#(GENERIC INTERIORS V5.0.0) Generic’s Generic stuff
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like barrels of apples or fish
roblox 😍
i can convert it for you
nah i know how
ah
i just couldnt find anything i liked
makes sense
whats going to make maps pop out more, is having something thats more than just a different looking map. something that changes the game by going there
a lot of things got banned
some sort of game changing thing
im gonna do that for the other 5 moons im doing
good good
this pack is just kinda for like
basic stuff
then im gonna do a foraging one, and then ones with inside enemies naturally outside
like a junkyard with hoarding bugs outside
that one im really excited to do
i think i showed already
never seen 💔
Out of curiousity @upbeat egret, whats your experience in level design like?
wdym
like in terms of making levels for games is this mod like a newer thing for you or
uhhh for editors like unity yeah
but for years ive been
obsessed with making a lot of maps
so id make maps in gmod, terraria, minecraft
fortnite
and i would mod the shit out of fallout 4 to let me build anywhere
oh and fortnite
fortnite was probably my peal
peak
yee cool cool. figured you had experience just from the output rate
i just have so many ideas
i just learned unity though
like less than a week ago
if you haven't seen before, might appreciate this
https://trello.com/b/AM3ZOmAd/level-design-compendium
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
maybe 5 days ago???
what am i looking at
it is a massive collection of level design related resources
too much to read 😭
ranges from every experience level and medium
wacky
eg. the stuff from Tommy Norburg's twitter is really solid and easy to consume
https://twitter.com/the_Norberg/status/1374469984127045639
i lied im testing something rq
oh yeah
hydro is way better when the entrance is closer
noo way bro
looking good
still need to text
ill report back when i can
I wonder if I could collab with someone
I think my terrain is good but my level design is okay
And then my buildings are ass 😔
i can find models for you
For what
Buildings?
Only way they’d ever be helpful is if I did that rooftop idea
I just need junk
Random items and garbage
I’m doing the junkyard when I get home in an hour
Home
swag
I mean there’s a bit of a mental difference between working to be productive and working for fun
Oh snap
A lot of people swear by trello
I don’t have experience with it personally, but I’ve heard it can be great for dev work
ok so
migfht not have any progress today
just got through my schoolwork and it turns out the power might go out
winds are really high rn
pnw?
Pacific northwest
maryland 😔
Ah
We happen to be having some bouts of heavy wind and rain all of a sudden here
Apparently it's supposed to snow tonight???
think im gonna upload a none moon update to this
cus ive made a lot of changes
and even reworked a lot of hydro
Fino
mmm
green fog
never even thought of that
Dude
Do you know how to get rid
Of the white fog wind stuff
I hate it so much
And tbh it’s the one thing that’s pissing me off so much I don’t wanna work
Cus I keep trying to get rid of it and it just keeps staying 😭
Also anchorage is literally done map wise but i for the life of me can not find where the ship is
@neon geyser
?
I have the map surrounded by water and when I load in in game it’s just above water no land in sight
So I have no basis as to which direction it’s in
So I just keep moving around the land hoping I eventually get to see it
:3
i dont understand
The white wind stuff not the fog
It’s like two fogs at once kinda
It’s not local volumetric from what I know
Cus that’s what I have as green
And also blue and brown on the other maps
And the sky and fog global volume is well
Global
And doesn’t really like to behave when I mess with it
hmmm
lemme see
i see it
ugh
i dont think we can remove it
but it goes away
splitting this mod into two
the moons with indoor creatures outside by default will be a new mod called "Inhabited Moons"
wip
sick nasty
what
Is there a way to re order the moons in the terminal? Like having some custom moons going next to march for example
soon w/ LLL
Thank god. I’m sick of having low tier moons at the bottom of my list@
Also is there a way to show the price of each moon right next to the name?
w/ the info i have organised i could even have a terminalkeyword that lets you organise the list by price
yeah for some reason it shows up in the teminal and i can "land" on it
and by "land" i mean i park mid air and walk off the ship and plummet
i think it was before
something with my mod list may have forced it to show?
testing something
they just dance the whole time
for this other mod im making i might have to have lethal escape as a requirement
ai does not like being out here
curious
i think i found your issue
or at least part of it
your moons flat out dont show up currently with lethalexpansion
but when i have lethalexpansioncore they do but so does your wip moon
im gonna assume its because your current build is based off of lethalexpansion 1.3.12 when the current version of the mod is 1.3.18
Curious that the core version still works though
hmmmmmmmmmmm
ill push an update then cus mine works fine
do you use core? or just LE?
ah
i disabled LethalLevelLoader and it works fine now
LethalExpansionCore seems to have compatability with LLL while LethalExpansion does not
So if someone is trying to use custom dungeons and your moons at the same time they need to get LEC, but that also causes your WIP moon to show up in the list
this is my testing modlist
thats why i have comp exec
Ah okay
It's some sort of werird thing between LLL and LEC that causes the WIP moon to show up from what I can tell. If you have LLL and LE the moons don't seem to show up at all. I'll do some more in depth testing tonight after school and let you know the results of my findings
yay or nay?
at this point add catland as a standalone mod
maybe
What exactly am I looking at
the windows being lit
Hydro
But the reworked one
I’m trying to make the buildings look better
But I’m not so sure it’s working
i did but its just
gone
its not even near the main
and i did the reset method
and nothing
i think i might have an addiction
not even integrity works
i mean it kinda does at least i can
see
this one
does LE do stuff to let you move the ship?
never
so why are yall doing it 😭
yo, is this normal that the moon integrity is broken like that ? anyway to remove it on next patch maybe?
its not even supposed to even be there
new lethal company update unhid it
oh so author will fix it on next update i assume
im just gonna get rid of it lmao
naaa
its an issue where LLL does revamped terminal listings and lecore slides in the le maps
but because their le maps LLL doesn't know their meant to be hidden
Dark mist, but he doesnt kill you, just ''annoy'' you, dont wanna spoil
a litle late but i saw it, so may aswell answer
u guys know a mod that let you see the price and difficulty of modded moons like what LextahlExpansion does?
my fault
i was gonna push out an update today fixing shit and adding the remade hydro but im soooo lazy
and by so lazy i mean i did a school proect
projec
t
i made this for a presentation im doing tomorrow 😭
might make this into like a song that might play when you enter the junkyard map im doing
wip of hydro v2 btw
theyre trying to tunnel it out for me
:3
dawg where am i
i feel like you should make it more creepy cus the vibe im getting from junkayard is that its abandoned and you dont know what is within
I meant from like an abandoned radio or smth
anchorage is being scrapped due to the sheer headache that is finding out where it is
pwetty
@harsh forge does this look any better
i tried to mess with the light settings
window
From what I can tell in a still image yeah definitely
might add a map of the area by the spawn
would make the area feel more alive
with a little "you are here" dot
but that'll come later
water is black and white now
dunno why
and i was so close to releasing 😭
@upbeat egret I love hydro but I do wonder why no map shows on the terminal when your crew is outside just just a black void on the screen
No your can normally see ground on the screen
i kinda just assumed it did that on its own im not even gonna lie
i have no idea how to make it show terrain
But some modded moons don't show outside on the monitor
@upbeat egret it might be the ground you use as it makes a different sound to all normal moons or even Egypt
that is true
As him how he got it working
i use base unity terrain
@upbeat egret also hydro mane entrance is a little far from the ship
oh yeah i already changed that
i reworked hydro a few days ago and have just been kinda
Nice
sitting on the update
i even added path to the ground
main is still there but as a fire exit now
I would say where it used to be can be a fire exit
@upbeat egret the ship screen is a camera above the selected player facing down
anything with the layer "Room" will be shown on that camera
@upbeat egret there is your answer
so
do i just like

anything you want on that screen should be marked as room
if you have the assetripped basegame you'll see that most vanilla levels have a bunch of stuff with it
how does one mark the terrain as room
gameobject layer
i have not
weird
8
how have i literally never noticed this before

tbf lethal expansion doesnt really explain anything
but erm
ty
for helping me like
5 times now
lmao
That's why everyone is moving to lethal level loader
i would move if i knew how
That and it's just better than LE
documentation soooon
i just
i dont like how
le adds more than just moons
i wish it was just the framework
@upbeat egret ask the guy who made Egypt he just moved to it
maybe
dw
LLL will be a lot easier to move to once i have time to put into that stuff
rn I have a little bit of life things going on + Egypt has been a good stress test for a first big LLL moon
oh man i cant wait to abuse lll lmao
i have 6 moons total
only like 3 are released 😭
@upbeat egret I got you just asked him
not yet but LLL is dependant on lethallib so you can do it through that for now
@lusty lion what about dungen I been hearing a lot about
I was just wondering if I would need to install it for the scrap to work
i dont understand your question
hydro done
gonna add the room tag to the other maps
hopefully i dont somehow crash my whole pc
Yay
(i have done that before dont even ask me how i have no idea)
man i need to make smaller maps
I wish I knew how to code so I just bata test
these fuckers are HUGE
I would say look at Vanilla maps I think rend, dine, and march are the biggest maps in base game
i mean thats true but like compare icebound and hyrdro old to like march
theyre just so open
march has trees and varying terrain to block off line of sight and to not make it look empty
dine and rend have the fog™️
theres just not enough outside moon content in the basegame to justify how big some of them are imo
speaking of
@upbeat egret add trees and rolling hills to brake up the flat ground if you want them less open
i might add the fog to icebound
but i dont think i should at the same time
cus its only a mid tier moon
like outside creatures n shit?
i agree
i wish there were more creatures
i want like
natural scrap outside that isnt just beehives
like the junkyard idea i have
when i actually have the chance to work on my content mod i plan to add a saferoom bunker/thing to each planet that has like 10ish ways of opening it thats randomised on level load
@upbeat egret I mean unless you plan on having the mod that lets you stay until 6 in the morning as a dependent then maps should not be big
and it has 1-2 scrap and 1-2 buyable items
that would go hard
im not even gonna lie
alr final test
extracting mod now
making sure it doesnt die
some options include
-door is solar powered, so you have to wait till night for it to open (like fnaf doors)
-door power generator is missing an aparatus, so you need to provide one (from dungeon or pre-found loot in ship)
-door power generator is missing a large axil, so you need to provide one
etc. etc. etc.
my dumbass probably couldnt figure out how to do wind
😭
Hah fair enough
All the more reason to hold out for those LLL docs I guess lol
I'd say so
@upbeat egret I wonder if you can get new models in to help use for outside
wdym?
I mean it's uses unity
oh the trees and rocks i use are from other assetbundles i downloaded
the shipping container i took from roblox 😭
Unity models for rocks trees and other stuff if very easy to come by
I could buy you some assets
i spent so long making it just for it to physically not work
nah
i think im good with what i got
i just need to figure out how to assemble buildings better
@harsh forge did i ever show you anchorage
shit just doesnt load
😭
Introducing the “Elemental Terrain Pack” – a meticulously crafted collection of rocks and stones, designed for seamless integration into gaming engines. Perfect for enhancing terrains in both stills and animations, this versatile pack brings a touch of realism to your virtual landscapes.
Stay tuned for more free models, and support the artisti...
it was gonna be the 4th moon for this one
but it spawns me in the void
so im just gonna
push it off until the next modpack
this ones gonna be focused on nature moons
then theres the outdoor creature moons
then theres the building focused moons
which integrity is also gonna be reused for
Oh cool
@upbeat egret unity has a whole store with assists and over 1000 free ones
ik
where do you think i got my trees and ground textures from
oh man this is so much better
yes
Hell yeah
only the ground shows up though
Yeah they spawn outside I think
if i went and made EVERYTHING show up it would take like an hour
they can go outside yeah
Nah masked spawn inside
i just wasnt expecting him in my corner
But they can go outside
INSIDE my bunk bed
At least we always find one outside
The masked overhaul mod can make them spawn outside
Is that even updated for masked?
Possessed mask mod is fantastic
now it has jiggle physics
Oh my god
So they gave it jiggle physics but didnt make it so the mask shows up on them?
they did it for the ears
Oh?
Huh
youd think if corpses worked masked would too
Do y'all know this mod
I actually removed this pack a little bit ago as, ironically, the moons felt a tad "Generic"
plus the glitch of Integrity showing up. Hydro in particular felt really annoying to traverse, Icebound and Devastation are neat, though I feel Icebound needs slippery ice lake physics 
swag
Oh man I need to test if masked overhaul works with cosmetics done through advanced company
Am excited to see its development tho
tried with ice physics but dont know how to sadly
and integrity is getting removed in roughly 3 mintues
minutes
hydro also got reworked
Yup yup, was looking at your 3.1.0 notes
og hydro was made in 30 minutes
swag
I'll definitely check em out sometime, though convincing my friends to add more moons is gonna be... challenging
this is how close the main entrance is now
plus the path now
no but you just gotta follow the path on the ground or just round the corner
i could add lights
if you want
along the path
Fair, either that or remove the big terrain thing in the middle so people can see the door with the light above it better
@upbeat egret so possessed mask mod makes it so the mask item actively tries to possess you by moving your hand closer to the item slot its in and when you hold the makes making you put it one for a few seconds
It makes giggling sound while doing this to
my modded moons list must grow
Although I may be removing Auralis, so far it is just NOT worth it
Kast is dope
And really, really difficult, but also crawling in loot
Like legitimately flooded with loot 
It looks like the back side of the Company ngl
@pearl stump something like this good?
Well luckily LECore actively maintaining compatibility means that shouldn't be an issue
Yeah that should help a ton
I remember getting horribly lost when we landed on Hydro during testing
Same with EGypt
im so sorry
egypt yeah me too
but for hydro i literally did not playtest it
i made it to show my friend how to map
and then the fucking ship wouldnt spawn at the right spot
and after like an hour of fucking with it i finally got it to spawn in the map
EGypt seems neat, and is very pretty visually, but it definitely needs more work, so many collision issues and such a long trek to the entrance = no thanks for me
@upbeat egret I wonder if you can add a waterfall and a dam since it's called hydro it might be a hydro power plant that rundown
and i was just so tired of relaunching that i just uploading it 😭
maybe another time
i really dont feel like doing that rn
Having a massive dam would make it look more interesting
Speaking of not spawning in the right place, we loaded into Integrity not knowing what it was and found ourselves floating above a very large Test Moon with a couple of skyscrapers far in the distance

oh yeah integrity isnt even supposed to exist lol
@upbeat egret also a mape where you enter a shipwreck
Could be, could also be LECore overriding whatever you used in LE to hide it
Since LECore is a fork that everyone is using rn
To make moons compatible with LLL
Name it test then just in case it shows up on the list
For now, removing the file entirely from released versions will fix it
But am definitely excited, Hydro is really cool, especially with Advanced Company's Flipper item and being able to potentially explore it when Flooded
we accidentally landed on it Flooded the first time and thought it was the default

alr should be good
Dope
that would be a cool idea
theres only one way to go rn if its flooded
which is back here
Hope you like the idea
a map already does that kinda
aquatis
unless they removed the fire escape inside the wreck
overhead
Hmm, Aquatis actually removed the shipwreck entrance, yeah. The wreck is still there, but they moved the fire entrance
Not sure what they plan to do with the wreck
deco i guess
i wonder why the models on orion and aquatis are so weird
like the ship and the buildings are so funky
Hopefully they do more with it. Orion, by the same dev, is really fkin cool, and his attention has been mostly on that
They look funky, but I think in the art style of Lethal Company is fine
true
Hydro will be even better once Scoopy's Variety Mod adds their sewer interior layout
Yeah but you don't enter the ship and yeah it's not there anymore
Ooh yeah I can see how the OCD there would drive ya nuts 
Maybe an in-between like these red dots would work
Or that!
Now there's 4 sets on each side
I JUST NOTICED ANOTHER ALONE
I like that better

This is another awkward triangle
Though it's weirdly less bad than the other one
The bane of existence: lights
lighting is genuinely so annoying in unity

Time to wait ~30 minutes for the update to actually show up in Thunderstore
If we're lucky

im p sure if you install directly from the site it should only be like 5
Yeahhh but installing directly takes longer and then I have to walk all my friends how to do that
Sooo nah

fair enough
Not like I'm in a rush anyways
I do think Icebound needs some sort of base weather effect in the future, something less heavy than Rend/Dine/Titan but right now it feels a little too bright and open
Like a light snow or smth
Oof 
first map so ofc its gonna be the worst
I honestly like Icebound's layout, it feels really good for an early map
Just needs some weather and some slidy ice physics
i should probably restate

tomorrow will mark the end of my first week in unity i think
If I start messing around in Unity I'mma make cosmetics first
fast moving fog probably
i always thought of it as wind
ignore my music
but this is how it looks in game
Interesting. It seems a tad heavy but definitely something that can be messed around with
That could be funny
fuck it ill just leave it as the ground path now and if people still have problems ill bother with lights
or signs or something
been trying to model something i liked but cant so im just gonna get it out and over with
sounds good man
nvm hold up moving something
i dont 💔
:(
i mean if you let me see what you got i can help
oh maps already deleted
you sadded me
also i have been dming you
you have?
@upbeat egret 2 heads are better than one
oh
yes i have
sorry i have perminantly 1 request because some guy dmd me a voice message of him mocking me and i need it for archival purposes
:3
its fine
Generic Moons 3.1.1
dogy playing in the snow
I wouldn't stress too much about this
I've had dogs spawn inside walls and rocks in the base game
I don't think this is your fault 
True
I was going so hard on myself on original hydro for being hard to understand for people unfamiliar with the map and then I remember March and assurance exist
And now I don’t feel so bad
It was still a nightmare but at least it’s better now :3
Yeah no literally the only vanilla maps that are somewhat easy to understand are Experimentation, Rend, Dine, and Titan
All the mid-tier maps have ass navigation, especially Vow, March and Assurance
Literally just making the entrance scan node noticable from farther away would help immensely on all of them
But don't beat yourself up, the big difference is that, as a mod dev, you kinda have to be better or at least as good as vanilla or you're not gonna see a lot of people checking out the mod 
Kinda have to set yourself apart when you're making mods, is the nature of the game
Yeah that’s fair
Im mainly just doing this for fun anyways
and mildly forcing my friendgroup to play with it

GUYS LOOK I MADE COOL NEW MOONS
Great, great, can we play Lethal Company, I wanna go to Titan
Titan is probably my favorite moon design wise on the base game
It’s so cool
And also now that I got the push mod I can just execute my friends
Titan really adds verticality the other levels lack, yeah. Though I really like March even if it's a pain to navigate at first
At least you can see the entrance
March is the one where the entrance is to the right of the ship right
If so I like that one too
Nah that's Vow
March is big lake
That people slip and fall into and is funny
And has 3 fire exits
I honestly like all the vanilla maps, I just will agree that they are not intuitive
Even a little
My b
I like all the base maps except for dine
No idea why
I just don’t like going there
Fair. I like Dine but I do feel less excited about it than others, and I think that's because the fun has been optimized out of it
It's get ladder, go fire exit
I never even really found any of the fire exits for dine and rend
Titan is incredibly obvious
I thought Titan was gonna have two considering the main one was right there but apparently not
Im really not sure
Whenever lethal level loader exists properly I think I might port my shit over
If I do then I’ll split it up
But ill keep the lethal expansion version up separately
From what I've heard it should be relatively easy to port
after this update the file size should go down a bit
removing the 2-3 unused moons
from the files
Ver nice
Will that improve load times in LE as well?
Cuz before adding your mod nearly doubled my load times due to loading modules
Try to avoid going too high, I'm tired of every moon being an endgame difficulty moon 
idk
I want other shit to explore when I'm broke and can only go to March and Offense
im not sure where the moon would even fit i have no idea
like
its heavily based off of the dunes from the mad max game
(another easy moon)
Fair 

ofc the one time i wanna test it 😭
ignore my money this is my testing profile
not even on the map 😭
space dog, space dog, space dog, spaaaaace dog
what are the internal names for the moons?
icebound - frozenlake
hydro - hydro
devastation - cragzone
lmk if that doesnt work
actually i have no idea what you even need those for
SCP Facility used to use them, but it doesn't anymore @stoic citrus
Config info just hasn't been updated
Just format it similar to Scoopy's, using the display name
just got my hands on a shit ton of new textures and some props
gonna grind tonight and see if i can get something down that i dont hate

goodluck
Nvm this headache got hands
Always get good sleep guys
Or else sleep paralysis will beat your ass
I think it was sleep paralysis
Idk
@upbeat egret you ok
mm let bro rest
wip that im actually gonna finish this time
You better or you will make me sad
i should probably work more on the actually layout of where to go but i got a little silly
better
better release these
2
you should look into replacing the LE dependency with LECore
couldnt i just have it like that already
whats the issue
oh right the mod manager kinda hates it when you dont have the dependancy
yeah lol
i dont think it would break anything by just swapping the dependency in thunderstore
LE is ceasing development anyhow while LECore is continuing
it would also download le core but keep le which would shit peoples games
cus people press update and never look at what changed
LECore disables LE
oh
2
If both are installed
But there's no point in having LE when you can just have LECore
also i didnt notice this
so
LLL js better
what would happen with lethal sdk and shit
i would switch over if i knew how
while i agree, a number of us are waiting on documentation before porting or making new moons
well LECore I think already has LethalSDK implemented?
i mean like
and the guy is still actively working on LECore
wasnt it maintained by holo
i mean i presume so
i figure the guy running LECore is taking it into their own hands now
When I only used LLL based moons I think I got like a 10-15 fps boost
ive never had an fps problem with le
For me it was constant 40 dps
weird
once egypt is completely figured out with LLL they said they're gonna get to work on tutorials and such
so hopefully we shall see the light soon
i was originally trying that with this one but theyre all way too open 😭
devastation is probably the closet ill get
I mean vow is open and it’s full of life cause it’s a forest, desert-like maps a typically rocky, full of dead trees and terrain, and snow maps are full of trees and lights
Lemme see images of each, scrolling ain’t working on my phone
this one is the first one i ever did and i hate it
oh yeah btw these are images from unity so the lighting sucks
Yeah I get that
@upbeat egret we all start somewhere
I would wanna make maps but I’m too lazy
hydro
I get most of my experience from Roblox map making
That’s really not bad
Mine is from halo forge
devastation
Love it need it
(unreleased) vertigo
Can't wait to see you add the oil rig stuff
and then i have 3 other unreleased stuff but theyll probably stay that way
Can I give my honest opinions on each?
i think the oil rig stuff will be its own map
cus it wouldnt fit
sure
What about the crain
It is really open and doesn’t have really many models to fill in the voids. It’s super open yet has nothing due to the short space between ship and entrance, I feel like it needs more assurance + a Titan feel (where the map is short, entrance is far but close)
Not a negative if it’s what you’re going for but feels more like a paradise planet. Otherwise the map is not bad
Besides entrances and other details I’d say it’s amazing for a custom map and is possibly kast level
I know it’s not intentional and the red is a death zone, but I love how the red compliments the map so well. Id say besides few rocks and details, possibly more likes to align some things and to fill those slanted walls, you should definitely add some blood river, and give the feel of uneasiness.
So on the vertigo map the red dead zone looks intentional (even tho it isn’t) and I love how it compliments itself. Looking like a blood river
Like a red river
That’s what I’d say
Besides a few details that you can borrow from the base game, I like the maps
FUCK OFF MY BOY ICEBOUND ITS COOL
choo i am so sorry but im reworking icebound after this map is done
i can make the old one available for download if you want
depends on how the new one is 
Ohh I didn’t see how the ice looks in game
i can get in game screenshots of every map
hold on
devastation
fuck ofc the other two are stormy
I feel like the ground terrain and the sand looking snow clash
I think it would be little bit better if it had a natural like fog kinda like titan
alr alr
oh hey i left one of the unused moons in my current testing file
wow this sucks
vertigo should be done (visually) soon
overhead view
thinking it should either be in between icebound and hydro (60$) or as an inbetween for titan and devastation (750$)
this is so fire
i still stand on its need of red
i added some redish textures
ill see how it is
also im working on making cacti that beat your ass if you touch them
jfc i need to do something else
one pipe is below kill zone
This is awesome, I am looking forward to your future updates
woah, this looks cool
i played it in vr it was p good
i think i just need to add lights and rebalance it a bit
i think it'd be cool looking out over the ledges in vr
Oh shoot I just randomly remembered something
I landed on icebound in a multiplayer game during eclipse
And there was no eclipse lighting n such
The map looked as if it was clear weather
But there was the eclipse music still
These moons are great, stoked to see what else may come together!
i pushed my friend over the edge
:3
yeah eclipses are sorta broken
they function correctly but i dont know how to lighting
gonna be doing so rebalancing
Just a heads up but LethalLevelLoader seems to make a significant difference in load time for modded moons over LE/LECore - I'm not sure what all it entails from the creation side but a couple of other moons migrated over and I swear it took a 4000ms moon to like 90ms during startup.
i do plan on switching to LLL once more documentation is out
egypt is supposed to be a test run for modded moons
Sweet! The results for egypt seem really promising, putting that into a modded setup saw virtually no boot time increase with the change.
Yes, Orion nearly crashes sometimes with the landing
never forgetting how someone in my 9 person lobby landed us at orion and we lost half the people
💔
That's basically what happened to us, 9 person lobby and it blipped two people out
trying to improve building design
unsure of how i feel
this might be a bit better
Ooo
niiiice
sick nasty
also the creatures know how to navigate the pipes
i was so horrified when i watched a dog crawl across a pipe and disintegrate my friend in vr
also it turns out one of the textures i used to paint the map doesnt work properly

so i have to soft redo it
like it looks like shadow but its not its just an invalid texture
😔
dont grab cacti btw
it will puncture your suit and you will die slowly
:3
running into them is fine you just take 1 damage
why?
idk
lmao




