#[Deprecated] Advanced Company

1 messages · Page 69 of 1

sour jolt
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I'll begin verifying the files

solar girder
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If possible

rocky granite
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It’s nothing to do with LC itself

sour jolt
solar girder
rocky granite
sour jolt
solar girder
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And deleted AC configs

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For a fresh one if the old one is corrupted

sour jolt
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Didn't work

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I'll try doing it again with the other mods off

solar girder
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Hmm

sour jolt
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Same result

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Time to make a new r2modman profile and see if that changes anything

solar girder
#

So did u do this in order?

  1. Deleted AC
  2. Deleted AC Configs
  3. Launch game
  4. Stop Game
  5. Reinstall AC
  6. Launch game
  7. Check for log errors to fix your issue easier

(All steps must be done without other mods)

solar girder
#

Sometimes it could have been other mods configs that conflicts with others very very rare tho

sour jolt
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Fresh profile, just AC

rocky granite
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Yea that’s something on your end then

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I’m having an issue like that with a different mod

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Works fine for everybody except me no matter what I try

solar girder
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From someone else who already has a very stable one?

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And test?

sour jolt
# sour jolt Fresh profile, just AC

Opening the portal terminal floods the console with this

Stack trace:
AdvancedCompany.Terminal.BoxedScreenXP.GetText (System.Int32 availableWidth) (at G:/Unity/AdvancedCompany/UpgradeCompany/Terminal/BoxedScreenXP.cs:14)
AdvancedCompany.Terminal.Applications.PerksApplication.Update () (at G:/Unity/AdvancedCompany/UpgradeCompany/Terminal/Applications/PerksApplication.cs:321)
AdvancedCompany.Game.MobileTerminal.Update () (at G:/Unity/AdvancedCompany/UpgradeCompany/Game/MobileTerminal.cs:408)
AdvancedCompany.Game.MobileTerminal.Update (GameNetcodeStuff.PlayerControllerB __instance) (at G:/Unity/AdvancedCompany/UpgradeCompany/Game/MobileTerminal.cs:74)
(wrapper dynamic-method) GameNetcodeStuff.PlayerControllerB.DMD<GameNetcodeStuff.PlayerControllerB::Update>(GameNetcodeStuff.PlayerControllerB)```
solar girder
#

It's disabled by default srry

sour jolt
solar girder
#

Alright 👍

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This Modpack contains no errors

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I had a lot of people use it and give me feedback

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Neither me or them were able to find console errors

languid dawn
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Just updated my modpack that's centered around AC. It significantly enhances gameplay while utilizing as few mods as possible for maximum stability 👍
https://thunderstore.io/c/lethal-company/p/Wagmi/CompanyEssentials/

sour jolt
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(Though idk if it's from the modpack or not)

sour jolt
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All the online lobbies are incompatible for me now

solar girder
#

Oh

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I thought you were gonna solo test it

rocky granite
solar girder
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But yeah this Modpack requires everyone to have it to play if

solar girder
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Tho I shouldn't be too surprised an error was found

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I doubt it's LR this time

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But yeah should be fixed in a few updates

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On an older version it's has 0 errors cause LoaforcsSoundAPI wasn't installed

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But LoaforcsSoundAPI shouldn't be a big issue so I'll leave it

sour jolt
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I never really bothered running more than one LC instance at once

solar girder
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I should probably mark version 1.8.8 - 1.9.2 as versions that have no errors cause they never used LoaforcsSoundAPI cause LR didn't get updated

solar girder
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You should get someone to join u and test

rocky granite
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Anyone know what this is about

hearty frost
hearty frost
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Also updated Changelog for last update

solar girder
shy arch
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You update it

solar girder
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No

solar girder
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I thought it wouldn't work since I tried it and everything lost color

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Which means it does nothing

rocky granite
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just make a "CHANGELOG.md" and put it into the zip of your modpack

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Just added Siren Head and Harpist to my modpack. Praying things go well

shy arch
rocky granite
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It's gotten a couple updates

shy arch
shy arch
rocky granite
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it only spawns on Dine atm

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but AC can override that

shy arch
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Or is that a bad idea

shy arch
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Should I change all the 0 to 1 or do you think it will break the game

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It’s only normal on modded moons but there are still some 0

rocky granite
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well if you set them all to 0 then you're never gonna see modded scrap

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if you set them all to 1 then they're all gonna have an equal chance of spawning which could become super unbalanced

shy arch
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No I mean I am using a vanilla moon as a reference because most of the scraps have a number and are not 0. But some are still 0.

rocky granite
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change anything that's not from any of wesley's moons

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aka

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only change scrap values of the mods that add scrap and nothing more

shy arch
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K

rocky granite
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because wesley adds a lot of scrap that's meant to be unique to each of his moons

hearty frost
hearty frost
shy arch
hearty frost
hearty frost
solar girder
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Whole different thing

rocky granite
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well you replied to the screenshot of his changelog

solar girder
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It's better to explain on PC then on mobile

solar girder
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But for the Changelog inside itself

rocky granite
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?

solar girder
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I said it's better to explain on pc

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So I can send ss

solar girder
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How u make it work since for me when I use it, it makes everything white in the code telling me everything will do nothing?

languid dawn
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For example: Updated modname mod

hearty frost
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This

solar girder
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I was just wondering how his works and mine goes white text meaning no function is going happened which that's probably just the software itself and ChangeLog would probably still work, is what I believe rn

solar girder
languid dawn
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If u use the markdown preview in thunderstore u can verify if it works or not before uploading it

languid dawn
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paste your changelog contents in there and itll show you how it looks

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you can paste anything that's an .md file^

solar girder
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Interesting

onyx hill
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Could it be, that the Travel Discount perk does not account for changing the planet's price in AC settings?

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I changed the travel price of one specific moon drastically and the price is completely off when I account for the discount rate

solar girder
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Where did u come from?

rocky granite
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is he not allowed to ask a question 💀

solar girder
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God Throne 👀?

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Nah I'm just messing with him

solar girder
solar girder
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Only in-game it does if being used

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And yes it works with modded moons

onyx hill
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yeah I know

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thats not my problem

solar girder
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For example with my experience I set one of my moons to 5000 and with 20% discount went down to 4000

solar girder
onyx hill
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right that's what I would excpect as well but look

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I have a moon that costs 800 and a moon that costs 1000 and at some point after leveling travel discount enough the 1000 moon is cheaper than the 800 one

solar girder
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Hmm?

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What is your perks setting send ss

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For ship perks

onyx hill
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the the 800 moon was originally only 350, so my theory is travel discount malfunctions and chips off the 350 percentages off the 800 price

solar girder
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Not ingame but before you host

solar girder
onyx hill
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it's not something that would be caught in consoles

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(if it is caused how I assume it is)

solar girder
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Typically most of every type of these are mostly to be sent to the consoles

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Consoles are a really powerful source of fixing bugs

arctic sonnet
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From a "This is fixable" to "Just nuke the damn thing"-

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How would u rate that wall of errors -u-

wide zealot
arctic sonnet
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You tell me

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Maybe it's AC 🤣 ... Maybe it's god damn general improvements. Lord knows no conflict makes sense anymore, so I cannot tell you what this is

wide zealot
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I use both AC and GI

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Haven't had that

arctic sonnet
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Me too. I have this. -u -

wide zealot
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Idk how many mods you have tbf

arctic sonnet
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It's only Coroner though - so I'mma assume... assume - Coroner can't screw up anything outside of death messages

lapis patio
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I had this issue got rid of coroner for more death notes

arctic sonnet
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is it more stable

lapis patio
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Imo but I'm not logistically sure

arctic sonnet
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I won't nuke away coroner for this atm, because it looks like it's failing to find like... translations... I think

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which I don't mind - I only care for English atm.

lapis patio
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I just don't like red text in the console 🤣

arctic sonnet
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same

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but some happens ... even during launch <_<

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Lookin' at you lethalthings >:x ...

wide zealot
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Lethalthings doesn't throw any errors for me

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That's probably a conflict too

arctic sonnet
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@wide zealot I'm sure every damn mod in the world just flawlessly works under your modpack roof >n>

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under mine - it's causing issues the HOA wants to throw fits for

wide zealot
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I wouldn't say that

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Lol

arctic sonnet
wide zealot
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My mod pack was super unstable at one point and the game would break in so many weird ways it took a bit to make it stable

arctic sonnet
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Something to do with gremlin energy

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and "Poweroutletstun"

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throws errors

wide zealot
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I wonder what could even be conflicting with those

arctic sonnet
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ME TOO~ (╯°□°)╯︵ ┻━┻

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I'd understand if it conflicted with every damn item of LethalThings

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then fine - something is causing a mod-wide issue.

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What is specifically messing with those 2 things?

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And why is it a NullReferenceException

wide zealot
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Do you have any other scrap mods installed?

arctic sonnet
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oh by all means, many moons add scrap.

wide zealot
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That's all I could guess

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Could be that then, I don't really use custom moons or interiors

arctic sonnet
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~>'

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but I like moon differences :<

wide zealot
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Just a guess

arctic sonnet
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even with the new r2modman - if it didn't take me a good hot minute, I would test disabling all moons 'n mods that add scrap other than AC

wide zealot
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Is there no conflict checker tool? There really should be

arctic sonnet
#

I wish R2 had like... "folders" or "groups"

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so I could put all custom moons under a "Moons" tab under "Installed"

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and just tick one tick to turn them all off

wide zealot
arctic sonnet
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^

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All mods that another mod depends on - I'd shove into "Cores"

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like LLL, LethalLib, etc

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I'd put those under "Cores" - so they never turn off

hearty frost
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@covert notch forgot to target my pizzaescape music, will address it later or something haha

arctic sonnet
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then I'd put mods that have no dependencies and only need Bepin under "Solo"

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or "Lone Mods"

pallid kestrel
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The ability to merge profiles like Vortex without having to upload them would be amazing

wide zealot
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I never liked Vortex I'm gonna say it

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But maybe that's cus I tried it around when it first came out and it was sort of a mess

hearty frost
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Uploading fix now 😛

covert notch
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By the way, I forgot to tell you that I already tried your new modpack, that is, the latest update.
The fps is much better than before.
But I sometimes find that the game freezes just a little when something is about to happen, for example when an enemy is about to appear, when lightning strikes, but only if it happens all at the same time.
but it doesn't ruin the experience since to notice it you have to constantly look at the fps xD

analog snow
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I had seen an advanced company video with an animated menu screen. Where do I get that?

wraith totem
wide zealot
wraith totem
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it just never got fully completed

wide zealot
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I would love that update

wraith totem
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but folders are most likely a no

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letting people categorise things only makes the interface more confusing when most people won't even use it

wide zealot
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Yeah I like that feature for having dependencies seperated though

arctic sonnet
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I'd love somethin' like that personally

wraith totem
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you update the branch with 12 releases worth of commits and build it yourself

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practically everything in the local mod view has conflicts

eternal mauve
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it does not steal frames :P

rocky granite
meager quartz
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I experience lower FPS with Advanced Company and when I open the personal terminal, the game stuttering.
It may be some incompabilities, but I have no idea

rocky granite
shy arch
solar girder
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I believe he misunderstood what mod this was

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Or he probably meant a different one idk

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But More Company is all I can think of what he said it : P

rocky granite
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I fixed it 2 updates ago

rocky granite
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That’s my best guess

solar girder
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mod

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and most of the scraps were masked

solar girder
rocky granite
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Ah that makes sense

tired zephyr
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what's the song that the controller plays before you pick it up? curious since it doesnt seem to be credited on the page like the other songs are

solar girder
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the controller model is from a youtube channel

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icon

tired zephyr
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oooh

open linden
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@hearty frost ur modpack saved one of my friends from quitting LC modded, she used to have so many frame drops and i could not figure out what to do, but ur modpack fixed it for her 👍

turbid folio
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MoreEmotes can possibly bug out the player if emoting and then pulling out the portable terminal.

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It is nothing game breaking for now

spark condor
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@solar girder Im on vacation right now but will be back working on my pack next week

solar girder
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alrighty

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also ill possibly add more mods to my modpack i dont care about 49 limit

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hmm ill try to get more tips from @hearty frost his modpack surprised me

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i cant seem to find a mod that remove the console

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not that i know of

eternal mauve
charred axle
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Anyone know of why my Lethal Progression points don't reset on new save files? I now keep all my gained xp from my last run.

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or where i'd be able to manually overide it back to 0?

eternal mauve
solar girder
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i never knew AC works with Lethal Progression to the point it has it own setting

eternal mauve
solar girder
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Lethal Progression is its own mod

eternal mauve
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oh right yeah

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@charred axle are you talking about Lethal Progression or AdvancedCompany's xp system?

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(if you're talking about lethal progression you should probably go to that mod's thread :P)

charred axle
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yeah just lethal progression, new to the server sorry ill look for the thread 😎

charred axle
solar girder
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not related to lethal progression mod

hearty frost
hearty frost
hearty frost
hearty frost
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@covert notch Updating now, hopefully some of the stutters are solved? Also updated everything else along with it, wont be on now till Sunday ❤️ Hope it's all good! Sorry for constant updates ❤️

raven kraken
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what is this random music playing in the facility in the walls

solid pivot
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So, there will be some new options for Save Progress off:

  • Individual XP: When deactivated, all connecting clients will get the same amount of XP as the host
  • Reset XP: When deactivated, XP wont reset after failure to meet quota
  • Starting Ship XP: Self explanatory.
wintry fiber
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hello. is there a FairAI alternative that works well with AC?

arctic sonnet
solid pivot
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Yes

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if Host has 15000XP earned in that savegame all joining clients will also have 15000XP

raven kraken
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does this mod work with mirage after i do quota it says this Mirage and advancedcompany are the only main mods in the mod pack others is dependencies

magic tendon
solid pivot
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If this happens only with Mirage + AC, Mirage is basically destroying core stuff of AC

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so I would advise to not use it Shruge

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Dunno how they damaged that part of AC tho

open linden
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i havent had any issues with mirage

solid pivot
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If you get this error tho some mod is seriously destroying AC

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There is no lobby, no other players data etc.

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No data of your player (XP etc)

raven kraken
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I managed to fix it changing this config in mirage to true

wintry fiber
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what is power level and how do i change enemies spawn weight?

scarlet cave
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spawn weight might be if you scroll down

wintry fiber
wintry fiber
solid pivot
#

Shruge
"WARNING: If you enable this setting, AdvancedCompany won't touch the hotbar at all. This means that the inventory perk gets auto deactivated, all equippable items, including cursed items, will get forcefully deactivated, the energy bars are removed and there wont be any hotkeys for flashlight added. This mode is experimental and there won't be any support for it whatsoever. Activating this option might result in unwanted results as the hotbar changes are a core function of AdvancedCompany. Spawning in and equipping any equipment item might break your game in unexpected ways."

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So the ReservedSlots people are silent.

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I need to add more stuff which is getting removed tho

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If you have this setting on, I dont care for your feedback btw. I add this in the most basic way imagineable and I wont work on it any further Shruge

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If it doesnt work for you, bad luck for you

open linden
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💅

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as u should

open linden
rocky granite
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Not sure what about it makes it incompatible

solid pivot
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You never used Bulletproof Vest then Shruge

rocky granite
solid pivot
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And if you have, you basically used a cheat item then

rocky granite
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O h

solid pivot
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Bulletproof vest wont lose durability

rocky granite
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Looks like I’ll be updating my modpack soon lmfao

wintry fiber
#

time to use bulletproof vest and fairai

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potatoe can you add a setting to change spawn weight of something on all moons?

open linden
#

jokes on u

wintry fiber
solid pivot
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Make it only reduce damage by 60% for example, its unbreakable with FairAI

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there also wont be 1-0 for inventory access btw

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no hotkeys at all

open linden
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👍

solid pivot
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You basically deactivate 90% of AC with that option Shruge

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And thats also how it look in the code. 90% of methods just return instantly and dont do anything

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And as thats the case, there is no support from me as the likelihood other mods in your pack are the culprit is extremly high

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I dont care for your bug reports when you use that setting. Will also add this to the text.

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No bug reports on GitHub, I wont accept them

open linden
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YASSSS

solid pivot
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You are not a user second class. You are then a user last class Shruge

rocky granite
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lol

solid pivot
open linden
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is there a way for u to add a copy preset option, like if i wanted to copy my original preset, but also wanted the same exact thing just make moons free in the same preset list so i don't have to make another modlist for just free moons, if not then totally fine i'll deal with it

solid pivot
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You can select a preset and then click the button on the bottom "Save as new preset"

open linden
#

omfggggg

solid pivot
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You can also overwrite a preset with that

open linden
#

im actually kms

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LOL ty

solid pivot
#

np

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You are still a user first class. Only when you click that button you wont be :P

open linden
#

🥺

solid pivot
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Looking forward to bug reports:
Cant equip tactical helmet

open linden
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LMAO

solid pivot
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And then I am like

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Users Last class wont get help. Figure it out yourself and think about what you have done Shruge

open linden
#

stfu that emote 😭

solid pivot
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:'D I love it

scarlet cave
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i can smell the passive aggressiveness everytime you use it LOL

meager cradle
#

The irony of Mirage + AC causing confilicts with one another when on Mirage's page they actually encourage pairing the two mods together

solid pivot
#

Smells good potatoe_pepe

arctic sonnet
#

I genuinely want to know how they conflict now

solid pivot
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I mean, I am butchering my mod rn to cater to those people. A little bit passive aggressiveness is the least thing I can give them back Shruge

arctic sonnet
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how do they even touch each other? AC doesn't touch the masked enemies or audio added to masked/enemies. How the hecc do they even conflict

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At most - AC touches Masked rarity and power...

arctic sonnet
#

that's like - the only roads they should even be colliding if anything

solid pivot
arctic sonnet
#

I sound like a broken record - but It never fails to impress me how mods conflict in this damn game/server.

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Never.

solid pivot
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No time to inspect decompiled F# code from Mirage tbh to look into it

open linden
#

idk i didnt get that error at all so 🤷‍♂️

arctic sonnet
#

This is me when I see a mod touch something it has no right touching-

open linden
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me when i tried to help my younger siblings with math n its totally diff how they do it now

arctic sonnet
#

If you touch scrap - you're a scrap mod. Touch scrap code, do scrap things, no more. -u-

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If you touch the camera, you best have a reason to touch the camera for scrap.

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Like how AC conflicted with LethalResonance a little

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it makes sense. They both touched the same audio stuff - so clearly there's a conflict.

solid pivot
#

This is probably the final warning message:
"WARNING: If you enable this setting, AdvancedCompany won't touch the hotbar and inventories at all. This means that the inventory perk gets auto deactivated, all equippable items, including cursed items, will get forcefully deactivated, the energy bars are removed, customization of the hotbar is removed, there wont be any hotkeys, neither flashlight nor quick access, added and no inventory fixes like flashlight fixes. This mode is experimental and there won't be any support for it whatsoever. If I see you using it and creating a GitHub issue relating to this mode it will get auto closed. Activating this option might result in unwanted results as the hotbar changes are a core function of AdvancedCompany. Spawning in and equipping any equipment item might break your game in unexpected ways."

arctic sonnet
#

Will that be In-game?

solid pivot
#

yes, server decides for lobby

open linden
#

omg pin it to this thread

arctic sonnet
#

maybe ye gotta implement like - a whole "Hover over and a text box appears" element to not make the window so big with that o, o

solid pivot
#

I dont care, its the last entry :P

arctic sonnet
#

Ah- good then

open linden
#

that way when someone comes in and asks ill link the msg to them

solid pivot
#

Its in-game @open linden

arctic sonnet
#

Potatoe always thinking ahead

open linden
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yea but they're not gonna read

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LMAO n still bother this thread watch

arctic sonnet
#

And so will Potatoe when they come in with bug reports -3-

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I think that paragraph covers literally all bases

open linden
#

same

arctic sonnet
#

It's the ToS - but in this case, Terms of Activation

solid pivot
#

To give you a feeling of how much stuff is deactivated

arctic sonnet
#

So when it's activated, the items won't even be purchasable - right?

open linden
#

😭

solid pivot
#

Like I said. Its butchering my mod but I prepared for this option for the last months. Added more stuff which I can deactivate, reworked stuff etc

arctic sonnet
#

Honestly, I don't know if you did this or not already - but you should have the config spit something out if that option was ticked or not

solid pivot
#

It was a lot of work so I dont want to hear anything from ReservedSlots any longer. This doesnt apply to flips. He/she is nice

arctic sonnet
#

so when someone sends logs, ye can just Ctrl+F "Inventory Disabled" or something

#

you probably already thought of that -w-' ..

solid pivot
#

They got why its a conflict of philosophy and we mutually agreed on having it be that way

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Exactly. Its in the logs as Error

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They get a nice red text

arctic sonnet
#

so not only does it say it ingame in front of them

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when they load the save- it logs it as error so no matter what it'll show up if they send it

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you probably could create a bot that checks issues reported to see if it contains that error

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and if it does - auto closes it.

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I have no knowledge of making a bot from scratch - nor if there's github automatic handling of files sent but... food for thought o ,o

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Even though I'll never enable that setting, thanks for it potatoe c:

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Still don't know why people just won't nuke the reserved mods... I mean seriously - you end up with 10 inventory slots near endgame.... you could have reserved flashlight, boombox, weapon, and walkie - and still be missing out on 2 additional slots that AC gives you at the end

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and I kid you not, half the damn time - people don't even fill those slots <-<... Early-game, you do not use flashlights and walkies. Teams rarely even get walkies on their person for the first 3 quotas

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if you don't get shovels in the first quota, you're not playing to win -u -

meager cradle
#

Some people get too attached to what they're familiar with, and ReservedSlots happens to be the first of the two

arctic sonnet
#

Have they tried - removing it. And seeing how little it changes the first 3-4 quotas?

open linden
#

yea i used to be attached to reserved until they changed their code that one time n caused too many item desyncs so i had to let it go

arctic sonnet
#

After quota 4 it does hinder because you're getting into 1,000+ Requirements, but before that - literally 2 people with 3 inventory slots can make the quota by making ONE trip

meager cradle
#

I didn't install it cause I thought it was too powerful to just have the slot for free lmao

arctic sonnet
#

I can state this, because I do this myself numerous times =w='

lost python
#

Some people just want to casually have them ig

#

at least reserved spray paint works with AC perfectly 👍

arctic sonnet
#

👍

open linden
#

really 🤔 hmmmmm

lost python
#

it only appends a slot on your main hotbar

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and you can change the keybind to access it so all good all well

arctic sonnet
#

Oh, btw - not that it's really necessary because 10 is more than enough, but @solid pivot - is there any plans on higher than 10 slots?

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Somehow-scrolling hotbar? 🤣

meager cradle
#

More than 10 items just sounds like massive overkill lmao

open linden
#

the way i have that as an option but never reach it unless im just testing

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most i get is like 7

meager cradle
#

Might as well just inventory the moon at that point

lost python
arctic sonnet
#

In my pack I balanced it to where the "ending" of the normal skills is not the end - but there are levels above their caps. But those skills take like 10,000, 25,000, etc

#

And when I tested limit-breaking inventory slots, I realize 10 is the highest

#

if you want 10% more instakill chance, you can get it. For 10,000

#

If you wanna have the ship save 15% more loot? 25,000 ship xp

open linden
#

what multiplier do u use for xp

arctic sonnet
#

Normal ., .

open linden
#

oh !

arctic sonnet
#

XP rate, starting xp, starting credits - all default.

wintry fiber
#

hello. sometimes my game would freeze after LLL is loaded after switching from morecompany/latecompany to advanced company and removing unnecessary mods

arctic sonnet
#

'n the only balance changes in terms of what would shift the game is that Springs are power 3 =w= ... because they are literally the worst interior enemy in the game

meager cradle
#

Thing is the hotkey for inventory bar is by default assigned from 1-0 on your keyboard, even if you had no limit to it you'd eventually run out of keys to assign anywho and would need to go the same route as smth like Minecraft/Terraria, 1-0 is on the main hotbar and the rest is in an inventory you pull up with a different key

solid pivot
wintry fiber
arctic sonnet
#

Push I, sort inventory.

open linden
#

i had to make mines like 3.5x xp cuz my group only plays for like 7 quotas max

arctic sonnet
#

Inevitably, upgrade to Minecraft. You could carry a stack of horns

lost python
#

Me when Lethal Company becomes Gregtech:

open linden
#

like no honey not today

arctic sonnet
open linden
#

i only made them killable with 2 crits

#

so u have to get strongarms

arctic sonnet
#

but I want every enemy to have a counter and not be OP right? So I made their power 3 - but there is the mod to lock doors.

#

So it gives players purpose to remember where "useless hallways" are

solid pivot
#

I hope this is everything which needs to get deactivated in the config Shruge

arctic sonnet
#

at least the doom one is fine 🥹

#

I haven't found a single damn cursed item btw

lost python
#

smh

arctic sonnet
#

100+ days played with their existence possible.

lost python
#

I've found all of them, they're very funny

arctic sonnet
#

100+. This is **not **even including me testing things via. my cheat-save to balance stuff out and run around the map and check loot

open linden
#

i get the controller a lot on Cosmocos but i can hear it even when im outside the facility

lost python
#

The controller is probably my 2nd favorite now

meager cradle
#

My only one I found via casual play is, bnuy ears

#

Me when actually testing it: "Thanks I hate it"

arctic sonnet
open linden
#

turning the music down via advanced company settings in-game lowers the cursed item music right?

solid pivot
#

yes

open linden
#

kk i need to do taht rq for my crew 💀

solid pivot
open linden
#

they do enjoy the doom tho just not bunny ears

#

oooo

solid pivot
#

AC and vanilla inv

#

Doom item being the only cursed item working

open linden
#

🙏🏼

solid pivot
#

A pirate with v45

open linden
#

😭

solid pivot
#

I dont access StatusEffectAudio nor UnderwaterBubblesAudio

#

Sure. AC is such a shit mod that it does silly stuff:

#

Me, having 7 years of professional game development experience specificially in Unity being paid >90k€ per year for doing so Shruge

#

I have that feeling of leaving modding :D

#

Doing
FindObjectsOfType<AudioSource>(true)
And wondering about how something might get deleted between Awake and Start kekw

#

Bloody Amateur tbh

#

Awake is called wether or not the GameObject is active. Start only gets called when the object is activated

open linden
#

UnderwaterBubblesAudio like 😭

solid pivot
#

Silly AC

#

Can somebody try to use the sound mod and setting lobby player size to 4? :)

#

Its the only possible culprit Shruge

open linden
#

LR?

solid pivot
#

LR?

open linden
#

Lethal Resonance

solid pivot
#

"SoundAPI"

open linden
solid pivot
#

yesh

open linden
#

kk

solid pivot
#

I mean I might add that functionality to AC anyway but do it right.

#

Its a very simple thing to do actually

#

I really dont get why people all go the AudioSource route Shruge

#

You realize there is GetData and SetData for AudioClip, right?

open linden
#

so do i just load a round on march or something to test it

solid pivot
#

You can actually replace audio files in Unity Shruge

#

True, you cant change if a clip is replaced by a random list of audio clips but doing stuff like this should be done high level with actually patching the corresponding methods anyway

#

Doing it the AudioSource route is very cheap

scarlet cave
#

how so? what does audiosource do?

open linden
solid pivot
#

Its unreliable. Shruge You can load all AudioClips and get their unique asset ID and replace based on that instead.

open linden
#

i didnt get any errors

#

even when drowning

solid pivot
#

See, its the players above 4 like I thought

#

Dunno how to fix it yet but I have no time to think about it rn.

#

Would love to see if this actually works with MoreCompany potatoe_pepe

#

afaik we are adding player objects in the same method?

#

I mean, its the most viable method to do so

open linden
#

i didnt get any errors with the default 8 player preset either 🤔

solid pivot
#

And doing the AudioClip route is the most performant way as you dont add a lookup to every sound which plays. And there is no shenanningans with playOnAwake etc.

#

Weird stuff :D Its a warning tho

scarlet cave
#

ill try it ig, idk what this error is tho, just loaded the game lol

#

whatever this is too

open linden
#

o yea i had that too but ignored it cuz idk what it is 💀

#

didnt see the null audios tho so

scarlet cave
#

neither did I

open linden
#

also just tested just AC with mirage, no errors and still got EXP n its saved

solid pivot
#

Thats the stuff I did today, will do some more tomorrow and then release 1.1.2

1.1.2

  • Added new lobby settings to customize your lobby. Giving you the ability when save progress is off to carry over XP when not meeting quota (Reset XP -> false) and all players having the same XP as the host (Individual progress -> false). Also gives the ability to adjust starting ship XP.
  • Fixed an error with the savegames not loading correctly when other mods change the item names.
  • Fixed some bugs with the controller item not letting you die from death zones and making the controller visible again when climbing ladders.
  • Added a compability feature to deactivate most features of AC by removing all inventory patches making it compatible with other mods changing the inventory. You won't get any support from me when activating this option if you don't provide logs showing an error happening when this option is not activated.
  • Hopefully fixed tactical helmet lights not turning off when battery runs out for good this time.
gleaming dawn
solid pivot
#

What feature?

#

I wont add a quick key for walkies, I think its more elegant by having a headset tbh

gleaming dawn
solid pivot
#

I guess

wide zealot
scarlet cave
wide zealot
#

I will say I think his response was a bit rude and out of hand, Bongo did more than the legacy LCSoundTools and CustomSounds did in a few days lol and I feel like assuming people were trying to say AC was a shit mod was far from the truth. It's more so Bongo just wants to resolve whatever is causing the conflict there between his SoundAPI and AC

#

I'm not gonna say much more, just know that I think that sort of reaction was completely uncalled for @solid pivot not everyone is out to attack your mod you really should just talk to Bongo instead of assuming that was his intention 😦

solid pivot
#

Sure, AC is doing silly stuff

#

I wasnt the one in logs AND comments name calling Shruge

wide zealot
#

Bongo has done nothing to attack AC

solid pivot
#

Well, I think SoundAPI is doing very silly stuff

open linden
#

n now ur just talking about it in other threads

wide zealot
#

Because I have high respect for this mod and Bongo's SoundAPI to put it bluntly

open linden
#

u couldve jsut kept it to urself n in this thread but no

wide zealot
#

and to see a response like that tilted me and upset me

solid pivot
#

Well, I looked at my ticket and the file linked

#

to see a file flaming AC Shruge

#

And to someone asking me what the hell my mod is doing

wide zealot
#

If you mean the update Bongo did for now til you guys could fix compat it wasn't intended to flame AC

solid pivot
#

When in actual fact it doesnt do anything in regards to the aformentioned audio sources

wide zealot
#

He just wanted to warn people of those few sounds reporting as null

solid pivot
#

I found the culprit within 3 minutes as always

#

But I was treated like an amateur Shruge

wide zealot
#

I know that was not his intention

solid pivot
#

AC doing silly stuff, what the hell AC is doing etc.

wide zealot
#

I've spoke to Bongo several times

solid pivot
#

Its calling the same method the game does to play audio. Thats about it regarding audio so far

scarlet cave
#

it might be better to not continue down this path, as its likely to cause some sort of argument.

wide zealot
#

In any case I respect you both and I wasn't trying to cause drama elsewhere

open linden
#

well yes ! look at mirage's thread

wide zealot
open linden
#

n u shouldve stayed quiet about it

#

🤷‍♂️

solid pivot
#

I dont know bongo and the first things I saw didnt give me a good impression. Neither coding standard wise nor otherwise. I was called out for having an anonymized hall of shame

#

When he is outright name calling Shruge

#

I mean, that was a line even I, the ultra toxic PotatoePet, wasnt willing to cross

#

Even when asked via DM I never told people who said what

scarlet cave
# open linden well yes ! look at mirage's thread

i've been looking, almost every thread, and I can understand where she's coming from, so im issue'ing the two of you a formal warning to not talk about it anymore, bongo can privately speak to potatoe about it if he feels that he accidently offended him or whatever.

solid pivot
#

I dont even call out the chinese translation mod. I do call out that some mods do weird stuff like chaning itemNames Shruge

open linden
#

🤐 def no problem for me

solid pivot
#

Sure thing, I am farming my FFXIV fishing rod relic anyway Shruge

wide zealot
#

Yeah I'm fine with that

solid pivot
#

Soon its time to help a newb in Bozja :3

open linden
#

n for the record, u probably shouldnt be allowing that kind of talk esp out of nowhere in a diff thread thats unrelated

solid pivot
#

And just so it doesnt get burried: Its nothing AC does with audio. Its the player instantiating which results in this behaviour. I am not 100% sure why it happens but it should also happen with MoreCompany. I will look at it, when I have the time to do so but bugs like those are most likely in-engine because mods are doing things the engine doesnt expect people to do Shruge

#

Its the nature of modding that sometimes you have to bypass some stuff to actually make stuff happen. Especially in regards to scene loading which isnt very versatile from Unitys side :(

scarlet cave
solar girder
#

I tried turning it off didn't work

#

After a restart

solid pivot
#

Harmony Logging comes first :P

solar girder
#

Oh

solid pivot
#

Yea, quite confusing

solar girder
#

Multi-layer logs fr

solid pivot
#

:'D

#

Oh yea, I will soon begin active development of my game

open linden
#

yippee!

solid pivot
#

And it will start by incorporating NLog as the logging solution potatoe_pepe

#

NLog is love, NLog is life

#

All hail NLog

#

And I am also thinking about replacing BepInEx for my game. Creating my own version of a mod loader which just uses MonoMod and HarmonyX like BepInex does but with the ability to determine load order and the ability to manage mods in main menu and activate/deactivate/order them there like in RimWorld etc.

#

Will have to look into how RimWorld does this

#

Probably all mods needs a activate and deactivate method Shruge

#

Especially if they do anything in main menu

#

So only part mods shouldnt change is the mod options window itself :D

#

But all menus will be extendible easily anyway

#

MainMenu.AddButton("buttonID", "label")

MainMenu.RemoveButton("buttonID")
etc.

#

I might make it possible to ignore RemoveButton by using the current Stack and seeing which mod added that and if the assembly is unloaded I remove all buttons added by a mod etc.

#

But my goal of modability is Factorio and RimWorld

#

And if anyone already plans to mod my game, get used to Addressables

#

My game will heavily rely on streaming assets with the Unity Addressables system

#

(Yes, this means memory usage will be low, even if you add 2000 cosmetics)

open linden
solid pivot
#

One thing I am not sure if I can do it

#

Totally split logic and visuals

#

Which would enable players to be on totally different moons :P

open linden
#

o wow

solid pivot
#

Its an idea in my internal wiki, but first I will start building the framework anyway

solar girder
solid pivot
#

haha

solar girder
#

i went pass it to

arctic sonnet
#

Would it be off for me to assume there should be like.... a big meeting of sorts? . ,. ... to discuss how to make things efficient - how to call things correctly, what a mod's steps should be to change/access things... etc? I'm sure half the conflicts I've seen seem to just be a modder not knowing how to properly do something that somebody else probably has the knowledge of doing .,.

solid pivot
#

Its coordination hell. Would be better if Zeeks makes the game modable :>

arctic sonnet
#

I'm thinking in the sense of like a "Board meeting". Everyone gets together - questions each other, everyone chimes in solutions/methods they'd do it - and you come to a conclusion that's unanimously agreed on.

solid pivot
#

And define the rules

arctic sonnet
#

Zeeks doesn't wanna hire anyone afaik

#

Power to them, I suppose ., .

solid pivot
#

I will do this with my game. I will define rules for modding, offering a documentation, full acess to the source etc.

arctic sonnet
#

I do still find it impressive when a multiplayer game - especially with replayability in mind - doesn't have modding as a core focus... but tbh they were solo and probably didn't assume this'd sell more than 50 times 😅

solid pivot
#

Most conflicts will be resolved by having a standard way of adding items etc. anyway

open linden
#

zeekers other games were so good too

arctic sonnet
#

AAA studios (or, now dubbed possible: AAAA studios... lol) who ever think of replayability and multiplayer seriously needs to open the doors of modding as wide as possible when creating their shit. A few games come to mind that could've definitely taken the world by storm had they done so

solid pivot
#

Skull & Bones wouldnt be able to be rescued even by modders kekw

#

Broken beyond repair

open linden
#

LMAO

arctic sonnet
#

(I love how you figured out which game I referenced 🤣 )

solid pivot
#

Of course. Ubisoft claiming its a AAAA title. I guess A stands for Ass then? Shruge

arctic sonnet
#

What a ballsy claim to state that was "AAAA"

solid pivot
#

All people wanted was Black Flag 2. An optional multiplayer mode would have been fine

arctic sonnet
#

'n all people wanted was a solid pokemon game, but now we just have the game that everyone wants instead.

#

;p ...

solid pivot
#

:D

#

I mean, we currently experience a big shift in video games

#

More and more indie games are becoming huuuuuuge

#

And the old big AAAA studios are falling apart Shruge

arctic sonnet
#

Shocker, devs make good games when there aren't a thousand strings attached or parent companies

solid pivot
#

Seems like fun in a videogame is the primary thing to focus on after all

arctic sonnet
#

it sort of urks me how people praise helldivers 2 saying it's the "better DRG" in certain comments section. Yeah, it is. 3x the dev manpower, published by sony, no parent company holding any shares or stocks, creating a sequel to an already successful game... shocker that it's better

solid pivot
#

Seems like people dont want to get teached in games or get spoonfed by ideologies but are seeking fun and when they dont get that fun they simply search it elsewhere. Shocker!

arctic sonnet
#

Whilst DRG has 1/3rd the manpower, has a parent company owning shares so they get to dictate things, they're as indie as indie can get (but can't be legally defined indie)... like- come on guys <n<

solid pivot
#

Seems like people dont really care for spending 1000s of $ in a game with microtransactions and all those FOMO shit after all Shruge

arctic sonnet
#

yeah... that's my only gripe about what I see out of that game

solid pivot
#

People seem to prefer honest fun

#

Having a good time

arctic sonnet
#

there is a predatory nature in it - but it's a low level of predation... which... is sad that I have to state that's a "Good thing"

solid pivot
#

Dark patterns are big in microtransaction games

fair zealot
#

What does this mod do

arctic sonnet
#

we live in a world where a good remark of a game is "There are no microtransactions". It's like saying "This car will deploy airbags when you crash"... shouldn't it always?

solid pivot
#

Buy 1000 coins for 10$
Buy 2000 coins for 19$
Buy 4000 coins for 35$
Buy 8000 coins for 70$
And all items you possibly want are priced at 4100 coins

arctic sonnet
fair zealot
solid pivot
#

Giving you the illusion of a lot of different prices for packages but in reality only the $70 package is viable and you will have 3900 coins left and cant really buy stuff with it

arctic sonnet
solid pivot
#

So you dont want to waste the coins but buying 1000 leaves you with 800 coins left

arctic sonnet
#

I don't think discord has the character limit for me to explain everything AC does.

shell wraith
solid pivot
#

thats $8! Better spend it but you need to buy $40 coins again to buy something nice

shell wraith
#

just wanted to point that out since i was linked to that message

solid pivot
#

@shell wraith I was wondering myself why Mirage should ever touch that. So I guess its other mods conflicting Shruge

open linden
solid pivot
#

But the part which fails for AC there is ConnectToPlayerObject etc. stuff regarding networking

shell wraith
#

its a different mod conflict 100%

idk why removing mirage would make it disappear but mirage doesnt touch it either way

solid pivot
#

And establishing linkage between player and player objects

arctic sonnet
#

The problem isn't even that there is this cash-shop thing. The problem is that the stuff you can pay for, changes gameplay. It isn't just looks

#

Yes it's a co-op game, but it doesn't make it any less scummy

shell wraith
#

there still shouldnt be an error from mirage in that regards but ill double check when im home later

open linden
shell wraith
#

oh good to know

wide zealot
#

There's a few mods that touch networking that you really think shouldn't

arctic sonnet
#

Whoever reported an error like that - should check if there's any "event" mods

#

I stand by my stance: event mods are the bloody worse for packs.

wide zealot
#

I know a great way to have the game decide to bug out and not let you back out of a lobby

#

and I reproduced this multiple times

#

LCBetterSaves

#

It just with some mods decides to break the game so hard

arctic sonnet
#

Screw save mods too -w-' ... I swear some mods seem to have a consistent rep of causin' issues. If I had a dollar for every time I read on some mod "May not play well with [save mod]" or "If you're using [save mod], disable this"

#

I'd have enough for a few kitkat bars

#

Which I'm itching for tbh...

open linden
#

do u snap the pieces off or take a bite out of the whole kit kat 🤔

arctic sonnet
#

also 3 saves is enough tbh...

#

I snap it apart like a human being

#

-u- ...

shell wraith
#

for the record ive never had issues with mirage + ac so id be surprised if a conflict suddenly started happening

open linden
#

same

arctic sonnet
#

I've used Mirage with AC for about 4 sessions. No errors spit out of mirage, but I did get many masked-shenanigans ... hopefully being patched out sometime soon..

wide zealot
arctic sonnet
#

from them appearing after death... to teleporting issues... etc.

#

But otherwise- mostly functional ., .

wide zealot
arctic sonnet
#

how 'bout their reanimating o ,o

wide zealot
#

The dead bodies resurrecting as a masked is a conflict with TakeThatMaskOff

arctic sonnet
#

I don't even have that :<

wide zealot
#

Then make sure

open linden
#

did u have that setting turned on in the configs

wide zealot
#

You have this set

arctic sonnet
#

Yeh

#

Well- FIRST I had it at 1%

open linden
wide zealot
#

I can tell you it is 100% a mod conflict lol

open linden
#

o

arctic sonnet
#

and it literally spawned like 4 masked out of 10 deaths

open linden
#

😭

arctic sonnet
#

1% doesn't happen that often

wide zealot
arctic sonnet
#

(╯°□°)╯︵ ┻━┻

wide zealot
#

TakeThatMaskOff for me was doing that, but it's possible TooManyEmotes could be as well

arctic sonnet
#

Why the hecc would toomanyemotes cause a conflict of masked reviving =- =

open linden
#

i remember there was a patch that fixed multiple masks spawning from one body but idk if thats what happened to u

wide zealot
arctic sonnet
#

Oh I never even had that happen... well... wait actually...

wide zealot
arctic sonnet
#

with the whole revival and teleport issues - there WAS an instance where there were TWO masked in the teleporter

#

neither of which moved or looked like their AI functioned

wide zealot
#

That is caused by TooManyEmotes when my actual friend that masked was mimicking got grabbed by a Bracken

#

Lol

#

The masked enemy played the animations of a Bracken grabbing it

open linden
#

i THINK mirage fixed that

#

iirc

arctic sonnet
#

odd

wide zealot
#

I know flip said he has an update coming for TME that fixes a lot of bugs

arctic sonnet
#

For me the issues were like... masked enemies spawning a tad too consistently from death - teleporting teammate's bodies seem to never work.. whether or not they were reanimated - if a masked was teleported... it didn't seem to function - or was bugged/desynced in a few ways (from one person being able to see it, but others can't - to people apparently getting converted from ones they can't see)

#

Just a bleh mess of stuff but tbh none of that was too game breaking

#

the whole thumper-being-dead-but-still-damaging was worse

wide zealot
#

The Teleporting issues are fixed in Mirage

arctic sonnet
#

still have 0 idea wtf causes that

wide zealot
#

So you have a conflict elsewhere

arctic sonnet
#

nothing spits an error out explaining any of it :c

wide zealot
#

Yeah sometimes that happens

#

Do you have any mods that touch teleporters?

arctic sonnet
#

bugs need to spit errors >:c

#

the mods to touch teleporters are as follows... and I should rephrase: should touch teleporters

wide zealot
#

I know GeneralImprovements has no issues in terms of the teleporter

#

I use it

#

That is the only mod I have that touches them lol

arctic sonnet
#

Enhanced Radar Booster, LGU, GeneralImprovements, Teleporter_Cooldown_reset... which tbh I probably should nuke because GI sorta does stuff similar.. but also not really...?... anyways-

open linden
#

i only keep lgu for interns n the wheelbarrow tbh

arctic sonnet
#

LethalThings... LethalUtilities... Backrooms, and that's about it

#

all mods that in some capacity messes with teleporter or teleportation

wide zealot
#

LethalUtilities caused me a ton of issues in the past

arctic sonnet
#

lemmie dig through utilities n see if there's any reason I truly need it kept...

#

The locking of doors with keys, opening of the ship door in space (not really necessary), .... and that's it tbh. Also boombox playing from teh pocket... and a slight change in making the spray paint better

#

tis all lethalutilities is bein' used for

#

all that's really important is the locking of doors as one, and boombox playing from pocket as a not-so-necessary but would-be-kinda-useful second.

#

I would like spray paint to be a tad more relevant

#

but I swear I've heard issues with a few spray paint mods out there ., .

open linden
#

ive been using betterspraypaint & enhanced lockpicker just for 2 of the uses u use with Util

#

boombox i gave up on

arctic sonnet
#

i swear I've heard of reports from betterspraypaint buggin with things

#

I remember remarking about how on earth a spray can mod could cause a conflict

open linden
#

i think the modder fixed a lot, maybe, i havent had any issues with it since

#

i remember the paint used to stay on every moon but that was fixed

arctic sonnet
#

#1206390977674354738 message #1200695291972685926 message

#

I kid you not, there are more instances but the mirage one sticks out to me

#

what the hecc did betterspraypaint do to cause issues? it literally just paints

open linden
#

i havent had those issues actually

#

n i use the same interiors as @hearty frost

arctic sonnet
#

I'm down for testing it now anyways... if @wide zealot the god of all that is stable modpacks state they had issues with utilities

arctic sonnet
#

I just gotta find a mod to lock doors, and use betterspraypaint, and see if things go south

wide zealot
#

If you'd watched my stream last night we had so many problems

#

XD

open linden
#

i know that the screen bug upon joining was either a late company bug or more company i forgor

#

but ac fixed that for me too

arctic sonnet
#

did you ever have masked enemies teleporting to the ship via teleporter but glitch on different perspectives

open linden
#

naur

arctic sonnet
#

or dead enemies still moving in place - that can hurt you and kill you -w-

open linden
#

💀

arctic sonnet
#

and it isn't just like "only one client is seeing it"

wide zealot
#

Didn't have those weird

arctic sonnet
#

Multiple people saw the thumper moving in place

#

even though we know it's dead cause it dropped the hunter loot from LGU

#

still nipped people's ankles

open linden
#

OH i remember i had that bug a long time ago

arctic sonnet
#

I recall that bug ages ago too - but for some damn reason, THIS dead body attacks

open linden
#

yup

arctic sonnet
#

previously they wouldn't attack

open linden
#

i forgot what caused it tho

arctic sonnet
#

it'd just be some desync of sorts

#

The last one that caused it (from my testing) was ... I think hullbreaker

#

(hence my hatred for event mods)...

#

always the damn event mods, I swear

#

Why modify how a hoarder bug attacks as an event mod... ye don't need to rewrite what is already functional ., .

#

if it ain't broke - don't fix it

cursive cosmos
#

if i use MoreCompany with this, will it override it and let me use the default cosmetics?

arctic sonnet
#

MoreCompany gets disabled with AC. You do obtain the cosmetics.

#

You're fine to have both active 👌

cursive cosmos
#

i'm assuming i shouldn't use shiplobby w/ ac though

gleaming dawn
cursive cosmos
mellow saffron
solid pivot
#

I already explained where it happens

mellow saffron
solid pivot
#

There is no place in my code where I destroy any AudioSource Shruge And Destroy isnt immediate anyway

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Destroy is on end of frame

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A unity developer would know that tho

#

To change that you would use DestroyImmediate which is strongly advised against

mellow saffron
#

could there be any place that you do something that could cause this, because like ive said it doesn't happen without ac installed.

arctic sonnet
#

could either of you Ctrl+F the entirety of the (your own) code and look for a term that could cause this bug .,.

mellow saffron
solid pivot
#

It should happen with MoreCompany as well

gleaming dawn
#

wait what’s the bug?

arctic sonnet
#

can't open the code in a text program? ., .'

mellow saffron
cursive cosmos
#

is there any way i can disable the changes AC makes to the hotbar?

arctic sonnet
#

I mean, both of u talk it in DMs and tell each other terms that could cause [this error] to Ctrl+F in your own regards o, o

#

surely you can search the entirety of all of your codes within seconds ... right?

solid pivot
#

Its not as easy as that as I suspect an in-engine error Shruge

mellow saffron
solid pivot
#

Because AC (and MoreCompany for that matter) does stuff Unity doesnt expect to happen

arctic sonnet
#

So you're saying Unity is weak to an element

solid pivot
#

I mean, name calling isnt very nice Shruge

open linden
arctic sonnet
#

||(the element of surprise) - ok I'll see myself out||

solid pivot
#

But maybe I should add some logs to AC stating that SoundAPI is silly

open linden
solid pivot
#

Nah, thats my last reply to that matter

mellow saffron
arctic sonnet
#

wait a minute is this all over the damn water sounds? . _.'

solid pivot
#

#1186884307332108339 message

#

Sure. Probably best that I remove AdvancedCompany so you dont have to be bothered by a silly mod kekw

cursive cosmos
mellow saffron
#

and no doesn't happen with morecompany

solid pivot
#

Then you have your solution there, use MoreCompany. I wont look into this any longer Shruge

#

As AC is so silly.

gleaming dawn
arctic sonnet
#

:<

gleaming dawn
#

it’s in the perks section. Make the inventory slots 400% instead of 300%

gritty roost
#

since when is silly such a bad word :V

arctic sonnet
#

surely you two can peep through the code, figure out how to forcefully cause the error, and then look up how it could possibly happen .,.' ... also any term can be bad if you didn't want it

solid pivot
#

In regards to what logical code does?

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Its basically calling the code bad

#

I dont care for people insulting my code Shruge

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I might add my own sound replacement solution in AC using Unitys APIs, actually doing it the right way anyway

mellow saffron
gritty roost
#

idk, i've called math silly more than a couple of times, and that's as logical as it gets. nevertheless, i would say calling your code silly =/= saying it's bad. If it was bad, the word i'd use is "bad".
never in my life saw someone bothered by being called silly, but who knows

solid pivot
#

Of course it is Shruge

arctic sonnet
mellow saffron
#

and that's wild, instead of helping an "amateur" you want to completly replace their work

gritty roost
#

even more when it's clearly in not a bad way

solid pivot
#

Why not?

#

I dont want to get insulted, thats all. So I go the way where I am not insulted

mellow saffron
solid pivot
#

I mean, this is pretty reasonable Shruge

scarlet cave
#

I am fascinated by this conversation haha

arctic sonnet
#

I'm a little scared :<

gritty roost
#

just mute us all xu 😭

solid pivot
#

I basically only want to not get insulted, thats all Shruge

arctic sonnet
#

Have either of you figured out exactly what causes this issue - like to the very line? . x.

solid pivot
#

You can call that passive agressive but its basically just having respect for myself

scarlet cave
solid pivot
#

Of course it is, I am civil :3

mellow saffron
arctic sonnet
#

Can both of these mods just be installed - and you have the game spit out all of the actions in slow motion and you figure out where or how it happens

#

is that not a possibility for the game? .,.

scarlet cave
#

Although I can't say I'm not bewildered by potatoe's thought process, while I'd love to input my own thoughts I don't want my words to come off rudely

mellow saffron
solid pivot
#

People begged me to add Sound Replacement just a week ago Shruge

#

I was like: Yea, I can do it. Then somebody else did it and I thought: Well, OK. One thing I dont have to do probably

#

Now I get insulted by that person so I am like: Well, maybe I should go ahead with the original plan of adding it after all

#

The decision to add sound replacement was made before that mod even existed I think

#

There was some other sound replacement mod which was horrible or smth

mellow saffron
#

tf, i didn't insult you as a person, i just said that some code might be doing silly things. everyone writes code that does silly things

mellow saffron
solid pivot
#

And nothing is out of scope for a library mod like AC Shruge

arctic sonnet
#

(I still wonder what those issues were/are)

solid pivot
#

I also added a post processing stack

mellow saffron
rocky granite
#

Ok finally on pc

mellow saffron
#

it might not be ac directly but it could cause something in the game/unity that does

rocky granite
#

What's the alternative to FairAI that's compatible with AC?

solid pivot
#

The name calling is unnecessary tbh. See my changelog for upcoming 1.1.2

  • Fixed an error with the savegames not loading correctly when other mods change the item names.
arctic sonnet
#

is it possible to isolate tiny fractions of AC's code to run, to see which section is doing it?... sorta like disabling half a modpack and seeing if an error happens

solid pivot
#

I could have added the names of the mods doing it and name call Shruge I didnt

#

I explained what some mods did and that I fixed it when mods do stuff like that

#

Everyone reading your logs now think: AC is shit and doing weird stuff and most likely is the source for other stuff as well

#

Thats why I dont name call Shruge

arctic sonnet
#

what mod changed item names . ,.' ..... I am so lost.

scarlet cave
open linden
mellow saffron
#

are you mad at the fact i put a warning in the log? i know ac is a popular mod so i did that to inform people instead of letting the error just continue and people thinking its soundapi

rocky granite
solid pivot
#

Exactly :D No need to name those mods. Its fixed in 1.1.2 anyway

arctic sonnet
scarlet cave
#

I see one way to resolve this

smoky thicket
#

how is this whole ordeal still going 😭

mellow saffron
solid pivot
#

Thing is, I am doing AC for nearly 3 months now

arctic sonnet
#

Because specifically, I don't think anybody even knows how the hell this error occurs...

solid pivot
#

And what I've learned is that people instantly jump onto a mod as soon as its known for "breaking stuff"

half wasp
scarlet cave
mellow saffron
solid pivot
#

Logging names of other mods and telling people its doing weird stuff is making people take this a guaranteed fact that the mod in question is bad

#

You know. The logs of an actual mod dev told them so Shruge

#

I was name calling in the first month as well I think, I changed that behaviour. :D

#

I played into this circle of toxicity. By now I dont come here often and concentrate on working on tickets when I have the time to

#

Stay civil, dont name call etc.

solid pivot
#

I removed the "hall of shame" even tho it was anonymized

arctic sonnet
#

Tis true .,.' Mods outputting another mod's name is just gonna cause somebody to delete it. It's why a streamer/youtuber I watch will never touch a lot of mods cause they keep touching quite broken things ., . .....

solid pivot
#

People felt it was unnecessarily "toxic" or giving those people fodder

scarlet cave
#

The way i see it rn, Bongo apologises for the way he logged things, potatoe has the right to be upset at the way his mod was described and while I may not agree with how he handled it, there is a valid reason behind it, but I also can't see this ending well for the both of you if potatoe doesn't also apologise for how he handled it, just my opinion

solid pivot
#

Of course I apologize for everything which happened after me discovering that in the file :)

scarlet cave
#

Anyway, other people should not involve themselves in this and it keeps going in circles, so unless there's a resolution, there's no point in keeping this argument going

solid pivot
#

It was a reaction to what I saw so if the source of my anger was apologized for I happily apologize for my reaction

wide zealot
#

I also wanna apologize btw, for the stuff from earlier @open linden

scarlet cave
#

Okay, then we'll end it here, if bongo chooses to apologises, bridges can be mended

#

Otherwise, I don't wanna hear about this anymore

#

Pixel, stay quiet

half wasp
wide zealot
mellow saffron
#

how would you want me to write the warning log then? would you rather just me log "A mod caused this audiosource to be null" and nothing else?

solid pivot
#

So I will look into it tomorrow maybe. Cant promise anything. Will have to comment out stuff etc. and see if I can fix it somehow. Lot of experimentation needed

#

Better land my ship on experimentation then potatoe_pepe

#

AudioSource became null between LevelLoad callback and Start. This shouldn't have happened. Most likely another mod caused this.

arctic sonnet
#

Can both of ye work together in dms sometime soon 'n just figure out where or why or when the error happens :x ... This all could be Unity's fault... and so you're potentially poking each other with pitchforks for no reason. .x. ... Mods conflict in stupid ways all the time, who's to say it's either of yours specifically as the catalyst

mellow saffron
arctic sonnet
#

Hopefully with you... ye both could work together .x.

solid pivot
#

There is this panic mode in my handshake :D


            reader.ReadValue(out ulong magicLong);
            if (magicLong != MagicLong)
            {
                Plugin.Log.LogWarning("Something interferred with the network handshake. Panic mode initiated. Please consider removing conflicting mods. Searching for magic long...");
                var pos = SearchMagicLong(reader);
                if (pos == -1)
                {
                    Plugin.Log.LogError("Handshake message was destroyed by another mod. Please report this to the dev and check your mods. Sorry, we can't continue past this point. :(");
                    throw new Exception("Handshake message was destroyed by another mod. Please report this to the dev and check your mods. Sorry, we can't continue past this point. :(");
                }
                else reader.Seek(pos);
            }
            reader.ReadValue(out int packageLength);
meager cradle
#

Speaking of bugs I need to look at my pack cause for some reason beehives are spawning on moons that have 0 weight for them for some reason, including the company building

arctic sonnet
#

have any event mods?

analog radish
solid pivot
#

:'D Nobody so far saw panic mode at least Shruge

#

This message only happens when something was seriously destroyed xD

scarlet cave
#

Time to ruin thunderstore trying to get panic mode in logs

solid pivot
solid pivot
#

Besides AdvancedCompany of course

arctic sonnet
#

You assume this.

wide zealot
#

Ther's a few mods that touch game networking

solid pivot
#

If they do, there is still the Magic Long Shruge

wide zealot
#

Surprisingly

solid pivot
#

And it the Magic Long was removed then well. Its over

#

Its oger potatoe_pepe

arctic sonnet
#

I've seen enough conflicts in this damn game to not be surprised by any conflicts anymore. The only questions I ask is "Why" when it ever happens.

scarlet cave
#

I'm glad you two can find a simple resolution though. To more collaborations :p (and less toxicity, like pls)

wide zealot
#

I will say I ran into constant problems with LCBetterSaves recently making quitting out of a lobby impossible

#

But it probably just conflicts with my mod pack now, it never did that when my mod pack was smaller

arctic sonnet
#

I've heard enough of LCBetterSaves -w- ... it caused too much stuff, I've never touched it

wide zealot
#

funny enough it started after I added Mirage so I think it conflicts with Mirage somehow

#

Lmfao

rocky granite
meager cradle
#

I haven't seen any problems with better saves on my side either, I have it since one of my friends hosts the sessions and well, gets too attached to having each run saved

mellow saffron
wide zealot
arctic sonnet
#

3 saves is enough people

#

3 saves is enough. =w= ...

wide zealot
arctic sonnet
#

if 3 isn't enough - you have the problem of actually having friends

#

that is a bug report in life rn

rocky granite
arctic sonnet
#

Bug report to life itself then

#

You have too many friends -w -

mellow saffron
arctic sonnet
#

Just like too many mods - conflicts happen.

wide zealot
#

Nomorepush I know caused havoc too when I tried it, and coincidentally it touches game networking

rocky granite
#

I have 148 mods and no conflicts afaik

wide zealot
#

Which idk why it needs to touch that

meager cradle
#

Thankfully for my case it's just 1 group I play with and I'm the one that controls the pack

wide zealot
#

JetpackFallFix touches gamenetworking though and is fine

meager cradle
#

My one friend with the fuckton of saves plays between 2, us and vanilla randos

wide zealot
#

so it's just some mods that touch it that do weirdness

rocky granite
solid pivot
#

But since AC wont add sound replacement then you should really look into AudioClip.GetData and SetData btw

wide zealot
#

@mellow saffron think this might be intended for you ^^

mellow saffron
#

i'm planning to support swapping out audioclips at runtime and more setings (like randomized pitch, fadein and fadeout) so modifying the audioclip doesn't really help

#

i will look into it though, planning to maybe try rip out the current loading sounds from disk cause i think it could be more optimized

grizzled sentinel
#

there's gonna be an update tomorrow?

solar girder
#

what do yall think of my artwork?

#

im already gonna use it after the mod is finish

solar girder
#

so i finish it off here

rocky granite
solar girder
#

once RollingEyes becomes a monster we would use that icon

#

for the mod

rocky granite
#

man

#

gotta love making a mod idea and then someone comments something that should be added despite it literally being stated in the idea already

#

like dude if you're gonna suggest an addition to the idea, at least read the post

#

i feel like people just read the title and nothing else

solar girder
#

though unsure how the sound progress is going

rocky granite
#

nice

#

was talking about my mod idea post lol

solar girder
#

oh lol mb

rocky granite
#

Btw @solar girder did you ever finish that tier list

pearl spire
wide zealot
#

I love how I was checking my r2 and found an old config from LateCompany from months ago I somehow forgot to delete

#

XD

#

I normally always delete configs after removing a mod how I forgot to delete that idk