enjoy the extra cams, and would be pretty sad to hear I removed them.
ScanShipEverywhere basically gives you the benefit of being able to scan the main entrance and ship reliably
oh GeneralImprovements itself is fine
Just make sure the ScannerFix is disabled
Oh gotcha.
I'll toggle it off and try these two and see if any issues continue. Wish I knew about this earlier, guess we were just lucky that it hadn't caused issues until now!
Yeah GI's scanner has caused me lag inside of SDM and PoolRooms before
lol
Been loving the updates to Wesleys and the newer interiors though, the Toy Factory has especially been fun.
I got to watch my poor friends get sniped by shotguns on the cameras, never gets old. Don't mind the vc I was in.
Hope this mod continues to get support for the foreseeable future cause god I can't imagine me and my group living without it. It feels like the moon mod to get imo.
I put Etern to have a chance for both interiors and Wesley agreed with me on that decision lol, cus both of them fit for Etern XD
Gloom and Fission are probably my favorites. Nothing beats hearing your friends scream on the radio while on ship duty because either a Bracken or Jester strolled into the ship.
When does the GI scan fix affect fps exactly? I tried with it on and off and didn't see a difference in fps
Idk I've had it happen several times for some strange reason, might be a compatibility issue with something else
shotgun traps are nothing compared to my armor!!!
you sound like a cocky anime character, seconds before being killed by a shotgun trap
i don't have a shotgun trap death but i do have 100 nutcrackers inside each other
My first time in the Toy Store interior comprised of me stepping on a shotgun trap, whining and bitching for a whole minute as I limped down a hall at critical health, seeing the custom apparatus room and pulling it, then getting shot again.
rip
I wish I could like Cosmocos but in v49 it crashed frequently for us and in v50 the framerate was a solid 40FPS for everyone. One of the newer updates apparently improved performance there but I have yet to test it
I have just not been able to use it ever since it was added for one reason or another
ohhh wesley another cube has been born
i should make a check
so that if its a wesley moon
the meteor shower doesnt do meteors
it just uses default cubes
@hard pewter @cobalt vessel I got a ideas forum all about these videos. I'm resurrecting it with this new one. Feel free to drop by! https://discord.com/channels/1168655651455639582/1206278214205575208
Lmaoo
We went to Desolation last night and that moon was scary as hell
how did you get the bodycam on the radar?
It’s an option in the config
You can use a terminal command to show it
for what mod?
OpenBodyCams
Why i get stuck on seed generation when using Wesley interiors?
post your bepinex logs
Using a new profile via r2modman/Thunderstore App?
Ah that's it, there's some bug with completely new profiles on r2modman/Thunderstore App where one of Wesley's Interiors (Grand Armory) has duplicates entries for some reason and causes the game to get stuck on seed generation for some weird reason
If you have a profile that played prior to 1.2.3 LLL and 1.1.0 WesleysInteriors, see if you can install/update the two mods if they're not present or revert WesleysInteriors to 1.0.5 or so
I'm not sure of any other workarounds regarding this issue cause this issue seems to be p rare as-is (I'm like, one of the only few that seems to have bumped into it)
Dunno if LLL 1.2.4 fixes the issue since Grand Armory is the ONLY interior that seems to have the said issue from my testing, but I might as well see on my end
