#General Improvements

1 messages · Page 2 of 1

scarlet roost
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and not even touch it

hoary burrow
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I mean that could just be done by placing down a Radar Booster

scarlet roost
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still needs switching

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can we even override the camera focus that is bound to the players?

hoary burrow
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Ooookay I think I'm only just starting to get what you mean

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That would be dope I guess and wouldn't cause any trouble with the teleporters

scarlet roost
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well anyway. i want a fixed radar for the ship's area surveillance

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and add that on one of the cameras

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since on the 10 only camera. one is open on my end atm

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i dont have anything to add on those 5 cameras from the extra monitor options

dense sky
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FPS is improved from the last version
i lose about 10 FPS in the ship with better monitors turned on facing towards the monitors
40-50 FPS outside

before this my FPS was cut in half (75-85)

bold edge
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Deleting corporate restructure improved my fps by 60 💀

scarlet roost
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never used that Corporate Restructure

bold edge
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It was used by everyone before the GI monitors feature

scarlet roost
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oh

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i only used the body cams one

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which isnt compatible with Advanced company because if you do. the body cams will not run smoothly. it would be like a delayed old school camera.

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where can i find the internal one

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lemme try it again

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does it only show when im in orbit?

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it showed for a milisecond. then went back to the external

broken crescent
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You can't modify where the internal cam shows unless you have UseBetterMonitors, since the structure of the monitors mesh is different. If you don't put anything in position 7, you should see it. Although I'm not sure why it's not in your screenshot - perhaps another mod is turning it off

scarlet roost
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i only have bodcams for monitor

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i dont have anything else tho

long cradle
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I wanted to try to use the left big extra monitor for ship internal cam but it doesn't seem to wanter render player models with Advanced Company's MoreCompany cosmetics replacement -- I just get floating cosmetics.

broken crescent
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I forget if that mod is doing anything to the internal cam, I don't think it is but I could be wrong

scarlet roost
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lemme try something

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ill go switch the deadline and the internal cam

hoary burrow
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@broken crescent Couple more small bugs:

  • Quota scan node seems to be locked to the default position again.
  • Center align monitor text doesn't seem to work on your text (it's always centered), but strangely enough it works on CR's monitor text if that mod is enabled.
  • Migration only worked partially for me (monitors 1 and 2 migrated successfully with all of them enabled, the rest were blank)
dense sky
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is there any option in this mod I can change to prevent the 40-50 FPS drops outside? i don't personally mind it but i have a friend that struggles with FPS

update: i disabled UseBetterMonitors, which brought it from 40-50 to 10 fps drops outside

scarlet roost
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it shows for a fraction

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what are you using for the body cam?

hoary burrow
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OpenBodyCams

scarlet roost
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ill replace bodycams

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but now the external cam is gone ahaha

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also yeah

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Solos Body cam is not compatible with the cams at least

scarlet roost
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ill just reset the configs i guess

scarlet roost
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is it just me or the ship cam is a bit low? is that supposed to be that way once we change it to face forwards?

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or is it because im too near the front of the ship?

scarlet roost
vapid shell
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🥺

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my config

frigid bramble
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aren't they automatically migrated now

vapid shell
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Yea but then CR broke,

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At this point, do I just give up on keeping corporate restructure

slate lynx
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yes

scarlet roost
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what does that mod even do

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first time hearing it

slate lynx
scarlet roost
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oh

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it makes it detailed

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does it work on custom moons?

vapid shell
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The things that GI does not yet do that CR does is

  • Weather Color change on the monitor
  • Day counter
  • Credit Counter
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And I really like the Weather Color indicator

mighty lily
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until the end of the week we shall have that and more

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Shaosil just built different

scarlet roost
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would love door buttons on the new 3rd big monitor like the buttons on the radar one for the players

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for opening and closing the doors while in front of the big screen

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so i can remove that front door button mod

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the only reason why im not using the better monitors cuz my group tend to stay further back a lot

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specially when im fighting mimics or masked

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they dont cancel the masked converting me to be a monster

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they would just stare at me dying lol

slate lynx
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@broken crescent was the behavior of the ship on scrap changed? it use to update when I dropped loot on the ship. now it only updates when I take off.
just updated the mod from v1.0.22 to v1.1.2

scarlet roost
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btw on the wiki page. can we have the compatible mods that works with your cameras? i also want to use the better cameras but i dont really have anything to put on the cams

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and the Door buttons on the new big monitor would be a nice addition to replace that floating door buttons

vapid shell
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Woah

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Is anyone else getting this ghost item inv bug

broken crescent
slate lynx
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Np

vapid shell
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@broken crescent Sorry to ask, but do you have any idea what could be causing that in the clip above?

harsh delta
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the newest update is causing me not able to start the ship when leaving a planet, and the day doesnt go from 3 to 2, it stays at 3

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so it says "ship must land"

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or something when hovering over the lever

scarlet roost
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what did you update?

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only GI?

harsh delta
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yes

scarlet roost
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should be some mod conflicts

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dunno which tho

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send your logs to them

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cuz i dont have that issue with the update

scarlet roost
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or with peeps?

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cuz i doubt that should happen on solo. so it should be a desync issue with people

slate lynx
scarlet roost
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mine was teh HexiBetterShotgun mod. it desyncs us when we play

scarlet roost
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its the switching speed

slate lynx
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LethalProgression
Hotbarplus
AC slot larger then 4.

scarlet roost
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we tried that before

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a friend of mine even bug his game to black screen to only seeing huds

slate lynx
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Depends on ur modpack

scarlet roost
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from switching too fast and able to charge the flash light when he was holding scraps

slate lynx
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But with the mod alone it can happen with desync.

scarlet roost
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i use both LethalProgression and Hotbarplus

vapid shell
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hm

scarlet roost
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but i set the scroll speed for fast switch a bit near to vanilla speed

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cuz switching to fast sometimes desyncs us

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or end up missing some stuff at the ship

broken crescent
vapid shell
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Im doing some solo testing with AdvancedCompany, GeneralImprovements, and the bug doesnt happen

broken crescent
harsh delta
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when my friend tried joining

broken crescent
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Ok, I haven't seen either of those things in my mod yet but there may be something in the logs

harsh delta
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i have my logs disabled so let me enable that rq

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also whats the path to the logs

broken crescent
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WIth r2modman you can just click Browse profile folder and it's usually titled LogOutput.txt or something after a session

harsh delta
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@broken crescent

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hope thisis the right one

broken crescent
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Ok, other than finding a problem with my migration code (thanks for that lol), I don't see any log entries from my mod. If you have PickupInOrder, RearrangeOnDrop, and TwoHandedInSlotOne all set to false, and that still happens, I can almost guarantee it's from another mod

harsh delta
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its so weird it works on previous ver and not newest

vapid shell
sour rain
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profit quota and deadline screens don't update for me at all

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anybody else? or possible mod conflict

vapid shell
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Holy hell

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Is this GI?

frigid bramble
vapid shell
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So thats why i was hella confused when the issue stopped when I removed that mod

vapid shell
# vapid shell

I didnt see this in the update log? when was that added

frigid bramble
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are you talking about the monitor above the buttons? that has always been there

weary barn
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Quick note on a "bug"
With the touch screen monitor mod https://thunderstore.io/c/lethal-company/p/TheDeadSnake/Touchscreen/
and enabling BetterMonitors, the option for changing the camera via the button doesn't want to work because of some weird overlap when standing in front of the screen, however if you crouch in front of it, the switch camera button, you're able to

This is a new issue I've noticed since enabling BetterMonitors

Edit: On this, you can't even use the touch screen mod because it's as if the screen is that is the "touch screen" is in the middle of the 2 monitors on the left side

vapid shell
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this is genuinely my first time seeing it

solemn granite
edgy tartan
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For some reason I don't drown in the mud. Does this have anything to do with this mod?

upper pine
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Do you have the Diversity mod as well? That's a known issue with it

edgy tartan
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Is it because of him that this is a problem?

upper pine
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Yeah

edgy tartan
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Is there anything that can be changed in the config to make the dirt work?

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Or does just a complete shutdown help?

upper pine
edgy tartan
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OK, thank you for the information!

vapid shell
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oop

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didnt see someone already answered

mighty lily
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pretty sure

vapid shell
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Also no matter what I do I cant move InternalCam

mighty lily
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seeing as every screen renders above the monitors, maybe it's intended behavior?

edgy tartan
vapid shell
mighty lily
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i use the color that's recomended in the configs, think it's 050505

vapid shell
mighty lily
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hell yeah

vapid shell
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What I'm asking because it should be on cam 8

mighty lily
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you can put it somewhere else and it'd render like the rest of the monitors? but that one will always have it working under

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ooh, i'm dumb then

vapid shell
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But it hasnt moved from it's spot

mighty lily
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i see what you're saying now

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i see now i had mine stay in the same place

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my mods ain't working right now, so can't go test on my end

vapid shell
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Also something interesting

clever pawn
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I never tried it, but what does sales monitor show?

clever pawn
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...

proud anvil
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lol nothing useful yet

edgy tartan
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Good guy

proud anvil
edgy tartan
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I have never seen more than 3 discounts

proud anvil
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Seems like something that would be hard to fit on a monitor anyway

edgy tartan
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With a long name - yes

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But if you display it on a large monitor, there will be no problems with it

proud anvil
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true

ember sparrow
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hihi, my friends keep seeing this despite me seeing the proper quota and deadline, is this an issue with this mod? they also couldnt see items i dropped for whatever reason

edgy tartan
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Usually he sets these values ​​at the beginning of the game

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Turn it off and there will be no problems

ember sparrow
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are you refurring to a mod or a config setting?

crude widget
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nah it was happening to me too pretty sure its a bug

weary barn
edgy tartan
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Mod GameMaster

ember sparrow
ember sparrow
crude widget
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items were fine i believe but the quota screen/deadline stayed like that

ember sparrow
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aight ill try disabling it if anything 🙏

crude widget
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seems to only be joining other lobbies

ember sparrow
edgy tartan
ember sparrow
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the item issue wasnt fixed tho,,,

mighty lily
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Discount monitor currently not working, as per Shaosil himself

near lodge
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After update to recent version from 1.1.0, my framerate drop like 15% when outside the ship

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its seems like the same problem that openbodycam has experienced before, but now it's fixed

vapid shell
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Also 2 more things to note.

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Has anyone's FastCamSwitch ever worked? I can't get mine to work.

bold edge
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I'm using terminal commander for this purpose benice

vapid shell
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Also the externalCam doesn't display the outside accurately for me, I feel stupid

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you should be able to see the shovels and bugs at that one corner

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Also i swear that externalcam at the back of the ship is brand new

edgy tartan
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In my build, the synchronization of monitors was lost among clients

vapid shell
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damn.

edgy tartan
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And the host has it possible

oblique sequoia
vapid shell
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Time to spend 2 hours trying to figure out why its not working for me

weary barn
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I'd start with looking at any mods that touch the terminal

vapid shell
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I have a wild wacky idea

edgy tartan
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Some kind of out of sync, I can’t figure out why

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The host shows the first quota, but we don’t understand what

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There are no errors in the console

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The problem is not the translator, it was turned off - the same thing happened

harsh delta
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Something in the new version is conflicting with another mod

quick lodge
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what version did you downgrade to? having the same issue

harsh delta
quick lodge
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thx

harsh delta
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yerp. wonder if we have most of the same mods@

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not sure what’s conflicting@

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but now there are three people this has happened too including me

quick lodge
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if id had to guess advanced company or something that edits the monitors like solos_bodycams

harsh delta
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Corporate re constructed or whatever

broken crescent
sour rain
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👍

weary barn
broken crescent
weary barn
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Oh I didn't even see this

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Yeah definitely

broken crescent
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Cool thanks, and no worries, I already forget about some of the outstanding issues >.>

weary barn
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I just found this issue myself today, lol

inner furnace
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I can and it was very easy

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Btw by default when u added GeneralImprovements there is a new config made on "OpenBodyCams" which set the Camera to "0" instead of "14"

weary barn
bold edge
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@broken crescent Does GI has confilcts with LethalLib?

bold edge
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Weird, I wasn't able to enter the server with it

broken crescent
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Just pushed v1.1.3, hopefully going live soon. I know there's a lot of other outstanding bugs but I had to prioritize a few of these things, and I added a couple monitors people have been wanting in the meantime

hoary burrow
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Out of curiosity, how does the sales monitor work if there are multiple things on sale? Will it scroll through them?

broken crescent
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In theory it should flash each on the screen for 1 second, but I didn't test whether that works lol

hoary burrow
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Ah, alright lol

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guess we'll find out 😄

broken crescent
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I went through a whole quota and only got one sale on the final day -_-

hoary burrow
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unluckee

vapid shell
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Oh wow new update

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I wonder if that InternalCam bug is fixed

novel sequoia
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Recent update is disabling other Crosshair mod @broken crescent

broken crescent
novel sequoia
hoary burrow
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I know you're still in bugfixing mode and that should definitely take priority, but I just wanna make this suggestion for later before I forget about it 😄

Suggestion: Allow the config entries for the monitors to hold multiple values that will automatically be toggled through. Example screenshot below.

The rate of toggling could be done via a separate config entry to control all of them, or each type in an entry could be followed up by an integer to determine how long it stays on screen, similar to how custom interior mods handle which moons they have a chance to spawn on.

novel sequoia
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@broken crescent I fixed it on my end

broken crescent
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I like that and I'll add it to my backlog, it'll take a bit of recoding though (shouldn't be harder than the last config update I did though, that was a bit hefty too)

novel sequoia
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When bettermonitors=true crosshair is working again

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So it's only when happening when not using bettermonitors var, could some text alignment cause it not to be on screen seeing there's no error or anything?

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So crosshair might be there but just not on screen visibility

broken crescent
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That's bizzare but good info, thanks

novel sequoia
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Really bizzare haha but yeah no problem ❤️

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Ow that was 1.1.2 sorry I didn't get 1.1.3 now it pushed to me, will double check with 1.1.3 to still see if case

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@broken crescent You already fixed problem in 1.1.3 all good, it was alignments

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@broken crescent Double tag just incase you're investing already ❤️

bold edge
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Shaosil, you should write acceptable values for monitors in config as you did with scannable tools

hoary burrow
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You can see them if you edit the config manually or through the mod manager

broken crescent
solemn granite
bold edge
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Nah, I don't use it but a lot of players in random lobbies do so I can't join like half of the servers with GI installed

broken crescent
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If you have any host required settings on (such as the medkit) then it will fail when you try to join someone who does NOT because it tries to sync network prefab objects

bold edge
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Oh, so THIS is the problem

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You should make the warning about that because I've spent hours to recheck all mods and find the issue XD

broken crescent
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haha yeah sorry, I can try to make it more clear in the Readme

bold edge
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I mean in here 😄

novel sequoia
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@broken crescent Amazing update ❤️

bold edge
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Suggestion: MoonScrap on monitor

broken crescent
bold edge
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😆

whole walrus
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Door power is a thing?

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Why am I so behind on this

solemn granite
bold edge
novel sequoia
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Leave the FPS as it is, don't touch it let it be unrestricted.

solemn granite
solemn granite
# bold edge

What does UR fps look like! Cause I see you have internal camera on a big screen :P

solemn granite
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Thanks tho!

bold edge
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130-ish with 10 fps and 3 on the quality and 90-ish when maxed out on both cameras

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@narrow oriole this function is not here yet, correct?

narrow oriole
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what do you mean not here yet?

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the config option exists and works

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or it did before

bold edge
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I wanted to set it to the left so I put 13 but it's black

vapid shell
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Um

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help?

narrow oriole
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it appears to work on my end

vapid shell
bold edge
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Okay, I have to try again

vapid shell
novel sequoia
broken crescent
# vapid shell

There's a bug with credits and sales if you don't use the new style monitors, it will be fixed in the next update

vapid shell
novel sequoia
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I did a greeny colour to see if I like it to match main

novel sequoia
vapid shell
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no i understand

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but usually my 050505 looks very black

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unless tha update changes the way it actually applies that color

novel sequoia
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bring lighter a little then 😛

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use paint

vapid shell
novel sequoia
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Colour Picker

vapid shell
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You aint even know how many hours ive wasted on trying

novel sequoia
bold edge
narrow oriole
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ahh, I see

broken crescent
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@vapid shell there's a difference in those screenshots - one of you has the backgrounds completely disabled (which only works if UseBetterMonitors = False), and the other one has the color set.

If the backgrounds are disabled, the color will not affect anything

bold edge
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Default is false, so it's ok

vapid shell
novel sequoia
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@vapid shell

vapid shell
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The configs hate me.

broken crescent
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Yeah so if ShowBlueMonitorBackground = false, and UseBetterMonitors = false, those backgrounds will not be used at all (and the color won't matter)

novel sequoia
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Ow and that ^

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xD

vapid shell
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So I have to have ShowBlueMonitorBackground in order for the color changes to work without UsebBetterMonitors?

broken crescent
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Correct - it's a bit misleading because I had that before I supported color changes, so it's called "Blue"

novel sequoia
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For now yeah

broken crescent
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I'll rename it at some point probably

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Also the config is generally confusing because I have to support both the old and new styles

broken crescent
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(and recently, neither because people complained)

vapid shell
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Also quick question

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Actually 2

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is there any way of changing the position of InternalCam without useing BetterMonitors

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Cuz no matter what

novel sequoia
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no

vapid shell
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It wont move

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2nd Question

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Does FastCamSwitch with the arrow keys ONLY work for players, because Ive tried testing it with my 5 (don't ask) radar boosters and i got a whole lotta nothin

novel sequoia
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You have to be on the terminal I thought?

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I only know this because AC's Portable Terminal also counts for being at the Terminal 😛

bold edge
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Fun fact. Changing BodyCams to 13 and InternalCamera to 14 causes fps loss. Around 15% less

novel sequoia
narrow oriole
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while looking at the screens?

novel sequoia
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Yeah it will be whilst looking at screens

bold edge
novel sequoia
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I think guessing they're reffering to 😛

bold edge
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Maybe it's just a random fps drop from my PC

novel sequoia
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Nah it's global @bold edge 😛

narrow oriole
novel sequoia
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Only with Internal/External cams

narrow oriole
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I don't think we're talking about the framerate caps

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the framerate caps do cause fps loss for framerates above 30 from my experience

novel sequoia
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the FPS drops happen when looking at the cams whilst capping fps for those cams 😛

narrow oriole
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that's normal

novel sequoia
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I found leaving it unrestricted is better performance.

narrow oriole
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unless you have the fps limit down in the range of 1-20 I would say that it's likely you'll see reduced performance

novel sequoia
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When it's unrestricted I don't get big drops in FPS when looking at cams

narrow oriole
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also @broken crescent I realized that I don't know if anyone including me explained (my theory for) why the fps limit causes reduced performance: Camera.Render() has to render immediately to render based on what is enabled/disabled/in layers/allowed to render at the moment it is called, so that means it has to set up and tear down the render pipeline twice in a frame

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not sure if the 5fps default you ship with consistently provides improved performance considering that you may be applying that overhead multiple times per frame where they render

novel sequoia
bold edge
narrow oriole
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ahh, okay, good

novel sequoia
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no staggers in performance with this for me

narrow oriole
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that kind of drop would've been very unexpected unless the resolution of one of the cameras changed

novel sequoia
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So it corelates to what you're saying I think @narrow oriole

narrow oriole
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tbf my theory is based on the symptoms I see, so I could be not entirely correct

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but either way, it does cause reduced performance the more often Camera.Render() is called outside the render phase

broken crescent
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Yeah honestly every time I try to understand the render pipeline I give myself a headache. That's a whole other beast of programming

fossil minnow
broken crescent
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Set UseBetterMonitors = True

solemn granite
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thats happened to 3 PEOPLE now

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(including me)

bold edge
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I AM THE CAMERA by this point

broken crescent
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🧐

novel sequoia
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I do have a question actually xD

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WHy left monitor showing cam different? ._.

broken crescent
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The cool thing is, if I'm not mistaken, no matter how many times or which screens you display the cam on, it has the same performance hit. It should just be showing you the render texture, not rendering for each one

bold edge
novel sequoia
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OW LMAO

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Helmet and Solos Cams too?

bold edge
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Yep

novel sequoia
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Jesus xD

bold edge
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Only if all 3 present it overwrites internal camera

frigid bramble
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you have more monitors than you do fps with all three of those installed and running at the same time

novel sequoia
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yeah helmet and solosbody replace the internal camera

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OpenBodyCams don't :3

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Why OBC looks so GOOOOOD

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Also @narrow oriole let use change the emmisive color too! ❤️ goat

broken crescent
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OBC is best cam mod

novel sequoia
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^

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100%

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10000%

bold edge
novel sequoia
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try it put "," before each monitor entry

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so like "14,13,8,9" and find out xD

bold edge
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Yeah

broken crescent
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I don't have a setting for integrating with that (atm)

fossil minnow
broken crescent
#

I see 20% off shovels, does it cycle through to the other one too?

narrow oriole
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one of the previous updates changed the object names for some of the monitors and broke my compat

novel sequoia
#

It might be an idea for future updates tbh

broken crescent
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Yeah sorry lol that was still when I was messing with the models. I may add that eventually

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Mixing mod integrations is special

narrow oriole
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yeah, it's tricky without API for it

novel sequoia
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Zeeks need to get you guys an API - plus would be nice to have steam workshop intergration too

narrow oriole
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probably would be good to have an API that allows other mods to get the number of screens and their display materials to modify

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I'm going to work on model replacement support, then I'll be able to focus on a refactor to make it work with multiple body cams

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and then GI and darmuh's terminal can both duplicate the body cam prefab and cause the framerate to drop to 20 lol

bold edge
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XD

novel sequoia
bold edge
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Nope

novel sequoia
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Sadge

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xD

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Obviousily wouldn't work but you know magic happens sometimes D:

bold edge
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OBD does not replace External or Internal cams but the other 2 mods do

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So you can just put ExternalCam in every GI monitor slot

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And it'll duplicate cams

novel sequoia
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Makes sense haha

bold edge
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0 fps drops btw 😆

inner furnace
novel sequoia
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Yeah it shouldn't if it did wouldn't be that much 😛 I wonder if you can change the multipler with GI for them instead of changing their resolution from the mods instead.

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Because it's still "technically" the external cam 😛

fossil minnow
broken crescent
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Ahh I must have misread the logic and reversed it. Ok thanks I'll fix that

fossil minnow
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love the mod btw!

bold edge
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Touchscreen

novel sequoia
bold edge
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yep

weary barn
bold edge
#

Suggestion: implement LetMeLookDown as a part of GI

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As well as NameplateTweaks and possibly MonitorLabels but last one feels a bit like a cheat

edgy tartan
#

Let it be as a separate mod, as it is updated frequently

#

Yes and lookdown too

#

whoever needs it - put it

bold edge
#

Lockdown is a chunk of bugs because it is not maintained

#

Could be a great mod

broken crescent
bold edge
#

Same for HideChat... 😭

novel sequoia
#

@broken crescent Actually yeah if you can Hide Player Name, Hide Chat, Jump Delay and Looking Down would be amazing to consolidate into the mod if they're not being upkept anymore.

#

❤️

edgy tartan
#

Like it's the wrong meaning

lavish dagger
hoary burrow
#

works most of the time

bold edge
novel sequoia
#

and the confusion game is hilarious

bold edge
#

I use masked rework so they have their name plates 😄

hoary burrow
bold edge
#

^

novel sequoia
#

😛 Also wouldn't ShyHud conflict with other hud elements?

#

Like Elads?

#

or no?

#

Imma check out

#

thanks for the shout about it

hoary burrow
bold edge
#

I mean, HideChat always worked perfectly

novel sequoia
#

Imma try it anyway but yeah the idea is to minimise mod count and duties. If it can be included into a single QoL mod that would be nice. Imo anyway 😛

bold edge
#

Also it has decompiled code

novel sequoia
#

But ShyHud has recently been updated, so I guess it would be stepping on toes a little with that.

#

There's no config for ShyHud?

#

This is one of the points I was gonna say. I'd rather user control/customisability over not having it 😛 I think this is a common process for most users too.

#

So I will stick do Hide Chat and Hide Names for now. No point having a mod that does 4 things when I only need the 1 interaction and potentially have arguments in console 😛

edgy tartan
#

Credits and other things are updated immediately

#

Some kind of out of sync

#

but if you buy something

broken crescent
#

There's a bug with credits and sales until the next update, if you're using the old style monitors

bold edge
#
  • How many mods have you made?
  • One (actually 2 but nevermind)
  • How many mods did it replace?
  • All of them © Shaosil
edgy tartan
#

I'm on the latest update

#

Maybe I changed something wrong in the config?

broken crescent
#

I haven't deployed it yet lol

novel sequoia
#

General Improvements is a QoL package of a mod, just makes sense that's all 😛

#

Collaboration is always healthy :3

crude widget
#

having an issue, monitor 3 is supposed to be credits, 7 is time and 8 is sales but they keep showing up as profit quota no matter what i switch around also the internal cam stays under monitor 7

edgy tartan
#

If you launch the ship or die

#

The monitors are updated and everything is fine

#

It happens

novel sequoia
edgy tartan
novel sequoia
edgy tartan
#

Riley?

#

accidentally

novel sequoia
edgy tartan
#

I understand

novel sequoia
#

It's all good haha

edgy tartan
#

I said it was an accident

crude widget
#

oh were u talking to me then

edgy tartan
#

to myself

crude widget
#

ah okay

edgy tartan
#

ty

broken crescent
#

Well he's right though lol I'll fix that in the next update, and launching and stuff slowly fixes it

It's also fixed in the better monitor style already

#

I just missed it in the old style ones

crude widget
#

ah okay thanks man

#

have you said what other monitor metrics you are going to add

edgy tartan
#

But if there are more than 6 players, I have no idea how all the information will fit into the monitor

#

@broken crescent

crude widget
#

u could put 4 flatlines with their username per monitor and just have them be on multiple monitors

edgy tartan
#

What then?

#

Need to think

broken crescent
#

If/when I add that I'd probably just cycle through like the sales monitor

#

By the way has anyone confirmed that cycle works?

crude widget
#

i can check rn it just might take a sec to get 2 sales

broken crescent
#

No rush I'll probably find out later too ha just curious since I didn't get a chance to test it

#

Which is dangerous to do when deploying stuff but hey

crude widget
#

yeah it cycles

#

i got three on second quota lol

#

the percentages r inverted tho it says 90% on monitor but 10% in terminal

broken crescent
#

Yeahhh I misread the logic and put it backwards. That will also be fixed in the next update

celest topaz
novel sequoia
weary barn
#

Does anyone else experience any sort of inventory lockup when scrolling and dropping things?
Talking about the config option that let's you speed up scrolling through the inventory

I had it at what the mod set it to and issues were high
I moved it to 2.0 and they lowered
I'm gonna set it to 3.0 (vanilla) and see if it ceases all together
I know the inventory is a very temperamental thing

#

It doesn't seem very consistent, I've had it happen once to me but some players more often than I, though I've been more mindful

scarlet roost
novel sequoia
novel sequoia
#

The timestamps!!! ❤️ ❤️

scarlet roost
#

btw you tried adding the Zoom button by Piggy on the monitor?

#

i kinda asked them if they can put Door Buttons under it

edgy tartan
#

And it often happens on vanilla

scarlet roost
#

that way i can use the BetterMonitors function of the GI

edgy tartan
#

It's better to set the value to 3

weary barn
oblique sequoia
#

is credits just Credits? or CurrentCredits or either way it will display it?

weary barn
#

Should say in config
I believe it's just Credits

oblique sequoia
#

mine didn't include the new values you can put so i'm kinda lost but thanks

oblique sequoia
oblique sequoia
weary barn
#

I host 100% of the time
I've had it once
Everyone else is very often

weary barn
oblique sequoia
scarlet roost
#

people go straight to playing once they have the mods as far as i know

#

i recommend to restart the game after loading once tho

oblique sequoia
#

it happens to me when i spam drop too much partly because i play with randoms so to them i did not get the item even though i did.

oblique sequoia
#

thanks again

scarlet roost
#

also why are you spam dropping?

#

as far as im aware, fast switching too fast and spam dropping too fast either makes item disappear or just plain get bugged or desync in general

#

had someone fast switched while charging a flashlight and he ended up charging a scrap and it blacked screened him

sour rain
oblique sequoia
weary barn
#

Goober

scarlet roost
#

i was saying that the fast switching when reduced to almost zero in speed sometimes breaks it

#

let's say if the default speed is 3. and someone changed it to 0.01

#

it sometimes break

weary barn
#

Oh sorry

#

I gotcha

scarlet roost
#

also spam dropping in general.. i barely get to do that in modded

scarlet roost
#

since most of the time the freaking braken kills me in the ship

weary barn
#

I was reading the mod trying to figure out what it actually does

#

Does it like undo the issue if it occurs?

novel sequoia
scarlet roost
#

GI has that option

#

i disabled it because im used to sorting my stuff and always put the shovel on 1st slot

novel sequoia
#

That's why I suggest this 😛

#

I also disable GI's auto organiser etc

scarlet roost
#

and because i have lock master too i always carry a key to lock doors

scarlet roost
#

it saved me multiple times and locked a braken inside an apparatus room

#

made life easier knowing he is locked there

weary barn
#

Meltdown mod
Lock bracken in there
Rip bracken

novel sequoia
#

Also GI doesn't switch slots when dropping items @scarlet roost

weary barn
#

I'll try both those mods you guys suggested

scarlet roost
#

the next moon tho.. he just went outside and ran down at me while i was near the ship

weary barn
#

But still confused by the other

#

Sometimes he spawns in just MAD

#

Like he is FUMING

#

And it's like, I just got here???

scarlet roost
#

because of diversity. he ignored my friends in front of me and went straight at me

novel sequoia
#

If you look at bracken whilst he spawned I find it sets him aggro on spawn ngl 😛

scarlet roost
#

who was the furthest back

novel sequoia
#

But yeah ItemCycle is really useful if you miss hotbar+

scarlet roost
#

i got his aggro when i was looking at the sky btw

weary barn
#

Lmfao

novel sequoia
weary barn
#

Oh I see
That other plugin basically just undoes the issue

#

I will try both still

oblique sequoia
scarlet roost
novel sequoia
#

^ this too can be a thing, bracken don't discriminate between assets. You are property of the Company, bracken crack Company necks 😛

scarlet roost
#

there are two people in front of me

weary barn
#

What is this diversity mod you speak of

novel sequoia
weary barn
#

I believe I heard of it

#

Nevermind

novel sequoia
#

Massive update coming for it though!

#

Really looking forward to it

weary barn
#

:hmmge:

novel sequoia
#

I am really curios of the new enemy they're bringing in with it :3

oblique sequoia
scarlet roost
#

my friends is already scared when i put a blind dog inside the dungeon lol

novel sequoia
#

I miss my Diversity :< But Mrs kept moaning about sinkholes not making her sink, which why complain about - your life is safer :<

scarlet roost
#

the sink holes? from the escape run?

#

i died from those whenever i can't see it properly lol

#

i mostly die from the pipes being in the way

novel sequoia
#

No from Rain weather 😛 haha

#

The Braken chase I love :3

#

Actually escaping is such a GG moment too smashing a button to get through door and he coming for you

scarlet roost
#

he goes after you still while running right?

scarlet roost
#

because if not. we could just leisurely run the pipes and holes

#

and the end would be the speed part

#

i think i posted my clip on clips on how my ran was

#

i died at 99% at the door

#

oh yeah i posted it again yesterday on #game-clips

proud anvil
#

@broken crescent Do you think it'd be possible to use our own transparent .png for a reticle? something we can toss in our modpacks that would just override the GI one?

scarlet roost
#

reticle? like a crosshair?

vivid crystal
#

Is there any chance a config could be added for a configurable cooldown on the medical station? I like the idea of it, but I can already see the abuse it would receive with my friends who like grabbing the hives 😛

proud anvil
scarlet roost
#

there is already a mod for that

#

i don't even enable GI's crosshair since i use the one i kept using before my group used GI

scarlet roost
#

this is what we use

#

tho i dont exactly know how to plug in your personal one on this one

#

it says you can

#

i just never tried it

proud anvil
#

Just trying to de-bloat wherever possible

scarlet roost
#

what kind of crosshair are you going to add?

proud anvil
#

Something simple, open center, small and partially transparent.

pale matrix
#

Hey for open cams is there a way to have the camera AND the Radar got general improvments too

scarlet roost
#

that's what i mentioned before

#

a separate radar

edgy tartan
#

It would be interesting someday to see a mod that, when generating a complex, created used walkie-talkies, green lanterns with a small battery charge, several corpses from an old expedition, or a hint that there is a mimic somewhere here.

clever pawn
#

That's out of GI's scope, IMO.

#

Also, they're called masked.

edgy tartan
#

I'm going crazy
I need this developer of that fix
Why do I have to press P every time - if my selection and interaction with the E key freezes
I pick up an item - I drop it - I can’t pick up anything else

spark light
weary barn
edgy tartan
#

General Imp?

#

It works

#

But sometimes a problem occurs - which I described above

#

And most players even encounter it on the vanilla version without mods

weary barn
#

Talking about this

edgy tartan
#

But it forces the problem to manually disable and enable

#

I would like it to automatically detect the error and turn itself on when necessary

weary barn
#

Ooooooo

#

Okay I follow you now

#

Yeah that would make sense for it to catch the exception

edgy tartan
#

I need this developer

#

He's a genius for finding this problem.

#

And made a fix for her

weary barn
#

So let me ask this

#

When the error occurs, you click P, then is it back to normal?

edgy tartan
#

Yes

#

If suddenly the slots or the E key do not work

#

Press P and everything is fixed

weary barn
#

Ah okay

edgy tartan
#

How to switch the problem to OFF

#

If you change the value back, the problem remains

#

We need a developer who would redo his code and make it automatic

weary barn
#

I gotcha
Perhaps talk to advanced company dev

edgy tartan
#

The error itself rarely appears

weary barn
#

But they don't take requests

edgy tartan
#

But in most assemblies it is constantly

weary barn
#

So idk

edgy tartan
#

I'm trying to get people involved in this.

weary barn
#

Good idea

edgy tartan
#

I'm just a pathetic tester - who pisses off any developers with a mod from my build

#

So that it just works stably

#

😂

weary barn
#

I was talking about #1186884307332108339

#

Does great work but can come off abrasive to some who may be more sensitive

edgy tartan
#

I don't like Advanced Company

#

I like to customize mods separately

#

And not when they are in one pile

#

And every day they make patches 4-5 times

#

This mod is good for beginners who don’t want to understand mods - press one button and play in a simple way

weary barn
#

To each their own my friend

edgy tartan
#

That's it

weary barn
#

Either way I follow

edgy tartan
#

To each his own

quartz quartz
#

@broken crescent i had a bug just now where my hotbar got stuck. i had 2 pro flashlights in slot 1 and 2. i threw the flashlight that was in slot 2 and the hotbar got stuck, i couldn't scroll or interact with anything

#

not sure what caused this but i don't have other mod that changes inventory except possessed masks

#

wait i'll keep testing. maybe something is conflicting

#

ok got it

edgy tartan
#

Oh

#

I know

quartz quartz
#

i think it's mirage

quartz quartz
#

how to use that mod exactly?

edgy tartan
quartz quartz
#

what does button p do

edgy tartan
#

Enables and disables the error

#

which you had

#

We are looking for a developer who can fix this

#

But for now there is only such a solution

quartz quartz
#

so if my inventory gets stuck i press p?

edgy tartan
#

Yes

#

And it will change the error value to OFF

#

if you press back it will turn on the error

#

I do not understand anything

#

but it works

quartz quartz
quartz quartz
quartz quartz
#

sorry for the confusion

edgy tartan
#

Then I have no idea

#

If there is a large collection of mods, it is difficult to find the error

#

Every time I add something to myself

#

I check with testers of 10 people

#

To optimize everything and write error reports in advance

quartz quartz
#

no no it's alright. the issue DOES NOT persist when mirage is enabled with its dependencies

edgy tartan
#

Thus, my assembly of 157 mods works stably

#

Except for that fix

quartz quartz
#

the issue was when mirage's dependencies were enabled but mirage itself was disabled

edgy tartan
#

I do not understand anything

#

But very interesting

quartz quartz
#

now everything is alright

quartz quartz
# edgy tartan I do not understand anything

just be careful if you download mirage 💀 make sure you either enable everything (the mod itself and its dependencies) or disable everything. don't leave half enabled and half disabled by mistake

edgy tartan
#

It uses too many libraries

#

Let them optimize

#

Or change in the config

quartz quartz
#

yeah with the latest update. it wasn't like that before. that's why i had its dependencies enabled but the mod disabled. because i had the mod disabled prior to updating. when i updated, the dependencies were downloaded and enabled and i didn't know

hoary burrow
#

Similar thing may have been mentioned before, but the DoorPower value seems completely broken. Without UseBetterMonitors it just shows the Profit Quota, with UseBetterMonitors it's just a white screen (tested with only GI, LCBetterSaves and LethalConfig installed)

weary barn
#

Weird

#

I never experienced said issue

bold edge
#

Eh, Joined random lobby

weary barn
#

On latest version

bold edge
#

one screen is white

weary barn
#

I will check mine in a few hours

scarlet roost
#

any camera mod? like bodycam mods

hoary burrow
#

OBC works fine for me on my other profile

scarlet roost
#

i dont have that issue either

novel sequoia
scarlet roost
#

most likely

#

one reason why people have the same exact mod and profile play together

#

only cliend side mods work in randoms

hoary burrow
#

But closing the doors fixes it again for a time

broken crescent
mighty lily
edgy tartan
#

I advertised my mod pack

#

And lured people

#

Now I have a base - which I work with from time to time

#

And I get error reports

mighty lily
#

last time i went to test my modpack it had a game breaking bug that softlocked players on a black screen

mighty lily
#

if i went to test with some random and that happened i'd never hear from him again

drifting quail
#

Any chance this mod can make all enemies can spawn on all moons?

novel sequoia
#

this is QoL mod

regal elk
#

Pretty sure AC doesn't have the function to spawn all enemies in all moons

#

👀

novel sequoia
regal elk
#

Oh I see what you mean now

novel sequoia
regal elk
#

yep

novel sequoia
#

Don't doubt the AC lover :3

regal elk
#

i misremembered

novel sequoia
#

Hehehhee

regal elk
#

I am too but I've been busy 😭

novel sequoia
#

Shy guy 100 on everything >:D

#

Nah I set him to 30, people will cry otherwise 😛

#

@regal elk I wonder if he spawns at COmpany xD

regal elk
#

He's helping Jeb 😳

novel sequoia
#

Sorry fixed number for company... 100*

#

xD

grave heron
#

I kinda wish ac was multiple different modules

broken crescent
grave heron
#

I like the configurability ac adds

#

not really anything else

#

so I cant download it

novel sequoia
broken crescent
#

well to be honest I might do that anyway, I noticed I missed a few places where it should be called, and it would probably give a better result

regal elk
#

Hello, does anyone have an idea on why this happens (the white monitors)?

#

I don't have any mods that adds cameras

novel sequoia
#

I replicated the issue now on my end, trying to retrace steps that I did to cause it

#

EZ

#

Figured it out

regal elk
#

?

novel sequoia
#

Was trying to replicate it yesterday but found nothing to cause it.

regal elk
#

I don't have those, but I do have MoreSuits

#

🤔

#

Also for some reason, this issue is fixed by restarting the game after making the save and then hosting the save again

novel sequoia
#

o.o

regal elk
#

It just, for some reason, happens when you make a new save and then host it

#

at least that's how I am able to replicate it with my modpack

drifting quail
#

Able to spawn all monsters on all moons sounds pretty qol to me

#

Ill try quantities but might be more than needed, i just need a false/true on spawn all monsters on all moons, similar to how brutal company plus did

novel sequoia
#

Quanties is a HEFTY mod for changing stuff. But you can change anything and everything with it.

frigid bramble
broken crescent
#

For now I think I have to agree with not adding that as a QoL. Monster spawning is its own big category of complex game mechanics, and it wouldn't do it justice to just say "they all spawn everywhere" because they have percentages per moon, among other things.

frigid bramble
#

yeah, it changes the mechanics of the game which is a bit out of the realm of what this mod is trying to do

novel sequoia
#

There's so many things with the enemies, especially the curve settings >.<

proud anvil
#

I noticed the white monitors by changing things in lethalconfig but not restarting my game. Reboot resolved for me

novel sequoia
proud anvil
#

Is it possible to somehow eliminate the green haze on the external monitor?

novel sequoia
solemn rain
#

Possible bug? ShipMonitor4 is set to Credits and ShipMonitor7 is set to Sales

crude widget
solemn rain
#

Ah, I see. Sorry for repeating it

crude widget
#

no worries i only know bc i also reported it after someone else did lol

novel sequoia
#

@broken crescent Ngl that white panel thing is a bizare annonamoly o.,o

Seems like they get created on first launch (after boot up) then when you exit match then remake lobby and go back in, it does an update instead of creating the monitors again?

#

Might colerate to the bug that people having when not using BetterMontiors=true as well? Cause when it's updated it does it twice.

broken crescent
#

I'm actually looking into that now, I think it happens when there are duplicate better monitors

#

Probably something to do with the render texture

novel sequoia
#

^^ awesome stuff! Good luck ❤️

hoary burrow
#

yessss

novel sequoia
#

I did see it 😛

broken crescent
#

OH. Found the problem

#

It's nothing complicated lol

slate lynx
#

🙏🏻

broken crescent
#

It's because in some cases, I check whether we should update screens if the value is different, so in the case of door power, the first screen gets created, and it remembers the value.

Then the 2nd screen gets created and tries to render but it's like "naw dog we already updated with that value" and skips it

#

I'm not sure why that would matter with certain other mods though - that may be a separate issue

novel sequoia
#

Computers gotta love them, always doing the things we don't want them doing 😉 haha

#

in class though they'd tell you garbage in garbage out ._. like you calling me garbage?? :<

broken crescent
#

Us humans are pretty good at producing garbage

novel sequoia
#

Along as the garbage is tidy! :3

inner furnace
#

And max entities 500

inner furnace
#

And every moon Eclipse

#

And 983700 quota for a single moon

#

And leaser gun

frigid bramble
narrow oriole
#

the fog in the player camera?

#

I highly doubt that has anything to do with it

#

side note @broken crescent , TerminalPatch.Instance.terminalUIScreen.enabled should be isActiveAndEnabled instead, just enabled caused the map renderer to always stay on in OpenBodyCams

broken crescent
#

Gotcha, I'll update that now

narrow oriole
#

can check if it's working by inspecting StartOfRound.instance.mapScreen.cam.enabled in UnityExplorer

broken crescent
#

TIL that was a thing

narrow oriole
#

UnityExplorer? It's incredibly helpful

broken crescent
#

My main tool thus far has been dnSpy, mixed with AssetRipper when needed to view the scene hierarchy and property assignments. I'll have to check that out

narrow oriole
#

ah, I see

#

it's very helpful for figuring out the hierarchy as well as debugging (since I don't yet have actual debuggers set up)

#

can also use it to modify values at runtime, so you can experiment with solutions

frigid bramble
frigid bramble
narrow oriole
#

as in you can see abnormally far on maps like dine or rend?

#

that is very bizarre if so, that fog is supposed to be rendered in a plane attached to the player's camera

frigid bramble
#

fog does not render at all in the left eye while the radar is active, which is usually only while you're on the ship

narrow oriole
#

huh, can't think of a reason why rendering the map would do that, but sounds like a bug in LCVR really

#

the fog shader isn't only active outside, so it should be made to work in the ship

#

it's a very negligible difference when you're inside though

frigid bramble
#

it breaks everything that uses volumetrics including inside lights

narrow oriole
#

inside the ship, sorry

#

but yeah

frigid bramble
#

oh, i see

narrow oriole
#

although if you mean that volumetrics like the valve leaks are completely invisible, that must be a different shader

frigid bramble
#

i don't know if i've seen a valve leak while the bug was happening, but i know for sure that it does affect the lights

narrow oriole
#

interesting

#

do you notice any other visual differences than the volumetrics?

#

lack of edge detection?

frigid bramble
#

what does that mean

narrow oriole
#

the cartoony lines on color boundaries

frigid bramble
#

can you show an example?

narrow oriole
#

the black lines here

#

along the terminal edge and the pipe

frigid bramble
#

ahhh, i see

#

i don't think so? but i can hop in and check real quick

#

doesn't seem different to me

#

pretty much just fog and lights

#

things like the splotchy shading that you can see on the wall are always a bit different but i think that's just a product of the game not being made to render in VR

narrow oriole
#

hmm, depending on what you're seeing there may be a solution to make that less noticeable

#

also, for reference, here's the difference I see in the ship when removing that shader plane:

#

the volumetrics don't totally go away, but they are way less visible

frigid bramble
#

i think that may be what's happening

#

volumetrics don't completely go away but they are significantly less visible in the left eye

narrow oriole
#

right that makes sense then

#

that plane has issues even in vanilla

#

when you can see through the fog on rend, dine or titan while spectating, that's because the camera clips past the plane

#

at least pretty sure that's the cause

#

but I have no idea why the radar map rendering would cause that to disappear, it doesn't interact with that at all

frigid bramble
#

i don't know if you plan to investigate this further, but if you need someone to test then you can hit me up any time

narrow oriole
#

I don't have a VR headset so I don't know if I could

frigid bramble
#

yeah that'd probably make things tough lol

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thanks for taking a look anyway though

narrow oriole
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after a cursory glance I don't see anything related to that shader plane, so it might be worth mentioning to the LCVR devs if you know how to contact them

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what I like to do to test that it's not clipping the wrong way is set the material of that plane to a solid color so that if any part isn't covering the camera it's obvious

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the size, position and rotation on the main camera in the game is pretty arbitrary from what I could tell

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if they adjust that to line up with the second camera it might become more consistent

frigid bramble
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i have mentioned it but all i got was pretty much "i'll let him know" and nothing further. so either he forgot or just hasn't had the time

narrow oriole
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huh gotcha

frigid bramble
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now that you mention it, i guess i'll go make an issue on the github now

narrow oriole
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@broken crescent trying to see if I can set up a dev env for GI to make a PR, are there instructions I should use to set up netcode-patch that the project expects to find?

broken crescent
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Are you talking about how I'm patching netcode in the project?

I have it as a post build event (if the configuration is not debug), using an MSBuild command. You can see how I'm doing it in GeneralImprovements.csproj, but it basically boils down to calling

<Exec Command="netcode-patch &quot;$(TargetPath)&quot; @(ReferencePathWithRefAssemblies->'&quot;%(Identity)&quot;', ' ')" />

And making sure the <NetcodePatcherNoOverwrite>true</NetcodePatcherNoOverwrite> property is set

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Well, it has to be installed too, one sec

narrow oriole
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is the netcode-patch executable included in the repo?

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I'm getting error code 9009

narrow oriole
broken crescent
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I'm trying to find the github repo, I seem to have lost track of it 😄

narrow oriole
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is it Evaisa's? or something else?

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the executable name when I downloaded UnityNetcodePatcher didn't match what the project was set up to run, but maybe I'm missing something about how you set it up

broken crescent
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dotnet tool install -g Evaisa.NetcodePatcher.Cli

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Yeah there we go

narrow oriole
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ah, I see

broken crescent
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Then that exec command will run

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I misremembered, I couldn't get the MSBuild option to work so I had to install the CLI

narrow oriole
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ayy

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it all works now except it doesn't like trying to copy the plugin to your game install lol

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also, I may be stupid, but where do you configure that build event in VS?

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I tried looking through the project properties and couldn't see it

broken crescent
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Haha nice, I figured that might trip people up but it's a pure convenience thing for me so I was too lazy to make it more configurable

You just open the csproj file directly

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VS should support double clicking it

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or clicking "Edit project file"

narrow oriole
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oh so there's no UI to edit that particular property?

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(I assume you mean edit text)

broken crescent
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Sadly no, they used to have it in the properties but no longer

narrow oriole
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gotcha

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mine is just set up with the post-build commands, but also I need to migrate to SDK projects still so it's quite outdated

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wait, where is TwoRadarCamsHelper.Initialize() invoked from? I don't see any references

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unless VS is trolling me of course

broken crescent
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hahaha did I forget that.. one sec

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Yup. Fixed

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Sneak peek of 4 new display options for the ol' monitor screen. Finally filling it out. Hopefully getting it deployed soon

scarlet roost
broken crescent
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Dangit I just found another white screen bug with my monitors, maybe it won't be deployed this instant then

Fixed

bold edge
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That was quite... Fast

broken crescent
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When I have time to develop and don't run into oddities, I go fairly quick lol

narrow oriole
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@broken crescent made my PR :-)

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still haven't fixed the BetterMonitors incompatibility, but I'm not sure exactly where to start with that

broken crescent
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Awesome I'll take a look when I can, thanks!

narrow oriole
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also, if you commit and push your current changes, I can rebase on top if you prefer that over a merge commit

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just did that in case you get a merge conflict from the call to TwoRadarMapsHelper.Initialize()

broken crescent
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I'll check that out soon 🙂

Also here's today's changelog for anyone wanting to know

narrow oriole
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oh, what was the performance uplift with OpenBodyCams?

broken crescent
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I changed .enabled to .ActiveAndEnabled like you mentioned earlier, I assume that would affect performance a bit?

narrow oriole
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oh, yeah, but that would affect all performance

broken crescent
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Ah fair enough, misleading change notes

narrow oriole
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no worries

broken crescent
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What does adding [BepInDependency(TwoRadarCamsHelper.GUID, BepInDependency.DependencyFlags.SoftDependency)] gain me?

narrow oriole
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it means that your mod loads after mine, otherwise TwoRadarMapsHelper.Initialize() doesn't see it loaded

broken crescent
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Ah right the PluginInfos wouldn't have it then, ok

narrow oriole
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could also initialize at some other point, like Terminal.Start(), but shrug

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technically you don't really even need the dependency if you just check for Terminal.GetComponent<ManualCameraRenderer>() though

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up to you

broken crescent
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All good - I approved the PR and it will be in the next update

narrow oriole
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👍

bold edge
broken crescent
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I did fix that one (at least the ones I found), along with a couple others related to sales and credits

narrow oriole
hoary burrow
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The pursuit of the perfect setup continues...