#Lethal company variables [Configure everything to your liking]. (formally LethalCompanyVariables )
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I still gotta see what the challenge seed is
it was shown as 160
good thing i caught it the 1st time i played than (i litteraly went into an invite only lobby to make sure it was fixed)
what it does or the seed itself?
both
It is an issue only appearing in 2.6.2
because I commented a line of code that hide it
you will like it
no like when i downloaded 2.6.2
its not fair for the player however
I'll be the judge of that
Im not sure I understood you
like
when i downloaded v2.6.2
i went into a save i had, went into a moon, and made sure the scrap wasnt being multiplied anymore
since it already happened 2 times
i wasnt falling for it a 3rd time
oh, uh
thankfuly its all fixed now
with the apparatus also now not showing its value
it is totally fair dont worry :)
ah
uhhhhhhh
assurance is haunted fr
nothing really, the seed only tweaks values
Let me close out of Fortnite and Roblox and try again
i havent even played it yet
yea, somehow I guess that might have something to do with the game crashing
am watching yt
thunderstore will take some time to catch up with the 2.6.3
game crashed again
and I think I may know why
I'm pretty sure the game doesn't like making facilities under factory size 1.0
does the console show anything?
can't recall now
I'll check
It shouldnt
wait actually nvm
just my best guess
I mean, if a moon does not have enough space the game just says skill issue and does not spawn items or places it on top on other items
I was going to Assurance and the factory size is set to higher than 1.0
no idea why it is crashing
let me check console
is the challenge seed right?
ya
lol, changing the seed mid game was not a good idea
wait what? it's working now?
yep, my game crashed to
mine didn't this time
there is literally nothing in the console about why would it crash
maybe too many enemies spawning?
yea, maybe it crashes when trying to spawn to many enemies at once
The spawn multiplier is set to 1 so it shouldn't
Okay I have seen warnings in the console but it did not say anything in the log file
I will try to see what the console says before crashing
but being yellow lines (warning) it might be unity itself
great
now it didnt crash
Ya same
my didn't crash again
is there a way to print the log when your game crashes?
it does it automatically
but those last 7 lines arent
maybe because it crashes before having time to write them
I wish ScanForEnemies also tracked traps
I just checked console when I crashed but could not see anything
I used OBS to record those lines lol
wait actually
You should add that as a feature to LCV. A terminal command that tracks enemies and traps. It would be client sided though
I dont think that fits LCV however...
It could be a cool debug setting or something
I think it fits
It's like on the line
but I think it fits LCV
I mean, the mod literally means Lethal Company Variables kinda weird to add non-variable related stuff
I mean ya but it could also be useful for testing and debugging configs
You could also just make it a debug command and have it tell you a bunch of stuff
For debugging (enabling debug logs from LCV) you can see literally everything happening into the game
I mean, debugging from the console is very easy compared to using the in-game terminal
in fact I think I even prefer to have to create my own window for commands or use the chat rather than touch that messy stuff of the terminal
it just pauses the game though and most the time requires a game restart to play again
wdym?
is the terminal messy?
I guess you could make it a chat command that opens a window if you think that would be easier.
you need to right click sometimes
very much yea
anyhow that idea, even tho may be useful, for now I dont really have much time to work on a fully implementation of commands
I guess
where do I enable debug logs at again?
under BepInEx.cfg, in the Logger.Console section, there is an entry called LogLevels, if you write there Debug, LCV will show you everything, including traps, enemies and a lot more
although im used to it but reading it at first may be difficult
Alright, with the latest version of LCV everything should be fine
god, the amount of players annoyed by how bad I did handle this small patches is insane, im sorry it took this long to fix the issue
It happens
especially with a mod that has like 4 Billion lines of code
It's not your fault
how can u tell they r annoye
d
I mean, maybe not the errors themselves but it took me 3 tries to fully fix this issue
by searching for lethal company variables on the discord
I often do that to see if someone is having any issues with the mod
but you were also reworking the algorithm
lol
It's still a great mod
I can work on adding some stuff I already have in mind
and getting rid of the competition
jkjk
I will add something for that single item pool probability
its mostly me being annoyed lol
somehow there are some mods that do exactly the same as this one
but with fewer things
ive heard lethal quantities or whatveer
there is more people dont worry lol
and then central config needs lll so i cant use that in vanilla grrr
its a great mod to be fair
There is nothing that messes with enemy spawns like this one though
central config is a mod I barely heard about, seems very new but missing somethings imo
it has a ton of stuff but not vanilla compatable ๐ฆ
That's thank to you and to your suggestions
thats the power of feedback, the more you demand, the more flexible the mod will be
I don't know what it has
I just know it has *some stuff
Also you for whatever witchcraft you did to multiply vents
its confusing stuff so idek what half of it means
Imma say out of them spawning randomly, multiplying vents and making it work even with vanilla players is one of the things im most proud of
not the hardest to code, but it took a very cool solution
oh lol
also yeah i like that its vanilla compatable
you should be
I would love to add more vanilla compatible stuff
Im trying to go to sleep but there is someone im my job who has been trying to do something for almost an hour now and I have to make sure it does it correctly
so you can now suggest anything for the mod, im all ears
even custom seeds
because I added that feature and Im almost not using it
besides making the preset name thing upon launch not confusing to new players
Ya, it's great hosting a vanilla lobby, having random people join, telling them nothing, and having them start screaming after seeing like 12 Thumpers lol
that's something for configurable company, which is independent of LCV
you are a madman
you are making me starting to think about adding a "LCV" tag to lobbies
just to warn poor people
noooo
i love 12 old birds as soon as we land
๐
make it like optional
I will end up just making it a blank field an putting above it "Preset name:"
in fact, imma do it right now
Most the time it's in friend lobbies. I do let people know in public if they join
average embrion experience
also uh u own configerable company as well soooooooooooooooooo
12 active old birds*
yea, but I hate updating configurable company
its harder than LCV
because configurable company is backwards compatible with every version of the game
and with every version of configurable company
you can even load LCV 1.0.0 with the latest version of configurable company
I wish there was a way to sync weather with vanilla players though
i think with how the game works that isnt rly possible
yea, I would love if most stuff was synced via vanilla
I had an attempt at forcing sync between clients with a hacky solution
but for now is just a theory
Another thing you could do if instead of having all enemy and item chances be weight, for not big brain people u could make it show % instead (that would prob be difficult tho lol)
the problem with that is that using a % wont represent the true value
a game theory
because it uses weigths, so there is no maximum % for anything, so I could make one but most of the time it will just make everything harder to do
matpat needs to come back
very much lol
I'm pretty sure he still streams weekly
I mean, at least mod it is easier than minecraft
yea but all that fnaf lore is not the same lol
true
I'm sure he still helps with the scripts
Also, in case you want to know, this is how Configurable company shows inside unity
that's how messed up the lethal company canvas is
that something that weird looks correctly inside the game lol
oh wow
Also, last thing, the optimization update will come next now that everything is solved with LCV, expect it in as much of 3 days orso
have you ever tried to load like 100 custom moons?
well, LCV takes 5 minutes to load them
because with all the settings they have, its like 25000 configurations
so I had to modify some stuff so it does not take 5 minutes to load the game
fair
What mods do you tend to use?
quality of life and such?
never heard of it
just vanilla compatable stuff
what does that mod do
pretty much it spawns an enemy (or 4 somtimes) and if u kill em u get some scrap (configurable but theres like 4 difficulty tiers and those arent for some reason)
its pretty cool
u can see what mods i use if u want
lol
i sent u my profile
well in the uh
thing
seems like a cool mod
like 3 times
yea thats true
besides that its mostly client side mods
I also keep my modpack vanilla with some client side mods
(some make my life harder)
I might play the modpack with friends if you dont mind
oh also uh i got fairai
pretty much makes enemies able to die to landmines and turrets (super configurable)
Lethal company variables [Configure everything to your liking]. (formally LethalCompanyVariables )
even works with smth called boombas (a modded uh like moving landmine?)
so you can have a boomba die to another boomba?
sorry
i meant landmines
ohhh
you mean like if they step on one, they activate it
I mean, I have a friend who loves to kill enemies with landmines
(dying in the process)
oh btw
u can survive setting off a landmine
if ur going full speed
or if u turn a corner
or u can uh throw stuff at it
(egg)
I also had a mod like that but since I had 10x spawns, all you would hear were explosions so I just decided to remove every mod
lol
i also have a mod that makes meteor showers more common but i still havent seen any ๐
oh also lethal admin
its nice
makes me feel good inside
also got artifice blizzard cuz i love torturing myself (i set it to 100% and the most close fog setting)
I think AMRV is planning on adding that as a setting
unless if it's already added
all though i made only old birds, baboown hawks, and worms spawn on artifice so it balances it out
I need to test that, seems a good way to dodge enemies or kill friends
u gotta run for a couple of seconds if u r just gonna run away after steppin on it
you mean custom weather?
and sometimes its gonna deal 50 dmg
gotta practise it then lol
yeah lol
u can also drop items on it and run away
its safer but like just use an egg, soccer ball, or stun grenade and not risk ur life at all ๐
pretty sure it's a new weather type or something?
wouldnt that kill you unless you throw the item rather than droppingit
(also the other 2 mostly only work if ur host)
wait
there is a new vanilla weather
uh im pretty sure meteor shower isnt a weather
its an event
also wrong react
woopsies
okay was I living under a rock?
ye
since when there are events in thegame
Pretty sure it's pretty rare
but its vanilla?
woopsies
I knew there was something like that but I haven't seen it happen
so Idk what it does
ik what it does
i havent seen it when im playing tho
it just rains meteors down for an hour? (idk if thats true at all) and if they land on u they kill u
idk how long it lasts so its 100% over an hour lol
it can happen anytime in the day besides past like 9pm i think
would you be able to add a setting for increasing the chance of it happening maybe?
idk tho
ima just look on the wiki
yeah theres like
almost nothing
on the wiki about it
maybe the chance of it happening and the duration
and maybe the times it can happen between
idk if it lasts the entire day tho
it could
also
heres ALL the info on the wiki about it
it doesnt even have its own page lol
oh I was never rolling that chance
its litteraly more secret than artifice (crazy)
I can modify any value in the game, the problem being if the value needs to be changed in multiple places at the same time or depends on something
pretty sure its in the changelog tho
i have a mod that makes it 15% chance and i still havent seen it
maybe the mod is broken lol idk
it was last updated yesterday tho so.
let me check out the source of the game and see if I find something
seems like the probability is determined if a random number between 0 and 1000 is below 7
also when the meteor shower happens
its RLY loud
like it has a warning i think
thats loud
alr its not that loud
lol
I can easily add a config for this
also i think it prob lasts the entire day
can u uh confirm if it lasts the entire day?
Its pretty weird but seems like it chooses an amount of meteors to spawn
and then it just spawns them
so its just like 1 and done
weird
maybe u can uh make a config for how many spawn
100000000 meteors:
its more than one
u know more than the wiki now lol
(the wiki has pretty much nothing on this for some reason)
that's because probably not many people know about it
its in the changelogs i think
oh it doesnt say what event
but I see the "event" itself only gets disabled after the day ends
so maybe it spawns multiple batches
i cant rly know until i see it
and the mod i use for meteor chances seems to just not work
๐
AH
I GOT SCARED
IT HAPPENED AT 6 PM
yea, forgot to mention
bro that scared me way to much
ik
it says that on the wiki (kinda)
incoming doom
thats rly cool to see
also yeah its spawning more and more
uh
I wonder if you can make a seed that spawns a ton of them all day long
That would be a fun gamemode
but bro the meteor shower warning scared me cuz it was 6 pm and i was like "theres no way it happens"
than as i was typing in here the sound played lol
I would need to understand them first lol
I would love to see that in a vanilla run
image you land and just see balls of fire landing all around you
okay im 100% they spawn until like 8:30-9pm
cuz im seeing a bunch of vids of them at earlier times and they just keep spawnin
I think it chooses a random amount of batches of meteors to spawn
but Im not sure
makes sense
being honest, im to tired to try to understand this code
its 3 am here
and my coworker disappeared without doing what he was supposed to do
Ya, I'm surprised you are still awake
its only because im still at work
I envy you
well u fixed the loot multiplying bug so u can probably just go to bed
u fixed the main thing thats been happening for like a weak
I really cant until I fix the stuff from my coworker
whos ya coworker
like, nothing related from lethal company
oh
but from my real work
work at 3 am?
oh, so you are multitasking lol
well keep addin stuff ๐ฅ๐ฅ๐ฅ
im dietasking
just got some homework
cuz im tired and annoyed from the work
thats what Im doing rn
for the configurable company update and noticing everything to add in 2.7.0
also whos where u talkin about?
update is up
your profile code
just because its vanilla like
and I like that
its the patch for the x2 bug
wait
what happened to v2.6.3
lol
no, its the correct version
but its so small the change I did I didnt bother to add it to changelog
oh lol
fixing the x2 thing
nah, dont worry about it
its the same as 2.6.3
this is what I changed
well now it says 2.6.4
the change is literally one letter lol
lol
u could have fixed that when u added meteor settings ๐ฅ๐ฅ๐ฅ๐ฅ
anywas idc that much lol
dont worry, those configs might need a few days to be implemented
also crazy that 2.6.3 has 0 downloads
I would love to have a lot more stuff
No, he made the right call, I so would have noticed the mistake
yea, 2.6.4 was updated literally seconds after 2.6.3 lol
hahahhaa
wait i think i downloaded it twice
cuz i did download
than i was like (oops wrong button)
you might aswel be the only because most people will think 2.6.4 has something extra that 2.6.3 doesnt
than i clicked install
you download directly from thunderstore?
ye
lol
r2modman automatically tells you to update
jk lol
than remove it
changelog:
- Removed herobrine
so like 2.6.3 adds smth than 2.6.4 removes that same thing
(it never existed)
or whatever
or that
minecraft style
Gotta get that April Fools prank ready
how can i see
hahaha
let me start preping up the april fools update, coming soon
actually
inside the game? you can only see it from the console
it should say loading Configurable company variables 2.6.4
console is to complicated
i struggled to even enable debug stuff
That's crazy, Can't wait for the flying cars update
LOL IT SAYS 1
THATS ME!!!
im famous boys
i wonder if anybody else will ever download it
oh also thunderstore tells u when theres an update as well
.
just scroll to the top and you should find it easily
also the most non vanilla thing about it is artifice blizzard and the outside enemy changes i did cuz of the mod lol
Maybe I'll stream LCV for my birthday
I didnt even know that
wdym
pretty much
its a mod
that makes artifice like a snowy map
customizable
can even be a random chance
I'd love to join
and then i used LCV to not spawn giants or dogs
even if im working lol
and tons of old birds
feel free
(u can see the spotlight even with the snowstorm thing)
how does it work lol
I'll look into starting earlier
what time?
it can even be a % chance
UTC if posible
like 50% its a blizzard 50% its not
but blizzard like a weather?
no like
or is something completly different
the things
mostly depends on when I wake up lol
like rend dine and titan
thats the blizzard
it adds the loud noise
and the blizzard fog thing
from those
i can just show u the config
it explains itself
and at what UTC time does that usually happen lol
I understand
so its like the map specific feature I guess
and who knows, maybe we can encounter the bigfoot of the game, the mysterious floating vent
these are all the configs
and with LCV i made it so giants and dogs cant spawn since u cant see them to well in the blizzard thing (in artifice only obv)
just walking around and a spotlight turning on at you is kinda scary lol
the top 3 dont work
looks very cool
I mean, you can just set them with lcv
lol
i even got a mod that works well with it
you just reminded me on how not many people know everything lcv offers
ik i can do that stuff
i just dont want to
pretty sure not even cooljs knows everything lcv does lol
all i care about
is stuff that doesnt need to sync
with other people
like
stuff that doenst make them need the mod
there is a lot of that stuff in lcv
thats all i care bout
also
did u see what i said before
about dust clouds
a couple days ago
yea, but I was kinda busy
I just found out that you added allow pickup items in ship
the what
but yea, I knew something about it, except I did never bother to check how it worked
yeah its just the default weather for experimentation
oh really?
I haven't even touched the Player configs yet
that makesso much sense on why It does not appear on any other moon
but experimentation for sure ik
also its hidden
so u cant see the weather
like
in the
moon area
I think most player configs can be upgraded to allow more stuff
but not sure what to add
(meteo multipliers adds a multiplier for it for some reason)
wdym
@fast gull How did the serialized reference stuff go btw?
in the moons tab
you can see any weather BUT clear and dust clouds
cuz it just shows up as nothing
(i think clear does at least)
the update is pending but I managed to reduce loading time from 5 min to 25 seconds or so
im like 99% sure
without having to change almost anything
That is a lot better aha
yea, pretty good
also, now that you are here, does LLL handle Item (ScriptableObject) duplicates?
yes but not until lobby
It wouldn't really affect me since I don't play with other moons but 5 minutes to 25 seconds is kinda crazy
ohh, yea, clear because it not a weather
but dust clouds, im pretty sure you can see it in the console
also if u want a mod recommendation that makes the game look better than Chameleon is a good mod (here is all the configs)
yeah just not in the game while ur playing
its rly weird
I tried to log OnDestroy for duplicates and I didnt see any Item ScriptableObject being deleted
They should be ๐ค
what does it do
I mean, was a weird issue but that's what it seemd at first
tries to change certain aspects of the games visuals based on location (eg. if your on a snow map the mineshaft caves will look snowy)
so if its a snowy moon the caves will be like white and blue
thats so cool
(works with artifice blizzard)
btw @fast gull each mod catagory has those settings listings instansiated per mod right
wdym?
also makes gordion have the ability to be sometimes or always stormy (no lightning) cuz lore reasons
Sorry, its 3:30 am, im kinda slow now
that reminds me, have you tried using lcv to force weather on gordion?
AND makes it so march can always be rainy (no quicksand tho if it isnt the weather rainy)
uh no
i dont mess with weather
Like these individual setting prefabs, you make those per setting per mod right?
but quicksand is fun
those are from lethal config but yea, configurable company also does each individual setting a prefab
ah sorry haha!
but rather per mod, per level
it even works with artifice blizzard (i alr said this before but its still cool)
I might look into your modpack with some friends then :)
u can disable any mods u want (u might want to disable some like artifice blizzard)
dont worry, I like surprises
should i tell u what i did with LCV
its not a big change
but if u wanna know ill tell u
I love to enter a planet and suddenly hear 10 old birds
(also dont go to embrion cuz the settings i used breaks the old bird stuff)
harder
but not by to much
how does it "break"
not 20 old birds
don't forget the 25x spawns
you mean the ones that instantly crash the game?
or your seed xD
oh grr i gotta redo it cuz when i was messing with the testing thing i accidently reset my thing
๐
oh well
my seed
it will take like 10 minutes lol
wasnt there a preset that you used?
i reset it when i was using the other preset (for testing)
prob by accident
i suck at using this mod sooo
anyways embrion breaks cuz the maximum old birds is 5
it might not be the best at being user friendly
and not like 20 or whatever
One big optimization you could do is instead of doing that. you re-use the same base prefabs that get shown and just change the contents of them, rather than making completely new ones
The stuff marked green here never actually changes between settings, so you can re-use them. the title text marked yellow you don't need to make new ones every time for, you can just update the text. the red value is the only thing that actually differs per setting which is the only thing you need to create differently (and even then in theory the prefab could contain a value settings thing per type of setting and you just disable the ones your not using)
i wanna say more but i dont wanna spoil the minimul changes ive made
(plus ive alr spoiled like 80% of what i changed anyways)
I understand you mean like this, having them as a preset and then instantiating?
๐ญ
yea, let me experience and suffer it lol
but dw its still fair
i even made it more fair in some regards cuz of changes i did in other places
yeah so maybe have like 100 or so spawned ready to go (in the event a catagory has 100 settings etc.) and then update them to reflect the settings your meant to be looking at and disable any that aren't being used
also, is just me or the mineshaft in v64 is very common?
(cuz i play with dumb randoms so it cant be impossible)
it is ye
prob the maps u play
moons*
cuz in the best ones they r common
ohh, so prepare them before loading configs?
it was before too
yeee cuz then you can just re-use the same spawned preset prefabs instead of making new ones
I mean, could work yea, however as the menu dynamically updates I went for an approach where the entries can just load while you are in the menu
it was even more common before v64 cuz vow had 99% chance for mineshaft
you can still do that
hmm, im not sure moving them between categories (childs and such) is a good idea
naur i dont mean that
ok this prefab right
if you ignore the actual config value part of it (this part here)
ignore this
you only need as many of these that can be in a menu at the same time
ohh I understand
yea, just create those that can be shown in the menu
anyways if you do play my modpack tell me how it goes ๐
that can literally be seen in the screen
and just swap out the infomation inside of them instead of switching to completely different ones
better get that coffee made lol
also i added 1 extra change to artifice, it be funny
I will have that in mind if I need to further optimize the functionallity
or as a long term solution
because it will need some rework on how the api works
but yea its a very good solution
Also if you wanna see some of my cursed unity canvas modding stuff
https://v.redd.it/7rud2l93k5pd1
๐
Better than having to reference everything from unity lol
looks very cool
you did a good job
I can only imagine how hard could it be to translate that from unity to the weird canvas that the terminal uses
It's not too weird since i have the project ripped and my canvas in editor is on the terminal one in the right place
then at runtime i just put it where i have it in unity
ooh ive seen this mod
That's sick
to bad i cant use it cuz it relies on LLL and i do vanilla compatable mods
oh, thats good, I really hate the canvas of the game and how it works so its good you dont have to fight that lol
can i tell u 1 change (doesnt affect gameplay) that i made with LCV that i love for no reason
yea, go ahead
How do you manage to have time to do all this stuff
Cause I had to cancel two mods just because of time
in the artifice risk information, i changed it from an S++ to litteraly "uh oh" (idk if it works but i hope it does)
infact ima test it rn
you are making your self a good curriculum with all this lethal company stuff
do you do other kind of projects in your spare time?
it does not appear for other players but it does work yes
thats a fun change
ik but still as a modpack if ur friends have it they will see it as well
Ya recently sent in a pitch/prototype to the australian government for potential funding, some stuff about it here ๐
#dev-off-topic message
its just smth funny that i put
looks cool but I dont understand what you mean, its like a gamecon or something where you submit games as indie developer?
or how does itwork
yeah so Australia offers a lot of funding to support the local games industry, one of the ways they do it is a grant that can fund up to $30,000 for emerging game developers to create and iterate on a prototype
and how is that you choose that game/genre?
like, its a cool idea but looks like something you would release on xmas
is that the idea?
It's a asymmetric co-op multiplayer game based on the abusive work culture taking place at the north pole
so its meant to be kind of a parody of amazon warehouse's and that kind of vibe
If you play my modpack this will be the last thing you see on artifice (lol)
ima get a better picture cuz one kinda sucks with the weather alert
that would be cool but plis dont spoil it xD
I love the parody with the elfs in north pole to be fair
i do wish the artifice blizzard mod made the fog be even worse
but eh it is what it is
cuz the minimum is 2.4 (litteraly worse fog than rend lol)
you are a madman hahaha
anyway
finally, at 4am in the morning I can finally go to sleep
lol
to hopefully not be woken up by someone breakin the bank
when do u think ur friends and u r gonna play the modpack (man i need to shut up fr)
i cant help but ask questions
about time, see you in like 4 hours lol
that i dont need to ask
I dont really know cuz with my current schedule I have no clue
lmao
rend fog in comparensin is 3.7
idk what that means but eh
good night!
sleep tight
and dont let the old birds bite
or burn u alive ig?
Spore Lizards bite
rip
All nighter
software developer, more like software slave
Sleep is for the weak anyways
I think the same since I was 16
and this is how I ended
lol
dont worry, I willtry to play it before you mention to much lol
lol
anyways talk in like 20 minutes if ur still awake and on discord
?
lol
bye
lol
I really hope I can go to sleep
Isn't that just called working from home?
You are your own slave when you work from home
just imagine having to stay at an office at 3 am
at least being a night guard grants more relax and free time to play mobile
Actually, that is true
and I am up till like 6 AM on my phone, watching YT anyways
so being a night guard is like doing the same but in other place and in exchange for money lol
true
alright, I think I can finally rest in peace
now time to watch YT till I fall asleep lol
hope lcv does not break either, to many breaks this day
just gotta Night guard at a place that doesn't get robbed
like a pizzeria
hopefully without animatronics
I will try my best to not break anything
gn sleep tight and dont let the spore lizards bite
and dw ill try my best to break everything
lol
When is configurable meteor shower chance ๐ฅ๐ฅ๐ฅ
๐ฃ๏ธ๐ฃ๏ธ๐ฃ๏ธ ๐ฅ๐ฅ๐ฅ
thanks!
(i was saying that because ik ur not gonna have fun)
lol
lol
this u? O_o
maybe
Ya, that's strange
Oh wow, guess we have the same ideas
yeah ๐ค๐ค๐ค๐ค๐ค๐ค
anyways i couldnt get on lethal company till now cuz i had like 2 hours worth of homework
and i was watching yt as well lol
you underestimate how much I love programming
.
I mean yea, but the programming itself is pretty neat, is only the publish thing that I hate, having to change all the versioning, updating the wiki and all the stuff
That's my least favorite part of programming too lmao. I like writing the code, not telling people how it works xD
lmao
also to mention that most of the times you have to explain literally the most basic stuff
like yea, the button that says save, it actually saves stuff
FOR REAL.
"How do I get to the report page?"
"Click the button that says 'Report'"....
Wow I never knew that ๐
you would actually be surprised on how many people did ask back when this mod was even less known
U still working on the configurable company update?
i have problem
[Warning:Configurable Company Variables] Unexpected index for patch SpawnScrapInLevel_Transpiler#260 Got 426 but was expecting 425: A mod (or game update) has patched/modified the same method as LCV and may cause conflicts under certain circumstances
do you know how to fix this?
It's just a warning in case you have any bug
but it does not mean that something will fail
so you should not worry
is just a marker in case any issue happns, so I know what could be the cause
but theres is a problem my game is just freezed on black screen
while loading the main menu I guess, right?
yep
do you have a ton of custom moons?
It does
but it takes some time to load
seems like the game is frozen in black screen but is just loading
Im working on an update so it does not appear frozen (and a lot of optimizations)
okay so im just gonna wait until it loads
but idk if my friends are as patient as i am
yea, It will take some time at the start
the fix should come in the following days
sadly yes, as it is loading the menu itself
I can give you the experimental build that fixes that if you want
but its... experimental
nah im good
im just gonna wait until the official fix is ready
but thank you anyway for response
oh it loaded finally
Yea, sadly for now you can only wait or remove a few moons
thank you for using the mod
it seems like its very well done made mod so im definitely gonna use it
thank you :), have fun with your friends!
oops game crashed
i clicked at lethal config to change some things and then after 1 minute it just crashed
how can i see console after the game closed?
[INFO]: Running command: E:\Steam\steam.exe -applaunch 1966720 --doorstop-enable true --doorstop-target "C:/Users/PC/AppData/Roaming/Thunderstore Mod Manager/DataFolder/LethalCompany/profiles/v62/BepInEx/core/BepInEx.Preloader.dll"
10:54:19 PM [INFO]: Request data: {"headers":{"common":{"Accept":"application/json, text/plain, /"},"delete":{},"get":{},"head":{},"post":{"Content-Type":"application/x-www-form-urlencoded"},"put":{"Content-Type":"application/x-www-form-urlencoded"},"patch":{"Content-Type":"application/x-www-form-urlencoded"}},"url":"https://raw.githubusercontent.com/ebkr/r2modmanPlus/master/modExclusions.md","method":"get"}
maybe that's not it
wait a second
okay got it
[Info : Unity Log] Discarding changed settings
[Error : Unity Log] Releasing render texture that is set as Camera.targetTexture!
[Error : Unity Log] Releasing render texture that is set as Camera.targetTexture!
[Error : Unity Log] Releasing render texture that is set as Camera.targetTexture!
[Error : Unity Log] Releasing render texture that is set as Camera.targetTexture!
[Error : Unity Log] Releasing render texture that is set as Camera.targetTexture!
[Error : Unity Log] Releasing render texture that is set as Camera.targetTexture!
[Error : Unity Log] Releasing render texture that is set as Camera.targetTexture!
[Error : Unity Log] Releasing render texture that is set as Camera.targetTexture!
[Error : Unity Log] Releasing render texture that is set as Camera.targetTexture!
[Error : Unity Log] Releasing render texture that is set as Camera.targetTexture!
[Error : Unity Log] Releasing render texture that is set as Camera.targetTexture!
[Error : Unity Log] Releasing render texture that is set as Camera.targetTexture!
[Error : Unity Log] Releasing render texture that is set as Camera.targetTexture!
[Info : Unity Log] unsubscribing from steam callbacks
that was last thing that came up before crash
something before that?
just my mod names
and this
[Info :ainavt.lc.lethalconfig] Generated 76 mod entries.
[Info :ainavt.lc.lethalconfig] Generated 1296 configs, of which 1181 were missing and registered.
nothing else upon starting the game?
how can i do that?