#Wesley's Moons/Interiors/Weathers/Variants/General/Mrov
1 messages · Page 3 of 1
All 3 of those were in the zip folder i downloaded as the dependency
So I assumed they all needed to be in the plugins folder
Pronouns indicator, good to know
Asteroid 13 only has LethalExpansionCore from what I remember
But apparently it still uses lethalexpansion.lem
which I didn't know
so that's fine
What is Lethal_Doors is it the door hitbox fix?
You should see which mods haven't been updated in a long while and probably get rid of those
if any of them have above 2 months from their last update it's probably best to just delete them
Good to know
and you should really consider using a manager
a) way easier to manage/browse mods
b) way easier to play modded Lethal with friends
is 3 weeks that old?
thats when it was last updated
the LC_API
Yeah, LC_API is just bad in general. And I don't think it's worth keeping it for a single mod
wanna move it to #help-and-troubleshooting
Yeee
says disonnence so maybe you need disonnecne lag fix
my discord apparantly was not scrolled down
lol
Would there be any possibility for using LLL in the future? I've been trying everything in my power to get your moons to work with the latest LLL and its just not gonna. Unless somebody picks up LE development everything running on it is gonna be depreciated fairly soon i'd assume.
did LE find a new dev? I havn't had it installed due to having Core
I just last saw OP wasn't gonna develop it anymore
no clue honestly, all I know is that it got updates recently
Regardless, every interior mod uses LLL and these maps are the only reason I'm staying on LLL 1.0.7
Gonna make sure I lock in with Wesley, Msrkplier & sfDesfat as soon as we have some documentation
😮 big boy collab time 👍
cosmocos? is it out
Hoping ceelery can end up in that lock in with the triage cause Kast would be cool to also see in LLL to avoid the whole LE kerfuffle too . < .
Does gratar's voice do anything besides spook you?
Alsooo... whats everyone's favorite moons out of these now?
:P
I keep seeing people talk about LLL and LE
Like constantly asking to use LLL instead
god we need more outside enemies
What's the difference?
LLL is newer, has significantly faster load times, and should theoretically allow for cool shenanigans to be put into moons more easily.
Ooo
LLL is a little nicer for players because of those load times, and I guess people dont like having to install both at once to use their stuff
are the load times actually faster
Does anyone have a Moon on both LLL and LE to test that?
of course padawan
About the time it takes to load into Polarus
ok lmao i was going to mention that but i was worried it was due to an interior mod i had installed
the thing making load times so long in startup and level load rn afaik is just a lack of documentation on content creation in unity in general
i've yet to see a moon that should be over 50mb
but thats like no devs fault it's just unity can be
It's going to get better
||You'll see||
by far my favorite moon ever though
^ (this is just "you'll see" written 3 times isnt it >:) )
O
!!
ok wait I havent been ABLE TO GO TO POLARUS
cause it locks me out on going in
idk if thats a known issue or a mod incompatibility on my part
I was testing Polarus and the elevator shaft wouldn't let me up
It kept clipping me through
yeah no the load time there is unbearable sometimes
Soft lock lol
From the screenshots it looks really cool, did someone say something about polarus giving off sandworm vibes?
or was that a different moon
mmm the console seems to be logging errors (something about a missing part to a navmesh/missing a navmesh)
very very red and very much constantly repeating
but it might be a me problem so ill report back in a bit :)
uh.. nice lol, gonna see if I can fix that when I get home
might be a weird question to ask but uh do you have a favorite moon :P
Hehe cool
While I know very little about coding in general, I wonder if you could take something from the ship taking off
Because that seems to keep players anchored to it while it moves
Nope, definitely have favourites
good, same with my sisters
Other than the horrible load time and the elevator clipping bug
Is there any feedback for Polarus?
You can walk up to the ship, there's a path to the left of the elevator
It's just.. slightly longer
Whats the filesize on Polarus
I dunno, Wesley
Infernis and/or Orion were my favorite moons
But Collateral from Generic might just beat ya out 😛
The Great Hoarding Bug War Planet
i have a question is there any list of the moon prices?
because I swear last time i played most were free and now they cost money to go to lol
thank you!
Not necessarily- but there totally should be a list of moon prices on that one package with all moons tbh o- o
They were never free, it was a bug from LEcore interfering with LLL
^
If you're using AC, to get the price back to how it is (not 0 - or whatever custom number you used), simply tick the box next to the price and it'll update
Or update LLL, it's fixed in the most recent version
they are fine now I thought they were free because the prices aren't listed lol
lemme check
mine just has asteroid
free
the others are good
probably the fault of the moons then. Castle Grounds isn't displaying correctly for me too but that moon does need some work anyways afaik
Mhm- that's one of em
one other one that isn't functioning right is Abandoned_Manor in terms of price showing
I've added the prices to the post
LLL got some problems i but i hope there fixed...
It's getting hammered atm
yeah castle grounds hasnt been worked on for quite a while. LLL is our saviour already since back in the days LE was causing maaaaaany more gamebreaking bugs. Never had a totally gamebreaking bug with LLL yet.
never had issues with LE
With LE you were guaranteed to have bug with any mod in your modpack, making it unplayable at times. Then came LEcore which already prevented a lot of these bugs and now theres LLL
core
yeah core is already pretty good in terms of preventing bugs from LE
yet LLL has the more active (and experienced?) dev and bundles all the important stuff together
do worms work on orion?
i do wish they would work perfectly together
Yeee
What do you like about it?
It's atmospheric, one of the few destroyed skyscraper maps that actually looks decent (other than Budapest the lag machine), most enemy types can spawn but the game gives you cover and props to deal with them and it just feels very vanilla in terms of balancing
Good Mansion interior map to boot
And also just it was one of the earliest to come out, considering the quality it has for how early it came out I respect that too
Other moons might outclass it overall from cool features and unique gimmicks, but it's an OG with a good gameplay feel and cool design
Also, lategame moons with no turrets/landmines I'm a fan of
I don't like turrets/landmines
Should just install a mod to remove em xD
Or at least turrets
landmines aren't too bad
Turrets are obnoxious imo
"Just run past them"
Just jump ontop of them xD I think turrets are the easiest "enemy" this game has
It does depend a lot on the interior
any chance your going fairly hard on mesh colliders?
Doesn't work on interiors with low ceilings, including base facility in some areas
Not harder than usual
Bunker interior + turrets = bye bye health
conviction for me is the worst lag machine
I haven't tried it
Any moon that costs more than 1000 credits I'm not interested in
At some point it's just difficulty for the sake of difficulty instead of fun
And when I have AdvancedCompany I'd rather spend my credits on useful equipment
In my eyes, moons that cost like 1000+ are more like achievements
i added a mod in my modpack that makes them perminant unlocks! when you buy one in a run
They just have to be worth it
i think that's a good alternative
also in LLL you can change the prices i think if you wanna experience the moon :3
Meh, I think 1000 is a good cap personally
But that's a personal thing
I can change the prices in AdvancedCompany too, but then I have to rebalance power, scrap, etc accordingly
true
Would rather just not use it personally
that's fair!
Heavily depends on the skill of the group you're playing with too
if theres constantly 2-3 people dying at the company building a 1000-credit moon is not an option lol (definitely not happening to me all the time)
Mhm. I am incredibly mentally skilled with games and know the ins and outs of most Lethal Company mechanics (at least before mods), but I struggle hard in the execution department so I'd rather not have anything that makes me feel less spooked and more stressed
i'd be curious to see how a mod plays if you instead of buying a route for a day, it's price slowly builds back up over days
could vaguely tie it to the reasoning of fuel price or smth
I've heard of an idea of moon sectors that keep moons in groups, making whatever group you're in free/cheaper
yeee
Which would be cool af
moons are already in groups in lll
IAmBatby-LethalSectors wen
data wise
just gonna drop this here for you @gloomy grove #1193461151636398080 message
I.. why
I already use LLL and am constantly providing mod feedback 
oh nvm
I see you linked to specific messages
Discord was weird and didn't take me to those at first
Just took me to the thread
and I was like 
#1200060289320755210 message
There is an idea post
Fair
I am not a nearly competent enough coder to make these things happen
But exciting to see people on similar pages
Anyways, I need to sleep, I'm royally annoyed with Thunderstore rn and have no clue how to fix
lol
Hey how can i set the prices of these moons?
would love to change the price on Asteroid13
Oh, I used Advanced Company Profile Preset thingy to manually set the price
to how it should be
Yeah, but going through and balancing everything is a slight pain. It would be easier if there was a config for it.
it is a bit of a pain, idk personally why the prices dont work, I think something in the level loaders is broken. But I think these are supposed to be the prices of the moons:
Etern 750
Gratar 430
Atlantica 130
Infernis 280
Acidir 580
Polarus 650
its not that bad, just when starting a game
I set them here
and save the profile
how would i get the moons on advance company?
just have them enabled, they will show up in this Preset menu to tinker with, you can even set price for the Asteroid 13 if you want to
there, I started my modded game
strange i don't have moons one mine
different menu, this one is client-side for cosmetics
start a new file
then it will pop-up
stramge i dont see all the moons im going to restart
nono, you need to start a new file
Select, Host
as if starting a new game
i did
then the menu with moons should pop-up
just did still dont see anything
welp
🤷♂️
guess ill just have to wait till there is a config
im gonna try advanced company again and see if it works with my modpack
the hide equipment a new function?
just realized theres to many mods i have to disable to get it working...
thats a good thing, isnt it? Cleaning up your modpack
there all currently being used
what mods are we talking about in detail?
i have no idea but i know there are some incompatabiliys
Atlantica is such a cool looking moon
im pretty sure you need to log into the world and then they'll appear
thats how i do it atleast
open menu, moons selection, and if the custom moons aren't there i just log into the server, exit out and check again
My friends are telling me that when we play on Asteroid it's always foggy for them except for me (the host), this issue only happens on this moon is this still a weather desync?
That's a new one
I can get a video later if it happens again, I haven't seen it but all 4 of the people I play with all said that they can barely see
masked jesus
water gone
also having very heavy movement lag on second landing
aaaand its gone
nvm
seeing this on every entity
@granite lily does the water on atlantica raise through the day?
Unless it's flooded weather, no
Oh okay okay someone said it did in a different channel and it got me confused
Would you be able to do it if you wanted to?
I mean I could make the moon always have flooded weather
Because I know LE can be a bit limiting?
Yeahh that makes sense
Flooded isn’t super easy on atlantica tho, I keep slipping off the bridges lmao
is there an option to make it flodded weather but with water rising not as fast? a slower version of flooded in short
Sort of
That'd be a cool option imo
sent this in the mirage thread but as i finished typing i realized this is more of a moon problem so i'm resending it here (not a big issue, thought it was pretty funny actually)
either that or always some type of rainy weather would be cool
Yeah but people see bad weather and never visit the planet
Which is probably followed by "Is it supposed to never have clear weather?"
fair point
Very true
so true actually
Also I don’t want to annoy you, but have you ever managed to make moving objects on your moons? Or everything is stationary?
Stalagmite on Infernis
Elevator, ice platforms, ice walls on Polarus
Falling bridge on Gratar
The entire city on Atlantica
So.. yeah
That’s amazing
I’ve been trying to figure out how to do that, but I’m still pretty inexperienced with unity
im rooting for you binder 👀
None of them are properly synced across clients though
There are only a few things I might get synced
atlantica + pool rooms is such a nice vibe
Is it intentional?
what will you get synced?
also about the falling bridge on gratar, would it be possible to automatically make the player go with it? if you don't walk forward near the end of it, then you fall off
I want to have the interiors for moons be more personalized due to how many interiors there are but I’m so lazy because well there’s so many interiors lmao
Well.. no I'd rather have everything be synced
Office, dungeon, bunker, scp, mental hospital, sewer, pool rooms, scarlet mansion
Yeah
that makes sense lmao
i'm split between atlantica having pool rooms or dungeon
Perhaps LLL could fix that?
gratar also for some reason has a main entrance node behind the entrance
That’s of course if you intended on switching to LLL
Eventually
gwuh?
Oh also are you stuck with the Christmas dropship like the other LE moons lmao
I didn’t notice
Probably not things you wish would be synced
Maybe the platforms and the ice walls
what about the elevator and asteroid 13 lights and falling bridge? and the ice walls do things?
They've updated the dropship to use the regular one in LE but not in LECore yet
Trust me, I've tried
And yeah, there's ice walls that close over time.. and crush people
well then, i hope a transition to LLL is soon
Sometime after the next update
Wait what does the stalagmite do?
You can push it over to create a bridge
On the fire exit island
do the polarus ice walls act like the atlantica city (do stuff on a timer instead of when interacted with)? if so, wouldn't they theoretically be already synced?
Need to tell this to Masa's friend ASAP so they can stop screaming at Masa for how unfair the parkour is
Technically yeah
There might be a slight delay between clients depending on load times
I thought it was for the isolated one? So you didn't need a ladder bridge?
lol
It's not the parkour island, it's the other one with the big building
where are the ice walls? i have been at polarus for a while sometimes but never noticed the ice walls
Also, that's just a skill issue lol
Atlantica's isn't >.>
Behind the ship to the right facing away from the ship
ah 👍
i've only went that route once while it was foggy
speaking of, the fog from foggy doesn't cover the whole moon for some reason
It's probably intentional but if you grab anything from the dropship, good luck making it back
yeah I know, can't really fix that
Same happens on asteroid-13
There's just a fog wall near one of the fire exits lol
WHAT
That just happens with the fog in any moon that’s too big
The fog is just a gigantic volumetric
Like the ones that come from broken steam valves
I put a scan node on it saying "Stalagmite" "Pushable"
Are people just not scanning anymore
What am I placing the scan nodes for lol
What the hell i really should scan more
Yeah my friend was literally on the side with the stalagmite
Cuz you're outside. While the nodes are helpful people just aren't spamming RMB when they're outside and already know where Main is
And he asked me how to get to the other side
And i literally told him to right click
And i’m sure he saw the node pop up right next to him
Yeah but you'd expect at least one scan once a player has realised they just left a fire exit onto an island surrounded by a lava river
I didn’t know you could push stuff before 5 minutes ago so I never thought to do that
tried that sadly didnt work
huh... that's really weird then
Even stranger is that I can't do that, but I can set these.
I like how one of the moons says that no one makes it out of Asteroid 13, so I made that moon into a final boss. Enhanced scraps, but more masked and 096. I also created a Sigrud log for it, and the map is hidden.
That's what Masa's gonna do, but with more Coilheads instead, and Ghost Girls. Maybe a guaranteed Fiend spawn as well.
Fiend might be a good idea instead of 096. . . I also made it 50/50 to the mental hospital's interior & or default.
Maybe add the rolling giant too.
how did you create a sigurd log?
Ehh, dont have that mod. But you could!
it's not a real Sigurd, it's an item that I made. It only shows up on one moon. and using DetailedScan & LethalLevelLoader, I can make sure it only spawns on that map so I can check the info of that item if it has any. luckily, red folders do have info, so I changed the info for that item.
Never occured to me that I could've used the terminal for my lore stuff
if anyone knows how to make a proper log that would be good.
I think LLL either has or is working on that functionality
would be nice to add
Eh this is more immersive anyway
I’m assuming most people would read what’s written on items they find on the floor rather than go out of their way to read the logs, but both are really cool
And this too
would be nice to make a real Sigurd log that you can find
True true
Alternatively have the existing lore item trigger the addition of a sigurd log to the terminal
I have an idea for a moon - a city enclosed by a glass dome. It would be great if you could create a dungeon where creatures spawn outside from sewer grates and manhole covers. Furthermore, it would be cool if a dome part was broken due to a meteorite hit ages ago.
Oh that would be good. . . ill look into that.
2060's are not weak at all remotely.
Is Infernis usually spawning a giant at 12pm intentional?
IKR!
I'm not complaining I suppose? It just feels like they are able to spot you too easily, meanwhile dogs have issues with pathfinding around stalagmites.
I like to think Infernis and Gratar are opposites:
Gratar is relatively safe outside and dangerous inside
While Infernis is kinda safe inside while dangerous outside (I don't count the decorational spiders)
I’m going to try and change that through AC, giants spawning so early is a little crazy
I landed and a giant immediately aggroed onto me
Giants have problems pathfinding on stalagmites as well
Giants are very very deadly creatures
Gratar and Infernis are great for my solo runs since they're easier than tier 3 moons, and I'm bad at the game. But sometimes the dog and giant AI is beyond unfair, which can be forgiven since their AI is balanced around the larger maps of vanilla
Gratar because of the pushable broken bridge, most unique fire exits and cool interior voice lines that can indicate when the enemies start ramping up
Also the outside is beautiful
Though the separation is probably warranted as one of them would be physically 2d map based while the other one would be focused more on "routes"
Dog and Peeper walking on the air @Atlantica left to the ship (when looking to main door)
mostly normal, since hes the only giant that roams around in a big circle
currently using mobile and cant figure out how to search the thread with it, but is there a post listing what exclusive scraps are on each of these moons? found a good number of em already, but i wanna know what else i can find
i don't think so
darn, but alright. thanks for checkin when i couldnt 🙂
Really love these moons, Asteroid and Acidir are far and away favorites for our group and Atlantica is really memorable and cool too. I like Infernis a lot as well, though the group is a bit mixed -- mostly because they got scarred PTSD from earlier versions and really rough encounters with spider, dog and giant spawns outside. Crossing fingers that some more load performance gains can be made for Acidir and Polarus, we're always sweating that the group members with potato computers might crash out instead of load, especially for custom interiors like Scarlet on Acidir.
what do you guys like most about those moons! :P
Asteroid's atmosphere and aesthetic is probably some of the best in the game right now, it's instantly memorable, unique, spooky and oppressive as hell, etc. Great at making the group feel dread and wanting to get in and out as fast as possible.
Acidir we just really love the exterior of the mansion and the staging of the place and have had plenty of memorable instances of screwing up jumps and taking a deadly acid dip with an armload of valuable scrap 😩
Atlantica is hard not to love if you like Myst / Riven, if the interior water element can get syncing down between clients that'll be great -- but all of Wesley's moons in general, the little ways they influence the interiors + custom scrap pools etc. all go together for really excellent experiences.
Wish they could work with LLL
I think they do with the most recent version
They definitely work with LLL 1.0.7
Then I go back to this version
And I will try, because now is still broken
But the new versions of LE and LEC are fine, right
there shouldt be to many problems
Well, i tried to put like 6 maps and 6 dungeons from LLL and 15 more maps from LE and LEC
Doesn't do well
yea thats a lot, not all maps work
I only have like 3 or 4 LE moons, and like 4 LLL moons
i tried just LLL moons, no errors at all, after that only LE and LEC and some moons have big errors
I hope some day they fix it
same
check all ur LE moon mods
some of htem might say if there not compatible with LLL
like vulcan moon
yeee, why they don't just transfer to only one of them and that's it 😄
sublime
i wish there was a way to share this template
missing a few moons but this is devious
wesley is its own moon yes 😈
right!
also I love aquatis
It's probably tied with experimentation for loot but having to avoid 2+ large baboonhawks right from the start on a small map is actually a really good way to add more interactiveness instead of just crouch for dog or run for giant
LC probably just need more enemies in general is probably what it boils down to but how many more childrens games can be made into monsters?
you should try celestria its really good in my opinion because of the long ass walks (the moon is huge)
v3 and v4 hydro, ganimedes, kast, outpost, amtcompany, amplify, expertmoons, etc.
amplify is fire
its grown on me.
oh expert moons! whats that!
where should I put it!
good/nice (a lot of ppl might not enjoy the walks)
is it flat much?
yknow what ill try it out anyway
:P
nope its hilly/mountanious
definitely not flat, though pretty wide open
andsome flat parts
that walk is a haul though
like near the main entrance
I hadn't spotted fire exits yet
i have
follow the light blocks on the floor
they lead to the fire exits
one is on the right of the ship
very far
you have to scale a mountain
would you say outpost is good for vanilla or more of a sightseeing thing for fans of the Thing?
kinda small pack by a newer modder, theres a page for it on here. cant link rn
its fun. dogs are wonky still and its been having some LLL growing pains but eh
what is the spawn chance stuff for asteriod 13?
I actually have both your moons in perfect
Aww thanks :D
Your moons and wesleys moons are perfect
mine are nowhere near complete lmao
my lad has been BUSY. Amazing spread, too.
its pretty flat though right?
damn expert moons adds 7 MOONS
what
i use forest giant motion sense
basically when they stop to look around u stop
aka kinda like red light green light
Redlight greenlight is supposed to be nutcrackers thing!!!!!
ig u could try fairer giant
Ur ruinig teh game!!!!!!!!!!!!!!!! (jokimg)
lol
like if they chase anything they deem "interesting" they should be swallowing mimics, not just players
ty
ye i thought giants only sensed motion but turns out they have 30/20 vision
yeah and thats super hard
because they just stick around
and one mistake is ur doom
cuz they are fast
and have infinite stamina
Isn't the idea for people to put them in the boxes themselves?
Or am I misreading the template lmao
the way he spread em out and didn’t share like a link of how to do it made me think it was just for himself
I want to make it shareable but I can’t find any good place to do soooo :(
as in like a link?
it should not probably be fine to share a link here (if you have one)
Cus i’d do it too
yeah but i need to find a website/program that supports that kind of thing
Im currently using miro but its a little difficult to share copies of boards in it, um
tierlist?
Is there a way to reduce Polarus loading time? Playing solo it's kinda fine with only a couple of seconds but on multiplayer the loading time is taking legit 1-2 minutes
anyone got suggestions?
had the same problem lol
yeps or even just something that supports sharing/copying editable whiteboards
if LLL gets documentation Wesley might change it over which could probably fix that but I have a feeling (and I wouldn’t blame him) that he probably won’t since he’d need to port like 8 moons lol
Google sheets
(Btw this isn’t an “if” documenting is coming soon)
this one requires images and doesn't support just text entries, Id do that but im not sure the images would make it clear which moon is which?
fire :P yknow ill probably do that
just use like a text to image generator website and use the no cropping option for the images on tierlist
understandable too, it's just that polarus is a nice map itself but we have to avoid it while playing because it literally causes people to crash and we dont want to wait a year to land on a moon lol
got a link for one? Searching it up only leads to AI stuff
just search up like font generator
Just type into a Google doc, center align, and windows + shift + s to screenshot it
Or use pixlr
im trying to figure out how to make a modded moon tier list and am wondering what picture I should use for every moon
(or i could just do the names for now)
Names might be better
I don't know half the modded moons that exist now
@void basin @native valve so i should just do screenshots of the words si? Everyone fine with that for now? :P
Yeah
Yuh
damn theyre all different sizes fsr
alr
does this work?
Could def be better but its midnight for me rn
absdhfbdsfh im missing a couple of moons
lol
Polarus gon
@granite lily hello, can you please tell which maps have natural masked spawns? having a bit of an issue with mirage rn and trying to narrow it down
Uh
Etern for sure, Acidir, asteroid-13 (for now)
Yeah I think that's it
Ty
Hello, when I play on Etern I notice outside spawning enemies sometimes spawning underground, in the the ground or inside the mountain and they kinda just phase through it
Uh what
give em your log? :P
Tomorrow morning I’ll try to make this in Jamboard instead
Cause it seems more visually appealing to me and I can share the default with people
Yeah ig :P my main problem with it is its lack of pathways/different scenarios
So far ( tho I’ve only played solo) it’s ended up seeming a little direct
Damn, I legitimately love both AA and Orion

Im definitely gonna be changing my mind on a lot of these :P this is a first draft
I'd make my own version, but in bed, and lazy
I tried to place things in a way so that I could assure that if I changed it, it’s placement will only get better
I’ll make a shareable template tomorrow :P don’t sweat it
Fair lol
1:45 midnight where I am
my tierlist!!!!
reminder to peeps that may see or do the tierlist that it is personal opinion
👍
Call me biased but here's mine
(I haven't properly played modded in a good while, no clue what most other moons look/play like rn)
Okay I will when I play the game
you're on the moon making grind i respect it
That and I don't have many friends to play with atm lol
@granite lily huge favour next time your working on stuff if you don't mind
would love to know if polarus load times improve if you disable every meshcollider
think you can easily do t:MeshCollider in Hierarchy then ctrl+a to select all to easily do it
I'll try that when I'm home
no rush on it but if its substanstial i could probablyyyy spend an hour or so making a addon to LE
The load times definitely have something to do with the terrain being tagged with Snow
na
Or whatever processes happen because of that
how much have you tested that theory
i tagged some catwalks rails with rails and the texture just didn't load lol, whats the rails tag for?
It might not cause it directly but it's got something to do with it
I know removing the tag from the terrain makes it load instantly
But idk, you probably know more than me lol
thats
hm
I want to believe you but also from what i know about that it doesn't make sense haha
Lethal Expansion 
Only Acidir and Polarus have tagged terrain
That's why those are the only moons I've made with somewhat long load times
Could it have something to do with the way objects like dead trees or those giant rocks are placed on terrain?
do you have a mesh collider on the terrain
I think so yeah
uh
sure
whats the optimal way to do colliders or whatever
i did mesh collider for mine as well, is there a better way to do it?
wha
in theory the upfront cost of mesh colliders is that they all initialize in a single frame (when its first loaded)
with lll your going to be be able to have them disabled right before you assetbundle build then let lll enable them async
oh right
great another reason to just bite the bullet and port it to LLL 
i got geometry dash collabs i gotta do tho i'll do it on the weekend 
thanks for the info as always batby
there have been problems with LE+LECore and LE+LLL(when changing config for LE moons via LLL)
Go to thunderstore, settings, logs and paste that here
is cosmocos out yet?
wondering the same thing
No
not biased
I'm surprised Polarus isn't in performance tankers lol
as long as it doesn't slag people's graphics card like acidir does then it's fine
Acidir is only very down bad in performance for us when it generates with custom interior (or if it's Eclipsed... worst of all, if it's all combined lmao)
You know what, last time I asked "which of my moons is your favourite?"
Now I'll ask which one of my moons is your least favourite and why?
(and is it something I can improve lol (cause I might be able to include it in next update))
Honestlyni just don’t like Polarus for the load times
All the other planets (besides acidir kinda) load almost immedietly
Or at least have a reasonable load time
I don’t really like the acidir theme as much as the others tbh
the theming for most of them is sick and they have lore and shi but acidir feels like it’s just kinda there
acidir
50% of the reason why is the performance
the other 50% is that it's just kinda meh.
etern i dislike a bit less but it's also meh
Etern is also very unbalanced enemy wise atm
Etern has like the best theming lore wise besides asteroid tho I can forgive it
In public release at least
nah man acidir has the best atmosphere
and a mansion half sunken into the ground is cool 😛
Least fav is prob etern
Ah hell nah cosmocos about to have 59 giants spawn outside it’s so over 
100 earth leviathans
load hanging improvements for Polarus & Acidir would be very welcome, I think our group's on the verge of dropping Orion because of the hang when it generates but Polarus and Acidir are better moons than Orion
There's a one way parkour back to the ship that becomes two way with a ladder
Etern because there’s no secrets, no cool scenery, no cool thematics, it’s just a desert 
It looks good and plays good tho, it’s just not my type
I think i also have to agree with etern but like. Just because its my least favourite doesnt make it bad in any capacity, every one of your moons top my favourites list
Exactly
I think etern is just very vanilla relative to some of the crazier stuff in the other maps
Its a very nice map for people looking for an extention to vanilla gameplay, i think
One of my friends who is very much a vanilla enjoyer said theyd consider modding to add a few new maps like etern to their game
As someone who uses 139 mods in my average solo gameplay though, it just doesnt stand out as much as, say, asteroid-13's power system or polarus's moving ice float parkour
I’m trying to keep my game as vanilla feeling as possible
I have custom configured brutal company, lethal escape, lethal progression, lategame upgrades, 32 maps with 7 custom interiors, some new enemies...
Personal favourite used to be infernis, but asteroid-13 is definitely testing that
And thats out of all my maps, not just wesley's haha
I don’t have Brutal, Lethal Escape or Lategame hahaha
I have lethal things and Advanced company tho
That’s very true
Absolutely adore the atmosphere of asteroid-13, i play with true darkness (part of diversity) so that dark moon is DARK
I came out the facility and the lights had turned off and i could see NOTHING
Oh I’ve disabled that setting in diversity because my friends and I are super aggressive and we rarely have flashlights
And with lethal escape, the atmospheric coil noises absolutely could have been real coils, i dont get freaked out easily by games but that had me freaked
No secrets? No thematics?
Are we talking about the same Etern lol
Um actually, Etern is really Area 51, so that's a pretty big theme 🤓
/s
lmfaooooo
I do love the rock hiding spots on etern
LOL
Confirmed by gamerant
Didn’t mean to offend you brother, i may just not have understood what it was
Brutal + escape often nullifies outdoor spawns but one time i went to eclipsed etern thanks to self imposed run rules and GOD im glad about those rocks
Probably the only map where ive liked giants spawning
lol it's fine
You made the fun killers fun, wesley. Youre a fuckin wizard
You know what, I’ll give it my full for like 2 quotas and come back with a more accurate review
Because of my horrendous mod pack, i cant tell when things spawning outside is intentional, i know infernis spiders are intentional and etern nutcrackers are intentional. Any plans for coils outside on asteroid-13? Do they already and i just havent realised?
mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmaybe
Coils outside when the lights suddenly go out is gonna be so fucked its gonna be amazing

Fuck. Yes.
Wait, do they do that? I've only ever seen them turn off when leaving
Yeah they turn off at random too LOL
That's awesome
Two of my three visits so far theyve stayed on all dsy
That’s heart attack worthy
It's a 9% chance when leaving the facility
One visit, they would NOT stay on, they switched off 3 times LOL
My luck was so bad 😭
Only 9%, damnnn
Jesus 32 maps????
The lights are not synced across clients right?
Heheh. Heh. Wesley. You should make a map for every indoor mob where they spawn outside
Do you have a list? I’ll add em to the tier list
Wait but now ive had a cool ass idea for a moon where you land at the mouth of a cave and you have to go through the whole cave to get into the facility and snare fleas can spawn outside too
I am doing that lol
Itd be messed up as hell but like. Hmm 👀
That’s like exactly what my moon is
Caves are a huge pain to make in maps as far as I know
H ow
If you get it working please lemme know
And possibly Msrkiplier (generic moons maker)
Yee msrk gave me the idea for caves
Oh nice lol
I just need motivation to work on my moon more than 10 minutes at a time
2060 maxq laptop is. It's barely any better than a 1060 and by modern game standards, that's barely enough
ok this is weird I can't edit the template anymore
yeah tiermaker kinda sucks
yea it really does lmao
Ok as i was sayin im gonna try making a template in something like jamboard
I adore Infernis, literally my favorite moon among all that I have seen in general, the atmosphere + mapping + features + music, everything is gorgeous!
I also found Asteroid-13 really interesting and unique, I really like it!
By the way, do you take applications or anything like that? I just think some of the concepts from the Outer Wilds game could be played by huge inspiration for very interesting gameplay features for new moons
WESLEY, Masa has a suggestion for Asteroid-13 :D :D :D
Not sure if this already happens or not, but Masa assumes it happened because we left the area, rather than because of a certain time but..
What if ||The generator shuts off in Asteroid-13 when it becomes night time||
Call Masa evil with this idea but we gotta cook even the spicy ingredients 😩
The lights usually turn off by the time I leave the facility 😭 Can never find my way back without a flash light not sure if it's intentional that they turn off
Oh does that actually happen?
...Did Masa really just coincidentally leave right when it was about to do its thing?
I don't know if this has been done now, but it would be cool if ||getting the apparatus would turn off the light on the moon||
Diabolical.
Masa likes it 😩
I always turn on the lights but usually by night they turn off not sure why 💀but it'd be diabolically funny if the lights couldn't be turned back on
The moon is even scarier if you have shy guy installed, he's terrifying to stumble upon outside
Generator malfunction :D
Tbh, with SLAI fixing AI outside, Masa really hopes that Asteroid-13 will have coilheads outside during night
If they are supposed to spawn already outside at nighttime btw, Masa did notice that nothing spawned from 6 to 8PM. (Friend left at 8PM)
I'm gonna enjoy seeing clips when people start utilizing my mod with their outside enemy spawn list
:)
Wesley the coil head footstep ambience you put in the moon is so evil
(:
I'm running lethal resonance so I know they sound different but the instinct of hearing those steps 😭🙏
Lol yeah
I'm keeping them even when real coilheads start roaming on the surface next update
I've already started spawning Shockdrones etc outside to create more immsersive life outside 😄
and alike Wesley already gonna do, I spawned coilheads on Asteroid :3
Sick, if you get any cool/funny clips, be sure to share!
When I get some will doo! The Shockdrones really useful for the peepers tooo! 😄
I'm gonna cry 😭 will they enter the ship?
Yes 🙂
WUH
My testing so far has not shown coilheads entering the ship actually
Let me scare them :<
Fiend can enter ship though! 😄
Sorry, can't let you spread misinformation 🤭
I think their AI lacks the navmesh capability to access ladders
Which is not something I would be changing
at least not in this mod
Yeah soon as you're on anything elvated they dance around 😛
I mean, they don't have arms lol
EXACTLY this xD
True!
Climb the ladder with their mouths 😄
As hilarious as it is, I'm gonna look at fixing this btw since technically it's a bug
Yeah would be a nice fix tbh, I wonder how this will affect their interactions as well within interiors if you to be on like edges/props etc they gonna come and get ya 😄
Prop cheese will be no more! 😄
to copy it go to three bars in top left, 'board', and 'make a copy'
I'm talking about fixing the sliding around issue, not their pathing capabilities. I think what happens is that when the behavior switches back to search it just forgets to reset the animator
Or do they slide around while inside if you jump on a railing/other environmental object?
I mean in theory we technically not supposed to see them sliding because we only see them when they attack, I imagine that's probs the reason why it got overlocked 😛
Yeah if you're off the floor high enough, they ignore you and stuff
Only on custom moons I've noticed though and /company
This scares me at the new idea of a coil head leaping at you, I mean they're war machines they have to be able to do something
But do they slide or resume walking? Bc I think if you see them through a closed door window in the factory they won't know you're looking at them and they'll keep walking
Just trying to figure out if the slide is a base-game problem lol
Yeah they'll just start sliding/walking about, I tried it in vanilla interiors but doesn't seem to happen.
It's base-game I think, it's just something that probally got overlooked
to a degree anyway because they don't seem to do it when you're on bookshelves in mansion interior
if you were to get astolfo bean mod, you can go to asteroid
Nothings been changed from either from what I can tell. I'm just somehow able to route to both moons 🤷♂️
dawg my friend had the weirdest exprience ive heard
maybe it was insanityremastered idk
he told me he saw a black figure with nothing waist down (we play with insanity remastered)
and it ran to the other room and disappeared
he said it didn't look like a player
idk
That's bc they can technically get up there :3c
THey can and it's actually terrifying when they get to you xD Especially the first time when you think they can't get to you. xD
Yee, but that's why their animation doesn't break when you're there, bc they can still find a path to you so they don't give up the search
I wonder if zeek gave them the pathing specifically so they don't jackson around
But those are all "jump" navmesh links, vs the "climb" that they would need for a ladder. So I'll still look into it and maybe add another patch to the fix just to reset the animation states upon losing all targets
Would this be something that all moon makers would need to add in or can be something you could lay on top with a mod? I've seen mods add in ladders on certain positions etc, so maybe something similar can be done with the navmesh?
Feel like I should mention the atlantica moon does prevent me from landing on the atlas abyss moon due to their names having similarities
Sorry for interrupting I just want to let this be known for the mod dev
yea i don't know why it doesn't do the full name
it always sees the first 3
As a moon maker you can add off mesh links wherever you want, really. Not my problem at that point tho 🤭
As far as adding them on top like you're saying, I honestly don't know. It'd be finicky if we end up being able to move the ships landing position manually, bc then the addition of links into the ship would have to be moon-specific due to location differences (or you'd see enemies doing funky stuff midair)
oh and there is one problem with asteroid i seen, the light system seems to be client sided instead of server
Ah thanks for info, I thought this would be the case - unless makers were to provide you the positions you'd need I don't think there would be any other clean way to do it unless there's a way to grab ladder positions on the fly somehow?
Yeah all interactables atm on the moons are client-sided, hopefully Wesley figures it out 😄 Gratar platform push is fun, watch a friend just hoover across the map 😄
yea
At that point it might be simpler to just enable additional link traversal capabilities on the enemies tbh
Jesters not knowing any limitations will induce fear among the bravest souls xD
Well uh... they don't
I am curios about The Fiend though, I think ShyGuy too also can climb the ladders without funk.
o.o
I dunno about you but asteroid 13 keeps crashing for me
It was fine for me today
Your tierlist was missing Celest by sfDesat btw
Might be worth adding even if its to the Haven't tried
Jesters do not care about your silly ship
"kastra"?
we have celest and celestria, kast and kastra
Could've sworn there was another
@wesley since you were asking about feedback!
I don't like Etern for personal reasons, Nutcrackers on a desert planet feel off. I need a Nutcracker reskin mod of some sort (like a Toy Soldier Nutcracker) and then I'll like Etern more, but for now they just feel a tad out of place. That said, I also feel Etern's ambience is a little oppressive and could be toned back a notch.
Atlantica is in a similar boat, I don't really like the flooded gimmick on many modded interiors and therefore I don't want it since it'd just be another Facility planet with a Flooded interior. It's cool, but doesn't mesh well in my pack.
Polarus I haven't tried yet because, another ice planet in the Rend/Dine/Titan difficulty spot? No thanks.
Gratar being the highest of ones I don't like as much as I could, which is because A. the ambience is a bit overwhelming at times, and B. the clipping through the moving platform bug kinda ruins that gimmick for me
Here's my tierlist
Seeing Orion in meh makes me sad
felt. orion is cool for what it is, been watching it since it was first posted, but man.
To be completely fair, I probably rank Orion a lot higher because of how early it came out and was one of the first really high quality moons I saw
There are some that overshadow it now
thats fair
Maritopia's map is too small for good gameplay imo but the way it executes the abandoned skyscraper concept is really good
But I respect the work that went into it in the early ways
yeah, given how old it is its impressive how its held up
Yeah Maritopia needs work but I can see the concept so it goes in Good
Right
its the one urban enviroment thats done well
Yeah
ether is too cartoony
Crypt is too low poly
NukeTown has real people??
Budapest is performance hit + having no options for pathing
Also, nobody has Pizzeria on their tierlist, how dare
Tbf Pizzeria isn't that great but damn is it funny
i havent tried it yet but as a fnaf fan i appreciate it lol
I think its more than good enough for a meme moon
Agreed
when I landed I was shocked by the decoration
It's a meme moon with a good amount of work and love
yeah
which is rare
Definitely
I'm considering making a moon myself
Called 130 Gorgonzola
The gimmick? It's made entirely out of 3d models of cheese
What is this from lmao
i have no idea
i googled cheese moon
I need to steal it
you need an account
to watch
Eh its BBC anyways so I can't have the 3d models I'm sure
But that's exactly what I want
Cheese moon
fire exit path up through the holes in a mountain
Lol
that’s what I was going for thank god

also I feel like devastation doesn’t get as much love as it should cus it’s a simple theme done pretty well
Idk the map is just formatted well imoooo
and the balancing is on point
You're welcome 🧀
Also tried Polarus but the elevator won't let me back up so that's an issue lol
I don't dislike Devastation, I just don't like it as much as Kast or Orion for lategame moons
Kast is small but gets very intense real fast
i agree kast and orion look better def
Especially since I added a low chance for Coilheads outside
You should try GenericMoons and StarlancerMoons
they're both really high quality with a lot of fun gameplay rather than just "walk to the entrance and back"
Agreed
And Generic is getting a really cool new moon 
I have playtested it
It is fire
GenericMoons is on my list to test
I don't think I put StarlancerMoons there yet
Lemmie fix that
Generic are all moons that feel very vanilla
They have their own gimmicks and whatnot to still spice up gameplay
But stylistically they're in line with base game
Yeah, Generic Moons are probably the best moons currently out for feeling like theyre straight out of the base game
Ooo
My issue is convincing my friends to try new mods hehe
Since they don't like having to install so often
Lol this is just lethal company in a nutshell
Haha
Yeah lol
I meant to say like
some moons theres nowhere else to go
no obstacles or mini routes between the building
That’s why custom moons are so needed rn, people are getting tired or walking to the entrance and back
right
Also, on Generic's new moon, if you ||go in the fire exit, expect a Hoarding Bug to steal your ladder when you come back out||
Lol
Foggy Triskelion is terrifying
Yeah, I've been once and it was awful (in a good way)
I really want a mod that in some way forces players to deal with weather occasionally
WeatherTweaks is a step in the right direction but its still kind of easy for people to just avoid moons
This mod has an event where you'll occasionally be randomly routed to a moon with no knowledge of which or what weather it has, which also seems cool
I had this in my list but I'm pretty sure whether tweaks does the same
to make it so certain weathers flow into others
Multiple weather is fun but I think is incompatible with lethal expansion moons
like if it's stormy a flood may follow
You sure? it's worked for me
There we go lol
Second link not first
ohhh i see
Weather tweaks could probably use that "interferences" that make all moon weather unknown
So it could force you to go somewhere you don't actually want to
Wesley do you know the moon ids?
the number? Is it just taken from the one in the name?
Alright can confirm that the Atlas Abyss and Atlantica keyword bug is fixed
does that allow images?
Really cool mod, I love it but it causes desync. I think they're still looking into the issue
Yep! Should I add some in?
(Like, a picture from each mod?)
I probably need the same format for each image
Does it work btw! Someone should test it
yeah sure
and dw
i gotchu
I made images for each of Wesley's moons for the tier list
most likely i'm gonna have each moon a different color/name depending on what moon it is, with a different moon image depending on who made it
you should check out Budapest and Kast (kast is my personal fav)
budapest cuz i believe it'll quickly go in performance taker
THANKS!!!! YAY
its slowly getting prettier :)
With images like these I COULD make a better tier list on tierlistmaker... I would need a square image for each moon though and that seems like too much
And tierlistmaker isn't really pretty anyways
i honestly agree lol, this might be better?
nah it could still be better
well
ok there are a LOT of moons
just added budapest so 26 right now, and if we want to rate each ExpertMoon and AMTCompany moon separately thats 35
if someone thinks they should still be bigger let me know!
Still no Celest from sfDesat added? And honestly I would add a "Meh" field like I did with mine
Also, having pictures for ONLY Wesley's moons feels like playing favorites
😝
Secret Labs should be on there too imo but its basically just a reference moon so its kinda opinion
If you like Containment Breach, you'll probably like Secret Labs
Having a Meh field effectively makes the tierlist a 1-5 star rating, then Haven't tried and Performance tank
Which are arguably separate categories
I'd argue Ooblterra should also be on there, but its really more of an expansion than just a moon
So it's kinda an odd comparison
i think oobl belongs but im also super biased. oobl is peak mod moon imo
oh you need to set ur board to public!
can you add pizzeria 
cant see it
Oop
dammit. I thought i already had it but thats celestria
7 moons total
hehe mybe :P LethalExpansionCore works fine for me tbh
7 LLL moons!?
My bad, how do set to public
it was sarcasm, right now theres not many LLL moons in comparison to LE moons
mmm trying not to add memey ones, if its spooky/immersive though i could put it
there still probably is close to like 7 anyways tho lol
click on share in the right corner and change the setting to public :P
aint it like one sharable thing tho
people would have to like make a copy of it or sumn
can you do that?
Yeah one I just sent should be publicly viewable
ok this is good to know :P
atlas abyss and orion in perfect!!
woah :P
what do you like most about em?
I'm not answering Orion again cuz I'm pretty sure I've told you three or four times, no offense 
lol this is true :P i only have images for those ones! credit to pedro!
dementia
IK XD
OFFENSE MENTIONED ‼️
WHAT THE FUCK IS GOOD LOOT 🗣️🗣️🗣️🗣️🔥🔥🔥🔥🤑🤑🤑
😭😭
LOL
Atlas Abyss may be linear but its the best map hands down for Masked theming. As someone who actively doesn't like Masked too much due to how oppressive they can be and how punishing they are if you make a mistake, Atlas Abyss is my one exception because they feel like they belong because of the map's design. Combine that with being an excellent conduit for Scoopy's dungeon interior, and it all just fits together so nicely as an experience that Atlas Abyss is genuinely one of my favorites, though I think it is appropriate that its at the bottom of the Perfect bracket.
i feel as if the only thing going for it personally would be the theming tho
it is very cool
besides that i'm not much of a fan of the layout and gameplay
They also recently added a parkour path to get back from the fire exit if the bridge is blocked by a dog or whatever
oh cool i need to try that out
So you can choose what danger you take on
might change my mind
just like a summary from what i remember (cause I cant search up 'nothin on threads :( ), you like the coloring, the cover and the ruined skyscrapers :P
Have you ever had any like cool gameplay moments there?
I really like pretty moons too
Oh, that was recent?
I only noticed that recently
its basically one-way, from the furthest door back to the ship
but with a ladder you can 2 way it
I really love Atlas, nice and simple 🙂
The dogs are a little oppressive with how narrow the bridge is
I do think Atlas Abyss could benefit from some sort of alternate path for the main entrance, like a rocky path maybe that you could squeeze through by interacting or something, but two-handed scrap can't fit. So if you wanna get your scrap back, you gotta figure out how to get past the doggers
