#Wesley's Moons/Interiors/Weathers/Variants/General/Mrov

1 messages · Page 4 of 1

agile oak
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Atlas Abyss in my opinion feels very one-path oriented

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uhm if that makes sense

gloomy grove
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It definitely is

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But I don't think that's a bad thing specifically because the one path and scenery is so good looking

agile oak
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My first time loading into the moon though I LOVED the white mask pictures/decors

gloomy grove
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and because the enemies are confined there's always interesting gameplay, like "Okay there's a dog, how do I get around it, FUCK, there's a Masked coming down the bridge, gotta hurry or I'm screwed"

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I also loved landing on the planet when Eclipsed and buying items

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Lemme tell ya

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Getting those items is like pulling an eyeless dog's tooth

native valve
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the masked don't even become the problem anymore the dogs just wipe em out for ya

runic root
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i shouldnt enjoy filling these out as much as i do but Zamn its fun

gloomy grove
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Mostly! I also like Orion having a good balanced feel for a 750 map, feeling slightly harder than Titan but without the landmine/turret spam, and the fact that every enemy outside can coincide at once while the map gives you plenty of cover/terrain obstacles to avoid said enemies

agile oak
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Yay :DDD

gloomy grove
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It's also one of the only moons that actually uses sandworms, since most people hate them, and I actually kinda like sandworms, except when they trigger at 0.33 seconds, but otherwise they're honestly a relatively fair enemy (fun fact: at 0 weight, you walk slightly faster than them)

agile oak
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interesting

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man i guess i gotta try them again then

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i should be using cool interiors too

gloomy grove
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That said, sandworms can be frustrating when you're trying to get scrap back late at night, but that feels fair on a 750 cost map, there needs to be difficulty to it

agile oak
gloomy grove
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Yeee

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As far as post-Titan moons goes:
Orion has basically every threat, making it different how you get back every time
Auralis has so many giants that bobbing and weaving through the forest is a MUST if you want to make it back
Devastation I haven't played too much so I honestly can't give feedback on it too thoroughly, it feels like an easier Kast
and Kast feels like the type of moon where you go in and everything is fine, and then suddenly everything hits 100 at the same time and you need to leave

agile oak
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and what interior do you use for it?

gloomy grove
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I use several, one sec, lemme check

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See Orion

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Mainly default Mansion, with equal odds of Bunker or Scarlet Mansion occasionally

agile oak
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I would use scarlet mansion, but im always afraid of the longer loading times it has

gloomy grove
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Admittedly I'm a sucker for default mansion so that helps

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Not enough moons use mansion

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I'm planning on changing Pizzeria to a Mansion-default moon once LLL configs are working for me

native valve
# gloomy grove

i can't wait for when the interior tutorials kick into full gear and this chart looks like someones heart rate after taking adderall

gloomy grove
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lmaooo

native valve
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the game, played as intended

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i personally look forward to it since the dungeon is where you spend the most time anyways

gloomy grove
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I agree, but that's also a big factor for good moons for me

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Is whether or not they still affect gameplay

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Any moon that feels too easy to get loot back is an automatic Meh for me

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I like playing on and seeing the cool moons

native valve
gloomy grove
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It's definitely not entirely fixed

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But was improved, can attest

vague hawk
native valve
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i like how they did the one themed scrap

gloomy grove
native valve
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those who have played will know

native valve
vague hawk
gloomy grove
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Also, ignore any chances for Office atm on this

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Office is disabled as an interior until the size/loot problems are solved

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Just have it installed for Shrimp atm

native valve
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yeahhhhhh shrimp

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trust me i will make pizzeria interior (eventually)

gloomy grove
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har har harhar haaar

native valve
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pizzeria interior definitely makes more sense than a moon tho

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ever since i made that moon all my friends keep begging me to make it trollius

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how about i actually start talking about the thread post in question.
another thing that could be cool is if someone went through and made dungeons for some of the wesley moons

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what would they be?

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some like volcanic mines for infernis could be cool

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some ice caves for polarus maybe

gloomy grove
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I'm hesitant on cave/mine/etc interiors because they just feel... odd? LIke they don't feel like a place you're gonna find manmade scrap, unless they make it very clear in the design that they're company-made mines or something

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Bunker is a good example of how caves can be done right, as it has chunks of cave on the inside but it still mostly feels like an occupied bunker

native valve
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by mines i mean like having plenty of man made stuff around that gives an obvious impression that people used to work here

gloomy grove
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Yeah, it could work

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I like the Bunker interior for Infernis personally

native valve
gloomy grove
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Infernis is nice in that it works with quite a few interiors though

native valve
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imagine like a factory for gratar

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different from facility

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it's like a mixture between facility, soulless office workspaces, and big ass machinery

gloomy grove
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Honestly I'd like to see some interior reskins for moons, where textures and whatnot look different but the core gameplay is the same

native valve
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that would be interesting

vague hawk
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Honestly surprised yet there's no texture replacement pack done 😛 missed opportunity if someone knows how to patch it in.

native valve
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problem is it would probably change it for every facility

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could use some scripts to change it randomly but i have a feeling it might break some stuff

vague hawk
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ow 100% would break stuff, especially mod wise 😛

native valve
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you could just make a different version of the facility as a custom interior but at that point might as well just make a custom interior lol

rose bramble
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Atlantica is really cool, but honestly i want it to be darker

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im more amazed how cool it looks lot

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and just doesent feel horror like

vague hawk
native valve
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yuh

gloomy grove
void basin
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ah

gloomy grove
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They were referring to the time it takes to land the ship, aka "load" the interior

void basin
gloomy grove
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😛

void basin
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Yeah that makes sense

rose bramble
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what are the interiors weights for asteriod 13?

rose bramble
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for some reason mansion keeps spawning

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I just want bunker and mental hospital to have a 50/50 chance to spawn

native valve
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mental hospital?

gaunt tangle
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mental hospital is a dungeon mod that needs some serious optimization

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last i checked, at least

gaunt tangle
rose bramble
rose bramble
gaunt tangle
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🤷‍♂️

native valve
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Oh wow this some phasmophobia type shit

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Looks cool

thorny narwhal
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damn ive just now noticed i havn't tried half of them lol

void basin
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They're really good

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also Acidir

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my personal favorite of Wesley's moons

thorny narwhal
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i like asteroid the most

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just gotta tweak it a lil with the spawns

void basin
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an asteroid spawns update is coming at some point that will have some very good tweaks :)

thorny narwhal
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im gonna make coilheads spawn outside

void basin
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||wesley's gonna do that too||

void basin
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otherwise they'll be broken

thorny narwhal
void basin
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nice

blissful light
thorny narwhal
void basin
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Fair enough

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GenericMoons are very close to vanilla style

thorny narwhal
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ill check em out

thorny narwhal
waxen panther
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I honestly forced it upon them and god they’re loving it (THANKFULLY)

crude pumice
waxen panther
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It’s so funny to hear their reactions

crude pumice
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I wish I got the clip where one of them discovered the shy guy on Asteroid-13

waxen panther
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omg I’ve had shy guy ever since it came out and they still haven’t seen a single one

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I’ve seen like 7 in solo

crude pumice
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Lucky as hell

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I always get shyguy when it's foggy

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Bro just appears out of no where

waxen panther
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whar what’s his spawn chance for you?

crude pumice
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Uhhh not sure

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Last session I saw him twice

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Out of like 14 moons

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I kept his configuration default soo

waxen panther
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15 then 🤯

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Mine is at 12 and we just can’t find him

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I think my friends have heard him cry before, but they’ve never found him

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And no they still have no idea he’s in the mod list

crude pumice
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Tell them you can kill him with a shovel

waxen panther
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Lmao I don’t even have to tell them, they play so aggressively that they’ll try it anyway

crude pumice
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Definitely a fuck it we ball moment

gaunt tangle
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I don't always get the Shy Guy

But when i do, I didn't hear him, and I looked at him.

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yea im just baggin loot on Gratar left and right (inf shotgun on singleplayer for backup), then i'll go in a fire exit, 180, and there he is crying. followed by the sighted sting, and me saying, "REALLY??? Really!?"

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now one could say "just dont 180" to which i say id rather not get [redacted] by something else

crude pumice
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Honestly so real

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But he only activates if you look directly at his face

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So if you look at his back, or see him in on the side of your screen you're fine

civic elm
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I'm sorry for posting in here but I've asked so many people and no ones been able to give me a response; I'm having an issue where when I enter the doors of the dungeon and then leave, it teleports me out of the map- would you know why this could be happening?

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Like i dont understand because its showing correctly in the preview and everything

patent iris
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holy moly 511Davida has a scrap quantity range of 56 to 77 scrap

round dome
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had the average gratar experience.
a boomba that i was just on the edge of, three inventories of things to carry back to the ship because my friend died to the boomba, a shy guy being perfectly positioned for getting the things out of the facility to be hell, a baboon hawk jumping out of the bushes and putting me to 20 health before i jumped down a ledge, an eyeless dog jumping out of the bushes and fighting the hawk, and me recovering almost all of the items, all while it was almost midnight

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also, do the announcements on gratar actually mean anything

patent iris
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I could've sworn we noticed new turrets spawning but I can't say for sure

agile oak
# gaunt tangle mental hospital is a dungeon mod that needs some serious optimization

Oh seriously? When did you check? I loaded into this interior and it worked extremely well, not a single generation issue and fps was amazing

ALSO ALSO, the default dungeon size for mental hospital is shmicking EIGHT!!! That’s 4 times as big as Titans dungeon size, the fact that there weren’t any lag spikes seriously surprised me

I remember the first time I loaded in with it was on experimentation -I spent the entire day trying to find scrap, and only found a dust pan and the fire exit

gloomy grove
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Which is asinine

agile oak
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I run LC on a laptop of all things

gloomy grove
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I haven't actually playtested/checked

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It's just a theory

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I'm not using hospital interior until it has a decent dedicated map

dark leaf
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this is happening to me with or without LEcore maps, could you share your modlist I want to check what mods we have in common. It's prob one of them that causes the enemy desync outside.
or did you solve it?

obsidian heron
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is there a way to disable the christmas dropships?

civic elm
civic elm
lyric fossil
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presumably all unique scrap on your moons turned into these ?-cubes. any idea what's the issue? 🤔

gloomy grove
gloomy grove
lyric fossil
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yup I have some stuff changed in the config

gloomy grove
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I wasn't able to land on Pizzeria at all, and another moon had ??? (the cube item) at 180 weight for some reason

lyric fossil
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with default it could work better?

gloomy grove
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Try deleting your config and see, yeah

lyric fossil
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cool thanks, will do! 👍🏼

gloomy grove
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Make a backup so you can change stuff in AdvancedCompany and other config files if needed

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I do all my changes in AdvancedCompany and modded interior config files

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Works mostly fine

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Other than a weird bug with my current pack where the first moon always has weather desync, but only the first one

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Haven't figured that out yet KEK

lyric fossil
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ahhh

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it's probably

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that I adjusted scrap amount in LLL

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config

gloomy grove
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Yup

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Try adjusting with AdvancedCompany instead, that seems to be more stable when using both

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It's a bit of a process but yknow

lyric fossil
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doesnt that only work for vanilla moons?

gloomy grove
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Nope

lyric fossil
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I dont have modded moons showing up in their ui menu

gloomy grove
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For modded moons to show up, enter and leave a game, then edit

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The moons aren't registered until a game is loaded

lyric fossil
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brilliant haha thanks

gloomy grove
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Same with modded anything else

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^^

lyric fossil
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🙌🏼

gloomy grove
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All I ask in return for my assistance is that you install my cosmetic mod 😛 Jkjk KEK

lyric fossil
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(I have it already installed)

gloomy grove
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(Oh sweet well thanks)

lyric fossil
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gotcha! 👍🏼

tired raft
waxen panther
keen elm
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what are moons besides wesley moons

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*good moons

gloomy grove
keen elm
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y you no like atlantica

soft zephyr
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and with the SCP 096... he is out there alot

keen elm
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i never saw dogs there

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but i have other factors that influence spawnrates so idk

soft zephyr
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at night there was like 10 dogs lmao

granite lily
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Dog island

crude cairn
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atlanticat
is having a war with dogs

gloomy grove
# keen elm y you no like atlantica

Mainly the interior flooding, cool but doesn't mesh well with modded interiors. Combine that with Atlantica looking a little too Atlantis for me, it just feels a little too out there for me ^^

agile oak
# gloomy grove

Uh should I just make all the moons in the default version text?

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Instead of having the Wesley moons as images

gloomy grove
forest ruin
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Wahoo

waxen panther
# gloomy grove

I’m surprised there’s only 4 main moon makers for such a popular game

rose bramble
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I cant use a custom interior on asterioid, mansion just keeps spawning instead, it worked before not anymore

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plz helpo

agile oak
tropic gorge
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i'm trying my own attempt at a LC modded moons tier list

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so far made icons for all of Wesley's and sfdesfat's moons

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i'll add more as time goes on probably

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also i don't really know how this works so

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if you're not able to like copy it

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then tell me

oak tree
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i think its live

tropic gorge
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uhhh

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yeah i have

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no idea what that means in the context of this website

oak tree
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if you move a moon, I'd see it on my screen

tropic gorge
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oh yeah

oak tree
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after messing with buttons I figured out how to duplicate it

tropic gorge
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alr cool

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wait a sec bc i'm about to add the starlancer moons

soft zephyr
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018db5b1-bc6b-4932-921d-cc6223fb6414 apparantly items are despawning on this modpack somehow

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its a very small modpack and still has the despawning issue

tropic gorge
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alr done

oak tree
tropic gorge
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12 moons able to be rated

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i'm prob gonna do more tomorrow

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rn i think it's a good time to sleep

agile oak
native valve
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next that would be easy would be the generic moons probably

proper rapids
gloomy grove
gloomy grove
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||The Company's last desperate attempt at finding a moon that can satiate the creature's hunger||

lapis cargo
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funn

waxen panther
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I’ve learned so much already

valid yoke
dark leaf
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oh it got updated maybe it works now.
anyway, sorry guys for conversing on other mods than the topic

dark leaf
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Btw huge fan of Infernis and Gratar love those maps to death.
I'd love some other ones too if there was some sync between the players, specially in Asteroid. It feels a bit silly to have such a huge feature to be local. I don't know anything about networking than it's not fun and creates even more problems, but I'd rather have the Asteroid lights linked to the facility power. That way taking the Apparatus makes it even more interesting. Or just turning on the breaker box. 🫣
Also Infernis music is really loud when going indoors at the start of the map, my friend keeps mentioning it 😆😅

rose bramble
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just had a really weird bug, where all the water on atlantica disseapered on poolrooms

willow plank
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did you went inside the interior and then under the water

vapid wasp
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took a thumper corpse across the gratar bridge gap recently. very scary but very rewarding!

gloomy grove
gloomy grove
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Heheh. Don't get too excited, it'll be functionally very similar to existing ones

gloomy grove
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Just need a themed ||enemy|| to slap on the surface

forest ruin
forest ruin
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Just realized but Masa thinks we actually reached 10 custom enemies in total now (that are released)

gloomy grove
agile oak
forest ruin
gloomy grove
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Right now all I have is a flat plane in Unity so I generally have no idea when this will become a reality

agile oak
forest ruin
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Got 0 moon making experience, though should Masa be competent enough in making a moon at some point, Masa's got a bunch of moon ideas already atleast

gloomy grove
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But is in progress

cinder flame
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Will the map be big?

gloomy grove
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Gonna stick to vanilla-esque sizes

agile oak
gloomy grove
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||If anyone wants to see what I plan to use for the new enemy, DM me||

gloomy grove
cinder flame
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Do you already have a history/description of the planet?

forest ruin
# agile oak Like?

Roofed Forest Moon, which likely might eventually become a 3 moon series of spider themed moons, A third Vow/March themed Forest Moon to heal Masa's OCD, three Hygrodere/Slime moons that respectively have a solid, liquid & gas theme. maybe another volcanic moon that might be based on Crisis City

cinder flame
forest ruin
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We need more lava thouuugh 😩

cinder flame
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hm

forest ruin
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The simple idea definitely is the third vanilla forest moon though, so will most likely start with that. Because for others Masa has a more thorough, unique idea in mind.

cinder flame
forest ruin
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Oh?

cinder flame
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Perhaps I'll make a lava moon

agile oak
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😈

forest ruin
gloomy grove
# cinder flame Do you already have a history/description of the planet?

||130 Gorgonzola is a recently discovered far-off planet with a surface made of a substance similar to what people refer to as 'cheese'. While not recommended for human consumption, this cheese has proven incredible for satiating [Redacted]. The Company wants you to collect as much 'cheese' as possible. But be careful, as this 'cheese' may not be all it seems.||

forest ruin
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The moon DEFINITELY will have to be built around the different flood levels. That does sound cool thooo..

A moon that changes its geography and its paths as time goes on

agile oak
forest ruin
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its cheese

forest ruin
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Talking about cheese makes Masa want to grab a slice of cheese brb

agile oak
gloomy grove
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But yeah, I found a 3D model on Sketchfab and thought ||I have to have this as an enemy||

forest ruin
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Holy shit just realized the horror of a giant emerging from underneath the lava while aggro'd on you

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WAIT TOLIAN NO--

💀

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We doomed

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'Flooding' the place into lava could be doable though. Very vertical, mountainous moon, lava layer at death pit, and the entire moon slowly sinking down into the lava to mimic the lava 'rising' 🤔

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..But moving that much terrain might be laggy ASF

gloomy grove
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||I'm thinking the new enemy, mechanically, will be an outdoor cross between a Forest Keeper and a Jester||

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||Takes longer than a Forest Keeper to chase you if it's staring at you, but if it does fully aggro... You aren't getting away||

gloomy grove
forest ruin
# gloomy grove Yee ik :3

That somehow feels more evil than one of Masa's mod ideas to expand the one phobia that always gets filtered

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😭

gloomy grove
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I feel like it'll be pretty balanced once I add cover and whatnot

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You effectively have to let it have line of sight for like 15s

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But if you do... ||Goodbye moonmen||

forest ruin
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Become cheddar

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Love how we are just using Wesley's forum as a headquarters at this point LMAO

Sorry Wesley 🥺

gloomy grove
forest ruin
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Cheese collab when tho

lapis cargo
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safe to say its a lil different

forest ruin
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Its all about those Forest keepers but when will we have Forest givers 😔

lapis cargo
gloomy grove
lapis cargo
gloomy grove
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||The cheese is alive||

agile oak
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badass company has this as an emote and its so good

agile oak
gloomy grove
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Just not posting it here, gotta keep it unique for some people 👀

magic zinc
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Stuck on "waiting for players" or "seed" when loading into a moon

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is this a LLL-LE incompatibility?

tropic gorge
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what moon exactly??

magic zinc
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it worked once, then we got stuck when trying to head back

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restarted the lobby, and it was the same thing

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decided to remove LLL and try again, now it seems to be working

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I just really like using LLL's functionality

blissful light
magic zinc
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as it's a dependency for Wesley's

magic zinc
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also... it just happened again

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without LLL

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so LLL actually was not the problem

blissful light
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hm

magic zinc
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and it always seems to happen when heading back for seconds

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really odd

blissful light
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Got an error log?

magic zinc
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okay so, after about a minute of standing in the ship with "waiting for players" displayed, one of our players crashed, and the round immediately started

magic zinc
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it wasn't spamming the log

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I'll try to see next time

blissful light
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That kind of error wouldn't necessarily spam the log, it'd probably be one big red exception if it logged something.
But it sounds like that player is either running a different modpack or has one of the config files set up differently

magic zinc
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stuck on random seed again

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log is not spamming any errors

blissful light
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That error there is 99% the culprit (I don't like saying 100%, but it probably is)

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Do you have configs modifying scrap count/value?

magic zinc
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yeah something seems to be going on

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although I do not know of any mods doing that

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lethalUti is supposed to slightly increase scrap value on planets with active weather, but this one is clear

blissful light
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Hm. Well that log is fine, it's just logging GI's activity.
Yeah you'll just have to try different mod setups until you can find the culprit. Anything modifying scrap should be the first thing you test removing

magic zinc
blissful light
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It's possible I guess

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If multiple things are injecting extra scrap to a planet I suppose there could be a bad interaction causing a cascading effect

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But try just the amount/value modifying ones first

magic zinc
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turning off both LU and LT

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🙏

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Oh naur

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same error

blissful light
magic zinc
blissful light
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Hm. Just gonna have to wait for wesley then, I'm not sure where to proceed (other than like I said earlier just keep disabling mods until it works again lol)

agile oak
# magic zinc

Are you using something that changes scrap amount in moons?

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I’m not totally sure but this might be something about the scrap minimum amount being over the maximum

magic zinc
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Thanks for the help though.

magic zinc
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I'll check my AC settings

magic zinc
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These are the defaults of the mod, but then we were trying to land on a clear moon, so they weren't even active.

high stone
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honestly 150% for storm is too much (off topic I know)

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Rain is usually easier than fog. Putting flooded on 130 is crazy because flooding effects nothing if you're even okay at the game lok

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lol

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mod authors be overtuning they shit

agile oak
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flooded dine is unplayable without jetpack

high stone
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Who plays Dine

agile oak
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they can definitely affect your gameplay especially around dogs

high stone
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like it's just
literally unoptimal ngl

agile oak
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Maybe a mod that fixes them/buffs those moons could be cool

forest ruin
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Masa uses Dine for Mansion maps ngl, so Rend can shine as the snowy bunker map

marsh panther
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Flooding on march cuts off 2 fire exits. On vow it ruins the only one. Flooding forces your team to spend about 35% less time on the planet to safely extract loot

agile oak
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doesnt rend not have turrets though?

forest ruin
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Could've sworn Rend had turrets..

marsh panther
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It's iether rend or dine that lacks one of em

high stone
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Rend has turrets.

marsh panther
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but it's landmines afaik

high stone
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Yeah Dine lacks mines iirc

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but that's also negligible if you're good at the game

agile oak
high stone
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Titan shouldn't have turrets tbh 💀

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Just let the monsters be the threat because goddamn does titan need Help

blissful light
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According to the ripped assets, Rend lacks turrets and has mines, Dine has both

high stone
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no shot omg?

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rend really is the goat

forest ruin
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Titan has all the interiors & enemies/hazards at the same spawnrate for Masa, being the Pandora's box p much

blissful light
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Apparently Offense has the most turrets, Dine has the most mines

high stone
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whats Masa?

blissful light
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@forest ruin is Masa

forest ruin
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Trueee

forest ruin
high stone
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sorry, the sentence made it sound like masa is a map name

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High level players only go Rend

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like no joke

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Not because Rend is good, but because Dine and Titan are just unbalanced. Not enough loot for the size, too much risk for essentially the same reward

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Hoping v50 improves the T3 moons

forest ruin
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All Masa's hoping for is that we get a darn third forest moon in v50

#

Three Arid & Snow moons, only two Forest moons. HGHHHH

floral remnant
marsh panther
#

Quick question

#

How would I figure the exact name for moons to be inputted into things like custom interior generators?

#

Could I look in some file to see the name

high stone
#

oh they were taking in the third person i get it now

oak tree
gaunt tangle
#

it's meant to do that. my guess is to align with scavengers being unable to breathe underwater

#

go far enough below the water and it will lower til gone

magic zinc
magic zinc
#

I just never really checked the default AC settings yet

eternal coyote
#

Hey @granite lily I really love all of your moons but Polarus still just crashes my game after a minute or so of loading even if it and its dependencies are the only mods. Have you figured out the "RuntimeNavMeshBuilder: Source mesh does not allow read access" error that gets spammed? I'm not positive but I think it's as simple as a checkbox in Unity

high stone
high stone
#

Sorry its 1-30 Am. my ability to get baited is really high

magic zinc
#

I just woke up after a solid 9 hours of sleep, so I had the technical advantage :D

gloomy grove
waxen panther
#

Zaphyr is on fire this morning

heady cypress
#

Indeed

#

He walked pass my Modpack and it got burnt In an instant

magic zinc
#

But I'm on fire today indeed

magic zinc
magic zinc
#

Is there any chance for wesley's to work without LE?

marsh panther
#

None of them should be asking for LE as a dependency anymore

magic zinc
marsh panther
magic zinc
#

Someone said that the problem I'm having might have to do more with LEC than anything else

marsh panther
#

LEC shouldn't cause issues with LLL 'n whatnot

magic zinc
#

I just wanna make the moons work :(

marsh panther
#

what is the problem .-.?

magic zinc
#

I get this error in the log once

#

when pulling the lever

#

and we get stuck on the loading screen

#

sometimes waiting for players

marsh panther
#

Could I ask which moon

magic zinc
#

sometimes infinite seed

marsh panther
#

if it's a specific moon

magic zinc
#

Asteroid 13

#

Haven't tried any other ones yet

marsh panther
#

h m m

magic zinc
#

we gave up

marsh panther
#

🤷‍♂️

magic zinc
#

welp

#

it's what it's

marsh panther
#

could ye shove the dependency list

#

not that I'd probably be able to figure it out- but someone else who stumbles on here will... ... maybe

magic zinc
#

here it is

marsh panther
#

um..

magic zinc
#

since this, we removed
LLL
LethalUtil
Mirage (for other unrelated issue)
LethalThings

#

and that didn't fix it

marsh panther
#

if you were to disable things for testing, would disable-

#

I'd disable (you don't need to uninstall to test mods) GeneralImprovements, LethalAPI, and LethalConfig (In that order of which ones to disable first)

although, in that list it shows the very things you said you "removed" o- o

#

although what's the LLL in there for in that list?...

#

what is mirage...

#

oooh

marsh panther
#

disable one, load, test, repeat

magic zinc
#

"although, in that list it shows the very things you said you "removed" o- o"
yea cause dependency strings don't care about disabled mods

marsh panther
#

if it says it has dependencies - disable all of them

magic zinc
#

they still show up

marsh panther
#

ah

marsh panther
magic zinc
#

that's why i listed them

marsh panther
#

<.<

magic zinc
#

I'll try to be more exact about it though sry

magic zinc
#

eventually I'll only use LLL moons

marsh panther
#

LEC helps bridge that gap of moons that don't use LLL

magic zinc
marsh panther
#

yeh, looked it up . ,.

magic zinc
marsh panther
#

impressive there's people tryin' their own take on a specific mod o- o

magic zinc
#

there are some versions that work together, but I just don't understand enough of the whole thing

marsh panther
#

LE and LLL is bad - but prior to the big LLL patch I could safely state LEC and LLL basically worked together

#

the big LLL patch sorta... still is somethin'... .,.' ... can't really confidently state current LLL works flawlessly with LEC but.. it should ... .,.

magic zinc
#

I see

marsh panther
#

at least in my pack they work hand in hand

magic zinc
#

can I get a code for your pack btw?

#

pretty please

marsh panther
#

I'm currently editing mine 😅

magic zinc
#

ah okie

#

its not urgent

heady cypress
#

LLL another W

marsh panther
#

Yeh, I just can't confidently state current LLL works flawlessly with LEC .n.

#

I'm having the most irritable issue with a specific moon right now, and it is an LE moon trying to load with LLL via. LEC so

#

for all I know it could be somethin' on LLL's side, or it could be a bloody audio mod for all I know... I can never confidently state what mod should conflict with another -w-'

magic zinc
#

And I mean LEC moon devs obviously

#

what's the chance that those moons would be ported over eventually?

marsh panther
#

LLL is a beaut. What it does to the moon list in terminal is great

magic zinc
#

is that hard to do?

marsh panther
#

The only thing stopping the port are the moon devs themselves

#

Granted it isn't as simple as copy and paste

magic zinc
#

yes, thats why I'm asking

marsh panther
#

I wonder if there's a tutorial made for devs to get an easier understanding of moving over o -o

#

if there isn't, @abstract heron should put that on a to-do list ;p ... (as if their plate isn't stacked enough already 😋 )

#

One of these days, we'll ask AI to be like "I want this plugin to shift into fully utilizing LLL instead of LE"

#

then it does its best - spits out errors at you and you just manually fix a few terms or something. -u -

keen ivy
#

can someone send the link of this mod

magic zinc
grizzled pewter
# magic zinc

i had that error too but i managed to fix it by simply restarting the game 💀

#

i found out that changing scrap amount/value and even spawn weights using AC caused that error and you get stuck after pulling the lever on Etern

round dome
#

idea for cosmocos
perhaps it could be hidden from the moon list, but the other moons could have hints for its existence? ||i think atlantica already has a ""map"" of it||

magic zinc
#

decided to just play alien swarm for the rest of the night lol

magic zinc
willow plank
wicked sand
#

is there a fix for asteroid 13 lights not syncing for every player

grizzled pewter
#

even without changing any spawn weights or anything, i still got the error. i did notice though, when Etern was not showing up on the Moons tab it loaded, after it showed up, i got stuck

#

so yeah no idea what causes it 🫠

magic zinc
#

for me it was asteroid 13 though

rose bramble
willow plank
#

he made it that way, not sure why

#

everytime you are on atlantica, and you go under the interior water, it just vanishes

rose bramble
#

highly doubt that he intended for that

willow plank
#

it was mostly made, since most people have a harder time seeing under water, and who knows maybe you could drown

rose bramble
#

if it was configuriable that would be nice

willow plank
#

what i hope is, that he could give us something like "immunity" to drowning only from the inside, since it would be a bioshock feeling pure!

rose bramble
#

but, you still have infinite time

willow plank
#

and its like space, where you can float jump lmao yeah!

grizzled pewter
#

@magic zinc I think i found an actual solution now, giving a value other than 0 actually you dont really need to have it be something other than 0, it can be 0 but you do need to check the box, doesnt matter if the value is 0, the box needs to be checked for ALL vanilla scraps

marsh panther
#

All scrap had 0 rarity?

grizzled pewter
marsh panther
#

If you were to create a new preset, so it's not the 3 default ones - do the rarity values shift (in the freshly made preset)?

grizzled pewter
#

just tested it with all ImmersiveScraps scraps at 0, it still loaded

#

it only happens with vanilla scraps for some reason

marsh panther
#

some custom moons outright disable all vanilla scraps

gaunt tangle
#

watch Cosmocos have a chance to spawn a Jester outside 🙂

vague hawk
latent nexus
#

why do loot bugs go next to ship and start doing a summoning ritual on acidir?

#

also masked can just come outside and camp the main entrance killing anyone who leaves through this might be because of maskedenemyrework

blissful light
blissful light
latent nexus
#

okay its not that big of a deal anyways since it was pretty funny the first time

grizzled pewter
magic zinc
vague hawk
magic zinc
#

so just tick all items in AC

#

got it

grizzled pewter
#

i’m yet to play with friends so i can’t promise it won’t get suck after going in and out several times tho, i only landed and then left

magic zinc
grizzled pewter
#

it just needs to be vanilla scraps from what i could gather, but i think that should work too lol

grizzled pewter
magic zinc
grizzled pewter
#

yeah i wanted to specifically test vanilla ones so i disabled any scrap mod, but it should be ok

#

yup just checked modded scraps and it still loaded

magic zinc
#

Btw, even before ticking the boxes in AC

#

I couldn't recreate it solo host

#

But I did get a really long loading time once

grizzled pewter
#

weird, i always got it, only the second time though

#

did checking the boxes work (?

magic zinc
#

just finished

#

and I got stuck!

#

which is funny, bc it worked before ticking them

#

this is probably gonna be bc I reenabled LLL, thinking I was fine

#

welp, I'll figure it out eventually

grizzled pewter
#

installed it and got stuck

#

💀

magic zinc
#

Eventually this is gonna work.

#

is my mantra going forward

high stone
#

I usually get stuck when I'm playing something like infernis or gratar, die unfairly while playing solo, quit to menu, and reload save

#

sometimes that "corrupts" the save file and does that Infinite Load at Seed thing

#

Only way to fix it is close and reopen game

latent nexus
#

happens for atlantis too

forest ruin
#

Man, two new moons so far which doesnt load and has no forum on this server. 😔

#

Gonna take the time to appreciate Wesley's presence within the community. 🙏

frozen sluice
#

anyone know if these moons are gonna port to LLL?

high stone
#

idek what happened to the egypt map forum

void basin
cerulean ermine
#

Hope so because interiors are LLL now

latent nexus
#

Yes the problem is LLL is the one of the buggiest mods in the world

proper rapids
latent nexus
#

ig but it still has caused a lot of issues at least theyve been updating it recently

proper rapids
#

Considering you joined recently you don't know the pain that LethalExpansion has caused back in the days xD When LLL was first anounced everyone was hyped since there finally was a way to move away from lethalexpansion

#

Luckily theres lethalexpansioncore atm which fixes a lot of these bugs already, but LLL is gonna be the future imo since it has a very active (and out of these 3 mods the only) active dev

latent nexus
#

well i know that some of the versions between 1.7 and 1.16 were not working well

proper rapids
#

they were still working yet buggy, yeah. But it still has a very active dev which is why things got fixed pretty quickly

#

Have not seen an update from the LEcore dude in a while

#

which could have prevented a couple of bugs in those LLL versions if I'm not mistaken

latent nexus
#

maybe, i had both and still has issues and tested LLL by it self and had the same issues

proper rapids
#

gotta report these issues then to inform the dev

marsh panther
#

LEC really does need to update ., .

#

Surely there's something to fix/patch since 3 weeks

latent nexus
#

on the github most of my issues have already been reported by another person

proper rapids
#

just out of curiosity: what issues are we talking about?

latent nexus
#

falling through the map and people seeing different interiors were the main ones that were reoccuring

#

it seems config syncing fixed this most of the time

proper rapids
#

oh yeah considering you play with a modpack I'd always recommend to share the code when playing with friends. Never played public lobbies so I can't tell about that

abstract heron
#

While LLL absolutely has some problems right now a lot of the bugs are caused by other mods, not LLL

latent nexus
#

it just caused issues in the past

abstract heron
#

Depends on the issue

waxen panther
abstract heron
#

You likely had issues while using LLL, that doesn’t always mean it’s because of LLL

latent nexus
#

when i thoroughly checked disableing mods its was LLL most of the time

abstract heron
#

I disagree 😛

latent nexus
#

alr bro

abstract heron
#

I’m down to hear the specific ones though in #1193461151636398080

marsh panther
abstract heron
#

Nah

#

that was a basegame issue (really a lack of a feature) that LLL fixes in 1.1.0

#

Basegame every client selected what dungeon to load, with the assumption that every client had the same odds. LLL changes it so only the host picks

marsh panther
#

I must be not understanding the situation then, because LE combined with LLL caused (I dare say) guaranteed interior generation issues . _.

#

I haven't tested LE nowadays with LLL, cause LEC exists

latent nexus
#

ive tried it without expansion as well and have the issues of desync and moons being free

marsh panther
#

without expansion, but with core, yes?

latent nexus
#

yes i been using core

abstract heron
#

Moons being free is a reported issue in LethalExpansion and Core

hollow moon
#

I'm moving towards ditching LE/LECore completely tbh

marsh panther
#

and you're positive LE didn't sneak its way back in? It will be downloaded every time a map using LE as a dependency gets updated (hence why it's best to keep it downloaded and disabled) o- o

marsh panther
#

of being "Free"?

latent nexus
#

no i tested it with LLL by it self and modded moons that didnt use expansion were free

abstract heron
#

Yeah

latent nexus
#

this is fixed now

hollow moon
marsh panther
#

odd.. I know there was a time there was a free moon (noted with SCP moon) - but that was patched o -o

#

well- I guess technically not LLL or LE/LEC patched.. the map dev themselves made it a fix

abstract heron
#

The moons being free bug is 100% on LE/LEC end

marsh panther
#

currently there's an issue with LE moons displaying 0 in the list, but they'll show the correct cost when trying to go there

#

Just a minor inconvenience when sorting by price

hollow moon
marsh panther
#

terminalwhatnow- wait really?

proper rapids
#

they wouldnt even show the price if it wasnt for LLL (I know LE has that feature too but LE comes with tons of other gamebreaking bugs)

latent nexus
#

it was it is not anymore this was an issue during 1.1.0 to around 1.1.3

marsh panther
hollow moon
#

Yeah, it keeps LLL functions but overhauls the list display. Doesnt show hazard levels though it seems

marsh panther
#

Hazard levels are always a lie anyways

#

I don't think a single moon dev made their haz level correct.

hollow moon
#

I dont think the vanilla ones even make any sense lmao

marsh panther
#

(not that there's really a "Graph" or examples to go off of what S should be, or A, or B)

latent nexus
#

idk ive seen maps like polaris be hard as titan

marsh panther
#

Yeah 😅 ... but like.... Gratar?... A? ... Ok - dogs 'n such come out at like 5-6 PM

#

Oh what's that, Polarus?... A?... Where you have to bloody parkour to get to half of the damn entrances else you die, there are worms that can follow ye during the parkour, and long lengthy elevators?.... Yeh - A

latent nexus
#

yeah outside enemies dont come out that much and the terrain isnt very forgiving i still like it though

#

most moons dont try to outclass titans difficulty

marsh panther
#

Infernis A is the most ridiculous tbh.

#

Giants, Dogs, Spiders, Bees, Lava pitfalls

latent nexus
#

im ngl i removed infernis bc of how confusing it was

marsh panther
#

most of which appear at like 3

#

It's a beaut of a map-.... except when it's foggy

latent nexus
#

yes

marsh panther
#

Honestly foggy on that needs... a touch up

latent nexus
#

foggy is the worst on that map

#

especially with the lava pits

marsh panther
#

nightvision is a pain in the ass outside 😓

#

I think it has to do with how bright the damn lava is all around

#

even if you're not looking at it - it seems to shine up high above the damn pits

latent nexus
#

none of the outside enemies like the hoard bugs on acid or the spider on infernis seem to work

#

they kinda just go to the side of the ship and scream

marsh panther
#

You can fix that + etern with the starlancer mod

latent nexus
#

really?

#

ill have to try that

marsh panther
#

StarlancerAIFix

#

rejoice... and also hate the fact you made nutcrackers function on etern

latent nexus
#

spiders outside and hoard bugs outisde would be sick

#

idk i feel like not enough moons have nutcrackers

#

do they come outside on etern?

marsh panther
#

they spawn outside

latent nexus
#

bet

#

i never tried it because i thought i looked kinda planned

#

bland

marsh panther
#

it's a fine-ish map

latent nexus
#

is it also rank a or s

marsh panther
#

has forest keeper gimmicks to abuse

waxen panther
#

I’ve tried etern a whole bunch and yeah it is pretty basic but it does the job

marsh panther
#

Etern is "S"

latent nexus
#

hm that would be a nice change then

upbeat stone
# marsh panther Infernis A is the most ridiculous tbh.

I agree with this. The outside enemies are way too hard on Infernis for it to be hazard level A.
Had multiple occasions where I had a forest keeper or eyeless dog spawn near the ship before it is even 12 pm there. The earliest I noticed an Eyeless Dog spawning on Infernis exterior was at around 9.30 am during one of my runs.

#

That was not on eclipsed btw, just a regular clear weather.

marsh panther
#

This was regular weather too. X3

#

I swear forest keepers snatching you from spawn should be god damn illegal

#

I don't know what's more shocking, a dog spawning underneath and killing - or a forest keeper.

latent nexus
#

that is actually halarious

marsh panther
#

we literally were stealthing to the ship from the damn forest keeper clearly visible to the front of the ship

#

and when I got snagged from another spawning - I could not fucking comprehend HOW I didn't notice the one grabbing me. Until this perspective came out to show it just spawned

#

I was like "I did not hear a SINGLE footstep anywhere else"

latent nexus
#

acid for some reason doesnt work well with the outside enemies sometimes

#

atleast in my experience

#

mainly the masked spawn camping main and tree giants gettin stuck

marsh panther
#

i mean- they run underwater

#

i don't think acidir had outside AI as its focus 😅

latent nexus
#

yeah the far apart platforms have killed me a couple times in that river

upbeat stone
#

Yeah the outdoor enemy spawning in this game needs some rework IMO, they shouldn't be able to materialize out of thin air and just nab a player like that.

latent nexus
#

they were disguised as the trees

upbeat stone
#

Unlike the indoor enemies which to my understanding always spawns from clear designated spots - the vents

#

Maybe make outdoor enemies spawn at a certain minimum distance away from players or create a sort of cooldown period where it can't immediately attack after it spawns.

latent nexus
#

ive only seen an enemy actually coming out of the vent once they have never spawned on me

#

or like super close to me

#

okay i found out why

#

the masked camp

#

exiting main on acid is in the ground but you get upwarped but masked dont so they kinda stay there and stay in the exact spot where someone would exit

granite lily
#

I've had a coilhead leave a vent in front of me
That was a jumpscare and half

latent nexus
#

they can still go back in

#

yeah i was holding heavy scrap and then a thumper started coming out

waxen panther
#

Hey @granite lily I was wondering what your plan was after Cosmocos is done 👀

#

Keep updating this mod or move on to something new?

latent nexus
#

wdym i been playing cosmocos for weeks?

stoic quiver
#

Where is it?

#

Where is cosmocos?

latent nexus
#

where it always has been

stoic quiver
#

Where is that?

marsh panther
#

Not only is it a scare and a half, it's a scare and a half and a ticking timer

latent nexus
#

in space

stoic quiver
#

Where in space?

latent nexus
#

on cosmocos

stoic quiver
#

but

#

Where

#

is

granite lily
#

Cosmocos

marsh panther
#

If I didn't see the title or channel, I would've immediately assumed for some weird ass reason he was told to voice something in a video . _.

latent nexus
#

ngl that coil made me jump

waxen panther
granite lily
#

It will release today

latent nexus
#

oh i thought that last image was on cosmocos but thats just etern with props

#

wait fr

waxen panther
#

yippeeeeee

latent nexus
#

will it be more expensive than etern

waxen panther
#

that’s insane news

#

Will it be.. hidden?

#

Will you require to complete steps on other moons to access it

latent nexus
#

yeah

#

like you have to piece together a code from the scrap notes and type it in

waxen panther
#

Insane

#

Oh wow that’s insane

latent nexus
#

even if its not complex it still gonna be sick

waxen panther
#

And it kinda sucks because I’ve been planning to do that with my moons, shit.

#

It’s okay tho I’ll find another idea lol

latent nexus
#

i cant even think what its going to be

#

what if its like a 1% change after quota 3 that like your ship falls into a black hole and its cosmoscos

marsh panther
#

An moon generator

waxen panther
marsh panther
#

99% to be the moon you're supposed to land to, 1% chance it lands you in cosmoscos

#

You can never route to it - only hope you dodge it

waxen panther
marsh panther
#

The ship equivalent of going to the backrooms

void basin
round dome
# granite lily https://youtu.be/s4BCuHPC2Ag

first clip takes place on asteroid 13, second on aquatis, third on etern, gratar announcement plays, fourth clip on acidir, fifth on gratar, another gratar announcement plays, sixth clip on polarus, seventh on infernis

#

probably doesn't mean anything but eh

upbeat stone
latent nexus
#

its spells out aaeggpi 😮

upbeat stone
#

While on the topic of the modded moons, I would like to share some of my personal thoughts on some of them that I've played on.
As a disclaimer, I most often play the game solo, so usually my strat is just quick looting and bailing early.

#

Infernis - Mostly what I've said above, the outdoors seem way too hostile from my experience and spawns way too early, for a moon with enough environmental hazards already (the lava pits). I do love the aesthetics and look of the moon though, and the volcano eruption by the end of the day is just an excellent touch.

#

Atlantica - Currently my favourite out of the moons I've played, love the way that part of the environment actually sinks over time and the aquatic themed scraps found here.
There's a bit of an issue though with the sinking main entrance area, I found if I left some scraps by the entrance door outside and it gets late in the day, the scraps will remain at the same y position and not "sink" along with the platform. This makes the scrap "float" upwards while the main entrance exterior moves downward in the afternoon time.

#

Polarus - This moon loads so slow for me, often takes minutes just to land here. As such, I haven't experienced this moon as thoroughly as I'd want to. I really hope future updates to this moon can shorten the load time.

#

Gratar - I'd say this is my second favourite moon out of the four. I guess I like it because the outdoor is much more friendlier here. The trek back to the ship is also very easy once I got used to it here. I'm perfectly fine with this being more of an intermediate level difficulty moon (despite the supposed hazard level), it's much more solo friendly that way to me.

#

Overall I love the moons designed here, they add so much above the vanilla game IMO. The vanilla paid moons (Rend, Dine, Titan) I'm honestly not too big a fan of, mostly due to the exterior being in a constant blizzard, which severely hinders vision.

#

I like these modded moons since they offer new exteriors to explore, without the hindrance of that constant blizzard.

coral stone
round dome
#

i think you were just lagging so bad that you clipped through it

coral stone
#

Basically yeah

waxen panther
#

oh

round dome
#

i don't think wesley can do anything about that

coral stone
#

Damn, it's a pity, I'm practically losing this moon because of this, there's not even a bypass without an elevator up

waxen panther
#

:(( pain

granite lily
#

You can walk up but it's a bit long

waxen panther
#

I had to remove this moon too because of the very long loading time in multiplayer

coral stone
coral stone
waxen panther
#

ooooooo insane I'll try it again

round dome
#

alternatively you could go in and find a fire exit which is in the ridges behind the ship

coral stone
#

Hmmm, if there are such ways, then it's my bad, it turns out

#

I will definitely check it later

#

I will be glad if this moon turns out to be playable for me without using an elevator

blissful light
#

If you have any interior enemies spawning outside, don't forget to set my fix as a dependency 🤭

coral stone
round dome
lapis cargo
lapis cargo
#

The cute boi deserves some love

blissful light
#

JUST PUT HIM OUTSIDE THEN

#

HE'S NOT COLD, HE LOOKS LIKE THE FIRES OF HELL RUN THROUGH HIS VEINS

#

DON'T BRING HIM INSIDE

#

🗣️

lapis cargo
#

He would actually be perfect in auralis

gaunt tangle
#

... glad i aint the only one playing with concepts for enhanced enemies

forest ruin
#

Imagine these fellas in Gratar

gaunt tangle
#

tho my "work" is currently just doodles

willow plank
lapis cargo
willow plank
#

my second guess would be, hes in those facility holes trying to grab someone

gaunt tangle
#

with this being the only moon mod i currently have downloaded, ive had ideas about how the moons are connected, leading into "bosses" in a sort of "campaign"

thing is, LC aint something a campaign can be slapped on to improve it. nonetheless, the thoughts are there

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as such, a list to keep my thoughts on as i draw out some designs

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3 are currently drawn

gaunt tangle
#

from left to right, Hydro Giant, Queen of the Hoard, and The Thing Beneath the Ice.

not perfect drawings, but they get the concept across

thorny narwhal
thorny narwhal
granite lily
#

The update is out

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Good luck

hollow moon
#

There is no way bro just released Cosmocos within one/all of the other moons right?

void basin
granite lily
#

It's fine for me

void basin
#

hmmmm

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btw I am extremely hyped for this

crude pumice
#

i'm seeing the samee

hollow moon
crude pumice
#

images seem bugged

native valve
#

cosmocos time yeahhhh

dense tangle
#

\o/

edgy sentinel
hollow moon
#

Oh I see

void basin
#

spoiler tag?

hollow moon
#

I thought he hid all the cosmocos stuff within the other moons or something lol

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but it's its own download

edgy sentinel
#

I think he did

void basin
#

oh cool

hollow moon
void basin
#

probably best to just use Wesleys Moons either way

granite lily
#

Going to do a quick patch for Acidir in a moment, might fix some lag

edgy sentinel
#

Where is cosmocos

granite lily
#

I love how I find out about some neat things after I release the update

granite lily
edgy sentinel
granite lily
#

I did for Polarus

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Well, as far as I could

edgy sentinel
granite lily
#

It's a new moon

cobalt zealot
#

on the topic of Acidir, this could be present on all moons idk, when its Rainy you can't see the quicksand spots

soft zephyr
granite lily
void basin
edgy sentinel
edgy sentinel
rose bramble
#

should i download the mod
where is cosmocos?

edgy sentinel
#

I downloaded it

rose bramble
#

bet

edgy sentinel
#

@granite lily just tell us 😭

soft zephyr
#

the map is found in the aqua moon

granite lily
#

Try route name: lastknownpositionofcosmocos

edgy sentinel
#

fr

granite lily
#

And uh.. again
Good luck

cobalt zealot
edgy sentinel
#

it worked

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bro wtf

#

uhhh

edgy sentinel
granite lily
#

Well.. of course
Just not there

pale karma
#

so i checked out the LastKnownPositionofCosmocos moon

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and there's some sort of code i need to put to get there

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but where do i go from here?

granite lily
edgy sentinel
#

bruhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

pale karma
#

@granite lily sorry for asking this but where do i go from here? i checked out the LastKnownPositionofCosmocos moon and was told some info, so now what?

void basin
#

no spoilers 🙏

pale karma
#

but like whats the next clue to find it

void basin
#

I haven't gotten to play yet but I think theres clues on most moons

round dome
#

add clown grafitti to asteroid 13, ss13 reference :trolley:

edgy sentinel
#

I found log 1

granite lily
vague hawk
#

@granite lily I am jsut praying you removed christmas dropship music xD I am updating now xD

granite lily
edgy sentinel
#

:(

golden stream
#

@granite lily Heylo sir, i'd would suggest that u write changelog for the moonpack also (and better if it can appear in the changelog tab on thunderstore)

vague hawk
granite lily
vague hawk
vague hawk
edgy sentinel
#

what

vague hawk
#

@granite lily Dunno if my browser being funny but some images seem to be not there too in readme

golden stream
#

we gettin updates but we dunno what, i need it to maintain modpacks s:

blissful light
vague hawk
#

All the mooooooooooooooons @blissful light

granite lily
blissful light
#

Ah kk, was gonna say it wouldn't have borked anything if it was just a modpack

charred hornet
#

oopsies yoiled
Now I have to delete my config and copy paste it all because it all shifted oiled

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I wonder if string makes the silly long name not actually do anything

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at least i hope so since I don't want to type that whole thing out in config 10+ times

pale karma
#

does the big red button tie into this?

edgy sentinel
granite lily
#

Yes

polar bobcat
#

why was dogs removed from asteriod

granite lily
#

They've been replaced

vague hawk
#

@granite lily Performance is massively better on Acidir BUT is there still meant to be a ton of meshes with no read access still?

edgy sentinel
#

I cant find it

granite lily
#

It's out there

edgy sentinel
brittle plover
#

Visiting lastknownpositionofcosmocos for the first time earlier reset my employee rank from boss +50% to intern 0... that was already a couple patches ago though so don't know if that's still a thing

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(it's worth it though these maps are excellent)

brittle plover
gloomy oak
#

Hey, great moons! me and my crew loves them! but we have noticed a bug and would like to know if its a Mod conflict or an issue that you are working on fixing.

So on every moon any creature that is meant to spawn inside the facility but you set to spawn outside always makes a beeline straight to a point the right side of the ship and becomes passive.

granite lily
#

Update the modpack.. collection?, my stupid ass forgot to add a dependency (also fixed a thing or two)

soft zephyr
#

ended a run

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most likely from another mod that makes the game harder when you take the apparatus

pale karma
#

info i have found, the ai in gratar seems to be made by a scientist made only to find the cordinates

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of whatever it's called

pale karma
#

there's a little table with some computers and the log i found this info on

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they had also said that they had left etern due to bad conditions (i think)

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something along those lines

edgy sentinel
#

I could not find anything else tho

pale karma
#

there seems to be multiple burnt fire escape buildings so...

edgy sentinel
#

?

pale karma
#

on an unrelated note i found this in one of the big craters

edgy sentinel
#

how many letters do you have so far

pale karma
#

uhh