#[Deprecated] Advanced Company

1 messages ยท Page 35 of 1

arctic sonnet
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=-=

hearty frost
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These are sad times for emotiona expression :<

arctic sonnet
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can i sue whoever turned it off for emotional damage

hearty frost
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Can I speak to your manager

arctic sonnet
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"You look fat"

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ded

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tbh emotional damage probably would put me in critical condition in LC

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can't bloody walk off certain ledges without breaking your ankles

hearty frost
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make an enemy in LC that just hits you with emotional damage till you die

arctic sonnet
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if the little girl probably said "you look old" - my HP would drop by 20

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It's a little boy instead

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the girl chases you, the boy insults you

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he only harms you with audio

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so holding robotic toy or teeth reduces the damage if you're within earshot

hearty frost
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Waiting for the day for wet floors to slip on in LC

arctic sonnet
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I would lose my shit if I started losing 20 HP because I heard a boy do the "Na na nana na!"

hearty frost
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"yoo face is wack bruh" dies

arctic sonnet
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"You're so slow"

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"So weak, a spore lizard isn't afraid of you"

hearty frost
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Discord wouldn't let me type my rudeness... how rude :<

arctic sonnet
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lol

hearty frost
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It was rather crude though xD

arctic sonnet
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"you're so fat, an earth leviathan would think you're its mother"

hearty frost
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XD

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Holyshit how can a flask destroy a game so bad

arctic sonnet
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or maybe he'd just say "earth worm"

hearty frost
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Terminal fixed and PortTerminal

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Immersive is really chaooos

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all because of a flask ._.

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I WONDER

eternal mauve
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i really like immersive tbh

hearty frost
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if I install an older version of Immersive

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without the flask

eternal mauve
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OH!

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Thats a good question, I'll try that too!

hearty frost
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Imma try 1.1.0

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NO WAY

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Problem solved

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:3

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1.1.0 works

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Screw you flask

gritty roost
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do i go again guys

hearty frost
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oh jesus lord

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Please say it's a metal sheet or duck

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BTW Immersive Scrap 1.1.0v works with AC

gritty roost
hearty frost
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not a duck :<

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Yeah both terminals working with v1.1.0

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Confirmed

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blah blah, items are indexing

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Why no one notice the angry flask :<

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@lost python Immersive Scraps v1.1.0 works with AC - it was the flask doing a double entry that was breaking everything.

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Tokucade Scrap imma test next, I know the Cheese is missing it's node though so that might be a problem for new AC - will double check

gritty roost
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7000+ of overtime bonus

hearty frost
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bro hit a jackpot for $10 overtime

arctic sonnet
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ok - now I'm done potentially irritating the gambler dev

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with many ideas -w -

hearty frost
arctic sonnet
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back to balancing this gambling machine so that it's actually risky as heck

hearty frost
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Tokucade Scrap breaks same way as Immersive did.

arctic sonnet
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y'all and your extra scrap

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tsk tsk

hearty frost
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BUT there's no other Gacha machine as an entry unless the mod itself is getting double entried from AC itself?

arctic sonnet
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not enough fun finding soda cans and shitmetal?

gritty roost
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what's the use for a temporary gambling machine found in the wild?

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i mean, as extra uses if you get the idea 1 implemented, but other than that

arctic sonnet
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when idea 1 is used and you can only gamba once per quota

gritty roost
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not sure if it's that worth it

arctic sonnet
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but also to gamba inside the facility

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found shitmetal?

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gamba it first

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if it goes up to 60+ credits, it's worth the shit weight

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if it goes to 0 - nothing of value was lost

hearty frost
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@solid pivot When you read this can you find out if AC is trying to index an entry twice? I.e. custom scrap mods. โค๏ธ Unless you've already noticed it.

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I think less value stuff should have better odds of increasing tbh ๐Ÿ˜›

arctic sonnet
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also I wanna sell the machine because potatoe made a lightning rod that's 90% of your screen and I'd love the concept of selling one of these damn things

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it'd be like finding a gold bar

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in terms of weight

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but 5 bottles in terms of screen

hearty frost
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ZTK Scraps Next

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O wwait no

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it uses LE

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๐Ÿ˜›

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But yeah I can confirm V1.1.0 Immersive Scraps works with AC currently.

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Frick the flask!

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@eternal mauve Did you do it? :3

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did you frick the flask? :3

eternal mauve
hearty frost
# eternal mauve I WILL!!! THANK U SO MUCH!!!!

You're welcome! There's nothing else I think though about the other stuff and older version of Tokucade uses LE - and the gacha machine is present in most if not all versions. ZTK Scraps is same situation too, entry getting doubled up. But least we got Immersive Scraps back :3

barren rover
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@solid pivot How exactly does the odd arbtrirary values for weight in the JSON file relate to the lbs shown in game?

barren rover
hearty frost
# barren rover Did they JUST update it?

No I went through all the scraps that got reported not working to figure out why not working. AC is creating double entries when indexing. BUT Immersive's item that was causing the issue was "Flash" which was introduced after v1.1.0 - so just install that version (older)

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You're only losing those 4 scraps and the garbage bag really..

barren rover
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And it makes double entries

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right?

hearty frost
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For now anyway until confirming what's going on.

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Yeah it's trying to create an entry twice.

barren rover
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Is it succeeding?

hearty frost
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I first though it was because I already had a 'flask' item but then when trying other scraps it was doing it with Gachapon Machine (tokucade) scraps etc which don't/didn't exist already in my list.

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So AC is trying to index it, probs because it's already 'loaded' is my best bet but little weird to only be doing it with those few items. But yeah for some reason not including the update which introduced the flask allows you to use Immersive Scraps without it breaking the store.

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The double entry/index is what is causing the store to break, also funnily noticed that it also breaks decor pricing to -1 so when you buy them it gives you 1 credit instead

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I'm imaging this is one of the things Potatoe may of already noticed and is coming in the fix, if not I tagged potatoe to let them know of it trying to entry twice.

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As for moons etc, you got to load into the ship for moons to get indexed into the list.

eternal mauve
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Quick question (and I can't believe I haven't asked this before):
How do you get player xp and ship xp?

hearty frost
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BUT for some reason ignores levels with internal names without a number.

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Quota Total Sale = XP

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so 300 Quota = 300 xp

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I'm not sure about ship, it's not the same I think

eternal mauve
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Ah... I see. Hrm.

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That makes balancing things very interesting :P

desert plinth
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why cant i buy the helmet lamp :(

hearty frost
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Also to confirm the concrete block is from Infernis xD

hearty frost
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I ordered fine

vagrant python
vagrant python
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I've been using immersive scrap for a few days

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also weird how immersive scrap added a flask when one existed

hearty frost
vagrant python
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The fire axe from immersive scraps is :chef_kiss:

hearty frost
raven kraken
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anyone having monsters not spawning in the newest update of ac

vagrant python
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My luck would be, I tell people NOT to update in BOLD and they'll update and be like: wha happen
Like any game, people are people

hearty frost
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Well the baseball bat was 1.0.9 but 1.1.0 fixes the sound issues of the items in that pack. So 1.1.0 is best version to roll back to. 1.1.1 was when the flask was introduced ๐Ÿ˜›

vagrant python
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Oh they have a thread

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Time to RIOT

hearty frost
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@vagrant python I've tried to clarify for you in there. ๐Ÿ˜›

barren rover
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Little script i made that you can drop in the same folder as {some AC template}.json and run, it will use the info from the .json file to "simulate" some randomly generated scrap, and will spit out the average scrap value of each moon

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Ig if the template is named something else youd have to change "balanced.json" to whatever the template name is

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And it will autoclose unless u run it from cmdprompt lol

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Nvm idont check the override flag, its useless

ember jungle
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hay wot doz CompanyBuildingEnhancements do

hearty frost
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Ow and Sell Scrap at Terminal ( I turn off also )

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@ember jungle

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This is my actual current mod list that's working with AC's latest update:

PotatoePet-AdvancedCompany-1.0.121
BepInEx-BepInExPack-5.4.2100
Rune580-LethalCompany_InputUtils-0.5.6
Evaisa-HookGenPatcher-0.0.5
Evaisa-LethalLib-0.13.2
Zaggy1024-PathfindingLagFix-1.2.0
Zaggy1024-NutcrackerFixes-1.2.2
Evaisa-FixPluginTypesSerialization-1.1.1
jockie-LethalExpansionCore-1.3.14
IAmBatby-LethalLevelLoader-1.0.7
Justice69-ImmersiveScraps-1.1.0
Major_And_Skiz-MoreInteriors-1.2.1
Alice-ScarletDevilMansion-1.1.2
scoopy-Scoopys_Variety_Mod-0.6.5
Magic_Wesley-Infernis-1.5.1
LethalMoonTeam-Ether-1.6.0
Magic_Wesley-Acidir-1.4.0
Kyryh-FreeLookMonitor-1.0.1
Rozebud-FOV_Adjust-1.1.1
BlueAmulet-LCBetterClock-1.0.3
CTNOriginals-CrossHair-1.0.5
Monkeytype-HideChat-1.0.0
Monkeytype-HidePlayerNames-1.0.2
EladNLG-EladsHUD-1.2.1
Sligili-HDLethalCompany-1.5.6
Woecust-Immersive_Visor-0.2.1
ShaosilGaming-GeneralImprovements-1.0.27
NutNutty-SellTracker-1.2.1
Dreamweave-CompanyBuildingEnhancements-2.6.0
Spyci-CozyImprovements-1.2.2
HomelessGinger-MaskedEnemyOverhaul-3.1.1
x753-Mimics-2.3.2
RugbugRedfern-Skinwalkers-4.0.1
rileyzzz-Skibidi_Toilet-1.0.2
DerplingDevelopments-SavageCompany-1.1.2
sunnobunno-YippeeMod-1.2.3

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HomelessGinger-MaskedEnemyOverhaul-3.1.1 is causing a double up on 'Masked' enemy indexing though, haven't fully tested what issues this causes yet with the enemy but so far seems fine.

ember jungle
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i was about to judge you for using HDLethalCompany but then i saw the Skibidi Toilet mod so I know you have no shame

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there's no point

hearty frost
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I mean double LOD is beautiful and also great for tunning for people with potato systems ๐Ÿ˜›

ember jungle
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i don't like that it adds anti-aliasing :( i think the game loses out on something if you can actually see all of it

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it's butt-ugly and low fidelity on purpose

hearty frost
ember jungle
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oh, interesting

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you said it can help people who have performance issues?

hearty frost
hearty frost
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base textures are like 1024 I think

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if you got questionable system you can lower shadows, you can lower textures

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Also if fog caues some performance issues for cards that don't like Volmetrics, you can turn it off.

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This is sole reason I personally use it.

ember jungle
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thanks for passing along this info :}

hearty frost
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You're welcome ๐Ÿ™‚

ember jungle
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can i actually dm you about a problem me and some buds are having with our modpack

hearty frost
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You can do, I wont reply till a little later though - gonna lay down for a bit

barren rover
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@hearty frost Does the double entry glitch thing create more than one entry in the JSON file?

eternal mauve
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Ac reference

wide zealot
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@nocturne jungle just wanted to let you know the Burning Flames Team Captain hate isn't showing up in the cosmetics tab with the current version of AC

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Any chance for a fix?

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Any idea why this is spamming?

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Disabling MoreCompany fixes it

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Lol

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Also here's the error for the hat not loading

pearl badge
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Is anyone else having problems with the tactical helmet comms like sometimes people can hear me but when they talk I canโ€™t hear them as host

flat tiger
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Could there be a way to have each moon have their own time?

eternal mauve
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Does anyone know if its possible to use a cheat code to get player xp or ship xp??

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I want to test how powerful all the upgrades are

barren rover
lost python
vagrant python
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Before the flask update

eternal mauve
barren rover
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wdym?

vagrant python
barren rover
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You start with like 100ship xp right?

eternal mauve
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If you make them all cost 1โ€ฆ OH! I forgot

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Thank you :P

vagrant python
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Oh wait

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You don't get free ship XP

lost python
vagrant python
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Or configurable

eternal mauve
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You can set it up like that though in config right

vagrant python
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Afaik

vagrant python
lost python
eternal mauve
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K ๐Ÿ‘ will test my things!

lost python
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if you have save progress on, you start with 500 player xp and 0 ship xp

vagrant python
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Oh I see

lost python
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not sure if that changed

vagrant python
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Hmm
Do you guys think that keeping perks would be OP?

eternal mauve
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Right?

lost python
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ship perks persist per save file

eternal mauve
eternal mauve
lost python
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i'm not sure if ship perks persist after quota failure though

eternal mauve
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Oh per

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Fsr I read over

lost python
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yeah per save file for ship perks

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oh lmao

eternal mauve
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But you can make player ones persist OVER save files right?

lost python
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If you have Save progress on, player perks carry over to other save files unless a specific save file doesn't have Save progress on

vagrant python
lost python
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that's how i understood how it work at least

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i never tried not having save progress on

eternal mauve
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I use LGU as well, so I think I want AC PLAYER perks to carry over to all saves

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(Iโ€™ll nerf them quite a bit to do so)

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Then againโ€ฆ inventory size perkโ€ฆโ€ฆ.

lost python
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AC and LGU are configurable anyway so you can balance it however you like

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also

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what emote mod works for current AC version?

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I am keen on having purchasable emotes so I was thinking of having TME

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but not sure if it's compatible

vagrant python
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Personally trashed all emote mods in favor of stability

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Emote mods seem to break too much while not adding much

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Except Tf2 emotes
That is a good mod

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But I removed for now

lost python
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fair

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guess emote mods are not an option for now

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i need to test my pack first before adding more stuff

barren rover
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MoreEmotes works perfectly fine for me

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Even in conjunction with cosmetics and model replacement

sour osprey
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can you set the price of custom moons with this mod?

gilded night
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Could someone please send me a preset config

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I'm at work and want to edit mine

lost python
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@vagrant python it still exists as an error, is that fine

vagrant python
lost python
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why store ๐Ÿค”

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yeah no it doesn't work

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๐Ÿ˜ญ

sour osprey
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because ive added moons as another to the json and the moons retain their price even tho the overrides enabled

lost python
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no don't do that

sour osprey
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ok

lost python
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the mod itself will do it itself

stiff galleon
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Is NutcrackerFixes works with this mod?

sour osprey
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the mod doesnt index custom moons into the list for me

stiff galleon
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Wondering that cause it change a little bit with nutcracker

lost python
lost python
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i've been using it ever since i found out about the mod

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no problems on my side for that at least

stiff galleon
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Thanks!

sour osprey
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start a lobby

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disconnect

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nothing

solid pivot
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So, does anyone have a summary of all errors?

lost python
# solid pivot So, does anyone have a summary of all errors?

We figured out why custom store items, scraps, and moons do not get registered in AC. Some scrap mods prevent them from being added to AC's json files. Here's some of them:

Scrap Mods that have issues

  • ImmersiveScraps v1.1.3 by Justice69
  • Nerd Scraps 1.1.4 by Keyble
  • Tokucade Scraps v1.5.0 by Caigan
  • ZTKScraps v1.3.0 by ZTK
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this was tested on the latest version

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For ImmersiveScraps, this error shows up

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I am not sure if it's related to the issue though

solid pivot
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huh

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seems like 2 scrap items have the same name

wide zealot
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I still wanna know why this spams when MoreCompany is enabled

solid pivot
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Seems like my MoreCompany.dll was removed

wide zealot
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Weird, cus it detects your dll and says it's skipping MoreCompany on launch

solid pivot
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For me its present

gilded night
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Yeah shouldn't the morecompany cosmetics be accesable without morecompany?

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(I'm new to playing with this mod)

wide zealot
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The actual MoreCompany cosmetics seem to still not load if it's disabled

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Cosmetic mods do though

arctic sonnet
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omfg automod... =-=

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ye know waht, I'm just sending that as a dm <-<

wide zealot
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the dll is there for me btw I just checked

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So how do the cosmetic presets work now? Cus I noticed if I import my own profile my cosmetic presets I make get forgotten

solid pivot
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Dunno what you mean

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Oh, client presets are not shared

lost python
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wait secret labs show up wtf

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all i did was a fresh install of everything lmao

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also no more custom emotes for this forum ๐Ÿ˜ญ

solid pivot
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sad

arctic sonnet
solid pivot
arctic sonnet
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whether you set their config to true or not, the value you set in advancedcompany does not change secretlab's cost

lost python
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so should it be true

arctic sonnet
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it will visually say "X" (X being the cost you set in advanced company)

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but will never take it

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as depicted-

lost python
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i see

arctic sonnet
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so if you want secret labs to be 1500 (what I set it to)

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you must set the config to true, the value in the config to 1500, and advanced company to custom set it to 1500

lost python
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That's good to know

arctic sonnet
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the config is the actual cost, advanced company (for secret labs only out of my 9 maps) is the visual look

eternal mauve
# lost python For ImmersiveScraps, this error shows up

I ran into another error but I dont want to ping potatoe just yet:

Disabling lasso man and starting up a game throws the same error SEVERAL TIMES and definitely causes lag for a bit. And, the error code has a very similar output to this error - except it says "... the same key has already been added. Key: Lasso"
The only thing is that I'm not sure if the error was caused by this mod by itself or some kind of incompatibility (although I really really doubt its the latter.)

arctic sonnet
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the other 8 custom moons worked correctly.

lost python
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can you configure secret labs stuff tho

arctic sonnet
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I ... ...

lost python
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like, the min/max scrap stuff

arctic sonnet
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honestly ... haven't tested that

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I guess I could test that by setting the number to like 900%

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and scanning

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I'll test that for you @lost python

lost python
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thanks

lost python
arctic sonnet
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i guess as a side test, I'll see waht happens when the config cost is buyable but the visual isn't

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2 tests in one

eternal mauve
arctic sonnet
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Confirmation 1: Even if it says 1500, the config file is what matters when taking the cost.

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cost is actually 15, but AC gives it its visual

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as for the loot

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I've set both value and scrap to 900% to make it ludicrously obvious if it works

lost python
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holy shit

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okay that's amazing

arctic sonnet
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so it does affect it

lost python
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Finally I can balance all my custom moons

arctic sonnet
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(These are my actual balanced numbers, for those curious what it actually will be in my pack... if anyone played it =- = )

lost python
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I wonder if Atlas Abyss will also appear now

arctic sonnet
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although my config

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er- console

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is spamming this alot

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huntdown doesn't play nicely with your mod it seems @solid pivot

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look into that I guess? o -o

lost python
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prob send the Player.log too

eternal mauve
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the fact that there are this few bugs with such a massive update is amazing @solid pivot

arctic sonnet
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I just landed and it spams o- o

lost python
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quit game

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then go here

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C:\Users\<YourName>\AppData\LocalLow\ZeekerssRBLX\Lethal Company
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Player.log should be in there, just upload it here

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do not start the game after quitting it because it will generate a new Player.log

arctic sonnet
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Roger o,o

lost python
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can do so after uploading the Player.log here though

arctic sonnet
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it would be in there even though I'm running it through r2?

lost python
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yeah

arctic sonnet
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well I'll be damned

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there it is

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specifically "player.log"?

lost python
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yes

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gonna see if atlas abyss shows up in the moons list now

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seeing that secret labs does

arctic sonnet
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um... okey o -o

solid pivot
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btw

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patching other mods

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[Info :AdvancedCompany] Patching MoreInteriorsDunGen.MoreInteriorsDunGen+RoundManagerPatch->SetItemSpawnPoints
[Message:AdvancedCompany] Replaced SelectableLevel.spawnableScrap with AdvancedCompany.Game.Manager+Moons->GetLootTable
[Message:AdvancedCompany] Replaced SelectableLevel.spawnableScrap with AdvancedCompany.Game.Manager+Moons->GetLootTable
[Info :AdvancedCompany] Patched MoreInteriorsDunGen.MoreInteriorsDunGen+RoundManagerPatch->SetItemSpawnPoints
[Info :AdvancedCompany] Patching MoreInteriorsDunGen.MoreInteriorsDunGen+RoundManagerPatch->SetItemSpawnPoints
[Message:AdvancedCompany] Replaced SelectableLevel.spawnableScrap with AdvancedCompany.Game.Manager+Moons->GetLootTable
[Message:AdvancedCompany] Replaced SelectableLevel.spawnableScrap with AdvancedCompany.Game.Manager+Moons->GetLootTable
[Info :AdvancedCompany] Patched MoreInteriorsDunGen.MoreInteriorsDunGen+RoundManagerPatch->SetItemSpawnPoints

lost python
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๐Ÿ‘€

arctic sonnet
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I hope dis is enuff? . ,.

lost python
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man

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the issue of no number prefix moons not appearing in moons list happens again when I added Atlas Abyss

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๐Ÿ˜ญ

arctic sonnet
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i hate how it exposes my shitty gpu o no

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does the heckin' dev need to know the gpu <-<'...

lost python
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not sure if it's just how unity logs work

arctic sonnet
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look, for verification purposes of how to recreate the bug, we're gonna need the funni digits on the credit card

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-w-

lost python
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Okay

arctic sonnet
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nononononowait-

lost python
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I can confirm that Atlas Abyss prevents the no-number-prefix moons to just collectively disappear

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Normally, these should show up

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but they disappear if you add Atlas Abyss

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last entry becomes 85 Rend

arctic sonnet
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I guess you could say they... got lost in the abyss.

lost python
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they got masked

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๐Ÿ˜ญ

eternal mauve
lost python
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๐Ÿค”

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Have you tried doing a fresh reset

arctic sonnet
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have you tried deleting the config and getting a fresh one

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have you tried turning it off and on again

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just for good measure .w.

vagrant python
lost python
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also delete everything in profile and also these files in the LocalLow folder

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if you want to hard reset it

eternal mauve
lost python
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see if it will work ๐Ÿ‘€

arctic sonnet
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The hell is this doing here-

eternal mauve
lost python
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you might have had LP before

arctic sonnet
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which files here do I need to nuke

lost python
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AC stuff if you want to hard reset AC

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AdvancedCompany file and AdvancedCompany.bkp

arctic sonnet
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oh no no no

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my advanced company seems to worth the smoothest out of the rest here

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I ain't touching that with a 10 foot pole

lost python
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oh do you mean remnants?

arctic sonnet
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I mean - what shouldn't belong in here -w -

lost python
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i thought you were also trying to hard reset AC lmao

arctic sonnet
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oh hell no

lost python
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uh delete the files that you don't use

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e.g. if you dont use LethalProgression anymore, delete that folder

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mods you uninstall don't get "completely" uninstalled

arctic sonnet
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oh yeh- i know bout that

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especially them lingering configs >->

lost python
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yeah

arctic sonnet
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which

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actually now that i mention it

lost python
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eats up your storage

arctic sonnet
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couldn't config issues be resolved if they just call upon different-version-named files?

vagrant python
#

Yes
That emoji is what I'm subjected to now

arctic sonnet
#

like... for example

#

MoreInteriors.cfg

#

Why don't configs just version number it - and call upon the number

lost python
#

never tried

arctic sonnet
#

MoreInteriors v1.10 .cfg

#

and if they updated the game, and updated console

#

game asks for MoreInteriors.cfg v1.11 .cfg

lost python
#

oh i misplaced my assumption lol

arctic sonnet
#

put it in the file name, and all of a sudden r2 will just download a new config if an old one is there

#

completely removing the irritating task of checking old configs with new ones to see if the mod developer changed anything >~>

eternal mauve
#

steam folder i mean

eternal mauve
#

Thank you!!!

arctic sonnet
#

anything with "advancedcompany"

lost python
#

advanced company related

#

make sure to delete the cache too

arctic sonnet
#

I disabled cache like 3 and a half months ago

#

never like cache

#

get that junk outta here

lost python
#

C:\Users\<YourName>\AppData\Roaming\r2modmanPlus-local\LethalCompany\cache

arctic sonnet
#

disabled 'n cleared it less than a month of using r2 XD

lost python
#

how do you disable cache lol

solid pivot
#

Thanks to patching other mods :)

arctic sonnet
eternal mauve
arctic sonnet
#

toggle it first

#

then clean cache

lost python
#

nice

arctic sonnet
solid pivot
#

TerminalDesktop. A mod I knew was using the fields I need to patch

lost python
#

oh that's terminaldesktop?

solid pivot
#

LLL and LE are now patched too

lost python
#

never knew ๐Ÿ‘€

solid pivot
#

I dont like the mod

lost python
#

i always see that interface in some terminal screenshots

eternal mauve
solid pivot
#

I only use it for testing

#

No

arctic sonnet
#

@lost python

lost python
#

I wouldn't sacrifice stability with it looking good though if it causes unnecessary issues

arctic sonnet
#

empty as hecc

#

lol

lost python
arctic sonnet
#

the hecc is this

#

and why do I not know .yml

eternal mauve
#

tbh a hard restart might be smart for me :P

lost python
#

it's just r2modman window state i think

#

idk what yml is lol

eternal mauve
#

just delete the folder and everythin inside, then reinstall

lost python
#

yeah if you want to hard reset

#

delete ALL of this

#

then the cache

solid pivot
#

I saw someone holding the light shoes in their hand in a video, how did they manage to do this?

lost python
#

or just make a new profile

arctic sonnet
#

you code em to auto-equip?

solid pivot
#

yes?

arctic sonnet
#

what if something is already in the boots?

solid pivot
#

And they work like that for me

#

It unequips it

arctic sonnet
#

ยฏ_(ใƒ„)_/ยฏ

solid pivot
#

Will add a failback

#

if you use a mod which allows you to hold them

arctic sonnet
#

some inventory mod?

solid pivot
#

they get auto destroyed

#

no shoes for cheaters

arctic sonnet
#

could be something like general improvements

#

something to do with picking up or dropping items

eternal mauve
#

anything else i could delete safely?

lost python
#

good thing i disable inventory shit from GI

arctic sonnet
#

I was tempted to get some sort of inventory mod

#

in terms of scroll speed or item drop rate

lost python
arctic sonnet
#

but then I hear all the complaining of those who use said mods as to how it causes issues ๐Ÿ˜… ... n look - I'm fine with the way the game works with inventory already

lost python
#

i don't want to softlock my inventory by messing with it anymore lmfao

vagrant python
lost python
#

i already have my fill of vanilla breaking my inventory slots by not allowing me to scroll anymore

#

don't want to add more

#

so i just have scroll speed setting for GI's inventory tweaking

arctic sonnet
#

but the lethal progression bug with glitched items is always funni

eternal mauve
lost python
eternal mauve
#

sorry, so many questions :P

lost python
#

it's fine

#

i can answer questions regardless of how many as long as i know the answer

#

(and if i have the time)

solid pivot
#

So, any other bugs?

arctic sonnet
#

Guess I should make that prettier

#

Did u see mine? o -o

arctic sonnet
lost python
#

I haven't playtested the new version yet

#

since I got hard stuck in trying to troubleshoot why custom scraps, items, and moons just don't appear on lobby config

#

so idk if there's anything else currently

arctic sonnet
#

There - made the image prettier 'n smoller

vagrant python
solid pivot
#

ok, next update coming soon

vagrant python
#

๐Ÿ™Œ

eternal mauve
#

what does cache even do btw?

arctic sonnet
#

pain and suffering

#

(just downloads the mods 'n shoves them to a "storage" spot to grab from later if you download it again from some other code/pack)

vagrant python
arctic sonnet
#

(The problem is configs)

lost python
#

^

arctic sonnet
#

look, the only room for complaining downloading more than 5x is custom moons

lost python
#

so it basically downloads the mod and store a copy of it in a folder called cache

arctic sonnet
#

this damn mod folder's gonna be bigger than skyrim if I add 5 more custom moons

lost python
#

and then when you make a new profile, if you download the same mod, it will take the "cached" file instead of downloading online

eternal mauve
lost python
#

unless ofc it's an update download

arctic sonnet
#

but at least it'll have 16x the loot, and 16x the detail

eternal mauve
#

ohh

vagrant python
#

Now wait a minute
How does cache cause config issue

arctic sonnet
#

I'm making a reference here @eternal mauve

lost python
#

at least, on my list

#

egypt used to be it

#

but it's optimized now, it's only 50 MB currently

arctic sonnet
#

no no - it doesn't cause a config issue... at least I hope, but I do not allow the cache to prevent any issue it could cause

vagrant python
#

I see

arctic sonnet
#

just disable cache and clear it if you got solid enuf speeds

#

and aren't limited via. internet usage

vagrant python
eternal mauve
#

alright

vagrant python
arctic sonnet
#

gotta love oligopolies

lost python
#

you can still use custom stickers pog

vagrant python
#

I wanna know why emotes got disabled

lost python
#

same

vagrant python
#

Who was the big baby

eternal mauve
#

actually, @solid pivot should i wait to install AC since youre doing bug fixing?

lost python
#

idk why it got disabled

#

i'm sad

arctic sonnet
#

I can't do stickers? ; -;

eternal mauve
lost python
vagrant python
eternal mauve
#

oh my gosh on disord! discord emotes

arctic sonnet
#

It won't let me do stickers or emotes

#

@lost python has powers >:c

#

gimmie

vagrant python
#

I thought I was the one drinking here

lost python
#

wait

#

frequently used stickers "work"

#

for some reason LMAO

vagrant python
#

I can use all of them

lost python
#

gg discord

eternal mauve
vagrant python
eternal mauve
#

(idek wat that says)

lost python
#

anyway both stickers and emotes from other servers don't work anymore in #1169056298856362105 forum ๐Ÿ˜ญ

vagrant python
#

Penis monster?

solid pivot
#

btw, wont destroy the shoes btw

#

Not yet, there will be something different

vagrant python
#

It kills you

solid pivot
#

Player.KillPlayer ๐Ÿ‘€

#

Right

vagrant python
#

Instead?

#

Hilarious

solid pivot
#

If you manage to remove them while cursed

#

they'll kill you

arctic sonnet
#

potatoe

#

I don't know how you're doing it

#

but I've witnessed a mod that curses you before f up real bad -w -

#

Lots of issues of not knowing the player should have the curse lifted, other people getting affected, etc.

lost python
#

sounds like strange objects ๐Ÿ‘€

arctic sonnet
#

(shhh)

#

(that one f'd up bad)

#

XD

lost python
#

lmao

arctic sonnet
#

that one was a buggy mess

#

didn't properly remove curses, affected others, etc

vagrant python
#

Has there been any changes to joining mid game?
I didn't see anything mentioned about it but in my 2 times of using it, along the way, desync happens and crashes

I also need to find out what causes me to be unable to quit on death sometimes

lost python
#

me when i cannot see anything at all because for some reaosn, tipsy stacks became high af

arctic sonnet
#

it wasn't even a worth it mod imo

lost python
#

yeah

arctic sonnet
#

I'd rather get 50% value dealing with an eclipse

lost python
#

i like the idea but it causes issues

solid pivot
#

1.1.0 Beta 8 (1.0.122)

  • Added patcher for other mods (decorating ldflds)
  • Fixed a couple of bugs regarding moon/item/scrap scanner
  • Fixed a bug which allowed the light shoes to be unequipped when the curse wasnt lifted
lost python
#

so eh

arctic sonnet
#

than 20% value dealing with Unable to sprint

solid pivot
#

Doesnt look like much

#

but config should now work correctly :)

river vigil
# solid pivot they get auto destroyed

please don't
I use debug mods to spawn things to make sure everything in modpack is working
if items are getting deleted from my hands I'm going to think the mod is bugged

lost python
#

oh it looks a lot

#

bug fixes my beloved

solid pivot
#

@river vigil no problem

arctic sonnet
#

what about my bug ;w;

solid pivot
#

They will kill you instead

arctic sonnet
#

is it in there somewhere ; w;

solid pivot
#

Having a cursed item in your inventory => Death

vagrant python
eternal mauve
#

Do yโ€™all think I should reinstall now? I did a completely fresh restart and my modpack is gone

solid pivot
#

Cursed items are meant for equipment only as long as being cursed

lost python
eternal mauve
#

(But itโ€™s ok because I like editing configs)

solid pivot
#

I mean, spawning in light shoes in your hand resulting in you dying is obv not a bug :3 Just spawn them on the ground

arctic sonnet
#

I got pasta to attend to. ., . ..... I'll believe the bug is fixed whether or not I am graced with the potatoe presence . ,.

narrow sluice
lost python
solid pivot
lost python
#

if it still persists, wait for new update and try again ig

solid pivot
#

I love bug reports the instant you upload a new version

#

Which fixes those bugs

#

They always come

#

in the exact moment I upload a new version

vagrant python
#

Thunderstore isn't updated

#

As per usual

eternal mauve
lost python
#

mod managers take a while to show the new uploads yeah ๐Ÿ˜ญ

vagrant python
lost python
#

even website?

#

damn

vagrant python
#

Still shows 19 hours ago

narrow sluice
#

did u just release it

eternal mauve
#

I canโ€™t wait an hour yโ€™all Iโ€™m going to bedโ€ฆ although app loads in like 20 minutes though right?

vagrant python
#

But still, Potatoe us right
People will bring up issues even if the update was out

solid pivot
#

#1186884307332108339 message

lost python
vagrant python
#

Holup

lost python
vagrant python
#

Huzzah

#

Now someone test immersive scrap for me ๐Ÿ™

lost python
#

I'll test when it's live in r2

vagrant python
#

I'm gonna look at the other mods in meantime

lost python
#

i don't want to unnecessarily do changes on my profile

narrow sluice
lost python
#

even though i can just make a new profile

narrow sluice
#

though i havent bothered checking if the scrap from immersivescrap transfer over AC config

solid pivot
#

Also removed some debug logs btw

#

And dungeon size decimal should work

#

Havent tested it yet tho

#

oh, TMPro makes it so you can only use , in german for the textfield

#

as long as it lets you enter "." it should work

vagrant python
#

Just to fully clarify

solid pivot
#

Will upload a quick hotfix

#

weather multipliers are applied 2 times I think

vagrant python
#

silly

solid pivot
#

1.1.0 Beta 8 Hotfix 1 (1.0.123)

  • Fixed a bug which resulted in weather multiplier being applied twice
  • Fixed a bug which prevented using "." as decimal point in some locales.
#

69 Likes. Nice

vagrant python
#

I would love if you could search a thread...
There was something I wanted to ask about if it was from this or not

#

Oh well, will wait for things to break again

#

Oh wait a second

#

I think I have it in notepad

#

One moment

solid pivot
#

So yea, I guess 1.0.123 will be pretty stable. At least I hope so. Because I will go to a break probably. Dunno how long it will be :)

#

Maybe forever :'>

#

I mean, all other mods adding items are way more popular, so I dont really have that much motivation.

#

MoreCompany is at >30x downloads, if people dont want AdvancedCompany Lobbies, so be it

#

But I dont want anyone complain when I wont return ^-^

vagrant python
#

Ok so

solid pivot
#

I will be in this discord for a week or so

#

and then leave it

vagrant python
#

This happens sometimes when I try to quit when everyone is dead
Just freezes and spams logs with this

#

Cringe
It doesn't even show the entire error, but if you download the .txt you'll see at the bottom

#

Is this really an issue with AC or is AC just in the stack trace prior to whatever is erroring?

barren rover
#

I fully customized every loot_table for the moons

#

finally

solid pivot
#

And now it will be applied correctly with the latest update :3

#

Dunno about that error Commander. Seems to be some stuff with Dissonance

barren rover
vagrant python
#

Which led me to try and disable

#

When it happened originally

#

but it made no change

solid pivot
#

if (controller.playerClientId == ClientID)
{
SetController(controller);
}

#

Here controller has a value

#

But Controller has no tranform

#

This should never happen

barren rover
vagrant python
solid pivot
#

Some mods read the original value from the game. I now patch all mods accessing those fields

#

I cant explain it in laymen terms rn

#

It just works now

#

In short: My mod doesnt write any values in the game data regarding moons, items, scrap

#

If a mod accesses game data, they will get the original one and not configured one

#

Not any longer tho

barren rover
#

perfect

lost python
#

Oh. Uh

#

wait i will try it on latest version

#

cause i am using 1.0.121 currently ๐Ÿ‘€

solid pivot
#

What was the error?

lost python
#

gonna be right back for this

#

it was just the 0 append

barren rover
#

This glitch wouldnt have affected the .JSON file at all right?

lost python
#

when you type in numbers for moon price

#

e.g. 30 becomes 300

#

i'll test it in latest ver later on when i see it in r2

solid pivot
#
            PriceOverrideToggle.onValueChanged.AddListener(new UnityEngine.Events.UnityAction<bool>((val) => {
                if (Selected != null && Selected.Config != null)
                {
                    Selected.Config.OverridePrice = val;
                    PriceField.interactable = val;
                    PriceField.SetTextWithoutNotify(Selected.Config.OverridePrice ? Selected.Config.Price.ToString() : Selected.Config.Default(nameof(Selected.Config.Price)).ToString());
                    PriceField.textComponent.color = PriceField.interactable ? activeTextColor : inactiveTextColor;
                }
            }));
            PriceField.onValueChanged.AddListener(new UnityEngine.Events.UnityAction<string>((val) => {
                if (Selected != null && Selected.Config != null)
                {
                    if (int.TryParse(val, out int @int))
                        Selected.Config.Price = @int;
                }
            }));
            ResetPriceButton.onClick.AddListener(new UnityEngine.Events.UnityAction(() =>
            {
                Selected.Config.OverridePrice = false;
                Selected.Config.Reset(nameof(Selected.Config.Price));
                PriceOverrideToggle.SetIsOnWithoutNotify(false);
                PriceField.interactable = false;
                PriceField.SetTextWithoutNotify(Selected.Config.OverridePrice ? Selected.Config.Price.ToString() : Selected.Config.Default(nameof(Selected.Config.Price)).ToString());
                PriceField.textComponent.color = PriceField.interactable ? activeTextColor : inactiveTextColor;
            }));

#

there is no such thing as *10

#

for price

solid pivot
lost python
#

Yeah idk why it happens whenever I edit the price field

#

Edits moon price field
Save
Goes to other moons
Goes back to the moon that I edited the price field
Has an additional 0 for some reason

#

but this happens in 1.0.121 so I'm not sure if it persists in the latest version

solid pivot
#

doesnt happen for me

barren rover
#

Me neither

lost python
#

okay good to know

barren rover
#
Stack trace:
ModelReplacement.ViewStateManager.DangerousTMEViewState () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_0000)
ModelReplacement.ViewStateManager.SafeTMEActive () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_0001)
ModelReplacement.ViewStateManager.GetViewState () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_00AE)
ModelReplacement.ViewStateManager.UpdatePlayer () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_0001)
ModelReplacement.ViewStateManager.Update () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_003B)

[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
TooManySuits.PluginLoader.Update () (at <434b74dca9584b6891fed93d3e2a47a3>:IL_000E)

[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ModelReplacement.ViewStateManager.DangerousTMEViewState () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_0000)
ModelReplacement.ViewStateManager.SafeTMEActive () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_0001)
ModelReplacement.ViewStateManager.GetViewState () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_00AE)
ModelReplacement.ViewStateManager.UpdatePlayer () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_0001)
ModelReplacement.ViewStateManager.Update () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_003B)```

this is spamming my console
north crypt
#

So Lethal expansion has a rival LEC???

#

wth is LEC

barren rover
lost python
north crypt
lost python
#

so if you have mods that rely on ModelReplacement, they're now gone

barren rover
north crypt
solid pivot
#

There was a chat bug with TooManyEmotes + AC?

ancient sand
# solid pivot MoreCompany is at >30x downloads, if people dont want AdvancedCompany Lobbies, s...

If you are doing this because you want people to download your mods instead of the other you are doing the wrong way IMO, also your mod it's awesome but MC was the first one/second so it's normal that people use that one first and people normally short by most downloaded, I also had a project when the other mods where most downloaded and took me 1 year to be the one with most download, because mine went popular at some point, if you expect people to switch in less than 2 months to your mod, that's normally rare.

I hope this mod continue because it's awesome btw ๐Ÿ™‚

lost python
#

oh they're smaller now nice

solid pivot
#

yea

#

and they bounce more

lost python
#

okay that's a nice touch

barren rover
#

Somehow the new update has broken the TooManySuits mod

#

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: TooManySuits.PluginLoader.Update () (at <434b74dca9584b6891fed93d3e2a47a3>:IL_000E)

narrow sluice
#

my guy cannot get a rest๐Ÿ’€

barren rover
#

I get on and all my shit unfolded ๐Ÿ˜ญ

solid pivot
narrow sluice
#

for those suits

barren rover
#

Yea if too many suits is active

solid pivot
#

And I want people to undestand why I am going this step

tepid crescent
#

Esc not working.

solid pivot
#

Awesome bug report

#

Gonna fix it

#

๐Ÿ‘

#

Fixed

barren rover
#

๐Ÿ˜ญ

solid pivot
#

Working here

#

Oh that was TooManyEmotes

barren rover
#

What about toomanyemotes interacts with AC so catastrophically

lost python
#

oh rip I'm softlocked

#

gonna see why ๐Ÿ’€

ornate zealot
barren rover
#

I updated w/the patch and everything broke

solid pivot
#

Dont have enuff suits

#

but no error in log

barren rover
#

odd

solid pivot
#

1.1.0 Beta 8 Hotfix 2 (1.0.124)

  • Updated the MoreCompany stub dll to work with other mods better (TooManyEmotes for example)
barren rover
#

Holy shit

lost python
#

๐Ÿ’€

solid pivot
inner meteor
#

happened with lethal things installed, as well as buyable shotgun shells for me

river vigil
lost python
#

so i am trying to track down what's happening

narrow sluice
lost python
#

yeah

#

works fine with just AC in profile

barren rover
#

Neither MoreEmotes nor TooManySuits working still

lost python
#

now next step is to check what is conflicting with it on my pack

barren rover
#

console spam

#
Stack trace:
TooManySuits.PluginLoader.Update () (at <434b74dca9584b6891fed93d3e2a47a3>:IL_000E)

[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ModelReplacement.ViewStateManager.DangerousTMEViewState () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_0000)
ModelReplacement.ViewStateManager.SafeTMEActive () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_0001)
ModelReplacement.ViewStateManager.GetViewState () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_00AE)
ModelReplacement.ViewStateManager.UpdatePlayer () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_0001)
ModelReplacement.ViewStateManager.Update () (at <b9ae5003cd51460481d20a5bd9c6d186>:IL_003B)```
#

Nvm modelreplacemnet snuck back in somehow

lost python
#

uh it snuck back because you might have some suits or whatever

#

that depends on it

#

so ๐Ÿ‘€

vagrant python
#

so on latest version, my mobile store has broken again

barren rover
#

Yes i deleted it im rstarting

vagrant python
#

Log spews this

#

Let me grab entire log

#

1 sec

lost python
#

player log is needed i think

vagrant python
#

This is the live log I'm getting as I sit in ship

#

This is also without immersive scraps, either

lost python
#

also immersivescraps work on latest version now

#

๐Ÿ‘€

#

baseball bat my beloved

vagrant python
#

Yeah I added it, but disabled to see if that was causing this

#

There is player log

#

Is there anything I should possibly clear for AC?

#

@solid pivot

barren rover
#
Stack trace:
TooManyEmotes.Patches.ThirdPersonEmoteController.UseFreeCamWhileEmoting (GameNetcodeStuff.PlayerControllerB __instance) (at <44c4305a1b95409cabf8b07202ab19f4>:IL_0061)
(wrapper dynamic-method) GameNetcodeStuff.PlayerControllerB.DMD<GameNetcodeStuff.PlayerControllerB::PlayerLookInput>(GameNetcodeStuff.PlayerControllerB)
(wrapper dynamic-method) GameNetcodeStuff.PlayerControllerB.DMD<GameNetcodeStuff.PlayerControllerB::LateUpdate>(GameNetcodeStuff.PlayerControllerB)```
lost python
#

๐Ÿค”

#

ah shit too big

#

just gonna send player log

nova ingot
#

E

solid pivot
#

1.1.0 Beta 8 Hotfix 3 (1.0.125)

  • Changed some things in the patcher to make it work with more mods correctly.
north crypt
#

My Hero @solid pivot

#

\0/

#

Like Moses Potatoe came to free us from these Errors!

vagrant python
#

Bless

solid pivot
#

Dunno if it will work tho

#

I am working blind here

lost python
#

testing rn

vagrant python
#

Will test for you rn

solid pivot
#

LethalLib logger wasnt found for LethalThings, which is weird

north crypt
#

what is the max amount of mods anyone should use?

lost python
#

1.0.124 is up so i can test ๐Ÿ‘€

solid pivot
#

[Info :LethalThings] [Optional dependency] LethalCompanyInputUtils version is 0.5.6, which is compatible with LethalThings 0.8.0+
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
LethalLib.Modules.ContentLoader.RegisterAll (LethalLib.Modules.ContentLoader+CustomContent[] content) (at <719309e0725542629c20fb18f952124f>:IL_001D)
LethalThings.Content.Init () (at O:/github/LethalThings/LethalThings/Content.cs:95)
LethalThings.Plugin.Awake () (at O:/github/LethalThings/LethalThings/Plugin.cs:90)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset:OnEnable()

#

yea still happens

vagrant python
lost python
#

oh

#

125 fuck

#

wait

vagrant python
#

Get with the program!!

solid pivot
#

Dunno how to fix this and why harmony does this when transpiling other mods

#

so I guess LethalLib and LethalThings is incompatible with lobby config

vagrant python
#

HUZZAH

#

It is working for now

#

Now let me try re-enabling LEC

north crypt
#

you got it working? Slav?

sonic vale
lost python
#

Yeah Coroner is still throwing some weird error

vagrant python
#

Hold the phone
Let me do further testing

sonic vale
#

also for some reason i can't press esc

#

does nothing

lost python
#

well Esc is working again at least

vagrant python
#

Well, on .125 for me, everything seems functional

lost python
#

we testing .125 rn and Esc is working

sonic vale
#

let me check

#

oh, 124 is just popped out

#

i was updating everything like 5 minutes ago

#

and there was no 124

vagrant python
#
Dependency string list

BepInEx-BepInExPack-5.4.2100
Evaisa-HookGenPatcher-0.0.5
Evaisa-LethalLib-0.13.2
sunnobunno-YippeeMod-1.2.3
AlexCodesGames-AdditionalSuits-2.0.0
Evaisa-LethalThings-0.9.4
x753-Mimics-2.3.2
x753-More_Suits-1.4.1
RugbugRedfern-Skinwalkers-4.0.1
EliteMasterEric-Coroner-1.5.3
Verity-TooManySuits-1.0.5
PopleZoo-BetterItemScan-3.0.1
NotAtomicBomb-TerminalApi-1.5.1
FlipMods-FasterItemDropship-1.2.1
Suskitech-AlwaysHearActiveWalkies-1.4.4
akechii-DiscountAlert-2.3.0
rafl-BonkHitSfxFixed-1.0.2
taffyko-NameplateTweaks-1.0.6
EladNLG-EladsHUD-1.2.1
Rune580-LethalCompany_InputUtils-0.5.6
Renegades-WalkieUse-1.5.0
FlipMods-BetterStamina-1.3.2
AllToasters-SpectateEnemies-2.2.1
MegaPiggy-BuyableShotgunShells-1.0.4
MassiveNewCoilers-FixCentipedeLag-2023.12.7
kyxino-LethalUtilities-1.2.21
NotAtomicBomb-Terminal_History-1.0.4
no00ob-LCSoundTool-1.5.0
AriDev-JesterFree-2.0.0
ViViKo-NoSellLimit-1.0.1
EliteMasterEric-CleanerLogs-1.0.0
AlexCodesGames-AdditionalContentFramework-1.0.3
AinaVT-LethalConfig-1.3.4
Jamil-Corporate_Restructure-1.0.6
KodiCraft-TermSpeak-1.1.0
kuba6000-LC_Masked_Fix-0.0.2
malco-Lategame_Upgrades-3.1.0
HomelessGinger-MaskedEnemyOverhaul-3.1.1
TheFluff-FairAI-1.3.1
LethalAPI-LethalAPI_Terminal-1.0.1
ZG-BetterTerminal-1.1.1
taffyko-BetterSprayPaint-2.0.1
BatTeam-LethalFashion-1.0.6
bigmcnugget-VanillaContentExpansion-0.1.8
ShaosilGaming-GeneralImprovements-1.0.27
NutNutty-SellTracker-1.2.1
MrHydralisk-EnhancedRadarBooster-1.5.4
AgentRev-ShootableMouthDogs-1.0.1
FutureSavior-Friendly_Shopkeeper-1.0.0
DannyVD-MonitorLabels-1.3.1
TheDeadSnake-Touchscreen-1.0.8
CapyCat-Solos_Ring_Compass-1.0.3
extraes-LethalLoudnessMeter-1.0.2
ViViKo-BetterDecorPlacement-1.2.1
Zaggy1024-OpenBodyCams-1.0.6
bozzobrain-ShipMaid-3.2.5
MrHydralisk-EnhancedLockpicker-1.1.3
xCeezy-LethalEscape-0.8.5
jockie-LethalExpansionCore-1.3.14
Justice69-ImmersiveScraps-1.1.3
BudgetAirpods-InsanityRemastered-1.1.1
PotatoePet-AdvancedCompany-1.0.125

sonic vale
#

i'll recheck now

vagrant python
#

My list for reference

#

All is functioning

solid pivot
#

Evaisa-LethalThings-0.9.4

#

how?

#

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
LethalLib.Modules.ContentLoader.RegisterAll (LethalLib.Modules.ContentLoader+CustomContent[] content) (at <719309e0725542629c20fb18f952124f>:IL_001D)
LethalThings.Content.Init () (at O:/github/LethalThings/LethalThings/Content.cs:95)
LethalThings.Plugin.Awake () (at O:/github/LethalThings/LethalThings/Plugin.cs:90)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset:OnEnable()

#

its not working for me

vagrant python
#

Do you want my log?

#

In case that may help

solid pivot
#

nah

sonic vale
#

all the same errors + new

north crypt
#

disabled Lethallib and all is working?

sonic vale
#

how do i paste long text

vagrant python
sonic vale
#

this is new one

#

and all the same cosmetics spam

#

my modpack just in case

solid pivot
vagrant python
#

Let me test

lost python
#

Okay I tried a new profile with AC 1.0.125 and Coroner only and it seems to still persist. I'm not sure if it's an error that we should worry about but here's my log anyway

vagrant python
#

1 sec

lost python
#

find rocket launcher ๐Ÿ‘€

#

?

indigo turtle
#

whoops

#

meant to typ ein the search bar

#

mb

lost python
#

aight

vagrant python
solid pivot
#

Unity sometimes is so shitty

vagrant python
#

I bought emergency flare ammo because I only have 60$

#

oh weird

#

Helmet and tact helmet are 0

#

Also, I bought lethalthings item from pocket terminal

north crypt
#

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
TooManyEmotes.Patches.TerminalPatcher.ParsePlayerSentence (TerminalNode& __result, Terminal __instance) (at <44c4305a1b95409cabf8b07202ab19f4>:IL_0584)
(wrapper dynamic-method) Terminal.DMDTerminal::ParsePlayerSentence(Terminal)
(wrapper dynamic-method) Terminal.DMDTerminal::OnSubmit(Terminal)
UnityEngine.Events.InvokableCall.Invoke () (at <e27997765c1848b09d8073e5d642717a>:IL_0010)
UnityEngine.Events.UnityEvent1[T0].Invoke (T0 arg0) (at <e27997765c1848b09d8073e5d642717a>:IL_0049) TMPro.TMP_InputField.SendOnEndEdit () (at <9baa8119dbcd498f902c1a92f10843c1>:IL_000E) TMPro.TMP_InputField.ReleaseSelection () (at <9baa8119dbcd498f902c1a92f10843c1>:IL_001B) TMPro.TMP_InputField.DeactivateInputField (System.Boolean clearSelection) (at <9baa8119dbcd498f902c1a92f10843c1>:IL_00B0) TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at <9baa8119dbcd498f902c1a92f10843c1>:IL_007C) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <17de86d66286445fa95af59fa8fa644d>:IL_0000) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction1[T1] functor) (at <17de86d66286445fa95af59fa8fa644d>:IL_0067)
UnityEngine.EventSystems.EventSystem:Update()

solid pivot
#

All prefab changes I did

#

after exiting unity and click => SAVE

#

are removed

north crypt
#

only happens when i do Lethal lib

solid pivot
#

I hate Unity

lost python
#

๐Ÿ’€

vagrant python
#

So it looks like
Missle launcher, Helmets are 0

#

Let me rephrase, it seems like all AC items are 0

#

Can be ordered from pocket terminal and regular term

solid pivot
#

oooof

vagrant python
#

Free lightning rods, HUZZAH!

#

Bulletproof vest shows as 100 still though (I changed to 100)

north crypt
#

i just got no idea i tested it all -_-

vagrant python
#

rn, I would hold off for a moment while things are figured out

lost python
#

I'll go sleep now and just wait for the new new update

solid pivot
#

seems like that error isnt coming from my IL patcher

#
[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
LethalLib.Modules.ContentLoader.RegisterAll (LethalLib.Modules.ContentLoader+CustomContent[] content) (at <719309e0725542629c20fb18f952124f>:IL_001D)
LethalThings.Content.Init () (at O:/github/LethalThings/LethalThings/Content.cs:95)
LethalThings.Plugin.Awake () (at O:/github/LethalThings/LethalThings/Plugin.cs:90)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset:OnEnable()
#

yea

#

happening without AC as well

vagrant python
#

But would this affect the issue with the store or is this in regards to something else breaking OR the errors LT is throwing

lost python
#

never encountered those issues in my case ๐Ÿค”

solid pivot
#

What issues?

lost python
#

or should i say, errors in console

vagrant python
#

The issue I mentioned is items from AC showing as 0

lost python
#

but well that might be because i dont have lethal things

solid pivot
#

I already explained exactly what happened

#

Reading is a blessing

lost python
#

sorry i just came back :/

vagrant python
solid pivot
#

scroll up way more

vagrant python
#

OH

#

I see

#

I didn't know that applied to that issue

#

I'll just fix that myself, teehee.

north crypt
#

so cant do anything due to unity

solid pivot
#

1.1.0 Beta 8 Hotfix 4 (1.0.126)

  • Unity decided to not save my prefabs. Had to reapply prices etc. to my items.
shell coyote
#

Uh

shell coyote
#

I feel like its the AC's fault there

solid pivot
#

IL_0584: nop

#

should never throw an exception

#

update TooManyEmotes maybe?

shell coyote
#

I have no emote modes

solid pivot
#

Yes, you are the only person on this earth and I dont speak to anyone else ever

#

I was talking to Scott

shell coyote
#

you coulda just used the discord's reply functionality

solid pivot
#

yea, I am so stoopid

#

Please teach me senpai

shell coyote
#

anyways, I was just there to report a issue

#

somehow game stops working as soon as a player joins

solid pivot
#

I dont know what your problem is rn

shell coyote
#

like I can't even bring up the esc

#

hell if I know, this thing started to happen after your upgrade with AC

solid pivot
#

Cant reproduce

shell coyote
#

yesterday worked fine, all the update was your thing

vagrant python
#

What version are you on?

shell coyote
#

1.10.124

#

now update dropped

#

lets see if this fixed it

solid pivot
#

I might just follow what people asked for and open a GitHub to report bugs and just no comment close bugs which dont provide logs

shell coyote
#

odd part is, in logs

#

it just says asking for mod list and it freezes there

#

yeah

#

latest update fixed it

#

hurray!

vagrant python
#

Yep

gilded night
solid pivot
#

People thumbs up the post not knowing their issues will get auto closed because of missing info :'D

gilded night
#

I don't know how you don't go crazy

shell coyote
#

To be honest this chat is a better solution

solid pivot
#

That github will look likes 99% closed tickets without response most likely

lost python
#

not entirely

shell coyote
#

I and many people can just come here to contact you directly

#

btw those people who downvoted won't ever do a thing but

#

ok

#

or what potato said

vagrant python
#

Thanks for updates Potatoe, They are appreciated

gilded night
#

Hey it's up to the man, whatever is more comfortable for him

shell coyote
#

I actually come here to say if smth is not working

#

whether I seem to be offensive or not, I just say it

#

in reality Im not tho, it's just myself

#

also its really fun here to read all the progress he makes

#

its very interesting

hearty frost
#

I'm here

#

๐Ÿ˜„

lost python
#

๐Ÿ‘€

sonic vale
#

anyone remembers what was the latest version without cosmetics spam

#

1.0.118?

hearty frost
lost python
#

I try to tell people to send logs whenever they report stuff here now since they may not know

sonic vale
#

too bad there's no timestamps in thunderstore changelogs

lost python
hearty frost
lost python
#

It's honestly sad but I'm coping

hearty frost
#

What did I miss? ._.

solid pivot
#

I dont like that I constantly write :potatoe and dont see my emotes

lost python
#

they disabled custom emotes ๐Ÿ˜ญ

sonic vale
#

eh, why?

lost python
#

no clue

solid pivot
#

And I might come over p*ssed sometimes but thats because people are like

#

"Dont work"

sonic vale
#

literally 1984

solid pivot
#

wow

#

๐Ÿ‘