#(GENERIC INTERIORS V5.0.0) Generic’s Generic stuff

1 messages · Page 52 of 1

upbeat egret
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what the freak

minor patio
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igg itcgh

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ohh gotcha*

wet quartz
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nice stroke Monty

minor patio
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i don't look at my ketviard wggen iu type

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FUCK

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so if i lose coordination for a second it fucks up the whole sentence

lusty glacier
wet quartz
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idk ive gone back n forth, i really like the gradient skies but i just havent found a skybox i really dig (no shade to atlas btw dopa)

gray burrow
minor patio
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im also sitting on my lower back with my legs on the desk

gray burrow
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Is this true?

clever stone
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beanie

gray burrow
clever stone
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tags when

upbeat egret
#

how did we get here

clever stone
#

guys everyone yell at beanie to tag his moons!! hurry!!

clever stone
clever stone
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it is ideal to me that moon makers add their own skyboxes

gray burrow
clever stone
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oh

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:-)

upbeat egret
gray burrow
clever stone
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thank you beanbie

minor patio
wet quartz
minor patio
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makes the atmosphere feel like super dense

gray burrow
wet quartz
gray burrow
upbeat egret
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if you remember what that looks like

wet quartz
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real shit?

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huh

wet quartz
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yea ill mess w it l8r, sounds neat

gray burrow
upbeat egret
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beautiful shit

clever stone
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honestly i should probably update the description of atlas at some point

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to clarify it just replaces the bridge skybox

wary edge
gray burrow
upbeat egret
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naw the big update is somehow only 40 mbs bigger

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ok 50 i lied

wary edge
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yeah they're not THAT big, skyboxes pretty at 1k and are like 4mb~ sometimes

stiff plaza
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Hello!
Is there a way to know or set if the Liminal interior will be a mansion or a facility?
Or is it random?

upbeat egret
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its random but ive been considering making it more interesting

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dont really know how at the current moment

lusty glacier
upbeat egret
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fatass

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anyways

lusty glacier
gray burrow
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Generic youre a manul… you are fatty too

upbeat egret
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i would love to make it check what the most common interior on the moon its on is but i dont know how to do that

gray burrow
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somebody SQUISH THIS MAN

upbeat egret
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i dont think he wants to

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and i dont want to force him to

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for such a niece thing

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neiche

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how spell word

minor patio
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/j

upbeat egret
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niche

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there we go

upbeat egret
minor patio
minor patio
lusty glacier
upbeat egret
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i really just gotta remake vertigo at this point

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its so ass 💔

stiff plaza
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I love Peaktigo 😔

upbeat egret
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no you dont

minor patio
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maybe, i'd like to see you try

upbeat egret
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ok so i fucking lied

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terrameshing ate my shit

gray burrow
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did you turn on the scale by distance part?

upbeat egret
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its a worthy sacrifice

upbeat egret
gray burrow
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brother

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theres something that reduces the quality of the terrain past a selected box

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to save on performance

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and

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file size possibly

upbeat egret
gray burrow
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for all my moons i meshed i set it up and doubled the value so shit outside the playable bounds is less impactful

gray burrow
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plah

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uhm

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go ask voxx

upbeat egret
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if youre talking about level bounds i already did that

gray burrow
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minimum mesh step

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i think

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or

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no

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hmm

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what was it

upbeat egret
gray burrow
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i dont see it anymore

upbeat egret
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thats how i got melty hydro

gray burrow
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oh

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you

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stinky

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you need to set up the box collider first

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dummuy!

minor patio
river socket
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Why is this being removed?

half silo
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probably because it'll become default behavior

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so it won't need to be there anymore

upbeat egret
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this is true

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its already the default behavior at this point

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so im just gonna phase out the config cus having all the lights on is unoptimized and ugly

river socket
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Ah

gray burrow
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Turning it off causes lights to flicker alot and spits errors

versed sorrel
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Hello generic thread plink

upbeat egret
upbeat egret
scenic axle
jade oriole
minor patio
upbeat egret
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i have made a critical error

upbeat egret
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so i just had to soft remake an unreleased moon because of a terramesh incident

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its fine though cus im goated and i like have skills

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(no i dont)

upbeat egret
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Harvest

fast pulsar
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harvest moons

torn parrotBOT
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Sorry, meow, the Lethal Company Modding community has restricted the ability to share links to that specific platform. Please use modmail if you have any questions or this is an important link, mew!

north rivet
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fuck

jade oriole
dull lava
tacit torrent
# upbeat egret

I thought this fkin vid crashed my PC
my screen went black the moment the vid turned white bruh

clever stone
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lol

upbeat egret
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Which there was so much that it ran like shit separated

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And the gpu instanced option kept removing the script and deleting the plants when I opened the scene

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So Jacob told me to redo all the plants in the tree brush and just use both the terrain and the terrain mesh but just have the terrain not drawn

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So I did that

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And now it somehow runs worse

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I might have to kms

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The moon as a concept doesn’t work without a bunch of plants and apparently the detail brush is the only way to make it work

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But apparently the detail brush isn’t affected by the LC shader according to Jacob

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Idfk

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I might have to scrap this moon

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Or make heavy changes

gray burrow
gray burrow
upbeat egret
upbeat egret
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Beanie

gray burrow
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check the vertex count....

upbeat egret
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It’s HARVEST

gray burrow
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check the texture size...

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OH

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yeah uhm

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issue of krill

upbeat egret
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Killing you

gray burrow
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just find a way to optimize them

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its maybe cus of shadows

upbeat egret
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They don’t have shadows

gray burrow
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whatttttt,,,,,....,,

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fuck did you do this time then

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generic....,..,. why must you brokey everythang,..

minor patio
gray burrow
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what if we put monty in the game and forced him to dress up in a corn costume and stand in the fields

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problem solved

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why do cats love corn so much

gray burrow
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@upbeat egret do you like my roblox avatar

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this is literally it

upbeat egret
gray burrow
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he is the light in my darkness

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he literally glows

upbeat egret
gray burrow
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then ur avatar sucks buddy

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mines better

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vro

minor patio
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@upbeat egret you could have some thick fog on harvest and make the LODs stronger to improve performance maybe...

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like the LODs you have just get rid of the corn right, like it just doesn't render them

dull lava
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the lighting is a bit weird on icebound isn't it? like, everything on the autopilot ship seem very bright

upbeat egret
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Known issue 💔

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Like everything else on the ship I have no idea why it be doing that

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Chat

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If I stop posting manul in here that means I’m dead

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I’m so gonna get fucking poisoned

slow flicker
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At least it's not spicy cola.

upbeat egret
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Why the fuck would that exist

slow flicker
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It unfortunately does.

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Saw it in the supermarket once.

upbeat egret
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Why 😭 😭 😭

slow flicker
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I don't know but it sounds horrible 😭

lost ether
stiff plaza
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added Generic Scrap util items onto the custom view for reserved slot :]

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And made sure it would look good on it :]

slow flicker
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Noice!

gray burrow
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the manul has SPOTTED you

upbeat egret
gray burrow
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STOP DRINKING MARKETABLE CHARACTERS!!!

upbeat egret
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no

upbeat egret
#

Holy shit SpongeBob actually gave me a huge fucking headache

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I drank liquid bob and now I’m fucking dying

upbeat egret
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What the freak man

wary edge
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so deserved

slim moss
clever stone
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i got more moxy than generic

wary edge
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Prove it

clever stone
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uhhhh

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No lol

wary edge
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Smh

clever stone
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what no nodding your head not shaking your head :[

wary edge
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my head will shake however it wants to

fast pulsar
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Why does the mod thread name sound like a car name

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The all new GM 7.5 GI V2.1 Generic moons edition

wary edge
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LMAO

upbeat egret
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I don’t think I’m ever gonna finish this stupid update

gray burrow
upbeat egret
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posting this here too if anyone can figure out why

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after terrameshing my moons have visible quality rings

half silo
mystic rain
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Actually tbh yeah the thread name does exude kingdom hearts title energy LMAO

slow flicker
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Generic's 358/2 Days Moons V.2.1.0.

mystic rain
half silo
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2.8 final chapter prologue

mystic rain
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& knuckles

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wait that's not a kh title

slow flicker
mystic rain
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no way code re:birth

slow flicker
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:0 !

minor patio
mystic rain
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wait dopa reskinned embrion for april fool's?

slow flicker
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Code Re:Birth will get rebranded into Dream Dropship Distance: Rebirth, just watch.

mystic rain
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i had no idea because i never went to embrion that day

minor patio
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every vanilla moon was different

mystic rain
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Somehow never noticed

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Was a bit too preoccupied with the shit wesley and rodrigo did for their mods

minor patio
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maybe you didn't get to download the update?

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or yeah that

mystic rain
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and also physicsapi getting us all fired 20 times

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I think I was on adamance but didn't notice anything

minor patio
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this is what dine looked like

mystic rain
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Holy shit sunny dine?

minor patio
mystic rain
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ACTUALLY YEAH I do remember it being snowy

minor patio
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dine was a forest moon, rend was canyon, titan was wasteland

mystic rain
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But I thought it was just snowfall/blizzard weather

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LMFAO

minor patio
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oh nah LOL they were changed super hard

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though

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adamance had the thinnest fog

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so that's probably why it wasn't that noticeable to you

mystic rain
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probs

minor patio
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10pm assurance was literally pitch black cuz of the fog

mystic rain
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jesus

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Probs didn't help that again, was preoccupied with wesley and rodrigo's changes

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Wesley's because they would completely bork any and all attempts to get scrap for quota/actively get me killed

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Rodrigo's because they were the other most obvious meme

slow flicker
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Forest Dine sounds awesome wtf

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If it hadn't been for a specific mod I'd have loved to play on April 1st had I known that 👀

lost ether
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How why?

wary edge
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@upbeat egret when u get the chance, please check if you're accidently re-adding the vanilla painting in one of your moon spawn thingies

upbeat egret
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how the hell

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why

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😭

wary edge
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some mod was doing that and i just disabled a bunch of moon mods, havent had a chance to test which one it was yet though

upbeat egret
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if its the moons, no

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but apparently generic interiors was readding the manor start tile

wary edge
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i'll be happy hater if it's seichi

wary edge
limpid terrace
# upbeat egret if its the moons, no

Btw did you figure out why that error spam was happening in the Tower interior for me? Something in there sets off interact prompt errors but I couldn't consistently find what it was

upbeat egret
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fucking christ no i dont

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i dont know shit i dont know why half of my stuff doesnt work

limpid terrace
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Yeah I pinged you with the log, it happened on Experimentation

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lol

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I feel your frustrations

wary edge
#
Generic Moons
Stinkiechi
Bozoros
Winter Lodge

Interiors:
Mels Interiors
Generic Interiors
Webleys Interiors
LC Office
``` please be seichi so i can tell s1ckboy his moon sucks
upbeat egret
#

i dont know why my interior spams error logs for you, i dont know why interior enemies stutter on my moons, i dont know why my ship navmesh rarely works

limpid terrace
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Mel's Interiors might do it

upbeat egret
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i dont know fucking

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shit

limpid terrace
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I remember the paintings reverting to vanilla after a lobby reload once

limpid terrace
minor patio
lost ether
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Does it have baboons on it

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?

minor patio
minor patio
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no it just changes the look of the moons

upbeat egret
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nothing i do touches the fucking interior

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HOW

minor patio
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ye it's wack

lost ether
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I thought it would add baboons cause it is just a forest moon then

minor patio
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nah they're just reskins

lost ether
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so close

harsh pawn
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weights not being set means they wont spawn anywhere unless you use LLL right?

lost ether
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some mods also do all: and then a chance which forces a spawn on all moons

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can also be vanilla: or modded:

harsh pawn
clever stone
# lost ether so close

i reskinned all 11 moons in the span of like 2 or 3 hours ok lol
most of the work was spent into not fucking up any of the reverb triggers or reverb presets and just getting the update out for the day it existed

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some moons looked kinda bad (artifice) and others were mistakes into miracles

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I still think march is hilarious though

clever stone
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If you wanna try it out ever its 1.10.0 of rebalancedmoons

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i might revive the reskins somehow in the future

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Maybe I'll add a funny experimental seasons feature that you can turn on, lol

lost ether
still ether
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Lol

minor patio
#

meneric moons

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i love meneric moons

worn forge
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manulic moons

stiff plaza
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Meneric Goons

clever stone
clever stone
river socket
#

@upbeat egret Please fix adult maneater pathfinding in the Storehouse, because what is this?

limpid terrace
#

The interiors have some issues right now, I might recommend removing them for the time being cus Generic is busy focusing on his moons atm

river socket
#

Noe

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This is the only issue I have /w the Storehouse rn, and removing it for solely this reason is not worth it

half silo
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and i don't see it as enough of a reason to get rid of them

limpid terrace
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interact error spam sometimes in Tower as well

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I'm not removing them either I was just saying it's hard to say when Generic will fix them

gray burrow
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AUHAVHAHGHGG

gray burrow
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is it standing in place and ignoring people???

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you need to explain

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also what moon were you on

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ive discovered that a certain fuckup on a moons end can actually break interior nav but theres probably very few moons that have it

river socket
gray burrow
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uh

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then none of my interior have them either

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didnt know they had special nodes

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or

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is it just

river socket
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Your interior is huge so it's pretty negligible

gray burrow
#

attatched to the new ai nodes??

gray burrow
river socket
#

but the Storehouse is very linear and cramped, which leads to these issues

river socket
#

Manor size

gray burrow
#

storage complex is even more cramped

river socket
#

Shrug

gray burrow
#

doors are facility sized

river socket
#

but this is indeed the root of the problem

gray burrow
#

but idk what the heck the “cave nodes”

#

are

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ive never heard of them until now

river socket
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Me neither, but they're important I guess

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I know they exist, and that their absence is what's causing adult maneaters to not function properly in the Storehouse

half silo
gray burrow
#

hes frozen and glowing bluee

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i love them

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grr ficking bee attack go !’!.!!!

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bamble beeb

half silo
#

I must know

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Do we have an emote

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Of the greed cat

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Without the apple

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Would it be called humble instead

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The humble

fast pulsar
river socket
#

Gerg

fast pulsar
#

Generation rick

#

Moons

minor patio
minor patio
half silo
#

Also I thought facility and manor don't have cave nodes

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So it kinda just hangs out of LOS when it can't find a cave node

river socket
minor patio
#

maneaters work well without cave nodes they're just not as smart ig

river socket
#

or at least it's not as noticeable

half silo
#

I think if cave nodes aren't there they employ similar behavior to brackens

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They know where you are in the facility all the time and lurk in a specific radius while taking specific steps to stay out of LOS

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Dunno why it would be any different for storehouse

river socket
#

I've noticed that the Storehouse has very...

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rigid nodes?

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Not spread out and random--more like straight patterns,

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coupled with how linear the interior is as a whole, with not many places for the adult maneaters to go in an opposite direction from, this may just ultimately be an issue /w the Storehouse as a whole,

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but that's just random dots I suddenly connected from you bringing that up

minor patio
#

idrk how nodes work on other interiors but ig if he wanted to he could spread em out a bit

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have you looked at the nodes of other interiors to compare or smth?

river socket
#

Just memories

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I know how the nodes in the Factory are like, and after consistently observing how entities are pathfinding in the Storehouse, I can just tell it's not random

minor patio
#

ok but have you seen the nodes on storehouse thru like imperium or what

river socket
#

no lol

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Again, just random dots

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I'm speaking out of my ass here

minor patio
#

ok you probably should do that and compare between vanilla interiors and SH to make sure

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cuz otherwise we don't actually know if generic needs to re-do nodes at all

river socket
#

I'll do that when my eyes don't feel like they're almost sewn shut from how tired I am

minor patio
#

lmao sure

#

get some sleep stinker

gray burrow
gray burrow
#

i dont think anything is wrong with the interior

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i dont even believe that “cave nodes” specifically for the maneater exist

minor patio
#

oh no those do exist actually

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unless it's a massive mandela effect

half silo
#

It causes Maneater to use different logic

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It chooses a cave node as its nest with a specific radius, and that radius keeps growing over time until eventually it encompasses a player

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And I think it will only stalk players if they are within that radius from the nest cavenode

minor patio
#

mhm, I know

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I was just referring to the fact beanie didn't think they were real lol

scenic axle
#

hi beautiful people

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if i want to talk about that interior should i do it in spoilers?

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bc i would like to know how masked work in there

half silo
#

You don't have to spoiler

scenic axle
#

ok

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how do masked work in the backrooms??

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do they get out from the fire exits?

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or are they just stuck there

slow flicker
#

Oh, good point! Since main is inescapable and they are hard-coded to only exit from there...

scenic axle
#

inside

scenic axle
slow flicker
#

Don't masked spawn outside there too? Genuine question.

scenic axle
#

i think you are right

slow flicker
#

This way, you can still use it ^^!

scenic axle
#

yess

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i still would like to know how they work tho :3

slow flicker
#

That's for Generic to answer, I guess ^^

limpid terrace
#

@upbeat egret Something on this shelf causes the console spam

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Thinking that grey storage container

marsh dagger
#

The evil container

limpid terrace
#

It's that grey storage container

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Lol

gray burrow
#

whats it doing

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null referencing?

limpid terrace
#

Look at the video Beanie

gray burrow
#

im on mobile its too small to read

limpid terrace
#

Skill issue

gray burrow
#

what if i eat your computer screen huh… what about that…

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now you must use a tiny screen too

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Nyeheheheh

limpid terrace
#

What if I toss you into a pit huh?

gray burrow
#

i can spin my tail to fly

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cus im oye irl

wary edge
#

you mean tails?

gray burrow
#

Honk shoo

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i wepy

#

eepy

north rivet
river socket
minor patio
#

I don't think this is a real issue he needs to fix anyway since this behavior is also on Facility and Mansion

gray burrow
#

remember, the entire enemy is centered around being preventative

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fixing this would require the entire interior to be changed simply to accommodate

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Some interiors make enemies harder while others make them easier, its just naturally how this works

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generally i dont tend to cause the maneater to grow up, but the couple times i have experienced him in modded interiors hes always done something like this for a bit. Its literally just his ai. He stalks around corners.

limpid terrace
# river socket This is not a solution, sorry!

Look you really need to stop with this attitude when a solution is given that you don't like, you have to understand some of the effort that would be needed to fix something like this

gray burrow
#

plink maybe someone can make a better ai patch for it? Prevent it from camping?

limpid terrace
#

It's a bad attitude to have lol

gray burrow
river socket
gray burrow
#

have you ever set up an interior?

limpid terrace
#

I mean chances are Generic will eventually fix it, but for now there's workarounds

river socket
#

No, and I don't need to know as there's clearly something done wrong with how maneaters are acting in an interior that's geographically similar to the Factory

river socket
gray burrow
#

to me it seems like you just had one bad experience that likely wasnt fully the interiors fault and you are being salty about it

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but idk

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perhaps make a profile with only GI and imperium

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and do some testing

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compare to other interiors too

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like test on vanilla

river socket
#

Will do then

gray burrow
#

and other stuff

river socket
#

but this happened more than once

limpid terrace
#

Look it's a minor issue, I've seen bugs like this happen plenty of times even in vanilla interiors, it could just be the Maneater decided to camp there

river socket
#

So it's definitely not me just being salty over a bad first impression

gray burrow
limpid terrace
#

Also Storehouse has very unique generation to it so it's easy to have some pathing issues from time to time in certain tiles

river socket
#

The maneater transformed via a landmine

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and nobody knew they had spawned

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There was nothing we could've done

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It was not our fault

limpid terrace
#

That sounds like a skill issue for using FairAI tbh

river socket
gray burrow
#

Not a fair ai thing

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i think its vanilla

river socket
#

The maneater is half-item in the code

limpid terrace
#

Wait huh?

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Oh right

gray burrow
#

and its dum lol

river socket
#

So they naturally detonate landmines, as items do

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If I had FairAI's landmine setting on, the adult maneater would've been long murked by one before I would've gotten the chance to rediscover this behavior

gray burrow
#

i think it’s funny they do that (its lead to some silly moments when i drop my son around my squad and suddenly he runs onto a mine and obliterates me) but its also annoying in those situations

limpid terrace
#

I wonder if that's part of why it was stuck here though lol

gray burrow
limpid terrace
#

Cus usually they don't transform from landmines when I play

gray burrow
#

theres probably some way you can bait them out

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also lunxara when you encountered the “gray bin” issue how many mods did you have

river socket
#

the what

gray burrow
#

Lunxara thinks theres a grey box causing null errors

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null references

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but i dont exactly know how a box would do that

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tower does seem to have some sort of performance issue rarely

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well maybe it got fixed

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but if theres a broken script on an object that could occur

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Some of the assets are from the upturned

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so

river socket
#

Yeah, like

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What is this

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They're straight up camping in a non-dead end area and not moving

gray burrow
#

Look away

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see if it changes

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backtrack

river socket
gray burrow
#

go further perhaps

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open som doors

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see if that does anything

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worst case scenario, you drop all your items, take a peek, aggro and escape it

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they are fast but you can outrun them

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and that would likely cause it to reposition

river socket
#

They moved yeah, but coming back, they're back to camping in the same general space... space that leads to progress
I'm not able to reproduce the back-and-fourth behavior though, where they kept on pacing from two nodes

gray burrow
#

looks like they are in a better spot now

river socket
#

Wtf did they just do

gray burrow
#

?

river socket
#

Probably not anything of note, but they were moving side-to-side and then went to the opposite end of the hallway despite me having been idle

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Seems like some areas they will leave to get out of your los, but some areas they will just stay and not move until you come within aggravation range

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This isn't something I've noticed in the Factory, Mineshaft, nor Manor

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They will constantly be on the move until they're at a dead-end

half silo
#

That sounds like vanilla behavior

river socket
#

Nothing I've encountered in vanilla personally

gray burrow
river socket
#

In places that lead to progress?

gray burrow
#

alr, now test it in vanilla interiors and maybe one or two modded

gray burrow
#

on some maps with some generation they will simply wait around exits and or entrances

river socket
#

Oh I don't mean

#

that

gray burrow
#

well wdym

half silo
#

On some interiors that have transparent rooms I've noticed both behaviors

river socket
#

Like, main and fire?

gray burrow
half silo
#

Where they run around constantly and where they stand in 1 spot until you are in LOS

#

Yes the camping

#

I've noticed it happen in facility

river socket
#

I am sorry, my child

#

WHAT

#

THE MANEATER JUST MADE A BABOON HAWK SOUND

#

ok

half silo
#

Thumper lightning part 2

river socket
#

I mean

#

The maneater isn't camping anywhere now..

tacit torrent
river socket
#

They were camping this spot right here, but at least moved upon entering los

limpid terrace
#

So Storehouse is just broken then, ngl I feel like Storehouse has never been fantastic for Maneaters anyways, I feel like Nutcrackers are even worse in Storehouse and are basically a death sentence

gray burrow
#

the maneaters stalking ai is at fault here; it wasnt designed for linear interiors

limpid terrace
#

Fair

river socket
#

So from what I'm gathering,

  1. Maneaters have a decent chance of getting stuck, and being unable to move in places of progress while trying to hide from players, which doesn't usually have another way around to
  2. Maneaters run back and fourth occasionally when the generation is especially not nice for their attempts at concealing themselves
limpid terrace
#

Storehouse is a nice interior but I've never liked how it generates since it's very easy to get in bad situations

#

the amount of times we've nearly team wiped cus of Nutcrackers being horrendous in there

gray burrow
river socket
#

The Storehouse only has that issue /w maneaters

gray burrow
#

it happens with many of them

river socket
#

They're a perfectly balanced interior outside of them

river socket
#

I thought it was just because of the missing cave nodes, but I guess it's more complicated than that

river socket
#

Yes it's 7 AM again I don't have a good sleep schedul

#

Spent all night playing Grace and drawing furries

limpid terrace
#

Yeah it's 7 am for me too

#

Can't relate to drawing furries I spent all night in Unity trying to fix my damn cosmetic mod glowing in the dark, I had to rebuild the project in the end

#

lol

river socket
#

At least it was worth it

river socket
limpid terrace
#

Buttery knows about that

river socket
#

Oh what?

limpid terrace
#

I told them before

#

lol

river socket
#

First brackens, and now maneaters

#

What the fuck?

#

Unrelated but I also discovered that adult maneaters have jiggly heads like eyeless dogs during this testing

#

Shit nobody cares about

gray burrow
river socket
gray burrow
#

its just ai nodes

river socket
#

@regal charm True or rubbish, Buttery Stancakes is counting sheep rn

#

I am prteyt sure they exist

#

Nvm I'm going to sleep I'm about to see demons at this point

regal charm
#

the only difference is maneaters always form their nest at them

slow flicker
#

Speaking of the maneater, outside on Polarus he seemed a bit... Out of his mind, when I played.

regal charm
#

theoretically if you got a mineshaft with no cave they would make their nest in the industrial area

#

but otherwise they always do in the cave cause the cave node is the priority

slow flicker
#

Even after seeing me he just stood around doing nothing.
(Which was a blessing because I had spent ten minutes lost in the Liminal Pools, in darkness, with the apparatus, and shitting myself at every noise, only getting out at 10 or so PM).

slow flicker
#

Unless by that you mean a mineshaft where the maneater spawns in the industrial area with all doors to the mines locked.

regal charm
slow flicker
#

I see!

regal charm
#

also maneater nests arent formed like hoarding bugs

#

hoarding bugs create their nest where ever the first one spawns

#

thats why there can be multiple, if a vent/cave crack is blocked off from the navmesh that would lead to the other nest

#

maneaters create their nest based on becoming an adult and even if the cave node is inaccessible to them, it will still mark the cave node as its nest once its an adult

slow flicker
river socket
#

@upbeat egret Rate my cat

slow flicker
#

Can yippees who spawn far away pathfind to the nest as soon as they spawn or do they need to pick up scrap beforehand?

slow flicker
river socket
#

Yippees,, ough

regal charm
#

hoarding bugs need to pick up an item to pathfind to the nest
where they spawn, they follow the standard search routine of the ai nodes around the spawn location, and will only go to the nest if they grab an item, see a player nearby, or hear a noise nearby

slow flicker
#

Didn't know their AI could detect noise, that's good to know.

regal charm
#

i dont know if once they drop off the item, the search routine is then reset and they search around the nest instead, or go back where they were before

regal charm
slow flicker
#

I did read somewhere that jesters and masked are also able to hear, but I don't know if it's true. Not that it matters in the jester's case since once it pops having to search for players is useless.
To be fair the only monster I'm pretty sure is deaf is the forest giant.

regal charm
#

the only monsters that can hear are eyeless dogs, the maneater, and hoarding bugs

#

supposedly spore lizards can, but i think they have proximity detection

#

i havent tested with a clown horn or anything

#

insignificant if they can hear anyways

slow flicker
slow flicker
river socket
regal charm
#

masked do not hear
i know this because ive killed a masked without them ever turning to face me multiple times, after beating them and running behind them

river socket
#

Sure

regal charm
#

they also did not try to walk towards me after

#

they kept walking away from me usually

#

it is random

#

but still, masked do not hear

river socket
#

I know for a fact they do, but I don’t recall what exactly they hear. May just also be another broken function of the entity nowadays

thorn wagon
#

The Masked and Jester can't hear.

river socket
#

Who brought up the jester what

regal charm
#

LBB did

thorn wagon
#

@slow flicker did

river socket
#

Tf

regal charm
#

and yeah jesters dont hear either

thorn wagon
#

My guess is that it's because the Masked and Jester are both able to know where the players are at all times

river socket
#

Are they basing on the way jester turn their head towards players upon beginning to run

regal charm
#

and even then, theres a timer for how long they sense you

#

a lot of monsters do this actually

river socket
regal charm
#

i refer to this as a "sight timer"

river socket
thorn wagon
regal charm
river socket
#

Yes… I know

regal charm
#

and they only do it if they can logically turn their head to be facing you

river socket
#

I mean when do they start looking at you, and when can they do it again

regal charm
#

its just if theyre popped

#

theres no other condition

river socket
#

Ok

slow flicker
#

Regarding entities that know where the player is at all times, beside popped jesters, I recall the bracken being in this category, but there's no other enemy like that, right?
Some were saying coilheads know where you are too, but you can evade them and they're just content with roaming around till you spot one (or the other way around). So I doubt they know all the time.

thorn wagon
#

Coilheads are 100% based on LOS.

limpid terrace
# minor patio Lunxara W

the amount of time I spent in Unity trying to fix my cosmetic mod glowing only to get nowhere til I rebuilt it from scratch

#

LOL

#

I spent the whole night

#

So I know trying to fix things can be frustrating as hell

#

It might seem simple but it can be a real pain

thorn wagon
#

They certainly will still follow you up to a point at your last known location, but do eventually give up and go back to wandering if the player gets away from them one way or the other.

minor patio
#

they tend to camp mineshaft caves like that all the time when I play

slow flicker
minor patio
#

there's just a way around their camping cuz it's less linear

slow flicker
regal charm
#

coil heads and brackens create a target player, whoever is closest to them is the target
the coil head will attack their target if no one is looking at them
the bracken will attack their target if sent into attacking phase

#

the thing about monsters that set targets is they change targets if you arent on navmesh

#

thats why jumping while a bracken chases you makes it not properly pathfind to you

#

that is the only time they dont know where you are

#

if you are the target at least

slow flicker
thorn wagon
#

I do like how this thread went from how cool Generic's mods are to how LC works

river socket
#

Generic’s thread has basically become a second General, so I don’t know how this came as a surprise to u

slow flicker
#

Oops, yeah XD
I guess another chat would be better fitted.

thorn wagon
#

Tbf I encounter the Maneater so rarely that I never get a chance to actually see how their AI works in modded environments

river socket
#

Earth leviathans and maneaters rotting at the bottom of my moon weights in Confined Contract

#

They’re never seeing the light of day

#

…because they’re both underground entities

regal charm
#

i love utilizing the great AI of baboon hawks

river socket
#

You love it, don’t you?

regal charm
#

yes!

#

i just stated it!

river socket
#

:}

thorn wagon
#

EL are silly underground cheetos. I love them.

river socket
#

Ohh Nikki-

slow flicker
#

The silliest combo I ever got was an Earth Leviathan and a dog on Eclipsed Artifice.
Quite literally "Heads I win, tails you lose."

river socket
#

Earth leviathans surprisingly shine on Artifice somehow

#

They’re a much bigger threat there than the moons they’re usually on

slow flicker
#

True!

#

On their own they are fine, but Artifice is Adamance 2.0. with its sheer amount of everything-and-the-kitchen-sink outside.

river socket
#

War never changes

#

Nor does my sleep schedule because it’s fucking 8 AM now and I haven’t slept

slow flicker
#

There have been sessions where an all-out-war between masked, dogs, baboons, giants, birds and worms was brewing there.

slow flicker
#

And I thought my sleep schedule was fucked with the bedtime at 1AM and the actually-falling-asleep at 3 BabyManater...

gray burrow
#

but for something like storehouse theres nowhere to really logically put it since everything is the same really

#

it wouldn’t have a nest

dire arch
#

the only thing i can do to "fix" this is mute the sound

#

im like 99% sure that zeekerss probably added a maneater sound named "Squeak1" but accidentally assigned the baboon hawk sound effect with the same name in the editor

#

and since the maneater version isnt referenced anywhere it is not in the released files and can not be restored

slow flicker
#

First time 😄

jade oriole
gray burrow
#

squishhh swuish

clever stone
#

just replace it with another generic maneater sound?

#

muting it doesnt sound ideal

dire arch
#

IMO

#

i forget the exact criteria but it's like

#

the maneater has to do the animation where it falls on the ground

#

and then before it starts crying from rolling over

#

it has to be scared by another noise happening in close proximity to it

#

or something

#

all it really does is signal you "the maneater heard something and is about to cry"

#

but it was already about to cry because it fell over while it was sitting

clever stone
#

tf

river socket
#

Plus the baboon hawk's chirping sfx sounds insectoid enuf

#

or did you already do it

#

The time I heard it was when I was running without EnemySoundFixes

dire arch
#

removing it is only a bandaid fix that avoids breaking immersion

#

but since the situation is so particular it's not even that likely to happen

#

and IMO i just dont think it matters that much if it's muted or plays the wrong sound because you'll barely ever hear it anyway

proud echo
gray burrow
#

@upbeat egret u need this

slow flicker
#

When I landed on Divide, I had several spikes of lag, but I didn't check the logs to see what was causing it. Definitely should have though.

gray burrow
#

that could be a million things

slow flicker
#

True!

#

It didn't do it for Hydro or Exp, but I need to retest it.

worn forge
#

gen hasnt been active for almost a week. hope he's fine

slow flicker
#

I also hope he's getting rest. He seemed sleep-deprived like a ton. Dunno if it's insomnia or staying up.

#

Looking at the logs, he put a message today in another chat, so most likely just resting a little.

minor patio
gray burrow
#

he just hasnt been checking this chat

#

hes probably got stuffs to do

proud echo
#

Heh...

#

Stuffs, you say...?

gray burrow
#

hi guys im the new generic

#

ill be taking over this thread

#

new rule: only send manuls or cats

#

starting now

wary edge
prime aspen
scenic axle
upbeat egret
#

The funeral is Thursday

#

Please show up or I’ll be sad

slow flicker
slow flicker
gray burrow
fast pulsar
gray burrow
#

sorry rodle ree go i ate those food

#

your wedding is gone

fast pulsar
#

You were the bride

#

And the groom

gray burrow
#

i cant kiss myself!

#

plink or give myself a wedding ring!

#

cus I ate the ring too!

minor patio
upbeat egret
#

i still havent seen anyone get it

scenic axle
#

One day someone will finally get it so you can embrace on their joy

fast pulsar
#

If generic can beat goku, and monty killed generic, that means monty cam beat goku

#

If we look at their power scale generic sits at building level while monty is plastic chair level

minor patio
#

I'm outerversal actually

gray burrow
#

yeah but umm i solo them both wanna know why

#

stinky i ate those food

vast fulcrum
#

anyone know about why i can't move when i entrer the tower interior

gray burrow
#

ive never ever heard of a bug like this

#

do you have any other mods on? if so what are they

scenic axle
#

hes scared of the stairs

#

imagine going that many stairs up

#

I wouldn't like to move either

vast fulcrum
#

sorry i'll update you in a little i'm bug testing myself rn

gray burrow
#

oh yeah true

gray burrow
vast fulcrum
#

somehow it was either lethalhands or toomanyemotes but i'm assuming lethal hands since that mod's always been super buggy

#

hold that thought i might be wrong

scenic axle
#

😮

#

hold up

vast fulcrum
#

it's insanityremastered

#

which is a fork of an old mod from a year ago. something to do with the light sources in the tower

scenic axle
#

i use that one too

#

but havent had that problem

vast fulcrum
#

interesting

scenic axle
vast fulcrum
#

might be the map i'm testing the tower on, it has its own fog effect that carries into the dungeon

#

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
InsanityRemastered.General.InsanityGameManager.NearLightSource (System.Single checkRadius) (at <9d7517d0fffb4c03b5ca74a29d3f5fa5>:IL_0010)
InsanityRemastered.General.InsanityGameManager.get_IsNearLightSource () (at <9d7517d0fffb4c03b5ca74a29d3f5fa5>:IL_0000)
InsanityRemastered.Patches.PlayerPatcher.PlayerInsanityPatch () (at <9d7517d0fffb4c03b5ca74a29d3f5fa5>:IL_00DE)
GameNetcodeStuff.PlayerControllerB.SetPlayerSanityLevel () (at <bdf6a080e98a49fd84b92b24894f768c>:IL_0002)
DMD<>?287588688.Trampoline<GameNetcodeStuff.PlayerControllerB::SetPlayerSanityLevel>?907949300 (GameNetcodeStuff.PlayerControllerB ) (at <5dc15b23b4434ff88136a2708f5cd033>:IL_0025)
LC_InsanityDisplay.Plugin.UI.HUDBehaviour.InsanityValueChanged (On.GameNetcodeStuff.PlayerControllerB+orig_SetPlayerSanityLevel orig, GameNetcodeStuff.PlayerControllerB self) (at ./HUDHandler.cs:195)
DMD<>?2145806700.Hook<GameNetcodeStuff.PlayerControllerB::SetPlayerSanityLevel>?224716328 (GameNetcodeStuff.PlayerControllerB ) (at <94f1daab1ebb42acb0b691586916202c>:IL_000F)
GameNetcodeStuff.PlayerControllerB.Update () (at <bdf6a080e98a49fd84b92b24894f768c>:IL_2EE1)

#

here's the error i'm getting if anyone can read that

#

it was not the map

gray burrow
#

thats a sanity and hud related error?

#

i think sanity remastered is just like super broken

#

its not even maintained anymore

scenic axle
#

yeah hasnt been maintained in a bit

#

i love it tho :c

vast fulcrum
#

@scenic axle but yours is working just fine?

#

with the Tower

scenic axle
#

i mean i can move

gray burrow
#

id honestly just drop the mod

#

uninstall it

vast fulcrum
#

it's a really good mod

#

lol

gray burrow
#

ive seen it cause a plethora of issues

#

but its not worth being stuck in one spot

vast fulcrum
#

yeah if it doesn't fix by removing insanitydisplay then i'll drop it but sadly

gray burrow
#

its not insanity display

vast fulcrum
#

u said it was hud

scenic axle
#

i would love for someone to port it

gray burrow
#

there was a hud error

#

but

scenic axle
#

im even considering paying for it

gray burrow
#

that has absolutely no correlation to the interior

#

hud does not impact interior

#

think in terms of "what does this mod do"

#

if a mod is able to slow you down, change your player speed, etc its probably that causing the issue

#

or maybe its a different kind of player related mod

#

a hud mod would not cause such a thing to happen

vast fulcrum
#

mmmm i see

scenic axle
#

yeah it can change player speed

gray burrow
#

the hud mod erroring is likely harmless

#

however

vast fulcrum
#

i'm seeing if it works when i remove the debuffs in config

gray burrow
#

if the actual sanity remastered bugs

#

then it could freeze you

scenic axle
#

its just that good of a mod perceive

vast fulcrum
#

there's a "heart attack" mechanic

scenic axle
#

there is nothing close to it

vast fulcrum
#

no i agree it's underrated

scenic axle
vast fulcrum
#

i'm turning off the debuff portion of it

#

that includes slowness

scenic axle
#

i have that enabled and still dont have that problem

#

maybe its a compat issue

#

but yeah i think disabling it is the best option

vast fulcrum
#

yeah didn't work that's so wild

#

trying 1 more thing

scenic axle
#

we just have to let it go

vast fulcrum
#

well it relates to the hud error

#

lol

gray burrow
#

remove insanity remastered

#

and try it again

#

im 99% sure that would be the issue

#

unless you have another mod that does similar stuff

scenic axle
#

dont say that beanie 😭

#

insanity remastered is like a son to me

scenic axle
vast fulcrum
#

well it's weird it's only this interior though right

scenic axle
#

the closest ive seen is hallucinoceps and that one is bad and also bugged

scenic axle
#

maybe theres a third mod making all this happen

vast fulcrum
#

it's only this interior. but it does work for you

scenic axle
#

yeah

#

actually let me try it again

scenic axle
#

yeah just tried again its working

#

im having some lag spikes but i dont think its related

vast fulcrum
#

interesting

#

well if anyone wants to figure it out i'll post my mod pack 01963b1d-d72d-5046-322b-2c0c6d3b5135 it's not finished so might be some other errors but yeah idk. you're gonn a have to do the interior part yourself in LLL

river socket
#

Weird trhing happening with Generic Scrap

#

Rubber tires just do not spawn

#

I have the exact codename down, with all the formatting correct, yet they're just never there

violet aspen
#

@upbeat egret Sorry to bother ya, but I wanted to know how you set up the big rectangular hanging ceiling lights in Tower. My mod runs the "lights-off" animation (e.g. when apparatus is pulled) during Blackout weather, but it seems like the big lights only sometimes turn off.

Is there a reason why those lights are still animated even though there's no apparatus? I haven't seen a breaker or light switch before, but mighta just missed it. If they're never supposed to be off normally, you can probably just remove the animators from them.

upbeat egret
#

And because tower had a deadline I was trying to follow, for the moment I just made them use a local propset for wether or not they’re on or off

#

Aka random

#

They don’t use the base games animator at all for the current moment

#

It’s also why I got rid of the breaker box because

#

No animator, box no work properly

#

I would update the mod to work properly but I’ve genuinely been so disinterested in LC atm

#

And I can’t force myself to work either

fast pulsar
#

Hi basic BabyManater

#

Multidisciplinary moons

mystic rain
#

blanket moons

#

gonna go sleep in one of them

#

zzz

tacit torrent
minor patio
proud echo
minor patio