#Lethal Resonance
1 messages Β· Page 9 of 1
Alright thx
i still dont hear it
wat
this is an LCsoundtools issue and honestly its beyond me
I know that they are working ona fix for that as well right now though
alright, at least the others sounds seems to be fine
some others are getting random buzzing apparatus
some are getting static explosion spiders
yea ive been having issues with spider, like they take 100k steps a second
or something
Yeah I have no idea what thats about
Is Lethal Resonance Meltdown and addition to the original Lethal Resonance?
seperate, its a fork for facilty meltdown
Ah, nice
so its us branded audio basically for that
yep yepppp
BUT
i recommend you use them together
(Obiously)
ill ask here since u are active in chat atm, do you know why discounts are different for host and client?
Okay so you have a lot more issues than just LR acting weird
I haven't heard of that issue yet
i mean i have been troubleshooting all day probably
poor guy
i just dont get how people can have over 100 mods and no issues and here i am with 40 and nothing seems to work fine
if you mean stuff like the most lethal company
there is like a whole team on that
it can be done, but its difficult
i see maybe i should look into that
new sound: the locusts
Hm?
I tried to make
new sound idea*
i didn't hate it, i liked it π
YOU ARE THE REASON I SCRAPPED IT
all of their configs are custom
well maybe not all
but many
they also work directly with us
just said the volume needed to go up sooner, it was like this
and they needed to match
I undepreciated this for them
YOU DID NOT JUST GO DRAW THIS
since how the horn works is just "sound gets passed through the horn with increasingly more speed, and that dictates both volume and pitch"
FYI the intial sound I was using as a baseline had that issue
so I had no choice but to scrap it
the faster the air, the higher pitcher and louder it is
so when it didn't match it felt off
oh, i see
thought you could just go to the DAW and just
ffs the Airhorn Altruist
"oh man I thought it was magic"
no like i can do that on DaVinci Resolve, just set different volumes for sounds with keyframes and shit
YOU CAN EDIT SOUNDS
so i assumed a daw would just be able to do the same
i tried to make a simple sound and failed horribly π
rn i don't have time to dedicate myself to learning
i see they dont use lategame upgrades, i wonder if it that mod that just f everything up
was trying to make a mockup for the scan sound
I dont think that mixes well with AC
but couldn't piece it together
^
i dont have AC tho
i just disable everything :V
DID YOU CONFIG IT LIKE AT ALL
AC i use for lobby, late joining, and moon configs
i just found no easy way to config it
r2modman has a config tab my man, it's all there
plus
you can literally config ingame
no i just saw one ac config and all it said was override stuff thingies
with their own config menu, while you're joining a game
I made all of the upgrades cost way more exp, and give you less of a boost so its really hard to get upgrades. I also made it so things AC adds are VERY expensive, Want a llightning rod? that'll be 750
etc
so the game stays difficult
if you dont config its a cakewalk
i just dont recognize that is was that easy to config because ive tried but ill give it another chance in the future
Currently not in yet until next update, I am working on different alarm sequences/announcers also in terms of additions. I could also see about compatibility possibly
Ohhhh
the stuff they added i made cheaper, actually. we just keep the headset, headlamp and the tactical helmet
yeah I would love a fork that ads compat with meltdown clem
you could use our alarm as an overlay to your music @neat jackal
also ac doesnt work with reserved slot afaik
they're cheaper so it makes sense to go for it, but more expensive than normal stuff so it's still a big upgrade
it does not
if you want that it's morecompany only
maybe its reserved slot is effing my game up also
yea i think so too
what's the issues you're getting, btw? i could take a look on your mod list
what the hell is this lmao and why does it have noise cancelling ON lmfao
he just keeps cutting off
i have no ideaπ
at this moment its that intro song not playing for client, discounts are different for host and client, and sometimes ship wont properly take off / land so ship just stuck in stasis, if client pulls level nothing happens either and stuck untill midnight
holy
you're using r2modmanager, right?
yeah
can you send me your code
send here the dependency string
Even Ill stop to take a look at this after hearing that
i removed lgu now maybe it gets better
Settings -> Modpacks -> Show Dependency strings
yeah
then just copy and paste that here
i mean singleplayer everything works extremly well, even yesterday when i had like 90 mods, but as soon as i palyed multiplayer with friends there was like 50 bugs
i feel like i know what's going on
are you using a stable lobby mod like idk
do send the list here tho
AC COMPANY
he doesnt have ac whisper
Ive heard some issues with morecompany once you start adding mods
and some bugs aren consistent either sometimes it just works
when trying mp (lan) i have more company off so i dunno
please send this here π
right sec
This is a skill issue Man I wonder whats going on
wait, LAN??
WHO CLICKS LAN
yeah so i can connect to myself
i still think it's a mod conflict/bad configs, but if you're using LAN that's definitely gonna be a major issue
as far as i know LAN breaks most mods
wait really
aye
but i dont have a dedicated friend to test online sadly
everytime we play and there is a bug they be like "nice mods" and quits
man has no friends Me too I feel this
you use lan only for testing purposes then?
yeah
okay
I HAVE EXPERIENCED THIS
the worst feeling known to man
literally my life it's why i gotta have 5h of testing before the gang comes online to play
BepInEx-BepInExPack-5.4.2100
FlipMods-ReservedItemSlotCore-1.8.14
FlipMods-ReservedFlashlightSlot-1.6.2
FlipMods-ReservedWalkieSlot-1.6.1
FlipMods-TooManyEmotes-1.8.1
FlipMods-HotbarPlus-1.5.7
RugbugRedfern-Skinwalkers-4.0.1
Ozone-Runtime_Netcode_Patcher-0.2.5
x753-Mimics-2.3.2
Evaisa-HookGenPatcher-0.0.5
Evaisa-LethalLib-0.13.2
malco-Lategame_Upgrades-3.1.0
Evaisa-LethalThings-0.9.4
Sligili-HDLethalCompany-1.5.6
Suskitech-AlwaysHearActiveWalkies-1.4.4
HomelessGinger-MaskedEnemyOverhaul-3.1.1
FlipMods-BetterStamina-1.3.2
PopleZoo-BetterItemScan-3.0.1
TheFluff-FairAI-1.3.1
IntegrityChaos-Diversity-1.1.10
NiceHairs-NuclearLib-1.0.4
NiceHairs-Symbiosis-1.0.5
Rune580-LethalCompany_InputUtils-0.6.1
linkoid-DissonanceLagFix-1.0.0
Kittenji-Herobrine-1.2.1
FlipMods-FasterItemDropship-1.2.1
FlipMods-LetMeLookDown-1.0.1
bigmcnugget-VanillaContentExpansion-0.1.8
EliteMasterEric-Coroner-1.5.3
Danos-LethalStats-0.9.2
TwinDimensionalProductions-CoilHeadStare-1.0.3
kyxino-LethalUtilities-1.2.21
Piggy-JesterStompShake-1.0.8
Monkeytype-HideChat-1.0.0
MegaPiggy-BuyableShotgunShells-1.0.5
MegaPiggy-BuyableShotgun-1.0.4
FlipMods-MoreBlood-1.0.2
akechii-DiscountAlert-2.3.0
Hexi-HexiBetterShotgun-0.3.2
flerouwu-LC_FastStartup-1.1.1
x753-More_Suits-1.4.1
Hexnet111-SuitSaver-1.1.4
alexanderjoe-BiggeryBattery-1.0.2
Jordo-NeedyCats-1.1.1
AllToasters-SpectateEnemies-2.2.1
NomnomAB-RollingGiant-2.4.4
NotAtomicBomb-TerminalApi-1.5.1
loaforc-FacilityMeltdown-2.0.2
Nozz-Lethal_Missions-1.1.4
Lordfirespeed-OdinSerializer-2022.11.9
xilophor-LethalNetworkAPI-2.1.1
Piggy-MaskedAIRevamp-0.2.0
jaspercreations-Scopophobia-1.0.2
BGN-PizzaTowerEscapeMusic-2.3.0
LethalResonance-LETHAL_RESONANCE_MELTDOWN-1.1.4
no00ob-LCSoundTool-1.5.0
Clementinise-CustomSounds-2.3.2
LethalResonance-LETHALRESONANCE-2.2.6
kuba6000-LC_Masked_Fix-0.0.2
Zaggy1024-PathfindingLagFix-1.2.0
Rocksnotch-ShovelFix-1.1.0
notnotnotswipez-MoreCompany-1.7.6
Verity-TooManySuits-1.0.5
BatTeam-LethalFashion-1.0.6
AlexCodesGames-AdditionalContentFramework-1.0.3
AlexCodesGames-AdditionalSuits-2.0.0
KlutzyBubbles-BetterEmotes-1.4.0
lethal_coder-BetterBrackenModel-1.1.2
Florent-Terminal_Tools-1.0.2
Bobbie-FixRPCLag-1.0.1
Ozone-BepInUtils-1.2.1
i have these disables atm
FasterItemDropship is incompatible with morecompany i'm pretty sure
needy cats DISABLED
WHAT
waiting for patch that implements cat food
well this gonna be issue whenever we are going to be more than 4 people playing then
betteremotes and moreemotes have a different implementation than all other emote mods, and i know they have issues with some mods
not exactly sure if that's gonna happen with the mods you have there, but important to keep in mind
We should write out which ones we know IT ISNT
i think it's fasteritemdropship
and i know there's a better mod that does the same
one sec
can old mods and old mod config do something as well? should i remove them?
FlipMods-HotbarPlus-1.5.7
malco-Lategame_Upgrades-3.1.0
FlipMods-BetterStamina-1.3.2
Kittenji-Herobrine-1.2.1
FlipMods-FasterItemDropship-1.2.1
Danos-LethalStats-0.9.2
MegaPiggy-BuyableShotgun-1.0.4
Hexi-HexiBetterShotgun-0.3.2
NomnomAB-RollingGiant-2.4.4
Nozz-Lethal_Missions-1.1.4
Lordfirespeed-OdinSerializer-2022.11.9
xilophor-LethalNetworkAPI-2.1.1
Piggy-MaskedAIRevamp-0.2.0
notnotnotswipez-MoreCompany-1.7.6
KlutzyBubbles-BetterEmotes-1.4.0
lethal_coder-BetterBrackenModel-1.1.2
These are the ones I dont have absolute faith in
OLD MOD CONFIGS
i wonder if i even need hotbarplus actually
shame on you
old configs could be a problem too. i'd remove them and create new ones
some mods change configs and stop working
i mean this profile i just made a few days ago
if you want scrolling and number selecting, yes.
you just remove the mod for now π
that doesn't make a difference, just on space
but it's minuscule (<1KB)
think you can turn on morecompany, and replace faststartup with introtweaks, i trust it more
i'd replace BetterEmotes with TooManyEmotes since it's more compatible with everything
and just wipe the configs for all mods and redo them
(if you need to reconfigure anything)
then share the profile code to your friends and have them run from that. it'll make sure all configs are exactly the same between you guys
removing chances of a config-caused desync
ill try you recommendations next
i just got this error on client
you can remove dissonanceLagFix, skinwalker already does that
is better emote a conflict?
when opening?
hmm
joining the host
through lan?
yesh
don't do that :V
do the stuff i told you, then send the code and i'll jump in
also you can add back lategameUpgrades, don't see anything that would conflict with that
To condense it:
-Replace FasterItemDropship with FasterRocket
-Replace BetterEmotes with TooManyEmotes
-Replace FastStartup with IntroTweaks
-Enable MoreCompany
-Enable LategameUpgrades
-Delete DissonanceLagFix
-Remove all config files
right okey then give me a few minutes
feel free man
aye, or just individually delete all of them
if you delete the config folder, close and reopen r2modman so it sees it's been deleted
alright done
018d4ce5-d36b-b041-4590-fc3edfc7a0b1
now i havent changed any configs tho
is it intended that that cmd bepinex window isnt showing?
back
should appear on the second run of the game
check the configs for BepInEx
yeah its a bepinex setting
does it show logging true?
i'm finishing importing it and i'll take a lookj
it was turned to false, just make it true
yeah i changed it and can see the console now
dm me your steam code so i can join your lobby, btw
i fixed it :D
thanks a lot for the help
no worries man, happy i could help
I had the ship not taking off/landing properly issue with HexiBetterShotgun enabled in multiplayer. Seems to be a popular mod, so maybe it's a conflict, but removing it solved that particular problem on my end
Worked fine in single player, and then as soon as I tried multiplayer it broke after every moon
Whoopsies
fell asleep at my desk, Im back. Had anyone tried the meltdown since the new update?
what new update
Not yet, but I'm trying to wrangle the crew for some games. I did get a very approving "holy shit, that was awesome" last night at the new outdoor sirens though.
from?π
thee crew?
Yeah, the guy who escaped with the apparatus, when he got outside and heard the sirens he said it gave him some chills
meltdown broke a little
calm down
oke
wait what
i think its being rude with another mod I added
So I pulled the core
ran outside
stopped hearing the alarms and stuff
went to the ship
dead quiet
the "explosion" sound happened
then
can someone else test and confirm this plz
Im gonna test again without pathfindingfix
Calm down I dont think this mod is wacky i think it was caused by something else
Preferably as vanilla as possible
well I havent had anyone test it yet tbh
sooo
def could be me
any update?
Question
I see you updated the mod so it doesnt use the core and a dependency anymore
do we still need that one or not
noppe
no sir
the one that says NO TOUCH is only for modpacks and actually was depreciated until Anon asked for me to undepreciate it for modpack creators
so they wouldnt have to reconfig facility meltdown every LR update
thank god
what a guy
I am that great great asset you've been hearing about
Peak's coming soon :]
pstt
tell me
i wont tell a soul

Wouldn't you like to know weatherboy
I would very much like to know.
Itll prob be obvious shortly anyways
π
Welcome
also man your stuff is LOUD
I mean it makes sense how you ended up hear considering
Anyways
Why no ship sounds :/
what are some of the mods you are using here? I'm asking about these ones:
- 1120 Points distributed
- Geiger Counter
- Extra Inventory Slots
- The 3 items on the bottom right
- Safety Computer Pop-up
- Battery Health on items
There is so much going on and some of it looks extremely interesting
Ive also been trying to figure out where the geiger counter is from
Cama are you familar with LR MELTDOWN
or just LR?
Just LR
so LR MELTDOWN is a fork for facility meltdown that does all of the alarm sounds when you take the apparatus
Inside^
Outside^
In order
- Savage Company
- The Geiger Comes with Meltdown
- Advanced Company
- Advanced Company
- Lethal Things
- Advanced COmpany
L bozo doesnt read mods
This is a really cool mod!
π₯²
I have been using Lethal Radiation
I am reading this rn
I was too before I saw LR made a addon for the reactor
And I was like
(Please dont mind the awful clipping at the end it doesnt sound like that in gameπ ) (This is specifically to Cama)
"Fine lemme check this out"
these all sound nice btw
LR MELTDOWN, what is the BGN-PizzaTowerEscapeMusic part?
we hook into the music using that mod
ohhh
@upbeat hound I have the feeling that the LR Meltdown ship replaces the engine
so it doesn't actually play the Pizza Tower music? lol
so we hijack their script to play music on event take apparatus to override Facility meltdown normal sounds
noπ€·π»ββοΈ
Hijack with his perms π
okay good lmfao
Its being played from pizza tower so it def shouldnt
I have actually been developing a small modpack with friends that we play on stream and I feel like the FacilityMeltdown mod would pair great with it
Puffer or Baboon?
That was for you btw cama'
whats the beeping siren on the terminal?
is that a advanced company thing
I havent the slightest Idea what you're talking about
kk
Same I put my head on my dinner table and fell asleep
baboon def, i rarely even see the puffer/spore lizard
ghostcodes?
that makes a warning sound every time a random code is used
no idea, didn't read anything about it
might've missed a message tho
@neat jackal
Well that makes this comment better
I see nothing wrong
Thats what you mean? I thought you meant the outside was bugged?
Nope
wtf was that parkour????? holy shit bro is cracked at the game
I just want my ship soundsπ©
ohh okay
Oh then
Op there goes another air raid siren outside my window
I'll test the new Coilhead models
New models?
new coilhead models?
Lmao literally
bro do we share the same brain or something
Itβs funnier cause I should knowπ
I'll record, dw
lel
I feel even more confused
oooh yeah
lethal_coder imported the models created by Bini on youtube, https://www.youtube.com/watch?v=76Fk-NXX9J4
MODEL FILES BELOW:
As someone who enjoys Lethal Company, I wondered if I could adapt the game's player character to a more realistic art-style. This is that process.
0:00 Introduction
1:08 PHASE ONE: Building a Base
8:46 PHASE TWO: Another Piece in the Pipeline
12:15 PHASE THREE: A Dash of Colour
- Music from Inscryption
- SFX from Inscryptio...
he made the player, the bracken, coilhead and jester (forgot about him)
(for now at least)
i like the goofy vanilla look though
hm?
Alrightyyyyy LETHAL RESONANCE MELTDOWN was just updated
v1.1.5
- Made ship audio actually work
lulw i just put 1.1.4 on the modpack
1.1.4 ship meltdown wouldnt work
shouldnt break anything
so go ahead and update β€οΈ
aye aye, just gotta wait for r2modman to discover there's an update
ficking slow ass piece of kit
hoping DamonB finishes his fork of modman quickly
at least from what i heard dude's working on something
i am because this really has no reason to take that long to update
from what i heard from ppl that actually know what they're talking about, r2modman downloads a copy of ALL the info about ALL the thunderstore mods
every 5 minutes
so it KNOWS a new version is there already
if it knows, why not just download it???
it's the damn patrick wallet meme all over again
does anyone have a bug where the dog sounds are deafeningly loud?
basically:
-Does it sound bad? -->LethalResonance's fault
-Does it sound weird, like something's not working right? --> LCSoundTools fault
if you think it's a bug, it's not really this mod's fault. only if you think its shit
can't you pin stuff here?
since it's your channel?
no
: (
I dont even have a mod username
what makes you think I can do anything :S
sorry i don't know if i was recording but i'll send it here if i did
I am that great great asset man
is there a config to use the rest of the mod but keep the vanilla creature/entity noises?
theyre alright but I like the slappy feet coilheads and spiders
you can always go delete the sound files in the folder
where its installed
and you'll have defaults
gotta code some bullshit mod just for them to give it to you
true
Literally
i can see that, damn
Im just waiting until LR gets big enough then Ill ask for an exception
spiders ain't really working rn, from what i know. so whatever sound you're hearing is probably just vanilla glitched
oh thats true
yeah spider feet sound awful
we didnt touch that sound for the record
we did however take away the slappy feet
LETHAL RESONANCE v2.2.7
- Baboon rework (Vanilla made my ears bleed)
istg the second i update the mod another update drops π
what mod?
yours
lulw
i updated LR meltdown and pixel dropped an update
then just after r2modman recognizes the update and lets me download it, you update the main Resonance mod
i love it though, keep the good sounds coming
bro just vibing
yeah the high-res models throw me off
wait, is that even the high-res one?
or just weird lightning?
ah it is, too much detail on the feet to be the normal one
it's definitely being lit weird though
it was louder before but i wasn't recording my game audio lol
yep, bug from LCSounds
it's not doing the dog sound, it's doing the jester scream
which is why it's so damn loud
out of our hands, unfortunately
ahh, good to know thanks
LCSounds is more broken then i thought
BUG LIST:
-Spiders and Slimes are glitched, the audio from them moving sounds like "static". Even with vanilla sounds.
-Ambient tracks are broken. They repeat constantly, weird volumes, cuts off sounds before they end...
-Sometimes the wrong sound is played. Examples of this are Eyeless Dogs playing the Jester Scream sound, or the walkie talkie sound...
-Footsteps are generally broken/not want to be touched, so that's something that's just impossible to do right now
has n000b say anything about it?
latest i mean
can someone help me find a mod?
Hello, @molten bolt, we have a dedicated support channel and forum here: #help-and-troubleshooting #1185732310700654732
Anyone responding is a volunteer so be patient.
That was released yesterday?
A mod that extends the ship for more decoration
I saw it yesterday, but I couldn't download it
uploaded yesterday?
DOES IT MAKE THE SHIP BIGGER
Also R.I.P Moroxide, bro needs help from the company bot
Only in orbit
no fucking way this man finds it before i do
THANKS
brother
THAT WAS THE ONE
I'm him.
Np, I was also eyeing this mod
Is it real?
It seems too good to be true
i was 4 pages away fml
I'll check it
so when you're up there you just got two ships chilling?
#1200634366494257172 message
WHY DON'T MOD MAKES ADD SCREENSHOTS TO THE FCKING README
idk
They just
dont
You'll find a mod
No description
Vague title
No images
maybe it's even a virus
ive heard about those so anything under 1k or make less than 3 days ago i dont test
Welp, if it's, rip for me
i don't wanna lose 20 mins of my time to download it, check it out ingame, figure out how and if it works, and then decide if i'm keeping it
when a mod is like that i just skip it
fuck it
it's what i did with abyssalsounds (sorry moroxide)
Nah
Im raw
If its stuff like an audio mod
Or skins
I download the zip
extract it
and look for myself
it just said "sound overhaul, more immersion", etc etc. but no examples no nothing, and i didn't feel like manually downloading it to check the audio files individually
i told Pixel this, but what made me try lethal resonance was him having on the readme "Check the LungMachine and JesterScream audio for a good idea of the rest of the sounds!"
and i was like "shiiit, i gotta see that for myself"
In a perfect world
I'd like to pair LR with stuff like
@finite coral's model mods
A HUNDRED AND TWENTY FIVE MODS BRO
are yall games even stable like FPS wise like jesus
I'm just that number 1 employee
I run around 70-80 fps
β οΈ
rtx 4070 ryzen 5 5600x
chops mine in half, from like 75 to 35
Most of my mods are cosmetic, although I do have some heavy hitters when it comes to mods
this is a modpack i'm making, want it to be the modpack
Oh like add custom sounds for the new models?
i been optimizing my modpack to keep my FPS to 110-175
Nope, it don'r work
These sounds would pair perfectly with new models
very little cosmetics, more about functionality, AI revamps and QoL shit
Since these sounds are a lot more detailed and gruesome, higher quality models for the enemies they are coming from would hit hard
and moons
which sounds
#1197391708816679002 message
k
what AI revamps u use, diversity and ghostcodes?
bracken sounds
diversity, ghostcodes, and waiting for MaskedAIRevamp to be more stable to add it
me too
damn thats nice
I LOOOOOOOOVE the coilhead noises
for the masked i have MaskedOverhaul or whatever the name is, to make it more like a player
Mask the dead, which will let masks take over dead bodies that are close to it
Drop your mask, which drops masks when you kill one
Possessed Masks, which makes it so if you have a mask in your inventory, it'll switch your items around, try to stick itself in your face, and refuse to be dropped
it makes it a LOT more risky to pick up a mask
I was looking into possessed masks
is it compatible with everything else
Possessed Masks, which makes it so if you have a mask in your inventory, it'll switch your items around, try to stick itself in your face, and refuse to be dropped
yeah it shouldve been a vanilla feature actually, i thought that would happen if u picked it up
yes
i run all those mods he mentioned
it works fine
it's pretty good, but i do recommend messing with configs since the default values make it a little annoying
I run MaskedOverhaul and Mask the Dead
i run them all, everything works flawlessly
since if you think about it, they're not really hitting the same systems
I read on TakeThatMaskOff that you have to change the spawn on overhaul
one hits the mask item and your inventory, other the masked entity behavior, one the masked entity after being killed, and one the masked item while dropped
for possessedmasks, I HIGHLY RECOMMEND you change the very first value in the config something about ChangeItemSlot yadah yadah from 3 to 1.
if u dont you'll have a hard time dropping the mask if its trying to grab a hold of your face
i keep it on 3, makes it so you can't drop the mask unless you got 3 items on you, counting with it
oh, didn't read that lmao
so is this important just like a haha hehe nah ill ignore that one or did yall not see tha-
that IMPORTANT part was not there before
yeah prolly do that
thats new, and thats sad
thats what im sayin
idk if not having masked on all levels is worth being able to retrieve bodies
i mean not sad, maskedEnemyOverhaul already makes masked spawn everywhere, no?
which is what that setting does
unless i'm tripping hard
So does this mod actually work @molten bolt ?
Thats what its asking you to disable
Have any for the bracken
wdym
you make the models right?
No we make models into mods
oh very cool
I was asking if you had any audio recordings like the one from the coil head
are these already in the game if someones using the mod
fr
Yeah everything youve seen is is all part of Lethal Resonance
Have you seen our meltdown fork?
this one right
yeah
have you never used the normal Lethal Resonance?
yeah I have it downloaded
I noticed the whispering one but not the loud one
ohhhh gotcha
well if you ever want to see something specific you can always open our folder in your plguins folder
to listen to a clip just drag it into your browser
gotcha
(This works for edge but I think it works for other browsers too)
Has anyone heard the new Baboon sounds in game???
If so can you guys give us some feedback when you have time
Im doing a test rn
It's not complete
The normal sounds are not changed
I'll look into that tomorrow
Btw those sounds are not on the baboon folder of the audio list
i thought it was baboons and something else
wait what
So that's why
The update log said Eyeless Dogs and baboon hawks got new sounds
@molten bolt what do you meaannnnn
Ive been told a LIE
THEY'RE THERE I SWEAR IT
That's not all the sounds
its not?
Thats all the ones in the Sorted Master list too
I dont understand
like you wanted to add varieties to which sound someone can hear or?
heard very bad things about repeating door sounds
I agree with you
you should redo eyeless dog sounds
BRO
q-q
dogs kinda broken because of LCSoundTools
?
there's a 50/50 chance you actually hear the JesterScream sound
that is not my fault ;-;
all in all sounds are just fucked because of the dependency we have to use to add sounds
I know there are def people out there that try LR and think these issues are our fault and wont ever touch our pack again
pain
BUG LIST:
-Spiders and Slimes are glitched, the audio from them moving sounds like "static". Even with vanilla sounds.
-Ambient tracks are broken. They repeat constantly, weird volumes, cuts off sounds before they end...
-Sometimes the wrong sound is played. Examples of this are Eyeless Dogs playing the Jester Scream sound, or the walkie talkie sound...
-Footsteps are generally broken/not want to be touched, so that's something that's just impossible to do right now
this?
Yo I definitely didnt make that bug list
This is very accurate for the most part
fuck it
yes i did lmao but i think it's accurate
Im testing EVERYTHING rn
- Aparatus Sound is loud af
BUG LIST:
- Spiders and Slimes are glitched, the audio from them moving sounds like "static". Even with vanilla sounds.
- Ambient tracks are broken. They repeat constantly, weird volumes, cuts off sounds before they end...
- Sometimes the wrong sound is played. Examples of this are Eyeless Dogs playing the Jester Scream sound, or the walkie talkie sound...
- Footsteps are generally broken/not want to be touched, so that's something that's just impossible to do right now - Apparatus sometimes will make the sound they used to make while plugged in
I got Jesters, Brakens, Spring, Eyeless Dogs, and Baboon hawks in one facility rn
the item being held and when it's put on the ship
Once today the Angry Hoarding bug made the sound of the record that you made yesterday
Apparently you have one
even without bugs, there's a few lacking features that affect the end product anyways
Thats actually so cursed
for anyone that hasnt heard it
like idk how I got modder role
did you code?
yeah
thats how
who gave it tho
current implementation doesn't let us choose the volume the sounds play as, so the "workaround" (boost the shit of the sound in editing) makes the mod end up with clipping sound files
nor when they play (as in, this ambient sound ONLY plays on this situation)
so it also limits the end product in a way
no
((pixel is what im saying correct i feel like it is but this is your guy's expertise))
wait
been waitin
thats the new record sound
This is some high level testing
This makes me laugh
correct
makes sense the vinyl is so shit, assuming this is from Sigurd's time it's already like 600 years old
yes sir
but I also felt the vanilla record music was out of place
it wasnt cursed enough
you should add my modpack as a dependence :) https://thunderstore.io/c/lethal-company/p/lethal_coder/Lethal_Enhanced/
it enhances the game and you can still join any lobbys even ones without it
I cant add that as a dependence because then if someone has 114 mods and they add ours it would install another like what 63
so :)
at least add realistic brackenmodel and coilhead
clark would be the first at my throat fs
That isnt how dependancies work tho
for a modpack
so like
oh more
like this audio or no
there isnt much music in this pack
womp womp
:o
its so hard to find a mod that needs music π¦
well we have the music department taken care of
and I wont say much more of what that meansπ
you do general sounds, moroxide does monster sounds, right?
i understand
oooh were you asking if they needed someone on the team to make music @inner field ?
i wish i could help the modding community somehow :p
mmmmmmmmaybe
at this point in the update yes
Musical sleep
issue is nobody needs it
gotcha, makes more sense now
and im not that good at creepy music lol
the future =/= the present???
i hope you can pick up on sarcasm pixel
but thats nice if you guys found a music guy
can someone test this
thats a lot of work, you know you theoretically need 10000 hours to become a master at something?
this is interesting
my group comes on in like 3 hours lol
I cant
y tho
not wanting to speak for lethalResonance, but if you want to try your hand at making sounds for the mod @inner field , feel free! No one's guaranteeing what you make is used, and it is a thankless job, but people send their stuff here all the time, and sometimes it does genuinely help Pixel and Moroxide
no friends sad
This is correct, I promise nothing
BUT
its 5am, im sorry we cant all do all nighters like you
if it really is right and Its custom I would have no issue
issue is sound making and music making can be quite different
yeah! pixel made really good use of the toilet and shower sounds we made him π
funny enough they didnt make it in
but only cause I didnt want to listen to toilets flush
to find the perfect toilet
:<
at least not that day
you listened to all of them atleast once
"sadly" you had fun
i would say it was a contender for happiest moment in your life, above the proposal maybe
I invoke the right to remain silent
:p
did you send me your toilet sound Xu
It seems like something you would do
to strangers on the internet
This is a lie
I dont know why you feel the need to make stuff up. In fact if memory serves me correctly you were the ONLY one to send toilet sounds
i very clearly remember me saying "im NOT sending toilet sounds"
nou
yippep!
my beloved birdies will sound awesome
lies you wanted to go to the sewers
SEE
you were just waiting on pixel to tell you "aye actually yeah go grab a recording"
mhmmm
doesnt mean i went to the sewers
Cause they said in the Uk it was normal to have access to the sewers right?
yuh
Im pretty sure thats what was said
and you
you live in the UK by happenstance
what a weird coincidence
you'd have a case IF i did record the sewers
you did
we know you did
we got an admin to remove the sound as it was too graphic to have publicly posted
you went feral, it's why the sound was too graphic
i wish i didnt have alzheimers
This is because you went feral
DUDE stop saying that
this is like the 9th time you've spammed that in chat
we get it
v2.2.8
- Reworked Baboons are no longer stuck in their old ways
thank you for all your hard work moroxide and carrying pixel through all the sounds π
smh
man
some people
anywayyyyssss If anyone hears the baboons with new attitudes let us know!
wait did you actually hear them
Doesnt scream
WHAT
Actually
but whyyyyyy
Pixel made the last update
ikik but his ego high enough
YOU KNOW WELL JOKES ON YOU MORXIDE MADE THE BABOON SOUNDS LOSER
HE LIED TO YOU
GULLIBLE
i coulda sworn you said you made it earlier
no sir
idk how much i believe you
you're quick to get on photoshop arent ya
Uploading clip
prolly put 10k hours into it