#Starlancer Moons v3.2.0 / Starlancer Warehouse v1.7.0

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limpid portal
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Yep!

hearty bluff
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earlier game / lower difficulty moons are super appreciated

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our big play group is mostly a lot of players who aren't super great at the game and they struggle quite a bit on more challenging moons, but love variety with the more accessible stuff

limpid portal
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I'm glad you like it! I find the verticality to be a lot of fun as well :3

hearty bluff
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I spotted the grate holes, committed myself to not fall in one and then fell in one very shortly afterwards

limpid portal
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I'd love to see peoples' funny clips 🀭

hearty bluff
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It might be worth hitting up Wesley for a possible way to have the fog lethal without it just being a fall death with a physical impact at the bottom. I'm pretty sure Infernis manages to have lethal lava effects and something similar could potentially work well for the gas giant drop

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I know they've got acid water on Acidir that is also lethal as soon as you touch it

limpid portal
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Yeah I've been trying to get it to do something more interesting using base LC scripting, but I haven't had any luck lol

silk tusk
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It's lethal πŸ˜… ... totally... knew that

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totally not gonna have +1% more stress making certain jumps..

hybrid obsidian
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do triskelion and auralis have some special command to access them

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because they dont seem to show up

onyx dirge
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Can definitely say no to that one, because its currently in Masa's list

limpid portal
hybrid obsidian
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ok i've fixed it

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thanks

limpid portal
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πŸ‘

barren flume
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@limpid portal map with scarlet devil mansion is really laggy

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auralis is

limpid portal
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Performance issues seem to be a bit common with SDM. Auralis has near vanilla performance for me, so I'm not sure there's anything to be done on my end for that

onyx dirge
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Near vanilla performance here too

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But then again Triskelion isnt lagging for Masa as well @.@

limpid portal
onyx dirge
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Oh! Amazing! :D

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Absolutely love the map

limpid portal
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Thank you! πŸ’™

onyx dirge
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πŸ’œ !!!!

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Really wish there was a mod out there that allows you to organize the moon list though :C

limpid portal
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I think LLL might be working on that

onyx dirge
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omg please πŸ™

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Really want to theme the moon list around their environments better and Masa wants to line up Acidir, Hydro & Triskelion together because murky swamps & acidic theme

limpid portal
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That's a great idea!

onyx dirge
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Mhm!

hearty bluff
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Triskelion is a winner in my book

onyx dirge
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Real, very real

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If Triskelion was volcanic instead of green it would feel like fighting Baboon Hawks is like re-enacting Anakin vs Obi Wan LOL

Lil shits are so painful to deal with

limpid portal
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It's always subject to a shift in artistic design 🀭

onyx dirge
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Ohh, yuh! But tbh, the green does make it unique. ^^

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Do you have any more moon plans? :'o

limpid portal
onyx dirge
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πŸ‘€

frozen dove
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Thanks to this moon the company is eating good

proud hornet
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Just experienced the new moon

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The first thing I committed was falling to the gaps πŸ‘

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Other than that, I love the design of the moon and how the fire exits are relatively close to each other.

(We don't talk about the baboon hawks)

onyx dirge
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We now have the holy trinity of Baboon Hawks

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Aquatis, Vertigo & Triskelion

crimson helm
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The concept of an outpost above a gas giant is just so so cool

bright eagle
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triskelion is piss easy ngl

bright eagle
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got 1.8 K worth of loot in 3 days

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1 death

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almost no enemies

limpid portal
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Inside and out?

bright eagle
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yea

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outside was a baboon hawk every day

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and 1 day had 5 peepers but

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thats it

barren flume
limpid portal
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Just for clarity, "a" baboon hawk, as in singular?

bright eagle
limpid portal
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Almost certain that's some kind of mod conflict then.

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Bc that's almost impossible

bright eagle
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peepers could have been eating the spawns

limpid portal
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Inside enemies don't affect outside spawn counts

bright eagle
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there was also a shy guy I think on one of the days now that I remember

bright eagle
frozen dove
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Yeah I dunno I had a good mix of thumpers, spiders, lootbugs and brackens from afternoon and early, sounds like something you're using is affecting spawns

bright eagle
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I did have a few enemies but it felt like

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offense/march level

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in terms of indoors

limpid portal
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I have no idea what those are lol, but if something is injecting enemies into my moon I can't really do anything about the spawn weights

bright eagle
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and like experimentation for outside

limpid portal
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So that's something I don't think I can fix

bright eagle
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with the same mods

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also having 4 entrances withjout a hard / far walk makes it super easy to scower the entire place fast

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one dayu we had like 700 by 1pm or something

limpid portal
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Iunno. My moons are balanced for basegame spawns, so it's possible that like you said, other things are just capitalizing on the spawn power too much. It's meant to be an intermediate moon, not brutal. The baboon hawks are kinda key to the experience though, as they do make the outside more dangerous

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It's balanced to be slightly below Rend as far as difficulty, which it roughly achieves without additional mods

bright eagle
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I think the combo of short distance to entrances + 4 of em

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allows a team to just sweep through it fast

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before things really are able to spawn

limpid portal
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After I play more with some friends I might take a look at the spawns, but yea an experienced team will likely not be challenged by Triskelion lol

bright eagle
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we got like 600 when going to vertigo another modded moon that was cheaper

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had many deaths

bright eagle
frozen dove
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Hey Audio Knight! Our group just played some Auralis and I have some feedback, I see that it mentions a high enemy power limits and I have witnessed this first hand, now the biggest problem here isn't the enemies (although we had like 5 giants on one day πŸ’€) but the number of audio creating enemies, to my understanding too many things making sound starts to cull other sounds and in this case late in a day or eclipsed we couldn't hear jetpack sounds, footsteps, giant spotting sounds, giant footsteps, coilheads, thumpers etc etc

What exactly is the power limit for the moon and what are the spawn caps? I saw about 8 baboon hawks one day, my mate reported like 5 dogs and I saw a good 5 or maybe 6 giants

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Also on Triskelion (and probably Auralis) employees too eager to get out can be put in Jail, be sure to keep an eye on your eager colleagues

limpid portal
limpid portal
frozen dove
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I think the same thing can happen at the company building with getting stuck under the ship, some well deserved jail time πŸ˜‚

limpid portal
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Do you mean they jump out before landing is completed?

frozen dove
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Yep and get trapped lmao

limpid portal
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Incredible lol

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But thankfully that's not my problem since that can happen in base game 🀭

frozen dove
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Yeah absolutely 100% skill issue on his behalf 🀣

barren flume
bright eagle
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ive had issues with it

limpid portal
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  • StarlancerMoons 0.5.2
    • Adjusted spawn rarities and power caps on both Auralis and Triskelion. I had been misunderstanding the way the spawning works, so it should be more consistent (and slightly less brutal on the exterior of Auralis early in the day).
    • Made one of the fire exits on Triskelion unreachable without an extension ladder or jetpack, for balance purposes. It is still possible to hop down from that area onto the platform below without suffering fall damage.
    • Decreased the number of exterior spawn points on Triskelion.
    • Slightly increased the chance for the mansion tileset to spawn on Triskelion.
    • Made some small adjustments to scrap spawns on Triskelion.
    • The immense pressure of the gas below the Triskelion outpost is now immediately lethal.
      • No more waiting until you hit the "out of bounds" plane :)
    • Added a surprise tool that will help you later.
limpid portal
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Update is live on r2modman!

limpid portal
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it slipped my mind that the surprise tool respawns, so enjoy that for the time being, I'll adjust it later

late tendon
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What’s the new chance for the mansion tileset?

limpid portal
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Factory is 295

tender ember
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ladder too narrow, damn these traffic jams

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ok it cleared now nvm

limpid portal
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Lmao I can't tell if you were reporting an actual bug

tender ember
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we had some enemies stuck but it solved itself after a while πŸ˜…

limpid portal
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riiiip lol

hearty bluff
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Stoked looking forward to eventual custom interiors too

limpid portal
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  • StarlancerMoons 0.5.3
    • Fixed a visual issue with the liquid/gas below Triskelion sometimes having its original color bleed through.
    • Moved the surprise tool so that it's not in such a cheese-able spot. It still respawns each time (no way to change this just yet) but I want to keep it in the level regardless.
    • Fixed the fire exit doors on Auralis not having the correct material.
    • Removed the possibility of Stormy weather on Triskelion. A shovel planet should not have anti-shovel weather.
    • Adjusted spawn rates again. I went a little heavy-handed in 0.5.2, but I don't have the old spawn curves, so I used some vanilla curves for reference this time.
    • Rebaked navmesh on Triskelion to hopefully help Baboon Hawks not block up the stairs as much.
    • Removed some disabled audio sources on Auralis. Unity's audio limitation is frustrating, but I'm hoping the next LLL update will help with this.
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As usual, I'll try to post when r2modman grabs it for y'all :)

pine shoal
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Removed the possibility of Stormy weather on Triskelion. A shovel planet should not have anti-shovel weather.

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happy to see an update though

limpid portal
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I have no idea if that's a positive or negative reaction

pine shoal
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Nor do I for the most part

limpid portal
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Well, so long as we're on the same page then

pine shoal
limpid portal
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I just felt it was backwards to have the moon say "bring a shovel" and then murder you for having a shovel

pine shoal
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I'm just masochistic don't mind me

limpid portal
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Wait til 9PM and then go solo the hawks

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and clip it

pine shoal
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with a ladder and not a shovel

limpid portal
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weaaaaaaaaaak

limpid portal
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Until the newest ripper tool goes live and LLL gets its update, I'm gonna chill on the moons for a few lol

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Short of any major bugs, of course

frozen dove
pine shoal
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I have definitely given baboons crates of bottles on stormy days intentionally

frozen dove
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They know what I have done

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Also @limpid portal I found a bug on Triskelion where if you die to falling into the green drink your body loses all collision and cannot be retrieved by teleport, or at least my friend couldn't grab it fast enough

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I'll get a clip rendered

limpid portal
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Interesting. I've actually seen that happen in base game, but falling into the gas isn't supposed to spawn a body at all, similar to when a forest keeper eats you. The idea is the pressure has completely crushed your body. Let me know if it's consistently repeatable

limpid portal
frozen dove
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Totally understandable, well that just means I get to smack more baboon hawks in the face πŸ˜‚

sonic sable
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i have a lot of fun when using sewer plus auralis, everytime i get it it's pretty cool, (ik this is from a while back but thats my op on the matter)

frozen dove
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Oh that's another thing I ment to mention, I know it's not really a big thing but we play with Maskedenemyoverhaul so we have masked on all moons, they can't seem to path onto the ship from the platform on Triskelion, they just sort of stand there... MENACINGLY!!!

limpid portal
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Ahh I think that's an issue on Auralis as well. I'll look into it later, navmesh is a headache lol

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Just think of it as them trapping you in the ship for now

limpid portal
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Wow that's... Horrifying

frozen dove
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Not my image fortunately but I find it really funny, it was from a bug where the masked kept duping out a convert πŸ˜…

tender ember
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oh by the way

frozen dove
tender ember
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yeah i hope as much people as possible hear of this mod

limpid portal
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Dude that's sick

crimson helm
limpid portal
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I'd have to test it first, but it would definitely be nice to reenable all of the audio sources I got rid of lol

crimson helm
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Ye

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Wesley seems to have added it to all their moons

limpid portal
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Also I hope some other nerd besides myself can get why 27-Triskelion is named what it is :')

crimson helm
limpid portal
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lmao I didn't even think about that, but no it's not a reference to anything pop culture

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I'll post it as a spoiler: ||Quoted from Wikipedia: "A triskelion or triskeles is an ancient motif consisting either of a triple spiral exhibiting rotational symmetry or of other patterns in triplicate that emanate from a common center." 3 main buildings connected to the landing platform. 3 to the 3rd power = 27||

hybrid obsidian
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what the hell is the secret thing

limpid portal
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You mean the surprise tool?

hybrid obsidian
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yeah

limpid portal
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It's a secret

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||It's a shovel||

hybrid obsidian
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im trying to find it but im getting my head bashed in by the birdies

limpid portal
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If you really want, I'll spoil it for you, but now that you know what you're looking for you might be able to find it on your own

hybrid obsidian
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ok ill find it thanks

gilded quail
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So on an estimated scale of 1 to 10, how hard is it to solo these with a semi-decent haul?

crimson helm
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Auralis would probably be really hard unless you're using fire exits

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just for time reasons

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you spend a decent amount of time ||hiding from giants|| every time you go between the facility and the ship

gilded quail
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Yeah, I noped out basically the minute I landed bc I heard a ||giant|| in the distance

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Depending on what else is there, I'll need to bring as much ammo as I can get ahold of

limpid portal
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Do you have increased spawns?

gilded quail
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Nothing that directly increases enemy spawns, no
Of course, that could just be because I forgot how fast time usually moves, and I forgot to replace the longer day mod after taking out the full version of LE

limpid portal
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Ahh yeah, that might do it. It's not improbable for a giant to spawn super early, but I did recently tweak the outside spawns to be slightly more forgiving. Any amount of increased spawns will turn Auralis into hell tho

gilded quail
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I will say it's super pretty, though

limpid portal
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The loot is very good on Auralis, so even a solo could profit pretty well, you just have to be mindful of your surroundings and be ready to drop your weight for a few

limpid portal
gilded quail
limpid portal
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That's just how I want the spawn 😌

gilded quail
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I also paid Triskelion a visit
Are the other platforms meant to be reachable, say via jetpack?

limpid portal
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Nah, they're just for decoration. You can go over there to just explore but there's nothing over there. Maybe later on though

gilded quail
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Oke ^^

opal mauve
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Someone said they were having difficulties getting custom interiors to spawn on Triskelion, is that confirmed / still being figured out?

limpid portal
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I haven't confirmed it myself, but they provided screenshots showing that it wasn't grabbing it. I'm not sure if they ever fixed it, but I set up Triskelion exactly the same as Auralis so idk why it wouldn't work

opal mauve
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Is it named internally as 27-Triskelion instead of just Triskelion? I had a weird issue with Kast where it wouldn't work unless I typed the exact name, could be similar

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Like Kast had to be 13-Kast, and it was the only one

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Did they ever show how it wasn't being grabbed, or did they just set it to guaranteed and it didn't load?

limpid portal
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Did you ever solve this issue?

pine shoal
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no I gave up for the time being

limpid portal
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kk, the new LLL update should drop today and maybe that'll fix it

pine shoal
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Never tried TrisklelionLevel but

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err

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TriskelionLevel

limpid portal
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The way LLL truncates the name means it should be just like Auralis, so it'd just be "triskelion"

opal mauve
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Interesting

pine shoal
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Not a massive deal for me personally because Facility is probably the best interior for it except maybe office?

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but I usually throw down random values just to make sure everything registers initially

frozen dove
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I can confirm that we've been playing a lot of Triskelion and we've gotten custom interiors a bunch, plenty of LC_Office and SCPDungen

opal mauve
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Could be a Scoopy's issue based on their logs then

limpid portal
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Still odd that Auralis would work and not Triskelion

limpid portal
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@pine shoal new update for LLL is out, so maybe it'll fix the interiors issue for you if its related somehow

opal mauve
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Or everything breaks

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Both are equally likely

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πŸ˜›

limpid portal
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True! But that's modding for ya 🀭

opal mauve
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Indeed

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I saw the LLL update drop and everyone immediately start having issues and I'm like "this is a good time to go work on my Cosmetic pack"

limpid portal
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Ye big updates like this are bound to have complications, but Batby's on it
At least LC isn't a story/progression game where a busted mod kills a 95 hour savefile

opal mauve
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Oh yeah 100%

gritty harbor
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Been loving Triskelion so far

onyx dirge
limpid portal
sharp sequoia
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Do you think there is a way to reverse engineer your moons to be able to create my own, since LLL doesn’t have proper documentation yet?

limpid portal
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I don't think so, not without sharing my private project. Documentation should be coming soon, hopefully

sharp sequoia
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That makes sense! And yeah let’s hope it comes soon ::) thank you

limpid portal
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You're welcome, and I hope so as well ^^

sharp sequoia
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Also if you don’t mind, were your moons inspired by any existing medias? They’re beautifully crafted and original and it made me curious yoiled

limpid portal
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Auralis was just because I love snowy cold sci-fi, but not really a specific media. Triskelion was inspired by my friend, who was in turn inspired by Metroid Prime 3 🀭

sharp sequoia
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I wish I had played that game! I totally see it tho, really good stuff, thank you again!

limpid portal
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You're welcome, thank you for the kind words ^^

limpid portal
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Yea he mentioned a gas giant with floating spires or some-such, then we got to thinking about oil rigs, and ta-daaa

onyx dirge
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Ohh Elysia

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Nice. ^^

sharp sequoia
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How long did it take to make?

onyx dirge
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Masa used to play a LOT of Metroid Prime 3. Very nostalgic. Too bad Metroid got forgotten after Other M. Not even Dread has been talked about a lot, or for long atleast.

sharp sequoia
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I feel like sometimes people make moons in a day and sometimes it takes them a few weeks

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Oh woww πŸ”₯

onyx dirge
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Metroid goes hard ✨

limpid portal
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I think once I started working on Triskelion the rough design was finalized in 2-3 days

sharp sequoia
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Interesting, did you have a lot of experience with Unity beforeband?

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Sorry for the whole interview, I’m just very curious hahaha

limpid portal
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No worries!
Not really, I've made a small horror game years ago using Unity. It wasn't great, but it was good experience and my hard drive got corrupted so I don't have the files anymore if I ever wanted to update it

Right before LC came out, I was working on another short horror game and had decided to switch to Unreal bc of the whole Unity debacle, but I wanted to mod LC so I begrudgingly started learning Unity again 🀭

sharp sequoia
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Yeah I feel like Unreal is infinitely better, but I too, really want to mod this game hahaha. Did you learn it from videos/books or just by messing around in it?

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I’ve only used Unity for a class I took like 8 years ago lol, so I’m kind of scared to go back into that

limpid portal
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I don't have any professional/educational experience in game dev, I actually have a useless B.A. in physics lol
It's a combo of google, stumbling around until things work, and occasionally asking people who know more than me

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It hasn't gotten as much attention as the moons ofc, but at least no one's come in and been like "Your music SUCKS"

lone roost
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i'd love to add it to my modpack, but i'm a bit stingy on how many mods i want and i hardly use the boombox

limpid portal
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No worries, just go listen to it on Spotify πŸ‘€

onyx dirge
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Is actually pretty nice. ✨

limpid portal
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πŸ’™

pine shoal
limpid portal
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Is that supposed to have sound? 🀭

pine shoal
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it does

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just quiet

limpid portal
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ohhh okay

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Love seeing Papyrus bust a move to my music

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Made even funnier by the song being "I Hate My Job"

silk tusk
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Megalovania plays from the entity when papyrus is dead somewhere on the moon. He can only attack you if you look at his eye. ;p

limpid portal
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That's amazing lmao

tender ember
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i think something broke for me after the latest LLL update

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map just doesnt load

silk tusk
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By default - Papyrus is playful and tries to "capture" you. They're a spin-off the bracken, where they won't kill you - but take you still like a bracken to their favorite room. Their favorite room is always a room with a door that can be locked. Every time papyrus takes you (or anyone) into the room, the door locks and a key spawns in the room abiding by loot-spawn rules. You can use the key to unlock the door and escape - but papyrus sees a player who has escaped outside of the room, they don't try to capture but instead use their special attack (which is a slow thrown blue bone that will damage you if you move as it passes through you in any way, shape, or form). Papyrus has bracken-level health, and will always throw a blue bone at you at intervals akin to a nutcracker's shotgun. If you move while the blue bone is in you - you take 25 damage. ok i'll stop-

silk tusk
tender ember
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ah oki

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gonna rollback to 1.0.7 then ty

silk tusk
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note that may break moons now too

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ensure to rollback any moon that updated to be fixed/functional for the newest LLL

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if you want to rollback.

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(A headache, I know)

tender ember
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im just gonna wish very hard that it will just work

limpid portal
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Yea idk if Starlancer works if it's by itself or not, but I think it does. Might just be LE breaking compatibility?

old escarp
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Looks like Starlancer is bugged now, doesn't let the ship to land and we stuck in "waiting for crew"

limpid portal
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Do you have Lethal Expansion or the Core version installed?

old escarp
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Yup, and it's the only moon that doesn't work, I tried to disable every moon I have (both LE and LLL) and Starlancer is the only one that gives me issues

limpid portal
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Hm. I'm guessing that the other moons have updated today then?

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Bc if so I just need to rebuild Starlancer with the new LLL version

old escarp
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These moons are the only ones that are still on LE, I have both loaders, but even if I disable LE Starlancer is still an issue

limpid portal
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Have the LLL moons you have installed updated today?

old escarp
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Yup, right now I have these

limpid portal
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Kk, I'll rebuild in a bit, I thought since my new test builds worked on 1.0.7 the old ones would work on 1.1 πŸ˜“

old escarp
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Yup, I double checked and is Starlancer

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Hope is fixed soon, such a great moon

limpid portal
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Just tested and yeah, it just needed to be rebuilt. Gonna remove some test stuff rq then build it again and upload

raven mica
tender ember
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bro

old escarp
limpid portal
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It's Triskelion, from this mod lol

old escarp
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Oh sorry, is similar, but yes lmao

limpid portal
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  • StarlancerMoons 0.5.4
    • Updated to LLL 1.1.4
      • This update will automatically generate a section within the LLL config file to customize the following:
        • Planet Route Price
        • Day Speed Multiplier
        • Whether or not the planet has time at all
        • Hiding and registering the level in the terminal
        • Min/Max Scrap Item Spawns and Value
        • Scrap Spawning List
        • Max Inside, OutsideNight and OutsideDay Enemy Power Count
        • Inside, OutsideNight and OutsideDay Enemy Spawning List
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Ignore that the embed still says 0.5.3

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Also this was just a very quick rebuild, so if something else in Starlancer breaks, lemme know.

old escarp
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It is hard to create moons and then fix issues? I feel you need to have coding knowledge lol

limpid portal
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Thus far everything I've done moon-wise is in Unity with Evaisa's stubbed scripts and Batby's LLL scripts, which just require me to fill in fields. One weird thing to do is manipulating the animation curves that control spawns, but there's no coding there

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The only coding I've personally done is with my music mod to make it independent of any boombox mods, meaning you can load it with just BepInEx, no other mods required

old escarp
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I need to check a tutorial

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I just wish Brutal Company Plus just update their mod and I'm gonna be happy

limpid portal
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0.5.4 is now available through r2modman! \[T]/

sharp sequoia
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Triskelion is stuck in loading hell for me for some reason

limpid portal
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What exactly do you mean?

sharp sequoia
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It's stuck on random seed forever and eventually crashes

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I'll try auralis

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it may be caused by some config changes I've made?

limpid portal
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Stuck on Triskelion as well, let me take a look

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I know Auralis worked earlier though

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Is it working for you?

sharp sequoia
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Lemme try

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Yup Auralis works

limpid portal
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🫠

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Idk why Triskelion has been so problematic lmao

sharp sequoia
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No idea! I'm glad to know it's not a me problem

limpid portal
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I want it to be a nobody problem TT_TT

crimson helm
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I'm not sure if its only with LE Moons but the issue sounds identical

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I'd really recommend people just use 1.0.7 of LLL til it can get more fixes

old escarp
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Well, Starlancer still doesn't work for me

limpid portal
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Yeah this is the hang-up

frozen dove
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Hey again Audio Knight! Just a few quick findings from tonight's session

  • Baboon Hawks will tend to go to the destroyed bridge to the top fire exit and try to path to the other side but can't, they just get stuck and clump up

  • Dropping items outside of the bottom fire exit they can actually drop between the grates and into the drink, not sure if that can happen everywhere or not

limpid portal
frozen dove
#

That's no problem, aren't major issues! Keep up the great work 🫑

wicked lodge
#

Triskelion not loading anymore ;-;

limpid portal
#

Workin' on it

wicked lodge
#

Thanks chief 🫑

limpid portal
#

So I reverted back to LLL 1.0.7 to check, and my latest build of StarlancerMoons works fine on it. Auralis works (as it still does apparently) and Triskelion works. I have no clue what broke, but all I know to say is revert back to 1.0.7 if you wanna play on Triskelion TT_TT

limpid portal
opal mauve
#

well whenever Triskelion is working again, I honestly wasn't that impressed only cuz the platforms still kinda feel like they're floating atm

#

I know they have supports, I can see them, but they don't feel weighted into anything

#

The supports feel arbitrary and some of the platforms don't feel wholy connected

#

Triskelion is cool and unique for sure but I don't mind it being broken rn, wasn't crazy over it haha ^^;

#

That said, weirdly enough, "simulate" works for Triskelion

#

Tried it earlier

limpid portal
#

No worries! I appreciate the feedback and you having given it a try regardless ^^

opal mauve
#

So it's something specifically on an actual land that breaks

limpid portal
#

I think it's some LethalLib function getting stuck on something, but again it's the case of "WHY ONLY ON TRISKELIONNNN"

opal mauve
#

Time to remake Triskelion

#

this is a joke

limpid portal
drowsy mulch
#

Couple weird things with lethallib I believe since LLL updated

#

LethalThings rugs breaking for some people is an odd one

opal mauve
#

There's a reason I haven't made a custom scrap mod yet, LethalLib breaks so fuckin often I'm scared to touch it

#

Cuz otherwise I really wanna make a scrap mod

#

Q_Q

#

And I don't wanna make a scrap mod with LethalExpansion cuz, well, it's still trying to find a successor and I have no idea if it will even be maintained in a couple of weeks

drowsy mulch
#

Easy just

  • Make the mod
  • Wait for LL to break
  • Depreciate mod forever
opal mauve
#

See, I'd love to do that, but then I'd stop wanting to touch Lethal Company cuz anxiety of people asking me why it no work

#

and Lethal Company kinda my passion rn

drowsy mulch
#

Yeah I get that. There are mods I don't plan to manage in the future but I can't image what I'd do if they broke

#

Lethal has this scary thing where the game is actually being actively developed for better or for worse, which makes it even scarier here

opal mauve
#

I have panic anxiety and am currently out of meds for them cuz I moved recently and haven't found a new psychiatrist

#

Sooo

#

Shit, I had people telling me my cosmetics had collision the other day and I was like

limpid portal
#

Damn, best of luck getting that sorted out

opal mauve
#

"The fuck you mean my cosmetics have collision"

#

"They'd need a Collision Mesh or whatever it's called for that"

#

"That's literally not possible"

#

Anxiety'd myself into oblivion

drowsy mulch
#

The benefits of modding a dead (development-wise) game and heavily relying on various modding utilities, exhibit A ^

#

Not dealing with that

limpid portal
# opal mauve Anxiety'd myself into oblivion

lmao that's how I feel when I get reports about stuff like performance when certain interior mods are paired with my moons.
"Does it run fine without the interior mod?"
"Well, yea-"
"THEN IT'S THE INTERIOR MOD"

drowsy mulch
#

I won't specify to avoid even remotely invoking the advertising rule, but lethal modding is rough. I'll get into moons though I think since things like LLL look like it'll have strong long-time support

#

But gotta finish up other backlog stuff first

opal mauve
#

Oh also

#

I have yet to notice any StarlancerMusic

#

yes, I have it installed lol

limpid portal
#

It's boombox music

#

So you should just randomly get it on the vanilla boombox

opal mauve
#

Oh

#

And here I thought it was ambience

#

Well in that case I should probably uninstall it rn cuz I have Boombox Controller so it won't even play those I don't think lmao

limpid portal
#

If it taps into the vanilla list of songs it should o:

opal mauve
#

Nah, pretty sure it overwrites entirely

limpid portal
#

rip

opal mauve
#

BoomboxController is the one that lets you play YouTube/other stuff

limpid portal
#

Hm. I'll see if I can do like I did with DiscJockey and add compatibility for it without creating a dependency

opal mauve
#

Would be nice since BoomboxController by default plays nothing

limpid portal
opal mauve
#

DiscJockey looks really good, but lacks a way to pull songs from YouTube/Soundcloud automatically from the page alone at least. You have to add them manually

#

Which defeats the purpose of when I randomly want a certain meme song on the Boombox

limpid portal
#

I think you'd just click the + button and paste your url

opal mauve
#

Oh wait nvm I see that

#

Huh

#

Maybe I'll give it a shot then

limpid portal
#

I honestly haven't used it bc my friends like to keep the modpack lean, but I was recommended it and decided to implement compatibility for it natively

#

The dev was cool and helpful too

opal mauve
#

As someone with 108 mods atm, I'd love a better alternative for Boombox Controller

#

Cuz it seems buggy in my experience

#

Will definitely give it a shot

limpid portal
#

Lemme know how it works for you, and I hope you like my songs :)

opal mauve
#

adds it to my expanding list of mods that I need to add

limpid portal
#

Also just so you don't get burned with a misspell, it's Disc not Disk

opal mauve
#

What can I say, trans girl's gotta blahaj wolfVibe

#

Tyyy

limpid portal
#

All my homies love blahaj

opal mauve
#

I still gotta treak MinecraftScraps

#

Halved them (or more) on most maps and still see too many

limpid portal
#

I'm personally not a big fan of scrap mods that inject their stuff globally (which hits custom moons), but idk the process of setting that up dev-side so it might not even be intentional

#

Like seeing a minecraft villager in Auralis would be... jarring

opal mauve
#

Thing is

#

MinecraftScraps don't

#

They only inject into vanilla

#

I had to manually go through every moon to add a chance since I don't like never seeing them

#

But even at half the default chance they're everywhere

#

So clearly I need to keep tweaking

limpid portal
#

Oh neat, that's very compatiblity-minded of the dev

#

Good luck with your tweaking lol

opal mauve
#

Yeah I use AdvancedCompany to tweak all my scrap spawns to feel nicer

#

I want modded scraps to show up in my modded maps or else there's no point in having all sorts of modded scraps

#

Which is why I've been waiting to add all those modded scrap mods in my list

limpid portal
#

Yea that makes sense. I can see both sides where, like you said, there's no point in modded scraps if you never see them, but also wanting to maintain the theme of a custom moon. That's the beauty of modding tho, the user picks the experience in the end 🀭

opal mauve
#

Mhm!

#

I just keep the modded scraps relatively low, but eventually that stops working once you have too many

#

I probably need to go through and increase modded moon scrap values, but figuring out which ones are associated with which moons is not gonna be fun

limpid portal
#

You mean like scrap that comes uniquely with custom moons?

hybrid obsidian
#

auralis is

#

super easy with a jetpack

#

pulled out about 3k

#

i saw that triskellion REALLY loves the chemical tank heavy scrap though

#

triskellion is cool but you have to sacrifice 1 person to fight the birds

#

imagine a metro moon / underground railways

#

probably some worms in there and alot of bugs

frozen dove
#

I feel the baboon hawks are a good threat, sometimes their nests can be in a bad spot and there's too many but it's gave me a lot of understanding with them, funny little fellas

#

But you can sneak about em, just gotta be mindful of being surrounded and being too heavy

opal mauve
#

Or beat them to death and sell their corpses

proud hornet
#

the baboon hawks constantly camp the stairs :(

opal mauve
#

Kill them

#

Can't camp the stairs if they're dead

proud hornet
#

too bad it's usually 3 hawks

#

no shotgun to boot sadg

opal mauve
#

I can kill most hawks with a shovel since they won't defend each other typically

#

They just watch as you kill their friends

#

Just gotta be careful and watch your sprint

limpid portal
proud hornet
#

yep

#

like for some reason, they just gatekeep me from accessing it

limpid portal
proud hornet
#

they don't really move much when on the stairs

limpid portal
#

Yea that's an issue I've been thinking about, I might have an idea on how to solve it though

#

If I can... Y'know... Get Triskelion working on LLL 1.1 ;~;

sharp sequoia
#

πŸ˜”

#

My friends didn’t even get to try it lol

#

I’m just so confused as to why Auralis works

limpid portal
#

It haunted my sleep

#

Not Auralis, but the same confusion

frozen dove
#

Oh yeah can I know what weight bracken has to spawn in Triskelion? I swear every time we are there he just exists, every single day without fail, how many times I gotta blow this guy up for unfairly camping fire exits? 😑😑😑

limpid portal
#

I'll check in a bit, but I definitely remember putting it on the lower end. Do you have any mods affecting spawns?

frozen dove
#

The only mod I had that affects spawns was Masked Enemy Overhaul, but that just adds a weight for masked spawns so it dilutes the pool a little, maybe we are just really unlucky

limpid portal
#

I'll take a look in a bit, maybe I'm misremembering. My theming was to let it be sort of like a "boss spawn"

hybrid obsidian
#

still feels like there are too many baboon hawk spawn

limpid portal
#

The outside power cap is only 6 I think

lone roost
#

why are baboon hawks even on a gas giant mining platform

limpid portal
#

Smh my head no one ever reads the descriptions

#

They stowed away on company resupply vessels

#

Once a few of them got settled in, they got to work increasing the population and BAM infestation

frozen dove
#

They're funny little fellas

limpid portal
#

They're assholes and they'll sell you to Satan for one corn chip

#

I love them

frozen dove
#

They bullied me and took my lunch money (a thumper body) πŸ˜”

limpid portal
#

I wonder how effective a diy flash bang would be at scaring them away

#

But anyways

lone roost
limpid portal
#

Once I actually figure out the 1.1 issue I'll see about tweaking navmesh and stuff

lone roost
limpid portal
#

Fair 🀭

frozen dove
limpid portal
#

Consider it considered! Amount of clutter is a fine line to walk with props lol

frozen dove
#

My only problem is that ShyGuy likes to spawn on Triskelion a lot so maintaining eye contact can be difficult with them πŸ˜‚

limpid portal
#

Assuming ShyGuy is a mod, you've brought that on yourself 🀭

lone roost
#

what do you MEAN assuming. of course shyguy is a mod

frozen dove
#

Yep, the added funny man into the mix is great, I can't wait til someone adds Larry

#

I will be dragged to a torture hell pocket dimension

limpid portal
lone roost
#

what would you even name shyguy out of the default enemies

limpid portal
#

Bracken maybe?

#

Masked enemies cuz they wear masks

frozen dove
#

I know this is a bit out the blue but the main inspiration for this design was Metroid from your friend right? I mentioned a bit before about Rain World but man, it's uncanny how coincidentally similar it is, with the gas below I've always thought it sort of looks like water instead of gas, maybe subtle lighting effects and sounds like it's a storm of sorts below? I've attached ambience of an Iterator Can for some sort of idea with how this is handled in RW with the green flashing and stuff, also so you can get a visual idea if what I mean by the buildings

https://youtu.be/2hughyv68_c?si=1qBbQRa--GCLRjEU

I loved RainLandSociety ambience videos but they are so few so I am taking the privilege to expand the rain world ambience genre to include more downpour location for ambience videos, request welcome, this request was from @casualbird7671, i really liked the idea and i'm thinking about doing another version in another location without the storm ...

β–Ά Play video
raven mica
sharp sequoia
#

It’s two moons now ;))

#

Auralis and Triskelion

limpid portal
#

Triskelion is bronk right now tho

#

Workin' on it

sharp sequoia
#

Triskelion doesn’t currently work with LLL 1.1.0 and +

#

Yeah

limpid portal
frozen dove
limpid portal
#

I had a similar thought, but at the same time the liquid feels visually interesting. I might experiment more later though :)

#

Also, end me
I feel like Dormammu when Strange just makes him repeat the same 10 seconds over and over

limpid portal
#

Alright, I've got it loading again

#

Will upload shortly

#

Actually, I'm also gonna go ahead and make the staircases wider rq to help with the dumb hawks getting stuck

crimson helm
#

I love rain world so so much

frozen dove
#

I won't flood the thread but that game is my all time favourite, I don't think anything will ever top the self discovery I had during it

limpid portal
#

Also big news

#

I think I've got it so that Masked can get in the ship :3c

crimson helm
#

Oh nice

limpid portal
#

You can all live in fear now

#

Welp, new issue. No entities are spawning on Triskelion. Gonna be a bit more before the next update

limpid portal
#

The log just spits out that all the spawn chances are 0 on Triskelion. Things are fine on Auralis tho :/

limpid portal
#

Status update, I guess? My newest test build of Triskelion runs fine on 1.0.7, but I'm still at a loss for what's breaking specifically Triskelion in 1.1.x

#

Alright, well since I made some other fixes for Auralis, I'm going to push a new update with Triskelion locked away. It'll still be playable if you'd prefer to stick with the previous versions of Starlancer and LLL, but I'd rather not get reports of it not working for the time being.

old escarp
#

Well, for me Starlancer is not working, but I just gonna disable it until is fixed, so take your time

old escarp
#

Well, when I have the mod installed I can't just simply land on any moon

limpid portal
#

That's bizarre. Can I see your modlist?

#

I'm pushing an update now which might fix your problem @old escarp , but I can't think of why Starlancer by itself would completely break every other moon

old escarp
#

Let me see

#

I have both LE (plus Core) and LLL, different moons, different dungeosn, but for now when I activate Starlancer (3 mods) I stuck in the waiting for crew screen

#

I can move and interact, but the match don't load

limpid portal
#

And you experience this on every moon?

old escarp
#

Yup, I can't land on anything

#

But to be sure, let me activate it again and create a new file

limpid portal
#

Please do!

#
  • StarlancerMoons 0.5.5
    • Added LCMaxSoundsFix by Hardy as a soft dependency. It's not actually required to run Starlancer, but it resolves the issue with audio cutting out when too many audio sources are present, both on modded moons and I presume in vanilla, so in order to get the best experience I'll tie it in as an optional.
    • Added navmesh on Auralis and Triskelion to allow the Masked Employees and Outside Entities to climb into the ship. Live in fear, for the company's ship may be your tomb.
    • Locked away Triskelion for the time being. It will no longer show up in the terminal, attempting to route to it from the Moons list will inform you that it is unavailable, and routing to it from elsewhere is prohibitively expensive (999999c). If you really want to go explore it for fun, by all means mod your credits up, but I will be disregarding Triskelion bug reports for now.
      • It no longer gets stuck on "Random Seed: #" but the spawns are completely broken.
      • Widened the staircases and rebaked the navmesh on Triskelion to help with the Baboon Hawks getting stuck.
      • Removed one possible outside spawn point to declutter.
    • If you so desire, you may revert to LLL 1.0.7 and StarlancerMoons 0.5.3 to reactivate Triskelion in a stable setup.
#

Again, ignore the embed having the wrong version number

old escarp
#

Yup, I checked and it doesn't work everytime I try to land

limpid portal
#

Ugggggggghhhhhhhhhhh

old escarp
#

But is only me? Because I think other people works fine

#

I have advanced company and brutal company plus, idk if those mods affects it

limpid portal
#

It's possible, I just put my new files into my normal modded profile and it worked fine. Update to 0.5.5 when it becomes available to you and let me know if the issue persists

#

Wait

#

Try disabling StarlancerMusic

#

It's the only coding I've personally done, so it's worth checking

#

If you have a boombox mod it could be causing some sort of incompatibility

old escarp
#

If I do it a get a message saying that I need to disable the rest

#

Hmm, I have boombox, I'm gonna try to disable that first

#

These are my mods if you want to check: 018d8f85-365f-cdbd-8400-625267125127

limpid portal
limpid portal
#

I'm very drained by this so I don't wanna go through more steps until I have to lol

old escarp
#

Well, is not boombox

#

I'm gonna install the update and check

#

Nope, neither worked

#

Don't stress yourself, maybe is just one of my other mods, so I hope everything fixed by itself xD

limpid portal
#

Here's hoping! Bc I am truly drowning in the abyss rn

limpid portal
old escarp
#

I did that with LLL and LE, Starlancer still didn’t work

#

But later I’m gonna try with other mods

limpid portal
#

Well Starlancer can't function without LLL at all lol. LE was my suspicion, but you said you had LE Core

old escarp
#

I’m thinking of Brutal Company plus because that’s bugged right now, so maybe that can an issue

old escarp
limpid portal
#

Well lemme know if you stumble upon the incompatibility ^^
For now I need a break, unless Batby throws me a magic wand 🀭

old escarp
#

Haha ok, take a rest, I’ll do the test later, I’m starving

old escarp
#

Latest news, Brutal Company Plus is the issue, weird because only happens with this moon

limpid portal
#

That's incredibly strange

#

I forget, do you have other LLL moons?

old escarp
limpid portal
#

Hm. I have no further insight atm then 🫠

old escarp
#

Guess is not you, maybe BCP, which it has not been updated since december, I think

#

But idk why only happen with this mod

#

Well, guess I have to disable the mod, too bad, I like the feature to give you money each time you survive

limpid portal
#

No clue if it'd face a similar issue tho

old escarp
#

Interesting, I'm gonna check it and let you if give me any issue with your mod

limpid portal
#

LET'S GOOOOOOOOOOOOOOOOO

limpid portal
#
  • 0.5.6
    • Reactivated Triskelion, fixing the "Random Seed: #" soft-lock and broken spawns.
      • Here's my understanding as to why it broke, which may be incorrect, but the result is the same anyway:
        • I use blank references to vanilla files to make my files smaller. LLL searches for references in the mod's asset bundle and once they're loaded, they are destroyed. Auralis was first (because of the alphabet, I guess?) which is why it never broke, so when LLL went to load Triskelion's data, it had already nulled out the references.
        • The reason the "Random Seed: #" lock-up happened is because the spawning of map objects (like turrets and landmines) takes place alongside dungeon generation. When the references were "null" this caused the generation to stall.
        • The reason the spawns had broken was the same, it just didn't lock-up the game because spawns happen after dungeon generation, and null references there are treated as 0s instead from what I can tell.
        • My fix was to duplicate my blank references into a different folder, thereby creating seperate assets for LLL to load (and subsequently delete), thus resulting in things working again!
          • my agony today was endless, the darkness infinite, please send supplies I'm behind enemy lines the baboon hawks are closing in on m----------
    • Attempted to fix the issue on Triskelion where falling off of the exterior platforms into the green depths below would result in the player's body ending up in the dungeon somehow.
#

I'll post when it's live on r2modman :)

limpid portal
#

I really hope this actually fixes things for everyone ; w ;

limpid portal
old escarp
#

Looks like any Brutal Company mods hates you

uneven plover
wicked lodge
#

Good to be back

limpid portal
proud hornet
wicked lodge
#

I just cropped a print haha

proud hornet
#

ohh

uneven plover
gilded quail
limpid portal
#

I'm so happy it's working again. That was so stressful lmao

uneven plover
#

:3

silk tusk
#

I literally have the same one - but it's not the same gif

#

i think yours is smoother? .,.

limpid portal
#

Bongo's is noisier

silk tusk
#

but has more fps

limpid portal
#

ye

silk tusk
#

I'm the quality boykisser brick tosser

#

They're the smoothest one

limpid portal
#

Quality vs. Performance

silk tusk
#

Mhmm. Outputting the same thing

silk tusk
#

many bricks.

uneven plover
silk tusk
#

Why don't you back it up with a source?

limpid portal
#

MY SOURCE IS THAT I MADE IT THE FUCK UP

#

"How did you get elected?!"
"I don't write my own speeches"

silk tusk
#

no but seriously I've shot to the beat of a MGRR song like 50+ times

#

in BPM

#

πŸ‘Œ Gud soundtrack

#

I also have the wheelchair song

limpid portal
silk tusk
limpid portal
#

cursed

silk tusk
#

🀣

#

sung by the official boi who did the original song

limpid portal
silk tusk
#

It's always a 10/10 when the original song artist helps to sing someone's parody :3

limpid portal
#

Yea fr, at first I was like "damn they chopped up his vocals really well"

silk tusk
#

Oh no no no - he literally sang it

limpid portal
#

Yee, it made much more sense knowing that lol

silk tusk
#

XD - that'd be god damn impressive if this was chopped up like a TF2 song

#

but Tyson is epic c:

#

Look how long he hits that damn note πŸ˜„

limpid portal
#

Sick 🀘

gilded quail
#

Ambushed a thumper when it came between me and the fire exit I stashed loot outside of

barren flume
limpid portal
barren flume
limpid portal
#

Very strange that it would be causing performance issues, but yea Starlancer works just fine without it

#

You'll just probably get audio issues later in the day as more sound sources get turned on from enemies spawning

barren flume
#

occlude audio errors

limpid portal
limpid portal
barren flume
limpid portal
#

Not sure how to help with that unfortunately. Does the soundfix lag occur only when SDM is the interior?

barren flume
#

wait nvm that didnt fix it

#

lcsoundfixtools thing was not the issue

#

Im only having lag issues with weslleys moons

limpid portal
#

Oh, well I'm glad it's not the soundfix at least lol
Wesley's moons are still LE right? That could be the issue since the LLL update has been fighting with it a bit. I think I've mentioned it before, but do you have LE Core?

limpid portal
#

I've gotten Starlancer working on the latest LLL version, so you could try that just to test it, otherwise I think all I can really do is wish you luck πŸ˜“

gilded quail
limpid portal
#

I'm glad! It's just been a stressful period for Starlancer development 🀭

gilded quail
#

Is it bad that I've learned to cheese both moons with a jetpack?

limpid portal
#

I feel like any moon can be cheesable with a jetpack 🀭

gilded quail
#

TouchΓ©

limpid portal
#

Really you're just robbing yourself tho πŸ‘€

gilded quail
#

Oh don't get me wrong
I've borne witness to the fields of majestic, snow-covered pines and the giants roaming betwixt them, sometimes accompanied by a lone dog or small pack

#

It's what motivated me, a usually solo player, to resort to the jetpack xD

limpid portal
#

Fair! Just don't forget to recharge it :3c

gilded quail
#

Absolutely. I've even learned to master the art of forcing it to reverse charge in order to conserve power on round trips to the ice-floe emergency exit (dunno if there are others)

#

The only downside is that I can't do that and carry two-handed things at the same time, but somehow I think I'll survive

#

Is the ghost girl able to spawn on either moon?

limpid portal
limpid portal
gilded quail
limpid portal
#

Triskelion is 1 (didn't want to make a unkillable threat common on a combat-themed moon)
Auralis is actually only 2, which I think can be bumped up to 5 at least, especially now that I've got navmesh going into the ship working

gilded quail
#

I may have some beef with her

gilded quail
limpid portal
#

You're welcome! I'm surprised you never exited the interior there honestly.

C'mon 5 isn't too bad. I suppose I can bump it up slower and start with a 4 🀭

gilded quail
# limpid portal You're welcome! I'm surprised you never exited the interior there honestly. C'm...

You might be even more surprised to find out that I'm something of a wuss when it comes to mansion interiors, or the medium/hard moons in general XD
I always take a fully loaded shotgun with me, but because I apparently hate feeling safe, I got a mod that broadens the range of insanity-induced noises and hallucinations
The end result is that I almost never go that far into the moons' interiors when I can help it, or more accurately when loot rng helps it

I mean, you do what you prefer with the map to make it interesting, it's your mod, but I will let you know about my suffering when it happens

limpid portal
#

lmao hey, you play how you want! That's the beauty of modding :)

#

My current plan for the next moon will be a free mansion though

gilded quail
#

"Free" mansion?

limpid portal
#

As in a moon that, by default, is weighted primarily towards the mansion tileset, and costs nothing to route to.

gilded quail
#

Ah, alright
Sweet ^w^

#

Any idea what the primary enemies are gonna be?

limpid portal
#

Nope! :D

frozen dove
#

We played a good bit last night on Auralis and I'm still confused by it, is it supposed to be absolutely packed with ridiculous spawns off the bat? As in a "take a peek, grab what you can and get back if you can" type moon?

#

The moon loot ping tells me there's consistently 43 items with a value of 3.5k-4.5k πŸ˜…

gilded quail
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I mentioned giants spawning at 10AM and according to the author, that's exactly what's supposed to happen
It's kinda gnarly like that xD

limpid portal
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But the vanilla scan command is wildly inaccurate most of the time. I've been using Detailed Scan to check stuff, it lists each scrap off ship and their value

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Also what do you mean by ridiculous spawns exactly? It's definitely meant to be rough (especially the outside) but I recently tweaked things to be a bit less brutal

glacial moat
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I read "Forest Keeper" as "Frost Keeper" and got really excited to see a frost related enemy for a moment

onyx dirge
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Ice Giants πŸ˜”

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😩

limpid portal
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Aww sorry ^^; maybe someday!

frozen dove
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What confuses me is the min/max value set on items here, chem jugs can be 210?

limpid portal
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Uhhh no, I'm not sure why that's happening. I don't touch item values.

That's in the LLL config for Auralis?

frozen dove
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Nah this is from LethalQuantites, a mod that lets you tweak values from what it gets upon loading a game, which makes me wonder why that is happening. I'll do a quick test on my testing profile isolated from other mods and see

limpid portal
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Please do! Scrap in general is tricky bc the min/max values don't seem to work like I think they should. So I pretty much just did trial and error until it gave me roughly what I wanted

frozen dove
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Okay landed on the moon 5 times and got these results, which are way more like what i'm expecting to see

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I have an idea for what I might think has happened

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I think the first time we landed on the moon it was either foggy or eclipsed, and meteo multiplier (weather bonuses) overwrote loot information on the moon

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I'll get quantities up on this profile and crossref information

limpid portal
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Ahh okay. Always glad when it's not my problem 🀭

frozen dove
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Huh unless I just got very lucky on those 5 runs it looks like that didn't touch those values. unless I am misreading exactly how the scrap is calculated here

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Ohhhhhh

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I see now

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ScrapValueMultiplier will * the scrap's value and that'll be what's displayed in game

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So I saw a 90 value cash register here and that falls within the min/max of cash registers

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Okay nevermind, all just meteomultiplier and foggy/eclipsed boosting numbers to crazy values, more knowledge unlocked

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Sorry to be a pain πŸ˜…

limpid portal
# frozen dove

Ahh yep, that'll do it. Glad to see that MM didn't ruin LQ at least

limpid portal
frozen dove
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Yeah it all makes sense now, MM adjusts the ScrapValueMultiplier and ScrapAmountMultiplier for moons and with such a large loot quantity on this moon even the smallest adjustment makes astronomical changes to how much the total value is there

limpid portal
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Absolutely lol. Idk how the config for MM works, but you should look into maybe lowering the multiplier for foggy weather if you can

frozen dove
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Yep I thought it was low enough! 15% extra loot value and 10% extra loot adjustes that moon A LOT 😭

limpid portal
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Can you set MM per moon?

frozen dove
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Unfortunately not, which would be great honestly as the "post titan" moons get affected the most compared to the base game free moons

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I'll see if I can contact the mod dev regarding that one πŸ‘€

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But for the time being this will be fine... hopefully πŸ˜‚

limpid portal
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Well you'll be meeting quota, that's for sure 🀭

frozen dove
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Bro we came out of Auralis with like 5k 😭

gilded quail
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Auralis definitely seems the place to be
Titan is slightly more convenient in terms of ship-entrance traffic, but it's actually cursed for me so I'm not touching it anymore when I have this xD

opal mauve
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Alternate skins for the Forest Keepers would be fun

gilded quail
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Alternate skins for any monster that shows up in radically different biomes tbh
Barring that, some explanation as to why the exact same critters show up on different moons orbiting different planets

limpid portal
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I just assume it's The Company's fault

lunar trench
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Just in case you didn't know, there is compatibility issues with the moons and Intro Tweaks. Not sure which side it's on or why its happening though.

limpid portal
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It's a known incompatibility with Lethal Level Loader. The way LLL loads bundles takes place during the intro, so skipping the intro makes the bundles never load in the first place.

lunar trench
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I see, thanks

opal mauve
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This is planned to be fixed in the future on LLL's end but Batby, the man with the plan, is unavailable until the 13th

gilded quail
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My luck in a nutshell: Three gold bars spawn relatively close to each other, but then a coilhead shows up right in front of the fire exit

limpid portal
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@opal mauve I have a surprise for you

opal mauve
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oh?

limpid portal
onyx dirge
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What have you done

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That's EVIL

limpid portal
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It's a simple patcher. I'm gonna test it on other enemies now, but Coilheads are a lovely proof of concept

gilded quail
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Ghost Girl and Giant are plenty of immortal outdoor enemies

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I can already feel my soul shriveling

opal mauve
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oh no

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but also oh yes

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Will this work with other moons too? Or will the patch only apply to yours currently? @limpid portal

limpid portal
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It'll work globally, it patches the EnemyAI type

opal mauve
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That is dope

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You have no idea how excited I am

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I don't even care what horrors you put outside on Triskelion because of this

limpid portal
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It doesn't allow enemies to escape the facility, but it'll be huge as an API for other mods

opal mauve
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Absolutely

gilded quail
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Fear

limpid portal
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~~Please noone take this from me ; ^ ; ~~

gilded quail
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I'd like to see 'em try

opal mauve
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Between this and TestAccount's Backrooms patch they released today, my ideal Lethal Company is slowly coming into view

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crimes within crimes await

gilded quail
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So we have Brutal Company and we have Savage Company
What's the next tier

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How bad can it get

opal mauve
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Oh one more thing, will this still require navigation nodes outside, or does this properly use the outdoor nodes now? @limpid portal

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Just an important question before I go throwing them on all the moons

limpid portal
onyx dirge
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Wait.. Wait hold on.. Was that a showcase for proper exterior pathing for interior A.I???

opal mauve
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It was

onyx dirge
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HOLY

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SDIOGRTFIUOFMDIGOHJMNTIOHM

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This is omega hype ngl

limpid portal
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Didn't expect CODE from a MOON MAN, DID YOU

onyx dirge
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ISNT A MOON MADE OF CODES?-- UHHH

limpid portal
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No, it's made of cheese

gilded quail
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Food mod when

opal mauve
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You just piece together the moon models from tiny 3d models of cheese

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...I should do that now as a challenge to myself

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Make a moon using only 3d models of cheese

limpid portal
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IT WORKS

opal mauve
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YES

limpid portal
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I don't know if I'm a god or a demon right now

limpid portal
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You're gonna love this clip I'm about to share

onyx dirge
onyx dirge
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ranging from cheddar to gorgonzola

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😩

opal mauve
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...if I get bored I'm actually gonna do this

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Make a moon using only cheese models

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I'm sure nothing could go wrong

onyx dirge
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Make a solar system with a bunch of moons based on different cheese types

Call it the cheesyverse

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πŸ˜‚

opal mauve
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"130 Gorgonzola" does sound like a good moon

limpid portal
uneven plover
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also could you figure out how to have the floor not pop in? its pretty distracting

opal mauve
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That is dope

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I can now realize my dream of letting ANY enemy spawn outside on Secret Labs

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Though that Snare Flea did seem a tad confused

onyx dirge
gilded quail
# limpid portal

Can you lure enemies into the pits? I tried once with baboon hawks, but I don't think it worked

opal mauve
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Enemies are pretty smart about not using things their Navmesh says no to

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It might be possible with Thumpers though if there's no wall for them to hit

gilded quail
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They have no brakes, so they have no choice

onyx dirge
# limpid portal

Holy shit, this is actually the first time Masa has seen a Snare Flea outside

opal mauve
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Triskelion is a map designed perfectly for them though

onyx dirge
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True true true

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We need to see snare fleas in action on a map like Auralis πŸ‘€

viral oasis
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oh god what if it was possible for one to hide in your ship

onyx dirge
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OH GOD

opal mauve
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LMAO

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I WANT THAT NOW

opal mauve
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An idea I don't like

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I don't need Masked spawning in the trees

opal mauve
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No they aren't, get out of my head

onyx dirge
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They're in the trees Nikki

opal mauve
limpid portal
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Idk how snare flea ai would actually handle that though

opal mauve
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Interesting concept for sure

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Something to play around with for future maps

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As long as there's no Masked in the trees I'm cool with the idea

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Just please keep the mask men out of the trees, unless you add the ability for players to climb trees

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this is a joke, don't do that

limpid portal
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You can just put ladder scripts with no ladders/ladder sounds near trees

opal mauve
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Just do it with every single tree for no good reason

limpid portal
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xD

opal mauve
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I'm sure Auralis only has, what, like 800 trees?

limpid portal
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Now one more test, then I wanna try and adjust one more thing in the code. I need to see if spawning an enemy outside still triggers the outsideAI to take over

opal mauve
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A special climbable tree could be a cool map easter egg though, if the tree looks different enough to stand out

opal mauve
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Or do you mean with like cheat mods

limpid portal
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Like they spawn from a vent

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That was just a test of placing enemy prefabs in the scene

opal mauve
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Ahhh

onyx dirge
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Next thing you know Audio's gonna tell us he made a enemy mod

limpid portal
onyx dirge
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A

opal mauve
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I assume by a vent you mean an outdoor spawn point since there's not actually "vents" outside

onyx dirge
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You're just collecting the infinity mods at this point

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You have 3 of them already

onyx dirge
limpid portal
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Actually lemme try setting an inside enemy as an outdoor spawn directly

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That'd be much faster to test if it works lol

opal mauve
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Yeah that's definitely the better way to handle it

limpid portal
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@formal thorn I have cooked today

opal mauve
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Typically, vents should spawn indoor enemies and outdoor spawn nodes should spawn outdoor enemies

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Placing vents outside seems like asking for things to break

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Surprised it works smoothly

limpid portal
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A vent is just a container for the EnemySpawn tag, really

opal mauve
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Huh, gotcha

limpid portal
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So you could place an empty and just tag it EnemySpawn and it'll do the same thing probably

onyx dirge
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You wanna know something funny about that though?

Depending on how that mod actually works, the shrink mod that just released... if the shrunken people happen to find the nodes at some point or the 'outside vents'....

limpid portal
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Actually since a vent does have a script, it might function like an outdoor spawn node if it doesn't actually have the script

onyx dirge
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Teleporting mini people outside

tender ember
limpid portal
onyx dirge
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Possibly yuh

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Otherwise though it'd be the funniest cheese strat ever

bronze girder
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when i remember right brutal company and plus had working outside enemys before

tender ember
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what i remember that some dev LOVES putting spiders outside and they just bug out

limpid portal
tender ember
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yeyeye

limpid portal
tender ember
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maybe tell him that πŸ‘€ but i dont remember who

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whos the volcanic moon dev

limpid portal
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I think Wesley

opal mauve
bronze girder
opal mauve
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AudioKnight's patch should apply globally

tender ember
opal mauve
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I also remember Brutal Company's AI not always working properly

bronze girder
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i just hoped someone was able to take the codes from there, but now you made it possible yourself

limpid portal
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btw just throwing it out there, someone called me Star here once and I absolutely loved it, so feel free to also call me that, Audio is fine too ofc

opal mauve
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I'm just glad to see a fix that doesn't involve installing Brutal Company and having my friends freak out cuz I installed BrutalCompany

bronze girder
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lmao

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i just said it as a first timer, just like lethal things had the first enemy i think?

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and alright star

limpid portal
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I love making compatible stuff. I stressed out to make my music mod vanilla compatible (but also work with DiscJockey) and I actually did it

opal mauve
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Oh that's a good question

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Will this fix only apply to vanilla enemies?

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For example, if I wanna try and force a Boomba to use outside nodes

tender ember
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really cool ngl, that allows for a lot of possibilities for map makers (wesley please stop putting spiders on every map)

opal mauve
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wanted that for USC Vortex

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Boombas patrolling outside

bronze girder
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lmao

bronze girder
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the spiders are funny, they always run past you and meet in one corner πŸ‘€

opal mauve
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Not anymore

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Now they're gonna do things

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And splooge their web n shit

bronze girder
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i can see how that connects on infernis when you are slown down by webs and the giant greets you, but seeing the coilhead on tris is gonna be nightmares haha

tender ember
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yeah, backing down into a hole lmao

onyx dirge
limpid portal
opal mauve
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Gotcha

limpid portal
opal mauve
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So: depends on how they're coded, basically

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Makes sense NODDERS

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Guess we'll see

onyx dirge
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If people are not gonna take it, Masa will...

Not end that sentence because that would enable people to not take it 😭

opal mauve
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Considering the Boombas do the thing that vanilla enemies do, which is clump up in one spot, I imagine they might work

bronze girder
bronze girder
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lmao

onyx dirge
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It made Masa JUMP

opal mauve
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and now I can add a rare chance for it to be an actual Coilhead

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So you'll never know

bronze girder
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if starlancer ever gets enemies one of them should be a glow head coilhead

onyx dirge
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.........

Random... Herobrine outside..

tender ember
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damn i wish insanity remastered wasnt abandoned

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ngl

bronze girder
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seeing light come closer oofies

tender ember
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random sounds were scary af

bronze girder
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i use resonance for some scary sounds which sometimes get me

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like i heard screaming on triskelion and i thought first it was the moon itself

onyx dirge
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resonance makes solo gameplay impossible 😭

tender ember
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does resonance need anything compatibility wise? was thinking of getting it but not sure how it handles that

bronze girder
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"LCMaxSounsFix" is the only thing it comes with

tender ember
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i mean as in how it feels with other mods

bronze girder
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it has ambient music, main menu music, different sounds for some items and even monster πŸ‘€

limpid portal
bronze girder
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most sounds are keept vanilla but remastered

limpid portal
bronze girder
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and if star adds sounds additionally they arent replaced as custom sounds from moons still work

limpid portal
bronze girder
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now you reminded me of the wiggle wiggle song

opal mauve
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Fair

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Snare fleas do be wiggly

tender ember
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damn gotta throw in another 10 mods into my pack

bronze girder
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eitherway i been a fan of starlancer moons, and i started using them recently with all interior mods with it to go

opal mauve
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They've come a long way, I remember how much I disliked Auralis on first release KEK

tender ember
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honestly starlancer are my fav and its not even close

bronze girder
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i love seeing office with auralis not sure why, i prolly played to much upturned lately

tender ember
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i played office on auralis once, def wouldnt recommend

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decided to start packing our things and leave at like 9-10pm

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12pm hadnt found the exit even

bronze girder
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lmao

tender ember
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set office to free moons only after this

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nuh uh

bronze girder
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a radio is aslong as the day takes i think, i keep that with me as a timer

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office generation itself is big, and i think you can tweak it in the config

tender ember
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my issue with it is how empty it is compared to its size

opal mauve
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Office has some known loot and size bugs that are being worked on

limpid portal
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So it seems like something prevents inside enemies from spawning when set to the Outside spawnlist. I might try to expand on that functionality later, but for now I'm gonna test a vent

tender ember
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btw, am i misremembering things or did ac have an outside config that allowed inside enemies to spawn?

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or vice versa

bronze girder
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Are you the .... ||Imposter?!||

opal mauve
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Well, work as in they spawn

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Idk about further functionality lmao

limpid portal
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I set the spore puppy to be the only outside enemy and had no spawns

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wait

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Maybe it can't exist in both lists at the same time

opal mauve
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Nah, I don't think that's it

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Could be wrong though

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Could have just been RNG as to why they didn't spawn

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I had to set them to egregious numbers and test several times to see them

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RNG a bitch

limpid portal
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I'll give it another try sans-Vent

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Yeah, no luck. I did get confirmation of masked being able to levitate jump across the gap though

opal mauve
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Gotcha

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Once you have a release I'll have to test alongside AC

limpid portal
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kk, probably won't be too long

opal mauve
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I assume rn you're just testing with your patch and StarlancerMoons?

limpid portal
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Yee

opal mauve
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Makes sense, makes sense

limpid portal
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Nothing in the code is specific to any moon or anything

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Just easier to test when I can control spawns and scenes more easily

opal mauve
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Mhm

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When I test I'll test the patch alongside AC and vanilla moons

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See if Coilheads work outside on Offense πŸ˜›

onyx dirge
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omg, imagine if you can spawn in lootbugs that are holding onto a scrap

opal mauve
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Haha, that'd have to be another mod I imagine

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But a fun idea

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A huge planet with no interior and Lootbugs with loot everywhere