#[Deprecated] Advanced Company
1 messages ยท Page 21 of 1
And sniff their own farts
Maybe then they'll fix their broken mod 
Emotes Mod incompabilities
The reason a lot of people are so quick to suspect AC breaks stuff is probably because it's such a big mod that implements so many features
So they assume
Lol
I implemented the store in a vanilla like way to make sure all added items from all mods are listed.
And to improve the store design as it looked horrible
And they probs installed it AFTER everything else, so they just assume it's the cause. Similiar thing happening with Ether moon atm. People install it and say it don't work ๐
Best advice I can give anyone using AC is make sure it's your first installed mod and run the game first, then start adding things in till it breaks
To blame AC which is just a powerful mod is crazy when same people would rather install 20 seperate mods to do same thing ๐
i just wanna use headset on terminal to yell at the fools ๐
Good question if it works on the terminal.
I dont check if you are on the terminal when pressing the key
Can confirm
TooManyEmotes working
I'm guessing because it users the other camera?
No, because it uses an OverrideAnimationController
You see the other person holding their terminal correctly on the right
What's MoreEmotes using?
A custom animator
Hi, sorry for bothering, but it's there any list of compatible mods? or tested?
This is gonna change completely in this next update ๐
Also nice addition portable terminal
Any sneak peak?
Also awesome mod PotatoePet
I am waiting for actual release of latest version before testing mod compatibility.
Its available I think
New update just dropped in r2
Oh, okay thanks for the work
I was able to download it
I got an update
MoreEmotes and BetterEmotes are incompatible
I'll refresh app
Due to having their own animator which conflicts with my own animator
I might add an override controller just for the terminal as a fallback later
But you wont get custom holding animations nor swimming animations later
Yeah update is pushed out! Will look at compatibility later
consistently causing problems. Being present in modpacks with 120 mods not causing any problem 
I mean, there are a lot of reasons to go standalone
I normally use:
AdvancedCompany
- some mods tested 1 by 1
how do we get the advanced os
I play with friends 1h with AdvancedCompany, then add 1 more mod
AdvancedCompany is made as a mod being fun to play with as the only mod you add
Thats the design philosophy behind it
It adds a bunch of stuff :D
And gives you the ability to create new lobbies
With different settings
But AdvancedCompany is also developed with compability in mind. At least since I started to develop it for the public.
hey
The early terminal stuff was when it was a mod just for me and my friends
how do I get the advanced os exactly?
If you have BetterEmotes or MoreEmotes it wont work. Otherwise: Press X
You can rebind the key in the keybindings in game
However: TooManyEmotes is fully compatible
Second Page Top Rated 
I always use ur mod with this only:
They are a "must" for me
Just added TooManyEmotes because u said it's fully compatible
And like I said: I will check BetterEmotes soon and see if I can add some kind of compability fallback
The animations probably wont be as complex (that you can see other players typing etc.)
Better Emotes is essentially deprecated.
Well the decors showing up in the ship upgrades section rather than decor as shown in the other person's screenshot is definitely caused by advanced company, it might be a combination of things
They both are replacing the animator just for a emotes
Thats true at least. But instead of just blaming they could add what I could change for scanning where it belongs to :'D But I will look at the code myself and see
Is it in both parts of the store @eternal ivy ?
Can confirm ReservedSlots is loading alongside AC out of box. Maybe if ReservedSlots Creator in future update addresses this for compatibility
is there a possibility you could write them and tell them whats wrong? I wouldnt want to move away from more emotes
if (!added.Contains(val) && __instance.ShipDecorSelection.Contains(val) && val.shipUnlockableID > -1)
{
added.Add(val);
var item = global::StartOfRound.Instance.unlockablesList.unlockables[val.shipUnlockableID];
var price = (float)item.shopSelectionNode.itemCost + "";
screen.Content.Add(new TextElement()
{
Text = item.unlockableName +
new string(' ', 26 - item.unlockableName.Length) +
"$" + new string(' ', 4 - price.Length) + price +
new string(' ', 6 - price.Length)
});
}
Because I look specifically in the ShipDecorSelection
But I guess because I already added it above it wont be added to decor
Its listed in upgrades because of
unlockable.alwaysInStock being true
But I guess I can also check for type then. If they differ
need to change starting money, hold on
Yeah, with AC you can.
Without, you can't. But in both tests the items were disabled.
Are they supposed to be always in stock?
Nah, they rotate.
They are defined as alwaysInStock tho :D No other way to show up in SHIP UPGRADES
Ah.
But I guess I can just add all unlockables into the decorations section
I honestly don't use that mod much and don't know. The main point of the issue was disabled items showing up in store in the first place.
They are all decorative
Oh no, wait
[Message:AdvancedCompany] Found unlockable: Green suit
[Message:AdvancedCompany] Type: 0
[Message:AdvancedCompany] Found unlockable: Hazard suit
[Message:AdvancedCompany] Type: 0
[Message:AdvancedCompany] Found unlockable: Pajama suit
[Message:AdvancedCompany] Type: 0
[Message:AdvancedCompany] Found unlockable: Cozy lights
[Message:AdvancedCompany] Type: 1
[Message:AdvancedCompany] Found unlockable: Television
[Message:AdvancedCompany] Type: 1
[Message:AdvancedCompany] Found unlockable: Toilet
[Message:AdvancedCompany] Type: 1
[Message:AdvancedCompany] Found unlockable: Shower
[Message:AdvancedCompany] Type: 1
[Message:AdvancedCompany] Found unlockable: Record player
[Message:AdvancedCompany] Type: 1
[Message:AdvancedCompany] Found unlockable: Table
[Message:AdvancedCompany] Type: 1
[Message:AdvancedCompany] Found unlockable: Romantic table
[Message:AdvancedCompany] Type: 1
[Message:AdvancedCompany] Found unlockable: Signal translator
[Message:AdvancedCompany] Type: 1
[Message:AdvancedCompany] Found unlockable: JackOLantern
[Message:AdvancedCompany] Type: 1
[Message:AdvancedCompany] Found unlockable: Welcome mat
[Message:AdvancedCompany] Type: 1
[Message:AdvancedCompany] Found unlockable: Goldfish
[Message:AdvancedCompany] Type: 1
[Message:AdvancedCompany] Found unlockable: Plushie pajama man
[Message:AdvancedCompany] Type: 1
[Message:AdvancedCompany] Found unlockable: Purple Suit
[Message:AdvancedCompany] Type: 0
Which is their issue.
Signal translator is in that list
Let me real quick check how the game handles that in vanilla
oh shit new update 
for (int i = 0; i < StartOfRound.Instance.unlockablesList.unlockables.Count; i++)
{
if (StartOfRound.Instance.unlockablesList.unlockables[i].shopSelectionNode != null && !StartOfRound.Instance.unlockablesList.unlockables[i].alwaysInStock)
{
list.Add(StartOfRound.Instance.unlockablesList.unlockables[i].shopSelectionNode);
}
}
Game is doing it like I do
I can add a custom fix but I would still have to add new items which shouldnt show up in upgrades with each update 
Maybe I can give a config file to users, so they can sort this out
Ship Upgrades don't rotate, only Decor.
But Small Rug should be a decoration
and Dartboard
But my system (which does it like vanilla) doesnt detect them as such
Dartboard is Lethal Things
i cant get perks to pop up
Yea, seems like they didnt add the alwaysInStock = false
Delete MoreEmotes/BetterEmotes @north crypt
And then press X to get the portable terminal
RIP Terminal Perk command ๐
Portable Terminal is better anyway
Out of curiosity, would there be a way to turn your new terminal into THE portable terminal? and both use same menu?
No
Ah okay ๐
I dont want to do what the original terminal does
its horrible
My terminal btw already supports launching applications with arguments
No I mean overwrite vanilla terminal aswell or not possible?
and with quotes and escape quotes
AH! Okay
SomeApp "Some nice sentence with a \"quote\"" parameter2
Where Some nice sentence with a "quote" is argument 0
and parameter 2 is argument 1
So it works like an actual command line in that regard
Limited respec. You can only respec player on ship and ship at company building.
So do we need to always go to company for ship respec
Yesh
rip orbit respec lmao
Prevent cheating 
Have to land after going to orbit 
I might add that when you fulfilled quota you are allowed too
tho tbh company routing doesn't cost a day so it's fine
Yea but will prevent levelling Travel Discount to max
to go to Titan for 120 credits
It's surprising how many don't actually know this :S
then respeccing there and levelling battery
Yeah that is true
Thats all I aimed to prevent and I think the solution is OK
Its only respec
you can still level whenever you want
I'm also surprised
Can the MoreEmotes author do something to make his mod compatible with AC without fundamentally changing what it does or is it simply a one or the other type of situation with 1st person animations?
is it out yet
If you mean the update, yes
I dont think so. They have to invest some work
Like I said, I will add a compability thing but it will still break some stuff of AdvancedCompany.
As stuff is time sensitive with the portable terminal it might even show the animation I override for a short period
In all honest, losing the swim animation might not be end of the world if that's the one thing to break - although perks on the other side might be another question, MoreEmotes going if no compability ๐
Will break all motivation in me to do anything regarding animations tbh
So no more animations going forward
All stuff which requires animations => Nope
Why bother?
Why invest that much work into smth
No don't get me wrong, animations are always amazing it's just fustrating like y'all can't work from one libary or something if you know what I mean?
So I was testing AC with ShipMaid and it seems that the keybinds for ShipMaid cannot be done now with the new update.
InputUtilites does this too I think.
with recent update, I can double check in a bit if you don't get round to seeing
Huh so can InputUtilities do what ShipMaid do?
They added a custom keybind page.
You mean you cant change them ingame? Thats because I decided to use InputUtils for keybinds now
I might make the dependency to a soft one in the future and implement my own way of adding my keybinds to the config if its not present
But for now I was too tired to start a project like this
No I mean, the ShipMaid mod does not do what it's supposed to do when I press the keybind
Thats weird, dunno if its an incompability with InputUtils?
Wouldnt have thought they remove all other keybinds tho
Yeah I think InputUtils have something to do with this
Did I already say that I love that the terminals sync?
You can watch other players levelling on their portable terminals :)
:'>
Btw, smoll bug
When you buy inventory slots they wont show immediately
Pressing alt should help
You get the slot but you wont see it because the hotbar doesnt refresh basically
Very smoll oversight but did really work hard to make the terminal work as good as it can
does it show after departing or?
And yea, the overall quality should reflect what you can expect from my own game
Considering you got lore of my game in my mod already
There might be something small hidden already
๐
erm
What? :'D
Yea, it shows the same starting page again
Books I've added to my read again list for my game: Animal Farm and 1984
There will be hints in the upcoming 1.1 trailer
.<
I can say, that AdvancedTech isnt probably the good guys you might think they are
I mean, they provided you with a handy portable terminal 
oh curious the inventory slot eventually appeared while i was messing around on the ship
I wonder what happens when the 3 years are over tho?
Damn, so long
Wish I could move the time forward somehow
i dont wanna waaaaaaaaaaaaaait
wait. the 3 years is not flavor text?! 
:'D
At least there is more planned to it
:'>
Giving you some hints and story bits
AdvancedTech is a shady company tho ๐
how do i access perks
X
Press X then type Perks
Hey, looks like you released that mini terminal you mentioned yesterday that our emote mod might conflict with, I wanna test it just to make sure after I eat, is it just something I can buy in the terminal?
Every player has it. Accessible via hotkey
Cool, will verify it works in a bit
I will sleep soon tho, so maybe I wont be able to give an answer right away
I mean I suspect it will be fine,
I'd be very surprised if something actually breaks
All I can say that it's working fine with TooManyEmotes
yeah, it's compatible no problem, we just need to add a check on our end when the console opens to stop animations is all, I'll look into that after I eat, should be pretty simple from our side
๐
I don't mean to be a bother by asking this but is this metal piece necessary/required for a core piece for the mod? I would like to remove it if possible :(
Its the holy headmount
does turning it off get rid of it?
No, would only make it deactivateable by deactivating all head equipment items for a lobby. But this isnt implemented yet and has very low priority.
There is way more important stuff on my list. Will come around doing low priority stuff end of next week maybe
Thank you for answering! I didn't mean bother about it, just couldn't figure it out ;w; cause it gets in the way of other mods
No problem, you're welcome.
Did anyone try the new helmet lamp color? :D
I hope its better that way
I might add some funny helmet lamps soon :3
Findable as scrap
i just tried AC and i get this eveytime i finish a day, even when save are saved in profil you know why ?
With red and blue colors :3
I will upload a new version where this is fixed
so i heard this new version won't be compatible with mod like toomany emotes ?
Oh, Website is offline
Its very compatible with TooManyEmotes. Not with MoreEmotes tho
1.1.0 Beta 5 Hotfix 1 (1.0.111)
- Fixed a bug which prevented AdvancedCompany from saving due to the new backup system.
I will switch away from ES3 (what the game uses) soon tho
So the savegame stuff will get sorted
are you hinting at what i think you are?
Toomany emotes it works. MoreEmotes I said.
hmmmmmmmm
Maybe, maybe not
Forwarding your system clock wont help tho 
Better get a time machine
damn
i was ready to do that
lol
Do you recommend saving in profile or not ? Like if you change profile regularly @solid pivot
Its up to your taste
You Said anything that use custom animations
Probs help me saying the correct term ๐
The 3rd person emotes if not all should be fine. It's the view camera one's that'll have an issue.
I tested the latter
^
Just leaving an error i'm getting:
I'm using this mods
part of the vanilla arg i guess
is there a black hole near golden planet? 
Can't paste code because it's bug
Is Golden Freddy there? ._.
Disable rolinggiant and related config, see if helps.
I think the writer is not big enough to relay the terminal messages
Shoudldnt be a big deal tho
Should only make terminal sync not work
MoreEmotes

EMotional times, no more middle fingers to bad companie asses.. I mean asset
1.1.0 Beta 5 Hotfix 2 (1.0.112)
- Fixed a bug with relayed message overflow
- Fixed a bug with inventory slots not showing up immediately after purchase.
so is moreemotes the one causing you to get pushed back from original terminal and the portable one not appearing?
or is there another incompat I should look at in my pack
oh yeah
thats how it shows, I cant play any custom animations
I will sleep now. I hope most stuff works out :'D
my friends are gonna be pissed but imma just disable more emotes til incompat is resolved in either side
Gn8 :'D
Good luck with finding conflicting mods :D
This update cause the default emote to have a weird behaviour I don't know if it's because I have toomanyemotes installed too i'll try without it later
but the point emote and other make you go into some kind of third person
rebooted and can't reproduce it for some reason will let you know if it happens again
is this recommended to delete cfg to let them regenerate when updating ?
?
The numeric keybind is this mod?
also, you plan on allowing us to tinker with custom moons via your config, but what about custom items as well?
Are there commands for adding credits for testing?
I recall the mod maker mentioning having stuff like that
Type "credits X" into the terminal, where X is the amount
Both should already be implemented in the newest version
iirc
is there also one for giving ship xp?
xp X / shipxp X
thanks!
Very intuitive 
oh really?
npnp
i thought its supposed to show up in game?
Does it not? I haven't actually messed with items at all so I'm unsure
I know I've adjusted prices of moons before
modded moons I mean
It's in the config menu.
You add them manually.
Shows up?
he posted images of him adjusting custom moons ingame using his config system
They'll show up either way.
Adding them in config allows you to adjust their parameters.
so apparently having credits does not fulfill profit quotas
is it recommended to delete cfg to let them regenerate when updating ?
You gain credits by fulfilling quota
You sell scrap that has value to fulfill quota
So yeah adding credits just does nothing to quota
I actually did not know the difference. I thought they were synonymous
I do that whenever a new item or config becomes available
On any mod that I have
Yeah, cheating in credits won't add to the quota cuz the quota is your selling quota
Spawning scrap and selling to company is how you can fulfill quota
If you want to do it in a cheat way
Uh oh, did I break something again?
Apparently after the new update, ShipMaid got lazy and did not arrange my scraps in the ship
So yeah idk why
idk, the keybinds just doesn't work anymore
It has a config that allows player to rebind. It uses the <Keyboard>/key thing
Does the rebinding in game not work?
Wait is ShipMaid it's own mod?
is there a way to save you setting and copy them forl like AC without altering the format of the newly generated cfg?
That... I planned to dabble on a couple of hours later when I am on PC so idk if there is a way for it currently
I think something else is messed up for you
with input utils 0.5.5 and advanced company
the binds work
Hmm I think I will take a relook at it
It did update 2 hours ago
Gonna be back for that 6 hours later cause I gotta go for now
Edit: Have a bit of time for PC use so I tested
Is there a way to force quota fulfillment? with a command maybe?
it was unrelated to InputUtils
Okay so it is fixed now for me too
Maybe the latest update of ShipMaid fixed something because it got updated 2 hours ago
For this mod no
dunno if there's a force quota fulfill mod somewhere
dang. I aws trying to spawn scrap, hoping that would do it, but the spawned scrap has 0 values
are you unable to specify scrap value?
What are you using to spawn scrap
there's a command in the terminal called spawn idk what mod adds it
I think it's this one
Don't think it's this mod
Okay so what you can do is to find the config/s that has your configurations in the profile folder's config folder then move it somewhere in your PC (e.g. Desktop) After that, it should not be present in your mod manager anymore and you can launch modded to generate new configs.
Then, you can do copy and paste without trying to touch whatever new config is implemented. Observe the old config file/s and the new config file/s and check the difference to spot the new config added.
Bro!!!! Not more emote
This was pure art! Pleassse please, for the love of not having to chose between the two. Make the option to have the terminal again so we can keep too many emote.
With sharing Profiles, does saving presents specifically player cosmetic presets get overwritten?
config file can be opened using notepad or whatever text editor you prefer btw
yea i was wondering if there is a way to automatically do that without having to check everything
ah no there isn't afaik
the closest way is to just do it again using the in-game settings
Is there a way to set your experience to the default when starting on a fresh save?
where is that located in the config file?
It's in Server/General.cfg and under Save Progress.
This is also in the menus in-game when Hosting
Sorry for tag @trim lily Discord being weird
i know, im atlking about a way to regenerate new cfg and quickly copy back your setting
? that's not what i said lol im talking about my setting when generating a new cfg with a structure that have changed after update
even tho i find this a bit weird to gatekeep setting 
It's all preference. I set up things the way I want them, it's not gate keeping?
Btw i didn't asked for your setting exept Yesterday but i figured out that i won't happen lol, but that was just to get a solid basis to build on and change anything that i don't like, which could have saved me a ton of Time, not everybody like to spend houres testing 100 different values
But not wanting to share a simple edited cfg files because "it's yours" IS literraly gatekeeping, but you do what you want broski
Anyway that wasnt even my question here
Bro I spend over 8 hours talking to you, how you even say I am gate keeping after trying to help you understand. Yeah you getting nothing now lol.
Has nothing to do with the terminal.
It had issues even before terminal.
What issues specifically? I just remember it was stated it's no longer compatible lol
we still got toomanyemotes that can be used with AC
It overrides animators and results in incorrect animations/viemodels.
For example, with ME you hold Missle Launcher like a pistol. In one hand.
And i gracefully said thank you for all the information, but still, not wanting to share your list and cfg to save me tons of Time troubleshooting Is gatekeeping
Just saying that's odd
Leave it at that
Sry if you take it wrong, but that's litteral facts
Bro stop carrying on, literally you're just being rude at this point.
thats not the goal here i was just replying to you and explaining that even I who spent more than 50h doing my own first list i didnt hesitate to share it to whoever asked because why not this cost nothing and can help other, as i said you do what you want, and again i didnt asked for it twice, thx anyway
You're getting blocked. Have a nice day/night.
aight then, try to edit EGO.cfg next time, bunch of errors in there
Is Advanced Company compatible with Better Lobbies?
Is perks currently broken?
Every other feature works. Emotes, store, etc. But when I type perks it doesnt work.
OH.... noew control method. gottcha. thanks for info!
Yeah.
The portable terminal doesn't show up when I press X, but i can still type
Like it doesn't move up to my visor
Do you have More Emotes?
Ooooh yeah I do
Is it uncompatible now??
Always was.
anyone can explain what does the "headset" does ? didnt find explanation on modpage
It's a walkie you wear on your head basically
Idk how you unequip head items though
compatible with walkie use and alwayshear active walkies?
Should be I imagine
anyone can confirm?
Check the readme
PD: It isn't at the readme
Lol okay so the headset slot doesn't show up if you disable the vision enhancer
I fixed it
like u can't use headset if vision enhancer is off?
you can but the slot on the right side disables appearing if you have it off
thx, just to be clear vision enhancer is nightvision right?
Yeah
and how did you fix it without enabling vision enhancer?
No I had to enable it to fix it is what I'm saying
Lol
Get this fellow ultrawide enjoyer.
Is there some trick to adjusting pricing for custom moons? I've tried matching both their friendly navigation names and their # - Names and neither seems to actually adjust pricing.
Also is there somewhere to modify or reset player XP in an ongoing save?
yea there are cheat commands. xp 0 9999 will set the xp of player with ID 0 to 9999 i think
so the perks command in terminal isnt working
does it conflict with lethal expansion
when not using save inprofile, save go in %appdata% /zeeker right?
They do but I couldn't find anything discernible with surface level editing there
yea jsut gonna use save in profile to be sure
also why when setting base delivery speed to 1000 it doesnt come faster, do i need to put one perk for it to go to 1000?
Press X.
Lower it instead
Worked when I tested EGypt.
I have the base value at 10
i get it
stuck at the legs so cant read
Have you got MoreEmotes installed?
i'm using save in profile, and the folder got created in my profile folder but there is no save inside is this a bug?
does it conflict? cause yeah
Yes.
Yes sadly ๐
any idea @eternal ivy ?
For what?
my message #1186884307332108339 message
There are two options for saving in profile.
bro read the message..
how do you choose how many slots you start with?
...
im using save in profile but there is no save inside the save folder in my profile, thats my question
AC has two options for saving in profile. Which one?
advanced changed it to 3 slots as the base, and i can't find the config option that lets you change that
i think im pretty clear, Advanced Company - FILE, SAVE IN PROFILE, ENABLE
"when activated your progression file will be saved in your profile folder" its not
am i dumb or what
config editor > playerperks > inventory size > 3 -> 4
any idea @bleak frigate ?
if you're in-game it does a percentage 300% = 3 so forth so 400% would be 4 slots. As gloom showed to, you can use modmanger to edit the cfg.
idk where it is tbh, i just play with progress off each session
#1186884307332108339 message
so why when this is enable it create a folder in your profile, which stay empty
im also using progress off, is this why the fodler stay empty and the save still go to %appdata% ?
#1186884307332108339 message
#1186884307332108339 message this is literrally what im using and the save folder in my pprofil is still empty
would you mind making a phrase if i get it wrong
and even after putting a point in a perk, folder is still empty
dude was struggling like me to understand a few houres ago #1186884307332108339 message but wont do any effort to explain it clearly, really nice from you @eternal ivy
I gave you all the info you need. You just have to read now.
wrong
i read all the shityou asked to him, and you dont to seem to understand as well judjing by your message
Cool.
men, i saw some dumbass but you, you are a strong one my boy
had an issue where the new terminal was locked and couldn't be closed on one of the four players in the lobby (client not host)
even after closing the game and reconnecting the issue was there
im using save in profil, but the save folder in profile is still empty even after spending xp to get perk, could you explain again pls?
You came to me with question expecting something, like I'm suppsoed to help you for some reason. And now you have the audacity to be rude?
stfu
??? you come in asking for help and you insult the person trying to help you?
@hearty frost I see why you blocked them now.
literraly not helping me jsut lazy as fuck to rephrase something he made the author repeat 3 times
and still wasnt getting even after explanation lol
dude block who gives a fuck
what's your exact issue
They're still going off on one? ._.
At this point they should just ditch the mod and move on. It's not for them, they jsut want a copypasta
i want to use save in profile option, but when using it nothing get stored in save folder in profil, even after putting perk by spending xp
what do you mean they're? that's just one dude
or i'm unaware
Nah. I'm the issue now.
That's what I meant sorry, I dunno if dude or chick
Damn it's like everyone else is the issue when they are not getting what they want :S
@hearty frost just go back jerk off on your holy cfg lmao
No no no I have no issue with you don't worry! xD
first have you tried disconnecting and reconnecting to the same lobby and see if it's still there? if the change is there it's saved somewhere
Just move on. Someone makes a mod for FREE, out of their time and you expect everything.
i did, that literally why i dont get it and would enjoy an answer, but this dude keep pinging old message (where he still wasnt getting it) like its simple
It's not working for you, find something else.
Not sure which mod to talk to about this but Advanced compamy has rocket boots and LateGameUpgrades has rocket launcher and it makes it so you can only buy rocket launcher because the names are too similar
you did but did it work or not?
known issue conflict you can type rcket without O and it will pick up the rocket boots
for some reason
obviously not otherwise i wont be here arguing with this dude
oh interesting
ok and without using save to profile you had a different issue?
im expecting fucking explanation for something that is absolutly not clear, expecting help from a communities seem fair to me, not condescension
this is not really an issue, i just want to understand why when using save in profile nothing get stored in it
I literally sat through stuff with you, chatting with you for over 8 hours. Even friended you on Discord if you needed help, for you just to ask for my configs and when I say no you turn into this...
You're an entitled brat. You're rude. No one owes you anything.
maybe it's something related to your thunderstore / r2modman profile that doesn't get picked up
do you need multiple profiles or not? otherwise just keep it to global
men, dont force me to go through it again and hit your ego, i asked for it ONCE, you said no, i said ok np, then you came back from nowhere saying "OH ThAtS MY CoNfIg lool" even tho i didnt asked you anything, so i told you btw thats fucking gatekeeping and you started crying, you moove on now
Much respect to @flat cosmos tbh right now โค๏ธ Anyway goodnight โค๏ธ
yes thats why i want to use it but nvm if its a bug i will find a way
Never replying to you again, literally humouring you still. Best of luck, hope you figure stuff out.
bro just block me who gives a fuck
working fine for me under BepInEx\saves\advancedcompany
it's named savefile
yea idk why but the folder stay empty for me, thx for your help anyway
just tried not sure what's wrong on your side but after setting it to "save in profile" and using the portable terminal tool to respec and change some values, the file was updated in real time in BepInEx/Saves/Advancedcompany
I was hosting
might be mod conflict maybe try with just advanced company
there is literally just AC right now thats why i dont get it
but the saves folder exists?
yes thats whats weird, when i set save in profile, it created the folder but nothing goes in it
maybe because i have to create a custom preset for file config and not changin the default one?
i'll try another thing
you mean when hosting?
speaking about the setting you can adjust and create a preset for in the menu, before hosting
ok let me try something
that's it
enable this @trim lily in the config preset
and it should work fine
If they haven't ticked that I am gonna piss my self
bro thats literally what i did and that dont work
thats the whole problem*
well I literally just deactivated it and it stopped working
enabled it again and it saved my fiel
i tried on and off multiple times, saved, saved in a new preset, nothing work
try deleting all profile creating a new one
will do thx, but if that doesnt work and i keep it disable, could this cause issue if i play on an other profile without Ac?
and pressing save before pressing continue to launch the game also
i did it everytime
I don't think so
and when you exit and come back to the menu the profile was saved correctly?
Could an antivirus prevent a new folder being created? Only thing that comes to mind for me.
I had that in mind too
the folder IS created after enabling it,jsut nothing inside
but definitely not the default windows antivirus
If they run LC in admin, would that give permissions for it to create new files/folders? Maybe try that
if that was the case the folder wouldnt even be created i think
last thing I would try is creating the save file yourself
named "savefile" without extension
and see if it gets updated
could it be because i have like 8 profile different?
I really don't know
but if you use AC on only one of those profile you don't even need to use save on profile
tried to create the save file, dont work, fully uninstalled the mod and deleted all cgf, dont work
anyway, thanks for your time helping, as you can see i can appreciate genuine explanations and effort, just not condescension Andy or Ego master
is there a way to revert how the inventory slots look? i prefer the vanilla look of the inventory slots
They barely look different. Just a bit bigger boxes and tighter spacing. You can try decreasing their scaling.
I'll have to report it after this session but for some reason, when using the headset, only the host can hear people thru the headset
Everybody can talk INTO the headset, but only the host can hear stuff OUT from the headset
No, check the changelogs. It got moved to the new portable terminal. You can access it by pressing X
ah
When I press X my screen zooms a bit
and nothing happens
You can also rebind said key in the Settings menu if keybind X has some other stuff
If nothing happens then some mod might be conflicting with it or it might be something else
oh that's cool
what mods do you have 
I'll try to see if something conflicted
get rid of more emotes
True
I'll try it
oh if you have more emotes then yeah that causes the issue
something something animator conflicts
Is BadAssCompany incompatible?
BadAssCompany should be compatible we pushed an update today
What do you mean? It says portable terminal.
the missing XP after 130?
:'D
Alr where to install Crysis 1, Vampire: The Masquerade, and Fear & Hunger
jailbreak it
Do I need Cydia ๐ค
when i change player number on AC setting i get this spammed insanly fast and constent, any idea why?
i aslo have this but randomly
cpp? so not on my end?
Its a UnityEngine problem
yea but i mean is it caused by mods ? i never had this error with my previous modlist
Dunno
There is no stack trace
would have to add a debugger to the process
Doesnt seem to be a serious problem tho
how could i do that if you don't mind telling me ?
You are no programmer, I dont see any point in letting you analyze assembler code
Can you read this?
And know what it does?
Debugging UnityEngine without source files will be hell
But just look up WinDbg
will try thx
Most funny thing in MoreEmotes btw
if (!__instance.isPlayerControlled || !((NetworkBehaviour)__instance).IsOwner)
{
__instance.playerBodyAnimator.runtimeAnimatorController = others;
TurnControllerIntoAnOverrideController(__instance.playerBodyAnimator.runtimeAnimatorController);
return;
}
Because thats what the game does before that every frame too:
if (playerBodyAnimator.runtimeAnimatorController != playersManager.otherClientsAnimatorController)
{
playerBodyAnimator.runtimeAnimatorController = playersManager.otherClientsAnimatorController;
}
Game and MoreEmotes are constantly fighting over the controller
I might fix this by transpiling both
MoreEmotes and the game
Removing this weird stuff
Wait maybe I missed something but how do we get the portable terminal again?
Thank you I was so lost!

is there a way to make the perks save only on that save slot instead of across all the games
Yes, it's the Perks "save progress" setting or something like that
Enable this option
Is that the one? I don't think that's it, I believe it's a server-side setting
oh wait I think I misread 
You cannot have it saved on one save slot since that's not how it works
Perks can be handled on a per-slot basis, I just don't remember what the setting was
I have it set
1 sec
Save progress off
They will reset after being fired tho
my total bad, yeah this one when you host a save, it will be at the very bottom of Lobby tab
Yeah. There's no way to have it saved after firing AND not work with other save files, at least atm
so btw it's normal that if you set save progress off and also save in profile, a folder get created in yor profile but stay empty no matter what?
you can convert your game to a Debug Unity and then you get to have debug symbols
https://github.com/dnSpy/dnSpy/wiki/Debugging-Unity-Games#turning-a-release-build-into-a-debug-build
With WinDbg he will get the stack
Have to figure out stuff after that
Wouldnt invest that much work for an error which seem to not affect anything noticeably :D
I think it was something in their sound system, so I suspect its not a single call from the game somewhere (as this most likely would have created a stacktrace in CLR) but some internal thread.
Sound is a perfect example of something games can do in an own thread
For people who have Lategame Upgrades that have the Helmet enabled:
If you want to buy the Helmet Lamp from AdvancedCompany, type helmetlamp. Doing helmet or helmet lamp will prompt you to buy the Helmet from Lategame Upgrades.
BTW, Potatoe, does your missile launcher do damage to enemies, and if so how much? Cuz I have another missile launcher mod at the moment that basically OHKOs anything it hits, I know yours is probably more balanced but I'd like it to still do some damage 
Gotta love people who haven't touched the mod making commentary about it --;
about anything
Advanced Company confirmed broken beyond repair by Badhamknibbs
Listen to Badhamknibbs, he knows best
How I love shit talkers
Knowing nothing but just pretending 
Funny especially because the last 3 times when somebody claimed AC broke something

It was another mod

AdvancedCompany being a popular Scapegoat
I suspect envy
LC_API just today made people invincible
Or just symptoms of not have being laid for a long time 
Or never at all
AdvancedCompany mostly patches stuff regarding lobbies, everything else is mostly small transpiler fixes
Just adding a * multiplier to a calculation
I wouldn't blame Badham too much, he's a chill dude, just unfortunately got a lot of people who used AC once and it didn't work with their mod so they'd rather complain and blame you than wait for a fix
Terminal was something left over from when I created this mod for just me and my friends
Anyone who actually cares about Advanced Company knows the hard work you put in
And I am removing AC from the Terminal entirely
so all the crybabys wont cry any longer 
They cant blame AC for any terminal related anymore
True, it's all gonna be moved to its own terminal anyways
Their scapegoat got an own terminal
Wonder what they will do now
Make their mods good now?

Custom store will be placed in portable terminal as well btw
Only accessible in ship then
With upgrade even outside
It will be removed from Terminal completely
I will remove ALL Terminal patches
If my items dont work on Terminal, ask other mod devs
they broke it
Portable Terminal will have no problems

It also wont use the vanilla buy mechanic but only the distance check
So helmet and helmet lamp added will simply work like this:
helmet = helmet
helmetl = helmet lamp
I mean hey, that's certainly a way to make sure your mod is compatible, just don't alter anything vanilla except the netcode
yea
If you really wanna focus on compatibility, config settings to disable AC's inventory/player handling might be a good idea eventually, but I also know that's easier said than done to disable the entire system like that
True
And I see people complaining they cant upgrade their inventory because they set a flag by accident
I might add a small tutorial popup for the first time you launch AdvancedCompany explaining the portable terminal tho
Yeah, even just one of the little yellow bottom-right messages would work
but yea
More Emotes is sooooo incompatible with ANY mod using animators
even overrideanimatorcontroller wont work
They are basically by design f on all mods wanting to do animations
Just for a couple of silly emotes
So I have to fix their code with prepatcher
I call it half crippler

half crippler + hospital
Just break a leg or two
And fix it up
Lol does that mean we could keep using it but now it won't break stuff?
There was also a discussion about the crippler being called crippler
Exactly. It wont break stuff with other mods any more too if they adapt to my fixes
That's pretty cool
Analyzing an assembly and finding the best way of action is a bit tricky tho
And my fixes might break anytime with an update from them
Thats why I dont like to do stuff like this
Ah that makes sense
Log.LogMessage("Found MoreEmotes. Breaking a leg or two and fixing it up...");
And this made it into the logs
I love reading little stuff like that in the logs. It always gives me a good chuckle. xD
any idea why diversity throw me this when starting/loading game
Dunno
Also something I really dont get with other mods
Why dont they add their pdbs?
It will give them line numbers in their code
Making debugging stuff like this soooo much easier
yea would be great, apparently this is not a real issue and the mod author just forgot to hide this one

๐
https://discord.com/channels/1168655651455639582/1179181972661219358
More emotes has a thread on here too, instead of wasting your time with fixing his shit in your code can't you tell him how to fix his shit in his code? xD
Let me do a proof of concept first
all this over for some emotes 
Thats what I am saying
@solid pivot btw i think you did not answer this #1186884307332108339 message
Yes its normal
Do you know if Permanent_Moons is compatible with AC? seem to not work rn @solid pivot
real
i mean iknow its not working with it, btw when adding custom moon in custom price route, do you have to put the exact internal name of the mmoon?
So you are asking something you already know the answer to 
i don't, since mod like scoopy are now, after update, way more fogiving about using moon's name
Name of moons is in the log
you mean like when it's loaded at the beginning
Is it just me or can I not find perks on the terminal anymore
The patching thingie doesnt work for MoreEmotes, have to go the other route. This route will be.......
its shit
basically
But well
Only way
To circumvent shitty code you sometimes have to write shitty code yourself
It just brings me to type on the terminal
Remove MoreEmotes
last time i checked you need to disable moon prices in the AC config
Might not work rn because of some changes to moon config. Can't promise its working
you can get a different mod to change moon prices too if you want, but moon discount perk is not compatible
Thanks. Our 6 crewmates appreciate it
Portable Terminal is the best invention ever
didn't think about that will try, whats the other mod?
i can confirm it works
just tested rn
*as long as you disable moon prices in AC
im using moonroutepricemod
i dont think it gives control over specific moons but i dont really need that
lmao
It wasnt me
AdvancedCompany breaks EVERYTHING

All mods of Badhamknibbs break everything basically

Like legit
more like some things break AC
I find this superiority complex very funny.
btw i noticed the headset drains battery even when im not using the comm key is that intentional
Yes, you can hear when its put on
But there seems to be a bug that only host can hear?
ยฏ_(ใ)_/ยฏ
I mean, I use the vanilla walkie talkie code
i found an interesting conflict with walkieuse
when you use the walkieuse bind, it makes the headset have infinite battery
I guess compability with MoreEmotes wont be happening :<
They break everything animation relevant by design 
Even using their overrideController doesnt seem to work as its recreated every frame
has the MoreEmotes dev been notified of this?
No, as I presonally dont care :D
I dont use MoreEmotes
I dont use any emotes mod 
Only override controller fix which can work is the one TooManyEmotes is doing
But I would have to make sure that its not applied 2 times
and also it means a lot of code changes for me
ill slide them a msg and hopefully they'll figure something out
if not, gg
This is MoreEmotes code

Probably leftovers of BetterEmotes ofc
As it had the same thing
isnt betteremotes a fork of moreemotes
dunno which way around it is
Yes
Better emotes is a fork of more emotes
For adding 10 emotes its a lot to ask to have full control over the animator, breaking any mod which wants to do more sophisicated stuff with animations like swimming animations
does the headset work on the terminal?
this just happenend when buying a boombox, it seem to work anyway. using DiscJockey @solid pivot

Yeah maybe
nvm fixed
Wait wut
๐
๐
press x again, i find out that u have to "update" afetr buying eprk
My pc just have some problem and I had a trip~
Hey, is it possible to keep the slots spaced out like how Vanilla does if we disable the inventory expansion and set it to 4 slots? (1st pic is Vanilla, 2nd is AC)
You cant deactivate AdvancedCompanies inventory code
You can decompile the mod and add that functionality yourself tho
Probably will take a couple of days to rip out 60% of the mod
If you have a problem with decompiling the mod, I can send you the source
its just 30k lines of code
Otherwise you have to wait until I find time to do this, which is probably not in the near future
Maybe in 2-3 months
Maybe in 3-4 weeks
Maybe never
Cant promise anything regarding this
I might however add more hotbar customization
Like min spacing and max spacing value
and border-width
oh i see.. yeah I'm not knowledgeable enough for that nor do I have the time, sorry for the trouble
So if its only about the look of it, I can add these customizations later this week
Appreicate your work potatoe 
So, removing functionality of the inventory patches: Probably far future
Make it possible to change the design to match vanilla: Later this week
(I will also make the standard configuration to match vanilla as close as possible)
just the looks, it just feels squished when we keep it at 4, doesn't exactly have to match vanilla spacing but close enough. thanks!
Has the incompatibility for custom moons price reduction been addressed?
what incompatibility
The route discount perk doesn't affect custom moons
so if a custom moon has 400, no matter what tier of route discount you have it doesn't change
also, in the modpack that i'm playing, the portable terminal doesn't appear at all
Remove MoreEmotes till its compatible
Not my problem tho, I will still invest the time to make it work somehow
Was kinda bummed about the Headsets acting like that cause we had a sale of them like 70% off and wanted to try utilizing them
What? That its broken and only host can hear?
Or that they are activated as soon as you put them on?
Yeah only the host could hear
Yea, will fix this later
But people are crying too much about MoreEmotes
And just so you know: Its not only this discord. I am on multiple discords where people complain about this
And I also got DMs
and YT comments
you only see like 20% of the feebdack here
Constantly coming in
Typing wont work with MoreEmotes btw
I mean the animations
Tablet les gou
i
I might even add this as a feature for the Lib
So other mods can override animations with a simple call
Very nice
oh wait....
HOLY SHIT
Photoshop?
I mean, in general this is possible
Can it play doom ?
Can it run crysis?
I wont take many suggestions for terminal other funcs :3
As it serves as a bridge between my game and LC
Your choice is respected Mr. Potato
There is already a certain slogan in the terminal
YOu have a 0.01% chance of seeing a part of it

๐ฅ
Might increase chance as release of my game is coming closer later
And there will be a way to jailbreak it
But I wont tell anything more about that
I will add pieces with updates and dont tell anyone
maybe someone finds stuff
maybe not
I can say
The terminal is very fishy
And I am not just talking about the smell
And that you will have a similar but more modern type of the exact terminal in my game
And HD

Wanna see smth?

๐ ๐ ๐ ๐
No typing animation tho
Which is because the game has no animator loop which is working for it
to be more precise
This is the animator loop
And now I am using this as its the closest to what I need
TypeOnTerminal becomes DrawMobileTerminal
it automatically goes to TypeOnTerminal2 which is replaced by HoldMobileTerminal
And the route back is added with condition SA_stopAnimation
going back to New State
No Pocket animation tho
So yea, thats how it is
Not very good, but it works at least
And sorry to say this
THIS will be fixed as well


