#Lethal Resonance

1 messages · Page 21 of 1

fresh steeple
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first time

upbeat hound
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Cause the spider sounds are not vanilla (With the exception of the spider walking sound)

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but the rest is different

fresh steeple
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so you guys did revamp the spider, cause the spider sounds are booty

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the vanilla one

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havent tried ur guyses version yet

upbeat hound
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I'm pretty sure we did

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yeah we did cause I remember reducing some of the clip volumes for it recently

fresh steeple
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alr bet will check it out sometime later

fresh steeple
upbeat hound
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Hmmmmmm

upbeat hound
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v4.0.8

  • Made being haunted a terrible experience (Little girl rework 24 Sounds)
  • added new contact method to readme incase channel link doesn't work with discord
  • Added lots of variance since haunting deserved special treatment (The normal 6ish sounds have on average 4 variants each)
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This is going to be a particularly rough update for yall Stg

upbeat hound
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Let me know what you think, the girl now has ones that fit at that, makes haunting more… personal

quartz compass
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will she roast my life and dreams ?

upbeat hound
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Who knows🤷🏻‍♂️

small pond
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i will >:3

upbeat hound
icy palm
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do we have a mod that uses a different ghost girl asset

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oh wait. i was supposed to ask this on the modding general

upbeat hound
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To some extent

brisk wren
upbeat hound
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lmao no

brisk wren
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ok chatgpt

ruby saffron
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Crying in betatester

upbeat hound
# ruby saffron The problem is that I don't know if it's something new or something I've already...

its all different/the same, but since you were testing to give you some clarity. The base sounds you tested are still the core of the update. They are just all very modified and volume tuned. The breathing.ogg is new to you since I put that together. The reverb is done through a new method that includes feedback as well. all in all basically it took me around 4 hours to process the base sounds moroxide gave me

ruby saffron
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me like 2 minutes of process to say scary

upbeat hound
ruby saffron
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@upbeat hound we need more variations !!!

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in the scan sound!

upbeat hound
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ugh, yes yes I know, Ive been putting it off

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Will do, its on the list I swear

ruby saffron
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i was thinking you can put a sound with like 0.5% in the scan

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and that scan sound like a broken scanner

upbeat hound
zealous plank
ruby saffron
upbeat hound
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THATS WHY IT WONT BE THERE

ruby saffron
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you need to test before say that owo

ruby saffron
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its like +10mb

zealous plank
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oh shit that's fire

upbeat hound
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this update was super interesting because the sounds she makes actually mean something since she only spawns behind you

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it was the most involved we've got to be in making a new experience instead of just replacing a sound

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The haunting genuinely feels more personal and thats awful in the best way

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I was worried it might be cringey, but in game it works surprisingly well

ruby saffron
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i will making a clip from the in-game

upbeat hound
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go ahead

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also since the breathing.ogg sound progressivelyt gets louder while she laughs when shes skipping at you it sounds like she's getting closer no matter how fast you run

zealous plank
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wait that's actually a sick design decision

upbeat hound
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its rare I end up scaring myself with the sound I work on, this one actually did. Also thank you

upbeat hound
# ruby saffron

honestly funny enough, the quiet room your in really dulls down how scary it is when the other sounds are playing around you in a real facility

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she sounds very loud in that video, but shes much quieter when surrounded by other sounds

zealous plank
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thats the test room right

ruby saffron
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normally i hate sounds cap

ruby saffron
zealous plank
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i'm hella excited to try this mod out tmrw

upbeat hound
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Oh you haven't tried LR at all?

zealous plank
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well i've technically run it a couple times while testing modpacks for people in #1200695291972685926

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which is how i even discovered LR

upbeat hound
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have you ran into our facility meltdown fork as well?

zealous plank
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was wondering where all these audio clips were coming from

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oh nope never tried that before, i'll check it out

upbeat hound
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(I really love that one)

upbeat hound
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oh like what mod?

zealous plank
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like everything LOL

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i mean isn't that the point of LR anyways, so many sounds are changed

upbeat hound
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well most of it is custom or taken from something open source then processed through my daw and tested in game until it really fits with the actual game. most of the time we cant quite find the right sound and we have to edit and merge a whole bunch of different clips until it sounds right

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Like the breathing.ogg laughing is like 3 laughs then I have like 3 copies of each all edited and pitched differently so it doesnt sound repetitive

zealous plank
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yeah i just meant like, i was wondering where the sounds for those modpacks came from, and i was pointed towards LR

upbeat hound
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oh gotcha!

zealous plank
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during some quick playtests i just really liked all the audio changes

upbeat hound
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Im glad, speaking of which if you find something that seems weirdly loud it prob is. the pack has only been out for a few weeks so getting volume normalize among other things falls through the cracks sometimes

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really helps when you let us know

zealous plank
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is there a demo i can see for the meltdown fork? or is it best i just discover the changes in game

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yep sounds good i'll lyk if i find anything

upbeat hound
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yeah I have a vid

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have you tried facility meltdown normally?

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like know what the normal alarm sounds like?

zealous plank
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nope, tbf i haven't tried that many mods out b4

upbeat hound
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well if you don't know the original I def recommend experiencing it for yourself with LR meltdown

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I would have shown you a vid if you had tried it, but its an experience and its fun

ruby saffron
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sadly i was not recording and lost a good clip

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unu

upbeat hound
zealous plank
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ah sounds good it'll be interesting to try it out for the first time then

upbeat hound
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enjoy man

ruby saffron
upbeat hound
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better right?

ruby saffron
zealous plank
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oh ya i saw, it's even cooler in the clip than straight up clicking on the audio files itself

icy palm
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i thought the update has intro speech now

upbeat hound
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Hm?

ruby saffron
icy palm
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what mod is that Airplane

icy palm
upbeat hound
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we would have to find one or make one

upbeat hound
icy palm
ruby saffron
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Diversity

icy palm
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ah

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when no flashlight

zealous plank
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diversity is fire

upbeat hound
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diversity pairs very well

ruby saffron
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normally i was dancing

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w

icy palm
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i wish i can rip out that deprecated mod's intro speech

upbeat hound
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why dont you just use the other introspeech?

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mod

ruby saffron
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i has a intro speech only for myself

icy palm
upbeat hound
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MORE THAN ONE

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they all break your game???

upbeat hound
icy palm
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they somewhat touch my player model controls...

upbeat hound
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thats so so so weird

ruby saffron
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put 5 girls in titan not is my best idea

upbeat hound
ruby saffron
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and the timing

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when i dead

upbeat hound
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the lootbug is a paid actor

ruby saffron
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are you injured, are you dead ?

icy palm
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is that baddass company for the emotes?

upbeat hound
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thats toomanyemotes right?

ruby saffron
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yes

upbeat hound
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guess not

icy palm
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i use toomanyemotes and their emote cycle is not that

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not sure if they even conflict with each other so i didnt add it

ruby saffron
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i like badass company for the memes

upbeat hound
icy palm
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i only play on saturdays. since its my off..

upbeat hound
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understandable

icy palm
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i cleaned my files and downloaded everything from scratch to clean all the busted audio left overs from old audio mods like AbyssalAudio

ruby saffron
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Frenky and terry version

icy palm
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took me like 6 hours to reconfigure every conflicting mods with one another

upbeat hound
ruby saffron
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yes

upbeat hound
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hows that going?

ruby saffron
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i feel sick of dying

upbeat hound
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I dont talk to him as much as of late, hes been super focused on his pack

ruby saffron
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so its hard

upbeat hound
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hope its going well

ruby saffron
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you need minimun 3 people to play that

ruby saffron
upbeat hound
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glad to hear it

ruby saffron
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you want to play with me ?

upbeat hound
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nope

ruby saffron
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sad

upbeat hound
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Not right now specifically

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Im getting ready for bed rn

ruby saffron
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I DONT SAY RN

icy palm
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how many mods did you guys put in that megaphobia pack

upbeat hound
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Later tho sure

ruby saffron
icy palm
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for now?

upbeat hound
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that many and its stable?

icy palm
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lol reminds me of my first profile

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now im on 230 tho.

ruby saffron
upbeat hound
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thats the real modpack question

icy palm
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30% are cosmetics.

ruby saffron
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70% are more cosmetics

upbeat hound
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so you have like 160ish actual mods?

icy palm
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more like a lot are dependency XD

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LLL, LEcore n the likes

upbeat hound
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I mean LR with LR Meltdown is like 13 so I feel

icy palm
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most are just AI stuff

ruby saffron
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now bracken can stole a shotgun and fire spiders

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my brain has 2 ideas at same time and i cant decide

upbeat hound
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choices are?

icy palm
ruby saffron
upbeat hound
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good moons that fit with lc are tough to find

ruby saffron
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I love Gratar

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the moon gratar

icy palm
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one thing im trying to figure out is how to make the game somewhat stable when there is now a ton of people

upbeat hound
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Magic Wesley makes great moons

ruby saffron
icy palm
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i wanted to add that chess mod once someone make the bigger ship with the 2nd floor

ruby saffron
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Pixel you need to try this one

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ITS LEGENDARY

upbeat hound
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i got souuunnndddsss to makkkeee

ruby saffron
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you cant make a better sounds without inspiration !!!

upbeat hound
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lowkey valid actually

icy palm
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sounds like MJ. he rap his entire music sheet

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Michael Jackson

ruby saffron
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Mary jane

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michael jordan

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mister james

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not thaat is like msj

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but msj its like msg

icy palm
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i still find it funny that Michael Jackson was once sued for stealing music sheet for his songs. and he said he didn even make one. he beatbox his song live at the court was the best

ruby saffron
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lmao

icy palm
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sadly we wont be able to hear those stuff since he never wrote them. only stuck in his head and memory

upbeat hound
icy palm
upbeat hound
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fr

ruby saffron
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imagine some people saying you stole Abissall audio sounds

upbeat hound
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no not that, that would actually make sense

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so far Ive heard someone say LR stole the thumper sounds and someone else say that we stole their music for the main menu which is an absolutely wild statement

ruby saffron
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WHERE IS THE BELL SOUND IN THE DOORS

upbeat hound
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hm? still there

upbeat hound
ruby saffron
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sometimes diversity overrides the sound mb

upbeat hound
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for the door?

ruby saffron
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yes

upbeat hound
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your pfp describes me rn

ruby saffron
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i have the clips

upbeat hound
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I want your pfp as an emoji

ruby saffron
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my partner of crime

upbeat hound
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LMAO

ruby saffron
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same face

upbeat hound
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aqua

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just doesnt hit the same

ruby saffron
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its the same

icy palm
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did they update the anime yet. havent seen that get updated

upbeat hound
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I prefer Kazuma's tho

icy palm
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oh the eyes are different

ruby saffron
icy palm
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he squints more. while aqua ddidnt squint that much

upbeat hound
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the preference is because of how they act in the show not necessarily the eyes

ruby saffron
upbeat hound
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bells

ruby saffron
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Literally

upbeat hound
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the bells are like the least immersive sound in LR

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prob

ruby saffron
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you won't take this away from me

icy palm
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the first one doesnt have the sound. the 2nd video has the bell very clear

upbeat hound
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ah I see

upbeat hound
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liike the scanner all over again

icy palm
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we getting a metal door opening sound now?

upbeat hound
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who knows tbh

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maybe, but im not working on it atm

icy palm
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which ones are you working on atm? delivery ship audio?

upbeat hound
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interior door sounds are prob the most challenging sound in the game

ruby saffron
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I haven't heard anyone complain about the sound, why you would have to remove it.

upbeat hound
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rn? nothing I just pushed out the ghost girl sounds

icy palm
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are you guys going to make a LR version of Intro Speech and Delivery Sound?

icy palm
ruby saffron
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its good to me

upbeat hound
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as far as the delivery ship we arent sure because that sound will conflict with all the other delivery ship sounds

ruby saffron
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what other delivery ship

icy palm
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other delivery ship?

upbeat hound
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like no one has a mod on the modstore for drop soda can sound so that isnt something im worried about

icy palm
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i never saw them before XD

ruby saffron
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Pixel you are paranoic

upbeat hound
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They arent custom original, but they still are popular sound replacement mods, some of them have more downloads than LR

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and we're almost to half a million

ruby saffron
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that mod is not here with us, it cannot harm you

upbeat hound
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no, but I want people to be able to mix and match mods, compat is important to me

ruby saffron
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make the flac version

upbeat hound
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Lethal should be scary and funny imo, but funny is far more subjective and varied than what people find scary

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it isnt supported sadly. Daddy flac is off the table

ruby saffron
upbeat hound
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So Im told

hallow forum
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Daddy flac huh

ruby saffron
hallow forum
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Ic

upbeat hound
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Flac is peak audio storage format

ruby saffron
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what about mp3

upbeat hound
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💀

ruby saffron
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ahsdhashda

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i love these jokes

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i cant stop laughing

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what is the worst format ?

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mp2?

upbeat hound
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I mean Wav was the BEST but we had to take a hit for everyone’s sake

ruby saffron
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i asking for the worst

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which you would never use?

upbeat hound
icy palm
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M4A1?

upbeat hound
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Only because it disgusts me, but mp3 is a very real contender

upbeat hound
icy palm
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oh. i thought we gunning somebody

upbeat hound
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We are, it’s Xu

ruby saffron
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i only use snipers rifles so i do not use m4a1

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or m4a4

upbeat hound
ruby saffron
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more like

ruby saffron
upbeat hound
ruby saffron
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same

molten bolt
icy palm
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i think i read that somewhere

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its only for the intro speech right?

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how about delivery music?

molten bolt
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For my part, I like the original

brisk wren
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m4a best file type

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ai has spoken again

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do not listen to lethal resonance

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he is ai

ruby saffron
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@upbeat hound

brisk wren
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nice federal agent response

brisk dagger
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jo guys i have a question about the sound modding ill hope someone can help me with it

coral umbra
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does it play over Diversity's sounds? She talks too on walkies. Or it's standalone plays along with it?

molten bolt
brisk dagger
brisk dagger
brisk dagger
# molten bolt yes

for example i have the reverbe fart sound for the landmines it is an dll file i wanted to add the wtf boom sound to it and should work right?

molten bolt
brisk dagger
ruby saffron
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the % can be changed if i remember

tame ledge
brisk dagger
ruby saffron
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imagine the possibilities

sick stag
scenic jewel
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Never heard the turret one tbh, Masa has the TF2 sentry sounds cx

ruby saffron
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Sad

ruby saffron
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Yes

keen otter
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Great answer, thank you

coral umbra
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I liked abyssals jump sounds. Felt like the suits had a lotta weight to them.

Will there be sounds for those soon?

upbeat hound
brisk dagger
sharp ember
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i personally wasn't rly a fan of abyssal's jump sounds

tame ledge
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quick question, is it necessary to keep original audio length for each sound when making a mod to change sounds?

upbeat hound
sharp ember
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:doomed:

upbeat hound
upbeat hound
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He knows lmao

hallow forum
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I like the turret sounds :<

upbeat hound
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They bother me, they don’t need to be completely changed tho. I just want the sound to be a little more full and a little less shrill

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I don’t really plan to get to it in the short term anyways tho

upbeat hound
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I think they changed it pretty quick, but that’s what it was when I installed abyssal

sick stag
upbeat hound
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Oh yeah, well I b like LR’s sounds obviously lol

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There might be a few here and there though from combining with abyssal audio that I don’t love

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I’m not sure what they are off the top of my head tho

upbeat hound
still mural
upbeat hound
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awesome, glad to hear it!

still mural
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By the way, me and my friends are using the Lethal Resonance sound mod and while being outside we hear sometimes big banging sound and I was wondering which file it is because we really doesn't like it much
But other than that all the rest of the sounds are amazing

upbeat hound
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banging sound outside??

still mural
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Nope on the planet itself

upbeat hound
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?_?

still mural
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it's not inside the factory, it's not on the ship

upbeat hound
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Ohhhhh

still mural
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it's like a big banging sound like someone knocking or walking heavily something like that

upbeat hound
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if you could get a clip or something or descrivbe the sound maybe I could look into it

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hmmmm

still mural
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ehhh i'll try this

upbeat hound
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Off top I cant think of which one, I mean there are like 390 sounds rn'

still mural
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Yeah i will think to record it

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but it's not happening a lot just randomly and one of my friend thought it was someone knocking on their door and scared the shit out of them haha

upbeat hound
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oh, in that case

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you're welcome💀

grim raven
upbeat hound
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?\

grim raven
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fun ghost sound design, i like it

upbeat hound
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have you tried it out?

grim raven
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reminds me of this game

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no i only watched the video i tagged with the music

upbeat hound
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its a lot better once on a real interior. The test room is weirdly quiet

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once you do though come tell me what you tihnk

grim raven
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👌

hallow forum
fresh steeple
upbeat hound
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cant imagine it wont be, However I havent even tried diversity 2.0

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There's nothing ive heard about that would possibly conlfict tho

ruby saffron
upbeat hound
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what two things?

zealous plank
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just tried LR today, love all the audio changes

upbeat hound
zealous plank
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didn't notice any issues at all, and yep i already liked it thunderstore

i'm already enjoying all the changes compared to the vanilla sounds, don't really have any feedback 😛

upbeat hound
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awesome!

molten bolt
# zealous plank didn't notice any issues at all, and yep i already liked it thunderstore i'm al...

That's great to hear that!
For anyone interested...
@upbeat hound Made all the object sounds, doors, some ambience and tweaks of some vanilla and sounds made by me (and the Jester)
@molten bolt Made all the sounds related to creatues, Bracken, Crawler, Spider, CoilHead, Eyeless Dog and recently Little Girl, also helped with some ambience sounds
and @ocean falcon Made all the music you hear, the menu, start/mid/late day and some extra music ambience

ruby saffron
upbeat hound
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Anyone tried the ghost girl out yet?

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Naturally I mean, not in a test room

tired vale
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man I thought it was InsanityRemastered but I ditched that and it still pops up -- I don't think it's from LR either though? But I frequently get a "Help me" whispered voice clip in interiors and I swear it plays like a dozen times on every outing.

upbeat hound
# molten bolt That's great to hear that! For anyone interested... <@310547746903818251> Made a...

Everything moroxide listed is mostly correct in terms of who found/chopped/created the base audio with a few minor tweaks on my side. Which include most ambience (opposed to some) the puffer (sounds that aren’t vanilla) the forest giant, earthworm(I believe). Then usually I spend a few a few hours cleaning/tuning/and adding effects in ableton to clips assembled by moroxide for creatures each time we have a creature rework. Ultimately we make a lot of stuff together and couldn’t bring the mod to this level of quality without working together. Everything cama is listed for is correct as is

upbeat hound
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BUT, I think you just need to reinstall it

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Since we took the voicelines out without replacing them it’s likely you have them still as “residue” from before we removed them

tired vale
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I'll give that a go, I am a manual install goblin so it's generally overwrite city for me. I'm still sat on earlier meltdown version or else I'd grab the LR Meltdown, I didn't want to have to mess with having multiple tracks depending on interior / exterior / ship when I already had a few meltdown songs the group likes 😩

upbeat hound
upbeat hound
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Blasphemy

tired vale
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We've got like five tracks we like for meltdown, but they're still keyed off of how it originally ran the tracks and the group would be ornery with me if they lost out on those

tired vale
upbeat hound
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I’m just joking, to each their own, BUT I really do love the outside and inside the ship alarm tracks and especially the transition between them, they’re soft and have sounds change their EQ’s based on what the sound would have to travel to

upbeat hound
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I was planning to add some pitched versions so it’s slightly different each time you scan

tired vale
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I've previewed them in the LR meltdown pack and they're really impressive, if it weren't such an ordeal to try to refit I'd try to convert the other tracks they like to run alongside them or something. As for the popularity I think thunderstore has a real hard time with discoverability in general.

upbeat hound
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Instead of the exact same sound every time

tired vale
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I sort by last updated and am a weirdo about scouring the lists but I would presume the majority of people slam-pick 'top rated' or 'most downloaded' and never look deeper than two pages

coral umbra
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@upbeat hound it's pretty good. I've got diversity/ghostcodes/insanityremastered as well and they're kicking my butt. My friends experience the same stuff too so it's great!

arctic crown
# upbeat hound

The little girl usually stalks you for ~30 seconds before it walks off on its own, so I would recommend making the breathing sound far longer. On another note the heartbeat and whispering also won't be well audible since the sound originates from the girl, so I would put those on "BellChimeAmbience" instead
And if you have already done the masked make sure it has it's own Laugh() tracks in a folder called ComedyMask,ComedyMask(Clone),TragedyMask,TragedyMask(Clone)-AS, because both use them

Otherwise, terrifying, nicely done CatThumbsUp

upbeat hound
upbeat hound
upbeat hound
arctic crown
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Keep the laughing on breathing, move the heartbeat to the ambience track and maybe make it go up and down randomly in volume over time instead

coral umbra
#

hmm, i run mirage/skinwalker for the masked guys. But I would like to see what sounds would be for them tho. Good work!

arctic crown
#

That last bit of advice is the only confliction I've found in testing, everything else is separated and you can find in my guide

upbeat hound
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You seem to know a TON

arctic crown
# upbeat hound What mod do you make btw? I never asked

I don't remember if I ever posted the newer version... Do you have the one where the mob sounds have their own category?
(referencing the message above about the guide^^)

  • Memetastic, I've spent an unholy amount of time ingame just testing things pain2
arctic crown
arctic crown
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its in asset replacements, I apparently cant remove it from that category after adding it there upsidedown_cry

upbeat hound
arctic crown
arctic crown
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I could help you guys develop this one, I really like the work you've been doing but some of the sounds could use volume rebalancing/cleanup

upbeat hound
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Next time I uploaded I just didn’t click asset replacement and it moved me back to the mods section

arctic crown
upbeat hound
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But it’s hard to pinpoint because the way this game handles sound is a mess tbh

arctic crown
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I hope you have the sources saved? My current pipeline is keeping everything isolated in an audacity save file and then combining them during export

arctic crown
upbeat hound
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Had this problem with the dog awhile back

arctic crown
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in terms of pitch? Other than that all the volume control is directly proportional to how loud it is in the file itself

upbeat hound
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But this isn’t what has been being reported or my experience

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Most sounds work exactly like that

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But some sounds unfortunately have not and are weird

arctic crown
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Haven't encountered any of that personally, jetpack is close having to be slightly louder than vanilla file to sound right

arctic crown
upbeat hound
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Yeah, most of the stuff does fine, but when I run into one of those issues it’s definitely frustrating

upbeat hound
arctic crown
#

daw?

upbeat hound
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It’s not a capacity issue, more so just need to find which files

upbeat hound
#

Personally I use ableton to make sounds

arctic crown
#

The ambience sounds for example, they're very loud. You can even see it if I put them next to vanilla (yes the vanilla sound is actually there, it's just so quiet you can barely see it without zooming in)

#

It's mostly the insane amount of bass on the sound (both are zoomed in by the same amount here)

upbeat hound
arctic crown
#

daw added 12 DB of bass to it? lol

small pond
#

woah almost 100k on lr meltdown

icy palm
#

it truly is Meltdown

arctic crown
#

Pulling this up in specto view you can see how crazy the bass is what
(brightness is amplitude, height is frequency)

icy palm
#

its Radioactive audio lol

icy palm
#

should we call this the Bombing of Pixelatedpulse?

upbeat hound
arctic crown
#

the bass bombing of 2024

upbeat hound
#

my saturator and EQ together applied post ppreview ;-;

#

I mean everyone here knows about the "bass door" right?

arctic crown
#

oh god it wasnt just me

small pond
#

what about the key incident

upbeat hound
#

ill fix it eventualy I swear

upbeat hound
upbeat hound
arctic crown
upbeat hound
#

what is this?

arctic crown
#

Door sound

upbeat hound
#

oh yeahhhhh

#

oopsies

arctic crown
#

I thought I was going crazy but no

upbeat hound
#

no no I almost died goiing into the facility after this update

#

scared the F*** out of me

icy palm
#

i think i didnt hear that one

upbeat hound
#

but not in the way I want horror to be

arctic crown
#

oh actually the vanilla is the same... am I looking at the wrong door?

icy palm
#

you have a copy of that?

upbeat hound
#

LMAO the bass door is the entrance sound

#

not the interior door

icy palm
#

im using razer nari for my headset. i should be able to pickup every sound

upbeat hound
#

oh how unexpected

#

and you didnt notice one of the enter facility door sounds where it sounds like you're baptized by bass

icy palm
#

even that Bruh sound on an anime where they used it for special boom effects i can hear it

upbeat hound
#

How strange

icy palm
#

what version was the door? latest?

gentle pilot
upbeat hound
#

yes its still present

icy palm
#

i havent tested it

upbeat hound
icy palm
#

ill it later tonight

upbeat hound
#

Im sure thats the one

#

✨ BASS✨

arctic crown
icy palm
#

oh that

upbeat hound
#

yep thats the BASS baptisim

icy palm
#

yeah it was kinda loud

#

without the bells it might be kinda fitting with the metal doors

upbeat hound
#

Ill fix it eventually I swear

arctic crown
upbeat hound
#

yeah still deciding on the bells thing

upbeat hound
icy palm
#

just have the bells as a separate thing like that scanner

#

Forgotten Bells

upbeat hound
#

lmao I cant do that

icy palm
#

or something

upbeat hound
#

I doubt the demand on that will be high

icy palm
#

i mean if someone wants it.

upbeat hound
#

and forgotten scanner is its own thing FOrgotten bells doesnt sound cool

gentle pilot
#

The bells were lame

upbeat hound
#

If you havent noticed by the names and posters I like "cool" stuff

upbeat hound
icy palm
#

i just said that as a template really

gentle pilot
arctic crown
# arctic crown Nah, that would be this one

My headphones have this problem where with enough bass something inside that is loose starts making clicking noises. It happens very rarely, usually only with loud heavy bass... and its going ham with this one

small pond
#

rename the scanner mod to directors cut

gentle pilot
#

happy valenti- oh shit nvm

upbeat hound
icy palm
#

l'entrée?

upbeat hound
#

But a config would be preferable😭

#

Xu made a foundation for a config

#

we just need to finish it

small pond
#

just code it(TM)

icy palm
#

just's call the bells as Xu's Entrance

upbeat hound
#

I DONT KNOW C#

arctic crown
#

You can sorta make a config already

upbeat hound
#

hm?

midnight pewter
#

@upbeat houndthese coilheads want my ass i swear and its always so damn terrifying

upbeat hound
arctic crown
midnight pewter
#

its the poolrooms interior

upbeat hound
midnight pewter
#

and yes, its very new

icy palm
#

oh havent saw that interior yet

midnight pewter
#

its released like 2 days ago

#

or was it 5

icy palm
#

link?

midnight pewter
icy palm
#

tnx

arctic crown
upbeat hound
#

oh I saw some pics of that looks cool

upbeat hound
#

it wont stay in those folders when distributed

midnight pewter
#

on the topic of the poolrooms, it actually has feet-height water inside, and it sounds like shit, soooooo

upbeat hound
arctic crown
#

Yeah that makes sense
Up to clem and n00b I guess

upbeat hound
#

Clem said hes working on a volume config

#

which would be a GODSEND

midnight pewter
#

ooooo

arctic crown
#

Also you should check your organisation/naming, there's many sounds that are messed up (This isn't supposed to be here, and it has a typo)

#

Wrong name and another case of bass bombing TE_MonkeyDead

midnight pewter
arctic crown
#

I think its supposed to be when the spider is turning someone into a cocoon, but its got crazy stereo separation and bass

upbeat hound
#

yeah that was intentional as well

#

BUT

#

I had thought the sound was for the person being wrapped when I made it

#

however it seems that was not the case, so that needs to be redone at some point

upbeat hound
#

its all organized, so we have the ability to, we just have to restructure when we have the motivation to do so

arctic crown
#

is that for Lethal resonance only? Ill put my list in there if it isnt

upbeat hound
#

that morxoide and I put together for other people working on sound pack stuff to make things easier

arctic crown
upbeat hound
#

I will throw that in later, I didnt do so thus far since I wasnt done by moroxide or I

neat cloak
#

luckily it was sticking out so I just pulled it out

arctic crown
neat cloak
#

It happened with my $500 headphones and I was SO MAD lmfao

#

the relief I felt when I realized it wasnt defective or broken or something

arctic crown
#

in hindsight it makes sense, but man I would never have thought of that

molten bolt
#

Hello!

gentle pilot
#

I have not slept for 32 hours

#

I love bug testing

#

Modpack configuring

#

And video recording and editing

molten bolt
#

I'm making one too

#

cool

gentle pilot
#

Because A. Idk how to do that shit, B. Maintaining it would be a lot of work C. Idk what my modpack could offer that others can’t

ruby saffron
arctic crown
#

the factor?

gentle pilot
#

I don’t know if it’s the sleep deprivation hitting or I really actually don’t know what they tried to say to me

arctic crown
#

nah i had a small scale stroke reading that too

gentle pilot
#

I think they were trying to tell me that if I get rid of the attitude of “i don’t care, what would be the point of my modpack compared to others” then I would be able to make a modpack of my own?

#

Idk I’m past expired

arctic crown
#

that makes sense yeah

ruby saffron
#

close

#

language barrier

arctic crown
#

self doubt?

ruby saffron
#

i trying to say, if you do what you most want over the others opinion your modpack is gonna be better because everyone has sames ideas but your concep can be unique

#

nah is hard to explain

#

Factor, concept, that way, your way etc

gentle pilot
#

I understand what you’re saying

#

My main thing is I would need to learn a lot more about actually organizing and uploading my modpack

arctic crown
#

theres probably a guide for uploading modpacks on the other LC discord

ruby saffron
#

the hardest thing is the compatibility between mods

#

imagine one mod update and modpack implodes

gentle pilot
arctic crown
#

Theres only so much you can do with something as simple as a modpack

gentle pilot
#

I would stress over the icon, the organization of the mods, presets for different play styles, balancing, cosmetics and suits

#

All of this is what Clark and TMLC have been able to do and it’s nice

marsh bloom
#

just to know, is there a way to revert the dog’s scream reduction by 50% that the mod make ? I don’t really like that change

molten bolt
marsh bloom
molten bolt
upbeat hound
ruby saffron
#

you need make polls

oblique stream
#

Good music 👍

midnight pewter
#

@upbeat houndthis time the coilhead didnt even sneak up on me, it just heard me talking shit and decided its time

upbeat hound
upbeat hound
oblique stream
#

check dms ❤️

still mural
#

The sounds "BumpOutsideShip3.ogg" and "BumpOutsideShip5.ogg" seem to random play while being landed on the planets and outside of the ship, though
These were the "Banging sounds" and "Knocking sounds" on metal heard by me and my friends, is that a normal behavior?

upbeat hound
#

You shouldn’t hear ship ambiance outside of the ship, if you are it is likely either a mod conflict or an issue with customsounds/lcsoundtools our dependencies

zenith bison
#

@upbeat hound It works now

#

i think the update fixed it lol

upbeat hound
#

Well enjoy it! I’m very proud of meltdown

still mural
#

Also we get a lot of 'some players randomly stops from hearing one another' thing, is that something you know where it's coming from? It was happening already before using Lethal Resonance though

#

It's fixed by disconnect reconnect but it's annoying and it's always the same players

upbeat hound
still mural
#

One hear another only in the ship and not outside

upbeat hound
still mural
#

Aarrh it's annoying af.. Alright

upbeat hound
still mural
#

Did it happen to you with more than 4 players?

upbeat hound
#

I usually only play with 4 players total

still mural
#

I suppose that since the game isn't " "supposed" " to be player with more than 4 players

upbeat hound
#

Can’t speak to that

still mural
#

Well okay it's not that then

upbeat hound
still mural
#

Sometimes we are 4 - 5 - 6

#

so yeah

upbeat hound
#

What lobby mod do you use?

still mural
#

Advanced Company

upbeat hound
#

Well sadly that’s the best we got rn to my knowledge

still mural
#

Yep, thank you for the intel though

upbeat hound
#

Np

still mural
#

I love the way that we can sometimes hear a rock or something hitting the ship, it's a real thing from Lethal Resonance, right?

hallow forum
#

Lethal resonance doesn't add audio

still mural
#

Oh.

hallow forum
#

But maybe one of the changed audios just has that as ambience

upbeat hound
#

Yeah, the sounds were vanilla, but we modified the sound to be a bit more noticeable and “rocky “

still mural
#

Never noticed it before, I wish it could be heard more often though haha but that's just me

upbeat hound
#

For example the ghost girl has about 6 sounds normally and after our last update now she can make 24

#

However only in the same contexts as the original 6

still mural
#

Yeah these are like pitch variations and things like that, right?

upbeat hound
still mural
#

Oh alright

upbeat hound
#

U#staying the ghost girl example she may say one of 4 entirely different things

#

Or say a variation/ say it differently

still mural
#

Cool stuff, glad that it is possible to make this happen

upbeat hound
still mural
#

Nope I did not, I haven't had the time to do much testing lately

#

And we did not encounter her yet again

#

Gladly

upbeat hound
#

I’m very VERY happy with how it turned out in game, let me know what you think once you do

still mural
#

Feeling like we are gonna shit our pants because of y'all, but sure i'll do note this

upbeat hound
#

Well, one of you. It has applicable voicelines which is def a first

#

If she says she’s behind you, she IS

#

Last sound that unsettled me like that is the vent sound

#

Which I still love to this day

still mural
#

Like the vent sound when mobs are spawning, right? or you talking abt something else

upbeat hound
still mural
#

Oh lord yes

#

I was like when did they add mobs traveling into vents and creeped out and then remembered that it's all in my head boiled

#

until it isn't in my head anymore and the mob is in front of me concern

molten bolt
#

Hmm... I'm hearing the bridge sounds on the ship

upbeat hound
ruby saffron
sage axle
#

Is the sound on the landmines supposed to be the vanilla sound?

upbeat hound
sage axle
#

Ok then my game isn't dumb. Just wanted to make sure since I thought I saw a clip with this mod and the landmine sounded very different

upbeat hound
#

Oh wait

#

I meant the minebeep sound was close to vanilla

ruby saffron
#

i like more the keysound

ruby saffron
upbeat hound
ruby saffron
#

Pixel scares Pixel

sage axle
#

I'm starting to think I'm imagining things. I can't find the clip that I thought had a different mine sound

upbeat hound
#

well I made that as a joke and forgot about that key sound and my volume was maxxed

ruby saffron
ruby saffron
tame ledge
#

i kinda wanna make a mod that replaces most sounds by minecraft sounds

zenith bison
#

@upbeat hound would LR meltdown work with already a custom meltdown music such as DOORS meltdown?

#

also what does LR meltdown sound like

tame ledge
zenith bison
upbeat hound
# zenith bison also what does LR meltdown sound like

Try it out! but a short synopsis is that LR Meltdown is a little different than all of the other escape music mods. It has 3 separate audio tracks all designed around each other and it switches tracks depending on if you are inside, outside, or in the ship

upbeat hound
#

(LR MELTDOWN and Doors escape)

sage axle
fresh steeple
#

let me as morxide cause i saw he tried 2.0

#

@molten bolt ?
Also sorry for the ping

molten bolt
#

Wat

arctic crown
upbeat hound
#

not having an issue anymore, it was an old problem, besides ableton is by far my favorite

pallid shard
#

Is there any possible way to disable some sounds?

upbeat hound
#

Yep! just open up the folder its in and delete the sounds you dont like

#

Can I ask which sounds caused you to ask?

pallid shard
#

Specifically nutcracker march that plays when it chases and jester since it conflicts with 2 mods I have downloaded

#

jester windup

upbeat hound
#

yep you can just delete both of the folders that say nuitcracker and jester or open them to get more detailed control to delete sounds that sopecifcally conflict

pallid shard
#

cool thank you

fresh steeple
molten bolt
#

It should be

pallid shard
#

Whoever composed the menu music did an amazing job it sounds amazing

small pond
#

@upbeat hound @molten bolt is lcsoundtool/customsounds still causing you guys issues? cause im somewhat burned out on meltdown but not on modding (the worst combination) and looking at it, it would seem i could make a version with more options for you. i just wanna see if this is something you guys want instead of me spending time making it and it doesnt even help

upbeat hound
small pond
# upbeat hound BONGO YOU ABSOLUTE LEGEND IF YOU DO I'LL LOVE YOU FOREVER

im not sure on the exact specifics yet but i'd want it to be a lot more customisable, something like

{
  "condition": {
    "type": "config",
    "config": "ReplacePlayerSounds"
  },
  "replacements": {
    "player_jump": {
      "sounds": [
        {
          "replacement": "player_jump0",
          "weight": 3
        },
        {
          "replacement": "player_jump1",
          "weight": 3
        }
      ],
      "condition": {
        "type": "someotherthing"
      }
    }
  }
}

would be a lot of work to implement but would give you guys a lot of customisation

upbeat hound
#

can you run through this and english it for me

#

what does weight entail

#

does it mean what I think👀

#

CONDITIONS

small pond
#
// so you'd have multiple files for different groups of sounds.
// maybe a 'player_sounds.json' and a 'ghost_girl_sounds.json'
{
  "condition": { // this controls if you'd want ALL sounds in this file active, would be good for a config option
    "type": "config",
    "config": "ReplacePlayerSounds"
  },
  "replacements": { 
    "player_jump": { // name of sound (idk the actual names so youd have to help me on that)
      "sounds": [
        {
          "replacement": "player_jump0", // you'd have dir for sounds so maybe this is in `sounds/player_jump0`
          "weight": 3 // higher weight means higher chance, search up 'weighted randomness' for more
        },
        {
          "replacement": "player/player_jump1", // maybe this sound is under `sounds/player/player_jump1` so you can organize better
          "weight": 1, // lower weight means this is rarer
          "condition": { // so this SPECIFIC sound can only play while on the ship
            "type": "PlayerLocationType",
            "location": "OnShip"
          }
        }
      ],

    }
  }
}
#

changed it around a bit not totally sure on the syntax

upbeat hound
#

this all makes sense. Ill give some context of the perfect sound replacement dependency mod (That I can think of and you can tell me how feasible it is) Important details include:

  1. Not playing the wrong sounds (obv I know but has been an issue)

  2. An ingame config to disable/enable sounds that is persistant between launches, but most importantly to choose which sound to use if someone has a conflicting sound mod installed.

3.A volume config that is persistant between launches.

  1. The ability to have variations or alternate sounds for one sound (This seems to be covered under what you described as weight)

  2. smoother file replacement that is less impactful on startup time(Similar to how LLL launches leagues faster than LE if this is possible)

  3. the ability to further shrink the random pool based on conditions such as health, where you're standing, what you're near.(I understand this feature may be too much, but im going all in just incase its easier than I expect).

  4. An in game GUI that can display what sounds are currently playing for bug fixing/ development

hallow forum
#

For 7

#

Reference minecrafts system

#

It's actually good

upbeat hound
#

Im just curious if this is feasible at all, cause I have no idea what im asking in code lmao

upbeat hound
hallow forum
#

2 and 6 are probably not

#

I mean 2 is kinda not possible but like

upbeat hound
#

I expected 6 to not be possible🤷🏻‍♂️

hallow forum
#

Just disable a sound to remove incompatibility

#

Which falls under the other one

upbeat hound
hallow forum
#

If you have like 3+ sounds from different mods you can't choose I don't think

#

You can just disable

#

Unless LR is like

#

Compatible with those other mods

#

Specifically

small pond
# upbeat hound this all makes sense. Ill give some context of the perfect sound replacement dep...
  1. depends on the implementation i go with but will probably be number one issue
  2. it would probably be dependent on lethalconfig/lethalsettings but i was talking more about bepinex's system
  3. yeah pretty feasiable, would you want different "channels" where you can hook one file up to a specific channel so you can have seperate ambience/enemy/etc sliders?
  4. yeah it'll pick a random one based on the weight but i could also add a way to randomize the pitch?
  5. yeah that'll be an internal thing ill look into
  6. ive thought of how the condition system works on the backend and depending on that it could be very easy to add more (+ other mods could add their own)
  7. uhhh yeah maybe. probably the lowest priorty though
upbeat hound
small pond
#

wdym

upbeat hound
#

I did not expect so many of "feasible"

#

I for sure thought at least 2 would be a no

small pond
#

well ive been programming for ages and now im pretty good at modding :3

upbeat hound
#

apparently lmao

small pond
#

as always havent fully implemented these but they all seem pretty feasiable

hallow forum
#

Problem with the config

upbeat hound
#

I mean thats awesome to hear. some of these would increase our ability to really change the gameplay experience more than just replacing a sound. most specifically the shrinking randomization pool based on conditions if desired

hallow forum
#

Surely there's a size limit

#

In text etc

#

There's like what

upbeat hound
#

I see

hallow forum
#

700 sounds?

small pond
upbeat hound
#

well I would need it to be able to handle like 1000 most likely

small pond
#

you could group sounds so like "player_sounds", "ghost_girl_sounds"

#

and then have a config option that disables each of those

hallow forum
small pond
#

disabling each sound indiviually would be unrealistic

upbeat hound
hallow forum
#
using System.IO.File;
using System.IO.Path;

// rename this to something better
enum FileChangeResult {
    InvalidPath,
    FileNotFound,
    FailedToMove,
    Success,
}

FileChangeResult RequestedMethod(string filePath, bool shouldPlay)
{
    // version 3 - ok/good error handling
    // this could be changed to just one try/catch
    // but personally I find this a little easier to reason about
    // but all try/catch is bad imo

    string directory, filePathWithoutExtension, extensionIncludingDot;
    try {
        directory = Path.GetDirectoryName(filePath);
        filePathwithoutExtension = Path.GetFileNameWithoutExtension(filePath);
        extensionIncludingDot = Path.GetExtension(filePath);
    } catch (Exception e) { // this is fine
        return FileChangeResult.InvalidPath;
    }

    string originalFilePath = filePathWithoutExtension;
    string finalFilePath = filePathWithoutExtension + "x";
    if (shouldPlay)
    {
        originalFilePath = finalFilePath;
        finalFilePath = filePathWithoutExtension;
    }

    originalFilePath = $"{directory}\\{originalFilePath}{extensionIncludingDot}";
    finalFilePath += $"{directory}\\{finalFilePath}{extensionIncludingDot}";
    // fun fact: File.Exists actually can't fail!
    if (File.Exists(originalFilePath) && !File.Exists(finalFilePath))
    {
        try {
            File.Move(originalFilePath, finalFilePath);
        } catch (Exception e) { // this is fine, as literally 100 things could go wrong here
            return FileChangeResult.FailedToMove;
        }
    }
    return FileChangeResult.Success;
}

I wrote this earlier for disabling sounds since didn't wanna spend ages figuring out a better way to do it

small pond
#

would you want different "channels" where you can hook one file up to a specific channel so you can have seperate ambience/enemy/etc sliders? and way to randomize the pitch?
(copied from my big hunk of text)

hallow forum
#

All it does is just change file name

#

Given a file name and a bool

small pond
#

catch(Exception e) gigachad

hallow forum
#

Ofc

upbeat hound
hallow forum
small pond
hallow forum
upbeat hound
#

I seriously wish it was that easy, sure there are a few sounds I could get away with using that, but on the majority it likely will be very noticible

hallow forum
#

It's like the formula that calculates new quota

upbeat hound
#

cause when I change the pitch in ableton that has been my experience

hallow forum
#

Takes old quota etc, has a range between like 1 and 2, then eases it between 1.3 and 1.5 or smthn

small pond
#

shi ight guess ill start working on it

upbeat hound
#

I mean it would be great for sounds that ARENT heard directly after one another

hallow forum
#

One step at a time boy

upbeat hound
#

like if its been 2 minutes since you heard the worm sound it would prob work

#

but if you hear 5 pitch variations hitting the thunmper itll prob be noticible

hallow forum
#

Main priority is sounds playing without a problem occurring with different sounds

upbeat hound
small pond
hallow forum
#

GUI would probably help to make sure that one works too lol

hallow forum
upbeat hound
#

IF THE SLIME SOUNDS CAN ACTUALLY BE REPLACED WITHOUT THE BUZZING SOUND I WOULD BE SO HAPPY

#

(And the spider legs)

small pond
#

god custom sounds is a fuckign mess

hallow forum
#

Yep

#

I'm guessing it's the one that causes a lot of the bugs tbh

upbeat hound
#

I have been talking about LE getting taken over by LLL and saying we needed the sound equiv and now we have bongo

hallow forum
upbeat hound
#

cause I need customsounds AND lcsoundtools just to exist which is honestly so strange

hallow forum
#

Also idk if its my game or headphones, but recently sounds cut off occasionally for me

#

Like for a split second

small pond
#

because otherwise i wont have enough control

small pond
upbeat hound
small pond
#

completly solved it for me

upbeat hound
hallow forum
#

Thinking about it it's happened with other rhythm games

#

Fks up my rhythm lol

upbeat hound
#

kill me

hallow forum
#

How customisable is the config in these mod managers @small pond

small pond
#

cause you can create more config files, so could easily create one for each soundpack

hallow forum
#

That's pretty good

upbeat hound
#

WAIT WHAT is lcsoundstools and customsounds not using BepInEx?

hallow forum
#

Do those even have configs?

small pond
hallow forum
#

They use bepinex tho, all mods do afaik

upbeat hound
#

OH WAIT

small pond
#

i mean for your sounds you could create configs

upbeat hound
#

also the sound needs to sync

small pond
#

huh? what

upbeat hound
#

thats like the only setting in LCSoundTools

#

Syncing over the network

hallow forum
#

Oh yeah that

upbeat hound
#

yeah super important

hallow forum
#

I dont think I even have that enabled if it's not on by default lol

upbeat hound
#

it usually syncs without the experimental sync

small pond
#

is this sarcastic? i aint doing that, i could make it so that a soundpack needs to be installed by everyone but syncing over the network isnt great

hallow forum
#

That's fair lol

upbeat hound
#

well maybe you understand what's necessary better than me. an example though is lets say creak1.ogg has 3 variations and the randomizer picks one of those sounds. so someone says "did you hear that pipe noise?" and the other person heard a different randomized sound from Creak1.ogg such as a whisper

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Does that entail network sync?

small pond
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yeah that would

upbeat hound
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so then groups are just confused

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oh no

small pond
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i thought you meant like sending the audio files over

upbeat hound
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OH NO

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NONONO

small pond
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oh well actually, i could just do the zeekers way and sync a random seed over

hallow forum
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Yeah that's usually the standard too afaik

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Fof once zeekers does it right

upbeat hound
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this crossed my mind as well but I thought that if you werent within distance of a sound it would throw a wrench into the sync

hallow forum
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For*

small pond
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main problem would be do all sounds trigger at the sameish time on every client

small pond
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unless the sounds are global

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in which case id need to handle that

hallow forum
small pond
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yeah he meant more ambient sounds though

hallow forum
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Yeah true

upbeat hound
#

correct

upbeat hound
hallow forum
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Since its all sounds idk if there's differences between how they're handled lol

small pond
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well just gotta try it and see ig

hallow forum
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Yep

small pond
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back to tryna understand how tf this function works

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literally like 300 lines of code to load a audiofile this could take a moment

hallow forum
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LOL

upbeat hound
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Oh and its gotta support .ogg

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and maybe .flac if we're feeling fancy

small pond
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(so i can easily add support for many different types)

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maybe

upbeat hound
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thats crazy considering my experience with them telling me it couldnt be done🥲

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(.flac specifically)

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The sounds quality of a wav in the file size of, well not an ogg, but still smaller than a wav. (Im not sure on this yet tho since I dont know if people would be upset by the significantly larger download if .flac was used)

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so I guess Im saying flac is low priority

small pond
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so .ogg -> .wav -> .mp3 -> ......... maybe flac

upbeat hound
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well I mean .ogg (Arrow to the right).flac

hallow forum
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why not just have 2 versions of your mod

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a lite

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and a full

upbeat hound
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for everyone else yeah you're prob right, BUT I refuse to ever use .Mp3 its dirty

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amd wav is too big since its audio quality is equiv to flac

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but I would say other sound modders will use Wav if they are quality driven and mp3 if they just want it to work

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or lack some tech knowledge

golden path
small pond
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is there a sound you could give that helps me test that this is all working?

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also seems like flac support won't be easy

upbeat hound
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its not a high priority

small pond
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aight got loading done, just need to replace it

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@upbeat hound can i have a test sound?

upbeat hound
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here you go BassBaptism

small pond
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i meant something more immediate i could test 😭

upbeat hound
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doesnt get more immediate than this

small pond
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what's it's ingame name?

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or is menu1 the default?

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@upbeat hound

upbeat hound
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if I send you a sound its straight from the mod name

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so it should line up with its actual name

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I think

small pond
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🙏

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attempt 1: forgor to change something
attempt 2: loaded but didn't replace

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wait chat i may not be the smartest

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chat it works

hallow forum
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noice

upbeat hound
#

WHAT

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ALREADY???

small pond
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yeah just got a hardcoded value in there

upbeat hound
#

WHAT HAPPENED TO “THIS MIGHT TAKE AWHILE”

small pond
upbeat hound
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I don’t have any json files😅

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What do youuu meeaaannnn

small pond
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remember those conditions and stuff earlier, i need to fetch it from that

upbeat hound
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Ahhhhhhh so does this mean I’ll need to make a json?🤔

small pond
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i might be able to make a python script that does this though

small pond
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got json data loading

upbeat hound
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Ayeeeee (I know this is a good thing, but I have no idea how good)

small pond
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json can usually be a big pain

upbeat hound
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So big good is what I’m hearing

small pond
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yes

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picking up files,

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almost ready for you to give it a little bit of a test drive.. just gotta extract a bit more data from these files

upbeat hound
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Kk

small pond
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aight really basic version done, one sec

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if you could test with specifically sounds that had issues before, also haven't fully gotten around to implementing every audiosource play method so some might not replace correctly

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@upbeat hound

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should also have basic randomness support if you just add another one into the array

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(no weighting yet)

forest crescent
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hello bongo

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could you pls explain what this is

small pond
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its a new replacement api, users won't really need to worry about this

forest crescent
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POG so out with LCST??

small pond
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and customsounds yes

upbeat hound
forest crescent
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you're a god my man

upbeat hound
small pond
arctic crown
forest crescent
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we'll be running LC games all week prolly

upbeat hound
small pond
upbeat hound
small pond
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i'm not but just the base is already more complicated

arctic crown
#

[Debug :LCSoundTool] Crawler(Clone) (UnityEngine.AudioSource) at Crawler(Clone) (UnityEngine.Transform) is playing one shot Stomp1

UnityEngine.AudioSource
and
UnityEngine.Transform

for specification if possible?

small pond
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it's not just working off of filenames anymore

small pond
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so you can specify exactly what to replace

forest crescent
small pond
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yes

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will also let you change off of pizzatowermusic when i eventually release 3.0 meltdown

upbeat hound
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AND YOU’RE GOING TO REPLACE PIZZATOWERESCAPE TOO IN THE SAME MOD

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IS THAT RIGHT?

small pond
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well yes, because 3.0 meltdown renames the music clip to "MeltdownMusic" so you can replace just the music

upbeat hound
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Wait will it still support my inside outside and in shop separate tracks

small pond
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and i plan to support multiconditions so you can have a track with "InsideFacility" and "LowHealth" stuff like that

arctic crown
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The more conditions you can do, the better :)

upbeat hound
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Frfr

small pond
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well itd be slower

arctic crown
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I'll definitely test for you

upbeat hound
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Start up time wise?

small pond
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but i plan to do an optimsation where it spreads out the processing during multiple frames when the game starts