#Wesley's Moons/Interiors/Weathers/Variants/General/Mrov

1 messages · Page 7 of 1

waxen lion
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I don't want to use all the moons in your modpack, so I'll stick to putting them in the configs myself.
As for why I asked for monster weight, it is because of modded enemies (like the Walker from Diversity) as they all have the same weight across all planets.

granite lily
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Idk if you've played it yet but the Bunker interior fits quite well with interior of Cosmocos

void basin
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good to know

round dome
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hmmm what if i give cosmocos every interior

void basin
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I haven't had the time or people available to hop into Cosmocos yet, but I'm really looking forward to it

round dome
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also @granite lily yet another bug report for cosmocos ||the cutscene when you land has an interaction prompt||

teal rune
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@granite lily i have a question
Is it possible to make a pushable bridge on gratar to play its animation for everyone in the lobby? 'Cause rn it works for each player individually and it makes the player levitate for others

granite lily
round dome
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also, i would love for the music from each moon to be available to listen to somewhere. don't wanna go to infernis just to listen to the tunes

granite lily
teal rune
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Damn :/

frank seal
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networking is weird

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honestly always looks kinda funny seeing ppl walk on air tho

native valve
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Did you ever get help from swishh?

granite lily
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I didn't

worn panther
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Are there four more circles on your mod icon page because you're WIP on four new moons? 👀

waxen panther
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HUGEEE

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Moon’s moons

agile oak
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What’s the vision!

agile oak
# waxen panther

The tiny moon is going to bonk against the big planet in a couple years :P

waxen panther
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Truee

marsh panther
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i have been a tiny bit spoiled in this chat about what cosmocos is "like" - ish

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and it sounds like an idea I talked about in here 😅

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if it's like what I said, that's cool a f

pale karma
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@granite lily what's up with the 4 missing spaces here?

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new mewns!?1?!/!/1/!1!/!?!/w?DW@"Wagony

lethal hatch
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it must be for || cosmocos 2 , cosmocos prequel and cosmocos remake, the last one we don't know yet||

lethal hatch
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Oh yeah your planet !

pale karma
lethal hatch
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Why not, don't loose hope ! 😉 (Tolian seemed interested)

pale karma
charred adder
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Honestly if Wesley did make another planet, I feel like an urban one would be a good fit

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Something that actually feels like humans (or aliens) lived there.

round dome
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bug report for polarus, dogs seem to get stuck in place.
also, has polarus been optimized at all? it's gone from minute long loading times with two people to second long loading times been three people

high stone
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Oh shit, I've been like

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Really, really wanting a map that's an abandoned military camp almost

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Two to four small INDIVIDUAL facilities (no fire exits) on a single map. Other theme could be an abandoned town/city where you need to explore skyscrapers and stairwell tiles are very common.

atomic fiber
gaunt tangle
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hopin for a lightning themed moon

cinder flame
round dome
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took two of my friends to the last known position of cosmocos, they both suggested adding subway surfers

granite lily
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Bruh lmao

valid yoke
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i like every moon in this pack

gaunt tangle
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Last Known Position of Cosmocos, but you can play DOOM on it

granite lily
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Space invaders

atomic fiber
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That just made me get a song stuck in my head

agile oak
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😈

atomic fiber
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Idk what you’re quoting, but it sure is not what I was thinking

agile oak
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LOL

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lmfao never mind then kek

agile oak
atomic fiber
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Space Invaders by MDK

granite lily
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Has anyone else grabbed a bunch of modded moons and added a moon randomiser
It's an interesting way to play lol

frank seal
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RouteRandom + the most moons you can find

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would be funny with all the modded interiors also

gaunt tangle
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well, after trying to get Orion today, only to learn my ISP is blocking ExpansionAssets (dependency), downloading more moons is far from my mind

frank seal
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but idk how setting up interiors to be equally random would work, put them all at 300 weight?

gaunt tangle
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but the thought of super randomizing moons has crossed my mind

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and if you included Dafis moons... oh god...

round dome
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does etern have more daytime enemies show up later in the day? i feel like i am reading an animation curve really wrong

round dome
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why does etern have daytime enemies show up later in the day

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i'm being gaslit by an animation curve

granite lily
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Lmao

hollow moon
# waxen panther

Yeah, I mean aren't planets basically just the Sun's moons already?

waxen panther
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huhhh

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uhh

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please stop it's too early

gaunt tangle
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there gonna be a config file at some point by chance? giants on Etern have had it good for too long

round dome
gaunt tangle
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damn.

valid yoke
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i personally just~~ nuke the giants into dust and dirt~~ run away

gaunt tangle
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... huh?

frank seal
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good giants rework mods

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fairgiants make them way less prone to camp the ship or main, also makes their pathing random
forestgiantmotionsense makes so that they cannot see you unless you move (just like nutcrackers)

gaunt tangle
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sounds fair to me

round dome
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not exactly like nutcrackers, you can still move your camera

frank seal
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can you not move your camera with nutcrackers?

gaunt tangle
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even better

frank seal
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i thought you could

gaunt tangle
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correct

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you cant even point. it's picked up as movement

frank seal
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a

gaunt tangle
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basically, hands up, controls down

high stone
waxen panther
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Thank you that was too much on my brain

round dome
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ah i see why etern seems to always be active. it has a spawn amount range of 25

gaunt tangle
fringe saddle
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or in Wesley's moon's case, a moon like Etern

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and atlantis as well because I noticed they spawn there too

frank seal
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yeah atlantis has a very low chance to spawn geant for some reason

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really unforgiving for such an easy moon

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kinda sad that it has barely any scrap tho

waxen panther
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Man the giant spawning on Aquatis ruined our run 💀💀 I like that they have a really small chance of spawning tho

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Everyone’s calling it Atlantis too lol

oak tree
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aquatis is not part of wesley's moons

waxen panther
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wait maybe not

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oh

agile oak
oak tree
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Atlantica is though

waxen panther
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Atlantis neither

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Yeah

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We’re talking about Aquatis

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Aren’t we??

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Wait

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Atlantis isn’t even a moon

agile oak
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Last I tried aquatis it had some bad navmesh issues

agile oak
waxen panther
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Unless Atlantica can spawn giants too??

granite lily
oak tree
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oh goody

frank seal
waxen panther
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Oh hahaha no worries

crystal bane
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How do i manually install these planets?

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i managed to sorta make them work but i keep getting terrain errors at launch so i'm pretty sure i did something wrong even tho they're playable

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oh and reason i don't use the mod manager is out of habit since a friend of mine who introduced me to lethal told me to do manual installs

round dome
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nutcrackers can clip through the floor of the ship on etern

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what's the internal name of asteroid 13?

gaunt tangle
granite lily
agile oak
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hey @granite lily :P the robot arm in gratar seems super cool, is there a use for it?

granite lily
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uh

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you can sell it :D

agile oak
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:P gotcha! I felt like with the extra sound and stuff that i might be missing something

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all good though

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just wesley being extra

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😎

granite lily
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I'm just gonna throw this teaser out here

twilit kite
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time for my friend's potatoes to explode

valid yoke
cinder flame
forest ruin
simple mulch
granite lily
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Etern is perfect in my eyes

simple mulch
valid yoke
tropic gorge
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The least chaotic Etern “experience” (its perfect guys trust)

valid yoke
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etern is my fav because the ambientence

tropic gorge
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For as long as i live i will never like etern

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My experience is similar to one who’s been in a war

valid yoke
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i have brought lethallaser and lethalthings rocket launcher as preperation

granite lily
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Etern is chaos is its purest form

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That's why I love it

valid yoke
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i must nuke etern into a glass planet

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me rn in etern its experiment but

granite lily
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run

valid yoke
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maybe modified the giant spawns a bit

granite lily
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I love those moments where I've been collecting stuff, go outside and the entire royal army of nutcrackers is just waiting there lmao

frank seal
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oh

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for me it's not nutcrackers

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i'm just getting

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5 mimics on there

valid yoke
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i did spawn some in they all walked in army formation lol

granite lily
oak tree
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Hi, so i have a problem where on the Cosmocos map theres basically this hole with water inside if you walk forward after exiting the ship

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And for one of my friends theres basically a wall, for the other one theres no hole and can walk above the water like jesus and for me i just fall inside

granite lily
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Try following your guiding lights

oak tree
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But what about the difference with the map for everyone?

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is it supposed to be like that?

granite lily
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It's a "feature"

frank seal
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the map is random for everyone, if you follow the lights they'll lead you where you need to go

oak tree
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If its actually a feature and not a bug then i respect that

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lmao

frank seal
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i'd never believe i live in a world where forcing a desync as a feature

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but i do

oak tree
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WAIT ITS ACTUALLY A FEATURE?

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Damn thats smart af i like it

gaunt tangle
blissful light
granite lily
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lol
Not much different from the usual

blissful light
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How's the performance on your moons compared to vanilla?

granite lily
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no idea

blissful light
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Wuh

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Bc you don't play vanilla?

granite lily
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I haven't touched a vanilla moon in.. weeks

blissful light
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Lmao understood

valid yoke
blissful light
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I want to make my moons even prettier, but I don't want more complaints about performance 😵‍💫

granite lily
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It's part of the experience

frank seal
tropic gorge
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All besides Polarus

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For some reason that moon takes a lot of time/effort to load, and either makes the program not respond while doing so, or straight up crash

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Half my friends crashed while attempting to land there

teal rune
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I hope zeekres releases some good optimization to boost performance in v50
Also @granite lily, are you planning to port your moons to lethalLevelLoader or staying with LethalSDK?

tropic gorge
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He’s planning on switching to LLL

teal rune
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👍

granite lily
tropic gorge
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Yeah idk why it’s specifically that moon that does that

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It not really that different from all the others in terms of special things

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Although i guess there ARE a lot more moving parts in that moon compared to others

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With all the moving ice blocks, the elevator, the earth leviathans, and the ice walls (which i haven’t really seen myself, but i have been told they exist)

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The only planet that probably comes close to the amount of moving parts on Polarus is Atlantica

granite lily
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I think Cosmocos has the most moving elements out of all my moons lol
But that's not where the load times come from

soft zephyr
valid yoke
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i have not visited cosmocos yet

proper rapids
soft zephyr
proper rapids
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Its big but I wouldnt say large but still thats not the cause of the loading times

granite lily
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I mean, Gratar is technically bigger

soft zephyr
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i guess its due to how much of polarus you are able to see lmao

blissful light
frank seal
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i

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am going to jump off the ice platforms that lead to the fire

lapis cargo
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I remember loving that fire exit but after a while I only found one on the right side of the map

blissful light
blissful light
lapis cargo
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Guess I'm just unlucky lol

blissful light
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The ice floe exit that you're talking about and one up in the hills

thin anchor
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Just found this thread... we had so much desync a few days ago where the trees would be on different spots for everyone

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Anyone experienced this before?

thin anchor
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I think it was Cosmocos

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Or... I have to check. The one where you land and will blow up if you stand in the middle of the ship

atomic fiber
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I think cosmocos is supposed to be like that

thin anchor
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We also had desync in the doors that you open via terminal so not sure, maybe it was a AC bug

atomic fiber
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Well AC is gone now

thin anchor
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No

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it's back

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Such a weird story

atomic fiber
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Oh shit you’re right

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I just checked releases

worldly meteor
granite lily
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I figured out what caused the massive load time
Patch is on its way

granite lily
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The trees and the rocks that are randomly placed on terrain

blissful light
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Too detailed?

granite lily
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Too many calculations I'm guessing

blissful light
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rip

granite lily
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Patch is out, Polarus is playable now lol

tropic gorge
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i love polarus

blissful light
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Polarus is wack

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I've never played your moons, waiting for the port to LLL

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idek what Polarus looks like

granite lily
blissful light
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Ohhh

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I see

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Icy

tropic gorge
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accurate polarus representation

blissful light
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did

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did you make that

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did you just have that on hand

tropic gorge
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its very accurate

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accurate representation of polarus

blissful light
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now make one for Auralis

tropic gorge
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represented

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accurately

granite lily
tropic gorge
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well shucks

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you caught me

tropic gorge
blissful light
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It's extra funny bc hawks have almost no chance of spawning lmao

tropic gorge
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they are

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a defining feature

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of auralis it would not be the same without them

blissful light
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Not sure about that, but they're staying. I can't get rid of them, they just keep coming back

frank seal
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sound like me getting baboon hawks literally every single time i go to gorgonzola even tho they're at 3

solemn portal
solemn portal
blissful light
cinder flame
naive plume
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looks something like that imo

gaunt tangle
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hmm, now i wanna see an ancient ruins tileset to go with that. castle is close, but it's more medieval than "ancient civilization"

tropic gorge
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what's Polarus's number again?

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like the one that goes before the moon's name?

round dome
granite lily
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yes

gaunt tangle
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it's gonna be a minefield of bees. interior will be filled with forest giants.

granite lily
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🤔

gaunt tangle
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although... any idea if Snare Fleas are on a timer and will try and zip to a ceiling regardless if there is one?

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because if not, having them roam around would be quite a nuisance

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combine that with a few bushes and you'll end up with plenty of surprises

granite lily
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They might zip up into the trees lol

gaunt tangle
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hmm

round dome
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wrote custom fauna thing for etern because it copy pastes from another moon
FAUNA: An extreme ecosystem. Nothing good can come from this place.

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also good lord i feel like etern needs to be toned down. 2 giants, 2 nutcrackers and 3 mimics all outside at 4 pm

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the ship had 4 mimics inside it at 6 pm

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plus two wandering

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if it's possible i think the nutcrackers should aggro to the mimics

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just look at this jesus christ

granite lily
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Lol

round dome
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THEY LIVED

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MY FRIEND LIVED

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HOLY SHIT

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THEY HAD TO KITE A HIDING MIMIC OUT OF THE SHIP WITH 5 OTHERS CHASING

granite lily
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Except for mimics, they're always present

round dome
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again, please god turn it down

valid yoke
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with masked enemy overhaul and ai revamp there gonna be a pain

granite lily
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I mean they are quite easy to avoid if you know where to go

proper rapids
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Personally I like Etern for its chaos 😄 You never know how the day will end, each visit surprises you with a turbulent trip

valid yoke
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5 giants on etern 200 manually spawned nutcrackers alot of shotguns and death

granite lily
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I love going outside and seeing 18 nutcrackers patrolling around

valid yoke
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etern is good for shotguns

gaunt tangle
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of course, i aint the one doin the work so im just talkin without a source

thorny narwhal
granite lily
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no

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more moons

cinder flame
cinder flame
granite lily
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When the big bang update is ready

brisk drift
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Good morning, I wanted to thank Wesley for the great work on his moons, currently, they are the only moons I like in mods (and Egypt, but that's from someone else).

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On the other hand, can I donate money in some way for your work?

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And lastly, I wanted to report a Polarus issue, but I don't know if it's the right chat to do so. XD

granite lily
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What's the issue?

granite lily
brisk drift
brisk drift
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I have a 5 minute video waiting for Polarus to load, but I had to shorten the time and lower the quality.

There is nothing interesting, it is simply to accompany my explanation.

(I play it on a Steam Deck).

granite lily
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Could be a few things causing that, I'd say restart the game and try again
And make sure the mod is up to date

brisk drift
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Every time there is a Polarus update I am very keen to try the map, but I never got around to it. unu

round dome
# granite lily I'm just gonna throw this teaser out here

i think the most likely outside inside enemy for this place is snare fleas. to quote the bestiary: "The snare flea thrives in dark, warm areas." "It cannot survive low temperatures and generally avoids open air and sunlight"
this jungle seems like it would be very warm and moist, and with the darkness it seems like it might be a perfect habitat for them.
there is technical issues to be concerned about though. i think they can only hide on decently low ceilings

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also i think stormy on acidir should be replaced with rainy

waxen panther
granite lily
granite lily
round dome
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oh

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i don't think stormy should appear on acidir though, the canopy would probably prevent the lightning in some way or another

granite lily
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I'll think about disabling it

soft zephyr
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having coil heads spawn 24/7 outside is quite tedious to deal with for asteroid

round dome
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does cosmocos have custom music? i'm thinking about making small little tunes for each moon (other than infernis, know that has music already)

lyric fossil
waxen panther
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maybe limiting it to one coilhead that spawns after midday might work? I haven’t had issues tho

granite lily
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There should only be one outside, at the start of the day at least
They're only supposed to spawn more near the end of the day

granite lily
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It does not and I don't know if @dense tangle is still planning on doing music for the other moons
Considering the rarity of spare time

dense tangle
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errrr

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I dont wanna rule it out, but when i said i'd do that there were only 3 moons 😛

granite lily
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The arsenal of moons has expanded since then lol

thorny narwhal
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cuz i see 4 thigns on the icon that are empty

round dome
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i only plan on making small little tracks for when you land (and maybe some for when you leave) which is probably alot more plausible than a full track per moon

waxen panther
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👀

granite lily
round dome
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like this example maybe polarus tune i quickly rushed together. making small tunes is alot easier than making full tracks, especially if you're not particularly a musician. made for ||when the worm first appears upon landing||

dense tangle
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that play depending on the time of day

round dome
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shrimply make it louder than those

dense tangle
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at least, not with the tools that wesley has currently

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tbh its something that still bugs me about infernis, you can hear the music under it. but there's not a whole lot that can be done about it

granite lily
blissful light
dense tangle
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Yeah, I know that Kay plans to for Egypt though cos he had me make replacements for all of them

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So I'm assuming that LLL supports it. Or at least is going to

blissful light
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Not sure if it'll support it internally, but I'm sure a script could be made to override the music when on specific levels

lapis cargo
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wonder if bongo's sound api would work to replace lol

soft zephyr
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btw @granite lily are you able to make the map interactives serverside? or does the loader you use not allow that ‍​​‌‍

naive plume
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It would be cool if smtn like polarus was server side

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But idk if lethal company has stuff like that

waxen panther
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I think he said that it would be server sided if he could

soft zephyr
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talk to the mod maker of the loader

gaunt tangle
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he plans to ||eventually|| move to LLL

round dome
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can the hoarding bugs on atlantica enter the ship?

granite lily
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Idk
Haven't seen them do that yet

round dome
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it seems that the webs from spiders on infernis can get people permanently slowed

balmy elm
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Only map I've seen either bugs or baboons enter the ship in any way is GenericMoons Vertigo, someone showed a clip of that happening

Unsure of what's causing that, but I did notice the ship DOES hang pretty low on that map (to the point the underside framework does clip into the ground), been awhile since I've played on the map myself so unsure if it still happens

blissful light
round dome
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alrighty

round dome
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it seems that worms on the surface can clip into the facility on polarus

agile oak
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Worms spawn inside

round dome
granite lily
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oh lol

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I'll fix that when I get home

gaunt tangle
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ive never seen a worm spawn inside Polarus' facility yet. if it wasnt for the possibility of running into a Coil-Head, i'd run around inside until it happened

granite lily
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The spawn chance is really low

frank seal
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just place a navmesh where the ship should be for the hoarding bugs:)

granite lily
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I know I can be cruel when it comes to my moons but.. I don't want to get robbed while I'm having a fun time dying to other things lol

frank seal
marsh panther
frank seal
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shrimp from #1196943144009351258

marsh panther
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shrimp???

frank seal
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here's what it does ||eat scrap like the goofy being that it is||

valid yoke
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cosmocos is unknown hazard level??

granite lily
round dome
granite lily
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That explains so much

granite lily
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I completely forgot to check it out yesterday

round dome
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it is fine

granite lily
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Throw me a dm, that way I won't forget lol

round dome
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alrighty

brisk drift
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Yesterday I forgot to send video, but I tried again by restarting my Steam Deck and making sure I have the most current version, but it doesn't work.

I uninstalled some mods on another try, but that didn't work either.

Asteroid-13, Infernis, Atlantica, Acidir and Gratar work perfectly for me.

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I think my favorite moon is Gratar and secondly Asteroid-13 especially because of the Coil-Heads that are outside.

granite lily
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Does anyone else have this issue?

waxen panther
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I know Polarus takes way longer that your other moons to load, especially in multiplayer, but I’ve never had issues in solo

granite lily
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I put out a fix for that recently

waxen panther
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Oh how recently?

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I tried it in mp in the last week

granite lily
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Like.. 2 days ago I think

waxen panther
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ohhh good

brisk drift
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Yeah, I saw the update and that's why I tried again, before the last update I was getting solo and multiplayer.

waxen panther
granite lily
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The randomly placed trees/rocks on terrain

waxen panther
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I didn’t expect that

granite lily
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I had an idea but I only actually looked into it 2 days ago

granite lily
brisk drift
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I can try it a fourth time, in case I was simply doing something wrong.

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I really just install the most updated version, change the price to 0 to check that it works, load the mod and try it, I don't modify anything else, btw.

granite lily
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I would not be surprised if I broke something again

brisk drift
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I mean, if it works for people. XD

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There may be some incompatibility with the Steam Deck.

waxen panther
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I can try it rn if you want

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Give me like 5 minutes

blissful light
frank seal
#

same

waxen panther
granite lily
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Ah

waxen panther
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That is extremely fast god damn

brisk drift
granite lily
waxen panther
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Me neither

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Yea you weren’t kidding Jesus

brisk drift
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I'm going to ask my girlfriend if she can load Polarus on her computer when she gets home.

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Right now I'm trying to load Polarus, but it doesn't work.

waxen panther
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Try it maybe outside your modpack?

brisk drift
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I'm going to disable all mods.

waxen panther
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Yeah

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Some random mod is messing it up

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Well have you checked the logs

brisk drift
waxen panther
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Do you think you can send me your modpack’s code?

brisk drift
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Okay, it doesn't work either if I disable all the mods except the ones that make Polarus work.

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I'll figure out how to send the code.

waxen panther
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huh

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also are you using like thunderstore

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or you're manually modding your game

brisk drift
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I guess it's Thunderstore.

#

018df574-844f-775f-d669-1f8a2e643981

#

Well, I thought it was going to be more complicated. XD

waxen panther
#

lol thank you, I was making a small tutorial but you figured it out

#

guh

brisk drift
waxen panther
#

alright at least it does work if you disable everything else

#

(except the dependancies)

brisk drift
#

Well...

#

It's something. XD

#

Although I think I'd rather have Wesley's other maps than just one option. (?)

waxen panther
#

okay I added back LLL and its dependancies and it broke, lemme try something real quick

#

It works

#

your LLL config somehow broke Polarus??

#

I just enabled back every mod, deleted your LethalLevelLoader config and the default one works just fine

#

@brisk drift

brisk drift
waxen panther
#

that's all you did?!

#

well this is weird

#

I added MoreMoneyStart to be able to directly go to Polarus without changing the config

#

but I thought you would've changed more than just the prices huh

stray spear
#

U can alter prices if u still have access to advanced company

#

Probably other mods u can use but it was the one I was using

waxen panther
#

he didn't have AC in his modpack, so I didn't propose it to him, but that's a solution

brisk drift
#

If it works, I'll try changing the prices again and see if it works.

waxen panther
#

oh don't delete LLL, just its config

stray spear
brisk drift
stray spear
#

Was rly easy to configure but someone prob already made a better mod

waxen panther
#

press the delete button for LethalLevelLoader's config (Not BepInEx i just don't have LLL's config lol)

#

and it'll generate a default one when you start a new game

waxen panther
#

@brisk drift is it working?

brisk drift
brisk drift
#

And a friend directly crashed the game and crossed the floor until he died.

soft zephyr
#

from what i know of

stray spear
#

Oh is it?

soft zephyr
#

been back

#

maybe 2-3 days

#

just LLL wont add support for AC

#

so AC is manually doing it themselves

stray spear
#

I will be looking into this

vivid vortex
#

is it intended behavior for the surface of Cosmocos to not sync between players? extremely cool moon but feels very odd to have a different layout between players

valid yoke
brisk drift
#

@waxen panther Okay, I think I just figured out what the problem is.

waxen panther
#

really??

brisk drift
#

Polarus starts up quickly as Wesley says when I don't change the price.

#

However, if I change the price of Polarus, the map no longer works.

#

I have the price modified for all the windows and they all work correctly. However, the moment I change the price of Polarus, the map stops working.

#

I mean, I only test it when I set the price to 0 (actually the price I want to set is 140).

gaunt tangle
#

cheaper fuel make ship go VROOM to Polarus

vivid vortex
valid yoke
#

i havn't been to cosmocos yet

vivid vortex
#

its very worth a play even if the intentional map desync kind of sucks (sorry wesley, gorgeous map otherwise)

granite lily
vivid vortex
#

oh oof

#

well, the desync isnt ideal but i think it says a lot to how good it is that it doesn't make it any less good :)

worldly meteor
granite lily
#

It's the same issue but I'm gonna focus on some other.. stuff for now

worldly meteor
#

Alright, thanks for your feedback 🙂

frank seal
granite lily
#

It was more like, "well that's going to confuse a lot of people but it is what it is"

gaunt tangle
#

honestly, even if accidental "intentional", it inadvertently adds to the implied lore that ||Cosmocos can mess with people's minds, resulting in both mental and physical isolation||

waxen panther
#

Wait Cosmocos isn’t always the same??

#

Man I gotta play that moon more

#

It’s just so expensive

thorny narwhal
fossil spear
#

So I need this to make Infernis work properly, without needing Starlancer?

valid yoke
#

eclipsed theme is scary

#

the noise

void basin
fossil spear
#

What other moons would you rec from these?

gaunt tangle
#

wait... can Eclipsed Cosmocos ||spawn more than one outdoor Bracken?||

granite lily
#

||There can always be more than one outside Bracken||

gaunt tangle
#

||... thanks for the tip concern ||

thin anchor
#

I wonder... Is there a changelog somewhere?

gaunt tangle
#

on each individual moon's page at the very bottom

round dome
#

the issue of weather effects vanishing upon entering/leaving seems to still remain

past olive
#

Apologies if this has been mentioned before, but has anyone been having consistent crashes on Cosmocos, particularly when re-entering the ship after landing? I tried a bit of local debugging and found that using the freecam mod pretty much always instantly caused a crash, and I've seen people frequently crash when either teleported into the ship, or walking in manually. We also use the OpenBodyCams mod which loads up a head-mounted camera that only renders when you're inside the ship, so I suspect that there might be an incompatibility with mods that spawn more cameras at runtime? I also have a friend who mentioned that ||the moon did something weird to his camera at one point, iirc it massively increased his FOV?||, and while I have no idea if that was actually the moon or simply another mod, that would feed into the hypothesis a bit.

#

When I get the chance I'd like to do some extra testing with OpenBodyCams to see if that's indeed what's causing the crashes, but since entering the ship isn't a consistent crash I'm not sure what I can do beyond enter and leave it a whole bunch of times with it both on and off to see if there's a difference

frank seal
#

iirc just set that to true in openbodycams' config

past olive
#

Ah, has that been discussed before then? If the crash is related to the active person on cam being inside then I suppose that does make sense, given that's typically what happens when someone gets teleported

#

I'll give that a go, ty 🙏

frank seal
#

if it's not my memory playing tricks again then it has been (i have a very poor memory so i very much may have dreamt it)

#

cuz i can barely remember someone talking about this once

past olive
#

yeahhh, it's a bit difficult (impossible?) to search through specific discord threads so I wasn't able to find anything that way, and sifting through the entirety of the mod-releases was a bit too much, so ty for bringing it up either way!

#

and dw I can barely remember what I had for breakfast usually

frank seal
#

especially on mobile i spent like 10 minutes looking for where the pins were located

past olive
#

shoutouts to discord changing their UI every other week ✊

#

there's probably a thread search function hidden somewhere but I sure can't find it

granite lily
past olive
#

That one I've finally overcome after a while... besides acidir and gratar which I consistently get wrong

frank seal
#

i mix up gratar and atlantica

granite lily
#

Whenever I try to recall them, there's always one I'm missing
And it's always a different one too

frank seal
#

tbf i probably couldn't even get half of your moons' names

granite lily
#

Next update is certainly not going to help lol

frank seal
#

looking forward to the new moon

past olive
#

👀

granite lily
#

New moon
Definitely singular

#

Sometimes I forget about what information I have and haven't put out there

past olive
#

I remember seeing a teaser screenshot while randomly browsing but that's about it

#

but the fun is in getting surprised mid-play anyways 👀 like when I booted up the game and cosmocos was just there all of a sudden

granite lily
#

I guess lol

frank seal
granite lily
#

Well get ready for this singular new moon that've definitely spend all my spare time on
It'll take a minute still before the update though
I guess a teaser could be ||"Four glanced over deadly jungles"||

past olive
#

oh boy

#

your planets are a big hit with the groups I make packs for so that'll be a good day

frank seal
#

i was gonna use a japanese expression but i forgot nobody would know what it means

granite lily
#

A little bit of confusion never hurt anyone

past olive
#

pokemon crying rn

tropic gorge
#

Imma be honest

#

I aint ever find the entrance to the building at cosmocos

#

It’s just way too confusing and dark to find it

#

I tried following the lights

#

Both on the ground and the trees

#

It aint really help

past olive
#

first time we went there it was foggy and we didn't even know about that mechanic, then the day after it was stormy

#

my main group is still not a big fan of cosmocos after that incident, but I will make them warm up over time...

tropic gorge
#

My group hasn’t been to the moon yet, and i dont really wanna introduce them to it until i find an actual way to get to the building

past olive
#

with the ||lights|| (not sure if that needs to be spoilertagged still) I noticed that sometimes they're pretty far apart and you really have to scan your screen for the next one, or they're obscured by foliage

#

yeah I'd be more inclined to bring my group there if entry was more foolproof, doesn't feel right to give everyone a briefing on how to find the entrance cause I wanna let em explore organically

#

but then also you pay a lot to travel there, and until people get more used to the map you just won't bring back that much loot (we got more on our average assurance run than cosmocos on our first try), so the first time experience doesn't really incentivize returning ✊ 😔

tropic gorge
#

Yeahh

past olive
#

I really like the planet, so I'm trying to think of ways I can help them along

tropic gorge
#

I’m thinking of probably getting like

#

A glowstick mod

#

Just so it’d be easier

past olive
#

I know you can use a ||jetpack to fly above the trees/fog and just spot the entrance|| but half my group has never used one successfully lmao

tropic gorge
#

Yeah if one of my friends ever use one

#

They’re not coming back down without at minimum 34 broken bones

past olive
#

mine are just not coming down lmao

#

becomes more of a human-assisted firework

frank seal
tropic gorge
#

Since sometimes i end up going in a loop without knowing how to get out

granite lily
#

Has anyone considered grabbing mspaint or a piece of paper to map out Cosmocos?

#

That could be an interesting approach I feel

past olive
#

my understanding was that it was ||at least pseudo-procedural|| and on that assumption I haven't

tropic gorge
#

That doesn’t feel viable, it’s not like there’s a definitive pathway like othrr moons

past olive
#

I might mess with this value in LLL (assuming it works) just to give my groups a bit more incentive to explore

#

they're cowards, they lose interest in going back if it's past 5PM lmao

tropic gorge
#

And you’d end up doing that for god knows how many layout combinations

past olive
#

add a parkour section with ||watchers|| that leads to a closer fire escape, ez

tropic gorge
#

it’s like trying to map out the layout of an interior every time you arrive at a moon

#

It’s simply just not viable

granite lily
#

It can definitely help
If you do decide to try mapping it out, you'll be able to figure out which route is open for you at the time simply by looking at which direction the plants lead you from the ship
Maybe not always directly from your map but from the experience you gained while making it

past olive
#

||How many branches are there in the generated paths? are the paths sorta seeded as a whole, or can you have, for example, 1 starting points, which then has 2 variations, then those 2 variations each have 2 variations halfway through, etc etc. (if that's something you don't mind people knowing, ofc)||

#

if they're uniquely memorable then it'd also just build up some muscle memory after a while, if the pattern is recognizable enough

granite lily
#

||There's like 10 combinations in total of which not all are completely unique||

past olive
#

ahh I see, yeah that should definitely help then! I haven't been there enough yet to ||really recognize the unique looking areas, but knowing that was an active decision means it's probably just a case of getting used to it over time. Cause recognizable landmarks are probably what I would've suggested||

#

||to me, with my limited visits to Cosmocos, I got the impression that there's big blue flowers close to the ship, then small blue flowers when you go towards the facility, and the green hanging bulbs once you get really close. And also the red hue of the fire escapes when you get really close. So far that pattern has felt consistent regardless of the path I've taken, though.||

#

that's also a grand total of 5 days spent going to cosmocos, so I haven't really had the opportunity to get to know it thoroughly. and my friends play a lot less than I do, so for them that might not really be something that'll come intuitively with what's currently in place. Ultimately if a large portion of my group doesn't want to go to "the moon where we can't find the entrance" then I just have to concede to that 😩

granite lily
#

Eventually I think I'll just throw the map I made for development with all the possible paths out here

past olive
#

||ah, for the big flowers/green flowers/red lights I meant that those mark the "sections" in my head, moreso than being the guiding trail||

granite lily
#

Ah ok

past olive
granite lily
#

lmao

past olive
#

speaking of which, ||how many brackens are supposed to be spawning outside? in LLL I see the max outside power set to 6 which i think means 2 brackens max? but during one of my late visits i saw like... 10? We play with LethalEscape and throughout the day they'd just been funneling outside and going past the power count, I think||

granite lily
#

||yeah I'm not entirely sure if the spawning of inside enemies outside even counts up towards the outside power level, from my experiments it doesn't so... there can be many||

past olive
#

||ah that makes sense actually. I mean given that both the moon and the facility are in the same map on a global sense, maybe brackens outside count towards inside enemy power purely because they're classified as inside enemies||

#

||Not that there's really a big difference between 1 or 10 anyways, due to their AI they eventually end up huddling together anyways, at which point 10 brackens is just 1 bracken with 30 hp||

granite lily
#

||Yeah exactly, you might find a parade of brackens every now and then||

past olive
#

average visit to any moon when playing with brutal company

frank seal
#

reminds me of my debug save with savage company

#

since it's for debug purposes i have 50k money so it buffs out the point system on savage company and i keep getting absurd events

past olive
#

||I recall you mentioning that the per-person randomization of some of the moon's objects is a "feature", so now I'm kinda curious on what impact that has on brackens in terms of desyncing. Gonna keep an eye on if any friends get abducted through walls tonight lol||

#

oh that one's money based? that's rough lmao

frank seal
#

or maybe it's deadline idrk

past olive
#

I've stopped using brutal company-esque mods for the most part, I wish their punishing events were a bit more creative than "there are now 7200 turrets inside of the facility" 🙃

#

ah ok

granite lily
frank seal
#

and like 50 outside i think

#

wait what.... (brutal company minus)

past olive
granite lily
past olive
#

now I wanna see one get snatched with the snatchingbracken mod on and see it drag someone through the wall

frank seal
#

no wesley no please no

past olive
#

in the patch notes I saw you added ||earth leviathans|| to the polarus interior, but I've never seen one yet

granite lily
granite lily
past olive
#

according to my LLL config they have an inside spawn weight of 2 🤔 but I'm not always sure if these numbers are an accurate reflection of what the final result will be

granite lily
#

I mean it's still random

past olive
#

right, yeah maybe LLL configs are just a simplified way of representing random values. I'm basing all this off of the defaults that it provides for the overrides, which are disabled

#

it also says Infernis ||Doesn't have dogs in the daytime pool, and yet I consistently see dogs as soon as we land, even non-eclipsed|| so it's probably just not fully accurate

granite lily
#

Well

#

It's lying

past olive
#

yeah I figured LOL, makes a bit more sense now

#

the real enemy on infernis is the item drop pod

granite lily
#

Lol what

past olive
#

||go down, buy items at 8am thinking nothing of it, then a dog runs across the map to give everyone a kiss while they huddle to get their shovels and flashlights||

granite lily
#

lmao

#

It's fine

past olive
#

I suppose the inaccuracies might also just be because your moons aren't LLL based. I don't really understand the underlying systems to that degree

#

yeah I mean it's all w/e to me I think it's hilarious

#

especially when my groups tend to leave before 6pm, gotta get that chaos in somehow

granite lily
#

Well if you want chaos before 6pm, go to Etern
The chaos starts around 8:30am

frank seal
#

the only thing i don't like about etern

#

is the collisions on one single rock

#

for the jump between hills when you directly go left from the ship

past olive
#

etern has been one of my go-to's for solos, usually I hear thudding before the ship lands lmao

#

much like my friends are wary of cosmocos they love going to etern, all because at one point we had like 7 nutcrackers chilling outside the ship (before navmeshes were fully functional I think) and I let myself get filled with lead to make them all kill each other

#

...then they just started shooting each other for fun because they didn't understand that shotgun ammo is a commodity lmao

granite lily
#

I do kinda miss the nutcracker nuke waiting outside
But the late day chaos is worth it

past olive
#

usually too many giants out and about to really get a chance to go after them

#

the combination of not being able to move, and a giant coming towards you, definitely makes the surface terrifying

#

I was a hero that day 🫡

frank seal
#

holy

stray spear
#

I feel like the nutcrackers on Etern make the moon too easy to get scrap on

fossil spear
#

I haven't installed but I've seen so much talk.. what's wrong with Cosmocos?

stray spear
#

u should make it so instead they can spawn later in the day so u have to deal with chaos outside and try to get the shotgun

frank seal
fossil spear
frank seal
#

its the only one like this

craggy halo
#

Does multiplayer work on Cosmoscos yet? nvm I think it does

frank seal
#

it has always worked???

craggy halo
#

Definitely not lol, but I just read a post saying it worked so disregard my question 👍

#

I will say the moon still does freeze a lot for me on the "Random seed" prompt

atomic fiber
craggy halo
atomic fiber
#

¯_(ツ)_/¯

#

I never had these moons until Cosmocos has just released so idrk

raw vortex
#

What's the internal name for Asteroid-13 for use with custom interior mods? Just Asteroid-13?

gaunt tangle
#

depends which interior mod. if it's uppercase format, "Asteroid". if it's lowercase format, "asteroid". if it's level format (ex. TitanLevel), it's just "Asteroid" again.

tawdry vortex
#

gratar got stuck on the random seed bit twice in a row, hope this log helps..

#

we were 2, btw, multiplayer

#

just tested alone, didnt happen..

round dome
#

i've warmed up to etern this is so fun

raw vortex
#

So I was playing Cosmocos with some friends and we had an issue where sometimes when dying, the game would crash. I unfortunately don’t have a crash log for this (I’ll try to reproduce this later and upload one if I can), but I’m wondering if this is a known issue.

#

Also wondering if the water that floods the facility in Atlantica has some kind of rhyme or reason to when it disappears? Sometimes it just disappears completely (which admittedly I prefer, the map looks great but the faux water effect makes it extremely difficult to explore when using custom interiors that have verticality like the castle since you basically can’t see in front of you at all even with a flashlight)

#

I’m not sure if it’s possible but some kind of config or even an in-game mechanic to drain the water would be nice.

grand coral
#

Are there any known moons that don't work when the config's changed? other than Polarus I know that one

brisk drift
grand coral
#

It could just be Polarus then
Thank you!

calm bone
#

So is cosmocos randomised for every player? Me and some friends played it for the first time and they said there was a giant wall in the way and that i walked through it

#

To me theres nothing there

granite lily
#

It is yeah

glacial adder
#

Quick question, is there normally a bracken that spawns on cosmocos or is this entirely something else?

frank seal
glacial adder
calm bone
frank seal
#

yup

granite lily
waxen panther
weary panther
frank seal
#

wow you really went and fished that msg out

weary panther
#

I do random searches sometimes cx

#

discord makes it easy to keep track of what's being said about the mod cx

native valve
#

The wesleyverse

frank seal
#

im waiting for the wesleyverse to come out

gaunt tangle
pale karma
valid yoke
#

:0

tropic gorge
#

Fun

#

Quick question tho, is there like any config to change the amt of glowsticks there are in a stack?

#

I feel like 3 per inventory slot would be a bit under what would be a bit sparse for attempting to navigate through a path of the size of an entire moon

#

Also (and this one isn’t really a big deal) are there more than one color of glowstick, just in case my other group members get confused on whether the glowstick path they’re going down was made by them or someone rlse

weary panther
weary panther
stray spear
#

wow

#

cant spell today

raw vortex
#

Crashed randomly on Cosmocos. Here's my log, not sure if it contains anything useful.

#

Not the first time I've crashed on Cosmocos specifically. I've generally had it happen when someone dies.

patent iris
#

I must have missed something, but I don't seem to be able to get it to hide Cosmocos for direct navigation and require the scavenger hunt -- it shows up immediately. Our play group was hoping to have to do the puzzle side first, is there a way to enable that?

granite lily
#

You can try an older version of the bundle (I think 2.0.11 was the last version before it was added)
That or you can install "Last Known Position of Cosmocos" with the current version of the bundle but Cosmocos will be available still

granite lily
rain sonnet
#

Is there a config for these moons?

#

Im tryna get rid of outside mobs

#

the coilhead to be specific

oak tree
#

no

#

and why

uneven cave
#

top two frames of the stack trace I got from the dump with WinDbg:

0000000b`a66ba270 00007ffb`7df6b561     : 000001d6`61f94420 000001d6`61f80850 000001d5`5f5ead30 0000000b`a66dbc80 : UnityPlayer!SendShadowCullingCallbacks+0x295
0000000b`a66ba690 00007ffb`7df70e12     : 000001d5`b000c2b0 000001d5`b000c2b0 0000000b`a66de420 00000000`00000001 : UnityPlayer!PrepareDrawShadowsCommandStep1+0x261
0000000b`a66ba970 000001d9`5d90a48a     : 0000000b`a66dbd00 00000000`00000001 000001d5`50d08290 00000000`00000001 : UnityPlayer!ScriptableRenderContext::ExecuteScriptableRenderLoop+0x242
#

not sure if any of this information may be useful in narrowing down the cause, but I can hope so

#

I'm sure it won't be the last time I'll hear about this type of crash lol

tepid fulcrum
#

Is there some sort of configuration where I can alter the enemy spawns on the wesley moons? I do like the coil heads on asteroid-13 specifically, but with the others I'd rather have it with the normal few coming out at nighttime, instead of certain enemies at any time of day

topaz star
uneven cave
topaz star
#

actually, I don't use Budepest at all. First time got to cosmocos today lol. @uneven cave

uneven cave
#

gotcha, no worries, I was just curious

tawdry vortex
#

playing these on myown testing them before presenting them to my friends, these and auralis are seriously my favourites

#

and the interiors also changing with the moons makes me really happy

#

its one thing to say its as good as vanilla and its another to say its better..

#

this is better

untold lodge
pale karma
#

i decided to make another fanmade wesley moon icon for fun

#

if it were an actual moon it would be called Elines

patent iris
#

thanks to pool room interior, we were able to give a hoarding bug a life preserver on Atlantica's exterior before we left so that he could safely float around

rain sonnet
#

You either make it alive to the ship

#

or once you enter the building and you decide to leave it one shots you while going outside

#

Makes no sense to put it outside not gonna lie

#

Because you cant leave the moon

granite lily
#

I don't know what mods you are using but I can leave asteroid just fine

lyric fossil
#

@rain sonnet You need to approach it a little differently, than other moons. Staying in groups has been vital for me on Asteroid, it helps you a lot with the outside enemies 👍🏼

tawdry vortex
#

yeah i find that these moons all have different playstyles

#

had to juke a giant in infernis using different vertical levels to escape or hide from it

#

i died because i had 50 tons of scrap on me and could barely run but it was very fun

#

wondering why i couldnt enter atlantis and seeing the water rising below me because i spent 5 mins killing loot bugs outside was super cool

fossil spear
#

Had an issue jumping through Polarus' moving ice blocks where me and a friend just went through and down into the sea that doesn't really drown. Is there any way to fix it or make the ice blocks just not move?

granite lily
#

wot

tawdry vortex
#

hmmm is it normal for the interior water on that one moon to not drown you?

#

its kinda just there

granite lily
#

yeah
it should lower when you go below

tawdry vortex
#

hm?

#

i meant if the water is supposed to do something or if its just decorative

granite lily
#

It is decorative

tawdry vortex
#

will there be plans to make it do something?

#

woul b cool i thought i was gonna drown for a moment lol

granite lily
#

nope

tawdry vortex
#

aw

tropic gorge
# granite lily wot

I believe they meant that they and their friend tried to parkour on the ice blocks that are floating over the water, and ended up falling through into the water, though they didn’t drown, since the water doesn’t go that low

#

That’s happened to me before, minus the clipping through the ice blocks

#

I used the advanced company’s flippers to swim through the water, and when i got low enough in the water, i ended up exiting out of it, falling to the bottom of the pit that was supposed to drown me

#

But since the water didn’t go that low, i ended up stuck at the bottom of the pit

granite lily
#

ah
I was more confused about the clipping through the ice thing lol

granite lily
tropic gorge
#

Btw yeah you should probably make the water as deep as the pit

#

If you didn’t already

#

Just so if someone ends up falling to the bottom and doesn’t die from the height, they’ll die from the water

tawdry vortex
#

i find that gratar's scrap is very numerous, usually two handed items, but theyre all kinda cheap

#

i always spend all day going back and forth evading eyeless dogs to bring stuff back and by the end of it its 200 something at most

#

am i missing something or just bad luck

#

might jsut be bad luck, since i almost exclusively find engines axles and big bolts..

granite lily
#

afaik this could be an issue with configs of.. one of the mods, can't remember which but it somehow prevents the custom scrap from spawning

tawdry vortex
#

oh its not that

#

i did see custom scrap af ew times, like logs and springs

#

but it seems very rare on gratar...

#

might be my luck, so ill just bump the rates up a bit on my end

granite lily
#

springs?

tawdry vortex
#

coil*

#

from asteroid

granite lily
#

That's not part of the scrap pool on Gratar

tawdry vortex
#

oh i know

#

im just mentioning, ive found custom scrap before

#

just seemed very uncommon on gratar

fossil spear
# granite lily wot

These at one point were kinda off sync I think, and we fell through and remained alive underwater

#

She jumped on different ones and fell after me

granite lily
tawdry vortex
#

i noticed in the lll config

#

i set them lower

frank seal
tawdry vortex
#

¯_(ツ)_/¯

#

my luck then

#

or some mod problems

round dome
#

try setting the LLL config to remove the vanilla scrap, and see if anything generates

tawdry vortex
#

ill do that if it keeps happenin

tawdry vortex
#

welllll

#

may just be LLL

#

hm

#

i did enable custom config to add a few modded robotic enemies to the enemy pool and make them appear more since its on theme..

#

maybe the custom config just messes it up, ill turn it off

frank seal
#

lemme see rq

tawdry vortex
#

think just the act of activating the LLL thingy for "Enable Content Configuration = true" messes it up but im going to test that first

#

ooh yep it fixed it

#

sucks.. does lethal expansion have a config thing or is there anything else i can use

frank seal
tawdry vortex
#

alright ty

frank seal
#

also i just got gratar on flooded??

tawdry vortex
#

i have too once but it doesnt seem to do much

frank seal
#

yeah just double water layer

#

tho it's kinda op with meteomultiplier

hot otter
frank seal
hot otter
#

much thanks

gaunt tangle
#

so question about the giants that spawn on Infernis. are they technically different entities from vanilla giants in order to make them function on the moon? i ask because FairGiants and the motion sense mod dont seem to affect them

raw vortex
balmy elm
#

Castle is via Scoopy's no?

Unless MoreInteriors added a 2nd interior that I'm not aware of

jovial beacon
# tawdry vortex may just be LLL

yea lll defaults scrap and enemy spawnpool to vanilla
and it most likely wont be fixed because people keep telling the dev that it does work for them when both log files and config shows it clearly doesn't

#

but im just salty tbh

tawdry vortex
#

:(

#

enemies did work, btw

#

saw like 4 boombas outside as i specified

#

but if i turn in configuration itll override scrap...

twin flower
#

hey guys, i literally just joined the server so sorry if i'm uninitiated, but ive been making a modpack the past few weeks and I'm making cosmocos as the ultra-hard last moon (cause its such an awesome moon, I'm a huge fan), and i'm testing with a friend and we noticed that which parts of the map are open and where the blue lights path leads is different between us most of the time, i was reading a lil through the thread and saw someone suggest to do desyncs on purpose a while ago, so is that what's going on here or is this something else

#

i also like stripped down the modpack into just advanced company, chat commands and cosmocos (and the dependencies) and it still was happening so I'm guessing it's not a mod compatibility thing

#

(I'm actually so nervous to be messaging in here i feel like im in front a high council right now or sumn, like i dont know the rules or norms around here or if this is like a common thing thats happened)

oak tree
#

you shall be banished for asking questions

twin flower
#

damnit, ...well i gave it my best shot

#

lol

oak tree
#

but I think he doesnt know how to sync it to all players (I think, you should wait for an explanation from Wesley himself tho)

oak tree
#

I think he likes the desync on cosmocos

twin flower
#

ahhh okay

#

i guess that makes sense

#

i know as soon as i show it to my friend with incredibly high standards he's gonna throw a fit but if it's intentional I guess I can just tell him that (or if it's not i could just tell him it is lol)

fair zenith
#

i feel like at least with cosmocos' desyncs it could be fixed by tying the map gen to the seed?

twin flower
#

that's a great idea actually

fair zenith
#

not sure how other desyncs with player input could be fixed, though things like asteroid 13's lights could take something from the power box inside, i dunno

#

not directly connected but just copying the code sorta thing

twin flower
#

yeah I haven't worked in Unity before so I could be talking outta my ass but yeah I feel like tying it to the seed could be like a free sync

abstract heron
twin flower
abstract heron
#

I believe so

twin flower
#

what's like the lore behind the switch from expansion to LLL, cause I feel like over the last few weeks ive seen more and more things move over to LLL

abstract heron
#

Nothing malicious. LE came first and when I started making stuff I was under the impression the LE dev wasn't looking to work with anyone at that time to I started making LLL

#

the time i could put into LLL increased at the same time the time Holo could put into LE decreased

twin flower
#

oh my lord you're the one who makes LLL lmao I had no idea, I'm so sorry sir/ma'am
that makes sense though, thank you

marsh panther
#

a part of me wishes the devs had [name] (Mod) near their name -u-'

#

the most popular mod you've created, shove it near yer name

#

Some don't share the same name from github/thunderstore to discord, 'n some don't even put their mod out as a thread

#

so it could be "[Discord name], [Author Name] - [Mod Name]"

#

abbreviated if the mod name is ludicrously long

marsh panther
tired monolith
#

People keep mentioning some sort of puzzle involving Cosmocos, are you supposed to unlock it or something? It's definitely just unlocked by default

#

There's the whole Last Known Location thing, but trying to route to that just does nothing

agile oak
#

(unlocking the moon was broken in multiplayer though so he just released it by itself)

#

wesley has a pattern of not syncing things between clients :P (will get fixed in LLL port)

agile oak
#

oh pfft

#

my bad 😢

abstract heron
#

LE loads moons by prefab injection which has literally different rules for networking which require explicit code

where as LLL loads moons as scene files which just are network spawned out of the box

marsh panther
#

I still won't go there (if I can even get my pack together again...) until we do the easter egg

#

could I ask of Wesley or someone to create like... one of those gameplay walkthroughs of whoever already gone through it all? Thinking of like spoiler-free walkthrough where there's 2-3 hints per section to nudge. Like.. (as far as I can think of a hint, since we only have what seems to be 45...50% progress?) Example:
Etern: ||Contains 1 Letter||
Obtained: ||Outside||
Additional Info: ||There are no exterior logs||
Spoiler: ||The third letter is a Capital R||

Something like that. From top to bottom - nudging from "If" to "Where" to "How" to "What". Not detailing if any of those even have a response or not o, o

#

We're going to still attempt to figure the rest... but like - some of them we're stuck on. As if the solution isn't possible to obtain there or we're not looking/reading/hearing right somewhere.

#

I tried to make an example out of what I think is the most obvious step

tired monolith
#

But Asteroid 13 is a map you only go to once and then never again anyways

tired monolith
#

It's so unnecessarily difficult for a free map that I don't see why you'd ever go to it after going once, getting a good laugh out of it and then leaving

granite lily
tired monolith
granite lily
#

The point of that moon is that it's a truly spooky moon from which you can get some really good loot early on
But it's like a risk and reward thing since the moon itself is quite difficult
To most at least

tired monolith
#

Maybe it's just me, but coilheads aren't as much of a terrifying enemy as they are that enemy that when you see one it's more of a "Ah goddamn it, not again"

#

Like a coilhead production moon is a necessary evil, I get it, someone had to be the one to do it

#

But coilheads aren't scary, they're just an annoying major inconvenience

agile oak
tired monolith
#

Oh absolutely, until you turn the lights on and the dread of having to play the entire moon backpedaling sets in

marsh panther
#

and I've added numerous more to the game -w -

#

their threat is slightly counterable now with mods I got to lock the door, but it still requires a dead-end section of the map you are willing to cut off with a key. Assuming you can get there safely.

marsh panther
#

Here we go .3. ... ty for the info @granite lily

#

= MOON | # | LOCATION
Asteroid-13 | || 2 || | ||inside ||
Atlantica | || 1 || | ||outside||
Infernis | || 0 || | ||outside||
Gratar | || 1 || | ||inside ||
Acidir | || 1 || | ||outside||
Polarus | || 1 || | ||outside||
Etern | || 1 || | ||outside||

#

Ensured to make it impossible to tell # or location based off spoiler size, whilst also showing the moon... wait

#

why the hell did I thought there were more than 7 for this easter egg... 😓 ... -w-'

#

anyways- that'll help immensely.

#

ALSO WHAT..... REALLY?.... .... ||THERE IS ONE OUTSIDE ON ATLANTICA?!?!||

#

||WE WERE ON THAT MOON FOR LIKE TWO QUOTAS SCAVENGING EVERY DARN NOOK AND CURVE OF THAT MAP~... WHAT~?.... omg...||

granite lily
#

|| yes ||

marsh panther
#

... (╯°□°)╯︵ ┻━┻

granite lily
#

┬─┬ノ( º _ ºノ)

marsh panther
#

||We literally.... jumped around with epic jumps, had super extension ladders, jetpacks, we got on top of all the god damn ledges 'n buildings we could physically walk to... what...||

#

||are we blind? ._.||

granite lily
#

Have you found any of the little lore notes inside?

marsh panther
#

like.... 2 - none of em really hint at anything.

granite lily
#

Look for note 3

#

That one might help

marsh panther
#

😮‍💨 ... Okey . ,.

#

At least we have a goal instead of ||wasting time running around the darn outside for ages|| -w-' ...

#

hopefully only me sees this conversation out of em all -u-

#

I like le discovery.

#

Ty for the help! o, o

granite lily
#

np lol

tawdry vortex
#

if you backpedal enough without breaking line of sight and instead go too far from it while staring itll get bored and walk off anywhere else

#

interior this doesn't work very well unless you lock it with a door and run before it opens it (they have a delay)

#

but you can lose them

#

outside with a big exterior like asteroid13 you can do that fairly easy

#

inconveniencing, but possible

#

that said its normal to have favorites lol

#

not all moons are for everyone

tired monolith
marsh panther
#

They cannot kill you ever unless provoked. ;p

#

It's like calling a spore lizard a harmful entity when they are good bois

tired monolith
#

Fair

#

They're still an infinitely worse feature than Coilheads could ever be

tawdry vortex
#

i like mimics, i just tuned the settings so that its very 50/50

#

either no mimics and rarely one, or a lot of doors and you need a shovel if you want to find out whichbones real

#

so its almost always obvious that theres mimics because you walk into a room and theres like 7 exits

#

no shovel? gamble time or find the entrance again

frank seal
#

do we win smth if we find all?

#

i wanna do the thing i'm best at, be a no-lifer and find everything before i have to go (which is in like 2h30 from now)

granite lily
frank seal
#

ah

granite lily
frank seal
#

||i just found polarus's one so fast lol||

fleet wave
#

Can anyone help me fix this?
[not related to LLL(FIX)]
This LLL error occurs when trying to load a mod's interior onto Wesleys planets

#

This error was only seen on the moons: Asteroid-13 and Polarus

#

Of course, I could just remove the ability to spawn mod interiors on these moons, but that's too easy

frank seal
#

||im kinda wondering on atlantica if it has to do with the|| ||pack of snails right by an octopus||

granite lily
#

lol
it does not

frank seal
#

sad

fleet wave
#

Atlantica works perfectly with any interior.

frank seal
#

i got asteroid, atlantica and acidir left

fleet wave
#

I think this may be due to Backrooms, they may cause some compatibility issues

frank seal
#

oh welp acidir's was a fast find

fleet wave
willow plank
#

maybe you like to hear this, the vanilla people from zeekerss server like your moons alot

granite lily
#

:D

karmic gulch
#

hey wesley, when did the contents of the code change to the new items?

granite lily
#

While back

mild steppe
#

Should I download the whole pack?

Or just choose the two I feel that fit more within the confines of vanilla?

#

Cause I'm making a more immersive/realistic modpack and I want to balance it with a new moon or two-

With custom scrap located on these moons-

mild steppe
#

and also polarus

round dome
#

gratar is pretty good in terms of realism yeah

mild steppe
#

ah okay

polar bobcat
#

Idk why your asking us

#

As it’s all subjective

mild steppe
#

fair point

polar bobcat
#

I like them all if you where asking for peoples opinions on the moons

#

Other than like the 850 desert moon I forgot the name of

polar bobcat
#

Yea

#

I think

round dome
#

etern's really fun when it's not being a lil unfair

gaunt tangle
#

Etern is excellent for getting a ton of loot||, and even better at having an outdoor Nutcracker snipe you from several yards away with a close range firearm, thus forcing you to lose your loot in solo||

polar bobcat
#

I just don’t like the map layout tbh

gaunt tangle
tawdry vortex
#

should fix the long range issue

#

Shotguns should be far more consistent up close, and usually less lethal at range due to having spread.

#

tldr

#

shotgun behave like most other game's

gaunt tangle
#

hmm, but then i cant snipe Manticoils for loot (mob drop mod)