#[Deprecated] Advanced Company

1 messages · Page 32 of 1

vagrant python
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I feel your pain

barren rover
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Or when you ask someone to find an option on a dropdown and they painstakingly like read every single option

vagrant python
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All I gotta say is, if it wasn't for the import code
I'd been long gone

gritty roost
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Question: when joining a game that's already landed on a moon, the player should go into spectator, right? So, last game one of my friends joined late, and he could play freely. Only thing was that he was fully invisible, apart from cosmetics and the nametag. he ended up dying, and at respawn everything was okay

barren rover
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I think the late join feature is still marked as experimental

vagrant python
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Yes
I had this also happen once
But things were wonky and we couldn't hear them
They joined with the feature disabled and somehow snuck in

gritty roost
barren rover
vagrant python
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Another note, when the codes for thunderstore broke and I had to resort to .JSON, I had a guy sketched out and actually scan the .JSON file on virustotal before importing it

Which good on him for checking, but we met from the discord, it was announced that codes weren't working and it even ended in a r2modman file name and I thought it was so silly

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Which ties me back to earlier sharing a zip file

The almighty zip file!

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If I had done that, he probably would've blocked me and reported me to the police (joke)

gritty roost
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btw, anyone knows what the tactical helmet does?

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haven't tested it yet

vagrant python
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Walkie flashlight
Not worth 300$ but definitely worth

gritty roost
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oooh shit that's pretty nice

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yeah imma fiddle with the price, but definitely cool

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thanks for letting me know man

vagrant python
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For sure
I put mine at 75 personally just so that way everyone is included with eachother
It makes it a lot more enjoyable I've found if you aren't playing with trolls

formal rune
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Does AC have the ''MoreItems'' functionality?

eternal mauve
formal rune
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Increases the max amount of items the game can save from 45 to 999

solid pivot
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Yes

formal rune
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Thanks CaydeUp

barren rover
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Ig if it contains some like abritrary data but then is it really a .JSON

vagrant python
barren rover
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PDFs a little different just cause its such a complex file format

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Youd need to have like some other executable take a .JSON and run whatever arbritrary data is inside

vagrant python
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That was just an example without diving into it, but yeah that makes sense
I frankly haven't deep dived into the inner workings of a JSON file extension to know off memory

barren rover
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JSONs just a text file used with java script objects

vagrant python
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I see

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Makes sense

barren rover
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JavaScript Object Notation

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I just now realized its called this, that makes so much sense 😭

vagrant python
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Aren't abbreviations just neat™️

ember jungle
# solid pivot Yes

hey, is there somewhere i can go to see a list of what mods are made redundant with AdvancedCompany?

vagrant python
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I cut down on a lot of mods thanks to AC

ember jungle
vagrant python
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Between this and looking into the mod itself (config)

solid pivot
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There will be a new readme soonish

vagrant python
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Does the missle launcher attract giants? @solid pivot

solid pivot
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Yes

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It makes them drop players too

vagrant python
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Do they have to actively see it or

solid pivot
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No

vagrant python
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You my friend are a blessing in disguise

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A potatoe disguise

solid pivot
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Missile Launcher is one of the most OP items

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nobody uses it tho

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Their bad :)

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Eclipsed is so easy with it

vagrant python
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I've tried it for dogs but I liked flare gun because people always wasted missle launcher

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Because, it's a missle launcher lmao

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But I will use this advice

solid pivot
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Thats the joke :3

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Even if a dog is running towards you, you can distract them

vagrant python
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Last question, for them to drop a player, does it have to hit the giant or go off in general

solid pivot
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go off in general

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Hitting the ground is faster tho

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You can even use it to run through giants

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If they come at you

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Shoot it and run through the giant

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It cant pick you up for 3-5 seconds

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:P

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But I wouldnt advise to do so, just in general you could do that

vagrant python
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I see
I will keep these wise secrets to myself but show my crew like a caveman who discovered fire

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Thanks again
I've been very happy with the mod

lost python
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Missile launcher is amazing yes

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I am not sure if they attract dogs though

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But it has a pop sound so surely it can clueless

solid pivot
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It does

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If you run in front of them when they are distracted they will eat you tho

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Shoot and stand still

storm sphinx
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this is kind of a really weird request and sorry if it may come off as rude
would it be possible to add a setting to disable the new stuff added within the mod? i really want to use advanced company to play with friends as it offers better stability, joining mid-session, and the ability to change cosmetics in a lobby
but my friend group much prefers to keep the vanilla game mostly intact and some aspects of the mod which cant be disabled would conflict with that :(

  • the little helmet attachment thing (probably just hide this if the night vision goggles are disabled?)
  • the new scrap
  • maybe the battery bar in the toolbar
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i do appreciate all of the customizability that you offer in the mod already 🙇‍♂️

gritty roost
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you can disable them when you're creating a new lobby, by not selecting them on the items tab

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the new scrap and the battery bar i don't think there's a config for that rn

storm sphinx
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unless it's a quirk with mirrors, they are not disabled

gritty roost
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ooh, you mean the little bar on the helmet

storm sphinx
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yes

gritty roost
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i thought you meant the actual UI slots

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my bad

storm sphinx
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all g

gritty roost
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yeah, don't think there's any way to disable any of the stuff you talked about rn

storm sphinx
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theres one or two skins i've made that would greatly benefit from having it removed lol

solid pivot
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No group complained as much as the model replacement group tbh potatoe_pepe

storm sphinx
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lol

solid pivot
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YT, DM on multiple discord servers

storm sphinx
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i feel sorry for you videogame

solid pivot
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I find it funny that the same people are trying it from different angles :)

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"I want a more vanilla feeling, can you plz remove the head slot?"

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To then say 3 sentences later

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"I use model replacement"

storm sphinx
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i dont use model replacement

solid pivot
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"Vanilla feeling" potatoe_rofl

storm sphinx
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its a suit texture

solid pivot
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Yes, there is

eternal mauve
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bro you do not need to go above and beyond

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is the scrap a potato?

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if not thats crazy

storm sphinx
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to be honest the silly suits/cosmetics is the most non-vanilla we have

eternal mauve
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it better be a potato

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more credit in game for your accomplishments is always a good thing

solid pivot
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Force equipping an item is harder than I thought potatoe_pepe

vagrant python
storm sphinx
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no?

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i mostly made that one as a joke for a friend, but regardless if there's no head slot equipment enabled then there's no need for it to be there

vagrant python
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Fair enough

arctic sonnet
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There's no need for the oxygen tanks on our damn backs, but I don't see the customization removing it >:c

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(The hell do we even have the tanks for?)

storm sphinx
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for fun

solid pivot
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public PerkConfiguration WeightSpeed = new() { Active = true, Base = 1f, Change = 0.1f, Prices = new int[] { 200, 400, 600, 800, 1000 } };

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new perk 👀

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Just because its needed for the new shoes :3

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CursedItems will affect base values for a player

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all weight related stuff will now be correctly applied btw

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((carryWeight - 1f) * multiplier) + 1f

eternal mauve
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Awesome!

solid pivot
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omfg

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the shoes are insane :D

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Weight perks will change in the beta after the next one btw

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Instead of reducing a percentage it bascially will be "increase lb which have no effect"

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so level 1 is basically 10lb is free, level 2 is 20lb is free

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its basically a -10lb then

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but clamped

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Makes it more linear :)

vagrant python
solid pivot
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And more understandable

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also a bit more powerful in early levels

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but less powerful in higher levels

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rn 10% isnt very powerful as 10lb is still like 9lb

eternal mauve
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Does anyone know about a mod that could possibly lock you out of scrolling and interacting with things after dropping an item?

vagrant python
vagrant python
eternal mauve
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I don't

vagrant python
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Those were a buggy mess

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Since removing those because I found AC
I only experienced said issue once after moving very fast dropping stuff

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Like spamming G while scrolling

eternal mauve
vagrant python
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Yes

eternal mauve
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Do you scroll faster because of it?

vagrant python
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I think

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Check configs to be certain

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I forget if it is enabled by default

eternal mauve
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it is, but I thought I changed it so that it was only a tiny bit faster than vanilla

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but fsr I can scroll incredibly quickly anyway

vagrant python
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All I can say is
Because of how finicky inventory is in general, just be careful when scrolling and dropping

eternal mauve
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yea :/ ok, thats REALLY good to know and im very glad i bumped into you

vagrant python
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As I said, only happened to me once
I have had other group members have it happen once but the inventory has always been extremely temperamental
I theorize it could be desync

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But don't quote me on that
I have no concrete evidence

lost python
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It happened to me a lot of times and I did not have any reserved slot mods

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It doesn't really happen now anymore

eternal mauve
vagrant python
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Did log show any sort of error?

eternal mauve
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I was just dropping off some stuff at my ship

vagrant python
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Hmm
Same as it happened to me

eternal mauve
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I reset my scroll speed in generalImprovements and it seems to work fine now :/

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But!

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Other thing I wanted to ask:

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does this look like a virus!!??

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If you guys dont think its a virus im installing it because it seems to have less dependencies than the original additionalSuits!

vagrant python
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Weird

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shrug
You can ask in #modding-general
You're still in #1186884307332108339

solid pivot
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Light Shoes might only spawn on eclipsed :3

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They are too easy when no enemy is spawned yet

eternal mauve
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ADDSDS

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My bad :P

vagrant python
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No worries

solid pivot
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They really like my shoes 👀

solid pivot
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$$$

eternal mauve
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MONREY

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quick question - TooManyEmotes should be compatible with AC, right?

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I'm getting a model problem that isn't letting me use mini terminal

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and my biggest suspects are TME, MoreCompany (which should get half-disabled), a better spectating called FPSSpectate, or MaskedEnemyOverhaul

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or TerminalApi

solid pivot
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Dunno where you got the information that MoreCompany is "half-disabled"

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Its completely disabled

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Other mods can still detect its presence

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And apply some custom fixes for it which wont work

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As they have to check if AC is also present

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there will be a problem with picking up light shoes while having some equipped btw

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It shouldnt happen

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And it wont break anything

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but the current behaviour is not intended

solid pivot
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1.1.0 Beta 7 (1.0.119)

  • Nerfed Tactical Helmet slightly
  • Fixed climbing speed not working
  • Fixed fall damage not working correctly (Zone with no damage is now correctly adjusted)
  • Fixed a bug with rehosting after dying breaking the scan
  • Might have fixed a cause for desync with perks
  • Added debug command to terminal to help debugging
  • Fixed client presets being synched by mod managers. Old client presets wont work any longer.
  • Changed death screen box size and effect when talking
  • Added a secret loot item (First cursed item, look out for it on Titan, Rend and Dine)
  • Added a lot of new config settings, including moon loot tables, enemy spawn rates etc.
  • Added scrap config
  • Reworked the configuration system to be more dynamic.
  • Nearly all changes to the lobby settings are now applied via transpilers
  • Added MoreCompany stub DLL to provide a way to load MoreCompany cosmetics without having MoreCompany installed
  • Fixed an error with hip cosmetics being attached to the wrong bone in-game
arctic sonnet
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||and i just finished balancing my fucking moons cryvibe ... yay~... 🥹 ||

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||can't be bothered. I'll do it sometime after I wake up next time. isaac_dead ||

solid pivot
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Uploaded. Expect a lot of bugs potatoe_pepe

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Like srsly

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I basically have rewritten 20% of the code

arctic sonnet
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if bug reports don't come, i'll be tellin' you bugs in <2 days.

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To bed I go- 💤

solid pivot
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gn8

karmic pivot
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A bit late but now it is

solid pivot
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And please remember

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Start your game once

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Exit, and then lobby settings :D

lost python
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Time to remove every config

outer timber
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Time to remove typing "perks" instead of just pressing enter when it's selected

lost python
solid pivot
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Can you read?

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Directly over your text

lost python
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I did do that Eyes

outer timber
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Do that again

solid pivot
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Then downgrade, it works for me

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Fresh install from thunderstore

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working

lost python
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I'll do a fresh install

solid pivot
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You have to enter the game

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Click CONTINUE and then LEAVE the game again

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There are ZERO items loaded in the main menu.

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AC can only find them IN-GAME

lost python
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My bad, I am feeling lightheaded currently so I can't think straightly :(

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I get it now, thanks for the help

solid pivot
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👍

shell coyote
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[Info : Console] Exception in MoreCompanyRenderCosmetcs on Player System.TypeLoadException: Could not resolve type with token 0100005b from typeref (expected class 'MoreCompany.Cosmetics.CosmeticApplication' in assembly 'MoreCompany, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null')
at ModelReplacement.Modules.MoreCompanyCosmeticManager.SafeRenderCosmetics (System.Boolean useAvatarTransforms) [0x00002] in <b9ae5003cd51460481d20a5bd9c6d186>:IL_0002
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AdvancedCompany.Patches.InventoryPatches.get_HeadSlotAvailable () (at G:/Unity/AdvancedCompany/UpgradeCompany/Patches/InventoryPatches.cs:1075)
AdvancedCompany.Patches.InventoryPatches.ArrangeHotbar (System.Int32 hotbarSize) (at G:/Unity/AdvancedCompany/UpgradeCompany/Patches/InventoryPatches.cs:1184)
AdvancedCompany.Patches.InventoryPatches.ObserveWindowSize () (at G:/Unity/AdvancedCompany/UpgradeCompany/Patches/InventoryPatches.cs:1224)
(wrapper dynamic-method) HUDManager.DMDHUDManager::Update(HUDManager)

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whats this?

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its spamming nonstop now

solid pivot
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I guess remove ModelReplacement until its compatible?

shell coyote
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whaa

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just before the update it was working fine

solid pivot
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Then downgrade and dont get the new stuff

shell coyote
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yeah thats what Ima do

solid pivot
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Good

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But remember

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Support only for most recent version

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<1.0.119
policestop

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I will add base json files for the items etc. in the next hotfix btw

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So you see at least vanilla and AC items on first boot

pulsar tangle
solid pivot
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Tested it 3 times now

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working everytime like a charm

pulsar tangle
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hm weird

lost python
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something from my pack must be preventing it to do what it's supposed to do

pulsar tangle
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same

solid pivot
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You have to enter this once

lost python
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Because i kept trying but it keeps on not showing anything. I will try to check every mod that I have if it has some issues with current AC version

pulsar tangle
shell coyote
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downgraded one version, it worked fine

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manne

lost python
solid pivot
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I dont really care about other mods having problems? Shruge

lost python
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👍

solid pivot
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Weird @lost python

pulsar tangle
shell coyote
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just wondering what caused it to even break

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for ac

lost python
pulsar tangle
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you got a code? So I can see which mods we have in common

outer timber
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Remove half, if it doesn't work the rat is in your current half

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Do it until done

lost python
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currently testing rn so I can't be bothered for a while

pulsar tangle
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aight

steep niche
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Here it worked just fine.

lost python
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Going to list down stuff based on my tests

eternal ivy
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Holy shit, the new config options are insane!

solid pivot
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I mean, logfiles would surely show something when its not able to find items potatoe_pepe

eternal ivy
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Why do some things have their rarity at 100? I assume those are the disabled ones, but shouldn't they be 0?

solid pivot
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100 = max spawn

pulsar tangle
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Unexpected character in json? the fuck

eternal ivy
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Hoarding bug is at 100 for outside spawn? That doesn't make sense.

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Nevermind. Restarting the game fixed those.

pulsar tangle
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It's LethalThings I think @lost python

eternal ivy
# solid pivot

The ones that were supposed to be at 0 were showing custom string field with 100 after doing this. But restarting the game fixed it.

lost python
pulsar tangle
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maybe deactivate anything that introduces other scrap items and run it once

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but I guess you're in the process of it anyways

narrow sluice
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my friend tried using toomanyemotes with this and it broke scan and emotes doesnt work

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it works when AC is removed btw

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so im wondering if its a compability issue between those two

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or the other mods in the list

lost python
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I'm gonna do a "generate vanilla stuff and then add mods that add moons and scraps" method now sakuyaded

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AC + LGU all alone is fine btw

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just those two mods in a profile

narrow sluice
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example when i use those 2 i remove LGU's player stat boost upgrades

lost python
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SecretLabs and Atlas Abyss do not show up on the Moons list. This might be because they have their own CustomPrice config since I see Ganimedes appear on the Moons section.

solid pivot
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Then they are not in RoundManager.levels

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which is adding moons in a way not very friendly

shell coyote
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uh

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that normal?

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It's latest version

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same with items

solid pivot
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Start the game once and leave the lobby

shell coyote
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aight

shell coyote
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got many issues

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[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AdvancedCompany.Patches.InventoryPatches.get_HeadSlotAvailable () (at G:/Unity/AdvancedCompany/UpgradeCompany/Patches/InventoryPatches.cs:1075)
AdvancedCompany.Patches.InventoryPatches.ArrangeHotbar (System.Int32 hotbarSize) (at G:/Unity/AdvancedCompany/UpgradeCompany/Patches/InventoryPatches.cs:1184)
AdvancedCompany.Patches.InventoryPatches+<ArrangeHotbarLate>d__61.MoveNext () (at G:/Unity/AdvancedCompany/UpgradeCompany/Patches/InventoryPatches.cs:896)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <e27997765c1848b09d8073e5d642717a>:IL_0026)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
AdvancedCompany.Patches.InventoryPatches:OnLocalPlayerConnect(PlayerControllerB) (at G:/Unity/AdvancedCompany/UpgradeCompany/Patches/InventoryPatches.cs:891)
GameNetcodeStuff.PlayerControllerB:DMD<GameNetcodeStuff.PlayerControllerB::ConnectClientToPlayerObject>(PlayerControllerB)
GameNetcodeStuff.PlayerControllerB:DMD<GameNetcodeStuff.PlayerControllerB::Update>(PlayerControllerB)

lost python
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Fresh profile and add everything one by one after you do the restart

shell coyote
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seems it also spams this:

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AdvancedCompany.Patches.InventoryPatches.get_HeadSlotAvailable () (at G:/Unity/AdvancedCompany/UpgradeCompany/Patches/InventoryPatches.cs:1075)
AdvancedCompany.Patches.InventoryPatches.ArrangeHotbar (System.Int32 hotbarSize) (at G:/Unity/AdvancedCompany/UpgradeCompany/Patches/InventoryPatches.cs:1184)
AdvancedCompany.Patches.InventoryPatches.ObserveWindowSize () (at G:/Unity/AdvancedCompany/UpgradeCompany/Patches/InventoryPatches.cs:1224)
(wrapper dynamic-method) HUDManager.DMDHUDManager::Update(HUDManager)

lost python
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that's what i am currently doing rn so far sakuyaded

solid pivot
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Spam?

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BLock policestop

lost python
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literally new profile

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Currently testing every mod i have from my solo profile. These are what works for me rn after running the profile with just AC for the first time and then adding the others one by one

shell coyote
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is importing it fine?

solid pivot
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Lethal Things worked for me btw

lost python
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dunno

shell coyote
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I ain't gonna download all my mods one by one

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it'll take hours

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many hours

lost python
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they're cached unless you deleted the cache folder Eyes

solid pivot
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Then you have to wait

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Do you know how many hours AC took?

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500 hours

shell coyote
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I am aware of your hard work

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I never really blame you for anything

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I appriciate your thing, I really do

solid pivot
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I cant test all mods in advance

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Or other

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I can

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Let me do it

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Releases will now take 3 months potatoe_pepe

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for 1-2 new items

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Have to test all possible mod combinations first :P

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I see so many Modpacks in Thunderstore. Its so bad to navigate...

lost python
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yeah :/

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wish there is a filter out option in conjunction with the filter option

scarlet wave
lost python
solid pivot
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[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AdvancedCompany.Game.Manager+Items.SearchItems () (at G:/Unity/AdvancedCompany/UpgradeCompany/Game/Manager/Items.cs:70)
AdvancedCompany.Game.Manager.Update (Terminal __instance) (at G:/Unity/AdvancedCompany/UpgradeCompany/Game/Manager.cs:193)
(wrapper dynamic-method) Terminal.DMD<Terminal::Update>(Terminal)

this would've helped a lot btw

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So, its items which have terminal nodes but dont have their items added to buyableItemList

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so items doing something wrong :3

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Not ACs problem tbh.

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They wont be configurable

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What is the problem? I will look at it later

lost python
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Scrap items that have a long as fuck name overlaps with the weight field

shell coyote
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uh

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still same issue, I tested a new modpack with 18 mods

lost python
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well for now the method i am doing is working well

scarlet wave
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works just fine for me

shell coyote
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there we go

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idk what fixed it but

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smth did

lost python
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what happened HaroldUnzan

solid pivot
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The thing I already told?

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Joining a game and leaving it?

shell coyote
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no

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I deleted some mods such as terminal desktop and sound ones

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and it somehow worked

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idk which ones the culprit

solid pivot
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Oh yea, TerminalDesktop might break the mod if they do HarmonyPrefix return false

shell coyote
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ohhhhhhhhhh

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aight I see now

solid pivot
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Its behaviour you should never do

shell coyote
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also I see that I can configure the monsters

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I saw forest giant..

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does that mean I can kill it now?

solid pivot
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The item glowstick(buyGlowstick) is null? This is unexpected behaviour. Item wont be added.

lost python
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pretty sure it's just disabling or increasing its enemy power

solid pivot
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If you had glowstick mod

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there is one culprit

north crypt
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[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AdvancedCompany.Patches.InventoryPatches.get_HeadSlotAvailable () (at G:/Unity/AdvancedCompany/UpgradeCompany/Patches/InventoryPatches.cs:1075)
AdvancedCompany.Patches.InventoryPatches.ArrangeHotbar (System.Int32 hotbarSize) (at G:/Unity/AdvancedCompany/UpgradeCompany/Patches/InventoryPatches.cs:1184)
AdvancedCompany.Patches.InventoryPatches.ObserveWindowSize () (at G:/Unity/AdvancedCompany/UpgradeCompany/Patches/InventoryPatches.cs:1224)
(wrapper dynamic-method) HUDManager.DMDHUDManager::Update(HUDManager) odd bug seems to make the emotes vanish

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i can start it just wont let me use items or doors

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yea just deactivated the mod works fine.

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i mean the game

steep niche
solid pivot
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1.1.0 Beta 7 Hotifx 1 (1.0.120)

  • Fixed an error with late-game syncing and total value in level value
  • Added new secret item to list of items enabling the feet slot
  • Head mount is removed when no equippable head items are activated
  • Fixed an error which happens on first boot
  • Added more error checks for items added in a wrong way to the game
  • Fixed a bug which added enemy spawns etc. in moon settings with a start value of 100 after scan.
north crypt
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thx 😄

solid pivot
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I feel bad for the modelreplacement crew

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I added their wish feature potatoe_pepe

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But Model Replacement doesnt work any longer

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  • Head mount is removed when no equippable head items are activated <-
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What is the problem with TooManyEmotes?

shell coyote
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cause I cannot find the culprit

solid pivot
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The ModelReplacement thing? Nah

shell coyote
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no I don't use it

solid pivot
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They have to fix their mod

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I add a MoreCompany Stub

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they basically only have to check if AC is also present

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as AC will always remove MC

shell coyote
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idk why

solid pivot
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It now does it by offering its own MoreCompany.dll with version 100.0.0

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Wait for the update

shell coyote
#

that'll fix it?

solid pivot
#

Maybe

shell coyote
#

or is it on my end?

#

hmm

solid pivot
#

I dont know which mod causes your problems

#

So maybe

#

I did stuff with the items scanner

#

So its maybe fixed

narrow sluice
#

is this normal

solid pivot
#

Yes?

narrow sluice
#

yeah for some reason my scan broke

solid pivot
#

1.0.120 is coming

narrow sluice
#

cant start the game

#

this is a fresh profile with only AC btw

#

ah, nevermind

solid pivot
#

These files are not for edit btw

narrow sluice
#

forgot to play in a fresh save

solid pivot
#

DONT edit them

narrow sluice
#

gotcha

solid pivot
#

Those are the scanned values

#

You have to start the game once

#

So all items etc. show up in the lobby config

narrow sluice
#

question i got a save that me and my friends played with a older ver of AC

solid pivot
#

There really isnt a way around that

narrow sluice
#

will it break if we try to play with it with the newest ver

#

?

solid pivot
#

If it was 1.0.118 it should work with 1.0.119/1.0.120

#

all saves >=1.0.116

#

should work

nocturne bear
#

my scan and game in general also broke
currently investigating and hoping the 120 version will fix this...

solid pivot
#

People underestimate what this means

#

It doesnt mean I was lazy for 5 days

#

It means I worked very hard every day of those 5 days, 16 hrs a day

#

So the changes in 1.0.119/1.0.120 are massive

#

Errors are to be expected

#

But I will finally take a break when this beta works somewhat stable

solid pivot
#

I feel personally offended when you remove the potatoes tho. Just saying.

ivory crater
ivory crater
solid pivot
modern temple
#

Question. Is LethalLevelLoader compatible with Advance Company? Its that mod that the MoreInteriors requires.

solid pivot
#

Dunno. Test it. 1.0.119/1.0.120 changed a lot

modern temple
#

can do!

solid pivot
#

But test with 1.0.120

modern temple
#

Will let ya know what happens. 😄

#

is that available to DL yet? As my modlist says v 1.0.119

solid pivot
#

Thunderstore takes some time sometimes

nocturne bear
modern temple
#

ah. so litearlly brand new. 😄

modern temple
#

give it an 30mins to hr an it will be visible on loader.

narrow sluice
#

which mods i cant really say for sure

#

but i tried using AC in a empty modlist with just AC

#

and AC with my other mods

#

AC itself works fine but some or a mod is messing it up

#

i guess the new code doesnt go well with some mods that you and i have currently

nocturne bear
solid pivot
narrow sluice
#

also its not emotes mod

#

its something else

#

i suggest making another profile with the essential content mods you play

#

if it works slowly add the minor mods and see if those mess things up

solid pivot
#

Remember: When finding the shoes on titan/rend/dine.... fill your inventory with heavy stuff and take the shoes last

#

and then RUUUUUN!!!!!!

#

All monsters will be after you :3

#

Have fun, XOXO Potatoe

#

Really looking forward to the next cursed items potatoe_pepe

#

Cursed items is a system with a lot of potential. Especially because it connects to the perk system

#

oh btw

#

there is a new perk

#

As long as the curse is active

#

Those are the values I set

ivory crater
#

inventory slot it's bugged

solid pivot
#

Weight Effect on Stamina: 0%
Weight Effect on Speed: 0%
Sprint Speed: 200%
Fall Damage Zone scale: 1000%
Sprint Stamina: 10000%
Jump Height: 150%

#

Seems like some mod is incompatible. What should I do with a screenshot?

stark berry
solid pivot
#

Its very cursed

stark berry
solid pivot
#

I mean, you can outrun them all

#

Probably even a Jester

lost python
#

I love this cursed item Kek

#

the concept of it

stark berry
solid pivot
#

But your friends cant potatoe_pepe

stark berry
#

want spawn like 20 forest giant

lost python
#

it will be VERY funny with facilitymeltdown

solid pivot
#

I spawned like 20 giants and 20 dogs outside

#

it was so funny seeing them all walk towards me xD

#

And having a horde of dogs going around the ship following me in circles

#

Catch me if you can

stark berry
scarlet wave
#

is cursed items like strange objects mod?

stark berry
#

i just realizes AC override super jump mod

#

does this over ride some super speed mod too?

solid pivot
#

Probably

#

Oh, finally a new video by the best youtube channel Ahoy potatoe_pepe

ivory crater
#

bugged store of the host

#

we see the default price not the price change

solid pivot
#

which store?

ivory crater
#

terminal store

solid pivot
#

Seems like you have a mod changing the store Shruge

ivory crater
solid pivot
#

Then downgrade, your last version is 1.0.118 then :)

solid pivot
#

Custom prices working like a charme

#

My mod was shat on because I replaced the store

nocturne bear
#

@solid pivot @narrow sluice ok, it seems like version 120 is working fine for me with my 140 mods)
Its 119 that was broken

One thing that I noticed, however. The fire exit being 'Blocked from inside'. Is it a something new from this mod?

solid pivot
#

so I shit on all mods doing the same :)

#

No, blocked from inside is not from this mod

narrow sluice
#

do u have that

#

cus that interior mod only has one entrance

lost python
#

at least i remember scp facility interior having that a long time ago

narrow sluice
#

or maybe other interiors that only has one entrance ^

nocturne bear
#

will have to think about what have I done) Installed a lot of mods yesterday, wanted to check them today, AdvancedCompany update stopped me temporarly, but now its the time

solid pivot
#

There will be a prepatcher update soon which will add some time to your boot of the game

#

As it will scan all your mods for ldflds

#

Specific ones

#

And replace all of them at runtime then

#

And yea, I take the least invasive means patching the game

#

But this is the most invasive thing to do to other mods

#

But sometimes its just like that :)

#

I mean i patch them in the least invasive manner (transpile)

#

but still

#

I patch other mods

ivory crater
#

@solid pivot why in a friend lobby we have 3 inventory slot when he have 7?

solid pivot
#

Then all custom shops will also work btw

#

Not enough information given

#

Cant help

ivory crater
#

tbh

#

inventory slot is setting on 700% but when enter in a lobby I've 3 slot

#

store of my friend is setting ok, but mine store is setting by default

eternal ivy
ivory crater
solid pivot
#

There seems to be a sync error, might take some time

#

oh, was a simple error

#

a missing

#

field.Value =

#

1.0.121 coming soon

ivory crater
solid pivot
#

Already uploaded

#

1.1.0 Beta 7 Hotifx 2 (1.0.121)

  • Fixed a small bug which resulted in server config not being synced with clients.
#

Nice, I can scan all mods that way potatoe_pepe

lost python
ivory crater
lost python
#

like

ivory crater
lost python
#

almost an hour sometimes

#

so expect to wait a lot

eternal ivy
#

15 minutes or more.

solid pivot
#

Yea, I can read all methods at runtime and scan for ldflds :)

#

With the exception of generic definitions

delicate robin
#

sorry if its been answered but is morecompany cosmetic working for everyone else? doesnt seem to exist in mine even when its installed. already deleted all the config and let the mod regenrate

#

also host settings doesnt seem to sync with clients
Edit: Nvm fixed in 1.0.121

fair delta
#

Does 121 fix the bug with the config screen in game being blank after you edit it and restart your game?

#

Like it's not loading the default.json maybe

#

Actually seems just visual because If I click continue I can see my config changes are visible in game

solid pivot
#

Is it normal that people report bugs without providing logs? Then you get the most superficial answer

#

Remove preset

#

And create a new one

#

I dont have this error

fair delta
#

Idk I just made this preset new on 120

#

deleted all my old configs when updating

#

Might be a mod conflict tho

#

I'll have a check

#

Yeah lmao

#

I had enabled lethaldevmode mod, seems the UI from that breaks the UI in AC

#

makes sense since they mess with the UI

#

no worries

#

Used to work together on 118 I think

solid pivot
#

The patching of other mods is something still coming to next beta, but next beta is the last for quite some time :3

#

Expect for minor fixes

#

I will stream so much and play games potatoe_pepe

#

After over a month of constant development I am at a point where I am quite happy with the state of the mod

vivid vigil
solid pivot
#

Still need the patching of other mods

#

So everything comes together

#

so

#

Have a question

#

Which mods for moons and interiors do you recommend to play with AC?

vivid vigil
vivid vigil
solid pivot
#

and they all work with AC?

fair delta
#

Yeah

#

work great

solid pivot
#

I dont like the SCP map that much tho potatoe_pepe

#

It doesnt work well with night vision because they f'ed up the materials

#

Or did they fix the 100% metallic floors?

#

I think I deacitvated affect specular in the night vision lights

vivid vigil
solid pivot
#

so they appeared black in night vision

vagrant gull
#

i dont see MC cosmetics (i have MC removed)

trim lily
#

getting mismatch errors with general improvement when testing LAN, that i didn't had yesterday when testing, and i didn't even update those mods yet wtf

solid pivot
#

Then its a bug I wont be able to fix rn @vagrant gull

#

I am preparing to play the game again

vagrant gull
#

unlucky

solid pivot
#

Give full error

fair delta
# solid pivot and they all work with AC?

Only issue I noticed is modifying the price for modded moons like egypt in your config menu, visually changed the price in terminal but it still charged the original price

solid pivot
#

No reason to keep the error secret

#

Money is not an issue potatoe_pepe

vivid vigil
#

oh also had a mismatch when using MoreInteriors yesterday, I recall it being something like "Unknown: 1 prefabs"

fair delta
#

LLL has lots of modded interiors, I don't know if Lethalexpansion does?

vivid vigil
#

Ah that's probably why I've never seen any new interiors

#

My modpack mostly consists of LE moons

vagrant gull
#

LE cant do interiors afaik

fair delta
#

Currently I think 4 moons and 5 interiors on LLL

#

but some big moon mods are converting from LE to LLL

solid pivot
#

btw, LLL will probably change their stuff to work with AC. So they wont be affected by the auto patcher.

fair delta
#

That's great

solid pivot
#

Cant speak any specifics yet but I was in contact with the dev and just need to open the variables up to other mods :)

fair delta
#

I know they have great configs already but nice to have them all in the AC menu too

trim lily
solid pivot
#

So, any more mods you recommend?

lost python
#

Oh and MInecraft Taiga too

#

an early game moon

solid pivot
#

Do I need to change any configs?

lost python
#

Not really

#

But here's the thing

fair delta
#

Should be ok

lost python
#

Secret Labs and Atlas Abyss has their own custom price config

#

so they don't appear in the list of moons

fair delta
#

Interiors won't spawn on every moon by default, they'll be configged to a few

trim lily
# solid pivot

wait more interiors and scralet mansion are comaptible now ??

solid pivot
#

I dunno?

fair delta
#

Yeah

#

they are

trim lily
#

they are not until an LLL update

fair delta
#

all those mods you chose are compatible

solid pivot
#

And using LE+LECore and LLL is working? Because some stuff Minzhire suggested is using LE

fair delta
#

only LC_office has some bugs right now

trim lily
fair delta
#

with some others

fair delta
vivid vigil
lost python
#

If you have r2modman as mod manager, you can uninstall LE only if it bothers you

solid pivot
#

LECore deactivates LE tho?

lost python
#

but LECore will disable LE anyway

vivid vigil
lost python
#

so like cirnoshrug

vivid vigil
#

That's why it's not really needed

trim lily
fair delta
solid pivot
#

May I ask why some Modpacks are using "Moons" as a tag?

#

When there is a ModPack Tag for Modpacks?

lost python
#

people do whatever they want

solid pivot
#

Somebody should fix that

vivid vigil
lost python
#

prob ask the thunderstore guys for that

solid pivot
#

Orion and Aquatis not good?

trim lily
# fair delta ??

where did you hear that more interior and scarlet are comaptible, litterally everybody is saying that an LLL patch is need for it to work , and there is no LLL update yet

trim lily
vagrant gull
lost python
#

Orion and Aquatis are good, I just don't have them cause the lem file size is big

vivid vigil
solid pivot
#

Inferis, Celest, Ether. Any other moons I should play?

lost python
#

Infernis, Acidir, and Etern

vivid vigil
lost python
#

but uh they have some issues

solid pivot
#

Already in the list

vivid vigil
#

Oh alright

lost python
#

namely, dropship being invisible for other people and inside enemies being outside having some pathfinding issues

solid pivot
#

Issues is not good XD

trim lily
#

peter griffin is also good

lost python
#

like this for etern LMAO

vivid vigil
#

Atlas Abyss and Starlancer

lost python
#

it's hilarious

vivid vigil
lost python
#

they just fucking stack there because pathfinding moment

#

otherwise, those 3 moons are awesome

trim lily
lost python
#

just need the issues to be polished before i add them back to my group's pack

vivid vigil
solid pivot
#

so which one is better

#

Scarlet Mansion or More Interiors?

solid pivot
#

ok

trim lily
#

did you test it yourself on a long seession?

lost python
#

I have a bias for SDM cause touhou and it's the only other interior mod that i used aside from scoopy's

trim lily
#

cause everybody who did say they got stuck

lost python
#

never tried more interiors tho

fair delta
#

scarlet?

trim lily
#

both are cool

eternal mauve
#

scarlet is currently buggier for sure

lost python
#

I am personally just waiting for interior mods to be polished before I add them back

#

rn custom moons are becoming more stable so i am fine with them now

trim lily
fair delta
#

I tried both mods yesterday and was inside both of their interiors at different points

#

With both mods installed

trim lily
fair delta
#

what's the bug?

#

Can you explain it?

trim lily
# fair delta Can you explain it?

not sure since i didnt tested it myself, but everybody was saying that it usually get you freeze when generating seed if i remember correctly

fair delta
#

I just got mansion no problem

#

with both mods installed

trim lily
fair delta
#

Just got moreinteriors too

#

both on same moon rend

#

no issues for me

wild silo
#

fyi I'm unable to enter a decimal separator in dungeon size field. Neither "," or "." are accepted as input.

trim lily
#

#1195583267546595389 message

solid pivot
#

@wild silo noted

fair delta
#

Moreinteriors updated that day

#

They work great together

trim lily
fair delta
#

And then said it should work now

#

Probably >Fixed Config Issues
on the changelog

eternal mauve
trim lily
# fair delta Probably >Fixed Config Issues on the changelog

yea must be, thats great fck news then, people where saying that it was LLL who needed to do the update, even him said so, so i assumed since there is no lll update, and nothing mentionned in more interiors changelog its still not compatible

fair delta
#

People say lots of stuff

#

Can't know until you see for yourself

wild silo
karmic pivot
eternal mauve
#

Oh!!! Gotcha :P

#

Still… I can’t use Better Saves atm because I’m using lategame upgrades instead!

frozen elm
#

The update.....its beautiful

trim lily
karmic pivot
#

My bad, didn't know

wild silo
frozen elm
#

Is there plans to add a way to view more info on the perks? I remember catching a glimpse of the new perk info here the other day, but what exactly does "Heavy Runner" do again?

solid pivot
#

try to level it

#

it states exactly what it does

frozen elm
#

I.....knew that. xD

#

Thanks Potatoe! Your mod is amazing as always!

#

How about the option to hold the up and down arrow keys in the advanced terminal's store? 😄

trim lily
wild silo
# trim lily then what were you talking about a few minutes ago ?

talking about the new per moon dungeon size multiplier that AC has added today. It allows to modify the dungeon size multiplier that's inherent to every moon. In case you didn't know that's why custom dungeons generate in different sizes on different moons and that's also why SCP has FoundationLenghtOverride in the first place

trim lily
wild silo
#

well depends on how large you want the dungeon to be. I balance difficulty by changing size and time scales without touching loot amount. Id suggest staying to lower single digit numbers for dungeon size because higher values will tank host performance.

trim lily
#

what isthis ? @solid pivot

vivid vigil
trim lily
#

but what is it

#

and why tf is it at 749 to 999 value

fair delta
#

maybe they're limited edition

ornate zealot
trim lily
#

so nobody knows yet i see

ornate zealot
#

I just said.. . ..
… .

trim lily
split mist
#

I need to stop reading this channel, the amount of people asking the same questions on repeat is astronomical. I'm so sorry @solid pivot boiled

ornate zealot
#

Tho with all the stuff that potato’s doing, and the effort they’re putting into the project, it def shouldn’t be their burden

split mist
#

I believe there is a FAQ for this mod

#

I just don't remember where

frozen elm
#

Its on the Thunderstore Page

ornate zealot
#

Ah right

ivory crater
#

After the update my friends see a different interiors

vagrant gull
#

lowkey would be less of a headache if potato just had his own discord server

split mist
#

I believe he has that too

trim lily
ivory crater
ivory crater
trim lily
#

LethalExpansionCore

ivory crater
trim lily
#

not sure i didnt test with scarlet yet

split mist
#

I don't believe any of them need LE or LECore, just LLL

#

I could be wrong though

ivory crater
trim lily
#

yea but i assume he also use modded moon, right?

ivory crater
#

no

trim lily
#

idk then

#

when typing anything in chat i get a bunch of error, wasnt happening before update

modern temple
#

Testin some now. I do notice the head lamp mount isnt disabling. No head cosmetic. Do I need to disable all cosmetics to make it disappear?

ivory crater
ivory crater
modern temple
trim lily
wild silo
vagrant gull
#

it also gets rid of the mc cosmetics though

trim lily
ivory crater
trim lily
modern temple
#

Ok, immediatly notice that all the moons I have are gone now in a fresh save. Only stock moons show.

vagrant gull
#

but doesn't work for me

trim lily
#

then people can remove more company no

modern temple
#

Are lethal expansion mods no longer compatible?

trim lily
#

ohh

wild silo
modern temple
trim lily
frozen elm
#

This also applies to scrap and items

wild silo
modern temple
# frozen elm

Do I need to save it once? As even in that menu the moons are missing.

frozen elm
#

Yeah. Tbf, when I first read it, I read it as restart the game client, but its start a lobby once, then it'll populate

modern temple
#

OH!!! Restart the game to make re-recognize the moons. I was just relaunching a save.

#

my bad

frozen elm
#

Yeah, I started a lobby, went to menu, exited, restarted, and everything was there 🙂

modern temple
#

...dang it. I must have something conflicting. Relaunched entire game. Still only shows core moons. No modded ones.

#

Do I need to make a custom save? Or just save the default before the relaunch a host session to make moons be recognized in the list?

#

Only changes I made too were addition of Interiors mod an its level loader, updated AC, and downloaded scarlet mansion to test.

#

So not sure whats causin the issue. hmm.

#

Made a custom named host settings save. relaunching now.

ivory crater
lost python
#

The moons and items don't seem to be adding to the host lobby settings anymore. I've been repeating the process mentioned and they just don't appear at all...

I am at a loss now, I'll just put my Player.log here TrollDespair

fathom python
#

One message removed from a suspended account.

delicate robin
vagrant gull
#

your console will just be spammed

modern temple
vagrant gull
delicate robin
fathom python
#

One message removed from a suspended account.

trim lily
vagrant gull
trim lily
#

same

vagrant gull
#

are you sure its a conflict between AC and TME

fathom python
#

One message removed from a suspended account.

modern temple
#

Do I possibly need to delete the bepin plugins for the mods so they have to totally rescan the mods fresh with the updated AC?

trim lily
#

no issue, but can one of you guys try to type anything in chat and see if you get a bunch of error

#

which contain too many emote and more company

vagrant gull
delicate robin
vagrant gull
#

let me test it myself on a new profile

modern temple
#

Can confirm Corporate Restructure is loading in fine, as is Cozy Improvements, Lethal Resonance. Hmm.. I wonder.

#

Ok, Confirmed. The moons are active an working. But they are 100% NOT showing in the list. but if I type the custom moons names, they do still work, an it takes me there.

#

Just not showing them in the list at all either on terminal in ship, or at menu when launching host session.

lost python
#

damn it, what am i doing wrong

#

i am literally doing this for almost 2 hours now

fathom python
#

One message removed from a suspended account.

lost python
frozen elm
#

Yeah idk then :/

modern temple
lost python
#

man i give up, i'll just sleep

fathom python
#

One message removed from a suspended account.

gilded night
#

I'm sorry but I think I'm going crazy
What is the command to access the perks menu

steep niche
#

Press X

meager cradle
#

You can also access the store from there too and uh, random question but

#

Am I no longer able to add in modded moons and modded items to the presets as of this recent update?

#

I'm trying to figure out where it's at

lost python
#

Latest update does not update the json file for me so I am going back to 1.0.120

#

at least in that version, it updates whenever I add mods

gilded night
#

Thanks a lot but.. This is outdated
The perks system gives you something to progress in beyond a single session. You can open the perks system on your terminal with the "perks" command.

trim lily
#

ok so i can confirm that crimson mansion and more interiors are still not comaptible, just tested in lan , host see mansion, client see more interiors @solid pivot

#

@fair delta

trim lily
lost python
meager cradle
gilded night
#

it doesn't say anything about X
as far as I know(a newcomer) I type it in the terminal

meager cradle
#

x is the hotkey to pull up the AC portable terminal no?

lost python
#

then it's outdated

gilded night
lost python
#

You access perks through portable terminal since a few versions ago

gilded night
#

I've reed the mod page and It doesn't say it yet to my knowledge

lost python
#

Yeah it's quite dated and for a good reason. He's been very busy on developing the mod and bug fixes so yeah

trim lily
#

the ac patch with more company seems to broke many things, im getting error with too many emote and masked enemy (patch cosmetic) @solid pivot

#

withtout any cosmetics installed

gilded night
next cliff
#

Any patches for this

#

A lot of issue with advanced company

trim lily
next cliff
#

yeah but I get a lot of red text

#

continuously

hallow mortar
#

Yall gotta keep in mind the current updates are beta

next cliff
#

anyways if there's a fix just tell me

trim lily
hallow mortar
#

Can always roll back to the last stable version

trim lily
next cliff
#

which version would that be?

hallow mortar
#

If you go on the mod page

#

Check the changelog

#

Look for the version that doesn't say beta

#

And then in the versions tab install that one

next cliff
#

they all don't say beta

hallow mortar
#

1.0.10

#

Is the last non beta

#

He's been doing a lot of shit lately

trim lily
next cliff
#

but I'm going to take a guess the most downloaded version is good?

trim lily
hallow mortar
#

Changelog tab will tell you the type of update

#

And what is involved

#

Version tab is where you go to install the specific version that sounds ideal

trim lily
next cliff
#

Ok thanks!

hallow mortar
#

I mean

next cliff
#

Now i know how to not install bad beta updates

hallow mortar
#

If you have a ton of issue it might be worth trying

#

I personally have like no issues on the latest beta

#

In a pack of 50 mods

trim lily
trim lily
next cliff
#

Test and trial is what makes the best

hallow mortar
#

Oh wait

#

There was an update today?

next cliff
#

if you don't try to have the best then you suck

trim lily
hallow mortar
#

Oh shoot my bad

#

I didn't realize

#

I'm at work this morning so I haven't seen yet

trim lily
#

which version are u using rn?

hallow mortar
#

118

#

Played multiple sessions with minimal issues

#

Nothing serious at least

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Still some quirks

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Like custom moon prices from LLL not working

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I hope the moon prices was fixed in today's update

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I'm not seeing mention of it in the patch notes

meager cradle
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I don't see it either, guess I'll reinstall Atlas Abyss and see if configuring thru there will reflect it

trim lily
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see what?

hallow mortar
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118 had issues with routing prices on custom moons with the LLL api not deducting the appropriate fines

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They're gonna check if the new update fixed it

trim lily
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yea thats really minor issue tho

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also seems like latest AC broke LCapi

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it just wont get loaded

meager cradle
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Hmmm, lmao

hallow mortar
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Curious

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🤨

meager cradle
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I get a rug and a credit lmao

trim lily
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and every chat command seems to be broken rn

trim lily
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so i assume you didnt test both interiors in multiplayer right ? @fair delta

meager cradle
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I presume this is what you mean by

trim lily
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yea whatever you type in chat, commands or not it throw u this

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and all mod using commands (like suits terminal) dont work throuh the chat

meager cradle
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Hm, store via the portable terminal seems to be broken, empty list

eternal mauve
meager cradle
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I'll see if I can purchase the Helmet Lamp for the normal shop cause I saw someone mention in a previous update that they couldnt buy it from store

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If I remember correctly SDM and More Interiors didn't play nicely with each other

trim lily
trim lily
trim lily
meager cradle
eternal mauve
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Oh! Yea das cool

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SDM is currently pretty slow

meager cradle
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I just abbreviate since name long lmao

trim lily
meager cradle
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Also I was able to re-enter my stuff I added to the shop from LethalThings by specifically editing the .json with the items I wanted in

eternal mauve
# trim lily slow?

Currently, loading into any map with SDM slows down loading time by like 10-20 seconds

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And it’s a tad buggy with interior pathfinding but it’s getting better

hallow mortar
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Violet I gotta know about the moons 🙏

meager cradle
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Ah fug I was too focused on the store, lemme get AA installed sec

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Okay booting game now and gonna give a whirl

eternal mauve
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Do we have a list of bugs so far? Maybe on trello or something?

hallow mortar
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Nah there isn't a trello

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Suggested it a while back but he said he wasn't interested in setting one up

eternal mauve
meager cradle
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For this test, I did Ganimedes and Atlas Abyss

Atlas Abyss I set the price to 0 thru its own respective config and the price change is reflected

Ganimedes unfortunately does NOT have a way to configure it's price atm, but it does properly decrement from my credits when I route there (it costs at base 1200)

hallow mortar
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Don't think so

meager cradle
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The both of these are LLL moons

hallow mortar
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What if you use the in game config to change the price?

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When booting the server you can go under the moon tab and add the internal name of a moon to the list

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Should be "Ganimedes" and "Atlas Abyss" for the internals

meager cradle
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I was thinking of that but uh, where is it? :|

hallow mortar
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Oh lord

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New UI

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Uh

lost python
hallow mortar
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Huh

meager cradle
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The only thing I can think of is editing the json but yeah that's gonna take a fair bit of time to adjust