#[Deprecated] Advanced Company

1 messages Β· Page 52 of 1

arctic sonnet
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you'll be spoiled of update 186/6073

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whatever shall I do 😒

hearty frost
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I actually wish I was still in contact with old friend, they were an AMAZING pixel artist :< Underrated talent tbh

solid pivot
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I need a pretty good pixel artist tbh

arctic sonnet
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pssh - it's super easy. It's just drawing in less than 100x100 pixels for art. Sounds like a cakewalk ;p ... (I wanted to die trying to draw a thing or two in pixel art...)

hearty frost
solid pivot
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We are talking about 42 sprites

solar girder
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Hmm I might be able to do it

solid pivot
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Posting it here would be a spoiler tho

solar girder
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I made good pixels for some stuff

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Mostly Minecraft related

hearty frost
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Yeah don't post here πŸ˜›

solid pivot
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The one who will do it will work on a legendary spritesheet Shruge

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I mean I could use the original ones too :P

arctic sonnet
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ye know- someone in an art channel of another server I'm in posted something that looked pixellated - I checked their profile:

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the coincidence

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Can't even make this up.

hearty frost
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I am guess it would be a little naughty working with the originals πŸ˜› even if altered? πŸ˜›

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I like my new background :3 Yippeeeee

arctic sonnet
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yippeeeeeeeeee

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if you want, i can randomly attempt to contact this pixel artist potatoe o- o ...

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though I do not have any guarantees I can even make contact . ,.

solid pivot
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So, lets hope @solar girder will create some fine pixel art for y'all

solar girder
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After I leave school lol

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In like a few hours

solid pivot
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Its not time sensitive at all Shruge

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Creating that item will take me a lot of time

solar girder
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Though I wish I could show you my old textures they were pretty good and few were pixel art

solid pivot
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The scope of that item is huge :D

hearty frost
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I dunno I am hesitant they not go MatPat in there :<

solar girder
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I tried to fit alot in there

hearty frost
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||It's beautiful what Poppy Playtime did for him in Chapter 3 ❀️||

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How do you even make spoiler text actually? I actually don't know how to discord ._.

solar girder
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It's easy

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Double of these next to each other "|"

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And another one

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And boom a ||Spoiler||

hearty frost
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SWEET THANK YOU

solar girder
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Np

solid pivot
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Are you guys ready for the "Take control of others" cursed item? potatoe_pepe

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Because I am not. as it wont be that potatoe_rofl

hearty frost
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Imagine the githubs 😐

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I'm waiting for the "Shrink Gun" πŸ˜‰

solar girder
hearty frost
solar girder
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Even with black holes it's similar in a way

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But different

sonic vale
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uh oh

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can't see other players using rocket boots

solid pivot
hearty frost
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His ear is cut off :/

solid pivot
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got eaten

hearty frost
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Bro looks beat up mane ;/ someone bully da man

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Hope it wasn't the Lizards 😐

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Lizards gonna get it

solid pivot
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I am da joker

hearty frost
forest scarab
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Is there a reason every item I disable in other mods' configs are still purchasable in the portable terminal?

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and I can't figure out how to disable them in your config mmm

forest scarab
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yeah and lethalthings

vagrant python
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If not, same concept
Enable the item
Disable before the game

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From AC

forest scarab
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Yeahh, I guess I can do that even if it's not too practical

vagrant python
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It'll work

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It's what I had to do

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Plus it makes it easier on you later on

solid pivot
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Its not practical to deactivate items in one place?

forest scarab
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No I mean, if I'm not host I have to tell my friend what to uncheck

vagrant python
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What..

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Oh

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Just send them your preset

forest scarab
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yea I'll do that

vagrant python
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I misread initially

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I read it as if you were having them doing it before joining and I was like huh

karmic mist
sonic vale
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is there easy way to profile game code to determine what mod cause microstutters?

solid pivot
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Troll bug reports?

fathom python
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One message removed from a suspended account.

karmic mist
solid pivot
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Read pinned messages if you are serious

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πŸ‘€

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The project is too big in scope to handle bug reports in here tbh

karmic mist
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yeah dw working on a bug report rn

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thats literally my exact problem lol

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generic moons 4.0.0 stayed in the preset after i deleted it

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anyways posted bug report but im new to modding so dont expect it to be very good... but i tried πŸ€·β€β™‚οΈ

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pretty sure you can just fix it by deleting and re adding advanced company finding out rq

shell coyote
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man I love when that happens

graceful mural
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oh so if say im using someones custom modpack and i delete certain things, theres a chance of them still existing and running when we launch the game? πŸ˜”

vagrant python
solid pivot
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Whats your favorite Doom Weapon?

hearty frost
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Been troubleshooting some problems people been having and after downloading one of the mods, I had no choice but to dive into registry.

graceful mural
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πŸ˜” i see! good to know ty, been using mostlethal modpack for a while but decided to prune some stuff that seemed unnecessary but we've been running into the occasional anomaly

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PerformanceEnhancer may have also caused an issue for one of my friends laptop but unsure

hearty frost
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BFG ❀️

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@solid pivot You seen this yet?

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I'm imaging this might cause some issues if I were to use it? Imma try it anywa πŸ˜›

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Hopefully they done it where these changes revert back to what was before instead of a fixed value.

solid pivot
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I am working on different things :3

hearty frost
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:3

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@half wasp has LCSound been fixed? πŸ‘€ Is it behaving now?

half wasp
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Working on putting ambiance back in as we speak, it seems to be fixed

hearty frost
kind copper
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How this works with Lethal Things?

solid pivot
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github page is more complete

lavish walrus
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[Message:AdvancedCompany] Writing data for AdvCmpny.Lobby [Info :AdvancedCompany] Next free spot: 1 [Info :AdvancedCompany] New player (1) joined lobby. [Info :AdvancedCompany] Syncing new player to other players... [Message:AdvancedCompany] Data size: 617034 [Message:AdvancedCompany] Writing data for AdvCmpny.RedLocust [Message:AdvancedCompany] Data size: 4 [Message:AdvancedCompany] Writing data for AdvCmpny.Items [Message:AdvancedCompany] Data size: 160 [Message:AdvancedCompany] Writing data for AdvCmpny.DoorLocks [Message:AdvancedCompany] Data size: 4 [Message:AdvancedCompany] Writing data for AdvCmpny.AnimatedObjectTrigger [Message:AdvancedCompany] Data size: 37 [Message:AdvancedCompany] Writing data for AdvCmpny.Other [Message:AdvancedCompany] Data size: 231 [Message:AdvancedCompany] Total package size: 617630

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so what exactly does "Lobby" include and why is it too big, every time my friend tries to join it insta-disconnects him.

solid pivot
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Insta disconnect is something else. Since when is a 617kb handshake much?

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Look at your json file for your server config and you'll know why its that big Shruge

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Welcome to the world of big fat massive configs

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Dont let me get started that my mod is 25MB in size :0

hearty frost
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I'm curious to what's in their modpack ._.

solid pivot
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A lot of moons I think

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Moons take very much configuration space

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A single moon is easily a couple kb in config

hearty frost
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Ow lord I actually didn't know that much of it actually synced over :/

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Good to know! Thank you

solid pivot
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Of course, the whole lobby config is getting synced Shruge

hearty frost
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Makes sense πŸ˜›

solid pivot
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Better be safe than sorry

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You never know with LC tbh

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I might get away with removing moons from the sync later but this would mean to change the configuration system again and I dont feel like changing the configuration system rn

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It was hell to develop it in the first place

hearty frost
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I guess there's quite a few randomised stuff as well so without it kind could get messy for clients :/ Those darn pumpkins!

solid pivot
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I find it funny tho when people come in here in an accusatory tone.

eternal mauve
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isn’t it late where u are potatoe

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Or no

solid pivot
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Putting Lobby in quotation marks and stuff. What is this "Lobby". Yea, what is it? All your settings you set right before called lobby settings?

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1 AM

sonic vale
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i don't think quotation mark is a sign of accusatory tone πŸ€”

solid pivot
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"why is it too big"

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too big? :P

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Its the right size I would say. Perfectly fits

sonic vale
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well, that's little more accusatory πŸ˜›

hearty frost
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πŸ‘€

eternal mauve
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Potatoe I only have 1 question (and you can answer it later if you like) what is the program doing when it’s closing the game?

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I mean AC, and I’m asking just out of interest

solid pivot
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nothing?

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What program? LC? Trying to disconnect

hearty frost
eternal mauve
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Oh, there seems to be some AC code running on closure though, but that could be just AC logging things that the game is already doing

solid pivot
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No, its just calling the disconnect code Shruge

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But Unity already started to remove stuff

wild silo
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Wasn't there like a restriction on extend deadline to only work on last day of the quota or am I not remembering correctly? Feels very powerful to be able to buy right at the start πŸ€”

eternal mauve
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Strange. I could have sworn that a little while ago, running modded LC would just spit out 4 errors and then close immediately

solid pivot
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not remembering correctly

eternal mauve
solid pivot
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^

wild silo
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because you'd have to decide to safe up some credits and you can lose them very easily by not recovering bodies

solid pivot
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Sure, its riskier to do later

wild silo
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so it's a big gamble to not invest that money into equipment right at the start

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oh so the balance is that you're gambling on not needing it and then when you realize you need it you might be low on money?

solid pivot
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It will get changed a lot later anyway

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You will have the ability to buy more days and stuff. So you can make ultra hardcore presets with 1 day by standard

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Having to extend it to fulfill quotas

wild silo
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I like that

solid pivot
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Me too :3

eternal mauve
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Gosh, potatoe is crazy

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Reworking everything

solid pivot
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There is a lot of changes planned already

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But one thing after another

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I will need the curve editor

gritty roost
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given enough time and funding, potatoe will simply remake the game from scratch

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running exclusively on transpillers or whatever it is you programmers call it

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(i don't know code)

solid pivot
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Nah, the definite end is when my DLL is surpassing the games DLL Shruge

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Then I will start my own game

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Then I added code for a second game on top of the game

gritty roost
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we're gonna have LC2 before v50 at this pace

solid pivot
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Yippeee

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I should mention that I added it with my new PostProcessing Library, aye?

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            PPInstance = AdvancedCompany.Lib.HDRP.AddPostProcessing<VisionEnhancer>();
            Instance = (VisionEnhancer)PPInstance.CurrentInstance;
            PPInstance.OnInstanceChanged += (instance) => { Instance = (VisionEnhancer)instance; };
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Which is good because I need some post processing for the new cursed item as well :3

gritty roost
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it's a doom mask that'll make everything look like doom, i just know it

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or a doom shotgun that'll make everything look like doom

split mist
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Would it be difficult to add a decimal point as a valid input for perks config settings? @solid pivot

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Before I would have put it in the config file, but idk if that's a viable option now

solid pivot
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Write a ticket

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So I wont forget

split mist
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Kk

solid pivot
split mist
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Should I do it as a Bug report or just a blank issue, Potatoe

solid pivot
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blank issue

split mist
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Kk

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Added, thanks Potate

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Hope you're doing well

gritty roost
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seems like this discount didn't properly apply

hearty frost
gritty roost
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worthy of a bug report or nah

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rest of discounted items work

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just tactical helmet, not sure if it's because i changed default price

sonic jetty
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anyone else have a bug with the portable terminal where the animation to flip it infront of the player doesnt play? It otherwise still functions you just cant see it cause its stuck under the player

vagrant pebble
sonic jetty
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damn, that didnt work for me :(

solid pivot
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Mh

solid pivot
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Havent looked into the logs yet tho, would have spotted it in there as well πŸ‘€

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Is some other mod setting
public static bool LegacyAnimations;
this to true? 😱

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Meant this

    internal static bool UseAnimationOverride = false;
sonic jetty
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I dont know, ill try to look into it

solid pivot
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I mean I dont know what other modders try to make their mods compatible Shruge

vagrant pebble
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issue 68 also pointed out that downgrading to version 138 fixed the problem

solid pivot
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Its funny tho that it happens without MoreEmotes being present

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All I added were new keys to the animation.

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Shruge If I remove them I'll break MoreEmotes compability again

vagrant pebble
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but it can be fixed in the exact same way as the portable terminal animation bug

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I personally can't check what exactly changed in 139, but it was def more than just animation changes

solid pivot
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Logs in that issue is missing all unity logs

vagrant pebble
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issue 65 or 68?

solid pivot
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68 the one you linked

vagrant pebble
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I see them right here, downloaded a few, they seem valid?

solid pivot
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ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
Could not load file or assembly 'UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Could not load file or assembly 'UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Could not load file or assembly 'UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Could not load file or assembly 'UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Could not load file or assembly 'UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Could not load file or assembly 'UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Could not load file or assembly 'UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Could not load file or assembly 'UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
  at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:0 
  at AdvancedCompany.Patches.FieldPatches.ScanAssemblyForFields (System.Reflection.Assembly assembly) [0x00001] in G:\Unity\AdvancedCompany\UpgradeCompany\Patches\FieldPatches.cs:36 
  at AdvancedCompany.Patches.FieldPatches.Awake () [0x00046] in G:\Unity\AdvancedCompany\UpgradeCompany\Patches\FieldPatches.cs:26 
  at (wrapper dynamic-method) PreInitSceneScript.DMD<PreInitSceneScript::Awake>(PreInitSceneScript)

(Filename: G:/Unity/AdvancedCompany/UpgradeCompany/Patches/FieldPatches.cs Line: 36)
#

thats most likely the error

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A basically half broken mod, I will add a try catch around it

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Dunno why somebody is referencing UnityEditor DLLs Shruge

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Actually its a class inherting from Editor namespace

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GetTypes iterates over all types and validates them

vagrant pebble
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is this something that would be triggering since version 139 was released but not before?

solid pivot
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If it was a mod which wasnt catched by my mod patching, yes

vale nacelle
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does this work with brutal company?

solid pivot
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It is also something which will make a lot of stuff not working like adjusting moon prices etc. Shruge

sonic jetty
solid pivot
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I will put a warning in the log pointing at the assembly referencing missing assemblies. I will have to see if I can iterate over the rest of the types somehow

solid pivot
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It seems like that exception will only be thrown once and the types then get nulled?

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Some people suggest using this

public static IEnumerable<Type> GetLoadableTypes(this Assembly assembly)
{
    // TODO: Argument validation
    try
    {
        return assembly.GetTypes();
    }
    catch (ReflectionTypeLoadException e)
    {
        return e.Types.Where(t => t != null);
    }
}
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Ah, I see

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I will do it like this


        public static IEnumerable<Type> GetLoadableTypes(Assembly assembly)
        {
            try
            {
                return assembly.GetTypes();
            }
            catch (ReflectionTypeLoadException e)
            {
                Plugin.Log.LogWarning("Mod " + assembly.FullName + " tried to reference a missing reference " + e.Message + ". Trying to parse other types...");
                var ret = new List<Type>();
                foreach (var t in e.Types)
                {
                    try
                    {
                        if (t != null && t.Assembly == assembly)
                            ret.Add(t);
                    }
                    catch (BadImageFormatException)
                    {
                    }
                }
                return ret;
            }
            catch (Exception e)
            {
                Plugin.Log.LogWarning("Failed to parse mod " + assembly.FullName + ":");
                Plugin.Log.LogWarning(e);
            }
        }
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*missing assembly

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I will upload this version even tho there are spoilers in code for the new item πŸ‘€

vagrant pebble
#

gotta have seperate branches for bug fixes sad

solid pivot
#

Just dont look πŸ‘€

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I mean I dont care if it gets spoiled. Its an awesome item nonetheless

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Let me just do a real quick sanity check

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looking good

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1.1.0 Beta 9 Hotfix 15 (1.0.147)

  • Added more exception handling and fail safes to the mod patcher
  • Finished the new HDRP PostProcessing library.
#

Would love to get feedback about it, as I am working on other bugs already

solid pivot
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Changed how I fixed the underwater bug of the game for the flippers Shruge

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Underwater bug will only be fixed when wearing flippers now tho

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I now do a sphercast to find if you are in any body of water as the game only logs the last one you were in

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Flooded planets with pools of water will bug that way

solid pivot
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Apparently error still happens Shruge

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Have no log so far tho

vagrant pebble
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with the test profiles I setup, seems to be working fine with the new update

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did someone report it not working somewhere? I can see if they have a profile code

solid pivot
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So that guy probably didnt have 147 installed then.

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He wanted to provide logs 17 mins ago Shruge

vagrant pebble
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honestly 17 minutes ago it might not have propigated to thunderstore since it's pretty slow about that

stone elbow
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I thought 147 was in beta? Or am I misunderstanding the naming

solid pivot
#

Maybe, yea

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I said "Fixed in 147" and he was like "Nope, still not fixed"

lavish walrus
solid pivot
#

???

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TCP/IP is already packaging stuff in a safe way?

lavish walrus
#

That's not what im suggesting

solid pivot
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Unable to sync config in one package? It only syncs my own config stuff Shruge

lavish walrus
#

Your mod is trying to send the entire config in one single package, which ends up being too big for the steam connection protocol you are using, instead you could split the config into lets say 32kb packages and send it in parts.

solid pivot
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Steam Connection Protocol? o.O

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Now you are fantasizing.

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Its a TCP/IP direct connection to your PC from the client

lavish walrus
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and its appearently using something from steam

solid pivot
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And why 32kb packages? TCP/IP already sends the data in a package stream? o.O

lavish walrus
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which has a limit

gentle moss
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I'm guessing package sizes being too big for the game is already a known issue?

solid pivot
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Whos gonna tell them?

lavish walrus
#

Did you even read the error log i posted?

hearty frost
lavish walrus
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Yes

solid pivot
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Where is the error exactly?

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by now you are trolling my sir.

lavish walrus
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dang

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i deleted out the part when i replaced it with the longer version

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my bad i guess

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src\steamnetworkingsockets\clientlib\steamnetworkingsockets_connections.cpp (2074) : Assertion Failed: Message size 621064 is too big. Max is 524288

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that was the missing part

gentle moss
hearty frost
#

I'd rather a connection issue right now saying too big of package than getting my system rear ended by someone's mod ._.

lavish walrus
#

anyway, long story short, config too big, why not attempt to sync it in multiple smaller steps? clearly its not doing that automatically (or small enough)

lavish walrus
#

well sorry but i'm in an insane rage

hearty frost
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I've had my registry fucked by a mod and I'm not even in a rage. What is wrong with you?

solid pivot
#

Insane rage, rofl

lavish walrus
#

advanced company has been breaking my game for what feels like the 20th time again because it added some new sync code, or hardened lobby code or new injector code or the other half of another mod making the rest of the other mod completely incompatible and seeing the funny note in the debug logs has me in a wild rage rn

solid pivot
#

Touch some grass

lavish walrus
#

how about you release the source code so i can build my own version with only the perks

hearty frost
lavish walrus
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or you split off the perk part as separate mod

solid pivot
#

How about no?

#
SteamNetworkingUtils.SendBufferSize = 1024 * 1024;

Added this btw. Will fix the error in a much better way

lavish walrus
#

Great.

solid pivot
#

Great, mister Rage.

solid pivot
hearty frost
#

Bro can rip it if he wanted but its okay he too raged

lavish walrus
#

right and you get a decompiled version on Thunderstore and i could decompile it myself and would probably never get the exact source code (just like on Thunderstore)

solid pivot
#

I will even make it 2MB so you wont have any problems in the future

hearty frost
solid pivot
lavish walrus
#

I don't see why it shouldnt

solid pivot
solid pivot
lost python
gentle moss
#

You gonna push that update next or are there other things to do first?

solid pivot
#

People run AC with 150 mods and 0 problems

#

So one of the notes was about you? :) Did we find the booba enjoyer? πŸ‘€

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Its anonymized. No need to rage

lavish walrus
#

Yet it is incompatible with basically almost any quota changing mods, one: Progressive Quota that i very very much like, a feature that you haven't implemented yet

solid pivot
#

I will add it and in a way which will blow your mind

hearty frost
solid pivot
#

When curve editor comes to AC

lavish walrus
#

I've seen it

solid pivot
#

Not just Curve Editor. Most Curves will also support expressions

lavish walrus
#

i skimmed over your post about wanting to implement it

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hence why i said "yet"

solid pivot
#

So you can say: daysSpent * (50 + playerCount * 5)

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So you will be able to either model a curve with a spline curve editor and select the x axis or use an expression formula

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And I will add this to basically everything which makes sense Shruge

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Multipliers, Enemy Spawn Multipliers etc.

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Will elevate AC once again above all other solutions trying similar things potatoe_pepe

lavish walrus
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I doubt it's going to blow my mind. I'm a sad person who has had a look behind the curtain that is coding a couple too many times. Surprises are rare to non-existent and "blowing my mind" only happens when i rage and rant about the stupidity of humanity and how i'm unable to understand how it is possible for such concentrated idiocracy to exist in one place.

solid pivot
#

Then you should love the Hall of Shame as it reflects exactly that

#

Particular stupid comments made about AC. Peak stupidity.

lavish walrus
#

And yet despite finding it funny it somehow also angers me.

solid pivot
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It angered me when I read that stuff so I put it on the wall in the hall of shame Shruge

lavish walrus
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Because it shows what kind of person you are

elfin fractal
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question, if I wanna try this out should i remove morecompany?

solid pivot
#

Tell me, what kind of person am I?

vagrant python
#

Bro is cooking rn

solid pivot
#

Now its getting spicy

hearty frost
hearty frost
lavish walrus
#

You are the very kind of person i seem to dislike, very strong opinion, unwilling to change. Reminds me of myself, probably why i dislike it so much.

wheat igloo
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Why you shouldn't update things

lavish walrus
hearty frost
wheat igloo
#

I don't

lavish walrus
#

Particularly what said modder does, not the modder itself necessarily

hearty frost
wheat igloo
#

It's advanced company

vagrant python
wheat igloo
#

skill issue IG

vagrant python
#

I could be wrong but based off how it reads

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Are you sure they have everything installed correctly?

lost python
#

Why does it have Better Lobbies in the console πŸ€”

wheat igloo
#

good question

hearty frost
#

Potatoe literally makes changes every day because people are not happy with stuff. All they've done is literally make changes, then people complain about the changes they ask for then someone else gets upset because something got changed. It's a petty vicious cycle imo.

solid pivot
#

Since when is LethalThings using AC for required mod checking?

lavish walrus
solid pivot
#

Ah it was NetworkConfig it seems

hearty frost
small glade
#

πŸ‘€

cobalt frigate
solid pivot
#

are you the host?

solid pivot
wheat igloo
#

Host

#

lethal things is installed

solid pivot
#

So a client tried to connect? Seems like it wasnt initialized correctly then

vagrant python
#

I think it's client
I see this error when my lobbies are public iirc

solid pivot
#

Try restarting the game or look for an error higher up

#

About LethalThings in particular

vagrant python
#

By that I mean, people who are probably in vanilla are trying to join

hearty frost
#

Wait people actually put their lobbies public? πŸ‘€

solid pivot
#

You are reacting like its some kind of kill list Shruge

#

Its just a joke, chill.

solid pivot
hearty frost
#

I just find it crazy when people do stuff totally free, they get mad. Activision scam people daily, everyone loves them. πŸ˜›

solid pivot
#

this error is funny btw

wheat igloo
#

it is cause it was working this morning

hearty frost
#

Did it tell a joke? πŸ‘€

solid pivot
#

Nah, thing is, I tested it. When you pocket your portable terminal all clients pocket them with you but as soon as the clients move a bit they have their terminal in hand again

#

Really weird behaviour

#

And I dont really see why this is happening Shruge

errant niche
solid pivot
#

Demands are not welcome here policestop

#

Oh and I will add that hide equipment toggle soon potatoe_pepe

vagrant python
solid pivot
#

And the booba request was so out of scope for my mod... It had to be added to the list.

vagrant python
#

/j

errant niche
solid pivot
#

Also not good. Should suggest always :3

errant niche
solid pivot
#

exactly. Now we are talking on the same frequency

wheat igloo
#

ok not your mod, rolled back with the same problem 🐡

stiff galleon
#

Morning guys

stiff galleon
#

Also I just noticed

#

Progressive deadline is not compatible with AC?

#

What error will present if they installed together?

solid pivot
#

Zeekeers facepalm

#

Thats why it closes the terminal for everyone


        [HarmonyPatch(typeof(GameNetcodeStuff.PlayerControllerB), "OpenMenu_performed")]
        [HarmonyPrefix]
        internal static bool OpenMenu_performed(GameNetcodeStuff.PlayerControllerB __instance, InputAction.CallbackContext context)
        {
            var player = Game.Player.GetPlayer(__instance);
            if (player.MobileTerminal.IsOpen && context.performed)
            {
                player.MobileTerminal.Close();
                return false;
            }
            return true;
        }
#

When you open the quick menu or press esc this is called for ALL player objects potatoe_pepe

#

This must be it

wheat igloo
#

Recent update broke so many mods

solid pivot
#

I would've thought that my mod patching would lead to problems more

wheat igloo
#

πŸ€·β€β™‚οΈ

solid pivot
#

I am pretty aggressively patching other mods Shruge

#

I mean, just some ldflds of course

wheat igloo
#

yea you do too much

solid pivot
#

Its for the better :3

wheat igloo
#

true

#

I build modpacks around ur mod

stiff galleon
solid pivot
#

Its either A) I patch other mods or B) I go to every mod creator touching terminal prices, item weights etc. and ask them to add AC as a soft dependency

stiff galleon
solar girder
solid pivot
#

But what about the bulge @stiff galleon ?

rigid swallow
#

would anyone on the weekend or sometime be down to help me impelement advanced company into my pack, i have like a hundred mods, and not sure what to remove because advanced already does that, and what to change ect

stiff galleon
#

I want my booty shaking uwu

solar girder
#

its easy

rigid swallow
solar girder
#

yeah its easy

rigid swallow
#

not just cfgs

#

no its not, i have hundreds of mods

solar girder
#

u want to upload as a modpack?

#

with or without cfgs

rigid swallow
solar girder
#

ohh

stiff galleon
rigid swallow
#

bte do codes sync configs?

stiff galleon
#

:3333 uwuwuwuwu

vagrant python
solar girder
rigid swallow
#

ok nice

vagrant python
#

I always enforce my clients to update codes to avoid issues

rigid swallow
#

if i get advanced company in i might upload as a modpack

stiff galleon
errant niche
rigid swallow
#

cause i geninully think i created the best modpack for lethal company

solar girder
#

im only making a HideNSeek Modpack

rigid swallow
#

ik it sounds arrogant but

stiff galleon
#

I love been rexxrd sometimes. That's so hilarious

vagrant python
#

Think about it

solar girder
rigid swallow
solar girder
#

since some mods will come out better

vagrant python
#

It's self explanatory

solar girder
#

and sometimes u wont find what u need

#

and yk stuff happeneds etc etc

rigid swallow
#

ik but still

stiff galleon
rigid swallow
#

i never found a modlist as great as mine

stiff galleon
#

Really wondering if there will be something wrong

rigid swallow
#

ok its not the best

errant niche
rigid swallow
#

but i think its still high quality

rigid swallow
#

even when i play with comeplete randos, everyone loved the list, saying everymod was great

#

i have spent about a month in this pack

solar girder
errant niche
rigid swallow
#

i even got one of my super picky friends, who doesent like mods

errant niche
#

Everyone has a preference

rigid swallow
#

to much stuff to config, and remove

solar girder
#

Advanced Company covers some of my HideNSeek Stuff

errant niche
#

It's easy to disable. You can disable mostly every change in AC

solar girder
#

like i can change monster spawnrate though a folder to it

#

and disable all monsters

rigid swallow
solar girder
#

etc

rigid swallow
#

thats why i want someone to help me

errant niche
#

You change the values when making a lobby

rigid swallow
#

like AC adds so much content i already added

hearty frost
rigid swallow
#

And im to lazy to delete the mods

errant niche
rigid swallow
hearty frost
rigid swallow
solid pivot
#

Github link is more recent

hearty frost
#

OW!

solid pivot
hearty frost
#

You did say earlier ffs I am stupid

#

my memory terrible πŸ˜›

#

Should these be up top if the functionality exists in AC?

solid pivot
#

they are also at the top arent they?

hearty frost
hearty frost
errant niche
rigid swallow
solid pivot
#

see, its horrible UX

rigid swallow
hearty frost
#

Yeah xD

#

I dunno actually

#

Maybe no? I dunno I click my icon then settings

solar girder
rigid swallow
#

this saturday

solar girder
#

than i can still use the old version

#

i have in my modpack

rigid swallow
#

im about to cook, creating the ultimate modpack with AC
also how dou upload a modpack to thunder

solid pivot
#

So, one last juicy update before I sleep

#

1.1.0 Beta 9 Hotfix 16 (1.0.148)

  • Fixed a bug which resulted in cosmetics being missing after dying.
  • Changed how the flippers fix broken in-game water to prevent water interaction breaking due to the fix.
  • Fixed portable terminal being closed for other clients when player closes their own.
  • Fixed deadline not being applied correctly
  • Fixed a visual bug in the portable terminal store showing non discounted prices
  • Added the ability to add decimal numbers into perk config
stiff galleon
#

This

#

Update.....

#

Gonna make me...

#

Makes me......

rich basin
#

bust?

stiff galleon
#

Ambatukummmmmmm ahhhhAHHHHH

rich basin
#

Hey potatoe quick question if you could

solid pivot
#

I mean those were low hanging fruits. Mostly easy fixes

stiff galleon
rich basin
solid pivot
#

yes

stiff galleon
#

Yes

rich basin
#

wtf, the days are that short?

rigid swallow
#

doesent lethal things also add a portable terminal or am I tripping

solid pivot
#

700 seconds

stiff galleon
#

Yes

rigid swallow
#

godamn remove the cooldown

stiff galleon
solid pivot
#

I calculate based off that.
I multiply the time passing by (700 / setting)

#

So if you set 1400 it will just move forward half as fast

rigid swallow
#

oh

rigid swallow
rich basin
#

or am I understanding the math wrong

analog radish
#

1000 is 1 minute per second

rich basin
#

huh

rich basin
feral current
#

bug report. I don't know if it is still an issue but when somebody changes their suit while I was in the cosmetic menu, their suit never updated for me. when i was out of the cosmetic menu they were able to change out and it and it updated for me.

analog radish
#

Sorry, I don't know the math.
I just know for testing that 1000 is 1 minute per second

feral current
#

Also, some flooded maps just don't have water?

rich basin
#

Is that a length of a day (24 hours) was 700 seconds

stiff galleon
rich basin
#

so length of from start to finish

stiff galleon
#

Yes

rich basin
#

and the day starts around 7:00~ am right?

stiff galleon
hearty frost
#

I feel special :3 @solid pivot my first githug entry :3

stiff galleon
#

Also update to newest version

feral current
#

no it was a casual game with friends pretty small modlist though

feral current
solid pivot
#

Did you by any change level landing speed?

hearty frost
feral current
#

yes

#

by a point

solid pivot
#

People said that this might lead to flooded planets not having rising water levels

feral current
solid pivot
#

Still open investigation tho, no logs so far, no issue report on Github

stiff galleon
#

Not compatible

hearty frost
solid pivot
#

Why that? :0

feral current
#

yippie will never be be taken from me

hearty frost
vagrant gull
#

potato could u add an option to modify the death credit penalty πŸ₯Ί

stiff galleon
#

Also facilitiesmelt down is incompatible too

lost python
#

Huh?

feral current
#

oh is it still incompatible

hearty frost
lost python
#

It's not???

feral current
#

seemed fine today

solid pivot
lost python
#

It's been working good ever since I added it to my pack. The only problem I knew of before was the time when scrap value multiplier was first added in AC. It got fixed since then so idk why FacilityMeltdown will be incompatible πŸ‘οΈ

half wasp
#

Is this accurate or user error

lost python
#

Can they elaborate on it πŸ‘€

hearty frost
#

I want them to elaborate too

lost python
#

I am very much certain that it was never incompatible with AC as my friend group have been using it ever since we discovered it

hearty frost
#

RG gone MIA since saying it

#

@stiff galleon

stiff galleon
#

Isn't it mean that?

lost python
#

Isnt that in regard to more interiors or smth

stiff galleon
#

I was finding messages

hearty frost
#

They were telling you that it doesn't affect the apparatus in that manor

feral current
#

the only time i had an issue with that mod is when the lethal lib broke a couple days ago

stiff galleon
#

Ohh so it's related to cusome interior not AC?

hearty frost
#

Yeah

stiff galleon
#

I'm stupid

#

: (

hearty frost
#

MoreInteriors were having issues with generating the apparatus

solid pivot
#

So, I will sleep now :3

vagrant gull
#

gn

stiff galleon
lost python
#

Go sleep

hearty frost
solid pivot
#

Hope everything will work with the latest version. Will fix more bugs tomorrow

stone elbow
#

Pov : update is pushed out while trying to get the team to launch the game

solar girder
#

finally fixed my modpack

#

now its time to update 1 more time if this works

#

and CORE will be complete

#

im just waiting for Version 1.0.2 to be reached to the thunderstore app

solar girder
#

i just had to fix a few things

#

im gonna re-add ModlistHashChecker

#

to reset its code

#

to apply to the new modpack so people are warned they either have outdated or they added a new mod which will cause issues

#

and might do it again for when i complete the modpack

rigid swallow
#

I need a

#

fairai alterntive

#

I love that mod, and its not compatible with advanced

#

found superland mine

solar girder
#

it is though

#

is it something new bug u found or u heard it from someone?

trim lily
#

Getting this when starting the game using AC + scarlet, is it normal like is AC overriding the loot multiplyer and so its not concerning ? @solid pivot

hearty frost
trim lily
solar girder
#

stormy multiplyer will work its just AC comes with its own lol

hearty frost
#

I think if anything AC's multiplier should be working, just what ever SDM wants might not atm but scrap should still spawn.

errant niche
solar girder
#

yep

#

though its good its there as a warning in case

hearty frost
#

I think it's pretty much a warning for a "just incase" moment due to how it's written I think.

errant niche
#

basically you get the bulletproof vest or fairAI

solar girder
#

ty @solid pivot

hearty frost
#

Right last case scanario I gott whipe and reinstall, be back whenever. πŸ˜›

rigid swallow
#

how do I change the hotbar configs

#

cant find the setting

rigid swallow
rigid swallow
#

only thing is, is that i need a way to change the hotbar

hearty frost
#

What you mean?

rigid swallow
stiff galleon
hearty frost
rigid swallow
#

oh ok

hearty frost
#

Each 100% is a slot

stiff galleon
#

Change carrybags 300% to 400%

rigid swallow
#

if i make it 500% I will have 5 slots, def conna do that

hearty frost
#

If you wanna change hotbar ui go to menu and AdvanceCompany Settings and find UI settings in there

stiff galleon
#

In fact I am wondering what will happened if I type 350% lol

hearty frost
#

like scale etc

#

0.0

#

Should try 350.50% to break it even more since Potatoe added decimal tuning to perks now lol

rigid swallow
#

lool

rigid swallow
solar girder
#

more slots

rigid swallow
#

so many mods that add new items, store is so cluttered now

mellow saffron
#

but at this point I know it's inevitable that every single error that has to do with the apparatus is now going to come my way

rigid swallow
#

yea bongo has every right, considering 5 people ask him everyday

#

about the same question, or blame our mod

solar girder
#

i just realized something

#

even tho it says 0 power on all monsters expect for Boomba

#

it gets reseted if no one clicks save

#

i might have to tell people that before they host

#

on the modpack

hearty frost
hearty frost
solar girder
#

yep after i config

#

ill tell people that so their lobbies dont mess up lol

#

its the only thing they will have to do

hearty frost
#

Get some textures on the go in scribe on the walls, lore of those who've been and gone :3

mellow saffron
hearty frost
#

Warning: This isn't an error.
Error: THIS IS AN ERROR.

#

I can imagine it now, yes :3

mellow saffron
#

nah because it said "caught exception" and beneath it "why doesn't this work" it's just more that I also printed the stack trace so to people it looked like an error even though it was yellow

#

I thought I was being clear enough but 4 reports say otherwise

hearty frost
#

Yeah haha they even do it with the soft dependencies, saying ow I got this error but it's just a soft dependency... >.<

solar girder
rigid swallow
hearty frost
#

Why D drive always looking sadly shook :<

#

This their face when they see the warning

stiff galleon
mellow saffron
#

but people not even scrolling up(yes this really happened) is really annoying

stiff galleon
#

Well I agreed with that. But discord search is also suck.

#

I can only get two result to see what's going on with that two mods

mellow saffron
#

yeah not being able to search in specific threads really fucking annoys me

stiff galleon
errant niche
feral current
#

anyone know the best fast startup mod?

errant niche
#

Like for loading the modded game?

stone elbow
errant niche
# feral current anyone know the best fast startup mod?

Generally the best way to start up the game quicker from your mod laoder is to just add less mods, I've never heard of a mod to increase performance because the limitation is often the modding framework and your PC specs.

#

For in game moon-to-moon performance theres a few, i think

mellow saffron
stone elbow
#

It is indeed a pretty terrible feature lol

feral current
errant niche
#

can't really think of anything that skips the entire intro, GeneralImprovements still loads the zeekers splash screen, though. It definitely helps by a lot, and also applies a lot of quality fixes and QoL changes

hearty frost
errant niche
#

looks like LC FastStartup also exists

#

I don't know about compatibility though, as the splash screens never bothered me

hearty frost
#

General Improvements and/or IntroTweaks work. πŸ˜› I wouldn't recommend anything else myself to be honest πŸ˜›

feral current
#

yeah thats one that i was looking at, it doesn't really bother me either but my friend was upset that i suggested removing introtweaks to trim our modlist because he just has to load in 11 seconds faster

hearty frost
#

Just don't edit the config to change canvas.

#

None of these mods speed up loading times fyi.

errant niche
#

Yeah, looks like IntroTweaks has been working on compatibility

feral current
#

well the intro tweaks skips the splash screens

#

so like 11 seconds lol

#

out of a 5 hour game session

hearty frost
errant niche
#

fropm their changelog last update

Improved compatibility with AdvancedCompany by disabling the canvas fix regardless of bFixMenuCanvas.

This fixes the character being drawn as a black silhouette on the cosmetics page.
feral current
#

lol wait till i tell him

hearty frost
#

People not got an Esc key ._. ?

errant niche
hearty frost
#

People out here eradicating our boi Zeeks πŸ˜›

errant niche
#

I used dial up for years, I am not a zoomer, I have enough patience to sit through load screens lmfao

feral current
#

idk man he acted like it was a personal attack to suggest removing it and came up with a bunch of excuses

#

whatever, cool escape skips it

hearty frost
#

Esc don't skip Zeeks though, bare that in mind even though it's there for literally a second haha xD

#

But yeah, either GI or IntroTweaks will remove the splash if you don't want to press Esc.

#

and if you want it to auto load into Lan/Online

errant niche
hearty frost
#

IntroTweaks also allows you to change the games footer. I like to write "The Company Loves You." at bottom of mine.

hearty frost
errant niche
hearty frost
#

Wait really? o.o

feral current
#

i guess they all are right

#

well 2 splash screens and and intro i guess

errant niche
#

GeneralImprovements is highly recommended anyway

hearty frost
#

^

feral current
#

yeah i like some of the changes i saw on there

#

mostly the fire exit door

errant niche
#

If you have any fix mods you can throw them out

hearty frost
#

Except don't download 1.1.5, some technically difficulties with that update

feral current
#

i heard, that was one thing bothering me

#

hope it's not often breaking

errant niche
#

just an hour ago I helped someone eliminate like 8 mods from their load order with less than half of the GeneralImprovements additions

errant niche
#

it was fixed really quickly, so it's likely not going to be an issue like that again

rich basin
#

That's not true tho...

#

Just tested it rn with a bulletproof vest, turret, and fair AI on

#

died perfectly fine,

faint oxide
#

but if u make a new profile

#

install advanced 1.1.0 Beta 9 Hotfix 12 (1.0.143)
fair ai 1.3.2 go host a lobby with the defuelt advanced company configs

#

u won't die from turrets

hardy oxide
#

I changed the loot value multiplier in the pre-game AC config from 125% to 100% at a day 72 save and it corrupted the save when someone else tried to join, saying it failed to sync items lol

#

in case anybody has also had this, seems it can be caused by changing loot value multiplier while the ship is already chock full of loot that was set at a specific value multiplier

stiff galleon
#

Log please

hardy oxide
#

how do I acquire a log from an error like that?

stiff galleon
#

Client game log and host game log

hardy oxide
#

is it a file that is auto created when the error occurs?

hearty frost
#

Unless you turned it off, yes.

hardy oxide
#

alrighty where can I find the logs to give?

hearty frost
#

C:\Users\USERNAME\AppData\LocalLow\ZeekerssRBLX\Lethal Company In here

#

After fresh W11 install cleaning everything, getting rid of the mod that ruined my registry I now freed literally 6gb+ of RAM πŸ‘€

hearty frost
#

I'll DM

next fox
#

im interested too

errant niche
hearty frost
#

Because it can hopefully maybe get looked into instead of me just spurting misinformation πŸ˜›

elfin fractal
#

do weather modifiers affect modded moons? Im going to assume yes, but just wanna make sure so I can match them to WeatherMultipliers and just disable that mod

errant niche
faint oxide
#

i only can think of 1 mod that maybe can do that

#

but i refuse to belive it

feral current
#

i thought LC_spamregistry was a good qol mod

hearty frost
errant niche
hearty frost
#

xD All I am picturing is the Trojan Horse from Monty Python's Holy Grail xD

#

Don't know why >.<

hearty frost
#

Yeah they do affect modded moons :3

feral current
#

it was the yippee lootbug mod the whole time

elfin fractal
errant niche
hearty frost
#

plottwist, this background was my enemy 😐

#

It's so adorable D:

lost python
hearty frost
#

Well some of the mods will make adjustments to registry for game anyway but the fact these mods were still altered in registry whilst mod not even being present is meh and just was chewing RAM.

stiff galleon
#

Well

#

16gb ram without open any games

errant niche
#

yeah, 14/64 here

hearty frost
#

awww you guys got double the raaaaaams :>

errant niche
#

My PC is a chunker

stiff galleon
#

Yeah for unity

stiff galleon
#

That things cause me lot of ram

#

And I can't take it anymore

#

So I doubled my ram

hearty frost
#

One way to do it haha xD Double powa :3

stiff galleon
#

πŸ‘€ 5 gigabyte

hearty frost
#

That sounds about right? πŸ˜›

stiff galleon
#

Well after put lots of 3D object. YES

hearty frost
#

xD

#

I'm happy now, music back, eq back :3

stiff galleon
#

Our 3D modeler is not very professional

hearty frost
#

Professionals are not very professional 😐

stiff galleon
#

So we got very poor FPS at first version

#

After lots of optimization work FPS is back to 100~144 now.

hearty frost
#

I only just noticed Unity uses DX12?? o.o

stiff galleon
#

It is.

hearty frost
#

I'm so dumb :/

stiff galleon
#

Was out of experimental since 2022.2.0a17

elfin fractal
#

myb for asking a lot of questions but my last one is, can this be disabled? All perk stuff and buyable wearables are disabled already

hearty frost
#

You'll find them in the scrap list.

#

Nothing wrong with asking questions πŸ˜„

elfin fractal
#

oh shoot i didnt even see those alright ill try it out

#

thank you

#

im assuming that'll turn off the xp message too after every quota or no?

hearty frost
#

That I am actually not 100% sure about, I never disabled everything in AC πŸ˜›

errant niche
#

I don't beleive so, that's handled in the game tab of lobby settings

#

You'd have to have the XP multiplier set to 0

#

as well as having save progress deactivated

#

Like so

knotty mulch
#

oohh darnnn... did they ever find out whats the culprit?

errant niche
#

just make sure every setting under save progress looks like that and the XP messages should mostly go away. they might just say you have 0 perk points though, lol

errant niche
#

Safe option is just don't run MoreEmotes or BetterEmotes with AdvancedCompany at all

hearty frost
#

πŸ‘€

elfin fractal
#

Awesome thanks guys

solid pivot
rich basin
#

Ah shit then we can’t have that

solid pivot
#

It also wont prevent you from dying when you have <=50HP

#

will insta kill you then even tho it shouldnt

faint oxide
#

u know the funny thing this been in the tmlc modpack for quite a while i guess

#

and the way i only found out about it was due to being afk infront of a tower for rl emergency

#

came back i was still alive and was like what ?

solid pivot
#

lol xD

#

Should tell TMLC about it

faint oxide
#

yeah they know now

eternal ivy
#

Wait, FairAI makes turrets not damage your vest?

solid pivot
#

Yes, because its written poorly

eternal ivy
#

Heck.

solid pivot
#

I already talked about what modders should never do:
Copy game method
make it prefix
return false

#

We in here laugh about MoreCompany for doing it basically for everything Shruge

#

FairAI is basically doing this too for basically everything

#

public static bool PatchUpdate(ref Turret __instance)
{
[...]
return false;
}

vagrant python
#

They're MIA atm due to irl but they could easily fix this yeah?

solid pivot
#

no

#

Its no easy fix. Need to learn MSIL Shruge

vagrant python
#

:deadge:

#

I just enjoy the features of FairAI but if it's gonna cause issues, then unfortunately

solid pivot
#

MSIL is basically C# Assembler

vagrant python
#

I gotcha

solid pivot
#

I mean, you could deactivate the bulletproof vest Shruge

vagrant python
#

I'm not that worried about it

#

If that's the only real major imcompatibility, then eh

#

It's not experience breaking enough

faint oxide
#

better emotes is breaking the terimanl again for god knows why

vagrant python
#

This is why I don't bother with emotes at all

faint oxide
#

if only i can get the sign in badasscompany

vagrant python
#

Too much headache for too little return

errant niche
solid pivot
errant niche
#

Yeah, emotes ain't worth it. Truth be told I'd sell my soul for the hand slot perk and the helmet lamp

vagrant python
#

I honestly think the helmet lamp is kinda shit now

#

I don't mean in a mean way, but after the "nerf" it's just blegh

errant niche
#

LethalProgression's hand slots just got cheaty, where you could max it out halfway through second quota, and they constantly bugged out, LethalThings utility belt was a pain in the ass to keep track of and it scrolled strangely, plus our terminal operator loves the strong arms so he can make piles of dead dogs outside of the ship

vagrant python
#

Tactical helmet though, :chadge:

#

LethalProgression is EZ mode

errant niche
vagrant python
#

I don't like so much right now that quota = XP without being able to adjust quota so I really enjoy the rogue-like element of keeping your XP across saves, even if it makes you more powerful, at least it makes some aspects feel more enjoyable

remote hazel
#

Helmet lamp is good because it lasts longer than the other alternatives, it’s also cheap

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They cheapest out of the 3

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If ur just going in to get scrap and only usually carry a flashlight, stick with helmet lamp

errant niche
# vagrant python LethalProgression is EZ mode

It's also OP as hell! Dump all points into loot value while in orbit > land > put everything into other perks. You get 2x your perk value for the price of one! add into that loot value scaling non-linearly, giving you dustpans worth 112+ credits and you have a shitshow on your hands

errant niche
remote hazel
#

Yeah exactly

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Nvg is also good, but it lasts half the time

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I carry the NVG to foggy moons and when I’m actually doing other stuff

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Like killing mobs and such

vagrant python
#

I've disabled all NVG from this mod and LGU

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Waste of money imo

remote hazel
#

Tac helm isn’t a personal favorite, I almost never use it

vagrant python
remote hazel
#

Nvg is busted imo, completely gets rid of fog

errant niche
remote hazel
#

Not even, the light isn’t wide enough, I don’t use a walkie

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I nearly never use a walkie, if I were to, I would just carry it, the light on the tac helmet is just a worse flashlight imo

vagrant python
#

I can't say I go to foggy moons though

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Eclipsed Gang

remote hazel
#

It also works on steam so

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It’s real helpful to find those pesky valves

vagrant python
#

I'll give it another run of the mill

errant niche
solid pivot
remote hazel
#

Safety net to not run into any evil landmines hidden in the fog

vagrant python
remote hazel
#

Lgu nvgs are worse imo

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It’s just a green flashlight

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Vision enhancer is actually night vision

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More than, it enhances ur vision

solid pivot
#

I will add multiple XP providers myself for you to choose from :3

errant niche
remote hazel
#

Even though the lgu ones have Inf batteries, I find myself not using them often enough that I couldn’t have just ran vision enhancer

errant niche
#

My group, as long as we take necessary precautions, can hit 800-900 scrap per day quota limits by the end of it, just with LGU and AC, with spawn levels boosted about 50%

rich basin
errant niche
rich basin
#

I thought progressive deadline just edited the amount of days you got per quota

errant niche
errant niche
rich basin
#

Thank

#

GOD

solid pivot
#

And daily XP will be a thing configurable as well btw

errant niche
rich basin
#

Potatoe can you add configurable teammate iq

#

The people i play with are kinda stupid

solid pivot
#

No way for me to hack their brains

rich basin
#

Until someone makes a neural network API

errant niche
#

technically it's not static, but you'll never git gud enough to run 15,000 scrap a day lmfao

errant niche
rich basin
#

I have to play my words very carefully hold on

errant niche
#

Dodge that automod!

rich basin
#

There are a lot of ModelReplacementAPI mods that I do like using, so if there was some way to enable/disable showing your active gear it would be kinda rad.

solid pivot
#

Reality

remote hazel
#

HONESTLY that would actually be a really cool add

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Would love to see a crank flashlight in lethal

errant niche
solid pivot
remote hazel
#

Vanilla add

rich basin
errant niche
#

Look, there are only like 4 or 5 good answers for ModelReplacementAPI

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and about 100+ wrong ones

rich basin
solid pivot
#

Do you want the Futanari bulge? potatoe_pepe

rich basin
remote hazel
#

Wtf

remote hazel
rich basin
#

Do not. I’ve already seen a Futa mod

remote hazel
#

?????

rich basin
#

My horrors while scrolling

errant niche
solid pivot
remote hazel
#

Some of these mod devs need to stop developing

rich basin
remote hazel
#

Maybe go back to the drawing board

solid pivot
#

Cursed Github Issues with your host: Potatoe!

remote hazel
#

Maybe brainstorm a bit more

solid pivot
#

I regularly brainstorm

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With friends I plan to play my mod with but not playing it with them due to developing the mod