#(GENERIC INTERIORS V5.0.0) Generic’s Generic stuff
1 messages · Page 39 of 1
big daddy!
freak ass game
oh thats lovely
There's like one thing in-between going into an interior and leaving but other than that it's all code
I think this could possibly be put in with the goku remover config option also heres some footage of a frost giant on landslide
rtx off vs rtx on
Meow!
The body is round
Erm... I will NOT be paying my taxes, thank you very much!
found this randomly
lmao
speaking of backrooms that shit is so hard to navigate I find myself getting very little scrap from it
might lower its size
I ate it
ghost leviathans are not that round
fat
that was there for like 1 day what the fufck
????????????????????
also this is my summary of today
i swear i saw it for a couple days
what
is this a hate crime
yes
I really look forward to s1ckboy helping you get the Navmesh working lol
dude do you say anything else
I mean I'm just looking forward to him helping you next week is all, cus I really love your moons
lol
and i dont even know what youre talking about either
the navmesh was completely redone in the anniversary update
in like 4 moons
the navmesh on the ship not working for enemies with the ship mods
🤔
Ye I know s1ckboy said he would help you
Yeah wider ship and 2 story, for some reason Generic's moons just don't agree with them. I'm unsure if adding them to the blacklists works or not though
It's only Generic's though, so it's just something with how his navmesh is setup
It's not a huge deal
Sounds like their problem and not Generic's
Yeah potentially, I just know s1ckboy said he was gonna help him look into it next week. I just know idk why they don't play nicely together since iirc the only moon with static navmesh is Hydro
They do by allowing you to blacklist moons that behave strangely but that sometimes introduces some bugs depending on the moon, an extreme example would be the issue of Forest Giants walking into the ship and grabbing you which I only had happen on Infernis lol, there might be better ways to handle ship navmesh that Melanie and Fumo just haven't discovered though and I'm sure they wouldn't mind if you wanted to help them out
I did not imply any intention to assist with that
I know you didn't, but I'm sure they wouldn't mind if you wanted to
and I'd imagine you know how navmesh and stuff works more than most would 
Btw @upbeat egret Unsure if this was a bug from the Ocarina being used to change the weather to Stormy from Blizzard or not but someone used the Ocarina on Icebound earlier and when it became stormy there was a lot of pink flickering textures. I almost wanna believe it might be a bug with Icebound when it comes to stormy weather but not certain
Reason I say this is cus it's been done before on Gorgonzola and it was fine so it's either a bug with Icebound, ChillaxScraps, or LethalElements cus those 2 mods have updated since
https://www.twitch.tv/lunxara/clip/DeterminedMushyMeatloafTF2John-IDQkYFXyMkTkFqq7 Also funny clip from Vertigo
@sudden sluice incase you wanted to see it too lmaoooo
what is the mod that made the cruiser purple?
I mean I pinged Mel so
The cruiser mod Mel made
oh
I setup custom colors for it
sounds like lethal elements
since blizzard does something to the terrain color or smth
white overlay
Yeah it's very possible
probably shit its pants when it wasnt blizzard anymore
Sounds very likely yeah lmao
https://www.twitch.tv/lunxara/clip/GracefulBelovedAmazonANELE-Zm3zwviEN-IV8Gc9 @upbeat egret classic Generic
Lol
why are they so sadge..,
hamburger
Generic Monsters V1.0
It's from me, cuz I forgot there are mods that allow changing modded weather mid-game 
Usually everything is deleted automatically when you leave the moon, but I guess I need to do it manually now.
The only thing is that the ground was flashing pink, right?
News to me that there's a mod where you can just casually play the Song of Storms to manipulate weather 
🤭🤭🤭
I've been here the whole time
Speaking of it would be funny if you had experimental support for modded weathers changing…
technically it's already possible, just very fucky to set up
but i thought you'd have to explicitly implement a transitional weather, no? i thought this is the case so didn't expect this D:
yeah, i have to do it explicitly
the ocarina just changes the weather tho
AFAIK it's using Registry to handle that, but i'm surprised that it's not a smooth change 🥲
Yeah
You don't make sure u got rid of everything OnDisable?
i do for most of the stuff, but that copied terrain is destroyed on scene unload and ondisable also activates at the same time in vanilla, so i left it like this 
Owh
||I FELL INTO THE BACKROOMS IN VANILLA LOL||
that's why it turns pink, cuz i destroy all baked textures and materials 🤭
if not already I think the apparatus should be able to spawn in this room on the side bits
im gonna decline this one im ngl
ok
im healing
i have 15 hdrp lc projects opened within the last two weeks 😭
currently open 
Hello generic, im here to report something strange with landslide
I am not sure why, but landing on it with GoodItemScan causes a massive stutter during loading, and everytime I try scanning the main entrace I get this error logged
Stack trace:
GoodItemScan.Scanner.IsScanNodeValid (ScanNodeProperties scanNodeProperties) (at ./Scanner.cs:257)
GoodItemScan.Scanner+<ScanNodes>d__15.MoveNext () (at ./Scanner.cs:176)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <e27997765c1848b09d8073e5d642717a>:IL_0026)```
And the scan for the Main Entrace doens't show up
It works totally fine for Brutality, and I can reproduce it on a fresh clean profile with only the two mods installed, so I think the problem is somehow with the moon so I came here but im not sure idk how these things works
Probably worth mentioning that trying to land with ScanShipEverywhere also gives a massive error on Landslide, and is fine on Brutality
Stack trace:
ScanShipEverywhere.ScanNodeUpdater.IsValid (ScanNodeProperties scanNodeProperties) (at ./ScanNodeUpdater.cs:17)
ScanShipEverywhere.Patches.RoundManagerPatch.AttachUpdaterToScanNodes () (at ./Patches/RoundManagerPatch.cs:21)
(wrapper dynamic-method) RoundManager.DMD<RoundManager::FinishGeneratingLevel>(RoundManager)
(wrapper dynamic-method) RoundManager.DMD<RoundManager::GenerateNewLevelClientRpc>(RoundManager,int,int,int,int,int[])
RoundManager.__rpc_handler_3073943002 (Unity.Netcode.NetworkBehaviour target, Unity.Netcode.FastBufferReader reader, Unity.Netcode.__RpcParams rpcParams) (at <bdf6a080e98a49fd84b92b24894f768c>:IL_00A7)
Unity.Netcode.RpcMessageHelpers.Handle (Unity.Netcode.NetworkContext& context, Unity.Netcode.RpcMetadata& metadata, Unity.Netcode.FastBufferReader& payload, Unity.Netcode.__RpcParams& rpcParams) (at <895801699cfc4b4ab52267f31e2a4998>:IL_004E)
Rethrow as Exception: Unhandled RPC exception!
UnityEngine.Debug:LogException(Exception)
Unity.Netcode.RpcMessageHelpers:Handle(NetworkContext&, RpcMetadata&, FastBufferReader&, __RpcParams&)
Unity.Netcode.ClientRpcMessage:Handle(NetworkContext&)
Unity.Netcode.NetworkBehaviour:__endSendClientRpc(FastBufferWriter&, UInt32, ClientRpcParams, RpcDelivery)
RoundManager:DMD<RoundManager::GenerateNewLevelClientRpc>(RoundManager, Int32, Int32, Int32, Int32, Int32[])
<LoadNewLevelWait>d__131:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)```
@surreal frost 
Alright I’ll just replace the ones in landslide with the ones from brutality and see if that fixes it
I’m on a tad bit of a hiatus though so I can’t promise a fast response
Burnt myself out hardddd
Hmmm, my code assumes there's a parent. I should probably fix that 
Just don't burn out
After I go to bed
the trick to burn out is to have multiple projects
so you can hop and burn out on another
I thought the trick to burn out was to not be on fire
working on too many projects is usually what burns me out haha
but i guess ppl handle that different
handles a word for it
burnout is an issue u have to handle yes
fr?
@upbeat egret testing out some more recent mods for my casual pack w/ friends
really good job with the warehouse man
was very happy to look at the elevator shaft, wonder if thats actually something i can do and it work
super small nitpicks ahead, if this is unplayable i'd suggest maybe lowering the light level abit. right now it has about the same light level as the playable space which makes it hard to naturally tell that it's unplayable
pillars here might look aight? maybe not though but the just unprotected side of the stairs feels very slightly off
a place like this would probably have some sort of strip on the stairs aswell to help indicate depth
This window here is really nice. A lot of great examples of saucing up facility room designs in a way that feels like a natural alternative to them rather than copy pasting
think i mentioned this before but this shipping container is a little too high for it being unplayable imo. i'd suggest maybe lowering it a tiny bit and maybe putting an object right behind it to make it super clear its unplayable space
more of a random idea than actual suggest but i bet you could pull props from other dungeons and spawn them in these pretty easily. might be neat
I think there could be good potential for using code to adjust the colour of your primary brick materials at runtime, kinda like chameleon
a nice light blue or red could be a fun change of pace to get occasionally
or based on verticallity
Maybe I haven't seen all the tiles yet but I think you could flip the mansion tile that has the staircase bookshelf room really well
based on my previous experience in retail
one or two more tall rooms would hit the spot
another shelf or something here on the blocker would be nice
also I think tweaking the doors will also help the interior stand out a lot. even just removing the iron bars, and tweaking the colours to make it more fitting of a worker based environment rather than a more labby restricted area
the wood stairs you have is a good example of doing the same thing
Damn I need this level of feedback for my mods fr 😭
a idea for a variation on this 1x1 room is just maybe a little raised shelf type thing
doesnt have to be playable space or anything but might just add a lil bitta depth
these are cool shots
does this ever turn on?
first tile that's a miss for me
Batby have you seen the other interior generic did yet? 
Are you a knower on what it is?
ye
Dang
https://threadreaderapp.com/thread/1359516288087973888.html
you might wanna read this, it's about stair design in video games
in general though anything that's gonna be to steep irl just will not look good in games where the scale tries to be realistic
there should be a banister or something here, even if its broken
not to yuck your yum or anything but imo the :3 here breaks immersion just slightlyy to much. the hi on it's own would be cute
:3
(ofc like any of this you don't need to implement these suggestions)
tried it out. any feedback i have would shift the intent of the interior away from what it currently is now
which is fine either way but i don't know if i wanna suggest stuff in a way where I'm kinda wanting a different thing than what it presently is
:3
:3
This could be really cool ngl
could be like terraria's dungeon lol
oh no. A :3. Interior ruined. 0/10
You should have seen when they were more common…
i fully agree with adding shelves to 1x1 rooms, adding rare brick color changes and custom door models would be awesome
i hate to say i don't like the :3 either
I can agree it's a little immersion breaking but I don't think anyone is saying it ruins the interior by any means
I mean I just don't really like that face lowkey (can be funny used ironically) but that's just a personal opinion, wouldn't ask anyone here to change jus cause of me.
Still a banger mod
i'm pretty sure he actually considered this while making this room, but he decided against it cuz it breaks the room apart a bit too much, or something like that
Oh man my new bug pokemon is evolving already? I wonder what it'll turn into!
The ever-resilient middle stage bug type:
hes all cocooned up
Also why are you in your underwear in front of a crowd of 10 million people
Have some decency
Yeah I was considering this but tex and I decided it was too cluttered
What does this mean though
Noted
Wdym
If someone can run me through this I’d be down to try it
This was something I had planned but I don’t have an idea for a custom door yet
I have the extro door I set up for the break room
As like a test
So I know how to do it now
Nope it was just a cool prop from facility that I liked
I wanted some sort of other alt staircase that would make sense with the forklift. I also don’t like it but I don’t have a better alternative at the moment so it stayed
Generic having a 1 sided convo
Generic QnA
Do you think it would be worth it to make this a config?
This goes for everyone btw
Like everyone in this thread
Meow!
I wouldn’t disable it but it seems in the realm of
Potentially more immersion breaking things
Like the posters
Should I just slap a brick wall there that covers the door or should I put something else behind it
Meow
Oh no gloom my bad guys
I think add more cats
At least in my eyes storehouse and all of my moons exist in Wesley’s universe instead of their own
i don't know and i hope it's not anything negative
Create a puzzle where a code is written only in cat gifs
6 look at this stupids with random letters
Capitalized
Whar
Crazy
Gloom poster
Gloom pisser
They’re all just posters of other moons except for the cats
Which
Yeah I’d get being against the cats
But nobody has asked for like the removal of the cat posters or anything
It’s always just
All the posters
I get complaints about
Which like I guess I understand but couldn’t you just like not read it
I mean if you don’t use stinkly in your pack moons I understand

Who doesn’t use Wesley moons
And if you’re not using my moons while using my interior
Yeowch
i don't use your moons cuz I don't like super big moon packs, also I used em for a long time and I've just been wanting to try new stuff
A lot of people
I use most of them though
also they're outdated, and i'd prefer to try the new update and experience it all over again
I loved wesleys moons but a lot of them had the secret spots with tons of scrap, so i had to get rid of them
Cause once you know they are there someone is always sent to go loot it
people dont like slightly silly things 
But i dont have any problems with the posters, they are fun to look at and wonder about
also make needy cats a hard dependency for you mods
yes!
we need manul cat in needy cats
I also don't have a problem w the posters
only thing is I would like there to be more, which we still need to hop in vc for sometime @upbeat egret
They’re wrong
😔
Gb?
Ough
wha
It’s cus I said crazy
crazy
I was crazy once
They locked me in a room
A rubber room
A rubber room with rats
And rats made me crazy
Crazy?
I was crazy once
They locked me in a room
A rubber room
A rubber room with rats
And rats made me crazy
A rubber room with rats
"once"
And rats made me carzy
Crazy?
I wasz crazy onec
They lvoked me in a room
A rubber oom
A rubber rooma with rats
yada yada confine wesley to the interdimensional hypercube ritual
And raths amde me crazy
Craszy?
i see what yer doing, wes
yup there it is
i bet what made wesley crazy is the messed up box sides in toy store 
nah, his project baking in the oven for 3 years minimum, subsequently raising his electric bill, is what makes him crazy
uh
clearly a design choice
||I'm too lazy to fix||
do tell
ill document my discoveries
“I’ll document my discoveries”
do tell
“No”
if it doesnt take your sanity away and its a relatively easy thing to implement yep
if it starts making you tear your hairs out 5 mins in dont bother
I believe batby means something like this (prob not in this color tho ofc)
not a massive fan of it but i dont care and wouldnt turn it off i still get a lil smile from it and close the door on the mf
Non-slip stripes at the edge of the stairs
Also this they probably mean to have references to different stuff that’s being stored in the warehouse
Like having a cage with the deer from Seichi being stored inside one of the units, to take an example from wesley and sick
also wanted to come here to note that its been a long time since i played with the warehouse (ive been playing with it this week, last time was months ago) and im super amazed and glad about the new tiles and everything, the elevator thing blew my mind and scared the shit out of me
when my friends and i played it when it was recently out we thought it was cool looking but lacklustre and with too little variance but its gonna blow their mf mind when we get to play
should i be a man of the people and not tell wesley if it works, or should i tell wesley and only wesley so he patches it

decisions
chat
it works
cheese wesley cake vanilla
should tell me 😇
skill?
fuck.
nah just positioning lol
its simple
if nobody else found this strat, im coining the name "cheesecake strat" 
but you found it first, no?
i dont know that
coin it anyways 
also damn wesley clean up
chat, despite the bad enemy navmesh, toystore has good hazard spawning
bug zapper
i disabled it becuase im stupid and couldnt figure out how it worked
it semed to do attempt to telegraph something then would do nothing
and apper like it should be shocking you then didnt
literal trash interior. not enough cleaning crew
trashstore 
We figured it out
oh my god lol
maybe add a config to remove the textures, but i still think having a brick wall behind a door is funny
This is me if you guys were wondering
wtf is bro doing!!
maybe a little slope then? like uh
like this yellow strips. it's to help read depth when looking down stairs from above
Maybe?
I’m unsure how well that would look on only 2 steps
well i saw a poster implying this is a company warehouse right? With a bit of code magic in theoryyy you could find non-interactive prefabs of a given size in other developers dungeonflows and them put them in those non playable containers
I think it should probably be the grayish strips that are inbetween certain rooms
So like get props from other interiors?
How
well this is how it'd probably look in it
codes
codes?
What if I just begged Wesley in dms for his props
i was just gonna say to ask
It would work a ton better if it was just a longer tile tbh. the idea of a sloped tile isn't bad you just don't have enough space to pull it off rn
naur thats give a man a fish energy
use code to fish automatically
scrumptious
Oh yeah Pedro you exist now
nah to be specific i literally just didn't like the ":3". the blood and "hi' were chill (again very imo)
yeah
Thought I should mention that
i'll get you for this
Valid
It’s not hard to make configs for that kinda stuff
I could just make a removal altogether and then make a :3 remover or smth
Thanks Jacob very cool
speaking of unneccasary code stuff
you don't need to do this by any means but just throwing it out there
could use code to check what moons are loaded in regards to your poster talk
eg. it's pretty easy to find out if gloom exists
Iirc Jacob had a mod checker but it doesn’t check other moons
Since apparently they aren’t registered as mods or smth
I don’t remember
once i do scoopy stuff maybe ya'll will be abit more comfortable doing your own dungeon code once theres a nice example
You’re doing scoopy stuff?
😄
#1189848033110798346
Didn’t it do 2 damage or smth or am I trippin
yeah
Neat
It’d be nice to have another 2 damage shovel weapon that doesn’t suck ass
I like my sledgehammer and that’s about it
right now im gonna go through the process of analysing all the tiles in scoopys + vanilla in order to figure out the bare minimum/ideal setup for solid generation
interesting....
castle has a paper crown as an apparatus right? i think i heard people say that it's not technically an apparatus though so that might be nice too
i imagine that might be the castlethrone room
ye
this oye is true
What the fuck man
My hiatus is probably going to end soon
Literally have only played Minecraft these past few days
And I’m running out of things to do again
yeahhhh
i also took part in a tiny music competition with the friends but its not like i can do that more than once a day
and they last for like 45 minutes
rematches say otherwise 
what does this entail btw
LITERALLY ME
ive made a server with friends and i have been playing that shit
horrid images
terrible horrifying gifs
of murder
mime

slime cats
that's radiation actually hope this helps
HIII HIII
pumpkin..
TpNv
What the fuck did you do to them
ALEXS CABES SPOTTED
why did you hang spunchpip and patchwerk 
chat since were talking abt minecraft rate my auto drill
lethal company reference
ough so many ores
yummy
Dude these pictures are like a spot the objects puzzle
i love the create mod im gonna make so many nicknacks and doodads
Okay i wanna do the second one first that one looks easier
can YOU find the kitty in mine??
we should just take minecraft screenshots and turn it into an eye spy gake
Okay lets seeee
Create Mod - big ass mega drill
Iron Chests - (what looks to be) the netherite chest on the drill
Physics Mod - all the big ass particles
Travelers backpacks - Ocelot Backpack
Artifacts - Digging claws and nature boots
3D Skin Layers - you
Either Iron’s Spells and Spellbooks or Wizards - Fire mage robe you’re wearing
guys is this. A reference to uh. Generics interior. Because theres like. Steam pipes. Which are heated and shoot out steam.
There’s also the pink ore but i don’t remember where that one comes from
WRONG its a DURASTEEL chest from MYTHIC METALS you FOOL YOU FAILED ITS ALL OVER
also its the wizards rpg series mod. :3
but you identified many of those well
Of COURSWW it’s the onee mod i don’t use
mythic metals also adds the pink ore
As much as mythic metals looks cool it’s textures are so inconsistent with each other that it makes the mod look weird
known as carmot
yeah the carmot texture needs a major upgrade
for the ore
it looks so old
meanwhile metallurgium armor and all the tools and stuff look amazing
its like specifically some of the ores look so bad 😭
We should hold weekly eye spy in here 100%
Yo that furniture looks ballin what mod(s) is that?
this is just general 2 with extra cats and manul
That’d be a neat one
Haven't played mc in a minute
God okay wait lemme thinkkk
It couldd be another furniture?
But at the same time that workbench doesn’t look like it’s from the mod
Though maybe it is being used for the dark oak and acacia tables you see on the left and center
hmmm
God why is that workbench reminding me of the Chipped mod
I swear it looks like it’s from there but i don’t remember one with a chest on the bottom shelf like that
its from that one mod thats adds stuff to the game I think
I think beanie is onto something yall
It does kinda look like chipped but idk if thats the one
This steam engine sucks
My setup is better
(I'm not being serious)
OH MY GOD
THE POWER
THE FINESSE
THE PERFECT BEAUTY OF IT
HOW.
how did you best me… and my 96,000su steam engine….
also funny galosphere salt in the background
In all seriousness aye yeah it was a 96,000su one too. Just with batteries and a mechanism for kickstarting incase it went down (it was on a chunk boarder)
mine doesnt have any kickstarts i dont thinky dinky
i just have like 6 water pumps and a buncha blaze burners
but hey it makes my base go at max speed so
Man I've been seeing y'alls screenshots and have been forcing myself to keep quiet otherwise the austism would name every single mod visible in the images.
das cool
mhm!
dont worry, someone already did that
let your autism run freeee
im kinda mad cus we found a salt biome and it was like 3 chunks large
had like nothing in it
what version are you on?
mc version
On a few of the reletively modern versions if you have other biome mods . . . and I think terrablender in particular, it'd really fuck with the salt biome gen
Feeeeeel free to unleash it i need to remember these mods
1.20.1
runnin a server w my friend
we have a lottar mods
graahaaha
like so many structures and biomes
more or less than 300?
less than
its about 160 total without clientside
(we are open to anyone joining too)
Also
Supplementaries for the globe
Create for the machine
Create: crafts and additions for the wire connection there
And god i swear i remember the salt but i don’t know what mod it comes from
its got create and galosphere and better end and like so many biome snd structure mods
and deeper and darker
and uh
valk skies
so much stuff
and mythic metals too
If you look to the left you'll notice true darkness too 👍
Salt is galosphere
dont wurry we dony have many active
Im the only person who’s really made a plane
oh yeah and we have accessories and new weapons and rpg mods
I have ptsd from somebody using lootr chests in one of their contraptions
after I told them not to
oh… we have lootr…
what does it do…
is it a bug
It's just performance intensive
oh ok
nobody has lootr chests in their moving machines
with sodium and complementary shaders i get 60 fps around my base
and thats WITH 3 video frames playing and all my mechanisms
Per player instanced storage with a lot of data tied to them. Over 5 players worth of data was tied to each because of the players in their group, and they where traveling around fucking collecting them, adding more to the pile. And then they told me my server hardware was bad 💀
oh my god
thats evil
It went from using an average of 9gig of ram to peaking 32 and crashing whenever the chunks with the thing where loaded
wow…
yeah the only intensive thing ive done really is drive my drill and it works fine
They’re the workbenches from chipped
It’s like chisel but different
Swag 
name them
@upbeat egret
Me and my friends were getting some desyncs on the backrooms interior
YES i CALLED it
What kind
some people were having the backrooms interior with a different layout like some people were walking through walls
WERE GONNA CRAASH
do you have coomfy dungeons
no
what's coomfy dungeons
it was a dungeon generation redo i think
i dont quite remember the name
known for fucking over any modded dungeon
is it a mod?
yes
does storehouse generate fine?
yes
Ah this thing:
https://thunderstore.io/c/lethal-company/p/Coomfy/CoomfyDungeon/
ie something about scaling dungeon size via player count at the start of the round
are the config for the interiors not changable in the LLL config?
nevermind, seems my LLL config didnt load them until i tried again.
lel
pallete cash
pallas
car
automobiles
Vroom vrooms
My fault original gangster
No this will not be forgiven, now empty the compartement of your pantaloons
brungus 
scrogalogus
klorpo
binky
plinker dinker
snaufy
ooly
that was me naming the emojis
i hope you enjoyed
tune in later for the next episode
I love this show
Sounds like you're making up a new PAC-MAN cast.
are you aware of the lighting issues on landslide(ship interior lighting is busted)
or at least seems to be
I’m aware
Don’t know
What to do
It’s not a huge priority of mine
I’m more interested in the fucking hydro navmesh
so uh like
why are it do that
why doggy no
dude i dont kn ow
yaeh
so check if they are somehow connected to another floating bit
actually
when u have the time
send a screenie
trapped
forervar
sealed away 5ever
toby fox
i literally have my own minecraft mods
nope
literally yeah
mods sledge hamme this user
nuh uh!
hows life in mc modding it sounds real tm to have to deal with 1000 verisons of the game and multiple loaders
WHAT IS HE DOING
More of a test first video but I am making a a lil YT series that has a walkthrough of every LLL moon
so when peeps ask what they look like and the first one happens to be HYDRO: https://www.youtube.com/watch?v=9IT0GZFqO5Q
Mod by Generic_GMD: https://thunderstore.io/c/lethal-company/p/Generic_GMD/Generic_Moons/
Icon by BBAPepsiMan
Ill prob redo the video because there was a discord ping in the footage
ill do that and the rest of generics moons tm
it was a nightmare learning video editing and publishing lol
Waow
Hydro..
I haven’t opened up either Unity in a week
I’m free…
Ngl it’s crazy how weird this feels
I didn’t realize how much of my life I spent on modding
That’s kind of game dev in general
Really time consuming to make/learn things
It’s so reallll
brutality only has 2 entrances right
main and 1 fire
Wheres this moon with no fire you speak of
lol I was just guessing there was one haha
I wouldn't be surprised if there was fr
bwaaaaaahahaaaa
i see a blue jeremiah
down there
me showing up to steal all the looties outside
collaborate
i dont think theres anything wrong with having variations of the same idea, id like to see yours
im sure it will be peak like always
fuck no brother
you know how many office interiors there are?
and each one is unique and interesting
nah we have 3 office interiors
3 or 4
DemonMae likes Storehouse, so I'm sure she would like your version of the Studio interior too. Don't scrap it everyone has their own visions for interiors 
and they all feel distinct enough
that I would use all 3
I use 2 though cuz the third has some size issues
Just cus she made a Studio Interior doesn't mean you should scrap yours
why would you
Which one?
Companyoffices
had some sizing issues among other things last i tried it
but I do lik eit
Ah yeah I've not tried that one
LC_Office I hope to see Piggy eventually fix it's issues and lower the asset bundle size, she said it's planned to heavily reduce the size it uses once bugs are fixed so I hope she can get her stuff back soon 🙂 I wanna see those updates
It sucks her original Discord account got banned
does the asset bundle size really matter that much
also its really not that big honestly
It's over 100mb
That's a lot if you factor in using other interior and moon mods
Especially for one interior
It's an old Interior, and Piggy has just never really done the optimization methods on it yet cus it always has bugs that need fixed
its like a little over 2x the avg interior
its like having 2
worth it for me atleast its one of my favorites
Seichi is like what?
5 moons in one at this point and it's 40mb now
XD
Wesley's just haven't been updated
if s1ckboy separated seichi into 5 moons it'd be decently bigger
Gratar is gonna be much smaller when they update
does file size really matter genuinely unless its like absurdly larger
does when you play with 100+ mods, but like currently the only really absurd ones are wesley's moons
I use wesley moons itwouldseemtroll
I think my pack is like 5 GB ram
no idea if thats good or not
Mine uses around 6 so I think you're fine
lol
nuh uh
your pack hates the mod
1.2 mb -> 2.4 mb
not kidding btw lol
It's not just me though 
Can't wait for TestAccountVariety to also update cus the Cleaning Drone Toy is gonna need the new textures
lol
they just posted the screenshot because I had posted in dms with them I think?
Oh maybe
our mod's big enough now where we can't send it thru discord anymore 😭
I had to start using a google drive for betas
my second time doing proper textures
also im excited for moonswept .. . .
cook!!!!!!!
i think it'd be fun if the old textures stayed on that item
Nah it would be too weird
Maybe it could be a config option though
well me and test wanna make the cleaning drone have a drop aka that drone item
so we gotta sort that out first lol
I personally think it'd be weirder for the toy to look exactly like the real thing
Ah
ooo
I mean you can gas tf out of your friends so
Lol
oh i thought it was just the model as a scrap LOL thats funny
not kidding
because of 1 change
getting high off the drone changes your pitch like actual tzp does lol
did some testing with test (funny sentance)
fuck... yeah........
and its very funny
on the topic of file size thoguh I have no idea how moonswept scales / does against other mods
current is 1.2 MB but it will be 2.4 MB after the update
powerscaling filesizes

no even worse
19.4

@limpid terrace you seem to care about file size so maybe you can inform how bad it was pre 1.0.0 and if its fine now
damn and GM is 323 so 11x more moons but only 3x more size
I always feel so weird seeing Linux btw
yeah im a NERD
every moonswept dev uses linux btw
me psuedopulse and test
unintentional but funny
I don't want to put Generic on the spot but he's aware of the filesize optimisation potential and it's on the list
idk 300mb seems fairly fair for 11 moons
Will end up being atleast 50-60% smaller
imo
a fair size for a mod is the size it needs to be
generic's moons don't need to be 300mb
moonswept needs to be 19 MB (real)
holy babbling what did i miss in here
Yowzers
file size discussion
lol
we are the yappers
🤔 how would you even go about cutting it by 50% size though
it feels like alot would have to be changed
but i dont know much on the topic
its nothing when discord's non nitro size is 10mb 💀
Yeah I always knew his moons were a bit large, especially when you consider how small DemonMae's are
Interior sizes could likely be smaller too
back when it was 15mb
obviously alot went into it id imagine but what exactly do you even do to reduce it that much
because all i can think of is like compression but theres no way
vanilla asset stripping and texture import options do 99% of it
starlancermoons is gonna be 279mb 
Cus of Solace
He explained why
lol
yeah it looks good
yeah fair ig
really?
oh also chat I figured out what caused backrooms to spawn so much...
generic has it set to 10 weight so really low very uncommon
however dynamic interior variety does ab it of trolling
and just starts to massively increase its weight when not rolling it
Best use of the cleaning drone toy
LOL
I used the drone to escape from a jester
This fuckng dog
no
also I would love to see what your interpretation of one would be
Tell that to the THREE people who managed to all make their own version of an Office interior. Just because it's thematically similar doesn't mean that it has to be the exact same.
Sometimes having some small detail differences is enough to entertain the people who want a little variety. Heck, I'm one of the guys who downloaded two of those three office interiors because I liked the idea of a bit of variation. Both interiors offered something unique while at the same time tried to encapsulate what a standard company office would look like.
You can still make a Studio alongside whoever else did, while at the same time giving it your own aesthetic touch and floor plan.
Having a unique room layout/shape is much more of a game-changer than you think.
Even if the theme is similar to another interior
There's three?
lc office, cozy office, company offices

Yes… 11 moons…

i've got five moons in that size...
oh damn
Forgot about that
dou douuu
Did you guys add a backrooms interior?
generic might have done a funnyy
I stumbled on it and I was SHOCKED (thank God I had imperium and was testing so I could take a look)
Really great stuff 👏
600mb black mesa my beloved

I can understand that with how gargantuan that interior is oml
showcased the moons https://www.youtube.com/playlist?list=PLBuGXqLymvSeRv0YOulnnJZxGWv-jrqc0
a goober
scrunkly
@upbeat egret how do you get those pipes seen in your moons?
he probably makededs them
wdym
like the pipes in vertigo?
theyre just unity cylinders
yuh
ok
ohyeah chat i fixed the landslide landing lag
but i cant publish an update atm
or
at all for the foreseeable future
generic i must confess my sins
im waiting on something
i havent played your new moons yet
my heart is broken in twain

