#(GENERIC INTERIORS V5.0.0) Generic’s Generic stuff
1 messages · Page 28 of 1
Ok nah you’re on something fallout 4 does NOT look worse than nv 😭😭😭
The gun design is worse yeah but graphically it’s night and day
Vanilla it does, it had much more blurry textures on things
I wasn't talking about character models
lol
Resolution for a lot of stuff was blurry
and the hd dlc was a joke
I will agree the hd dlc is ass but you are def tripping for the blurry shit
case in point
I played both games, and I remember actively wondering why New Vegas had higher res textures by default
Cus I played it after 4
Yeah 4 looks better graphically
But texture resolution even compared to Skyrim
like
bruh
God and the pipe guns are so terrible they could’ve been so good but they’ don’t even make senseeee
Oughhbhhh
Lmao the pipe guns are a joke
that thing would be passable as a shotgun or explosive projectile gun maybe but not an assault rifle
I will take any oppurtunity I can to roast it I'm sorry
Looks more like a model blimp
A lot of the weapons in 4 look dumb
The pistols aren’t bad imo
Ignoring the pipe pistol
Pipe revolver ain’t the worst ngl
even the default pistol model looked way more stupid than the version of it from the older games to the point people made a mod to restore it with a higher res model and textures made from scratch
Double barrel is alright
for some reason they thought bulky weapons that made no sense looked good
are you talking about the 10MM
Ehhhhh
My heart broke into 30 thousand pieces
Yeah
Kinda looks like a deagle with extra metal plates bolted on
I can dig it, but personally think the Fallout 3 and NV look cooler
fallout 4 is inferior because it makes us unarmed players look stupid
(no ballistic fist)
((no unarmed weapons in power armor))
(((boring powerfist design)))
Boxing glove in power armor would def be a sight to see
give me a power armor plugin that makes my fists do the thing from the big dude in Real Steel
Btw just wanted to let you know for some reason the only thing that consistently gives some people performance issues is SoundAPI
and idk why
Problem child mod
lol
What does that have to do with me
You talked about how more mods make the game run worse but in terms of LC SoundAPI is evil
lol
goobert
they took like an already bulky model of an old tripod mounted machine gun, added more shit on it and said “yeah that works”
How would you hold this without it falling over is my question…
Which is why i use funny mods for guns
best weapon design is clearly the nuka cola water pistol! Its so unique and useful. You can beat the whole game with it i swear.
they did the sub machine guns good
the thompson machine gun i mean
You can have higher-fidelity graphics but worse style. You can also have lower-fidelity graphics with better style.
fallout 4 looks good and i think everything has a decent style besides most of the guns
oh and the story
its meh
not as deep as the other games from what ive seen
however
Some guns look sick
like the miniguns and stuff
db shotgun looks okay
same with tommy gun
but any of the “retrofuturistic” stuff is garbage…
anyways
tole tole
can we still bully you? 
no thanks pretty please
i was in bed like all day i wasnt feeling very we;;
well
😔
1984
anyways what i was trying to say is that i delayed my shit by a day cus i wanted to remix this stupid song that westley showed me but i cant say its name cus it gets automodded
😔
wesTley
what the jeanits...
is it the EEK
or the uhhh

idk
what
is that goku
"Go ahead. Light up the stove, I'm sure nothing bad will happen at all"
"What? You hear a hissing noise coming from the stove? You must be hallucinating!"
eastly
For whatever reason I almost always use other words instead of saying Wesley or Monty
Like I call Monty “monthly” or “moldy”
“West lee, wildly, western, dastardly” etc
I might be mentally ill
@bio moldy
let there be cabbits
Bro like
Two weeks ago I think
Someone asked me if someone could join a server im in
And I fucking sent this

westhey/them
wesley/weslem?
hello blanca
Weslbian


I think wesbian rolls off the tongue easier
Wesbian!
oh, same hat
sounds like linux terminology
How I feel when
generic you made an interior??
its kinda generic
yeah...
woah
i have not really realized that the vanilla blue suns use blue lighting during eclipsed and not orange
will change icebound in the future to reflect this
Forbidden knowledge.
nah cus my friend wanted me to hop back on and i noticed there was generic interiors
and its the same design from your moons
i also made a scrap pack but its not as impressive as the rest of my shit cus its scrap
theres still dumb fun stuff in there though
Wish someone could fix up VanillaContentExpansion. 😔
ik bro its been so long
i can help you if you ever need anything

is that a scrap pack?
bro im so lost
me and generic were there when nobody knew how to make moons and interiors didnt even exist
thats actually crazy
and then scoopys mod came out and LLL was the new breakthrough
yuh
it was like
me, u, wesley, nikki, desat
and whoever made ducky but they literally just made ducky and vanished
kinda wanna do smth simmilar cus i liked ducky
👀
👀
I am looking
good


Mayhaps
Could you make the blue eclipse into a new weather?
submersion has a blue sun as well
whats funny is that its not even supposed to be
it gets overridden in the animation
its supposed to be gray
these all look very promising. I will check them out later
HOLY SHIT HELLO???? YOU'RE BACK?
hello goat... it has been too long
broo i been missin out on these mods 😔
check out mine brother #1276345828671225946 #shamelessplug
we been missing you bro it's been a bit
I have an idea
We hang out and play lethal company so you can see mods

Finally
A mod for Lethal Company...
About time 🙏
Yeah I conveniently have brain damage so Idk what this server is about bonk
happy mods
im down but later
define later
probably sunday
forgot school exists
I LOVE plastic
i have a bug for the Storeroom interior, how would i report that?
I make cool mods now that aren't only cheese
right here
what is it?
im the guy who like
made it
alright, so the very large shelves in the main storage room seem to not be properly navmeshed, as i had masked geting stuck on them, walking endlessly into it
were they in the shelves or walking against it?
and the hoarding bugs on collateral never path to the upper fire exit on that ledge, even though alot of scrap spawns there
a little of both
there isnt supposed to be navmesh under the shelves so i wonder if something knocked them into it
since if there was they would just walk through it
ill look into it
also also
and for this i have no idea
its been bothering me for so long
inside or outside?
inside
oh?
okay, theres a closed door
and there are 3 snare fleas caught on it
a thumper
and a nut cracker
what interior?
ty
(i will die in the process)
theres also the chance starlancer AI might be the issue
but i will give you an example RQ
starlancer ai fix?
yeah
starlancer
ive never had that happen...
even recently
strange
idk what is causing that to occur for them
i was playing 2 days ago and brackens and snare fleas were opening up doors fine
wack
on a seperate note ive been working on remaking the devastation moon model
it felt super sloppy
teehee
is the door perhaps locked
nope, all doors are unlocked
ough
yeah i just dont know
its so rare to see people model the planet outside
i love to see them
youre the guy.
speaking of
what should i use to attract my friends' attention to ||vaporization|| without having to land on integrity
they only land on fremist (feminist) lol
ill just use a poster then
gotta keep my gimp skills in check
its just that we have so many moons
we dont have time to explore most of them
but from what im seeing, ig ill just tell them directly
just did the secret
hey uh, whats the moon from your pack with the highest factory interior rate?
Fucking peak
probably collateral
or vertigo
on it my fella
doesn't selenes choice have dsync issues?
idk i dont use it
I heard it from someone but idk for sure
(recorded on Collateral)
where were you recording it before
devastation
hm?
do you want the code for my mod pack?
(im new to this i apoligize)
01936bc8-95bb-e053-247d-79e5b91f678d
i mean here ya go anyways
i do use a better alternative (lethal constellations
i even gave each constellations their own lore
im worldbuilding that shit!!!!!!!!
this bug is being shy, this is the only footage i have rn
sorry Generik
DO NOT EAT.
NO
WHY SO FAR..
What the fuck did you do
idfk man
it just suddenly went flying
i tried to clip it but medal bugged so its 15 seconds per frame
like i had JUST placed it down
agony..
im at the aurora rn anyone want anything from the vending machine
can I have a mountain dew
ok
death
the reapers are coming what did you fucking do
I wanted a soda
Blame Unity for that one
I tell people all the time:
Instead of wanting to die, just kill the thing that is causing you grief.
Evil Tulip Snake:
[Pulls you into the ground]
evil tulip snakes are just peepers (they make you heavy)
generic you should add a big tulip snake statue hidden in one of the moons
I should kill you
Nvm we good
:smileMurderer:🔪
idk
It’s Nova incarnate
i found the source: https://steamcommunity.com/sharedfiles/filedetails/?id=3365353473
i hate my past self
why is NOTHING a prefab
not the vertigo cacti, not the shipping containers, not the fucking water towers
NOTHING
WHY
just did something to a prefab like "oh this could fix an issue" and then it only gets applied to 1/3rd of the map cus my stupid ass didnt use prefabs for the other 2/3rds
OUHG
i think i hate myself
Since we're talking about issues with your moons
Enemies just walk through the ship on Icebound
Yeah sorry to mention it but I experienced it the other day
had a Dog and a Mimic just walk right through it
the wide ass ship
Yes but this is an old issue I had with literally just ShipWindows before
that you fixed
and is now back
im gonna smash my head through my fucking desk oh my god
i know what did it
it previously
was using just a navmesh blocker to prevent things going under the ship
but then i got a working copy of ship modifiers that actually allowed creatures to go onto the ship like the game intended
so i replaced it
but i guess it fucking broke it again bc they can go under
which means i gotta figure out how to mix the two
oh my
fucking
and then im probably
gonna have to do it on every moon
cus theyre all the same one
BUT THEYRE NOT PREFABS
GRAGH
its 7 am
good night
good night

Jacob be Jacobing
I mean tbf I also should be sleeping soon it's nearly 7 am XD
chat give me a stevy @slim moss
i will strangle you with my bare hands
but how will i sing along to the groovy music if you strangle me
you wont
oh
Generik is being sent to their breaking point.
It’s advised to wait in blast shelters until the mobile task force arrives.
absolute peak
suprising… id assume the planet that is meant to be halden electronics would have the highest rate
storehouse
mhhh yimmy coal
outside of storehouse its like
It fits the outside vibe alot
100 Facility
20 Mineshaft
10 manor i think
goobie snoobert
im gonna pass the fuck out
goodnight everyone
everything that i figured out is a problem will be a problem later
thats for a different me to figure out
good night
hehe now i get to be a silly lil guy in Generic's thread and there's nothing he can do about it
chat give me a stevy @slim moss
YES
this is my mindset fr
”future me will be smart he can do it”
suprise: future me still has 2 brancells
its happening again
also it would be nice if the other rooms were affected by light in the same way this one is
What do either of these mean
rain going through roof on submersion again on the first one and also lighting being constant rather then like in the waiting room having shadows (I presume the constant lighting is because of the skylight somehow)
i don’t really have a problem with submersion other then enemies spawning inside or ontop of the cargo crates time to time
the rain isn't a BIG problem its kinda weird
also I'm wondering why it keeps on coming back
now that im on my pc and not half awake
i wonder why it does that
theyre set up the same way
should be fixed when the next moon patch goes out
removed a lot of unneccesary navmesh
under the big shelves in the store room too?
mustve been mirage or sum then
I hope you fix the table one as well #1192948703309344859 message
oh wait thats not what message I meant to respond to
just got 8 nutcracker spawns on submersion, didnt know i was in britan
Wales*
they carry shotguns there?
love infestations
what the. . .
hey uh i think devistation is a lil screwy
lethal escape is having a mental breakdown
lethal escape core:
Use Starlancer Enemy Escape
Lethal Escape just throws the entities god knows where whenever they enter/exit
starlancers sucks tho
How
i dont understand a thing its trying to tell me
none of the configs makes sense
might be a me problem but i just prefer the lethal escape's simplicity
how the fuck
you tell me bro
oh lethal escape
use starlancers
Definitely.
All it tells to you is the weight for an entity to enter/exit, how long until they should reroll to see if they should enter/exit, and how close they need to be to main/fire to begin rolling the dice
definitely a me problem or the simplicity?
Isn't it time and not weights?
No
aint it both?
No?
I though that config with different numbers for enemies is for how long they can stay outside their default location.
Did y'all just not read the descriptions of each category in its config?...
Each category except the default one says seconds.
they are so vauge i ligit gained nothing
So you would assume that the default is seconds too, no?
and theres so many it got overwhelming
Talking about mod description rn.
I'm going to take another look at its config, I don't have it in my modpack rn because it fucks /w the balance of the game
ReasonableDefaults: Blob:2, Bunker Spider:10, Butler:5, Butler Bees:5, Centipede:0, Crawler:10, Flowerman:10, Hoarding bug:10, Jester:1, Nutcracker:5, Puffer:10, Spring:5, Baboon hawk:15, Earth Leviathan:1, ForestGiant:0, MouthDog:0, RadMech:0, Tulip Snake:5, Clay Surgeon:5, Maneater:1
Disabled: All 0s
Minimal: All 1s
Chaos: All 100s (Use at your own risk :3 )
Those are presets, which are optional
Okay, actual config talks about priority.
So that clears that up.
I still agree that starlancer is better.
Just that description is barebones. But actual config is fine.
Starlancer is better because it doesn't fucking throw the entities god knows where lol
okay
Also more customizable
my problem with the mod is
i haven't seen the config in a while but yeah this is pretty simple.
first value is chance to leave,
second is how far it needs to be from the door while inside,
third is how far from the door while outside,
fourth is the time between rolling a chance depending on the first value to leave
☝️
Idfk, I just approximate, Unity's measuring is dogshit
For the time thing, it's in seconds
i can read this
For the chance thing, it's a weight, I think

what does "detect a teleport" mean
Entrances are teleports.
entrances
Yea
how far from the main entrance/fire exit
idk why they're called teleports tbh
the labeling could be better, but it isn't horrible
internally they are

the doors just teleport you to underneath the map
and vice versa
i mean yeah but starlancer is also a modder
but thats developer hornswaggle and hogwash, my simple ass needs baby words
so i understand why
Me too.
he'd write teleports
True
I understood it. But some wouldn't.
yeah nah i get u
still tho that bug is wack af
ill try to make the change over to starlancer's
you can just use the reasonable defaults which are of course defaults designed to be reasonable
with starlancer it just feels like nothing goes out
maybe like a hoarding bug
i do like a little more fluidity
you can decrease the cooldown time then. by default enemies roll the chance to leave every 30 seconds, if you change the cooldown time to 15 then they'll roll the chance to leave every 15 seconds which sorta technically effectively doubles the chance to leave.
lethal escape only had enemies leave when they were chasing you i think, starlancer can have them leave naturally
believe me
they went on their own
(i had 4 nutcrackers go out)
actually if i remember correctly lethal escape had a chance to just move enemies outside when they spawned
so that's probably what's happening
nono its the butlers that are british
i literally had in my personal notes for one moon “reduce the british”
france core:
LMAO
If you have questions about Starlancer Enemy Escape, I recommend ask Starlancer himself to make sure how it works
Because SEE > EE > HOEE
Starlancer Enemy Escape > Og Enemy Escape > Host Only Enemy Escape
i see
I've tried all of them and If you understand how to ser up Starlancer correctly, it works really good
It even works on modded enemies (make sure it doesn't break when going outside/inside)
Didn't Lethal Escape function by spawning a new enemy whenever one tried to "Escape" lol
?
Model
Iirc you can’t add custom celestial tint textures
Dang. I hoped to see it with celestial tint but ig not ;-;

oh wait its because this light is off im fucking stupid
all the other rooms have their lights on except for this one
which was intentional but youre right it is kinda weird
maybe its that the lights in the other rooms light up the whole room? because I like that room a lot
i might finally be able to enable earth leviathans on one of my moons
collateral might be getting a low chance of one
collateral first moon to get earth leviathan
lets go
None of your other moons have earth leviathans??
nope
had issues with them jst
not working
@limpid terrace
So
What exactly walked through the ship
Masked Enemies
Because it is NOT happening for me
and Dogs
Dog seems to be existing normally atm
Let me check masked
he works fine

its def a you thing they both work completely fine
masked just kinda stands by the door before just losing all will to live and walking away dejected
Maybe you just didn't set the terrain as terrain? Idk how Unity works, but
earth leviathans can only emerge on terrain
I know that much
ill have to look into how wesley has his terrain set up
iirc last time i set my terrain as terrain it turned invis
its on room layer rn
but what doesnt make sense is that
if thats how it works
It's the reason why leviathans don't work on Refuge/Lithium
why the fuck does collateral work
Weirdest code award goes to Lethal Company
nah lc isn't too weird
Bro was high when he wrote this for sure 
In his defence he only started using unity a few years ago
.
A few years still
I give shit where shit needs to be given but Im modding it cuz I absolutely love it 
Funny that, I put a low chance of worms on Collateral for my group lmao
Hey. what moons are refrenced in generic interior??
I know there's gloom, icebound and gordonzala
errm
the only issues ive had with earth leviathans is when they attack and fly off map which gets them stuck
so you gotta put giant navmesh obstacles on everywhere out of bounds to they tp back in after yumping around
but idk if thats the issue you are experiencing
i always have my terrain on the room layer and it works fine, seemingly
also, is there a reason dogs cant get on the ship on hydro?
because I had a similar issue on one of my planets where I couldnt get enemies to come up a platform I had placed down
solution was to add a bunch of invisible rectangles that generated nav meshes
its the same thing zeekers used when making the steps on titan
worked for me
enemies get on the ship just fine now
ofc im assuming the hydro issue is a result of the platform the ship lands on
Funnily enough I just did that

They just don’t idk
Not many people know this but dogs can’t walk on salt
There’s a bunch of salt near the ship on hydro preventing the dogs from getting in
check the nav mesh connection points
Gordonzala is wild
gloom, icebound, gorgonzola, carapice (still doesnt exist @pearl stump ), the toystore interior, a poster of a maneater (no moon significance just silly), and various cats
I have yet to see a single cat poster
you unlucky asf im getting them everywhere
oh there are also a couple of bonus posters that are like hung from a rack
but theyre nothing crazy
just like
this thing
i'll see if I can put some together, you tell me the general vibe in dms if you want me to get to em over the weekend
can you add a poster referencing my moons...
what do you mean by maybe
it is possible to murder jeremy
if you get an earth leviathan close to the pen
you can just fucking murder him
if anyone does this youre a monster
You were the one who discovered it dawg
The only monster who you can call is yourself
Add a feature where if Jeremy dies it nukes outdoors /j
They got him
arty ficer
you gotta go through the effort to make it so the earth leviathan code specifically excludes jeremy. Its the only way.
a gray sun doesn't make any sense
it's just submersion's lighting making it look that way
a perfectly red sun in the sky (exp, offense, assurance, artifice) doesn't make any sense either
cuz you can't actually see the actual color of the sun from earth for example, cuz it's so bright
so FUCK you autumnis
have you even PLAYED noita...
Might be getting kicked out of my house 
If that happens I obviously wouldn’t be working for a while
Wish me luck boys
pretty sure our sun is purely white because of the light
(basically all colors mixed together, not like a white dwarf)
o fr?
why is every single depiction of it fucking orange then
makes no goddamn sense
also. what
What happened?
oh shit you alright?
omw to kill jeremy
Hard to explain
Atm I’m fine but my moms making a lotttttt of threats to boot me out of the house
I'm sorry
Well
not much I could do to help, but if you wanna talk about stuff, I'm open to talk
Will do 
this thread is still a cat ad
fr tho man, wish i could help
im sorry to hear that, hope it doesnt happen 
what…
I wish you the best… hopefully that doesbt happen
I had a fire idea: upturned wild west level as a lethal company moon
i could see the layout working
there is a wild western themed moon. problem is, it plays music, the music is loud, and there's no config to shut it up
Reminds me of the one time I tried out the Coconut Mall map for memes and went "DEAR GOD MAKE IT STOP"
Whomp's Fortress is a better meme moon.
Wasn't out at the time I was looking at Coconut Mall
A friend of mine helped me figure out how to speedrun to the tower because he skipped over a certain section of the Fortress so I didn't have to take the long way around and waste daylight.
why would you even include music that sounds horrible
i mean having like one spot with music makes sense
like maybe nearby a jukebox or piano in a saloon
but the entire map?

Some moons like Infernis do it well
I guess it's just up to individual taste
But if it's stupid loud it shouldn't be there
infernis feels more like the ambience music that plays in vanilla during the day
even then, having it be constant feels a bit strange to me
ig its sort of also a eclipse ambience situation
i think if you are gonna have something ALWAYS play it should be pretty quiet and mostly ambience like
yes
or else it can be distracting and cover up sound cues
yah
i feel like infernis leans just a wee bit too much into music and is ever so slightly too loud
but its fine the way it is tbh
Awesome! Than
THEY ROLL OUT OF THE VENT?
first time im seeing this
seichi has music but yeah if it's not super quiet music's just annoying on custom moons imo
very l4d, I like that idea
Unless there’s bugs in forgot about in theory the mod can be released with a bundle per moon
Of anything
Anything on the list
Why submersion 😭😭😭
Tbf it is like the only proper industrial custom ocean moon aside from Callisto
You say that and Callisto has long been abandoned
Doesn't change the fact that it's still a proper industrial ocean moon
I especially like it since it's close to what I envision Liquidation to look like
What’s Callisto
Oh wait was that the
Oil rig moon
Weird triangle speed bump looking ass one
I don't believe so, but it was indeed an oil rig
I considered making an oil rig in the past
Was the initial concept of zenith
And then I kinda realized I couldn’t do that at the current time do to lack of any skill
So I sat on it for a while and then turned the rest of what spooks and I had into corrosion
Which is what those weird black puddles are everywhere
It’s oil left over from the original concept
(Not the acid)
((The other puddles))
Neat
I'm considering for my first moon being a Liquidation interpretation, in a way also a homage to Callisto, since I know for sure I can't do the moon that I want to do rn /w how much skill I lack atm
What’s the other idea?
Avalon, home of the avali race
Custom exterior first, custom interior later, and custom entities much much later
I had the idea a few months ago but never got to it, but now I'm actually going to get to it, starting /w concept art as of how it's currently going
What would the exterior/interior even be
I’m not getting much from that picture I’m ngl
The ship's landing section would be similar to Dine's, and beyond that is a spiraling mountain /w a blizzard that gets worse and worse near the peak, where the facility is. When you arrive to the peak, you gaze upon a facility as big as Titan's, with a white coloration, and neon yellow highlights.
The interior I'm not sure about since it's kind of hard to describe the avali's architecture, but it would be something like this, however more gritty and rotten:
I'm holding actual efforts on Avalon off for now despite having been working on concept art for it since it's overly ambitious, and I'd like to test the waters (No pun intended) of moon-making /w Liquidation first
Pinnacle but fancy
is that Starbound 😭
How have I not heard of this moon tf
It looks so cool
Yeah, that's where the avalis came from
(As a mod, they're a fan-made race)
I could never get into modded Starbound
Guess you could say it's the pinnacle of custom moons
I THOUGHT IT WAs the otheR ONE
Ooblterra reference
NO
false...
Violence
It's by far the most unique and interesting-looking one of all
The 3rd gen of Generic Moons is peak to me, Submersion and Collateral are p fun
When I look for moons, I am not looking for the umpteenth "Vow-like" forest moon.
Or the umpteenth "snowy Rend-like" moon.
I just downloaded Big Boo's Haunt to match alongside Whomp's Fortress and to give the Gothic Monastery Unreal Interior a home.
Now I need a lightning rod moon for all my Pool Rooms to go to.
So I don't have to harrass all the other moons to take it.
Fair enough, anytime I'm ok with like a foresty/snowy/arid moon alike the vanilla themes are ones that add some sort of different dynamic to them
Smth like Reign being on a mountain and having narrow pathways down, or Volition with its unique indoor and outdoor ambiences and really dark nights
I got Detritus, despite being just like Embrion because it looks much better than Embrion and features a garage you need to unlock from the fire exit and a charger for the Dull Apparatus.
Det's a p gud one too cause of those reasons
I found the exit to the charger, but not the App, sadly.
I also like the occasional extra fire exit that's only accessed at first from a one-way
I was thinking if I ever make my own moon in the future that's an element I'd like to include
I noticed one of those in the Liminal Pools, which was separated from the rest of the room by a raised platform over a bottomless pool.
wdym lightning rod moon
Something that attracts all the attention of
Like I put all my SCP Laboratory chances on Secret Labs
oh
Smth like the junk dump ring custom event thing that v0xx has in Derelict is p cool toos
Or I have put all my Scarlet Devil Mansion chances on the moon with the same name
i don't think there are any moons that match the pool rooms aesthetic
If I can just get Submersion, I'll put all my Pool Rooms and Liminal Pools in that one moon.
I just thought it would be fitting because it's submerged in water.
I just remembered that Tenebrous exists.
Tenebrous?
It also looks like an oil rig, but with a lot more metal decorative junk sticking out of the buildings
Made by LustrousLuna
Were you gonna make a similar one with the same name?
LethalLevelLoader exists because of one yes 😄
How long has that been in the works?
Never got around to finishing it
Was worked on in December
I gotcha. I see that it's yet another snowy mountain map.
Although I like the trees
In december 2023 I would strongly disagree about the "yet another" aspect 😛
I dunno how people feel about getting maps that are similar to Vanilla, but I do like unique maps, which was why I wanted to get Lunar Lights for Tenebrous and Generic's Moons for Submersion.
If I could get them individually, I would.
yknow whats even better?
unique vanilla themed moons
submersion is a good example, it has a very small exterior layout with the "flood drain" system
like hit mod harveste moons download now
real!
not our fault you hate everything you make bestie
yea!! there were not many moons back then, esp not any vanilla lookin ones
also it looks sick as hell bats
I don’t even hate submersion that much
It’s like middle of the bunch for me imo
I’m just surprised because I hear a lot about vertigo and integrity being good so I was shocked 😭
ye but it's still your most visually distinctive moon!
I guess
humidity is peak btw
it reminded me of a map ive daydreamed a year ago
dont ask me how i remember those things

Integrity is pretty distinct and I would also like that individually, but I'd also choose Collateral alongside that and Submersion.
mmmghhh..,,, hy dro........
I love Submersion and Integrity is probably my 2nd favorite