#[Deprecated] Advanced Company

1 messages · Page 30 of 1

hard socket
#

this is like that Performance Enhancer mod that guarantees performance and it just uncaps FPS

solid pivot
#

And their lobby config is misconfigured

#

XD

#

AC does improve performance for big lobbies tho potatoe_pepe

#

According to multiple reports

hard socket
#

time to rename it AdvancedPerformanceCompany

solid pivot
#

I heard 30 players lobbies are running way better in AC than MC

hard socket
#

it has been rock solid stable from my experience so far with big groups

solid pivot
#

👍

#

And only improving sync with time

#

I might have some performance ideas for the future tho

#

To make the game run even better with bigger lobbies

#

If I do that

#

I will officially add 64 player lobbies :)

keen widget
#

I wish I knew how to do what you do with mods, you are amazing at thissss

solid pivot
#

But I am pretty sure thats the limit

#

Networking will become a serious issue beyond that point

wide zealot
#

Yes

#

In fact I recommend leaving it at defaults

keen widget
#

im waiting for the day i hit a big enough modpack my whole computer just breaks

solid pivot
#

But will sleep now. More fixing tomorrow, then continueing the new cosmetics thingie with the MoreCompany stub dll

#

And then maybe work on some features again

#

Maybe an update in between

#

Configuration first step is then completed.
Second step is the prefab system for the config interface, making it fully useable by other mods too

#

After thats finished I am one step closer to librarization

#

Splitting off AdvancedLib with its lobby system, configuration system and presets etc. and the other stuff

#

Making the config as dynamic as it is now is required for this step.

The bare minimum for a library is: Lobby + Config

#

Maybe the terminam item handling and stuff

#

AdvancedLib can be open sourced then btw

#

or at least for the start source-available

#

Have to see if there is stuff in it from my private library :P

#

source available would be an open source license + Commons Clause btw. Just prohibiting commercial use basically

split mist
#

Potatoe I made a cosmetic are you proud of me

#

Am Unity expert now Kappa

arctic sonnet
#

You are a Unity pro

split mist
#

k e y b l a d e

arctic sonnet
# split mist

Sweet! You also can now add in approximately 400 data logs scattered around as loot to cover 10% of the lore of where that blade comes from.

#

does the chain dangle?

split mist
#

Unfortunately no physics on the chain at least for now

#

I'd like to eventually add that, but I'd need to figure out how first KEK

arctic sonnet
#

I gotta degrade you to Unity Creator then

#

can't be Pro or Expert without chain wiggle

split mist
#

Valid Sadge

arctic sonnet
#

I don't make the rules.

#

:<

#

If your chain don't wiggle wiggle, you're not pro.

half wasp
#

#

Does the chain wiggle…

#

Make sound?👀

split mist
#

Guys pls I just learned I'm sorry AAAA

arctic sonnet
#

LEARN FASTER AAAA

split mist
arctic sonnet
hard socket
#

Someone did put out a cosmetic wiggle / jiggle API

arctic sonnet
#

CatDance The chain don't wiggle-wiggle - fo sho

#

No but really, good work @split mist c:

#

I hope when wearing it I can somehow come back to life through the means of deux-ex machina bs

split mist
#

Rn priority is getting cosmetics in for me and my friends haha

#

Jiggle wiggle keychains can wait

patent wolf
#

im the only one who lurks around here so yeah

ember jungle
split mist
#

So until I finish importing some others it won't be uploaded

ember jungle
#

My best friend would love this

split mist
#

Currently downloading 3d models for Oblivion and Oathkeeper, gonna have them too, in the classic Roxas/Final Form alternating pose in case you want to use both

ember jungle
#

can you import the Iron Longsword

half wasp
#

Yes. I want a new mod called Lethal Oblivion

ember jungle
#

Hoarding Bug walks up to you and initiates dialogue

half wasp
#

Alright me Unity expert, make us oblivion in lc

ember jungle
#

you have to click Rumors 25 times or complete a successful round of that terrible persuasion minigame to get it to leave you alone

half wasp
#

When you die you wake up in a wagon filled with hoarding bugs

ember jungle
#

Don't add Skyrim that one sucks

half wasp
#

Wild opinion

split mist
#

That's a good mod, when you die the intro to Skyrim plays

#

Instead of spectating

ember jungle
hard socket
#

with the Oblivion persuasion system you can meet a perfect stranger and be their most cherished friend the first time you finish speaking with them

ember jungle
#

I hate feeling like I'm gonna come across as playing defense for Bethesda because they really deserve all the criticism they get and more, but even at 100 affinity with an NPC you can't take objects directly from their home without repercussions like you can in Skyrim, and it's not like they really treat you any differently aside from changing their greetings with you, so there's no text to support that you're actually their friend. Just that you near-effortlessly schmoozed them into giving up whatever quest-relevent info or shop discount you were seeking, diegetically within the space of an immeasurably short moment.

hard socket
#

It's just funny and ridiculous in practice since you basically show up with some cash and quickly click through the swiveling pie-chart interrupting their voice lines until they're friendly with you

arctic sonnet
#

@solid pivot Could you please add in "Starting Credits" or "Credits Per Player" in the preset thing as an option? o -o ... I don't know if I'm the first to poke that request.. can't figure out how to search into these channels

ember jungle
ember jungle
#

This mod is configurable. Set your desired starting currency by editing the config in Thunderstore.

arctic sonnet
#

yeh I know there are mods for it, but would love if that basic functionality was in AC o -o

ember jungle
#

Just for in the meantime.

arctic sonnet
#

I want it temporarily to test moons and see if X moon should be Y difficulty with Z scrap multiplier, etc etc

#

but yeh I gotta add something like that for now . ~.

scarlet wave
#

did maskedenemyoverhaul and diversity work with this mod?

arctic sonnet
#

I can confirm both work with the mod

outer timber
arctic sonnet
#

the starting credits is only for testing purposes atm. I've heard of conflicts with it so I'm staying back if possible

#

I'll simply try to remember to remove the moremoneystart config and the mod after I've tested the moons

outer timber
#

If I could choose only 3 mods, I'd choose Advanced Company, General Improvements and HDLethalCompany

arctic sonnet
#

guess I could try to put in hdlethal to see if it conflicts

#

after I deal with the rest =- ='

#

and no, I cannot tell you why it conflicted before - but it did cause issues and broke my lobby when someone else had it active with nobody else using it

#

but it's been a while so no harm in giving it another show

#

(other than the damn 40-50 seconds of loading the pack up...)

half wasp
faint ether
#

i was looking at your source on thunderstore, why do you have a bool that always returns false named "cripple"? @solid pivot

split mist
faint ether
#

ohh

#

that makes sense actually

eternal mauve
#

Like what are your settings?

outer timber
eternal mauve
flat tiger
outer timber
eternal mauve
outer timber
thorny rain
#

i installed a couple mods now i only have 3 hotbar slots with 3 on the side being like a helmet, vest, and something else

#

i just got this to make my damn moons free lmfao

outer timber
#

you can upgrade your character tho

#

slots, speed, other stuff

thorny rain
#

inchresting so this mod probably isnt for me if i want vanilla with a couple extra config options

#

some ~bells and whistles~

outer timber
#

FreeeeMoons is for you if you want them to be free

outer timber
#

Like oneshoting EVERYTHING with shovel

#

is kinda ???

thorny rain
#

is that what happens with this mod?

#

im just putting together a new pack for my friends and some new players tn

outer timber
#

Each square in strong arms increases crit chance by 10%

#

So it's almost every time insta kill

eternal mauve
#

if you think its broken

#

(it might be idk i havent played around enough)

outer timber
#

Who doesn't XD

eternal mauve
#

to make it less powerful

thorny rain
#

i'd love to use this mod if there is a way to make the default new experience like 1:1 vanilla but i didnt see an option to modify that

outer timber
#

I'm just spawning on eclipsed titan, killing every dog, thumper, bracken etc

thorny rain
#

at least 4 slots instead of three

eternal mauve
thorny rain
#

i must have not seen it i'll give it another looksie

#

i only saw options to config hotbar like... size like how much space it takes up on ur screen

eternal mauve
eternal mauve
#

you access the perks system in game with "x"

barren rover
outer timber
half wasp
#

Where is the complete silence?

barren rover
outer timber
#

¯_(ツ)_/¯

half wasp
#

Oh this is actually a problem we were just talking about, that’ll come soon

outer timber
#

No DoomNutcracker = No fun tho

#

xD

half wasp
#

Can’t do anything about that one 🥲

tepid junco
#

Compatible?

tepid junco
# tepid junco Compatible?

I ask because of the save suits when fired option, but I'd like to have suits save when people join in always even after a restart

fair delta
#

SuitSaver is compatible

#

auto equips last worn suit

#

on load

tepid junco
#

Ahh, fair that's all I needed to hear thanks a bunch

fair delta
#

np

alpine charm
#

🙂

spark condor
#

Hey guys, sorry if this has been answered before but has anyone encountered this yet?

eternal mauve
#

thats not good at all

eternal mauve
wide zealot
#

My guess is a mod conflict I've never experienced that

spark condor
arctic sonnet
#

So I saw somewhere in here

#

someone tried to make the masked spawn

#

for testing purposes

#

and now I got an issue with 1 masked always spawning every time I land anywhere

#

Does anyone have a guaranteed masked individual spawning?

barren rover
#

Until the loot table config options come out here, is there someother mod that can accomplish this?

hearty frost
#

"Atlas-Abyss" and it should work

spark condor
#

Whats this mean

hallow mortar
#

You should probably ask in #1193705132081291275

spark condor
floral current
#

Is this normal? KEKW

solid pivot
#

No, most likely some other mod conflicting. If you find out which one, I can have a look

floral current
#

Closing and opening it causes it. Leaving resets it

native nymph
#

Sorry if this was asked before, but is there a way to disable apperances of equipments? I'm trying to make players and masked mimics more indistinguishable from each other, but if players used equipments from this mod it becomes way too easy to tell whether it's player or not. If there's a way to randomly give equipment apperance on the mimics then that'll work too.

solid pivot
#

Even better, they will soon copy the equipment of other players when using a mod like Masked Enemy Overhaul

native nymph
solid pivot
#

The new config is making stuff so much easier

wide zealot
#

I will say I look forward to the new update for AC, so my friends don't have to save their presets again everytime I update the mod profile code for my mod pack XD

faint oxide
#

Is there a way to use more company cosmetics in this mod instead cause all the cool cosmetics i see are for more company only sadly

wide zealot
faint oxide
#

Oh pog didn't know it works

#

Ty alot

wide zealot
#

Yeah I use Nintento Hats and WackyCosmetics lol

#

AbsasCosmetics is nice but takes soooo long to cache lol

faint oxide
#

I'm going for spooky Cute Cosmetics

unkempt elk
#

ayo

#

is there a way to get too many emotes too work ac if not any replacements?

solid pivot
#

Dunno why its not working anymore?

#

Look forward to AdvancedLib @wide zealot

#

It will help mods to solve conflicts

#

By heaviliy utilizing transpilers everywhere and the approach "decorate, not replace"

#

Instead of
node.itemCost
you read
AdvancedLib.Lobby.GetCost(node);

If you want to set a price for that variable
AdvancedLib.Lobby.SetPriceOverride(node, "mymod", 100);

If you want it to get multiplied by a value
AdvancedLib.Lobby.SetPriceMultiplier(node, "mymod", 0.5f);

You can then at any time remove those overrides and multipliers

#

So one mod can change the moon price and another one can give you 50% discount

#

There will probably also be some ways to ensure compability by using before/after

#

So you can tell the mod to apply an override after a certain other mod because its the behaviour best suited for a conflict situation

#

Instead of having all mods fight over the variable

spark condor
solid pivot
#

Do you have the hosts log?

#

Then there is more

#

I need the whole block of log

#

Every line is important basically potatoe_pepe

#

I might even add a lobby setting soon

#

"Allow insecure connections"

#

Then you get a popup instead than an error

#

"Your connection is insecure and might lead to desyncs. Proceed?"

#

People wont take that note serious anyway and will still come here and complain then

spark condor
#

I'' grab it for you once it happens again here

solid pivot
#

People will be like:
How insecure can an insecure connection be?

#

Connecting and the world is set aflame

#

5GB logs

#

and stuff like that. Tasty

#

I mean, if you know what you do and know that a mod is doing stuff it shouldnt (like adding network prefabs too late)

#

It will work

spark condor
#

Removed fasteritemdropship and since then the errors are gone

#

at least they haven't come back yet

#

i'll keep testing, maybe thats another incompatible one for the wiki

solid pivot
#

It might become compatible with the next update tho

spark condor
#

that mod was too cheat-y anyway, there's a perk for it now

solid pivot
#

Yea, I will add the faster department time later too :3

#

As a perk or configuration setting or smth

#

Maybe I will just make the perk affect that too

#

That if you open the dropship the time for departure gets reduced

#

Best item will come soon anyway

#

After that nobody will play with any other mod ever again potatoe_pepe

spark condor
#

One idea I had was maybe some sortof UI for moon selection, not sure if thats within the scope of this mod or not

solid pivot
#

I will conquer their hearts with swag!

#

I already tested the particles

#

its so hilarious

#

You can see it dancing in the trail xD

#

And in rainbow colors potatoe_pepe

#

Swag +9000

#

Really looking forward to create those shoes

#

And add the RGB lights and everything :P

spark condor
#

Absolute madman

solid pivot
#

Its just an totally out of place item

#

but I love the idea

#

Its rare tho :D

#

But if you find it, it totally changes the current round

#

I am still thinking about a reasonable price

#

I mean, you can carry a lot of stuff with you when you find them

#

so probably will be smth like 300 credits worth when sold

#

Oh and you dont have fall damage with the shoes

#

its basically like a mario powerup potatoe_pepe

#

Its like the star... but you can die XD

spark condor
#

LOL

#

ok 99% sure that mod was the issue

solid pivot
#

You will jump higher, run faster, endless stamina, no fall damage

#

Until you reach the ship potatoe_pepe

#

You can fill your pocket on the way out

#

Weight wont have any effect on your

#

Can carry 2000lbs

#

But the downside is pretty severe

#

like I said: All monsters will run to your location

#

No matter where they are

#

All spiders, All lootbugs, All brackens

#

All coilheads potatoe_pepe

#

Jester, the Girl will start haunting you if present

#

BUT you are very powerful potatoe_pepe

solid pivot
#

There will be more cool items like those soon

#

I can finally add all those cool ideas now

#

Tactical Helmet is finished etc.

#

Stuff people asked so much for

#

now I can add the stuff you didnt even know you want

#

I have so many fine ideas :0

#

And by now my system is stable enough to allow me quick additions of items

#

after I created the 3D model of the tactical helmet

#

Implementing it into game was like 30 mins

#

Thanks to my advanced pipelines for item creation :3

#

Adding scrap with sounds, custom holding positions etc. is also just 3 mins of work

#

I have a graphical editor to put stuff in the hands in the corresponding animation potatoe_pepe

hard socket
#

argh LC re-saves a save when you load into it, I figured it wouldn't save until I'd actually changed scenes so I was testing something without everything installed and it boxed a bunch of scrap and such 😩

solid pivot
#

sketchfab is full of awesome CC models btw

#

Nah, sadly it does

#

Its weird behaviour tbh

#

If something went wrong its now saved instantly >.<

hard socket
#

exactly 😔

#

tried lightning rod for the first time and was pretty impressed, though I was sweating over not being able to get it up higher via ladders 😅

vagrant python
#

If you could add a stable functional way to check Shotgun ammo WidePeepoBless1WidePeepoBless2WidePeepoBless3

#

Such a small feature that is oddly not vanilla

solid pivot
#

xD

#

It has the perfect height for Titan when you bring it up all the way

#

(This is intentional)

arctic sonnet
#

@solid pivot When putting in custom moons on the list, if I set it at 150% scrap amount - is it 150% scrap amount of what the map would've spawned in by default, or is it 150% off some random base scrap amount default o,o

#

also - that damn lightning rod fails at titan in some capacity. There has to be some limit to it

vagrant python
#

I place mine on the first floor you walk on
No issues

arctic sonnet
#

placed one at the bottom near where the deliveries go, that failed.

#

Next time I tried - I put one at the top of the first set of stairs, and the 2nd one at the top of titan's stairs beside the ladder

vagrant python
#

I also place it at the house in rend
The lightning rod is a godsend

arctic sonnet
#

still zapped people

vagrant python
arctic sonnet
#

I don't know if there's a range on the lightning rod - but it fails at height. Really good when there isn't height though o -o

vagrant python
#

Possibly user error?
I've only once had issues it with it and that was titan when it was at the very bottom by the ship

arctic sonnet
#

like where else do I heckin put it . -. ... I placed two and it still zapped people :<

solid pivot
#

left click

#

You have to deploy it with left click potatoe_pepe

arctic sonnet
#

I DID :x

#

One at the top of the first set of stairs

solid pivot
#

Then mod conflict

#

I only use transpilers

arctic sonnet
#

What heckin' mod conflicts with lightning . -.

solid pivot
#

If some mod decides to take full control over lightning, the lightning rod will break

arctic sonnet
#

LGU?

solid pivot
#

dunno if they do it that way

arctic sonnet
#

There is a form of "Lightning Rod" on LGU

solid pivot
#

I heard the dev of LGU loves transpilers as well

hard socket
#

AFAIK all LGU's lightning rod does is make the ship act as one for a relatively small radius

vagrant python
#

Never had issues with LGU

solid pivot
#

From what I gathered of the LGU dev they understand that prefix return false is bad

#

So I wouldnt assume LGU is the culprit here

hard socket
#

I have AC + LGU and lightning rod works correctly

vagrant python
#

Perhaps we need to do an investigation on what you broke pepeinspect

solid pivot
#

👀 Reminder

hard socket
#

lightning rod, fire kicks, now just need a water cooler for company employees to talk around

solid pivot
#

I usually dont like nameof but here it is so good potatoe_pepe

#

Configuration class is <3

vagrant python
#

What do fire kicks do
Or is it like rocket boots Hmmge

hard socket
#

very nice

solid pivot
#

They give you a lot of swag points

hard socket
#

I was just doing an elemental joke they're called something else

vagrant python
#

Oic

arctic sonnet
#

is the lightning rod suppose to cover the entire map no matter where it's placed?

#

presuming it has line of sight to the sky

solid pivot
#

No, its only vertical

#

But extends to infinity horizontal

#

Its easier that way for players to understand where its safe

#

There might be a lower priced version in the future which only covers an ellipsoid

#

from the top it would be a circle potatoe_pepe

arctic sonnet
#

so.. ... ... so

#

hm

#

presuming horizontal infinitely starting at the base of the lightning rod and ending at the tip of it

#

yeah that'd make sense as to where people died...

#

😮‍💨

#

||I have a mini gripe with that because the lightning always starts zapping at the object...|| I suppose the rod should be placed only near exits 'n the ship .- .

solid pivot
#

No

hard socket
#

It’s more straightforward than that, if it’s working correctly as long as it is taller than you it will take lightning instead of you

arctic sonnet
#

But that would mean infinitely downwards . -.

hard socket
#

Infinite horizontal = covers entire distance of map from end to end

solid pivot
hard socket
#

Think of it like an umbrella that covers the entire map

vagrant python
#

I like this example

arctic sonnet
#

that would... make no sense how some people died then

solid pivot
#

All lightning trying to hit in the green area

#

will get redirected

arctic sonnet
#

if it's flawless then I guess something's conflicting with the rod . -.

#

unless it doesn't redirect random ones

#

could've been random

hard socket
#

That seems more likely, something is probably messing with controlling the lightning code

solid pivot
#

        public static Vector3 CatchLightning(Vector3 position)
        {
            for (var i = 0; i < AllLightningRods.Count; i++)
            {
                if (AllLightningRods[i] == null)
                {
                    AllLightningRods.RemoveAt(i);
                    i--;
                    continue;
                }
                if (AllLightningRods[i].RodPoint.transform.position.y > position.y)
                    return AllLightningRods[i].RodPoint.transform.position;
            }
            return position;
        }
#

and

#
        public static bool IsTargetable(GrabbableObject thing)
        {
            for (var i = 0; i < AllLightningRods.Count; i++)
            {
                if (AllLightningRods[i] == null)
                {
                    AllLightningRods.RemoveAt(i);
                    i--;
                    continue;
                }
                if (AllLightningRods[i].RodPoint.transform.position.y > thing.transform.position.y)
                    return false;
            }
            return true;
        }
hard socket
#

Tangentially that makes me curious; does lightning in base LC key off of the player hit box or the scrap itself for zappable goods?

solid pivot
#

preventing items from getting struck as long as they are beneath that line

arctic sonnet
#

I can't read if that catches random ones ., .

solid pivot
#

Upper one is random ones

arctic sonnet
#

then there's somethin' conflicting . -.

solid pivot
#

Random one:

#

Vanilla code

private void LightningStrikeRandom()
{
    Vector3 randomNavMeshPositionInBoxPredictable;
    if (seed.Next(0, 100) < 60 && (randomThunderTime - timeAtLastStrike) * TimeOfDay.Instance.currentWeatherVariable < 3f)
    {
        randomNavMeshPositionInBoxPredictable = lastRandomStrikePosition;
    }
    else
    {
        int num = seed.Next(0, outsideNodes.Length);
        if (outsideNodes == null || outsideNodes[num] == null)
        {
            outsideNodes = (from x in GameObject.FindGameObjectsWithTag("OutsideAINode")
                orderby x.transform.position.x + x.transform.position.z
                select x).ToArray();
        }
        randomNavMeshPositionInBoxPredictable = outsideNodes[num].transform.position;
        randomNavMeshPositionInBoxPredictable = RoundManager.Instance.GetRandomNavMeshPositionInBoxPredictable(randomNavMeshPositionInBoxPredictable, 15f, navHit, seed);
    }
    lastRandomStrikePosition = randomNavMeshPositionInBoxPredictable;
    LightningStrike(randomNavMeshPositionInBoxPredictable, useTargetedObject: false);
}
#

Calls LightningStrike

arctic sonnet
#

someone definitely got struck below an extended lightning rod o -o

solid pivot
#

public void LightningStrike(Vector3 strikePosition, bool useTargetedObject)
{
    System.Random random;
    AudioSource audioSource;
    LightningBoltPrefabScript lightningBoltPrefabScript;
    if (useTargetedObject)
    {
        random = targetedThunderRandom;
        staticElectricityParticle.Stop();
        staticElectricityParticle.GetComponent<AudioSource>().Stop();
        setStaticToObject = null;
        audioSource = targetedStrikeAudio;
        lightningBoltPrefabScript = targetedThunder;
    }
    else
    {
        random = new System.Random(seed.Next(0, 10000));
        audioSource = ((!lastStrikeAudioUsed) ? randomStrikeAudio : randomStrikeAudioB);
        lastStrikeAudioUsed = !lastStrikeAudioUsed;
        lightningBoltPrefabScript = randomThunder;
    }
    bool flag = false;
    Vector3 vector = Vector3.zero;
    for (int i = 0; i < 7; i++)
    {
        if (i == 6)
        {
            vector = strikePosition + Vector3.up * 80f;
        }
        else
        {
            float x = random.Next(-32, 32);
            float z = random.Next(-32, 32);
            vector = strikePosition + Vector3.up * 80f + new Vector3(x, 0f, z);
        }
        if (!Physics.Linecast(vector, strikePosition + Vector3.up * 0.5f, out rayHit, StartOfRound.Instance.collidersAndRoomMaskAndDefault, QueryTriggerInteraction.Ignore))
        {
            flag = true;
            break;
        }
    }
    if (!flag)
    {
        if (!Physics.Raycast(vector, strikePosition - vector, out rayHit, 100f, StartOfRound.Instance.collidersAndRoomMaskAndDefault, QueryTriggerInteraction.Ignore))
        {
            return;
        }
        strikePosition = rayHit.point;
    }
    lightningBoltPrefabScript.Source.transform.position = vector;
    lightningBoltPrefabScript.Destination.transform.position = strikePosition;
    lightningBoltPrefabScript.AutomaticModeSeconds = 0.2f;
    audioSource.transform.position = strikePosition + Vector3.up * 0.5f;
    Landmine.SpawnExplosion(strikePosition + Vector3.up * 0.25f, spawnExplosionEffect: false, 2.4f, 5f);
    explosionEffectParticle.transform.position = strikePosition + Vector3.up * 0.25f;
    explosionEffectParticle.Play();
    PlayThunderEffects(strikePosition, audioSource);
}
#

I add my check at the top of the method via transpiler

#

I give strikPosition to my check function

#

And it modifies it if a lightning rod is present

eternal mauve
#

I have a quick question after this :)

wide zealot
#

Idk why people dislike the rod it's my favorite item lol

#

You know when you set that bad boy up you're good to go lol

hard socket
#

I like the rod a lot

arctic sonnet
#

tell that to the few in my group that ate a strike :x

wide zealot
hard socket
#

Listen it is not this mod at fault

solid pivot
#

In this part of the update


    if (targetingMetalObject == null)
    {
        if (metalObjects.Count <= 0)
        {
            return;
        }
        if (getObjectToTargetInterval <= 4f)
        {
            getObjectToTargetInterval += Time.deltaTime;
            return;
        }
        hasShownStrikeWarning = false;
        strikeMetalObjectTimer = Mathf.Clamp(Random.Range(1f, 28f), 0f, 20f);
        getObjectToTargetInterval = 0f;
        float num = 1000f;
        for (int i = 0; i < metalObjects.Count; i++)
        {
            if (metalObjects[i].isInFactory || metalObjects[i].isInShipRoom)
            {
                continue;
            }
            for (int j = 0; j < StartOfRound.Instance.allPlayerScripts.Length; j++)
            {
                if (StartOfRound.Instance.allPlayerScripts[j].isPlayerControlled)
                {
                    float num2 = Vector3.Distance(metalObjects[i].transform.position, StartOfRound.Instance.allPlayerScripts[j].transform.position);
                    if (num2 < num)
                    {
                        targetingMetalObject = metalObjects[i];
                        num = num2;
                        break;
                    }
                }
            }
            if (Random.Range(0, 100) < 20)
            {
                break;
            }
        }
        if (targetingMetalObject != null && targetingMetalObject.isHeld)
        {
            strikeMetalObjectTimer = Mathf.Clamp(strikeMetalObjectTimer + Time.deltaTime, 4f, 20f);
        }
        return;
    }
wide zealot
#

on Rend you can set it up right next to the ship and you're good

solid pivot
#

I basically add another thing to


            if (metalObjects[i].isInFactory || metalObjects[i].isInShipRoom)
#

To check if that object is targetable

#

Or if a lightning rod prevents it from being targetted

#

its just 2 surgical precision patches

eternal mauve
solid pivot
#

Shouldnt conflict with any mod well behaving

wide zealot
#

Haven't tested it on Dine

arctic sonnet
#

They argued against me when the first one failed, so I bought 2 'n set em up on different levels the next time we were on titan. Don't hate me ; -; ... You know how annoying it was to get that darn rod up to the top of titan's main staircase? <n<

#

(was it intentional that you made the darn rod take up 90% of the screen)

eternal mauve
solid pivot
#

Its meant to be that way. More security on Titan = buy multiple

#

So you can basically go up in steps

eternal mauve
arctic sonnet
#

(╯°□°)╯︵ ┻━┻

solid pivot
#

It was always that way

#

MoreEmotes just broke it

#

I fixed that bug

#

Its meant for teamplay potatoe_pepe

arctic sonnet
#

I probably can't convince them that I should buy another rod since the last two times failed >~>'

#

but if it goes on sale I could probably get it

solid pivot
#

The question is which mod conflicts

wide zealot
#

I personally hate Titan btw

solid pivot
#

as it should work like I showed in my painting

arctic sonnet
#

LGU is the only darn mod that touches lightning

solid pivot
#

And you said it didnt for you

arctic sonnet
#

well... afaik

hard socket
#

LGU didn’t do it

wide zealot
#

Titan can either be the best or the worst tier 3 planet

solid pivot
#

LGU is using Prefixes

#

which are fine

#

They run before my code :D

#

As I transpile

arctic sonnet
#

I don't heckin' know :<

solid pivot
#

Modlist?

arctic sonnet
#

Nothing else should touch lightning

solid pivot
#

btw

arctic sonnet
#

is there a way I can output just the list of names

solid pivot
#

when the shoes are laying in the facility

arctic sonnet
#

and not drop a code

solid pivot
#

this version of the song will play potatoe_pepe

#

After hours of dancing, he finally takes breaks. Btw, this is the last video about Cas van de Pol's HTTYD Recap Cartoon; I won't milk it more.

► Credits:
Original Art: (By @cas)
The Ultimate “How To Train Your Dragon” Recap Cartoon
https://www.youtube.com/watch?v=4dDUWRWqcIo
Music: Driftveil City Lofi Remix by @ireadmusic890

#casvandepol #how...

▶ Play video
hard socket
#

The great thing about mods is you can get one from someone who can’t code very well who adds things unrelated to what their mod says it does that throw monkey wrenches into other mods

solid pivot
#

As soon as you pick them up the original song kicks in

hard socket
#

In a less Code intensive example, Darkest Dungeon modding

arctic sonnet
#

I realize the entire time I've been alt-tabbed typing here, my console has non-stop been outputting this:

hard socket
#

There you can have somebody edit a single value on a file, which could be done surgically with just that entry in an override file, but then they include the entire vanilla file which then prevents fifty other mods from making surgical changes

eternal mauve
#

I have a quick question @solid pivot, perk XP and progress for me seem to be a little weird, ie carrying over to other saves, (and perkXP not getting set to 0 when i configure it). Is this a me/compat problem?

hard socket
#

It’s whether or not you check save progress

solid pivot
#

Deactivate Save Progress if you dont want progress to carry over

#

The mod was intended to add roguelite elements

#

Most play it without that tho

#

Maybe more will do roguelite when I add the 5-8 perk ideas and the appstore

eternal mauve
#

gotchu, is it the save progress to profile option?

solid pivot
#

Raising the total XP needed for full upgrades from smth around 30k XP to 100k XP potatoe_pepe

#

Lobby Configuration

#

"Save Progress"

#

Save in Profile is smth different

hard socket
#

Host defines it for the whole group

solid pivot
#

Exactly

arctic sonnet
hard socket
#

It’s the best approach since host can decide if everyone should be baseline or allowed to bring in progress from a dozen other things

arctic sonnet
#

if I set it 150% on scrap amount, is it 150% of what would've been on the map - or 150% of some arbitrary default number all custom maps follow?

solid pivot
#

I guess its 150% of the base value :D

arctic sonnet
#

the base value defined by the map dev?

solid pivot
#

Yes, if they dont fiddle with the multipliers

arctic sonnet
#

wish there was a command to see what they deem is the base...

solid pivot
#

and use minScrap / maxScrap correctly

#

0.4

#

Thats the base multiplier

#

40%

arctic sonnet
#

yeah but how do I know they kept it at .4 .n.

solid pivot
#

But my system already works off that

#

40% * 100%

#

40% * 150%

#

They shouldnt touch the multiplier at all

arctic sonnet
#

so if they fibbed with it

#

and made it .6

solid pivot
#

There are values for moons

#

minScrap, maxScrap, minScrapValue, maxScrapValue

#

And I guess they use those

arctic sonnet
#

how do I get that off a custom moon o- o

solid pivot
#

as they are way more useable

#

Ask the dev of the moon? Dunno

#

There will be a debug command soon

arctic sonnet
hard socket
#

You hope the moon documents it or has a config file

solid pivot
#

And I will extract all data when you play for configuration

#

It will be like that for the new moon configs etc.

#

You have to start the game once

#

My mod will read all moons and their values

#

and add it to a local file somewhere to pull from when you open the lobby config next time

#

And then it shows you all moons you have installed too

#

And all items, scrap etc.

arctic sonnet
#

autodetection method? Fancy

#

will it pour me a glass of wine too? :p

#

Sort of making my 12+ hours of testing these damn moons feel less useful if that's coming soon -w-'

solid pivot
#

This only works thanks to my new config system

#

I can write parts of the config into another file and load them and set those values as their defaults

#

and just add them to your lobby config

#

So reset buttons also work

#

Its a bit of magic

arctic sonnet
#

magic is not knowing how the process is done

#

and being mystified by it

#

'n since I'm a dumbass by many regards, lots of code is magic to me (even if I was so good at coding over a decade ago I skipped java classes)

#

-u -

hard socket
#

I mean at the end of the day if you’re changing a moon from 100% to 150% chances are it will work out to 50% more scrap

solid pivot
#

yea

arctic sonnet
#

my thought process was this

hard socket
#

It’s overkill to get in the weeds of the underpinnings of scrap calculations for every moon

arctic sonnet
#

moon dev works off [base] (0.4) - and the scrap number on the planet is like 20 but they made it 150% - so 30 scrap appears

hard socket
#

Functionally that math doesn’t matter

#

Because what you’re trying to address is feeling like you’re not getting enough scrap

arctic sonnet
#

I was wondering if I set it to 150% in AC, does it go 0.4 x 150% x 150% - or does AC just kick the first 150% into the bucket and makes it 150% - making the scrap not change

hard socket
#

It doesn’t matter what the numbers under the hood are, if you want half again as much scrap or twice as much set it to 150 or 200% and you’re done

arctic sonnet
#

but I don't know what they did ;u;

#

I am not the map dev

hard socket
#

They increased the scrap by whatever percentage you put over 100%

solid pivot
#

error count only going up potatoe_pepe

hard socket
#

You’re wasting your time if you’re spending hours trying to analyze the exact scrap calculations because LC itself is really weird about the math

arctic sonnet
#

171 erros of code on the wall, 171 errors of code. Take one down, pass it around, 173 errors of code on the wall

#

The biggest scare of coding when I was doin' it in said class, was when no errors appeared

#

no errors = something's wrong

#

I miss coding memes. Gonna try to find the egg one

solid pivot
#

But we need to do this

arctic sonnet
#

Mother doesn't know how to state if statements

solid pivot
#

:p

arctic sonnet
#

@solid pivot is this you when seeing a mod conflict with yours?

solid pivot
#

Nah, its easier than that

#

People are surprised when they ask me and I give them an answer within 2 minutes

#

Like with Masked Enemy Overhaul

#

Gave the perfect fix so fast :3

#

I know the codebase I am working in

solid pivot
#

Dont look at some of my for loops

#

I also like to use n

arctic sonnet
#

XD

solid pivot
#

n,m,o,p

#

Sometimes I even use k

#

depends on how I feel about that variable

#

One thing I frequently use is kv

#

in foreach with dictionaries

arctic sonnet
solid pivot
#

foreach (var kv in dict)

#

Can only relate to the upper one

#

Never fixed an issue by accident tbh potatoe_pepe

arctic sonnet
solid pivot
#

I wouldnt ever trust an accidental fix to begin with

arctic sonnet
#

Potatoe's sleep issues be like:

solid pivot
#

If you dont know why its fixed, that shows your codebase is f'ed

#

And it needs refactoring

#

Compilers tell you exactly that you missed to add an ;

#

You just double click on the error and get placed where its missing

arctic sonnet
#

I wish it were that easy when I was making it in java classes ;w;

#

it never told where the f up was

#

just said "You f'd up somewhere between 5 and 64"

#

most of the time it was literally something near the beginning or end

solid pivot
#

Skill issue potatoe_pepe

arctic sonnet
solid pivot
arctic sonnet
solid pivot
arctic sonnet
#

After Potatoe gets it flawless:

wide zealot
#

I'm honestly excited for this update lol

solid pivot
#

All of that isnt changing much for now potatoe_rofl

#

I am just recreating the old behaviour rn

#

With the new system

lost python
#

Does anyone know why the spectators can see the ghost girl Kek

#

I'm not sure if something happened

solid pivot
#

bc of layer 23

lost python
#

damn

solid pivot
#

Its a problem with how all mod shandle third person cosmetics

#

Somebody started using layer 23

#

now everybody uses it

lost python
#

I encountered some error that says MoreCompany or smth

solid pivot
arctic sonnet
#

Calm down potatoe XD

#

you don't gotta have that hit 0 today

solid pivot
lost python
#

Friend saw some red text relating to AC. Most likely why his perks are being fucked

solid pivot
arctic sonnet
#

next image: 101

lost python
solid pivot
#

But now building

#

Build: 1 successful

#

I am scared to run it

eternal mauve
solid pivot
#

company building

eternal mauve
#

O

#

adbfsbdbf... thank you :)

#

i was hoping it was a midgame/earlygame custom moon

lost python
#

I am very uncertain on why this even happens

arctic sonnet
#

This makes me wonder if some mod was to affect the company, it's supposed to be "71-Gordion" as the name?

split mist
#

Wonder what would happen if you modded to spawn an entrance on the company building

#

I assume it would just be blocked

arctic sonnet
#

I know from experience

#

that you can be warped into the backrooms

#

from the company

split mist
#

LMAO

arctic sonnet
#

and since I can't fucking figure out why calculatepolygonpath gets spammed, I guess it's not backrooms causing it after all and I should just leave it on

#

Hey- @solid pivot - can you be a god and have some lines of code in your AC that just figures out wtf causes calculatepolygonpath?

eternal mauve
#

I sorta have a concept idea to build on LateGameUpgrades, where you can get literal better body parts through entering a "medical room" on Gordion

arctic sonnet
#

it'd be the godliest damn QOL in a mod

ember jungle
eternal mauve
#

making actually getting the upgrades an extra game mechanic... could be cool

arctic sonnet
#

What if only after the upgrade is maxed - can you walk into some augmentation room on the company and can only have a maximum of 1 augmentation (upgraded by some expensive thing/cost/item)

#

The augmentation would be ridiculously powerful, but you can only augment yourself so many times

#

once bigger lungs is maxed, robotic lungs. Stamina regeneration is always active - even whilst sprinting or jumping.

ember jungle
#

Extendo Arms - Grab items from further away
Second Cyber Heart - Instead of dying when you take fatal damage, you regenerate up to 60. Your health will slowly deplete down to critical over the course of a few in-game hours.

arctic sonnet
#

Maxed running shoes: Thumper DNA Splicing

#

You speed up dramatically if sprinting forward only. Your backwards sprinting is disabled, and side sprinting does not speed up.

ember jungle
#

Titanium Prosthetics - Landmines deal a fixed amount of damage to you rather than killing you outright

arctic sonnet
#

lol

lost python
#

Oh yeah what is Potatoe doing btw

arctic sonnet
#

Strong Legs Maxed: Rocket Boots. Gain a double jump

lost python
#

I didn't keep track forgor

eternal mauve
#

landmines heal you instead of killing 💀

arctic sonnet
lost python
#

he's debugging the new update?

solid pivot
#

Cooking food

arctic sonnet
#

LET HIM COOK

solid pivot
#

Chicken Wings :3

#

I mean literally

#

I am making food rn

eternal mauve
arctic sonnet
#

XD

eternal mauve
#

I LOVE YU

arctic sonnet
stone elbow
eternal mauve
#

🎁 🫵

solid pivot
#

Before testing I need some food in my belly

ember jungle
#

leg upgrade that lets you dash

#

you gain lateral velocity suddenly

lost python
#

sounds like the mod where if you get hit, you get adrenaline rush

solid pivot
#

Spicy marinade

#

No sauce needed potatoe_pepe

stone elbow
#

Nice

arctic sonnet
#

Maximum Better Scanner: Your scans go through walls, show 3D polygon outlining of any scanned item, and you do not pulse for scans. If they exist in your range, they appear for you.

stone elbow
#

Personal favorite Buffalo 👍

#

want hotter but idk where to find something hotter than that

ember jungle
#

scanning creatures through walls

eternal mauve
#

honestly, i just liked the idea of going to the company building to get an upgrade, having to be extremely quiet, and then exiting the medical room "critically injured"

arctic sonnet
#

Maximum Protein Powder: Steroids. Your shovel instant-kills. You must have consumed a 15 credit syringe before extracting - else you will die upon lift-off

ember jungle
#

advancedcompany makes LGU sort of redundant

arctic sonnet
#

I believe there's a weird conflict between LGU and AC

eternal mauve
#

not too sure about whether adding super powerful upgrades to a horror game is good, the idea is mostly there for an added horror aspect :P But everything said here is definitely possible!

ember jungle
#

do u like my ideas :3

arctic sonnet
#

I don't wanna bet money on it - but I think when you're at maximum stimpack with max stats on AC - any damage you take makes you bleed indefinitely

#

It's funni

eternal mauve
#

which i think is a big deal

solid pivot
#

I mean, I marinated my chicken wings myself. Just bought raw chicken wings :3 Added a bunch of chili on them. They will be very spicy. But I like it hot potatoe_pepe

#

If it doesnt burn 2 times it wasnt hot enough

arctic sonnet
#

boi cooks spicy chicken wings and makes an epic mod

#

women and men better watch out

arctic sonnet
#

(as in he's a badass .... gon steal yo girl/boy) . -.

#

I haven't eaten chicken wings in a long god damn time ...

#

easily over a year n a half

solid pivot
#

:'D

arctic sonnet
solid pivot
#

Buy some Shruge

arctic sonnet
#

I've turned to eating lots o pizza

#

pizza, pasta... loads o pasta. Hecc I need to get some messy wings one day

solid pivot
#

Do you know Brizza?

arctic sonnet
#

Never heard of Brizza

ember jungle
solid pivot
#

Pizza with Bretzel dough

arctic sonnet
#

bretzel dough..

stiff galleon
#

I know Bra**ers

solid pivot
#

Like those bretzel

#

Not the kind of bretzel some people in USA think are bretzel (the hard cracker stuff)

#

Its fluffy :3

arctic sonnet
#

oh

#

pretzel

#

soft pretzels

ember jungle
#

sof pretzo

arctic sonnet
#

pizza crust made of soft pretzel dough?

#

huh...

solid pivot
#

Brizza is the combination of Pretzel and Pizza :3

arctic sonnet
#

couldn't be with default sauce right?... probably a unique sauce?

solid pivot
#

German invention potatoe_pepe

#

Same rules as for pizzas apply. Everything goes

#

At least those are the rules in germany potatoe_rofl

#

There is pizza with fries here potatoe_rofl

#

Or eggs

#

People are very creative with their pizzas :3

arctic sonnet
#

My taste buds don't like the concept of eggs on pizza 🤢

solid pivot
#

Me neither

#

But some like it potatoe_pepe

#

Pizza is the perfect food to experiment with

arctic sonnet
#

I have a singular german friend. You have no idea the amount of vids I shove at him wondering if "this is true?" or "Is that a saying?"

solid pivot
#

You always have a base working formula

#

Pizza dough, Tomato sauce and cheese

#

And from there: You go boi

arctic sonnet
#

here, I'll give you the last one I gave him.

eternal mauve
solid pivot
#

Yes, we have over 300 different kinds of bread

eternal mauve
#

:(

solid pivot
#

Its Bretzel in German

arctic sonnet
#

I questioned "Is this an actual dish, and have you eaten it?" @solid pivot https://youtu.be/WSN10CSUGi4?t=935

Where in the world do these international sausages come from? GMM # 2515

We’re going on tour!! Visit https://goodmythicaltour.com for info & tickets:
Mythical Society Presale: January 10 - 11, 2024
General Onsale: January 12, 2024

Subscribe to GMM: https://www.youtube.com/goodmythicalmorning?sub_confirmation=1

Watch today's GMMORE: https://yo...

▶ Play video
solid pivot
#

Yes, it is

#

Meatballs filled with sauce

#

eh

#

sausage

#

yea

#

stuff like that exists

eternal mauve
arctic sonnet
#

the timestamped dish

solid pivot
#

We experiment a lot with different kind of meat :D

#

Meat salad?

eternal mauve
solid pivot
#

Yea, thats a thing. There are a lot of different meat salad recipes

#

We also have a bunch of different potato salad and pasta salad recipes here potatoe_pepe

#

Its different regional

arctic sonnet
#

How much of dis is true

solid pivot
#

And like I said

#

We have over 300 kinds of bread

#

americans dont know what bread is tho

#

This is not bread

#

This is garbage

arctic sonnet
solid pivot
#

This is bread

arctic sonnet
#

That does not look like bread I can fit in my toaster ; -;

solid pivot
#

:3

#

You dont need to toast it potatoe_pepe

arctic sonnet
#

Bread

solid pivot
#

Its good as it is

arctic sonnet
#

same goes for jalapenos - you don't need to cook them

#

but sometimes they get cooked

#

jalapenos are good enuf alone :<

#

Also

#

I went on (I swear to god) nearly a 2 hour tangent with him

#

over what you guys have with these damn bottles

#

how there's a bottle machine

#

to put bottles in, to get a bit of your money back

ember jungle
#

goddamn right that bread llooks so fucking good

#

jalapeno w cream cheese

arctic sonnet
#

that bottle system makes no damn sense when I was discussing with him 'bout it

solid pivot
#

Normal Americans also dont know what cheese is potatoe_pepe

#

We call this "Fake cheese" or "Analogkäse" in Germany

arctic sonnet
#

I mean...

solid pivot
arctic sonnet
#

makes for a killer grlled cheese <,<

solid pivot
#

This is cheese

arctic sonnet
#

Look I'm a basic bitch

#

the "bread"

#

with the "fake cheese"

#

grilled

solid pivot
#

oof

arctic sonnet
#

in some tomato soup

solid pivot
#

🤮

arctic sonnet
#

I love that shit

#

:<

solid pivot
#

You never had German bread with some good Gouda from the Netherlands <3

arctic sonnet
#

No I haven't >:c

#

<.<

solid pivot
#

You wont ever go back if you tasted heaven once :3

arctic sonnet
#

Well I'm in hell so, obviously I ain't tasting heaven being in the state I'm in -w-

#

if my state goes one year without making headlines for some stupid shit - something's wrong with the world.

solid pivot
#

The Coffin of Andy and Leyley was banned in Australia? potatoe_rofl

arctic sonnet
#

Yep

solid pivot
#

So no Freedom of Arts in Australia? Oof.

#

Freedom Ranking -----

arctic sonnet
#

I think it was distasteful to the 300 deadly spiders

solid pivot
#

Do they also ban the Greek Mythology btw?

arctic sonnet
solid pivot
#

Its filled to the brim with zoophilia and incest as well

#

Challenging morales is nothing new for art potatoe_pepe

arctic sonnet
#

yeah but you see - that was made before they existed so I guess it's fine o -o

solid pivot
#

They would have banned Picasso and Dali too

#

They feel like fascists to me. Not gonna lie

#

Fascists love to ban "degenerate art"

#

(Degenerate being everything they dislike basically potatoe_pepe )

#

I am sorry for the creator of that game. Looks like a lot of hard work went into that game

#

Got bullied off the internet

arctic sonnet
#

lots of things get bullied off the net

solid pivot
#

The game is really harmless tbh

arctic sonnet
#

could remark about one streamer who wanted to play the new harry potter game -w -' ...

solid pivot
#

It shows all those acts as being something bad

#

oof

arctic sonnet
#

they got so much bloody hate for playing the game

solid pivot
#

Oh yea... That situation

#

I thought that crowd was all about tolerance?

#

But they cant tolerate a harry potter game?

arctic sonnet
#

The devs of that game: We literally do not speak with the creator, and do not agree with her

#

(╯°□°)╯︵ ┻━┻

#

(It wasn't a bad game)

solid pivot
#

Even if. Dont buy the game. You dont need to hunt people down for playing it. What is this? Facism world?

arctic sonnet
#

It wasn't an amazing game

solid pivot
#

The 4th reich?

arctic sonnet
#

but like

#

it was okay shrug

solid pivot
#

Want to be a part of the new SS/SA?

#

Going from house to house looking for the je.... the people who played that evil game

arctic sonnet
#

did you hear about the Infestation game? 😅

solid pivot
#

I mean, you can think bad about Rowling and stuff. You can disagree. But you can still tolerate that there are perople out ther with different views from yours.

#

Nah :D

arctic sonnet
#

omg

#

it'd drive you up a wall

#

hold up - gonna find a vid to help summarize it

solid pivot
#

And fighting Rowling wont change anything btw. Better fight for stuff which actually changes the lives of people. Rowling is rich af

#

Cant cancel her

#

You should always aim at the government potatoe_pepe

#

But maybe thats just my leftist views potatoe_pepe

#

5 mins and my chicken wings are ready

arctic sonnet
#

found it

#

dm'd it and will dust my hands 'n see how you view wtf happened there 😅

meager cradle
#

Ya got me craving some cheese and I'm about to flop in bed for sleep lmao

solid pivot
#

So full

lost python
solid pivot
#

Wait for next version, I changed stuff specifically with perks

lost python
#

Ah I see

#

I shall wait for it prayge

outer timber
solid pivot
#

yesh

outer timber
solid pivot
#

Its common to eat cheese with sweet things :3

#

Camembert with cranberry jam

#

Most famous example

outer timber
#

I mean yeah, I love cheese with honey but kiwi benice

solid pivot
#

:D

#

People are weird sometimes

solid pivot
#

Most config stuff is working again

#

Was a lot of fixing :D

solid pivot
#

Seems like everything is working again 👍

lost python
wet lagoon
#

Starting credit setting would be sick 🙏

lost python
#

Starting quota too hypernod

eternal ivy
half wasp
#

Bugs 0👀

#

?

wheat igloo
#

Something I don't like about everyone having access to the store from their tablets is that in bigger lobbies spending gets out of hand. Can we get an option to disable this?

ancient sand
#

It's the same as using the terminal but now all can purchase instead of one spending al money

wheat igloo
#

Well aware of that was just wondering if an option to disable that would become a thing

solid pivot
#

Enratic wants to park the terminal and be the only one to buy stuff potatoe_pepe

wheat igloo
#

This ^

solid pivot
#

Not a team player I see potatoe_pepe

wheat igloo
#

I'm more of a waste day one money on boombox kinda guy

umbral needle
#

Boombox is the way

solid pivot
#

But yes, this might be possible. Later

#

More important stuff to address first

umbral needle
#

Oooh. Such as? 🧐

nocturne bear
#

okay, just checked my modpack on solo play and like almost immediately got...
"CalculatePolygonPath" can only be called on an active agent that has been placed on a NavMesh
...spam in a console.

Seems like PathfindingLagFix is not a good substitute for the FixCentipedeLag mod after all 🥲 Though maybe it helps with other types of lag

Dead Snare fleas or laggy Snare fleas, decisions decisions

solid pivot
#

This error appears when a NavMeshAgent (AI) isnt placed on the NavMesh but is trying to navigate with it.

#

Simple fix: Deactivate the NavMeshAgent if you remove it from the mesh potatoe_pepe

#

AI is basically walking on rails

#

And some mod removes them from the rails

#

Without telling them they now have been removed from the rails :D

nocturne bear
solid pivot
#

You cant, mod dev has to do that

twilit rock
#

I don't know if anyone mentioned this but there's a bug if you suddenly go from zero to any number above 2 points at 1 time to the ship landing speed it screws over the flooded moons. Flooded Moons don't flood over time

solid pivot
#

When he moves the snareflea its basically 1 line of code I think

nocturne bear
solid pivot
#

I dont even know what bugs there are xD

#

I dont play the game

twilit rock
#

LOL

solid pivot
#

Thanks to the buttload of work I have to invest into my mod

twilit rock
#

Makes sense

umbral needle
#

Dedicated to the Modding world

twilit rock
#

But yeah just a heads up on the ship speed landing bug.

solid pivot
#

?

umbral needle
#

Although I do have to say that this mod is amazing with the amount of customizability + fixes/new features. It single handely replaced 5-6 mods at once. Keep up the amazing work Potato elaBless

solid pivot
#

thx

twilit rock
#

if the ship gains a point into the perk of the ship landing speed. you must increase 1 at a time. once then land then once again. if you immediately place 2 or more points it bugs out flooded moons. permanently it seems

#

Flooded Moons just don't flood

#

Kinda funny but just wanted to say

solid pivot
#

I dont see why this would happen.

#

Being too fast might be a reason but only putting 1 point into it at a time shouldnt prevent the bug then

#

Will have to investigate this later

twilit rock
#

and 1 point at a time means use 1 point then land somewhere.

#

go up then point again

lost python
#

Flooded moons tend to not flood when they're supposed to (at like 12 PM to 5 PM) but it immediately goes to a timelapse of flooding when it's at 6 PM. We (me and friends) observed this weird behavior in Dine

twilit rock
#

Mine just stuck not flooding all the way to 12am

solid pivot
#
#

Just so you know. Dunno if I will update it regularly but at least its something

umbral needle
#

bookmarked

hallow anvil
#

how can i read all file type files in lethal company folder located in %appdata%/LocalLow/ZeekerssRBLX/lethal Company?

#

also where i can alter local xp ammount?

#

i'm questioning here cause i cant find this question in faq

stone elbow
#

Is the Tatical helmet constantly hot mic? If so can you add a config to use X to use the mic function? i'd rather not hear someone munch on cheetos the entire time

solid pivot
#

👀

#
{
  "items": [
    {
      "key": "Boombox",
      "value": {
        "active": true,
        "price": 3,
        "max_discount": 3,
        "weight": 1.02857149
      }
    },
    {
      "key": "Bulletproof vest",
      "value": {
        "active": true,
        "price": 5,
        "max_discount": 5,
        "weight": 1.0476191
      }
    },
    {
      "key": "Extension ladder",
      "value": {
        "active": true,
        "price": 5,
        "max_discount": 5,
        "weight": 1.0476191
      }
    },
    {
      "key": "Flashlight",
      "value": {
        "active": true,
        "price": 2,
        "max_discount": 2,
        "weight": 1.01904762
      }
    },
    {
      "key": "Flippers",
      "value": {
        "active": true,
        "price": 3,
        "max_discount": 3,
        "weight": 1.02857149
      }
    },
    {
      "key": "Headset",
      "value": {
        "active": true,
        "price": 8,
        "max_discount": 8,
        "weight": 1.07619047
      }
    },
    {
      "key": "Helmet lamp",
      "value": {
        "active": true,
        "price": 7,
        "max_discount": 7,
        "weight": 1.06666672
      }
    },
    {
      "key": "Jetpack",
      "value": {
        "active": true,
        "price": 1,
        "max_discount": 1,
        "weight": 1.00952387
      }
    },
    {
      "key": "Lightning rod",
      "value": {
        "active": true,
        "price": 6,
        "max_discount": 6,
        "weight": 1.05714285
      }
    },
    {
      "key": "Lockpicker",
      "value": {
        "active": true,
        "price": 9,
        "max_discount": 9,
        "weight": 1.08571434
      }
    },
    {
      "key": "Missile launcher",
      "value": {
        "active": true,
        "price": 1,
        "max_discount": 1,
        "weight": 1.00952387
      }
    },
    {
      "key": "Pro-flashlight",
      "value": {
        "active": true,
        "price": 8,
        "max_discount": 8,
        "weight": 1.07619047
      }
    },
    {
      "key": "Radar-booster",
      "value": {
        "active": true,
        "price": 1,
        "max_discount": 1,
        "weight": 1.00952387
      }
    },
    {
      "key": "Rocket boots",
      "value": {
        "active": true,
        "price": 2,
        "max_discount": 2,
        "weight": 1.01904762
      }
    },
    {
      "key": "Shovel",
      "value": {
        "active": true,
        "price": 7,
        "max_discount": 7,
        "weight": 1.06666672
      }
    },
    {
      "key": "Spray paint",
      "value": {
        "active": true,
        "price": 4,
        "max_discount": 4,
        "weight": 1.03809524
      }
    },
    {
      "key": "Stun grenade",
      "value": {
        "active": true,
        "price": 6,
        "max_discount": 6,
        "weight": 1.05714285
      }
    },
    {
      "key": "Tactical h elmet",
      "value": {
        "active": true,
        "price": 0,
        "max_discount": 0,
        "weight": 1.152381
      }
    },
    {
      "key": "TZP-Inhalant",
      "value": {
        "active": true,
        "price": 4,
        "max_discount": 4,
        "weight": 1.03809524
      }
    },
    {
      "key": "Vision enhancer",
      "value": {
        "active": true,
        "price": 4,
        "max_discount": 4,
        "weight": 1.03809524
      }
    },
    {
      "key": "Walkie-talkie",
      "value": {
        "active": true,
        "price": 3,
        "max_discount": 3,
        "weight": 1.02857149
      }
    },
    {
      "key": "Zap gun",
      "value": {
        "active": true,
        "price": 2,
        "max_discount": 2,
        "weight": 1.01904762
      }
    }
  ]
}
stone elbow
#

Am i dumb?

solid pivot
#
{
  "items": [
    {
      "key": "Airhorn",
      "value": {
        "active": true,
        "min_value": 130,
        "max_value": 180,
        "weight": 1.0
      }
    },
    {
      "key": "Bell",
      "value": {
        "active": true,
        "min_value": 120,
        "max_value": 200,
        "weight": 1.23
      }
    },
    {
      "key": "Big bolt",
      "value": {
        "active": true,
        "min_value": 50,
        "max_value": 80,
        "weight": 1.18
      }
    },
    {
      "key": "Bottles",
      "value": {
        "active": true,
        "min_value": 110,
        "max_value": 140,
        "weight": 1.18
      }
    },
    {
      "key": "Brush",
      "value": {
        "active": true,
        "min_value": 20,
        "max_value": 90,
        "weight": 1.1
      }
    },
    {
      "key": "Candy",
      "value": {
        "active": true,
        "min_value": 15,
        "max_value": 90,
        "weight": 1.1
      }
    },
    {
      "key": "Cash register",
      "value": {
        "active": true,
        "min_value": 200,
        "max_value": 400,
        "weight": 1.8
      }
    },
    {
      "key": "Chemical jug",
      "value": {
        "active": true,
        "min_value": 80,
        "max_value": 210,
        "weight": 1.3
      }
    },
#

Hotkey is V

#

To speak

#

You cant turn off listening

stone elbow
#

so its not hot mic then? sick

solid pivot
#

Maybe it bugged for that guy?

#

Just press V again, should fix it then

stone elbow
#

We're working on changing hotkeys to follow V for mic to confirm

#

thanks! that has helped a ton

solid pivot
#

Its configurable in keybindings

#

:D

stone elbow
#

Oh thats awesome, we must have missed it somewhere while testing with TooManyEmotes 😅

solid pivot
#

For now I wont make these configurable

#

but they might come later

#

For now its "just" activate/deactivate enemies and power level.

stone elbow
#

More Settings to configure?

solid pivot
#

Will add stuff like EnemyHP later

#

yesh

stone elbow
solid pivot
stone elbow
#

I shall pull through and look for true and false locations

solid pivot
#

Moons are insane rn

stone elbow
#

Jesus

#

Add a leave vanilla option si vous plait 🙏

solid pivot
#

Everything is always vanilla

#

Unless you change it

stone elbow
#

Holy moly bro

#

you're doing that for every moon?

solid pivot
#

Taking configurability to the next level

#

Yes

stone elbow
#

wonder how that will work for custom moons

solid pivot
#

If they dont do weird stuff it should work, at least when you activate the new compability option to write to game data

stone elbow
#

@charred shale @river vigil

hard socket
#

Lots of mods don't seem to have attempted to have network sync with other players which is kind of vexing for a game predominately played with other players 😩

ivory crater
#

There a method to put flashlight in a reserved item slot, because when I installed the mod I can't use the slot

split mist
#

They both provide light in the helmet slot

hallow anvil
#

Can i somehow change the xp value in files?

ivory crater
split mist
#

ReservedSlots as a whole is incompatible

ivory crater
#

ty

split mist
lost python
#

Me when I can use ReservedSprayPaint with AC:

ivory crater
lost python
ivory crater
lost python
#

I know

#

lemme take a screenshot of the config menu

solid pivot
#

👀

#
{
  "moons": [
    {
      "key": "21 Offense",
      "value": {
        "override_price": false,
        "price": 0,
        "override_dungeon_size": false,
        "dungeon_size": 1.25,
        "override_min_scrap_amount": false,
        "min_scrap_amount": 14.0,
        "override_max_scrap_amount": false,
        "max_scrap_amount": 18.0,
        "override_scrap_amount_modifier": false,
        "scrap_amount_modifier": 1.0,
        "override_min_scrap_value": false,
        "min_scrap_value": 100.0,
        "override_max_scrap_value": false,
        "max_scrap_value": 250.0,
        "override_scrap_value_modifier": false,
        "scrap_value_modifier": 1.0,
        "loot_table": [
          {
            "override": false,
            "is_custom": false,
            "name": "Large axle",
            "rarity": 94
          },
          {
            "override": false,
            "is_custom": false,
            "name": "V-type engine",
            "rarity": 80
          },
          {
            "override": false,
            "is_custom": false,
            "name": "Plastic fish",
            "rarity": 28
          },
          {
            "override": false,
            "is_custom": false,
            "name": "Metal sheet",
            "rarity": 100
          },
          {
            "override": false,
            "is_custom": false,
            "name": "Big bolt",
            "rarity": 89
          },
          {
            "override": false,
            "is_custom": false,
            "name": "Toy cube",
            "rarity": 13
          },
...
lost python
#

dem

split mist
#

Damnnn potato crisp

solid pivot
#
...

        "override_daytime_enemies_max_power": false,
        "daytime_enemies_max_power": 20,
        "override_daytime_enemies_probability": false,
        "daytime_enemies_probability": 10.0,
        "daytime_enemies": [
          {
            "override": false,
            "is_custom": false,
            "name": "Manticoil",
            "rarity": 100
          }
        ],
        "override_outside_enemies_max_power": false,
        "outside_enemies_max_power": 8,
        "outside_enemies": [
          {
            "override": false,
            "is_custom": false,
            "name": "MouthDog",
            "rarity": 100
          },
...
solid pivot
#

I will later add a curve editor for spawn curves

lost python
split mist
#

I assume increasing rarity means more?

#

I wanna make one million mouth dogs and tell no one KEK

solid pivot
stone elbow
#

@solid pivot Will removing the XP price of the carrybags perk remove the purchasable upgrade? I'm trying to set the default value to 6 slots (already done)

ivory crater
solid pivot
#

Base 600%, Deactivate the perk

stone elbow
#

however i didnt actually get to test if the removed values removed the purchasable slot

solid pivot
#

Perk Base Values will still have an effect when deactivated

stone elbow
#

deactivate the perk works? okay. i was afraid it would turn off the base value change

#

thank you!

solid pivot
#

Nope, the perks system is basically also a tweaks system

#

Its 2-in-1

lost python
#

TIL

solid pivot
#

Using any other solution

#

is CASH IN THE TRASH

ivory crater
# lost python

I've noticed we can add Moon and Item but how to work?

solid pivot
#

I guess we dont need a multiplier for scrap value / amount any longer for moons?