#SCOPOPHOBIA 1.1.3 (v55)

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full zenith
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im gonna show my friends clip here rq

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just to show an experience of the mod

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watch out hes uh

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100% sped

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put it as a spoiler because bro is

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something

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lil bros scream ๐Ÿ’€

glad wave
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Just wondering, can he currently bust open locked doors?

lethal wraith
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hey, is it 100% that spawn rate config is fixed?

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i mean that it doesn't affect spawning of other monsters

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i had hell of a hard time today on titan

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got spammed by monsters as soon as i landed

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it maybe bad luck. but i'm pretty sure that even titan wasn't that hard before

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so first thing i thought about is previous bug with config

faint aurora
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could there be a setting to change this maybe?

sharp stag
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It's confirmed

royal moat
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universal for every enemy on every moon

faint aurora
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well then why not set 096 to use the universal curve?

royal moat
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every enemy has its own curve

faint aurora
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whuh

royal moat
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Lethal Company Wiki

This article is meant to give experienced employees an in-depth view behind various game mechanics such as entity spawning, game cycles, scrap collection and much more to come.
This article is still in its early stages and more information will be added in the future as our team gathers more behind the scenes intel. All the values and informatio...

desert briar
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is 096 compatible with Advanced company?

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i ask because i have set all the settings to the highest and my group has only seen him on like, 1/20 moons

glossy canyon
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whats your config look like

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there is a chance the moon power level already maxed before shy guy have the chance to spawn

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or are u saying they appear less after installing advance company

sharp stag
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but remember

desert briar
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start, midday, and end of day curves are 1

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and all inside curves are 100

sharp stag
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there are spawn rate configs

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oh nvm

desert briar
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so if i used advanced compnay to say, give 096 a power of 1, would that boost the chance he spawns?

sharp stag
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@royal moat 096 should be power level 2 or 1

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and also probs a power level config

royal moat
sharp stag
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so is a coilhead

desert briar
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according to AC Shy guys default is 2

sharp stag
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Its not actually a power thing its more a thing of limiting their spawn

royal moat
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coilheads dont end runs

royal moat
desert briar
royal moat
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fair

hollow pecan
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what is the spawn limit for shy guy? just 1?

sharp stag
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Ghost Girl is 2

sharp stag
hollow pecan
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awesome, i actually dont need to config it just wanted to make sure theres only one :p

glossy canyon
desert briar
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so theres no way to essentially garruntee 096 to spawn?

sharp stag
glossy canyon
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set the spawn rarity to above and beyond

sharp stag
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You can spawn him with commands

glossy canyon
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the idea is raising spawn rarity? for better chance to spawn and the curve is the multiplier for spawn rarity based on time of the day

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well at least it worked for me that way

desert briar
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ive got the spawn gurve set to 1 and the inside spawn curve set to 100...should i set it higher?

desert briar
fossil stratus
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OH

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sorry for the ping jasper, I hadn't even bothered to check configs yet ๐Ÿ˜ญ im tired

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ok never mind

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I do need to ping, andshv

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@royal moat is it possible that shy guy power level might be getting overwritten to 3 every once in a while?

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I'm using a third party source that should be overwriting power to 2, but its getting reset back to 3 after a game.

faint aurora
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could you add a setting to make 096 infinitely wander, instead of choosing a spot to sit in?

hardy mauve
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to add on to your idea

lethal wraith
cunning nebula
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would be really dope if there was like a painting or a photo scrap item of the shy guy that is VERY rare to find but it actually triggers him when you look at it

vagrant ingot
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Hey what is the beastiary entry of the creature?

vagrant ingot
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i think it would be pretty cool if it was worth alot

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only works when you pick it up tho

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so its like, take it, and leave

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confirms a major threat but you can control when you grab it for risk vs reward

bronze wind
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dig the idea, fits the lore too

graceful kiln
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Idea: rare chance for a picture of 096s face to be taped onto a coilhead

faint aurora
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i'd rather not have a 50/50 chance of dying when i pick up a scrap, and having an enemy mod include one random piece of scrap feels unnecessary

bronze wind
cobalt marsh
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No problemo!

fathom moon
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How is it unnecessary? Its part of the enemy.

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ยฏ_(ใƒ„)_/ยฏ

fleet tinsel
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Just dont pick it up

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And its a feature too

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Do NOT whine about it

mild oxide
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I don't believe he's whining about it, having the mod add the painting/photo is cool, but I definitely see why people wouldn't like it and believe it should have a mod config option to turn it off.

teal breach
opaque bloom
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Could you make 096 default dance on my corpse when he kills me

full zenith
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he could but i dont think he really wants to program that

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though

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it woul be funny to wtch 096 dance on your corpse

bronze wind
teal breach
full zenith
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then he sits for like 10 seconds for the animation loop

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then gets back up

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not very dangerous in one spot

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wish that if no player even sees him/any body part/llimb for long enough he will wander about

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usually camps fire exits..

faint aurora
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this is a better idea yes

sharp stag
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He's supposed to keep getting up and wandering but pretty sure it's bugged.
He's meant to alternate

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@royal moat

hollow zinc
full zenith
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have you ever legit died to the mask not on purpose [not the entity the scrap], you dying to an outside source not included

lone seal
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but never after

full zenith
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yeah its always a by accident on the first time

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usually when you have literally 0 clue what it does

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it takes like 2 minutes to die to a mask tbf

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or if you just mess around and click to find out what happens

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but atleast when you grab a mask its not just a 50/50 chance of death

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also you can tell if its gonna be the 096 scrap if its worth 10 quadrillion dollars

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or 10 cents

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oh my god the photograph image mod would be great if it worked

glossy canyon
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when will we be getting audio setting for the killing part, im like 50% and its still deafening sometimes ๐Ÿ˜‚

full zenith
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whats yo volume at bro ๐Ÿ’€

glossy canyon
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this + 50% in game
idk maybe its just my earphone that is trying to murder me...

full zenith
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possibly

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i mean i have normal / default setting volume with 30 computer volume

ornate quest
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does it spawn on custom moons?

sharp stag
viral karma
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On MoreInterier (sewer), this monster behaves strangely. With aggro, he cannot run out of the complex. Or it just seemed to me... Has anyone encountered this?

sharp stag
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That probably won't be fixed

full zenith
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Heโ€™s meant for normal maps currently

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Custom interiors I havenโ€™t seen him

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Outside custom moons I have

faint aurora
viral karma
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I was wrong

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I'm sorry

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Yes, strange behavior

faint aurora
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this is because the sewer needs to be entered with a ladder excluding fire exit, 096 cannot climb the ladder and cannot go through the fire exit so he can't get outside

viral karma
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Climbing stairs outside, for example

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Same EXP

faint aurora
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i think masks might be able to go through fire exit? unsure

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the ladder in the sewer interior does not have the same navmesh of the outside ladders, so they can't zip up and down it like they can the outside ones

copper mist
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Quick question. In the configs for "Trigger Time", is that number in seconds?

sharp stag
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Yea

copper mist
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Alr cool

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Thank you

idle jetty
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what mod is it?

cunning nebula
idle jetty
idle jetty
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Shy guy can spawn in the comany building

sharp stag
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Nah, company doesn't have creature spawn points

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So he actually can't

idle jetty
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True this config is in inside not outside

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My bad sry

glossy canyon
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my team found them 4 time back to back
2 inside and 2 outside ether and infernis moon
had a blast watching my fren screaming seeing me dies to it or hearing the sound ๐Ÿ˜‚

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100 spawn rarity seems enough

steel kelp
wicked moss
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Far guy

glossy canyon
full zenith
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use gamemaster and /spawn an eyeless dog [/spawn dog]

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they get stuck, though

wicked moss
glossy canyon
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oh sorry it was so dark i barely se the outlines lol

pastel jungle
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I freaking love shyguy :3 โค๏ธ

faint aurora
wicked moss
faint aurora
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the SCPCB sounds don't seem to loop when they end

sharp stag
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bug

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probably will be fixed, but to be fair, curated is meant to be the best one

faint aurora
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can't help but prefer the classic sounds

sharp stag
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Isnt curated literally just the classic sounds but synced with the game stuff

faint aurora
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oh is it?

golden wasp
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What's don't blink?

sharp stag
faint aurora
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huh

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okay

sharp stag
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Curated has things like muffle when sitting down so you know whether to look up or down and stuff

hardy mauve
faint aurora
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i spent like five minutes calculating the exact length of the containment breach enrage sound to make it perfectly sync up but whatever

golden wasp
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OOOOOOOOOOOO SWEET

faint aurora
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are there any plans to add other scps?

jade elk
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is it planned for him to bust down locked doors? ik it is for normal/ship doors

sharp stag
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yea

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he already breaks locked doors

jade elk
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nice

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another question any one knows how far is 17.5 for the trigger range?
my friend was joking saying we should set it to 1000 and now i wondering

viral karma
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He saves me ^^

boreal pendant
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if multiple players look at shy guy he only kills one of the players and immediately calms down

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is there a way to change it so that he goes and kills everyone who looked without calming down?

velvet kayak
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it would be awesome to have the option to set the shy guy to rely on sight. so maybe when he doesn't see you for like 5-10 seconds he will look for you and eventually reset. i think its problematic that you can never escape him when he is charged and aggro. he will always know where you are and find a way to you no matter where you are at. thats why the jester can de-aggro in vanilla. otherwise he would be too op

sharp stag
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This guy clearly has never seen 096

velvet kayak
# sharp stag This guy clearly has never seen 096

do you mean me? yes maybe not. but from the point of view of a game mechanic i think the current state is too op. or at least have an option to customize if someone feels like me.
also i got a question:
can you set decimals like 0.6 for the speed values โ€‹โ€‹in the config?

hollow zinc
sharp stag
hidden cave
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He's perfectly balanced from a game perspective, just don't look at him for too long or be punished for it lol

sharp stag
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Just don't look at his face then, there's ways to tell whether or not he's sitting or standing(so to look up or down), and he takes a whole minute + time to get you, so you have time to get your affairs in order, get shit back to the ship, take off, or run away from your friends as to lure it away. You can also hear him from like 2 rooms over so you know if he's near

glad wave
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I dunno about hearing him like 2 rooms away, I swear I almost never hear him at all, bad language and loud warning btw

sharp stag
glad wave
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Ahh that would be why, I think i've seen him wander like once in the 6 or so times i've encountered him

sharp stag
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Yea wander chance will be increased

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He is supposed to sit for a max of like 40 seconds, but it's probably a lil bugged

fathom moon
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Seen him wander two times

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Seen him three times in total

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...Died three times because Masa's seen him

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The second time was so mean

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He was OUTSIDE

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camping the Fire Exit at Triskelion

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(Yes btw this confirms that Lethal Escape works on him unless you guys already made sure he can be naturally outside now)

fathom moon
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Lair of the tyrannous Shrimp

sharp stag
fathom moon
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Lets gooooo

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So you guys are to blame for Masa's brief heart attack :D

lone seal
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(depending on your config settings)

sharp stag
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Yea that's what I literally just said

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It's just paid moons

lone seal
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let me reread the config

glossy canyon
sharp stag
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Because it fits him well on the snowy moons, and also helps balance him with the surplus of coilheads inside on paid moons

lone seal
fathom moon
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..-yuh. Yuh. He can spawn outside.

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๐Ÿ˜ญ

lone seal
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Ive also seen him outside on non paid moons

sharp stag
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Yea, by default only on paid moons is true

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It's because you changed it to false

lone seal
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Yeah

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I said depending on your config settings

sharp stag
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Oh mb

jade elk
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part of me likes this

crystal warren
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Shy guy kill all players like Jester or only who look at him

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?

mossy lance
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only who look at him

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Though, I think there's a config option where he'll kill all players who look at him

jade elk
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^

crystal warren
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That's will jester on max hazard

mossy lance
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That option is luckily optional, on default, he kills one player at a time

jade elk
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if you know he is there he is easy to avoid

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imagine if your at the ship with the helmet camera mod and you look at his face thru your friends pov, that would be awesome

jade elk
hidden cave
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096's running hitbox might be a tad tall for some modded doorways, he got stuck on the SCP Facility doors

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Otherwise so fucking fun though

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Love 096

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And yeah, configurable audio radius would be cool, as well as different settings for inside and outside would be even better

static oak
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Idk 096 lore but it would be really funny if the entity could get pissed off at LGU's peeper and end up destroying it and/or nearby players

tender fiber
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does everyone need this installed or only host ?

shy pewter
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I donโ€™t get how people keep asking stuff like this I feel like itโ€™s common sense because it literally adds custom content

tender fiber
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im jsut stupid eh

dense sail
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Hi, is there anywhere where we can listen to the different sounds

sharp stag
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not really

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just use curated

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the others are a bit scuffed

dense sail
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Mh okay thx

lone seal
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does shy guy use GeometryUtility?

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this is question for you jasper

lone seal
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wait num

cunning nebula
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what are the issues of SCPCB sound pack?

fathom moon
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Shy Guy literally decided to spawn RIGHT INFRONT OF MASA

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๐Ÿ˜ญ

jade elk
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I'm just waiting for someone to get a clip of running into him and the coil head next to each other

fathom moon
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Gods

dense sail
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That's quite what happened here

faint aurora
dusk ember
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i got another mischeivous idea

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yk theres this lethamon mod that adds booster packs

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IMAGINE a 096 card that aggroes him lmao

mossy wing
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Could do that with the gift boxes as well

full zenith
hidden cave
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Can't wait for 096 to be able to use Fire Exits though

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Cuz rn he tends to get stuck on modded doorways

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like most enemies

fathom moon
hidden cave
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Wonder if a "GetStuckFix" could be applied to Shy Guy where, if he's aggro'd, nobody is in the building, and the game detects he hasn't moved significantly in X amount of time, he just teleports outside

fathom moon
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Accidentally teleports right infront of you

hidden cave
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I'd assume he just teleports to the door

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But that'd be funny

fathom moon
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Had it happen two times

fathom moon
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Once when Masa went out of the fire exit, once when Shy Guy spawned outside and decided that was the perfect place to spawn

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Naturally, we died both times

hidden cave
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Yeah Shy Guy spawning outside can be really mean sometimes, he does seem to have an animation so you can look away at least but holy crap him crawling out of the ground is awful

fathom moon
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Yeee

hidden cave
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I watched him spawn behind a friend on Orion in the distance, luckily I was too far away to aggro him

fathom moon
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He's been quite common lately tbh

hidden cave
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And the friend had no idea

sharp stag
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I'm pretty sure he uses the vent spawn anim when he spawns outside so lmao

hidden cave
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I don't mind him being relatively common, he adds a whole new layer to the game and I prefer him to say, Coilheads or Giants tbvh

fathom moon
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Giants are fun in Masa's modpack atleast :3 Only took two mods

hidden cave
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I mean I actually am one of the few people who likes vanilla giants

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I find them relatively balanced on a well-designed map, cuz you basically just need to find cover

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The issue is when a map is poorly designed and spawns them frequently, but has no cover

fathom moon
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That's nice though, if cover actually worked

hidden cave
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Cover works consistently for me

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Unless the map is poorly designed

fathom moon
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Giants spot Masa through a container

Literally got a roof under Masa's head and everything ๐Ÿ˜ญ
Trees also just seem too thin at times?

hidden cave
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Yeah trees are not good examples of cover, because if their eyesight is even slightly off center, heavy footstep sounds

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But Orion does it really well with the metal sheets and destroyed buildings outside

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Ways to break LoS and break their chase if they do chase you

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Orion is genuinely my favorite modded map tbh

fathom moon
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Yeah that's where the irk is.
VANILLA Giants are Forest Keepers that frequently spawn in March/Vow. A forest has trees. ๐Ÿ˜ญ

sharp stag
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I don't get how players can play Orion, it doesn't feel vanilla at all and is just so flat and feels so bland

hidden cave
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Have you tried it recently? It was pretty bland a while back but it's been updated significantly, such a better experience

sharp stag
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Kast in my opinion is the best modded moon, great map design, great gameplay, great layout, etc

lone seal
hidden cave
lone seal
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nvm

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I misread

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I didnt see frequently

hidden cave
fathom moon
hidden cave
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Mhm

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It's a shame trees are so jank for cover cuz otherwise giants would be a reasonable and fun to interact with threat

fathom moon
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Masa got two mods tbh, one to make stealth decay better and fog actually matter, and one where you can do the Nutcracker tactic to have lower chance of being spotted

hidden cave
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I know there's one where standing still negates them completely, but I haven't seen the one that makes the chance lower

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I'd like links to both to check em out if that's okay ^^

fathom moon
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They nerf the giant, but they still make the giant very nerve wrecking ,especially when the giant is just looking at you and you dont know whether you are screwed or not

hidden cave
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Yeee

hidden cave
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But I do stand by that on certain maps, especially modded, Giants are a fun enemy to deal and interact with

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I also say that Kast is not one of them

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While Giants are rare on Kast, when they do spawn, they frequently block the one way back and completely screw you

fathom moon
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lol

lone seal
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there's this for giants

fathom moon
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Yup, that's one of the two mods ^^

glad wave
fathom moon
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Generic Moons is also great imo

glad wave
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I love the look of Callisto but bugs need ironed out right now

hidden cave
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Ty for the link, I don't think I'll add the other one but I do like FairGiants, resetting their aggro seems fair

glad wave
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I adore the first moon of generic, but feel the other 3 really lack polish, that ice one changed a lot since the last time I tried it

fathom moon
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Oh actually though, Masa saw a new moon release today called 'Amplify'

It looks pretty cool tbh. Like the general vibe they were trying to go for.

fathom moon
hidden cave
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I personally use the following moons, some of which I like more than others:
Infernis
Etern
Acidir
Orion
Aquatis
Celeste
Kast
Secret Labs
Atlas Abyss
USC Vortex

fathom moon
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Masa uses all of those except for Secret Labs

It was too laggy for friends

crystal iron
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Infernis is S tier, 10/10

hidden cave
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The only ones I have that I don't love are Aquatis, Etern, and Celeste. But Aquatis and Celeste are frequently getting updates, and Etern is only really because ||Nutcrackers|| don't work outside like they are supposed to

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Neither do ||Spiders on Infernis||, but at least they are kinda neat to see and still have some AI

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Hopefully SoonTM

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Aquatis is probably my least favorite of the modded maps I have. It's fun, but it feels like its missing some sort of polish whenever I go, feels a bit empty

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But I do love waging war against the Baboon Hawks

glad wave
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Oh Egypt is a nice one too, I go on that sometimes

hidden cave
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I didn't like EGypt due to several issues getting stuck on pieces of geometry like stairs and whatnot and the long trek to the entrance

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It's one I have my eyes on but currently didn't enjoy

glad wave
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I touched it a few times but feel it's pretty good in the current state

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Absolutely adore Atlas Abyss and I'm very excited to see what the dev brings next

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And Starlancer's Triskelion is gorgeous

hidden cave
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Atlas Abyss is just dope. I haven't tried Triskelion, disabled StarlancerMoons after Auralis was kinda a dud imo

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Auralis is pretty, don't get me wrong

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But the treks to the entrance and sheer enemy spawns turned me off of it

fathom moon
glad wave
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Auralis is good, I feel like the amount of loot balances it out and with the recent balances it's a good post-titan moon, trek is a bit much but I'm a jetpack Andy

You gotta try Triskelion though, that moon is runner up for my favourite

fathom moon
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Triskelion is great yeah

hidden cave
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I say, though Atlas Abyss, Secret Labs, and USC Vortex are all arguably not vanilla-esque

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But I love each of them too much to remove them haha

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Plus Secret Labs is my guaranteed SCP Interior moon

glad wave
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I was a bit mixed on Ether, ended up dropping it from my pack. I'm really picky with moons too but I feel Kast has nailed the perfect balance between feel and difficulty

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Even if I got 3 giants on it one time ๐Ÿ’€

fathom moon
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Atlas Abyss & Vortex are pretty vanilla-- Just enhanced vanilla

Secret Labs gets a pass because LC is basically SCP in disguise

hidden cave
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My only issue with Atlas Abyss is I wish it had an alternative name, like "63 Abyss" or something

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to fit in with the vanilla naming convention more

fathom moon
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Yeah agreed on that, but its not the worst

hidden cave
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Secret Labs and Vortex make sense not having that convention, Abyss a little less so

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But I don't mind it

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And LLL is adding the ability to sort moons soon

fathom moon
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omg pls

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Cant wait to put all the city moons together

hidden cave
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There will also be search filters and whatnot

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@zenith falcon if you have the screenshots/gifs, I don't have them or would share

fathom moon
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Wait tho, lets not share that here

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We ARE still in Scopophobia's forum

hidden cave
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Mm, valid

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Kinda went on a rant

fathom moon
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Yeaaah

Masa tried to just list Masa's moons and end it there ;w;

Sorry Jasper & Riker ๐Ÿ™

hidden cave
fathom moon
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Speaking of MASA moons, Masahasmoneyifyouwannamakethespidermod

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Sorry Masa will go ๐Ÿ—ฃ๏ธ

sharp stag
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We tried Egypt for a bit and every time it would lag like shit so we scrapped that.

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The moons by the creator of Infernis are good, not the best, but have been getting better.

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I wish Thunderstore had a dedicated images tab to mod pages so mod devs can post images of moons and stuff.

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Like I hate making a test modpack with infinite money just to test out moons and look at their layouts, effects, and props to see if they are good and feel like vanilla

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And no one actually has good, if any, images of their moons shown

glad wave
sharp stag
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Oh is it better now? I'll check it out

glad wave
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Yeah 100% better, still not keen on the day worms but at least there's a mod so they can't instantly emerge now

lone seal
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that reminds me I havent seen a leviathan in weeks

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not sure why

sharp stag
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I'd love to see a mod that sorta randomizes the choices of modded per quota or per day

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That would help with when players start getting more and more quality modded moons

fathom moon
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Worms arent that bad tbh, you can dodge them

glad wave
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Yeah they're fine for the most part, until you get the 0.33s emerge ๐Ÿ˜ญ

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Thankfully a mod allows you to tweak it, I feel 0.66s is a lot more fair for a minimum emerge time

fathom moon
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Maybe Masa just isnt phased by the 0.XXs at all because well, SlidingCompany practically gives Masa a dodgeroll button xD

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No iframes, only burst of speed. So basically BO3 sliding

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...If it was made by Valve and had bhop

jade elk
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ngl i think 096 so far is the best released modded monster so far, any chance is there a idea when the other stuff like ||prying open ship doors|| will be added?

fathom moon
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In the to do list

fallow compass
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If possible, there should be a config option where if you manage to escape the moon after staring at his face, next moon at late hours, he spawns enraged at whoever looked at his face.

glad wave
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I'd love the persistence of aggro, like just a target is on you if you looked at him in the session and he will beeline to you when he next spawns

jade elk
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can he walk outside even if hes not enraged? bc ive been seeing him more outside even if its rarer
and one time he was inside steped on a teleport trap then we found him outside

glad wave
#

Yeah I've seen him quite a few times outside now and he's never walked, this was on modded moons but even then he still pathed fine enraged

jade elk
#

config idea:
outdoor/indoor spawn rarity (for thos who like him indoors a bit more but like that he can spawn outside)
rarity for leaving to go outside when roaming/same for going in
.

#

and a suggestion on the shy guy pictrue frame that you have on the "to be added" perhaps have it as scrap as well but have it faced down so it could be a normal picture (maybe like a crewmate waving) or shyguys face
so its a risk for picking it up, (unless the dont blink could come in and you just close your eyes the whole way back to the ship, also facing to the floor when dropped), and perhaps it could be worth 30-50

native shore
#

Model idea: use the high quality scp 096 model this One isnt bad but not the best

lone seal
#

lethal company isnt really known for high quality models

native shore
#

It doesnt lag the game

#

Lol

#

I mean a model smh like this this is from the game

faint aurora
#

using another model would waste all the effort that went to making the current model which is custom i believe

native shore
#

I saw the same model in a Garrys mod addon

#

Its imported from the ole scp game

#

Old

#

The current model in this mod is okay like 3-3.5/5

#

Brutal suggestion (he actually does this):

When the scp 096 has killed his victim he will start to He will tear off their limbs, rip their body apart and eat them. And it would have disgusting and fleshy eating sounds also he would have an animaation when he does this

#

If the scp 096 senses u (u have to be close to him)

He will have a animaation where he looks at u turns towards u and then he attacks

lone seal
#

it just wouldnt look that good

#

the bracken looks good because

#

heโ€™s always in the dark

#

also changing a model isnt that easy

#

unless they have the same skeleton I guess

native shore
#

He imported this model from an rly old scp game

#

Scp Contraiment breach has a better model

#

That

#

Its a updated model and its in the game

#

The scp game

#

And the current is from this and this is like 10 years old

native shore
faint aurora
spark anvil
faint aurora
#

oh

random shale
native shore
#

Why

#

The new is the updated version

random shale
#

Because it fits LC better.

native shore
#

In the game

#

:/

#

Bruh

spark anvil
#

i dont mind the model

#

like i dont want to look at him anyways

random shale
#

High poly models don't fit the low poly nature of the game. You want it, port it yourself.

native shore
#

How

#

Can I port the ai

#

Is that possible

random shale
#

Probably.

faint aurora
#

that is definitely not possible

#

i don't think scp:cb and lc are even in the same engine

native shore
#

Can I change the model and animaations of this mod

#

Likee

#

And not publish it

#

Just private

random shale
#

Yes you can, by learning how to replace models and animations.

native shore
#

Ok

#

So I just change the models and animations of this mod

random shale
#

Yeah, just like that.

native shore
#

And the ai will be same

spark anvil
#

if you want it, do it yourself and learn, or just live with it ๐Ÿ’โ€โ™‚๏ธ

native shore
#

Ok

random shale
#

It's not as simple as you imagine though, so good luck.

native shore
#

Ok

random shale
#

You could probably even publish it on TS.

native shore
#

Yeah

jade elk
random shale
#

096 is an already established entity. I don't think he does that.

random shale
#

Also, only the head can be severed in LC.

lone seal
#

he doesnt want people to look at him

random shale
#

That also just sounds like Bracken.

sleek ferry
#

The only thing that bugs me about the model ist that he is so bright. I like seeing him in the dark well but once his outside his to white for my taste

native shore
sharp stag
wicked moss
sharp stag
#

It's in what is the equivalent of Hell in game engines some would say

wicked moss
#

Ah i thought i saw it was made in unity my bad

urban kindle
#

w mod

crystal pebble
#

Hm.

#

I win?

#

Can he not open locked doors yet?

glossy canyon
#

not yet

bronze fiber
#

I was save scumming on a file to try and test that

#

Had the lock doors mod installed and kept running into dine looking for him

#

He never showed up but good to know someone else found it

sharp stag
bronze fiber
#

Good to know

#

When I first played this mod with a frien we found him right inside the fire exit 1st time

#

So I assumed he would've spawned more inside

#

Good to know

sharp stag
#

Yea, helps balance him with the surplus of coilheads on paid planets, and also makes it more interesting, especially with the fog

bronze fiber
#

Ooo yeah makes sense

#

I know there's plans for him to pry open the ship doors

#

I'm hoping the same will be done for doors inside the facility

north briar
#

has anyone else had trouble with Shy Guys not having the ability to move on some custom moons?

bronze fiber
#

The ones controlled by the codes on the terminal

sharp stag
sharp stag
#

Cuz that sounds like an issue with the moon's navmesh and not an issue with 096

north briar
#

specifically if he spawns outside, he just stood in place and never moved. he got angry when i looked at him like usual but never chased me

#

i'll see if i can replicate the issue again

sharp stag
#

What moons and what interiors

north briar
#

Only the new Polarus moon so far, haven't encountered one in an interior setting yet

bronze fiber
sharp stag
#

It's probably possible if it's his only path through

#

Cuz it could raycast out and stuff, but as far as I know, you cant really read the path and stuff for gates

fast breach
#

hey, do you plan on adding a config to adjust what moons he spawns in? would be great

hidden cave
#

Hopefully he'll be a tad more "unstoppable" soon

#

Right now he's kinda... rather stoppable

#

By locked doors, getting stuck on doorways, ship doors, terrain, interior terrain... He gets stuck a lot KEK Which isn't entirely this mod's fault since that happens a lot with vanilla enemies too, but it'd be nice to have some failsafes for the "unstoppable" Shy Guy

sharp stag
#

An idea I had was to check if it moved for a while, and if not, it teleports to the next waypoint

hidden cave
#

Yeah that should be fine

#

Probably not if a player is within a certain amount of distance though to prevent visual bugginess and people reporting teleporting Shy Guy as a bug

shy pewter
hidden cave
shy pewter
#

fr

faint aurora
#

terrain in the way? tough luck man

glacial vector
#

If this hasn't been suggested yet

#

Compatibility with this mod that prints out pictures as physical items would be awesome

#

Maybe compatibility from their end to make the picture be worth a lot

faint aurora
#

i'd recommend compatibility with lethalsnap instead. same concept, but doesn't require lc api and seems generally better

native shore
lapis prawn
#

@royal moat Is this normal? While we were going to the ship with my friend, he saw Scp-096 face, but I did not. He came after us, like in the video. My friend closed the ship door, but I was outside, and it targeted me instead of him. It did not kill me but tried to push me, etc. When I go after my friend getting really close to him, it switches its target to my friend again, as it was supposed to. video link; https://outplayed.tv/media/Bbg0lx

To capture and share your gaming highlights, download the Outplayed app on Overwolf

โ–ถ Play video
lone seal
#

weird

boreal pendant
#

The not killing you and getting stuck is a glitch

hard verge
unkempt ravine
#

anyone managed to set separate spawn weights for moons or is it not possible currently?

ornate otter
#

With advanced company it is

unkempt ravine
hard verge
#

bro said it wasnt working for him

harsh apex
hollow zinc
idle jetty
#

#1186884307332108339

hollow zinc
#

ahh okay. ive heard itโ€™s basically more company but a bit better?

marsh turtle
#

it's not just a bit better, it's definitely better imo

#

though it has a lot of features so you might get overwhelmed by it

fast breach
#

Any tips for making him only spawn on a certain moon?

#

I think i might have to use LLL to force his spawn to 0 for all other moons which would be a bit tedious

full zenith
#

also The Fiend mod lets the fiend kick doors down and just throw them cross map

crystal pebble
full zenith
#

ty

jade elk
#

I have ideas for the thing when the game is over and shows how people died, maybe it was a mod that does this
(Example: the thing that says "most profitable" or "got kicked in the nuts")

Loss in a game of tag

Ripped apart

Saw true beauty

lone seal
#

he means on the report at the end of the round

#

what it says about a deceased player

full zenith
#

โ€ฆ heโ€™s talking about nutcrackers and a different mod.

#

This isnโ€™t the coroner mod channel..

lone seal
full zenith
#

Not yet they arenโ€™t

lone seal
#

I coulda swore there were

full zenith
#

itโ€™s apart of coroner

#

nah coroner / more death notes mod

#

Thatโ€™s smth for the poster and owner of coroner to do

lone seal
#

well

#

there are messages base game

#

just checked

#

just not death messages

full zenith
#

yeah most profitable n stuff

jade elk
#

Wouldn't both mod owners have to collaborate for it, or should I just send my idea to the mod that adds the death notes?

full zenith
#

Would require collaboration

#

Currently just says mauled to death if you die to 096

mellow quiver
#

Is it possible to spawn 096 with the game master mod?

jade elk
jade elk
#

for the spawn outside only hard moons config, does that mean if he spawns he will only be able to spawn outside or will it be random if he is in or out side?

random shale
#

Random.

viral karma
#

Campaign 096 does not know how to use fire exits on Rend and Dine

#

I created it right after the release, turned it on myself

#

He came out - he ran further in the complex, trying to get out through the main exit. Is he only trying to exit through the main entrance?

faint aurora
viral karma
#

I wanted to make sure of this

faint aurora
random shale
sharp stag
#

and masks cant use fire exit

fathom moon
#

Masks can

faint aurora
jade elk
#

I can

shy pewter
#

With 1 overlapping feature

scarlet garnet
#

Hmmm, definitely getting > 1 shy-guy spawn on a number of moons, particularly outside

sharp stag
queen ether
#

is there counterplay for the shy guy? found this mod from a showcase and it looks amazing, just concerned my friends might not like it if there's 0 counterplay

ripe dock
#

dont look at his face

#

it only kills those who look at his face

jade elk
#

Look at floor if you know he there, he is vary easy to avoid when you know where he is tbh

queen ether
#

sounds good thanks y'all

glad wave
#

I got an amazing clip of my friend staring at the vent wondering who was gonna pop out, you can guess who ๐Ÿ˜‚

#

I'll send it here after I finish work

queen ether
#

lmfao ping me when you upload it

fading zinc
glad wave
royal moat
#

actually tragic

sharp stag
#

Rigged from the start

glad wave
#

The worst part is that he actually died to a Bracken that ran up behind him ๐Ÿ˜‚

sharp stag
#

LOL

fathom moon
#

LMAO

Bracken really do be a killstealer

queen ether
wicked moss
hidden cave
#

Glorious

fast geyser
#

does/will scopophobia have compatibility with the lethalsnap mod? i think itd be cool if there was a way to have it recognize looking at it if you took a picture of it

glacial vector
#

Yes please

#

And maybe make the picture super valuable

hidden cave
#

I feel like that's more a LethalSnap ask than a Scopophobia one

glacial vector
#

Good point

#

I think the value would be to be on LethalSnaps side, but maybe the photo detection could be on either?

hexed thicket
#

I had a strange bug where shy guy kept spawning next to where the ship lands at the beginning of the day over multiple days, not sure what caused it

#

And taking off after he got triggered, could still hear him in orbit like he was outside the ship

#

as if he was moving with the ship from day to day and that's why he was still in the same place the next day

#

it was a modded LLL moon though outpost 31

#

and he also spawned at the company building after

deep lagoon
#

was playing for the first time today with a friend when the monster leaves the lab and chases you, it can go THROUGH the ship door even if it's closed

lone seal
#

ever

#

but I think it going through the door was a glitch

bronze fiber
#

Yeah lore wise it's unkillable

#

So you'd probably want a separate mod that makes unkillable enemies killable if you want to kill it

wicked moss
#

Would be unfair as shyguy has a long wind up

graceful kiln
violet cypress
#

resilient to the point where shovels as in LC don't do anything to it

bronze fiber
#

Hehe

#

Isn't there a test where they threw 173 in there with him?

#

I haven't been in the scp area in a long time so my memory is foggy

jade elk
bronze fiber
#

hehe

#

I also remember some test of someone in space seeing his face so 096 jumped to space to kill him?

#

Which is why I like that the mod is going in the direction of there is no escaping him

jade elk
#

Idk if 096 made it to space on his own, but I do think that would be a neat rare event to happen if you escape him

glad wave
#

I would love target persistence, like if you see him and leave next time he spawns he just bolts to you

wicked moss
#

not on the wiki

hidden cave
#

Same with 682 iirc

jade elk
wicked moss
#

just shy guy against any other SCP

#

682 VS 096 is in SCP-682s doc

hidden cave
#

The SCP wiki is moving away from cross-SCP tests in general from my understanding, apparently they don't make sense, my SCP got rejected for having two of them

wicked moss
#

That is fair i tried to make a SCP

hidden cave
#

Kinda been less invested in SCP ever since they rejected my SCP I spent days making a document for only to be downvoted into oblivion with no feedback

wicked moss
#

But because my idea and writing was bad XD

hidden cave
#

But some of the classic ones are cool

violet cypress
glacial vector
#

I think it does actually

#

the idea being everything you expose it to becomes something its immune to

#

so exposing it to many scps is a bad idea

wicked moss
#

SCP-682 is invincibility is bull

#

Like i love 682 but it is still bull how he survives somethings

#

He adapts while hes erased from reality

sharp stag
#

How do you love him but hate literally what makes him 682

glacial vector
#

yeah i was gonna say

bronze fiber
#

Bro vibes in a vat of acid

glacial vector
#

he was metaphysically erased from reality and just came back

#

thats the whole point

violet cypress
#

tho why not just make it go through some rando dimensional portal scp and make it a problem for that dimension instead

sharp stag
#

They sent him back

violet cypress
#

lol

glacial vector
wicked moss
#

Shy guys my fav SCP

bronze fiber
#

I would love to have a custom moon that only houses SCPs due to their "unfair" nature

jade elk
bronze fiber
#

Since unlike any other enemy in the game you can't really survive 096

bronze fiber
#

And peanut would move faster than coil heads I'm pretty sure

glacial vector
bronze fiber
#

Dream moon is a containment breach moon ๐Ÿคค

wicked moss
#

Ya coil heads dont react to you blinking as they chose to stop moving when seen

#

SCP-173 is forced to stop moving

glacial vector
#

only if you live

hidden cave
# wicked moss But because my idea and writing was bad XD

Yeah nah they legitimately gave me no feedback other than "having two cross-SCP tests bad"

For context, the SCP (whose document I can't find anymore) was a glass microphone that was capable of transforming into a perfect copy of anything the microphone picked up noise from, for a predetermined amount of time
The SCPs I remember testing with were 999 and one other, mostly harmless ones just testing its capacity to transform into things that shouldn't exist

#

I feel like I wrote it pretty damn well, but I don't think the document exists anymore even on the beta website

glacial vector
#

Buh :(

wicked moss
#

Thats bull

glacial vector
#

that sounds like a concept that like deserves to be cross tested

hidden cave
#

Mhm

glacial vector
#

i could see some wacky ideas like putting it into a noise cancelling room and it transforms into some cursed thing

wicked moss
#

Would SCP-173 be good in lethal? custom things like blinking

#

Rare spawn

glacial vector
#

I mean

#

its literally coilhead

hidden cave
#

There was also a decently written test involving transforming into a Class-D, at which point neither Class-D could tell which one was the real one, the copy was so real that they were both utterly convinced, as it copies the mind and everything

#

They knew everything each other could possibly know

glacial vector
#

thats a cool idea

hidden cave
#

If I find the document I'll share it

wicked moss
#

Im sorry it was flattened

hidden cave
#

It wasn't perfect I will admit, but being obliterated with no feedback sucked ass

#

and I don't really care about SCP anymore other than the classic ones because of it

bronze fiber
#

106 mod when

sharp stag
wicked moss
#

I have like legit irl docs because if i ever need to find an SCP boom right there XD

#

SCP-106 would be cool the only thing is i dont know if you can make a entity that can go thru walls

jade elk
hidden cave
#

I will admit, though, I'm jaded, and don't hate on people who do love SCP

#

They can be fun

#

Just feel like a lot of the elitist community sucks the fun out of it

wicked moss
#

Im sorry they did you dirty

bronze fiber
glacial vector
#

well

grizzled dragon
#

guys which is better
fiend spawns in bunker (moreinteriors), demogorgon in scarlet devil mansion
fiend in scarlet, demogorgon in bunker (moreinteriors)
or fiend spawns in mental hospital instead of shy guy which spanws in scarlet devil mansion

glacial vector
wicked moss
#

My SCP was just some kid with powers to create and destroy matter

#

it sucked XD'

glacial vector
#

that flies in the face of the 'elite' community by still being a great article despite upsetting several of them

wicked moss
#

XD

#

Sus?

glacial vector
jade elk
#

One side scp that I like a bit is the butler with his summoning bell (662)

hidden cave
#

lmao

wicked moss
#

Anyone up for VC? 71-gordion

wicked moss
sharp stag
#

Jasper is planning on doing more SCP mods

wicked moss
#

Cool

sharp stag
#

The plans are very very cool

wicked moss
#

cant wait

bronze fiber
wicked moss
#

What plans?

sharp stag
#

The plans for many of the scps and how they will work

graceful kiln
#

SCPs like that one you can't have any written information on or it steals it is really cool

glacial vector
#

good ol โ—โ—|โ—โ—โ—โ—โ—|โ—โ—|โ—

wicked moss
#

SCP 2521 is really co-

bronze fiber
#

Unfortunately the extent of my SCP knowledge is the containment breach game

#

But I could see a couple of those being really fun for lethal mods

graceful kiln
#

There's a lot of great later SCPs, just have to dig harder cuz there's just so many

glacial vector
graceful kiln
wicked moss
#

What about SCP scrap i know theres already SL scrap but like working scrap

#

SCP-131

graceful kiln
#

Had some ideas for working SCP scrap but been swamped with work on top of managing SCPCB dungeon

wicked moss
#

Wait what?

bronze fiber
#

It's on my list

wicked moss
#

XD

bronze fiber
#

I think I saw a mod on thunderstore that gave 914 some more functionality

graceful kiln
bronze fiber
#

Not sure if I wrote it down tho

bronze fiber
wicked moss
#

I need that mod

graceful kiln
#

Made 914 easy to add recipes for mainly so mod makers could have fun with it

jade elk
#

I threw a idea down #1207863530087383060

bronze fiber
#

That's awesome

hidden cave
bronze fiber
#

Yeah that!

hidden cave
#

Need to try it out

#

But tbh it's been a while since I've been to the SCP dungeon with so many new ones out

violet cypress
#

tbf i should make a 914 recipes mod with modded scrap compat

hidden cave
#

Modded scrap compat is easier said than done

#

With how many modded scraps there are

#

You'll likely frequently get requests

graceful kiln
#

It's actually pretty easy to actually make

hidden cave
#

I didn't mean hard to make

graceful kiln
#

Ah yeah

hidden cave
#

I know your jsons are super good for that

violet cypress
#

just focus on one or two mods for personal use, and then if ppl really want more, then add some major scraps mods

hidden cave
#

Just... gonna be a lot of work adding compat, plus I believe if a scrap is specified and doesn't exist then the item vanishes

graceful kiln
#

Fumo company support is something I'd like to see made

bronze fiber
#

I could see it different scrap mods getting their own exclusive 914 compat mods

hidden cave
#

So idk if there's a way to specify "if mod installed"

#

Honestly yeah, that's the better way to do it

#

Is mod-specific

bronze fiber
#

So like Wesley+914 mod that focuses solely on his scraps

hidden cave
#

Pizzeria914Compat

bronze fiber
#

Yeee

#

lol

hidden cave
#

Pizza slice on Fine becomes Pizza Box

bronze fiber
#

Hahaha

graceful kiln
hidden cave
#

Mhm

#

But unfortunately that doesn't appear to have caught on

#

So separate extension mods are the next best bet

graceful kiln
#

Ooblterra at least will be getting it built in

hidden cave
#

Very nice

#

Was compat for spawning enemies added yet?

#

I'd love to see Monster Plushies on Fine or Very Fine spawn the monster

graceful kiln
#

Not yet

hidden cave
#

Put in a Hoarding Bug plushie, get a Hoarding Bug

#

Lemme know when you do Badham, that'd be good compat for SellBodies and Monster Plushies

#

would definitely make those myself haha

graceful kiln
#

Will have to dig around to see how enemy spawning is handled top to bottom

hidden cave
#

Totes fair

#

Not saying its a priority

#

Just asking for a notification when it happens

violet cypress
#

lethalthings dirty arson plush on fine for arson plush

graceful kiln
#

Though mimic conversion was fairly simple so might not be too hard

#

At least for enemy output, no idea how I'll handle enemy input

violet cypress
graceful kiln
#

Very fine Maxwell -> needy cat

violet cypress
#

very fine downgrades my music cat :c

graceful kiln
#

Very fine needy cat->eyeless dog (definitely won't break everything)

hidden cave
#

It'll be fine if you have StarlancerAIFix

bronze fiber
hidden cave
#

If not, your machine is now clogged with dog

bronze fiber
hidden cave
#

Cog in the machine? More like... Dog in the machine

graceful kiln
violet cypress
#

btw, what really does starlancer ai fix do, i didnt really understand

hidden cave
#

Unfortunately I have NeedyCats disabled until cat food is added

hidden cave
#

Does nothing to actually spawn them or anything, that's on other mods

#

StarlancerAIFix just makes sure they function properly when they do

#

Instead of clumping up by the ship and having a dance party

violet cypress
#

doesnt it already work with for exemple the one to let inside enemies leave the maze?

#

(never tried it so might be a dumb question)

hidden cave
#

Those mods may have checks that fix it themselves

hidden cave
#

But this is a global fix that can apply to any mod

violet cypress
#

oke

hidden cave
#

So for example, moonmakers can spawn spiders outside and they don't break

violet cypress
#

i think i might actually use it for my pack

hidden cave
#

Without needing to code it themselves

#

It's real nice

violet cypress
#

since infernis is kinda too op with spiders not understanding where to go

hidden cave
#

this was my beta icon when I proposed the mod as a concept

graceful kiln
#

No coilhead Jamboree

bronze fiber
#

Great icon lol

hidden cave
#

As you can see, if you spawn Coilheads outside in vanilla, they ignore the player and lump up by the ship

#

And then commit dance party

hidden cave
violet cypress
#

tho spiders (as in infernis) will actually start to aggro the player with seemingly no issue once they get hit once

#

so im kinda confused with how enemies work now

hidden cave
#

But with StarlancerAIFix, they'll properly navigate too

#

And their entire AI behavior should therefore work

violet cypress
#

good to know ๐Ÿ‘

hidden cave
#

Spiders still don't like to lay webs on most maps, but this appears to be a map issue rather than a spider AI one

#

Since they laid webs and climbed walls fine in testing on Triskelion

wicked moss
#

some one said that jasper was making more SCPs what are they?

sharp stag
bronze fiber
#

Very cool

wicked moss
#

Ah ok

violet cypress
#

idk how arachnophilia would work with outside spiders

bronze fiber
wicked moss
#

The only SCP i would love to see is SCP-428

violet cypress
bronze fiber
#

Surprisingly I managed to run a pretty hefty modpack well

#

45 mods I think

#

But I can almost guarantee my PC does not meet the minimum specs for lethal

#

I'll have to check

wicked moss
#

SCP-999 and SCP-650 could also be cool

bronze fiber
#

Any SCP from containment breach I would love to see

violet cypress
wicked moss
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Hey wait if SCP-173 is an idea yall had i think i made one

hidden cave
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SCP-999 would be a cool slime variant that's faster and heals your sanity, but causes your sanity to drop much faster if you've interacted with him after you're away from him

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999 is comfort, being anywhere else is uncomfort

violet cypress
wicked moss
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Option to bring them with

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I need SCP-999

hidden cave
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But you'd have to check with them

wicked moss
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That you could take with you anywhere

grizzled dragon
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why does shy guy take so long to transform

wicked moss
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Transform?

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Rage its because in lore it takes 1 or 2 minutes before he attacks

violet cypress
wicked moss
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So you can run

hidden cave
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I want it to add a new enemy

bronze fiber
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Fair

hidden cave
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Plus this is literally just an orange tinted blob instead of matching the SCP description

wicked moss
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Made this a while ago

bronze fiber
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But I do get wanting it to be more accurate

hidden cave
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I get that

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I'm just saying why I won't install it

bronze fiber
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Yeee

hidden cave
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I ain't gonna go shitting on the mod dev, just personally no likey

violet cypress
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no error, just a critical error when your pc will not have enough ram anymore

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did i just cut my finger with my eyelashes...

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yes i did

wicked moss
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Ow and how?

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Remastered

full zenith
scarlet garnet
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Is it normally possible to have two separate shy guys spawn inside and outside in same moon session?

scarlet garnet
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LLL, LECore, AC

sharp stag
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Probably AC is a cause

scarlet garnet
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Cheers

hidden cave
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Mm, AC won't do anything unless spawn rates are overrided with it

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If they are, then yeah, AC is likely the cause

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Cuz adding Shy Guy to spawn pools with AC will use vanilla spawning logic instead of Scopophobia's

full zenith
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which sort of broke it once allowed 2 to spawn

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!!

spark anvil
hard verge
fathom moon
hard verge
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thx

cobalt marsh
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Hey there, which number do I have to put into "Trigger Time" in the "cfg" so it perfectly syncs with his scream ending before getting enraged?

carmine wadi
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Does anyone know why I still don't see the 096 inside the game even though I've cranked the probability very, very high (100), what's going on?

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Well problem solved, it's just that he was born into some nooks and crannies and he's actually inside the game.

jade elk
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hot

hidden cave
visual fable
hidden cave
fossil stratus
young crest
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Question. Is there a scrap item that's just a photo of 096 that activates him? And if not yet I wanna try making it somehow

glossy canyon
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I dont think so

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Theres this one scp suit that have shyguy picture slapped on the o2 tank tho ๐Ÿ˜‚ thankfully it does nothing

young crest
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Got a new thing I'm gonna be focusing on making work non stop for the next month

drowsy peak
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I once played on a modpack, and with my rng, for 3 days straight, made it spawn behind me.

young crest
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have no idea how to activate the shy guy by holding an item

junior urchin
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How do I make shy guy spawn inside instead of outside

jade elk
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Turn off spawn outside in config
Tho I think he can just wander inside and end up walking outside which idk what to think there

junior urchin
glossy canyon
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hmmmmmmmmmmmm

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this is my new crew now

mental wigeon
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For the spawn rarity it's defaulted at 15. Is 15 = 15% or nah?

glossy canyon
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nah

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think of it like lottery ticket

mental wigeon
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bet

sharp stag
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You are breaking the rules

full zenith
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me waiting for a feature to make the screen not zoom out

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[all of my friends consider screen zoom out = 096, so each time a thumper pull up they think its 096 and start looking down ๐Ÿ’€ }

fading zinc
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@royal moat Is it possible to have this change so we can use it with Lethal Quantities ?

fading zinc
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Thanks ! ๐Ÿ™‚

violet cypress
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if you manage to spawn shrimp outside it'll just glow and not work as intended

mellow quiver
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I wanna see him leap for the ship as you try to leave

fading zinc
trail leaf
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im having an issue where 096 just straight up doesnt ever spawn when I have it set to inside facility only. Doesn't matter if his spawn weight is 15,100,300, or 999. I have it set to always spawn in the start of a round.
I do have a lot of mods running, but other than lethal escape, none of them mess with spawn rates or anything.

hollow zinc
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odd because I sometimes get two of him spawning with just a spawn rate of 50

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I think you have a config thing going on tbh, maybe try regenerating the config and applying settings (with reasonable numbers for shy guysโ€™ spawn rate maybe since that could be a problem)

trail leaf
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yeah i did take into consideration the reasonable spawn rate, but kinda wish there was just an option to always spawn him in. I will try to regenerate the config to see if that fixes it and i'll let yal know when I do that

full zenith
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uhhh

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idk what type of weight you mean but

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if its the wrong type

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he cant spawn on any moon but titan ๐Ÿ’€

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and then he leavaes 1 enemy slot..

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anything above 16 makes him unspawnable if im thinking of the wrong type

full zenith
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but very true issue i only see him outside

junior urchin
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Yeah I only ever seen him outside

bronze wind
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that should do it

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that's what i have on SecretLabs to guarantee the spawn

random shale
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Just spawn in yourself with LethalDevMode.

bronze wind
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being on DevMode can break some mods in my experience, so i wouldn't recommend it. besides, if shy guy does spawn by himself, you could end up with two or three of them in the facility

full zenith
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DevMode im pretty sure makes you invincible

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but yeah, he never tries to spawn inside

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ive only seen it twice

trail leaf
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yeah that's unfortunate. Tested it a bit ago and even at 99999, he wasn't spawning in, but the moment I enabled outside spawning, he spawned just fine. Kinda unfortunate because I feel like for lore specific reasons, 096 is better off starting inside the facility

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plus my friends are kinda dumb and will purposely go out to die and putting 096 outside is gonna result is 100% more deaths

latent lodge
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havent seen this fella yet

fading zinc
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It works for me, saw it today too ๐Ÿ˜ฎ

woeful crest
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How can i get the containe bag ??
I can't find them ๐Ÿ˜ฆ