#Mirage

1 messages · Page 7 of 1

deft cape
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i swear there hasn't been many reports about the vents

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ah bet

timber notch
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vents like in amogus hahaha im so original

deft cape
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nicee it was that tyty

dark brook
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@deft cape

deft cape
dark brook
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I got those 3 after bongo ran the first comparison

deft cape
dark brook
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and we have another 1 from

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I forgot the flickering lights' name

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so sorry

deft cape
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lunxara

dark brook
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yeyeye

timber notch
deft cape
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@formal basin what's your profile code again? if you're still here

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i know the issue isn't there anymore but still

formal basin
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sec

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018db120-8497-9ced-ce4a-75f8d06047a8

deft cape
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tyty

remote iris
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were hear 6000 messages!

small glacier
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Alrighty I'm ready to test whatever the new modpack is

formal basin
small glacier
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I think at this point it's definitely not gonna get errored in 1.1.8

deft cape
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yeah definitely not abyss at this point

dark brook
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I hope the new people won't look at this thread

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and go

formal basin
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oh i found it

deft cape
small glacier
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Settings, Profile, Switch Profiles, Import / Update, Import New, From Code, paste code

dark brook
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oh yeah this mod is bugged not running it

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nuhuh

deft cape
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tbh im just also hoping it's not causing too many issues for people

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cuz the reports here are only a small minority of active players

deft cape
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most other ppl if they have an issue, they'll probably just remove the mod so i'd never know about the issue

dark brook
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018db0c5-602a-d7bb-4508-2a8ae18d353b

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Idk if the vanilla spawns are on though

deft cape
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oh yeah i already have the list

dark brook
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if they aren't turn them on

deft cape
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just downloading gorenbeda's rn and then ill run the script

dark brook
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oh I was actually sharing it to @small glacier to run it

deft cape
#

ah

dark brook
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sorry for the confusion haha

deft cape
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well gorenbeda said there's no issue though for their modpack after adding it on r2

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and most likely it's because it's using the most updated abyss

timber notch
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qwbarch it’d be funny if you just made your Discord icon the Mirage icon

formal basin
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i've deleted MEO though

formal basin
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cause no need

deft cape
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i think we just need to

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figure out how to replicate the other issue

small glacier
timber notch
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“qwbarch (definitely not the mirage dev)”

deft cape
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so vents getting stuck, and whatever else the other thing is

dark brook
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you'd have to search for the masked

deft cape
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yeah that's the problem

dark brook
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and you have to get it to get stuck in the first place

small glacier
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So I should just go to Rend and wait for Masked?

deft cape
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is the mimicking issue even related to the vents

dark brook
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well if you could boost their spawn rate would be nice also

deft cape
dark brook
deft cape
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vents is how natural spawns always happen right?

timber notch
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I’d use MEOF or AC to raise the spawn rate

dark brook
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yes

deft cape
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cuz that shouldn't be a problem anyways

formal basin
small glacier
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For Lunxara profile Atlas Abyss is downloaded—should I go there or elsewhere?

dark brook
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so they spawn, can't mimic anyone and somehow their ai died

formal basin
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atlas abyss has high enough chance for them

dark brook
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it's gonna be a lot easier to test there...

small glacier
dark brook
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and we ruled it out to be working on latest...

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so yeah go atlas eclipsed

formal basin
small glacier
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But last time having 1.1.8 fixed it, this modpack has 1.1.8 installed?

dark brook
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if not just update it

timber notch
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If you want to find the root issue try the old version

dark brook
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go latest everything rn

deft cape
timber notch
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if you want to find what leads to it try the new version

small glacier
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Oh got'cha

deft cape
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so back to square 1 whether or not it's a mirage issue

formal basin
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the old version of AA had some sort of its own bug that could be unrelated to mirage

small glacier
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I'm fairly sure it was only affecting the ones that spawned outside

dark brook
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I only recommended atlas cause it has high masked spawn chance, I didn't know about the other issues it had lmaooo

timber notch
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Well do you even touch the spawning of Masked if the config isn’t set to?

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And why would it impact Dogs too?

dark brook
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Cause it was an issue with atlas

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Which got fixed

formal basin
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i think one borked ai could break the other

dark brook
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We've moved on from that one back to masked not mimicking

timber notch
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Oh right right

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Sorry it’s like 5 AM

deft cape
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spawn rates of masked isn't affected at all in masked

if EnableNaturalSpawns is enabled, it's just vanilla spawns
if it's disabled, i remove it from the list of spawns

timber notch
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lol

dark brook
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np

deft cape
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oh hey you're 1 hour ahead of me

small glacier
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Same B)

dark brook
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wow y'all staying late

timber notch
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Atlantic Canada babyyyyy

remote iris
deft cape
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ayyy fellow canadian eh

timber notch
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Yooooooooooooooo

deft cape
timber notch
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What part you live in

remote iris
deft cape
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i'll dm u

remote iris
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this mod might increase the funyn screams

timber notch
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👌👌👌

remote iris
small glacier
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Wait now I'm confors'd, what glitch am I testing now? QwQ;;

deft cape
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oh not for my group sadly, nobody that i play with screams

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😭

dark brook
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you should get more mods that might help with that

remote iris
deft cape
formal basin
deft cape
dark brook
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masked spawn that doesn't mimic and doesn't have ai

deft cape
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especially that last one from earlier

dark brook
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just chills at the vent

timber notch
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I’m so jumpy it’s hilarious

deft cape
small glacier
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Lunxara AC Profile

dark brook
small glacier
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Alrighty!

dark brook
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Just uhhh

timber notch
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it’s to the point where I brought it up with my doctor at one point— apparently it’s likely that my subconscious anxiety level is just so high it takes very little to spook me

dark brook
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Check the mirage config

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That it doesn't disable vanilla spawns

deft cape
dark brook
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#1200695291972685926 message

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I scream pretty much every time and I have a lot of fun while am at it 🙂

small glacier
dark brook
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have like 300 clips of different things already lol

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last time I got like actually scared is when I didn't play the game for like a week and forgot how coilhead sounds

deft cape
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the game stopped being scary for me after i spoiled the game for myself and watched youtube vids

dark brook
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and couldn't identify the sound of him running at me😭

timber notch
dark brook
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I once got scared by my crouched down teammate

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standing behind a door

deft cape
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but i do remember the first time i stepped into the haunted mansion, all my friends and i were just crouching huddled together

timber notch
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I’m gonna be jumpy regardless might as well have fun

timber notch
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I need to get something that lets me clip gameplay/mic audio

formal basin
timber notch
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Because my screams

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The other night when I tested mirage

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And MEO

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I had one of the most like primal screams I’ve had in my life

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It was raw

formal basin
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the thing that scared me the most so far in lethal company was bumping into a pipe in darkness

dark brook
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TRUE

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AO TRUE

deft cape
dark brook
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BEUH THIS IS THE SCARIEST THING

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THE PIPES

deft cape
remote iris
dark brook
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AT LEAST 2 PEOPLE IN MY GROUP HAVE BEEN JUMPSCARED BY THEM

remote iris
formal basin
dark brook
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CAUSE YOU RARELY EVER SEE SOMEONE CROUCHED

deft cape
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i try and stare at people the same way masked enemies do

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and say something every 5-10 seconds

dark brook
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by me

formal basin
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i've almost got hit by a shovel

dark brook
deft cape
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thankfully for me my group and i are all noobs so they just run instead

dark brook
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when one dude just decided to go ballistic at the start of the round

remote iris
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also he told me he saw me standing next to the ship staring him down then he ran towards him and disappeared (i was still in the facility)

dark brook
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saying lines like it's me, I'm real, hi it's me, I'm not a masked and etc

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THEN HE DIED AND HIT PERFECT TIMINGS WITH EVERY PHRASE

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masked are hands down the best addition by zeekeers, but they wouldn't be nearly as fun without modders

deft cape
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whoops just saw the msg just now

remote iris
dark brook
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I think insanity has like

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half bodied hallucinations

remote iris
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and he said it didn't have no features like no face no eyes

dark brook
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bro I'm so bummed that insanity got abandoned

deft cape
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later on it might not need to be random 👀

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just need to figure out the logistics of it

remote iris
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he drew it as a thing that had a chest with arms and a head that doesn't look like a player's head

dark brook
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wym by that

small glacier
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How 2 get vanilla mansion back with this modpack

remote iris
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he told me it didn't look like a player

small glacier
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I got da debug maze

remote iris
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its on top of invinciability

small glacier
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On what mod

dark brook
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backrooms

remote iris
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lethaldevmode

dark brook
remote iris
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press esc

deft cape
small glacier
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Thanks

dark brook
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I thought it already synced to everyone? mhmm

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nah but this is already peak ngl

small glacier
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How does it get better??

dark brook
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hope it gets more traction

remote iris
deft cape
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just waiting till i have more work done on it before i announce it

remote iris
deft cape
dark brook
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nah zeekeers will drop v50 tomorrow trust

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don't plan anything

small glacier
deft cape
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same with y'all for spending so much time testing things

small glacier
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Thank you for making a mod worth testing B)

remote iris
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i only tested like 4 times tho

deft cape
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every bit helps

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is v50 likely going to drop soon?

small glacier
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Oh snap I forgot about v50

deft cape
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i just hope it doesn't break mirage while i'm not around cuz i probably won't have the time to work on mirage much for the next 3 days

dark brook
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honestly no idea, zeekeers is updating some stuff as seen on steamdb

small glacier
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So many good mods constantly arriving that it just kinda got into the background

dark brook
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but no one knows for sure

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except for the man himself

deft cape
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true 😭

remote iris
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does zeekeers know about this discord server

small glacier
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It would be difficult not to know about this

dark brook
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you can ping him here and ask

deft cape
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alright i guess until more bug reports come up there's not much to test here for now eh

lilac saffron
dark brook
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maybe he does

deft cape
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doubt he has the time to look here

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1 developer with a ton of modders

dark brook
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#1184403394660663326 message

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I GOT A LEAD

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#1184403394660663326 message

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worst thing about this is that meo dev doesn't have any time rn

deft cape
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wait that's from so long ago

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possible that it really is just vanilla then...

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oh wait the second one

dark brook
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yeah, I had that issue but it still bugs me that the masked had cosmetics when that happened

deft cape
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was supposed to be fixed hmmm

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speaking of which, pinging @lofty sorrel, seems like the lag issue came from abyss atlas (fixed in their newest update), but there's still the vent issue

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which just so happens to relate to what you mentioned in MEO there too

remote iris
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hey barch look

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this might be funny

dark brook
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kinda doesn't feel like a vanilla bug coincidence given the amount of reports

deft cape
dark brook
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but we can't rule out the possibility

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but maybe masked ai rework will fix it??

deft cape
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damn there's no release page for lethalvocabulary

deft cape
deft cape
remote iris
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wym by release apge

dark brook
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bruh I saw a mod once named sraken

remote iris
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page*

dark brook
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that angered the bracken with a voice recognition system

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if you said certain words he would just rush you

deft cape
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at least if i remember right, there were bug reports coming from ppl who used maskedairevamp so it's still potentially an issue with mirage (unrelated to maskedairevamp)

deft cape
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so i can see how it is for others

dark brook
deft cape
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oh wait what

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maskedfix is confirmed?

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oh wait nvm

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common denominator

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speaking of which

dark brook
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I think everyone runs it

deft cape
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bruh i forgot to run bongo's script

dark brook
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oh yeah lmao

deft cape
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i have the whole list

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i just forgot to run it

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LFMAO

dark brook
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lmao

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sometimes you just think and then you forget

deft cape
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lmaoo

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alright time to run it

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now i just need to

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scroll up and find the script

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nvm search feature is a thign

timber notch
remote iris
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im gonna test it rn

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imma record it

deft cape
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this is for the 4 profiles from earlier

timber notch
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If you can set custom words that’s be legendary

remote iris
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I CANT SAY MASKED

timber notch
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“Mimic”

dark brook
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wait what does the mod do again???.

remote iris
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i died when i said mimic

timber notch
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See if you can say mimic

deft cape
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i need that mod

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LMAO

dark brook
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oh it just kills you

timber notch
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hahaaaa that’s amazing

remote iris
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i exploded

dark brook
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at least make it do something funny

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like

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spawn a coilhead

deft cape
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wait true that's a good suggestion

timber notch
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“$ex.”
BOOM

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(did that to get around a potential filter)

dark brook
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in the long run just dying wouldn't be really fun

small glacier
deft cape
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i think it'd still be fun in the short run cuz having to use different words to describe the same thing is kinda funny

timber notch
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I feel like it could be if you use like really cursed or funny words words

remote iris
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imma do it again

small glacier
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I think that's a bit too party-games-y for my personal modpack, but if someone made a monster that didn't allow you to say certain things while near it, that would be insane 0.0

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I will absolutely try it out when messing around tho

timber notch
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“Guys my monster said we can’t swear”

small glacier
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LOL

dark brook
small glacier
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Or maybe just as soon as you see the monster then it activates globally

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I wonder if there are any SCPs this would be applicable to?

timber notch
deft cape
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i have an idea of what might be the issue if MaskedPlayerEnemy.Start fails (like earlier when some logs had a null reference exception)

whichever mod handles spawning is probably not using the same prefab, so it doesn't attach the components that i normally attach to a masked enemy

dark brook
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99% sure there is at least one

dark brook
deft cape
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that i don't know

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but earlier some logs were failing on .Start already

dark brook
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WAIT

deft cape
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for the .Update i honestly have no clue

dark brook
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AND ITS POPULAR

small glacier
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SCP-2521 maybe?

dark brook
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YES

small glacier
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Might be harder to do though

deft cape
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someone make that scp a thing please 🙏

small glacier
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'Cause you'd have to be able to tell when they are talking about "it"

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It's not just one specific word

timber notch
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Someone should add my favourite SCP to the game

dark brook
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someone make 1471 please

deft cape
timber notch
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SCP-3915

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AKA

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Gay Trashman

lilac saffron
#

How easy is it to make a mod with no prior unity experience

deft cape
#

depends on the type of mod

lilac saffron
#

Correction, how hard*

remote iris
#

thumper now

dark brook
deft cape
#

i have 0 unity experience but my mod doesn't have to deal with assets so

remote iris
#

imma test if it works in chat

dark brook
deft cape
#

if i had to make an actual enemy for example that's impossible

dark brook
#

but make it spawn the entity instead of blowing you up

remote iris
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i got blown outta da map

small glacier
#

Could make a custom SCP-like creature for Lethal specifically tho if there isn't one that prohibits certain common words, doesn't hafta be canon to anything 👀

deft cape
#

trueee

dark brook
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735?

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nvm

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read the description wrong

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but yeah

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would be cool

deft cape
# deft cape

mods that showed up at least twice in the 4 modpacks from earlier:

BepInExPack: 3
LethalCompany_InputUtils: 3
DissonanceLagFix: 3
LCMaxSoundsFix: 3
LethalThings: 3
Mimics: 3
More_Suits: 3
PathfindingLagFix: 3
HookGenPatcher: 3
LethalLib: 3
LethalLevelLoader: 3
GeneralImprovements: 3
UniTask: 3
NAudio: 3
BarchLib: 3
Mirage: 3
AdvancedCompany: 2
AlwaysHearActiveWalkies: 2
Coroner: 2
DiscJockey: 2
EladsHUD: 2
FixRPCLag: 2
Lategame_Upgrades: 2
LC_Masked_Fix: 2
OdinSerializer: 2
LethalNetworkAPI: 2
LC_Office: 2
LethalEscape: 2
MoreInteriors: 2
OpenBodyCams: 2
Peepers: 2
Scoopys_Variety_Mod: 2
Scopophobia: 2
SCPFoundationDungeon: 2
StrangerThingsMod: 2
TooManyEmotes: 2
VanillaContentExpansion: 2
CullFactory: 2
Brutal_Company_Minus: 2
ScarletDevilMansion: 2
PoolRooms: 2
Dantors_Mental_Hospital: 2
HideChat: 2
MoreCompany: 2
WackyCosmetics: 2
AbsasCosmetics: 2
SellTracker: 2
VoiceHUD: 2
LethalConfig: 2
YippeeMod: 2
DanceTools: 2
CoilHeadStare: 2
MaskTheDead: 2
#

pathfindinglagfix is the only thing that looks like it'd affect ais

dark brook
#

4 modpacks but the highest number is 3? or is it counting

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the

deft cape
#

not saying it's the issue though

small glacier
#

Just accidentally zapgunned the breaker box that controls the lights??? I didn't know you could do that

dark brook
#

you can???

deft cape
#

wait maybe i only put in 3 of them

remote iris
#

no issue

small glacier
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I was using it as a light source because my flashlight died

dark brook
#

.......

Yet

deft cape
#

honestly we should just look at @remote iris's modpack to see what does work since his modpack works flawlessly

remote iris
#

sure lol

small glacier
#

It switches some of the light switches to the right 0.0

dark brook
#

damn

remote iris
#

018db150-603f-5961-8a4f-226d62543675

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some locally imported mods wont work

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like the beta of diversity

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and lc_office beta

deft cape
#

doubt those would conflict so all good

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nice profile name 😂

remote iris
#

i forgot why i named it that

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stuck around

dark brook
#

masked fix on 2...

deft cape
#

yeah honestly from that list, i dont think we can really get any leads off of that

dark brook
#

this then?

BepInExPack: 3
LethalCompany_InputUtils: 3
DissonanceLagFix: 3
LCMaxSoundsFix: 3
LethalThings: 3
Mimics: 3
More_Suits: 3
PathfindingLagFix: 3
HookGenPatcher: 3
LethalLib: 3
LethalLevelLoader: 3
GeneralImprovements: 3
UniTask: 3
NAudio: 3
BarchLib: 3
Mirage: 3
deft cape
#

none of the other commonly shared mods should conflict

dark brook
#

hm

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well, given that it is a vanilla issue

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maybe something is actively making it worse?

deft cape
#

only thing that looks like it might would be PathfindingLagFix which vladiester said is fine

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could be

deft cape
#

also maybe GeneralImprovements but idk what it does exactly so that's just a wild guess, most likely it's not though

dark brook
#

nope

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I don't run it

remote iris
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like rn

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so maybe

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i didn't have it before

deft cape
#

hmmm

dark brook
#

yeah it's def not GI

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I didn't had it when I had the issues

deft cape
#

i wonder if also specific settings might be triggering it

dark brook
#

didn't had

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yeah I'm not gonna even

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correct myself

deft cape
#

i didn't even notice

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LOL

dark brook
#

I didn't change anything when adding mirage

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I only got rid of meo and skins

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but given that people with meo still ran into that issue it's safe to assume it doesn't fix it

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still the amount of people reporting it is too big to write it off as a coincidence

deft cape
#

i keep wanting to say it sounds like it's not related, but there's too many people with the issue

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i wonder if @lofty sorrel has an ideas on what it could be since they commented about the same issue on MEO

dark brook
#

if only meo dev was active...

deft cape
#

all good it's understandable that they're busy

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but the way this is headed, it seems like it'll take a long time to even figure out the cause

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so unfortunately won't be able to write a fix for it anytime soon

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i'll just continue working on my new features on the meantime unless any new leads are found

lofty sorrel
deft cape
#

1 sec

copper pilot
#

Suggestion, REPLACE the system when u die u turn into a mimic with this one:

There is some chance % that the mimic can spawn it can disguise as the player but it also can seen in this form rarely: when it fails at disgusing or Something it would be creeepy The skinwalker true form would feature a little more different ai, it would be creepy

deft cape
#

texture changes would have to be from another mod

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also i don't have the skills to do it, i'm purely a software person

copper pilot
#

It would have a CUSTOM model

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And sounds

deft cape
#

you'll have better chances of it becoming a thing in #1188298686560739389 probably

copper pilot
#

And animations

remote iris
#

my friend when he doesnt join

deft cape
#

thats a lot of clicks 😂

remote iris
#

lemme get the rest

deft cape
#

💀

remote iris
copper pilot
#

Doesnt look like the player at all

#

And new ai

dreamy portal
deft cape
#

that's what i'm saying though, that kind of change would have to come from another mod so it's better to write about it in #1188298686560739389

copper pilot
#

I did that

errant cypress
#

What did I miss in the last some hours?

deft cape
#

so at the start we were looking for a way to reproduce the issue that a couple people were having, but it turns out to be an issue with AtlasAbyss, which was fixed in their latest update

#

but there's still the issue of masked enemies getting stuck at vents (and not assigning a player to get mimicked)

deft cape
remote iris
#

@deft cape what does this mean

deft cape
#

never seen that before, hmmmm

#

is the walker failing to mimic voices

remote iris
#

it says im missing that

deft cape
#

i tried searching that using the discord search bar but

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there's only 1 result that's not too helpful

#

is that the only thing that shows up on your logs

remote iris
#

das it only

deft cape
#

is it failing only for walkers?

#

like everything else is mimicking voices?

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i wonder if integritychaos knows anything

remote iris
#

set to false

deft cape
#

oh what

#

hmmm

#

yeah no clue on that one, couldn't find any leads

#

if it happens again ping me

remote iris
deft cape
#

@dark brook now that i think about it, you probably are right that it's happening too often to be a coincidence. i remember someone else reporting that that an issue would only happen when they had mirage + scoopy's installed (and for scoopy's it's because it lets enemies exit outside of the facility i think?)

deft cape
# remote iris

wait is this like, preventing you from entering the game

dark brook
dark brook
#

Lunxaria

#

m I rember the name now

#

good

deft cape
deft cape
#

i thought you were having issues with interactions in game

remote iris
deft cape
#

don't think too hard on the word, i meant more like just

#

things in game in general

#

im tired

remote iris
#

i dont think so

deft cape
deft cape
dark brook
#

what I can do is run an online test with the mods you got from 4 modpacks

deft cape
#

oh true to real that part out at least

#

rule*

remote iris
#

always mismatching

deft cape
#

is he on the same version

remote iris
#

yes

#

i sent him my code

deft cape
#

wtf

remote iris
#

idk his game is always like dis

deft cape
#

aint got a clue

#

😭

#

you wouldn't happen to be running a locally build mirage would you

#

idk if i sent you one b4

#

like today i mean

remote iris
#

i reinstalled

#

and he still had same issue

deft cape
#

no clue then 😭

dark brook
dark brook
remote iris
#

we both deleted the config

#

and still same error

#

and mirage config dont matter

dark brook
#

mm

remote iris
#

its synced to the host barch said pretty sure

dark brook
#

well to be sure you can just send him yours

deft cape
dark brook
#

yes

deft cape
#

i haven't changed anything tho

dark brook
#

oh I thought you ran the 4th pack through it too

deft cape
deft cape
remote iris
#

nah he has an extra config

deft cape
#

after i grab that gonna go sleep

remote iris
#

the walker

#

which i dont

#

it said the issue is on my side

deft cape
#

oh is diversity's config not synced

remote iris
#

and something bout walker

dark brook
#

does mirage auto generate the config for new enemies? or something like that

deft cape
#

not sure why that's specifically coming from mirage unless one of my network prefabs aren't registering on it

deft cape
dark brook
#

then again diversity is still in beta

deft cape
#

i plan on revamping that in the future to give more options but i'll have to think of how to do that while still letting it be user friendly enough

dark brook
#

so probably worth reporting it to the dev also

deft cape
#

ok gonna grba the list rq rn

#

i wish i could pin stuff here, idk where the profile codes even are rn

remote iris
#

i mean im using beta deversity

dark brook
#

and then makes its own config menu thingy

#

you could probably try snatching (or asking to help with) that bit of code and adding it into lethal settings if that's possible

deft cape
#

oh wait by having it auto update in the config eh

#

that's a smart approach

#

i know how tow to do that part with code so all good

#

just never even thought of doing it that way

dark brook
#

oh neat

deft cape
#

not gonna touch the config until a major update though cuz i don't want to break backwards compatibility for modpacks

#

don't wanna introduce any unexpected stuff where modpack owners would have to wonder if i changed anything major between updates

dark brook
#

I only remember this cause I had an issue with an enemy with a ' in its name killing the whole config lmao

deft cape
#

do you happen to have the link for the modpacks from earlier

#

i legit cant find it im blind

dark brook
#

mmmmm gimme a sec

deft cape
#

im gonna have to keep that in mind and escape things properly lmao

dark brook
#

ah nvm I only have the modlists

deft cape
#

oh wait nah that's fine

#

actually supposed to be modlists anyways, for the profile ones im grabbing a modlist out of it

dark brook
#

oh ok brb

deft cape
#

tyty

dark brook
deft cape
#

gotcha thx

#

#1207830277544742953 message

#

looks very related

#

gonna take a look at this modpack tmrw when i get home

dark brook
#

recoiled where le mod list

acoustic fox
#

May I ask what issues there are with other mods when Miragei s present?

dark brook
#

you have to tweak some settings if you're planning to play with MEO

acoustic fox
#

Hmm so are there no other conflicts or issues other than that currently?

#

The emote mod my group uses is TME so MEO shouldn't be a concern for us

dark brook
#

there is one that is basically a vanilla issue but no one knows if it's related or why it's happening

deft cape
#

well the issue we're trying to figure out right now (assuming you're asking about that) is kinda unknown, and seems to not be coming from mirage, but we're not entirely sure on that either

acoustic fox
#

Ah I see

#

thanks for the information guys

deft cape
#

DEFINITELY not mimics for sure 😂

dark brook
#

gotcha

deft cape
#

most common thing that looks like it might be an issue is pathfindinglagfix but vlad said it's not an issue for him

#

but like what if it's an issue with specific other mods though, who knows

dark brook
#

well yk how it is, it's hard to notice the masked bugging out if you don't find them

#

well regardless

deft cape
#

very true

dark brook
#

if you'll be awake in like maybe 20 mins

small glacier
#

I use PathFindingLagFix in my main modpack, not a problem there as far as I can tell

dark brook
#

I'll report

deft cape
#

oh nah i'm heading to sleep right now sadly

dark brook
#

ah nws

deft cape
#

im sooo tired and i gotta wake up way earlier as well

small glacier
#

Oh also I was not able to find any Masked who did not work properly on Rend with that modpack Lunxara

dark brook
#

so it is rare

#

which further reinforces that we shouldn't rule out anything honestly...

deft cape
dark brook
#

unless it just doesn't appear in a affected pack

acoustic fox
#

PathfindingLagFix doesn't interact with masked at all currently afaik

deft cape
#

ok that's definitely ruled out then at this point

acoustic fox
#

It only currently does stuff with snare fleas, brackens, and spore lizards

dark brook
#

ok gonna assemble the pack

small glacier
#

If Masked use EnemyAI.ChooseFarthestNodeFromPosition() for some reason then it would affect them, but they always seem to go towards you and so I can't imagine why they would use it

#

Was fun having a Masked dance party on Rend tho for real

deft cape
#

well shit im too tired so im j ust gonna go sleep, i'll catch up on messages tmrw when i'm able to

#

thanks again for all the help y'all

dark brook
#

np

#

gn

dark brook
#

ok im going back to the old one dont worry

#

lmao

acoustic fox
#

oh yeah what are those numbers on those messages

dark brook
#

amount of the same mod in x modpacks

acoustic fox
#

ah i see

small glacier
dark brook
#

bros looking at the wall

#

BepInEx-BepInExPack-5.4.2100
Rune580-LethalCompany_InputUtils-0.6.3
PotatoePet-AdvancedCompany-1.1.1
Evaisa-HookGenPatcher-0.0.5
Evaisa-LethalLib-0.14.2
malco-Lategame_Upgrades-3.1.1
AllToasters-SpectateEnemies-2.3.1
linkoid-DissonanceLagFix-1.0.0
Hardy-LCMaxSoundsFix-1.0.0
x753-Mimics-2.4.1
x753-More_Suits-1.4.1
Zaggy1024-PathfindingLagFix-1.2.1
IAmBatby-LethalLevelLoader-1.1.6
ShaosilGaming-GeneralImprovements-1.1.9
Bobbie-UniTask-2.5.0
Bobbie-NAudio-2.2.2
qwbarch-BarchLib-1.0.0
qwbarch-Mirage-1.0.13

#

nvm i forgot to turn on vanilla spawns

#

masked might jsut be braindead by design

#

so far so good, 5 masked spawned and all are working

remote iris
#

@deft cape DAMN

dark brook
#

gonna test lunxara now

#

cant reproduce it there either

lofty sorrel
#

Still unable to reproduce the issue?

#

With the R2ModMan update making disabling and enabling quicker it should be much easier to narrow it down if we even knew what caused it and how to reproduce it

#

Advanced Company to set all spawn rates to 0 but Masked and increase spawn cap, LethalDevMode for invincibility and just wait for Masked to spawn and hope one breaks?

dark brook
formal basin
# remote iris dawg

good idea, unfortunately it's unlikely it'll ever get different translations

remote iris
#

okay it aint mirage

#

because i removed mirage

#

he had diversity mismatch

#

and i when i remove that

#

he another mismatch

#

like what

bitter harness
#

What's the current stance on MEO and Mirage compatibility? Also is the incompatibility or desync only relevant when a group is using cosmetics as well (and by that I don't mean suits)?

remote iris
#

and it will work perfectly

#

also if u want meo spawns

#

enable natural spawns in mirage config

bitter harness
#

I want vanilla spawns, and voice mimicking, with each masked mimicking a specific player. That's basically all I want

remote iris
remote iris
remote iris
bitter harness
#

and should it be used INSTEAD of meo or WITH

remote iris
#

instead

bitter harness
bitter harness
remote iris
#

this is in meo config

#

u see that option about dont touch maskedplayerenemy

bitter harness
remote iris
#

turn that on (also it only appears when u have meo fork)

remote iris
bitter harness
#

got it

solemn ridge
remote iris
solemn ridge
#

custom moons ignore natural spawns

#

Lol

#

Mirage dev said so

remote iris
solemn ridge
#

Likewise I'm pretty sure it doesn't hurt to leave MEO's settings on that do the same thing as Mirage, as long as the compatibility setting is ticked

remote iris
#

ill test rn

solemn ridge
#

I saw someone mention once that the mask wouldn't disable on masked enemies unless they left it enabled in MEO Fork's config

#

XD

remote iris
#

it works only with mirage for me

solemn ridge
#

Well let me see if I can get a masked to spawn on Vow without natural spawns ticked

#

Vow seems to have a guaranteed one spawn with MEO

bitter harness
#

thanks for the help guys

#

oh wait

#

what's the config entry for the fork?

#

this is the only one I'm finding

remote iris
#

yeah

#

it the same name for config

remote iris
bitter harness
#

why is there only one then?

#

shouldn't there be two?

remote iris
#

i think mirage is taking over cuz i see no usernames

remote iris
#

i think

remote iris
bitter harness
#

I see

#

okay so then

#

this is the compatibility setting we were talking about, right?

remote iris
#

ye

bitter harness
#

okay, all good then

solemn ridge
#

Okay so natural spawns aren't needed for MEO spawns

#

I ran into a Bracken on Vow then a Mimic of me walked into the main entrance

#

XD

remote iris
solemn ridge
#

Yeah I just ran around it and left

#

Lol

#

I said hi to ti though

#

XD

remote iris
#

lol

solemn ridge
#

I had the mask and zombie arms settings for MEO disabled btw

#

Worked as it should

#

@deft cape I think this rules out AC cosmetic compat problems btw, cus I use AC lol

#

I have spawnonplayerdeath set to 0 btw

#

My friend and I learned how deadly that is XD

remote iris
#

ac cosmetics worked for non host players

#

but not for host

solemn ridge
#

Ik but last night he was trying to replicate some issues and thought AC Cosmetics might be one of them

#

But I just confirmed they work fine

remote iris
#

ah kk also by last night do you mean like 3-4 hours ago because that was noon for me lol (timezone dif goes brrr)

bitter harness
#

what the hell man

bitter harness
solemn ridge
#

Vow has a guaranteed spawn because Vow has a guaranteed Bracken spawn like 99.9% of the time

#

and MEO spawns them at the same rate as a Bracken

bitter harness
#

and there is no way around that?

solemn ridge
#

Vow is the only planet that has such a high Bracken spawn chance

remote iris
#

to tweak the spawns

solemn ridge
#

I mean you won't always get one, but Vow is the best way to test for one

bitter harness
solemn ridge
#

MEO also has settings you can change, like spawn rarity

#

but yeah AC's menu is way easier to adjust spawn rates

#

So these are the settings you want in both mods

#

btw

#

Usernames optional

bitter harness
#

and will I have to tweak the bracken spawn or the masked?

solemn ridge
#

Bracken spawn

#

for Vow

bitter harness
#

any recommendation?

#

i see the default is 80

remote iris
#

80 is pretty high

bitter harness
#

40 too low?

remote iris
#

40 is fine

eternal bridge
#

spawned this guy using the dev spawner, won't move, can't damage him, and he's not playing voicelines, as well as the radio flashlight and spray paint can from MEO are detached and the mask is still on him (he has 2 masks on because i'm wearing one as a cosmetic)

#

also can't attack me

#

also i can't exit the facility

solemn ridge
#

It looks like the reserved mods are bugging on him

eternal bridge
solemn ridge
#

I personally can't recommend reserveditems anymore

#

Mods are a bug fest

eternal bridge
#

it might've been that like... the last moon i went to, i created thousands upon thousands of masked because i was invincible, and then tried to /kill

solemn ridge
#

lol

eternal bridge
#

but i assume relaunchign the game will fix it... right?

twilit monolith
#

Any luck? 👀

eternal bridge
#

:clueless:

lofty sorrel
solemn ridge
#

Yeah I was just stating the natural spawns feature doesn't actually need to be enabled for MEO Spawn settings to work

lofty sorrel
solemn ridge
#

Cus I had this guy spawn with that setting turned off, hopefully that means my mimics on Rend won't be stuck anymore

#

Until the bug gets squashed

lofty sorrel
#

It's sort of random whether the Masked spawn broken or not, cause people are having games where 2 or 3 Masked spawn fine, but then one spawns broken

lofty sorrel
eternal bridge
#

like they just are like "man i don't wanna do this no more"

lofty sorrel
#

It probably is quitr exhausting wearing someone else's skin and moving around in it

eternal bridge
#

that gets me thinking

#

what ARE the naturally spawned masked!??!? (in vanilla)

#

i would assume, remnants of another crew

lofty sorrel
#

Mirage made them mimic so hard that they became just like us, the real us, playing the game, realising their situation that they aren't real, and they're stuck

solemn ridge
#

I will just say for me using MEOFork with natural spawns enabled every time they spawned on Rend they would be stuck

#

But the dev was unable to reproduce it with my mod pack

lofty sorrel
eternal bridge
#

i found something else about the masked is that the masks vibrate and shake when they want to kill you

lofty sorrel
eternal bridge
#

what if you could take the masks off??? would they just die or would they become normal again

solemn ridge
#

I've updated it since, I'll post the updated one, just make sure to enable natural spawns cus I have it disabled now

#

018db27c-07dd-9d94-7b0c-50a77479c3bc

lofty sorrel
eternal bridge
lofty sorrel
solemn ridge
lofty sorrel
#

Have you tested with this updated version?

solemn ridge
#

I was using this pack where I tested if I could get one to spawn on Vow with natural spawns disabled

#

But haven't been to Rend yet no

lofty sorrel
#

Worth a try anyways, what did you change?

solemn ridge
#

Replaced HDLethalCompany with LCUltraWide because it has way less issues, added ModelReplacementAPI to fix the bug where you can't see yourself on the internal ship cam, and added CorporateRestructureWeather

#

and updated Mimics to 2.4.1 today

#

cus it got updated to fix netcode issues

lofty sorrel
#

Alright yeah I imagine none of those will make a difference

solemn ridge
#

Yeah same

eternal bridge
#

or wait no

#

wrong clip

#

its not that different

solemn ridge
#

I for the longest time thought that on Rend the fog flickering when looking certain directions was caused by disabling the visor in fpp

#

but it was HDLethalCompany

#

That also happens on Dine too btw cus they have the same visual effects

#

but I prefer Rend

eternal bridge
#

if you've ever heard of or played pizza tower (rip pizza tower 😭 ) then you know what this is

solemn ridge
#

I already love how TooManyEmotes makes it so they can emote when they see you

eternal bridge
#

like just the dun dun dun

eternal bridge
#

or jump

#

wait...

#

JUMP?

solemn ridge
#

MoreEmotes has too many animator conflicts

solemn ridge
#

I don't use it

eternal bridge
solemn ridge
#

?

solemn ridge
#

I used to like MoreEmotes

#

But it's ass, especially if you use AC

eternal bridge
solemn ridge
#

Nah, it conflicts with the portable terminal in AC

#

lol

remote iris
remote iris
#

more emotes doesn't

#

atleast for me

solemn ridge
#

MoreEmotes does too they're the same mod

remote iris
#

nah

#

when i switched to more emotes

#

i didn't have that issue with the protable terminal

solemn ridge
#

Regardless I don't need More Emotes, I only liked it for the sign emote by the time I removed it

#

XD

eternal bridge
eternal bridge
#

the hootenany emote

#

the emotes don't even fit cuz it's just stock mocap animations

solemn ridge
#

lol

eternal bridge
solemn ridge
#

I'm not watching that, I regretted the other vid

#

XD

solemn ridge
#

Also to give BetterEmotes credit

#

they are trying to fix the animator conflicts that MoreEmotes has

eternal bridge
worthy helm
solemn ridge
#

You know you probably shouldn't spam shitposts inside of a mod thread btw sagey

worthy helm
#

most likely, insanityremastered was turned up

eternal bridge
#

: )

solemn ridge
#

sagey why do I get the feeling you're a child?

eternal bridge
solemn ridge
#

Btw I never had issues with my friends not seeing the fake fire exits so I wonder if you had a mod conflict

#

Or maybe that issue was random cus of netcode issues

worthy helm
#

been using it for awhile, reverted to 1.0.8. It's about just the right amount of that around the corner watching you type thing

#

used mimcs since it came out so never had an issue for it till the update which is probably the network issue lol

solemn ridge
#

I would add ghostcodes but the flickering lights feature is annoying when insane lol

#

the sounds it makes are cool, but the lights flicker so rapidly it has 0 charm to it

worthy helm
#

yeah, had to tweak them to play nice a bit, since i got resonance/ghostcodes/diversity/insanityremastered on

solemn ridge
#

LethalResonance is an instant perma addition

#

Can't even go back to vanilla

#

Lol

#

I also recommend the scanner sound addon btw

eternal bridge
#

why

worthy helm
#

yeah saw that scanner got removed so i was bum but will check that addon

solemn ridge
worthy helm
#

is it still the same one before it got removed?

solemn ridge
#

Should be

lilac saffron
worthy helm
#

just a preference is all. basic functions and all that.

lilac saffron
#

Do you recommend that I switch? I'm currently on latest version but I haven't had a chance to play with it

worthy helm
#

also wasn't getting red errors when near light sources from different interiors especially LC_Office for some reason. But it's easily configurable.

#

errors when trying to find the "stinger" sound for hallucinations. But I think it needs a reroute of that folder somewhere i remember seeing some fix for it idk where tho 🤷

worthy helm
solemn ridge
#

How did you make the light flickering less annoying with Ghostcodes btw?

lofty sorrel
#

Respectfully, read the room <3

solemn ridge
eternal bridge
#

shit ive been found out

#

time to leave the server

solemn ridge
#

The behavior speaks for itself

#

I'd already asked him once to stop spamming shitposts in the mod thread, he continued so I blocked XD

lofty sorrel
#

I'm training to be a teaching assistant currently so I see what's up, you're valid

solemn ridge
#

Ye

lofty sorrel
#

Wait he actually left the server????

solemn ridge
#

Lol did he?

lofty sorrel
#

Yeah, might be a joke and will come back who knows, ah well

fading sapphire
#

His last message was "shit I've been found out, time to leave the server" 😅

lofty sorrel
#

I assumed it was a joke, but ig not

solemn ridge
#

It was probably another thing for attention tbh

worthy helm
#

on topic tho I was getting tha maskedupdate bug as well.

lofty sorrel
#

Just standing still, default skin?

solemn ridge
#

I do genuinely wonder what causes that

worthy helm
#

yeah and my friends couldn't see it but i did

#

no it had my skin color suit

solemn ridge
#

Yeah it'll wear the suit, but lack the cosmetics and have the mask on

#

and be unable to move

lofty sorrel
#

Oh it had your suit but not cosmetics?

worthy helm
lofty sorrel
#

Do you have a log and or a modlist for that game?

worthy helm
#

it surprised me since I had MaskedOverhaul for while now (two months), and I had just changed to mirage from skinwalkers. Ah I had a friend who died on a landmine and changed into a mimic. We downed her, and she got teleported but her mimic body would persist to every moon we went to.

buoyant skiff
#

Do you have TakeThatMaskOff?

worthy helm
#

Nope

solemn ridge
#

didn't make a diff

buoyant skiff
#

Not you.

solemn ridge
#

I've had this bug too though so it's relavent

buoyant skiff
#

Ah.

worthy helm
#

i loved maskedthedead but that i think its a broke mod and would spawn 5x mimics on one body if a scrap mask was present lol.

lofty sorrel
#

Ayyobee

worthy helm
#

I do have that log but its... big

#

its 347.25 mbs coming now.

buoyant skiff
#

🗿

#

wtf

worthy helm
#

cuz all it was, was that maskedenemy update

lofty sorrel
#

Shit went real wrong in there. If there's any way you can cut down the size that would be easier but I don't mind doing that myself

worthy helm
#

if you want the mods, its my modpack on my banner/discord thing. I have a modpack yes.

#

lol its still loading into discord now

#

I can cut it down, but I'll leave it here for others to gander

lofty sorrel
#

Getting home in probably 45 to have a look at everything and hopefully gather more info on what the issue is exactly

worthy helm
inner idol
#

018db2ab-9775-2175-9570-b7eb6c963bac

solemn ridge
#

I've not had any issues with MaskTheDead btw

worthy helm
#

is it still v1.0.5?

solemn ridge
#

Yeah

tawny shore
#

Wow this is awesome, something I always wanted from the Skinwalkers mod 🙂

worthy helm
#

hmmm 🤷 maybe I'll give it another go. Rarely seeing mask scrap nowadays and mostly on Atlas Abyss.

solemn ridge
#

All my masked related mods lol, I recently readded TakeThatMaskOff since they added the bool option to fix compat with MEO

worthy helm
#

A forked version of MEO? I didn't know there was.

#

I need to keep up, i feel old

solemn ridge
#

Yeah it has a compatibility option for Mirage

#

and fixes a bug with enemy spawn rates that normal MEO has

worthy helm
#

do you recall what the bug was? Spawn rate too high? Or too low?

pulsar lotus
worthy helm
#

alright I cut down from 6063782 lines to 2546 of this bug since the enemyupdate was all of those lines at the end anyways and error started after we got to Dine.

solemn ridge
bitter harness
#

receiving the following log spam

lofty sorrel
#

Were you on Atlas Abyss?

bitter harness
#

No modded moons active

#

Was on vow

lofty sorrel
#

Alright yeah, related to the issue we're currently diagnosing. Did you have any working Masked spawn on the map?

#

Or did you see any broken?

bitter harness
#

I suspect that we have some spawned

#

but I didn't see or interact with any

lofty sorrel
#

What mods do you have that allow them to spawn on all planets?

bitter harness
#

I'm using meoFork and Mirage

worthy helm
lofty sorrel
#

Even AC?

bitter harness
#

installed meofork today and set it up in a way that was recommended to me

bitter harness
#

I've got AC too

lofty sorrel
#

Did you change any of the enemy spawning settings in the preset for AC?

bitter harness
#

OH yeah, and this might be relevant: I tweaked the bracken spawn chance for vow specifically from 80 to 40 in the AC lobby launch menu

worthy helm
#

I got AC as well but I don't change enemy spawns no. Just default spawn preset already given by the mod.

#

well other than Mirage spawn/MEO spawn rates for masked duh

bitter harness
solemn ridge
bitter harness
#

with the default 80 bracken value, I was getting at LEAST one, but moreso two masked spawning at 8am

lofty sorrel
bitter harness
#

Yes.

I wanted vanilla spawns first, but then I found out that that way they don't spawn on every moon, which is something I would like, cause I really like the interactions with them.

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This was all configured today with all the mods updated to newest

lofty sorrel
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Alright good to know, thank you

solemn ridge
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Yeah the natural spawns option actually conflicts with MEO's spawning on Tier 3 moons from what I discovered

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So you wanna not toggle that on

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But with it on it's a great way to replicate them standing at the vent staring at you

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Lol

thin sonnet
bitter harness