#Starlancer Moons v3.2.0 / Starlancer Warehouse v1.7.0

1 messages · Page 5 of 1

torpid wave
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for solace map

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if u can wanna give me a link for them, please it would help me so much

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i have been looking for good tree models for a long time and all cost i cant find, but these look perfect

teal nimbus
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how do you guys make your moons so quickly?

unkempt verge
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Info could use some tidying to fit better.

sharp sequoia
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They already know what they’re doing before they even start

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And also Lethal moons aren’t as complicated as like AAA games, they’re basically terrains with rocks, trees and scattered buildings

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(Most of the time)

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And I really don’t mean to discredit anyone of course. It requires talent, perseverance and a lot of time

teal nimbus
sharp sequoia
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Yeah I feel you, I’m there too

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I’ve been working on and off my moon for a month

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But I think mine will be ready this week

limpid portal
limpid portal
teal nimbus
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but most of my time i spend on models 😅

limpid portal
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So far I've been using premade assets 🤭

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I got these a while back during a humblebundle I think, I definitely didn't pay that much for them lol

limpid portal
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Yea lol

fading yacht
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the fog was thicker around the ship than it was around the mansion

teal nimbus
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I've spend over 4h today making model of the facility

limpid portal
unkempt verge
limpid portal
limpid portal
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With a reddish tint to the sky

unkempt verge
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Ah well, didn't look at it.

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Moon had red tint.

teal nimbus
keen marsh
keen marsh
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basically fog effect is a cube filled with volumetric fog

keen marsh
limpid portal
limpid portal
keen marsh
limpid portal
limpid portal
keen marsh
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the game's code is a bowl of spaghetti better left alone to rot

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It's inside UnityEngine.GameObject "Foggy" -> component UnityEngine.Rendering.HighDefinition.LocalVolumetricFog -> field parameters(type UnityEngine.Rendering.HighDefinition.LocalVolumetricFogArtistParameters) -> field size (type Vector3)

limpid portal
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@serene sand gonna push a hotfix shortly to re-enable the fog on Solace's water

keen marsh
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and the effect is under TimeOfDay.Instance.effects[levelWeatherType] - either effectObject or effectPermamentObject (cannot remember rn)

limpid portal
keen marsh
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cause you can't easily change fog density (afaik)

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i mean - you can, but it looks like shit

limpid portal
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You think Zeekers just puts foggy weather on certain moons that are guaranteed to be the right size for the predetermined box?

keen marsh
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let me check the sizes real quick

unkempt verge
limpid portal
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  • StarlancerMoons v1.1.1
    • Re-enabled "receive fog" on Solace's water material.
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StarlancerMoons v1.1.1

tepid palm
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Oh yeah, is this right???
For Solace

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Rend for comparison

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we was getting alot of loot

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(And then assurance)

limpid portal
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Scrap value settings feel meaningless most of the time tbh, I think scrap amount is more accurate.
My tests showed me averaging about 600c per moon with no other mods

tepid palm
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i figured cuz its a mansion? so its more spread out? but still seemed like alot

limpid portal
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I'm using Detailed Scan btw to more accurately test, so I thought I had balanced it decently well considering I went to vow/march and saw around the same amount

wicked radish
limpid portal
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I duplicated the vanilla sunanim container animator and timeofdaysun animations. If you open up the animation thing with all the keyframes, you can select the sun and skip around to different keyframes to see where the sun will be throughout the day

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As well as keyframe in other settings, like with the eclipse animation I messed around with the flare size/color and such

wicked radish
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Yea but I cant preview Stormy or Eclipsed? I have to select my sunAnimContainer to preview and then it defaults to TimeOfDaySun

limpid portal
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You should be able to click your direct light

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and see its anim

wicked radish
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oh i'm stupid

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thank you

limpid portal
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Nah not stupid, everyone has things to learn, and what better way than from one another? :3

keen marsh
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umm

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yeah

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position is the GameObject property, size is the effect property

abstract lark
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@limpid portal not sure where i can give feedback, but tried solace yesterday and had some desyncing issues with my friend and we only intermittently could see each other on the map.

keen marsh
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i know for a fact that variables affect Flooded, Stormy and Eclipsed in some ways

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but those are effectObjects, not effectPermamentObjects (afaik)

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in WeatherEffect class

limpid portal
keen marsh
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you're assuming zeekers thought this through

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🥲

limpid portal
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It's still weird that I can't find the code to activate it tho, bc it doesn't exist in the scene until loaded. Lemme dig into TimeOfDay rq

keen marsh
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oh god, it's so weird

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TimeOfDay.Instance.effects[weather type int].enabled

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and it calls OnEnable in the UnityObject

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it's so stupid

limpid portal
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ughhhh so there's probably not a way short of a plugin then

keen marsh
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it would require a global change i think 😦

limpid portal
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How hard would it be to make a plugin that extends the foggy weather bounds?

keen marsh
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i don't think it would be that difficult to pull off

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basically you need to change one Vector3 variable

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i mean - from the code perspective at least

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i ain't got any unity experience

limpid portal
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maybe I'll try later @_@

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Add another must-have Starlancer mod to the pack 🤭

keen marsh
abstract lark
wicked radish
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nvm bitrate ruins it

limpid portal
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lmao

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np

drowsy mulch
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Checked out Solace, very nice, love the vibes. I noticed some minor Z fighting at various points of the cabin/shack. Personally does not bother me, but thought it'd be worth "reporting"

serene sand
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on solace, these guys always run in here

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i have diversity and aifix

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diversity changes their ai

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i also have mirage n maskedairevamp and masked also come to this very same spot before getting bored and hopping onto the ship

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once i get close the lizards they run uphill, unstuck

drowsy mulch
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known issue specific to spore lizard prefabs. Right now all they do is go to map origin point until they are assigned to a player (become aggroed by getting close) at which point they act normal.

eager sedge
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They're just kissing dw about it :)

drowsy mulch
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I like that when you first get within range without aggroing them, they stop for a second to stare like "excuse us, do you mind?" before going back to kissing

limpid portal
serene sand
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oh no but ill be sure to send one next time

drowsy mulch
limpid portal
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Baboon hawks killing manticoils always produces fantastic clips

limpid portal
drowsy mulch
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Was pretty solid overall. That was me testing some things as opposed to an actual run, but the map seemed more navigable at a glance without really negatively affecting how the tone of the map feels if that makes sense.

keen marsh
limpid portal
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new lighting setup on each moon lol

drowsy mulch
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Feels brighter but has a foggy atmosphere to balance it out pretty much

keen marsh
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i've just realized i was still on 0.5 😭

limpid portal
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BRO

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You haven't even been on Solace 😭

keen marsh
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😟

keen marsh
drowsy mulch
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That was unironically my first experience with Solace lmao

limpid portal
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People complain if I put too many fire exits ; - ;

drowsy mulch
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The ||cabin exit|| makes up for it though imo, very cool one

keen marsh
limpid portal
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Stormy AND flooded

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you're heckin dead

drowsy mulch
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It is a tropical island

keen marsh
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you were right: the moons do look nicer

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and I cannot wait to play Solace with my team 😅

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*didn't notice the update for too long 😭 *

unkempt verge
keen marsh
unkempt verge
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So it will be only one, not two?

keen marsh
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I thought on how to resolve this, and I think i'm gonna make MeteoMultiplier a dependency of WeatherTweaks (for changing the multipliers with modified weathers)

keen marsh
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although this will be changed, i just need to find the most compatible way of doing so

limpid portal
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I have like 2 more moon ideas, but I think I need to learn DunGen next

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Moons are cool and all, but they're just vessels to get to the facilities, and I don't want people to get bored of my moons ; ^ ;

keen marsh
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they're the highest quality, don't worry 😅

tepid palm
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Did this ever get fixed?

limpid portal
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idk, @wicked radish has some gorgeous moons, and they have detail foliage (grass/bushes/etc) and such. All I have are trees lol

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I need to download them and walk around for myself tho, see what I'm up against

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🤭

limpid portal
keen marsh
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😒

keen marsh
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celest: hour ago

drowsy mulch
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I'm more of a design guy over a visuals guy anyways. Starlancer is my favorite in terms of level design alone. It's a good mix of using most of the map space by having spread out exits and using unique props and layouts at those specific sections. Pathing and navigation is also clear and distinct which is a huge factor for me. Only vanilla map I really like is Experimentation in terms of design, and these maps definitely beat it. Only modded map that's close overall is like Bozoros imo.

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Having great visuals is just a neat side bonus

eager sedge
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Yeah, gotta second all of that.

All of the Starlancer moons have good layouts (auralis ice floes fire exit makes me cry though), are pretty decently balanced, have near-vanilla performance and stand out from the base game moons enough to warrant actually going to. And it's not as if they aren't visually interesting either, because they definitely are. I'd argue they fit in the most with the base game moons out of any modded moons on thunderstore while also still feeling like their own thing.

Bozoros, as mentioned above, also fits into that category for me. (Though it obviously stands out a bit more aesthetically for obvious reasons. But that's not a bad thing when you lean into it in the right way)

keen marsh
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visuals are not everything, this was the most popular gaming map for a long time:

keen marsh
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door stuck, DOOR STUCK!!1

limpid portal
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PLEASE, I BEG YOU

silk tusk
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New mod? Wink wink?

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if door shuts on an employee - teammate is needed to unstuck you from door.

keen marsh
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let's add ak47 to lethal company 👀

silk tusk
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I need a butterfly knife as a melee weapon

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with an inspect button

keen marsh
silk tusk
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can plant the bomb on coilheads

keen marsh
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option to import cs skins into LC

limpid portal
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well I can guarantee y'all that I will not be making those mods 🤭

keen marsh
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please consider 🙏

silk tusk
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upgraded lockpicker - you plant a bomb that blows up doors and kills all enemies within blast radius.

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yes pls

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Give double-meaning to "Factory New" Metal Shit Sheet

keen marsh
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it's an old factory smh

limpid portal
silk tusk
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omg imagine a skin-based or quality-based mod that's based off how well it rolled

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Mint-Condition Cash Register looks/texture only if it rolls over 150

drowsy mulch
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Gift boxes drop a randomly skinned shovel

silk tusk
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yes

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it has to have an inspect animation if it's a skinned shovel

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and you could purchase like... a shovel for 30 - but you could purchase a shovel gift box for 40

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you never know the kind of shovel you're gonna get, but you're spending 30% more money on it for just colors.

keen marsh
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I'm gonna create the API for Stripe integration in-game

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we'll be rich

silk tusk
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Capitalize on the shiny gem-like materials

keen marsh
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terminal money = real money?

silk tusk
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obv.

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gotta put microtransaction mod

keen marsh
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also mining bitcoin at the same time

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double jeopardy

silk tusk
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No brainer

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you ded in-game? You ain't needing calculations

keen marsh
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"why are your moons so performance-heavy?" 🤭

silk tusk
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The true reason auralis tanks frames >:3

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GPU isn't stressed out bout the game at all

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it's stressed out about calculating a stupid chain of math

lunar pumice
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Doesn’t CullFactory have an equivalent feature built in?

unkempt verge
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Huh?

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In what interior do you need to see that far?

lunar pumice
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That’s the fun part of being a mod though

vagrant coral
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is there a known incompatibility with Celest and anything else? just having it installed spams the console with the an error 🫠

drowsy mulch
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When was that last tested, because they put out an error spam fix a while ago

vagrant coral
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just now, i installed it for the first time

lunar pumice
vagrant coral
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1.0.2

lunar pumice
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It’s an optional setting

unkempt verge
lunar pumice
drowsy mulch
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Idk then, but it shouldn't be related to this mod in any way (for the celest issue)

unkempt verge
vagrant coral
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im sorry!

limpid portal
limpid portal
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btw have you tried Auralis recently?

lunar pumice
silk tusk
unkempt verge
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Issue is, enabling that option will also overwrite interiors culling method.

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And just culling by distance isn't very good for interiors.

lunar pumice
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Ahhh, gotcha

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Didn’t look into it yet to see if it was a proper replacement

unkempt verge
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Or maybe it won't overwrite culling method but add to it.

lunar pumice
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It sounds like overall the best is having both mods

unkempt verge
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Better to ask OP directly.

limpid portal
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Any leads on why??

silk tusk
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on what o -o

limpid portal
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Why you haven't been able to see it. I thought you were saying you had a bug lol

silk tusk
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I haven't been able to see it, because the pack went into shambles, and since me nor the group plays the pack anymore - I haven't been able to see your moon or any of the custom moons 😅

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it's no bug - just no playing = no seeing. .w.

drowsy mulch
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kev actually just went blind 2.5 weeks ago is all

silk tusk
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I listen to all messages in this server

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;p (/s)

drowsy mulch
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||oooo kev can't TTS this one oooooo||

limpid portal
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No more tanking frames
unless you're on a potato, in which case, not much I can do

silk tusk
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I mean to be fair, when I played it - it was like 20-25 fps so... not too bad in the grand scheme of mods tanking frames

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20-25 is playable for the outside of a moon so big

limpid portal
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idk what your specs are, but for me it's much closer to vanilla fps now once the ship landing sequence is done

eager sedge
wicked radish
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I'm pretty sure it will do the exact same thing

limpid portal
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Don't do that, give sf Desat more downloads

unkempt verge
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I won't, because ViewExtension is still a dependency of many mods and I don't want to bother uninstalling it every time. But thanks for letting me know!

keen marsh
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😅

hot yew
limpid portal
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I'd like to use the assets I used on Auralis and Triskelion to make a warehouse tileset for sure, and @onyx dirge came up with a nifty idea for a Theatre interior to act as pseudo-lore for the Masked

limpid portal
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@keen marsh Finally taking some time to build a modlist instead of modding, and I happened upon your TerminalFormatter 👀

keen marsh
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what's your opinion of it? 😄

limpid portal
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Haven't played with it yet, but just from the screenshots it's much more legible

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If you could find a way to work in just a little of the vanilla flavor though, that'd be sick. Like maybe put a // column in between each existing one?

keen marsh
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because the spacing is wide

limpid portal
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forgive the mspaint lol

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and I guess not between the price and weather, that'd look awkward when no weather is present

keen marsh
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🤔 🤔

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I'll think about it, for sure

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I'm not convinced it's gonna add anything, but i'm not gonna have any opinions before testing

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cause the spacings are wide and illegible 😕

limpid portal
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Entirely just spit-balling, as that was my first thought when I saw it. Still a vast improvement in readability.

hearty pumice
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is there a thunderstore problem right now

limpid portal
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It's possible :s

hearty pumice
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oof

limpid portal
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I haven't received any other reports of download issues, so the only other thing I can think of is maybe your internet is having a hiccup due to my file size? But there are bigger moons 🤔

hearty pumice
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its such a pain to update or download mods right now

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i dont have intenet issues right now but that 99% was like that for a while

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oh now it worked.

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it took a minute

limpid portal
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Oh

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well good xD

hearty pumice
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i think its thunderstore traffic

limpid portal
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Most likely

native surge
# keen marsh for better row alignment?

OH! mrov!
Is there a chance you could add the option to move the big spaces in between some moons (like between march and rend, and vow and offense) around?

limpid portal
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Time to finally check out all the things I haven't messed with due to doing nothing but mod-making lmao

sharp sequoia
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have you tried Wesley’s? @limpid portal

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Scp Dungeon is S tier thooo

limpid portal
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I have not, but I'm waiting for the LLL port

sharp sequoia
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Ohhh okeoke

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They’re definitely my favorite moons with yours

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Orion is very strong too

limpid portal
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I'm scoping out my competition eager to finally see what everyone else's modded moons look like!

sharp sequoia
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lmaooo

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I wonder if some people see it as competition

limpid portal
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Oh I'm sure they do lol

native surge
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I really want to make a pirate themed map now :P with like chests and gold and metal sheets and steering wheels :P

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Gonna probably use Aquatis (once it’s navmesh issues are fixed)

sharp sequoia
native surge
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i just think it would be fun hehe :P

sharp sequoia
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Ohhh!! You want to change the scrap of Aquatis! Gotcha

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It would be indeed

native surge
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Im trying to make/curate a modpack

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Which means a lotta detail work for me

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but yeah :( Aquatis has navmesh issues which really tank fps later in the day

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I'm trying to have minimal issues... I think for now I'll be using Solace as the "pirate themed" moon (even though it doesn't fit super well) but I do think Aquatis looks amazing

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@sharp sequoia do you use aquatis a lot?

sharp sequoia
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Yes! I quite like Aquatis for my first quota

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Also good luck on your modpack, it’s quite the task!

native surge
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weird...

sharp sequoia
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well I haven’t played LC in a week or two

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Helldivers 2…

native surge
# sharp sequoia How bad are the fps?

I play on pretty low fps by default (like 20-25 on moons) and when the navmesh issues start (the log starts giving off bursts of "can't be placed on an inactive NavMesh" or something like that) fps goes down to 10

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I've only ever visited Aquatis using the default interior so I can't imagine it was an issue inside the dungeon

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Y'know what imma try again later today

limpid portal
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Interesting, my item ship on Solace doesn't play music lmao

sharp sequoia
sharp sequoia
onyx dirge
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Funni mask funni theater

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(just woke up)

keen marsh
unkempt verge
keen marsh
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if I may ask: what's better about it?

pliant birch
unkempt verge
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Moon/Weather are two of the most important sources of information on that screen. Rest are just extras that are always static and usually remembered.

pliant birch
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Yeah I feel like Audio Knights suggestion would help with that though

serene sand
keen marsh
serene sand
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by aifix

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(ik its the same guy lol)

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(but im pretty sure thats the same issue)

limpid portal
sharp sequoia
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As soon as they port and when (if) the AC/LLL fight will be over the modding scene will peak

crimson helm
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Anyone have some screenshots / videos of Solace? i'd love to see more of it but don't have the option to load the game up for a while

unkempt verge
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#1194042915840872548 message

limpid portal
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Beware the fishbowl 🐟

unkempt verge
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shoo

limpid portal
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Holy shit I spawned 10 hawks on Triskelion, a masked came out and they tore it apart

hearty pumice
unkempt verge
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34.375% more.

vital cairn
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how does one add custom scrap to these moons?

autumn sundial
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use lethal quantities

vital cairn
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ah okay

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I assume using level loader itself is harder

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yeah I rather not use quantities seems too complicated-

And also don't feel like tweaking the whole thing-

hearty pumice
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meanwhile i just added a ton of scrap mods

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i still see like 24+ scraps in custom moons

vital cairn
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Wait really?

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Hopefully or I wish immersive scraps become compatible with more modded moons soon

crimson helm
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@limpid portal Not sure if you've seen this yet but definitely worth a look
#1212150109375037511 message

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Depending on how customizeable this effect is I think it'd look insane on Triskelion

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The video is from a landed state on a moon btw (afaik)

wicked radish
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You can also make the planet orbit you. Aka have a big planet in the sky 👀

limpid portal
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I did, but thank you for thinking of me!
It's 100% sick-nasty and I absolutely wanna do something cool with it

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Currently testing adding more LODs to Solace to see if I can squeeze more performance out. I might end up replacing them though, they have quite a high triangle count per tree lol

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oh actually, I just had a tricky idea

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The LOD0 model is absolutely unnecessary with everything getting squashed by LC at runtime, and LOD1 has half the # of triangles per tree, so... why not just remove 0 from the equation? >:3c

limpid portal
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Hell yea I think I just gave Solace like a 10-15 fps boost on my pc

eager sedge
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oh wow

native surge
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hey @limpid portal would you say Solace is more like an island island, or epstein's island

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like

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Would it be at all possible to theme it with piratey treasure

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is what im trying to figure out

limpid portal
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uh

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that's a question I never thought I'd see lol

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replace that loser's name with "private"
but I could see some piratey treasure there, sure

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It's got an abandoned mansion, a radio outpost, and a lighthouse

drowsy mulch
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and a ||UFO||

fading yacht
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find a map in the lighthouse, follow it to a red X, whack it with a shovel and a gold bar pops out

limpid portal
native surge
drowsy mulch
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explore the map it has neat stuff

native surge
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ok :D

limpid portal
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to not get your hopes up tho, I don't have interactables like Wesley does on his moons, at least not yet

native surge
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yea its cool, wesleys aren't synced anyways so its difficult to use interactibles

limpid portal
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I moreso meant that nick was just joking 🤭

limpid portal
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Okay, new update is gonna be huge on performance

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I got rid of combined meshes on triskelion and just went with the occlusion culling, and I was getting 240+ fps

fading yacht
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what were you getting before?

limpid portal
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200-215 normally, with some place being 225-ish

fading yacht
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pretty hefty improvement

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i don't think we've played on triskelion since the update that added solace so i'm excited to see what it's like when it isn't choppy lmao

plucky spindle
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i just tried these moons today and they were pretty alright on performance, but they did dip below 60 at times (which ig is normal for customs)

limpid portal
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Yea performance optimization is tricky (or expensive if you go the paid asset route 🤭 )

abstract lark
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tried these moons today, everyone was desynced from each other. half were in the mansion, half were in the factory. someone fell through the floor.

fading yacht
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this is a LLL issue

empty tinsel
# fading yacht this is a LLL issue

oh is it LLL? cause i've seen it a couple times in the modpack im doin where people can have different interiors and some just don't load (especially SCP) and i had no idea what mod is doing it

fading yacht
limpid portal
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I think I'll push this performance update tonight

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This'll make a few people quite happy I think

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But only if I get a "HELL YEA, BROTHER"

empty tinsel
#

HELL YEA, BROTHER ! ‼️ 🗣️

native surge
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joey doing gods work

empty tinsel
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I'll do what needs to be done 🫡

sharp sequoia
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HELL YEAH 🫂🫂🫂🫂 brother

native surge
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audio knight let us know if the TWO hell yeas wasnt enough! We will literally do anything

empty tinsel
#

I mean there'd be no harm throwing in a third right?

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there can never be too many hell yeas

native surge
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HELL YEAH 😭 😭 (im crying from joy 😘 )

limpid portal
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Alright, I'm convinced 🤭

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btw, not something I'd be doing tonight, but do y'all think the ambience should be louder, or is it just right?

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lmao both of my lethalbundles combined come out to 99,943 KB

eager sedge
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I have no complaints with the current ambiance

limpid portal
#

StarlancerMoons v1.2.0

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  • StarlancerMoons v1.2.0
    • Big performance update.
      • Cleaned up some trees on Solace.
      • Reworked LODs for trees on Auralis and Solace.
        • As an added bonus, the file size is now smaller!
      • Replaced combined meshes with their original variants and rebaked occlusion on all 3 moons.
abstract lark
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is the dropship missing music on solace?

limpid portal
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Yep, forgot to fix that ^^;

limpid portal
limpid portal
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Spoiler for next update: ||Gonna add another fire exit on Solace. Maybe two :3||

hearty pumice
#

the light house doesnt have a fire exit door?

#

i went there and got scarlet mansion interior and ended having 2 coilheads on both the entrace and the fire exit on my first day after just landing a minute

limpid portal
hearty pumice
#

because i thought it was the entrance

#

then i went to the entrance to greet them Knights

#

on both the front entrance and the fire exit in the cottage

#

in the morning no less

#

the were already active

#

the game just started in day 1

#

i was testing mod compatibilities

limpid portal
#

I'm assuming you have some hardcore mod enabled? Cuz if not that's crazy bad luck, Solace is not meant to be that hard

hearty pumice
#

no lol

#

i cant use hardcore mode. im making a pack for having fun for my group

#

who is bad in gaming lol

#

im the only one that kills blind dogs in our group lol

#

since im keeping them in our ship

#

ahahaha

#

i mostly die

#

cuz they always spawn in packs

#

as much as possible im trying to make the game tolerable with low end pc too. but the files are too large or that to be an actual option. so i also look into those resolution adjusting stuff via the pc's registry

empty tinsel
hearty pumice
#

if only you could make a separate dungeon for a separate fire exit all together

#

make a separate small area for that light house that people can explore but don't really have scraps in it or mobs

limpid portal
#

That actually may be possible in the future

limpid portal
hearty pumice
#

put something that will scare people

limpid portal
hearty pumice
limpid portal
#

||I'm picturing a room with a ton of inactive coilheads||

hearty pumice
#

things they thinker has various things that gets triggered and activated

#

lmao

#

drop them down

#

and let them climb up lol

limpid portal
#

We hit 1mil!!!

#

I wanna make a silent hill-esque moon

#

I keep having moon ideas, but I wanna make an interior ; - ;

pale mantle
thorn warren
#

then make an interior

limpid portal
#

I already know how to make a moon

#

and learning new things is scary ; - ;

thorn warren
#

then make a moon

#

if you're gonna procrastinate

#

then just dont

#

this isnt exactly a school assignment, you can avoid it

#

plus arent exteriors basically interiors nowadays, you can have scrap and monsters outside

limpid portal
#

That's a fair point

#

I don't know if random scrap is though yet

thorn warren
#

with enough moons, eventually itll be added

limpid portal
#

I actually have an idea that would pseudo-randomize scrap, but it wouldn't follow base-game rules

royal cape
sharp sequoia
sharp sequoia
#

I’ve had that idea for a while

plucky spindle
sharp sequoia
#

But I’ve committed to Outer Wilds, I can’t just go for Silent Hill ☹️

#

Mannn you like spawn in the town and you have to take a little boat to get to the other side of the lake to the hotel

limpid portal
thorn warren
#

i've said it before

#

triskeleion sucks

thorn warren
#

shit design, shit fps (i havent tried it after you said you fixed the fps tho)

limpid portal
#

gaht daym

plucky spindle
thorn warren
#

yeah that too

sharp sequoia
thorn warren
#

like what was going through your mind putting a million baboons

sharp sequoia
#

I love triskelion 😦

thorn warren
#

thats like putting 5 giant spawns in titan's entrance

#

balance hello???

limpid portal
#

There's only 6 xD

plucky spindle
#

also, do the little grates fall off? ambient sounds indicate that theyd o but i havent seen any

thorn warren
#

theres more than 6

#

theres 6 different families MAYBE

#

the grates are mostly already fallen off

plucky spindle
#

also they seem to all just

#

gather at the bottom until someone comes out

#

then they make their way up

limpid portal
#

Okay, I lowered it at one point, then raised it back up with the most recent updates bc I fixed the navmesh

plucky spindle
#

but by the time they do that you're already at the ship

thorn warren
#

mhmm

limpid portal
#

y'all have way different experiences there than I do lmao

#

at least Xu is an outlier in not liking the design

#

or they're joking, I can never tell with them

thorn warren
#

no not joking

#

the design in triskeleion is very bad

#

looks ugly to say the least

#

to be clear for future conversationalist readers

#

this is constructive feedback

sharp sequoia
#

Jesus Christ lmao

limpid portal
#

You should give the latest version a try, if nothing else for the fps improvements. I did change the way the lighting is set up as well, so maybe it'll look a bit better for you

#

When you say design tho, my mind goes to game design first, not visual ^^;

thorn warren
#

i mean the design itself is also pretty bad, but thats only enemy wise

#

the actual pathing is "okay"

#

but visual design, pretty bad for the eyes, like i get what you're going for

#

kinda like an oil rig type of design because the waters toxic and all

#

but its just ugly

limpid portal
#

Yea I was definitely going hard industrial for appearance

thorn warren
#

and u failed

#

imho

sharp sequoia
#

I can’t tell if there’s any sarcasm

thorn warren
#

i already said there isnt

#

i like auralis though

limpid portal
#

oh you haven't been to Solace yet either, if the last time you played Triskelion was when it had major fps issues

plucky spindle
#

its pretty different from vanilla shit

#

which is what i usually want out of a moon

thorn warren
limpid portal
#

different people like different styles

plucky spindle
#

i don't love moons that are just another forest or another desert/mountain or another icey planet unless they do something different w it

plucky spindle
#

just tryina sprinkle some positives lmao

limpid portal
#

tho I am hoping that Xu likes the visual changes a bit when they get around to it

plucky spindle
limpid portal
thorn warren
#

oh constructive as in you asked to be insulted, but i guess in terms of game design I would probably pick a different outside enemy or vary it more, in terms of visuals It just looks like its low quality metal, I would apply some texture on how stuff looks, plus the buildings you enter from look like something from doom, same for auralis and prolly solace if you're using the same thing for your entrances

#

like you'd think there'd be more than 1 tint of black-gray for the metal

native surge
#

i like the entrances honestly :P

thorn warren
#

you can like em, i just think they look like 144p

limpid portal
#

lmao okay yea I did ask for that I guess
The building material is indeed the same for Auralis and Triskelion, but Solace is an abandoned villa. You're right about the resolution of the textures, I smushed them in an effort to get more performance, but I was thinking of seeing if they could be brought back up, since most of the base game textures seem to 1024

thorn warren
#

also i dont really know how you'd pick a different outside enemy tbf, we dont really have an actual like "bird" enemy that would fit both the aesthetic and the logic

#

like triskeleion realistically probably should have 0 outside enemies and a million inside enemies

#

because where the heck would they even come from unless they're like birds

#

or underwater

limpid portal
#

Also LC does kinda ruin textures at runtime tho, so even bringing up the resolution probably won't help that much.

sharp sequoia
#

I really hope it doesn't blend with the others

limpid portal
plucky spindle
thorn warren
#

im not sure how textures work for unity or LC, but I've never heard of a texture you can smush and then bring the resolution back up reliably

plucky spindle
#

for me what makes moons good is the paths to entrances, the overall look

sharp sequoia
#

I don't have any other pics my bad

plucky spindle
#

a moon can look very similar to vanilla ones and still have some cool way of getting in or some cool mechanic/set piece within it that sets it apart completely

#

like orion's hiding spots for giants

plucky spindle
#

it already sets itself apart from vanillas by having some older architecture

limpid portal
drowsy mulch
#

I do not trust those who would dislike outer wilds moons

sharp sequoia
#

I hope it releases some day cause I started early february

#

@limpid portal uhhh could this be the reason my dropship doesn't work properly

thorn warren
#

they're kinda just a blob

limpid portal
#

So here's the difference between 256 and 1024 in editor with the fog turned off for visibility

sharp sequoia
#

it's honestly not the biggest of changes

#

especially with the shader

limpid portal
#

Exactly, which is why I felt that it was wasteful performance-wise to worry about it

thorn warren
#

Yeah i think the texture itself juts sucks lol

limpid portal
#

I can understand the criticism of it all being gray tho

#

Is what it is 🤭 but feedback is always welcome

wicked radish
limpid portal
#

256 vs 512 closer up

#

Like I said, I was thinking of bringing the texture size back up a bit anyhow, so it's as good a time as any lol

wicked radish
#

The performance in my experience is completely negligible, but it depends at 512

limpid portal
#

Maybe I should lean into the purple more

wicked radish
#

I think you should keep the normals and mask textures most of the time 1 lower than color. But sometimes (like wood or something) you can bump them up to the same size. Normals are almost not noticable in the base game because all the post-processing zeekers aplies

limpid portal
#

Fair

#

and I can always just increase the normal scale on a material

#

I don't think that affects performance

#

Yea didn't really notice a difference in performance. Textures are still ruined by LC though 🤭

#

Unless y'all think the background buildings add much, I might get rid of them though, I think they might be the big killer of performance on Triskelion

thorn warren
#

LLL was gonna support multiple interiors at some point, might be nice to have them for that scenario

limpid portal
#

True, that'd be a fun reason to have a jetpack

#

Also I just tested and getting rid of them does practically nothing for performance lmao

swift barn
#

At least it has no fucking Bracken snapping ship person's neck while on terminal out of nowhere

knotty marten
limpid portal
#

But mostly Triskelion lol

#

I'm wondering if it has something to do with the lighting, but I'll test that theory when I get back home

knotty marten
#

i will say the recent update made the shading inside the ship a bit weird

#

it's really bright

#

(only on triskelion)

limpid portal
#

kk I'll see what I can do about that

knotty marten
#

but i think not being able to reach vanilla performance is a given based on the fact that the game needs both bepinex and lll to load it at all

#

so those two are a guarantee that it doesnt reach vanilla performance

limpid portal
#

I partially agree, but when I reach a relatively steady 240+ on Experimentation and it has 10x the verts that Triskelion has, it tells me something's gotta be up

tacit echo
#

@limpid portal
Just a heads up. There seems to be a typo in your NumberlessPlanetName (I used LLL to get it in the code). It has a space in it "Solace "

Not sure if that's a big issue tho

knotty marten
#

are you testing experimentation with bepinex and lll active as well?

limpid portal
#

But I'll fix it anyway

serene sand
#

yo audio knight, if you were to make an interior itd be for triskelion i assume?

tacit echo
sharp sequoia
limpid portal
#

Yep, they aren't marked as casting shadows, so they just pierce through the ship

sharp sequoia
#

ahh hell yea

limpid portal
#

Making some more tweaks rn tho

#

Gonna see how swapping volumetric clouds for cloud layers affects performance. I managed to damn-near replicate Triskelion's sky, but with a little extra detail, and since it's not volumetric I'm hoping it'll help performance. The sun doesn't sit behind a cloud layer, at least not that I've figured out yet, but that also gives it that vanilla-esque touch

sharp sequoia
#

I love the pink/purple vibe

limpid portal
#

Yee I think I've improved the sky

lunar pumice
thorn warren
limpid portal
#

Might try that later, ty

formal thorn
#

@limpid portal look into unity's profling tools

#

now that we can run stuff in editor you can find what is demanding in comparison to other moons

limpid portal
#

Will do!

crimson helm
#

I just saw this and instantly recognized it

#

Awesome work so far

crimson helm
limpid portal
#

So I've switched all 3 moons to having a cloud layer instead of volumetric clouds. Fantastic for performance and still produces a beautiful result

sharp sequoia
limpid portal
limpid portal
sharp sequoia
#

I'm having a problem with my shadows ngl

limpid portal
#

What's up?

sharp sequoia
#

It's kinda weird but my normals seem to make some of my materials extremely dark?

#

With and without normals

limpid portal
#

in the material there's a slider for normal scale by the normal map texture, does that help the problem?

sharp sequoia
#

here it is at 0.1 and 0.2

#

at 1 it's completely dark

#

my normals are set as normals and not default too

#

and my normals are set to "Calculate" for my meshes

#

but no matter what I do it stays dark

limpid portal
#

just as a reference, here's what one of my mesh imports looks like

#

What do your material "Surface Options" look like?

sharp sequoia
#

sorry I was eating

sharp sequoia
# sharp sequoia

setting normals to import doesn't change anything btw (in my case)

limpid portal
#

Very strange 🤔 idk why your normals are causing that then

sharp sequoia
#

Me neither, I feel like the meshes are the problem

#

Since everything is fine except the buildings

native surge
#

Not sure if it’s just me, but I think I’m having lower fps on solace for some reason

#

Even though triskelion is fine, and auralis (after a little bit) seems to even out

limpid portal
#

Gonna release another performance update in a few 🤭

native surge
#

Ahahsididh

native surge
#

i feel bad i even asked, man has been cooking fps for us and didnt even tell anyone 😭

limpid portal
#

🤭

lunar pumice
#

Off topic, but can I just say “Eyes up, Starlancer.” is such a cool line.

sharp sequoia
lunar pumice
#

It sounds like a quote from a movie that the movie uses as its tagline

#

When I read some of the patch notes to my bf he also thought the line was really cool

limpid portal
#

It's actually from Destiny. "Eyes up, Guardian"

#

But I'm glad you like my version ^^

sharp sequoia
#

ohhhh no way

lunar pumice
#

Ahhh, so it is!

#

Still, yours def stands out

#

Because stars are up

#

So you have that double meaning

#

But the assumption is that it obviously isn’t about stars

#

So it creates intrigue

limpid portal
#

Whatever could it be? :3c

lunar pumice
#

See I haven’t gotten a chance to try the updates yet unfortunately, so I still don’t know for sure lmfao

#

Plan to finally try them tonight though

limpid portal
#

Spoiler: ||There's a weight of 1 for outside snare fleas now on Triskelion||

lunar pumice
#

Okay that was my guess!!

#

Lol

limpid portal
#

It's actually super fair too, because ||of the guaranteed shovel outside||

lunar pumice
#

Oooh I didn’t know about that one 👀

#

I haven’t explored triskelion much

#

Nowadays I spend more time on my modpack than I do actually playing lol

#

After my next update (v4.2.0) it should finally be in a state that I’m happy with though

#

Then I can start working on a second modpack!

sharp sequoia
#

of course your next update is 420 lol

lunar pumice
sharp sequoia
#

🤝

lunar pumice
#

I realized right before you reacted lmfao

lunar pumice
#

Oh god I just thought of the worst pun

#

It’s so bad it hurt to think of

#

So this update focuses on adding new moons

#

“The Dank Side of the Moon”

#

“High in the Skies”
“Spaced Out”
“Stoned Among the Stars”

limpid portal
#

Definitely go with Dank Side of the Moon

lunar pumice
#

That one’s so painful though

limpid portal
#

Yea, that's why it's the best

#

Also, idk how close you are to releasing but I'm uploading my update in a few

lunar pumice
#

Considering I’m planning to use Celeste to tease the update, I’m just going to blame you for me using the name lmfao <3

#

Oh not yet

#

I’m taking my time with it

limpid portal
#

kk

#

good, bc I have to run do something and I'm still fiddling with it lol

lunar pumice
#

haha no worries

#

I don’t plan to release it tonight regardless

upbeat pike
#

hello, im getting an issue loading into the moons where it just never loads, we can move around in the ship and interact with things but we just never load in

lunar pumice
#

What

#

I meant Solace

serene sand
#

that and mismatching configs can cause this, ive had it happen

serene sand
#

try without it just to see if its it, and try with whoever you were trying becuase its a mp bug im pretty sure

lunar pumice
#

I was just thinking of pretty moons ig, and both look good lol

serene sand
#

but before that

#

try syncing your configs again

#

in my case we had a weird thing where one of the guys caused the softlock and if i kicekd him the doors woudl open lol

#

had him reinstall the code and also reinstall starlancer and it worked

#

but ik LE/LEcore can also do it

upbeat pike
#

looks like lethal expansion did it thank you @serene sand

serene sand
#

np...

#

if you have moons that need expansion, you can check in their threads to see if they plan on moving to lethal level loader

#

those 2 together cause problems ive been told

native surge
lunar pumice
#

Solace might be my new favourite moon

lunar pumice
native surge
#

YARR map!!’

#

I love this :D yayy

lunar pumice
#

I'd say ||the little sand island thing|| would be a good place for something

#

went to it expecting to find something lol

limpid portal
#

Maybe, but let's not put the cart before the horse, I haven't done interactables yet 🤭

lunar pumice
#

oh i don't necessarrily mean an interactable thing there

#

just like

#

something

limpid portal
#

||a landmine||

lunar pumice
#

||that'd be hilarious tbh||

#

But yeah I don't think you can reach it without like any extra tools

#

I think ||your oxygen runs out JUST before you make it||

#

gonna try it again to double check

native surge
#

Man I wish there was a mod that I could use to make shovels spawn on this moon

lunar pumice
#

i'll try it with nothing again

#

okay you can JUST make it

#

and that's only bc i ran/jumped in and kept jumping when i was almost thee

#

you can't make it with just running though

limpid portal
#

Good, let them drown

lunar pumice
#

yeah

#

seems like a perfect candidate for an easter egg or something

#

especially considering how out of the way it is

limpid portal
#

Yea, at some point I wanna flesh out stuff more

sharp sequoia
#

yippeee

sharp sequoia
#

interactables are what makes me go back to a moon, weirdly

limpid portal
sharp sequoia
#

They were height maps, meaning that I had to turn "Create from Grayscale" on

#

This is such a relief

limpid portal
#

ohhhhh

#

good find :3

sharp sequoia
#

:))) every texture looks drastically different now, I'll have to get used to it

limpid portal
#

Well I'm encountering a weird issue where I'm falling through Solace, so it'll be a liiiiiiiiiittle bit longer before update

#

Okay nvm, I think it was some negative scaled box colliders messing with things

sharp sequoia
#

fastest diagnostic in the west

limpid portal
#

StarlancerMoons v1.3.0

#
  • StarlancerMoons v1.3.0
    • Changes are for each moon unless otherwise specified.
    • Another chonky performance update.
    • Swapped out the volumetric clouds for cloud layers. They're more performant and I think they actually look better.
    • Adjusted fog thickness.
    • Changed the global volumes that contained general fog settings to local volumes in order to prevent fog settings from affecting interiors.
    • Added fog exclusion zones around key areas
    • Solace
      • Added 2 fire exits. Increased dungeon size multiplier from 1.25x to 1.35x to account for the increased number of entrances.
      • Replaced some trees to prevent them from clipping through the ship.
      • Smoothed out some terrain near the ship that was potentially causing players to clip through the map.
      • Fixed missing tree colliders.
fading yacht
#

i can't believe your moons don't run better than the vanilla ones with how many optimizations you've made at this point

silk tusk
#

they're big as hecc

#

tis hard to make it run better than moons 2x smaller than them o -o

limpid portal
native surge
#

Triskelion and Auralis both run super well for me, about the same as vanilla!

limpid portal
#

Same to you Lovestruck

fading yacht
#

haven't even played since the last performance update lol

#

next time should be soon though so i'll let you know whenever that is

limpid portal
#

Kk! I'm hoping to take a small break from the moons and start down another avenue

fading yacht
#

does it perhaps rhyme with schminterior

native surge
#

O?

limpid portal
#

That'd be schmidiculous

native surge
#

audio, i spent some time on solace again and it STILL seems to be a little laggy (playable and better than last time!, but also definitely slower than your other moons...)
I'm thinking, maybe it has something to do with either shaders or shadows? As I played I noticed several times that there were some slight bugs occuring where the room would get super bright a couple times, typically in quick succession

#

Besides that, I can't think of anything different from your other moons

#

besides water

#

I really feel like it’s something to do with shadows/shaders/whatever is making the interior bright sometimes

#

I’ll keep testing tomorrow :)

serene sand
#

does flooded do anything on solace lol

limpid portal
limpid portal
eager sedge
#

Flooded is mostly harmless until the last hours of the day on Solace, but even then it really doesn't do much there.

#

It is fun to watch the ocean rise up like that though

limpid portal
#

So what you're saying is that I need to make it cover the ship by noon
:3

eager sedge
#

Hah, I dunno about that early. But maybe by like 4-5?

limpid portal
#

I'll tweak it later. For now it can be just a fun thing

serene sand
#

hmm

#

its downhill...

#

mostly only the ship gets flooded there

#

i think youd have to add like, a rock or something to the landing area at least lol

#

something to jump on

#

since its a big plain zone there

#

but, ive never seen it flood that late

limpid portal
#

Yea I guess it is kinda in a valley

sharp sequoia
#

I really wonder what kind of interactables you’ll make

limpid portal
#

A big red button that says "Do Not Press" and if you press it ||you just drop dead on the spot||

quartz mason
#

Not the button again

limpid portal
#

Oh no did you already make that Wesley? 🤭

sharp sequoia
#

Oh god not again

#

I think it’s its own mod

limpid portal
#

Oh like the eject one?

quartz mason
sharp sequoia
#

Oh yes that’s the mod’s name

#

Almost 500k downloads wth

quartz mason
#

They didn't listen

limpid portal
#

Incredible

hearty pumice
#

Dont Touch Me has bugs?

#

i never touched that since it said so lol

lone roost
#

finally took a trip to the moons after delaying for so long, and oh my god i wish there was some sort of mod to make moons not all available at once so i could have both this and wesley's moons without too much variety. solace is STUNNING

#

only seen solace so far, going to the others soon

limpid portal
#

I'm so glad you like it! ^^

sharp sequoia
#

Sorry to bother you with this, I just didn't want you to spread my mistake haha

limpid portal
#

get swizzled, I guess 🤭

sharp sequoia
#

lmfao

lone roost
#

auralis looks almost just as good as ever, but something felt off since last time i visited. i think last time i visited it was dark by default like the other snowy moons. speaking of, i think the snowstorm of those other snowy moons would fit auralis

limpid portal
#

Yee, I'm still trying to find a balance of "thick snow cover" and "ooh the environment is so pretty"

lone roost
#

do you have screenshots of all the moons at night? bit lazy to wait

sharp sequoia
#

I'm finally able to try Solace

#

and of course it's raining

#

I see you're having problems with your dropship

limpid portal
sharp sequoia
#

The music isn't at the right place is it?

limpid portal
lone roost
#

aw maan

sharp sequoia
#

I'm hearing it right next to the ship, almost opposite of where it lands

limpid portal
sharp sequoia
#

drowing in the mansion's spa

#

Could this be a... || 👽 ||

limpid portal
sharp sequoia
#

||I love the fire exit under the little shack, you could maybe add a little tune if the radio is interacted with?||

sharp sequoia
#

legend

lone roost
#

i have lots to say about triskelion, but while i write my thoughts have this

limpid portal
#

The sun never sets on the hawk empire

sharp sequoia
#

I'm really impressed by Solace, the layout is solid and the rich cartel leader mansion aesthetic is on point. It maybe lacks a liiiittle vegetation, like bushes or something similar. But I really like it :))

lone roost
#

oh yyeah bushes on solace would be nice

sharp sequoia
#

I'm glad I could finally try it

limpid portal
#

Once I figure out how best to go about it without crippling the performance, I'll be on it ✨

sharp sequoia
#

Hell yeah 🔥

native surge
sharp sequoia
#

Eyes up, Starlancer

sharp sequoia
lone roost
#

my vaguely assorted triskelion thoughts:

  1. having hawks as the main enemy is REALLY refreshing, absolutely love it!
  2. when i heard of it being a mining whatever situated above a gas giant, i thought it was going to have a view more like sfdesat's space station. would love something like that instead of green "gas" (water)
  3. about the gas, i think it would make sense having it have a layer of volumetric fog above it so it actually looks like gas
  4. would be nice if some of the holes were easier to see, i did not mind the gap first time i landed because i could hardly see it

(writing more, but they have images to go along with them so i'm posting them seperately)

limpid portal
lone roost
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  1. having fire exits on the background buildings connected by bridges so you have to venture even deeper to find proper fire exits that actually connect to the ship (like two fire exits on Gratar from wesley's moons) might be cool
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  1. it might be cool for triskelion to mostly be black with lots of artifical lights instead of purple-ish like it is currently
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that should be most of my thoughts

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@limpid portal

limpid portal
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  1. Glad you think so! I wanted to give them a chance to exist 🤭
    2 & 3) I'll be working on improving the visuals to make its appearance match the lore, it's just a bit tricky
  2. skill issue
  3. I love that idea
  4. I see where you're coming from, but I like the otherworldly purple-ness. That would also exacerbate #4 for you xD
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@lone roost

lone roost
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looking cool is priority over being able to see what spots will send me falling into the depths below

sharp sequoia
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yes

lone roost
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but being able to see what spots will send me falling into the depths below is second priority

limpid portal
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Follow-up for #4: Bring a flashlight 🤭

eager sedge
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I think Triskelion is one of the best designed modded moons as is, honestly. Has a unique atmosphere thanks to the pinks and greens, fantastic layout that makes full use of the hawk's AI patterns, the perfect amount of fire exits (Which sometimes need to be used to un-aggro the hawks, even). The holes are silly, but not too bad and you can memorize them pretty easily after a few runs.

limpid portal
lone roost
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actually you could revive an idea i had long ago of a fire exit just being fake (leading to a broken stairway that leads nowhere) which i had before gratar even existed

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unfortunately that idea never came to be because i thought that 1: making moons too hard, 2: moon mods are maybe too saturated

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but maybe i could try and collaborate with someone to make a moon some time (standing offer by the way)

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would help me learn unity too

limpid portal
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But I understand not knowing Unity makes it intimidating

lone roost
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having someone else to work with for ideas and such would still be nice though

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oh yeah, and i don't have anything to spend on assets

limpid portal
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There's some pretty good free ones out there. Aside from Auralis' terrain and my trees, I think most of what I've used have been free assets

limpid portal
serene sand
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hmm

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i think trisk and auralis look fairly the same

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sure about tris kbut not sure about auralis

lone roost
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maybe a crashed freighter instead of just one floating in space if i can get that to be cooler

silk tusk
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after 7PM - at least 7 square tiles that used to be normal/stable-looking fall down

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punishing you for being out there in the dark >:D

serene sand
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at night i mean

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my messages mustve lagged

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someone asked what they look like

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and im thinking trisks purpleyish sky looks the same at night lol

limpid portal
silk tusk
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Understandable - mhm mhm

limpid portal
silk tusk
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so let's agree in the middle. A meteor destroys half the map at 3pm. Mhm

serene sand
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works

silk tusk
serene sand
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i made lockers n boombas spawn more often in triskelion because it just fits :)

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generally robotic lookin place

silk tusk
autumn sundial
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played around with the new update(s) and thought i'd report my performance as someone with an ancient gpu with 2gb of vram

solace before, ran anywhere from 37-52 fps, depending on where i was facing. with the newest update, around the ship and lighthouse i get ~43-50 fps, but in all other areas i get 55-60

triskelion was always the worse performing one for me by a long shot, fluctuating anywhere from 35 to 49. new update though hasn't dropped below 48, and even actually goes up to 60 now in some places, which is a massive increase :)

auralis before would be around 36-40 around the ship, then shoot up to 50+ once i walked away. now it's around 42-45 next to the ship, and shoots up to a pretty much consistent 60 in all other areas.

limpid portal
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How do vanilla moons run for you?

autumn sundial
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worse is probably march, but it's like 40 around the ship and 55-60 once i walk away

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so like, pretty close to vanilla now i'd say

limpid portal
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Excellent. Can't wait to ruin the performance again by adding grass 🤭

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I'll keep things as optimized as I can going forward

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Y'know, I just realized
Since "inside lighting" or w/e the toggle is for when you go into the dungeon essentially deactivates the direct and indirect lighting from the players perspective, I think anything parented UNDER DirectLight could be toggled too. Hm.

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That's worth testing, if nothing else

lunar pumice
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Oh I forgot to mention this last night

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The ||UFO|| doesn’t have collision

limpid portal
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Copy that

drowsy mulch
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I assumed it was intentional

limpid portal
drowsy mulch
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But if not same goes for the mushrooms

lunar pumice
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Dang that was quick

limpid portal
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Slapping some colliders on a thing is pretty easy lol

unkempt verge
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why are you hiding that under spoilers as if its hard to find?

lunar pumice
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True

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some people haven’t tried the map yet

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I know I enjoyed looking for everything

limpid portal
unkempt verge
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I guess.

lunar pumice
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I’m just giving it a few days or so since it’s a bit of an Easter egg

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Tried to find the ||shovel|| on triskelion (iirc this is still being spoilered by audio knight) last night but couldn’t lol

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Gonna take another look today

limpid portal
drowsy mulch
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Fair enough for what I thought was intentional already

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You make those mushrooms?

hearty pumice
limpid portal
drowsy mulch
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Gotcha

hearty pumice
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as someone that always hunt them on sight. i got a bit excited seeing a ton of them

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tho i really want to kill those spore lizards

limpid portal
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lmao the number in that pic are far more than spawn naturally 🤭 but they are the primary outside enemy

hearty pumice
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i tried it once. i added regeneration and kept hitting them nonstop while a friend of mine watched me do it. 5 minutes straight of hitting the spore lizard like i was smoking vape. and my friend told me, "I dont think its dying"

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so i left it alone lol

hearty pumice
limpid portal
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Yea they're immune to damage 🤭

hearty pumice
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my nemesis when im hunting birds

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Forest Giant

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i had to leave the 13 birds i left in the island

limpid portal
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Sorry I meant in this pic, not yours

hearty pumice
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oh that

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spawn in i think. but yeah. fun hunt

royal cape
hearty pumice
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tho i dont think thats a lot really

royal cape
hearty pumice
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i went to a custom moon and those kept spawning

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i think it was Aquatis

drowsy mulch
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That sounds right

hearty pumice
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since i tampered the time to 25 minutes per moon land time to loot. there were a ton of birds

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i only ran away cuz of the Forest Giant

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i shouldve picked them up

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i still want a way to kill those Giants

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and bring them as a trophy

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like how i bring the blind dog in the ship

drowsy mulch
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I believe the "EverythingCanDie" mod would enable that at least partially

hearty pumice
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but the corpses said to disappear tho

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also i dont want to kill the coil heads

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stall yes or stun them but temp

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but not straight up kill them

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i mean they cant really attack when you look at them

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tho giants. i need some flash nades

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and shotgun

hearty pumice
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even the non model replacement suit of that is nice

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i mean the normal suit actually resembles that guy's suit

native surge
plucky spindle
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me and my friend are having weather desync

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she sees foggy solace i see flooded solace

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also the fog inside flashed baby blue for a bit

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like, the darkness fog

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also

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i can see inside thru these lmao

native surge
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Is solace laggy for you at all?

native surge
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(unless youre already using that)

plucky spindle
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nope, im not

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does that fix weather desync?

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it happens on most moons but since this is a populated thread i figured i'd ask here

native surge
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Are you using the most recent LLL?

plucky spindle
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ah i realized i dont have lllfix lmao

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thats probablyw hy

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i thought i did but ig not