#Diversity

1 messages · Page 2 of 1

shut kelp
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Excited for the new update @azure wedge When is it dropping?

limber lagoon
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got that already

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might be the game yeah

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I can try showing the clip if I got one

shut kelp
limber lagoon
shut kelp
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Do you have your console open with your game? If you do, you could glance at it to see if there is something being spammed or some error as to why that might have happened

limber lagoon
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Nope but it stopped when we left the mansion

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It started when the girl sequences started

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might be a 1 time thing I'll be able to tell when we get back in there

shut kelp
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I dont believe it has anything to do with this mod

azure wedge
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The big part of the update is done.

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Only the fixing remains.

light jasper
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Good luck!

azure wedge
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I can't english

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I had a stroke LMFAO

light jasper
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Lel

hot hare
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@azure wedge is something up with the configs? i set "should players with no light source be completely in the dark" to false and "how intense should full darkness be" to 0 and nothing is different when i am in the building in the dark

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nevermind user error

azure wedge
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I was about to investigate it

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All good though c:

keen leaf
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does this revamp make the braken unkillable

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shotgun is ineffectave

azure wedge
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He is killable.

keen leaf
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rocket launcher doesnt do jack either

azure wedge
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The shotgun is VERY wonky.

light linden
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I was about to congratulate you on 30k but we aren’t quite there yettttt lmao

azure wedge
shut kelp
keen leaf
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the buyable shotgun

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doesnt seem to be an official shotgun

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that shit doesnt do jack

shut kelp
keen leaf
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yeah the one from the nutvracker

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that shit doesnt kill anything

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i pelted a spider with 8 shells and it killed me

shut kelp
keen leaf
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i only have buyable shells and shotgun as the main weapons

shut kelp
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No idea what mods you use that either buff your enemies or make the gun useless against them. Shouldnt be happening

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You might have other mods that mess with it if you cant kill anything with it

dire lotus
azure wedge
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I won't be able to post the update tonight sadly :c

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I will post it tomorrow!

azure wedge
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I sadly work tomorrow morning... I overextended my bedtime LOL.

jade cloud
azure wedge
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Only one feature I need to implement and I'm DONE

azure wedge
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WE HIT 30K LESS GOOO!!!!!

light jasper
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Congrats bro

somber shale
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celebratory 30k downloads update?

light jasper
azure wedge
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Just got home

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I'm finishing this up!

vivid flame
hot hare
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i didnt know that it didnt just

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autosave

azure wedge
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I'm so close to be done!!

spice sail
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🔥

light linden
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It might be a Christmas miracle :)

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New years miracle works too though ngl

azure wedge
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I'm not giving context

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c:

light jasper
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Ooh!

light linden
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Feels like we already have the context hehe

potent minnow
slim cedar
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what's the jam?

azure wedge
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Look in announcements

light jasper
manic ridge
azure wedge
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I think I am done with the update

delicate palm
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A cool idea for the Devjam would be an iteration of the brackern dungeon for the little girl

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Like tranquility lane from fallout 3

azure wedge
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https://thunderstore.io/c/lethal-company/p/IntegrityChaos/Diversity/

1.1.0 Big update & Fixes

  • The Bracken has now a personal space... For you to find out! c:
  • Reworked player conditions. (Yes I've heard all of your complaints about the blindness!!!)
  • Added lot of configurations for conditions.
  • Fixed conditions still being applied in spectator mode.
  • Fixed the Bracken abilities still applying when he's dead.
  • Fixed compatibilities with "Lethal Progression"
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ITS THERE

uneven fog
azure wedge
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Discord server in there now for any issues or anything related to my mod!!!

fathom flicker
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about "The Bracken has now a personal space..." this is not broken when have Lethal Escape right? because Bracken can escape. or this is Bracken is Custom?

azure wedge
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Should be working "normally"

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I did some codey code to make compatibility with those type of mods but so far I can't tell if it'll work with all of them

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Please let me know if you encounter issues!!

light linden
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#its a Christmas miracle

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Good work chaos

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Excited to put the update to the test

azure wedge
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Yeah thank you!!!

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It's a lot of pressure...

fathom flicker
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what happens if I turn this off? can bones still be broken? and if I turn it on, is the fracture permanent?

azure wedge
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If you turn this off you won't get broken leg/arm

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Fracture isn't permanent

light jasper
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Do they have the HUD?

azure wedge
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No I am still working on the assets for them

light jasper
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Merry Christmas!

azure wedge
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Merry christmas!!

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I made a woopsie..

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But it's now fixed

light jasper
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I'll test it when is avaliable in r2modman

azure wedge
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I tested it myself and was fine so hopefully it is for you too

fathom flicker
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can u explain about this is?
Does the higher the number = the bigger the Crawler ATK Spd or the smaller the ATK Spd?

or is it about when the player hits Crawler ?

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because i always False this is Crawler/Spider.

azure wedge
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Whenever you hit a spider/crawler it applies a short slow debuff on them. 0 = no slow at all and 1 = 100% slow.

fathom flicker
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ahh Tq

azure wedge
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No problem!!

light jasper
fathom flicker
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ah y and "The Bracken has now a personal space" he no have animation for kill right? i mean like instant kill no sfx?
just ask because i get it without animation like snap the neck or sfx. only Sfx Angry Bracken

light jasper
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yeah, I died

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but this message is in the Ship on orbit

fathom flicker
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Blind is permanent?

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because i already outside still blind

azure wedge
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Yikes... I'll go fix it...

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I know what mistake I made...

azure wedge
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Can you send me the modpack again?

light jasper
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of course!

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let me do the new dev version

light jasper
light jasper
thick lodge
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Is this compatible with Freddy mod

lusty cape
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.

woven depot
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Damn

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It's late af

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I'm on my phone in bed

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I just might get back up to see this update

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🗣️

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Nah just kidding I'll check it out tommorow

safe falcon
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i have a suggestion. an option to make the bracken more likely to target employes who venture alone. a way to create an urge for your friends to stick together and explore the dungeon together rather than everyone going alone.

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another suggestion would be changing ai of the coilheads. rather than entirely freezing when seen, reduce its movement by like 60% and require 2 employees to look at it to fully put it to stop. this would also incentivize players to stick together.

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im just a huge fan of horror and i always feel like having players have to be near each other for maximum survivability creates a desperation feelign, and fear, for when you lose members to a entity, or when you get split up in a chase by a mob, due to knowing your less safe the less of you there are.

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😈

crystal pine
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I think one of the best parts of this game is that everything is technically doable even if you find yourself alone at some point which allows the game to encourage multiple playstyles and allow for more outcomes.

safe falcon
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it could be by default off 🥺

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but yeah thats understandable

crystal pine
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I'm pretty sure a mod was just released "rolling giant" that adds a coilhead variation that:
Multiple AI types for the Rolling Giant:
Coilhead = Coilhead AI
MoveWhenLooking = Move when player is looking at it
RandomlyMoveWhileLooking = Randomly move while the player is looking at it
LookingTooLongKeepsAgro = If the player looks at it for too long it doesn't stop chasing.

While this isn't exactly as you described I think it's more in line with what you want.

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Plus it doesn't outright replace the default coilheads, but allows them to spawn alongside them.

viral escarp
safe falcon
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i would cream my pants if you added it man. btw love your mod dude its also super cool that u replied to me : D

lusty cape
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I mostly play with 10+ players. After 1.1.1, all of us get a huge drop on FPS. We then rolled back to 1.0.8, we get a decent FPS. Just wondering if the new bracken update 'create' a lot of personal space that suck up lots of FPS.

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@azure wedge

azure wedge
bold gulch
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will the bracken stay angry after killing the one who angered them ?

azure wedge
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No he calms down after doing so

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If he doesn't kill anyone after 90 seconds too he will calm down

bold gulch
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cool, was worried if its just gonna go on killing spree like jester yay
now i can inflict fear again to my friends 🫡

bold gulch
azure wedge
azure wedge
azure wedge
# light jasper hmm

What step did you take to achieve this? I can't get it to show up on my side

azure wedge
lusty cape
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018ca1d0-1cd9-43b4-3320-8b3cc10ce3cc

azure wedge
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Thank you!!

lusty cape
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keep in mind that in this code diversity is in 1.0.8

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not the latest version

azure wedge
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Okie! Thank you again!

light jasper
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Maybe it could be if he is Outside?

azure wedge
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Wait

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So you're saying when he's outside it doesn't bring you in the hall way but directly kills you?

light jasper
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He when is Outside he can bring you in the hall

light jasper
# light jasper hmm

The thing that I think you're saying is that the Message on the ship Screen says this even when you're on orbit

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That message appears after dying in the Bracken hallway.

azure wedge
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Hmm.. I might know why now. I'll fix it

spice sail
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wdym

onyx lily
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hey! i just installed this and i dont think it works? we extracted then put it in the mods folder but none of the things applied to bracken and other entities, and our admin cldnt see any config for it. thanks!

azure wedge
onyx lily
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i just put it straight into the lethal company mods folder

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i assumed it was this as other mods are

somber shale
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perhaps the chance of paying the price should be configurable. also, i still think it should be associated with ghost girl and not bracken

azure wedge
azure wedge
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Like a screenshot

somber shale
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also, the hallway for price paying seems EXTREMELY dark, i'd presume it has something to do with true darkness

lusty cape
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Just wondering, when spectating others, sometimes it goes really dark, not sure if it is related to true darkness( which i set to 0.4) or its a bug from vanilla

onyx lily
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in here

azure wedge
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Oh it's in the "Plugin" folder you have to put the mods in!

onyx lily
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oh i see!!

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thanks!

azure wedge
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No problem!

somber shale
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that is the weirdest way i have ever seen mods formatted

onyx lily
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i saw a youtube video that just told me to drag them into the folder and they all seem to work haha

azure wedge
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You can use thunderstore mod manager. It makes modding lethal company a lot easier

onyx lily
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ohh i see

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thank you!

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do i need to put all the files in or just the folder called 'diversity'?

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sorry i sound like such a noob haha

light jasper
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If you don't know what to do manually, we recommend use a ModManager like R2modman

azure wedge
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Mod size went from 32 mb to 19 mb after optimizations

lusty cape
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Great

light jasper
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Cool!

brazen geyser
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Hey @azure wedge, for some reason newest version of the mod (with the new bracken personal space) cause footsteps and many other sounds to disappear completely when there's active bracken

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we had hard time troubleshooting this bug, but seems like it's Diversity

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which is a shame, it's amazing mod

fallen pond
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noticed it too today, didn't think it was because of Diversity

azure wedge
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I'll take another look into it. Though DissonanceFix can help with those issues

brazen geyser
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is that a mod?

azure wedge
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Yes

alpine timber
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same issue when play testing, i also have dissonancelagfix or whatever its called

somber shale
alpine timber
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could that be causing the issue?

somber shale
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(thunderstore mod manager uses overwolf (overwolf is bad) and is literally just a copy of r2modman, enough that it supports r2modman's modpack files)

fading lily
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Suggestion for the chase sequence: display a "RUN" text or play a sound effect to indicate players that they need to escape rather than just wait confused ;D

brazen geyser
cosmic viper
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add an description or pinned message about the mod

alpine timber
lusty cape
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what issues with these 2 mods together?

brazen geyser
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same as this mod alone

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sounds break

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as soon as there's bracken present

lusty cape
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you mean no footstep?

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or bracken silent?

brazen geyser
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yep, and also no flashlights and such

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no mines and turrets as well

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only microphone works

lusty cape
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didnt know that

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oh i am using 1.0.8 diversity

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its ok with DissonanceLagFix

brazen geyser
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1.0.8 was perfectly okay

lusty cape
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yup

fathom flicker
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yap that happend to me also. in singleplayer look normal but on multiplayer this is mod broken, no Audio for Player. only sfx Monster

fathom flicker
azure wedge
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I might actually know the issue..

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Lethal company's unity project is set to have only 40 sounds at the same time to be played

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I'll have to work around that.

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Expect a fix tonight or tomorrow

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I did more optimizing to the audios and we're down another 2 MB

somber shale
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could you increase the lighting in the chase?

fading lily
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Please add blindness and concussion configs as well ^^

sharp trellis
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bug happens without dissonance fix btw

fallen pond
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yes

brazen geyser
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cause it sounds like totally unnecessary limit

lone zealot
jade cloud
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The "Players with no light be in full darkness" effect is really weird, because on another persons screen they can see just fine and the facility lights are on, but the other player with no lights cant see anything. I think this effect is not very necessary lol

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its just strange

sharp trellis
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me and the boys are waiting patiently for the sound and blindness fixes 🙏

azure wedge
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Updating a mic could potentially reset config for some reason so double check!!

fringe hemlock
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I'm not sure if this mod causes it, but sometimes the bracken will leave the facility and it'll cause my frames to drop to an unplayable amount, I have bracken escape in lethal escape so I don't think it's that

azure wedge
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Might be some other mods then..

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Can you send the mod pack code to me?

fringe hemlock
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Yeah

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018ca363-624f-39aa-798c-8707e8b9833c

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I forgot to add it to my message but I have the bracken escape disabled

steady torrent
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Shot in the dark but an update could have rendered the current config non functional and you may need to reinstall the mod and delete the old config?

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For lethal escape I mean

fringe hemlock
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I'll give that a try thanks

azure wedge
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Okay thank you!!

fringe hemlock
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Seems like it's fixed...?

azure wedge
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Yeah it's something that happens randomly

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Still an issue at the end of the day and I just got home from work so I'm on it rn

fringe hemlock
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I don't think it was your mod I think it was escape

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It also seems like no enemies are spawning anymore, could be another other mod conflict though

soft coyote
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@fringe hemlock do you have gamba or backrooms

fringe hemlock
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Nevermind enemies are spawning

soft coyote
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nvm then as well

fringe hemlock
soft coyote
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those 2 caused no spawn for me

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right now im trying to figure out why i have no audio and a search led me here

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is this mod having audio issues?

fringe hemlock
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It's funny cause we had the exact opposite with backrooms

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Yes I'm also having audio issues

azure wedge
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Yes currently fixing these

fringe hemlock
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Issue backrooms was causing me lol, I hope it gets fixed that mod is really cool

azure wedge
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All other issues are already fixed and will be on next update

soft coyote
azure wedge
fringe hemlock
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I think lethalescape is just really buggy rn

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Diversity is fine it's lethalescape that's causing these issues

azure wedge
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Yes it does cause issues but so far I think we fixed it (no promises though!)

plain sphinx
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The valves seem to cause permanent blindness even with player conditions turned off

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Also was wondering why there were audio issues but it seems this mod also causes it from what i"m reading after scrolling up?

azure wedge
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Yes all of this is being fixed. Update tonight!!

plain sphinx
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good to hear!

azure wedge
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1.1.2 Optimization, Fixes and Additions

  • Optimized the Bracken's personnal space.
  • Fixed audio issues. (Hopefully most of them.)
  • Fixed the blindness not properly wearing off.
  • Fixed the Bracken's personal space not properly resetting at the end of rounds.
  • Fixed the text showing on the monitor even after the round ended.
  • Fixed issues with come configs.
  • Added config for the anger time of the Bracken.
  • Added config to enable or disable the Bracken's personnal space.
  • Increased the lighting inside the Bracken's personnal space.
livid mesa
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For some reason, the latest Diversity update completely floods my logs with Dissonance:Recording warnings and lags it to hell

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Did process of elimination and this only pops up on latest updates, works fine with 1.0.5

winged urchin
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I love "come" configs 👀Fluff_Heart112 7106catbugpastelblue

alpine timber
livid mesa
alpine timber
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yeh unfortunately

livid mesa
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thank you anyways for that, ill use it for now

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origin cause might be incompatability with other audio mods and so could just be a niche interaction

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since i presume others haven't encountered this either

alpine timber
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maybe like custom sounds or skinwalkers

livid mesa
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i believe it would be custom since i removed skinwalker in testing

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ill try it out at a later date when im free

bold gulch
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wait does turning off playerconditions will also turn off all conditions ?

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theyre on a separate category but there is fulldarkness in player category instead of condition category so im a bit confused

shut kelp
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So bracken got stuck snapping my neck over and over, I couldnt die and it wouldnt stop. I coudnt move either

alpine timber
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did you update to 1.1.2?

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think it was fixed in 1.1.1

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i had another mod that did this

shut kelp
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To the newest update

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I had to revert back before the entire big update just to ensure stability

visual plinth
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Anyone have this error?

plain sphinx
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seems like a conflict with the handheld radar from Lethal Things

visual plinth
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ohh. Can we get a compatibility update? 🙏🏾

spice sail
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I tried playing with my friend and while everything inside the building was pitch black for me, my friend was able to see everything normally-

Our configs were the exact same, only mods being BepInEx. MoreCompany, and Diversity; We tried without MoreCompany and it was unchanged

steady torrent
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did either of you have a flashlight

spice sail
alpine timber
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I don't remember the name but there's a setting in the config for darkness. Check that maybe

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Just change it to false or 0 if it's a number value

steady torrent
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As the other guy said you can disable that in the config

spice sail
viral escarp
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Was thinking, how about adding "eye adjustment" to the darkness effect? where if you go long enough without lighting, vision adjusts a small percent over time. And perhaps add small blinding if one stares at a light source over time tf

azure wedge
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Okay so I just woke up

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Lot more issues to fix bleh

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Did some research for dissonance

light jasper
jade cloud
azure wedge
light jasper
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Cool!

azure wedge
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So there's setting's (per player) for this thing

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And the dissonnance issues are based on FPS

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Lower FPS means less time for dissonance to process audio buffer

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And loss of samples

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Which causes the issues

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So the FPS loss of Diversity is "the reason" of those issues

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But technically Diversity isn't the real issue Dissonance and low FPS are the issue

jade cloud
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Guys look at this awesome image i found

azure wedge
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I can totally change settings of dissonance

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Though I might have to create a seperate mod for this

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The current settings of dissonance by default

thick lodge
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set everything to max 😈

azure wedge
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If I do so the voicechat will be cucked LOL

azure wedge
thick lodge
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can i set spiderslow greater than 1

azure wedge
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1 = 100%

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Higher than that could cause weird behaviour

thick lodge
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mfs are hard to kill without dying

tacit radish
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If you have enough room, best way is to just sprint backwards while spamming your shovel lol

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It's not too bad. I honestly have the slow settings very low as I think the defaults may be a little too easy

thick lodge
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i am aware i am just not skilled 😭

tacit radish
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Haha I only ask because it took me like a week playign the game to realize I could sprint backwards

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Most games don't let you do it

hard geode
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i love janky movement

brazen geyser
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unfortunately audio is still broken for me

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just spawn at vow and no audio or only half of the time

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i'll try to disable personal space alone

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and see if it helps

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eh, disabling personal space spams endless errors now

azure wedge
brazen geyser
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to the good news - seems like footsteps are fine when personal space is off in config

azure wedge
azure wedge
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Currently out of the house I'll resume the work later

eager flint
# brazen geyser https://i.imgur.com/vjrXiGS.png

Seems to be same issue for me:

  at Diversity.Patches.ManualCameraRendererPatch.MapCameraFocusOnPosition (ManualCameraRenderer __instance) [0x00001] in <4f35c1134ecb4b8180f5e57814e3bef6>:IL_0001 
  at (wrapper dynamic-method) ManualCameraRenderer.DMD<ManualCameraRenderer::MapCameraFocusOnPosition>(ManualCameraRenderer,UnityEngine.Vector3)
  at (wrapper dynamic-method) ManualCameraRenderer.DMD<ManualCameraRenderer::Update>(ManualCameraRenderer)
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<ManualCameraRenderer::Update>?-1886557840(ManualCameraRenderer)
  at LethalThings.MonoBehaviours.HandheldRadar.ManualCameraRenderer_Update (On.ManualCameraRenderer+orig_Update orig, ManualCameraRenderer self) [0x00000] in O:\github\LethalThings\LethalThings\MonoBehaviours\HandheldRadar.cs:38 
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<ManualCameraRenderer::Update>?1033140908(ManualCameraRenderer)

(Filename: O:/github/LethalThings/LethalThings/MonoBehaviours/HandheldRadar.cs Line: 38)```
azure wedge
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Yes I got it fixed for the upcoming version

light linden
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your hard work is evident chaos the new update is great!

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props to u

copper stag
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Mod is great but whenever the bracken shows up my frames get fucking murdered

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only happens when I use this mod

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i also dont have unity logs open so it wouldnt be that

shut kelp
jade cloud
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same

azure wedge
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I fixed it

copper stag
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im using latest

azure wedge
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Not yet working on the audio issues rn

copper stag
azure wedge
shut kelp
copper stag
shut kelp
copper stag
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The point is the game itself kills unity logs

shut kelp
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Having your console open doesnt affect how the game works, the console is just a closer look at whats happening in game

copper stag
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not true at all lmao... if exceptions are being thrown hundreds of time a second it kills your game

azure wedge
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Yes but console could potentially cause lag if too much writing occurs. (I've eperienced it myself...)

copper stag
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Exactly

copper stag
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ky I suggest you argue about something you actually understand

shut kelp
copper stag
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"Should probably do that so you can see whats causing it instead of just blaming a mod for your issue"

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thats pretty passive aggressive

light linden
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if people don't give good vibes I just block them on here and I feel like thats the best course of action. no need to argue with people over mods.

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take it somewhere else please

jade cloud
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Tf is this guys problem lmao

light linden
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who?

jade cloud
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Aiden

white bane
fringe hemlock
fringe hemlock
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I wasn't necessarily saying that like you did have LethalEscape I was giving an example of how I had it as well and it turned out so be a mod conflict, meaning there's a good chance it is in this case as well

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You could load a new save with only Diversity and Gamemaster and spawn a bracken, that way you'd know for sure if it's a conflict or not

light linden
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just experienced the brckn for the first time

light linden
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is dissonance what is causing me to not be able to save my games?

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something is going on

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not sure what dissonance is but its all in my logs

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oh it may be from skinwalkers

azure wedge
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Yes skin walker does that

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I made a mod to be able to change dissonance settings

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Not uploaded yet

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NO WAY

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ITS ON THERE

light jasper
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That shows how great your mod is

azure wedge
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I'm melting ahhhh

light jasper
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And maybe tomorrow it will be along another amazing mod

azure wedge
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I hope so!

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I'm working on finishing fixing the audio issue

light linden
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i was unable to save and i was stuck in orbit but it may have been another mod

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will get back to u on that

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cuz i disabled diversity and the other mod and it works now

light jasper
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What mod?

azure wedge
#

Thank you everyone!!!!

serene fern
#

honestly one of my favorite mods!
That steam damage condition is my only complaint.

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Thumbs you up on thundar 🙂

azure wedge
azure wedge
serene fern
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What is the change?

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if I can ask?
can you remove the blur affect or fades over time?

azure wedge
#

Blindness won't be permanent but 30 seconds only

#

Yes you can turn off blindness in config

#

If you'd like

keen leaf
#

Wasn't that already implemented

#

Or am I trippin

#

I also discovered something with bracken personal space

#

Is he supposed to double kill

#

And drag one to the room

serene fern
#

Also push company and press E to remove the centipede conflicts with each other.

azure wedge
keen leaf
#

just confirming the braken personal space causes fps drops?

#

and disabling it causes errors?

brazen geyser
eager flint
# azure wedge Yes I got it fixed for the upcoming version

Also checked without LethalThings mod. Prob part of same issue, that already fixed, but just in case will send, since didn't saw people showing this error:

NullReferenceException: Object reference not set to an instance of an object
  at Diversity.Patches.ManualCameraRendererPatch.MapCameraFocusOnPosition (ManualCameraRenderer __instance) [0x00001] in <4f35c1134ecb4b8180f5e57814e3bef6>:IL_0001 
  at (wrapper dynamic-method) ManualCameraRenderer.DMD<ManualCameraRenderer::MapCameraFocusOnPosition>(ManualCameraRenderer,UnityEngine.Vector3)
  at ManualCameraRenderer.Update () [0x00163] in <44743d9474784365a095189c76175301>:IL_0163 ```
safe falcon
#

enhanced radar booster just posted this

eager flint
# safe falcon

Ye, I did, so there would be less confusion on why ERB might not work for some people. Hopefully it will work after current fix release.

#

I tried working around it by doing postfix before or after Diversity does, but it keeps not working prob due to that NullReference that already fixed, but not released yet.

safe falcon
#

oh hey didnt expect the mod creator to show up

#

i love your mod man, makes the booster actually viable. mwaaaaaaah

eager flint
#

will try to make more cool stuff later, still not very familiar with this modding, since prev game I did had internal mod support, which made it easier to mod than LC

azure wedge
eager flint
azure wedge
#

Yeah it's my fault hehe sorry. I just woke up and I'll finish fixing the audio issues from it and then I'll release it!

azure wedge
#

I've come to bear good news...

Audio issues should be 99% fixed.

fallen pond
azure wedge
eager flint
azure wedge
#

That will be for another day

#

I think the people wants the update to be pushed

eager flint
#

Sometimes splitting on smaller updates is better

azure wedge
#

Yes.. Also me doing huge ass updates

eager flint
#

When adding new content it fine, when fixing issues, then it usually preferable to give to the users as fast as possible

#

Like Hotfix basically

#

On the other hand, if mod files was big and slow for user to download, then combining it in one is more preferable

azure wedge
#

My assets used to be 32MB

#

Got it optimized and compressed to 17 MB

eager flint
#

Ye, for such sizes often updates should work fine

#

Alternatively, you could upload pre-release on github page, for people who really need fix early, could use that, while releasing on site only actuall finished ones (combined ones)

azure wedge
#

Well Update coming in the next hour

#

Looks like lethal things remote radar is fixed.

#

@eager flint I just fixed the issue with radar boosters c:

#

It's happy now

light jasper
#

Cool!

spice sail
#

Huzzah

azure wedge
somber shale
#

i wonder, can you teleport someone out of the personal space?

azure wedge
#

Nope

#

I've disabled teleporters when someone is in there

#

Only for them of course

#

For anyone having issues with Dissonance, I've made a mod that allows you to change Dissonance settings. If enough are interested I'd be happy to upload the mod.

light jasper
#

i am

azure wedge
#

Also 60K ALREADY

#

What's happening

#

1.1.3 Fixes

  • Added compatibility with "Lethal Things" mod.
  • Reworked the entire audio system of Diversity. (Should hopefully fix most audio issues.)
  • Fixed the issues concerning the Bracken's personnal space when disabling it.
  • Fixed a big issue mainly concerning player collison causing extreme FPS drops with certain mods.
  • Fixed issues with the "ManualCameraRender" methods AKA "The monitor map".
  • Fixed issues with the radar boosters.
jade cloud
azure wedge
#

1.1.4 Hotfix

  • Fixed an issue with PlayerRevamp causing spam error in the console.
#

Woopsie

#

Fixed now

steady torrent
#

HA

#

I was just about to post about that LMAO

azure wedge
#

Hehe

#

I also got a server for posting issues

lusty cape
#

Hello Chaos,
I keep having this error using 1.1.4 Not sure what it is . Just let you know. Thanks

[Error : Unity Log] NullReferenceException
Stack trace:
Diversity.Player.PlayerRevamp.Update () (at <42fe202306c446e8a982a91185677168>:IL_00BB)

livid mesa
#

FullDarkness currently has incompatability with Lategame Upgrade's Night Vision upgrade as the light source gets set back to vanilla original after using NV

#

Told them about it, only fixable on their end just letting you know

eager flint
eager flint
#

Also, I might suggest considering giving more details about some parts of config. Like for conditions it might be not obvious how arms and legs fracturing, what the exact difference between fractured and broken, what is the chance of triggering such conditions and etc. Some parts like Braken personal space might be obvious what it refer to, but for new players it might be confusing. Not saying that it must have, but some details and deeper description might have helped me figure out what is influencing what faster, than after testing it in game itself for some time.

Alternatively add page with that info about conditions to wiki like you did with Bracken Revamp.

pseudo sky
#

I agree on the fact that a lot of people will probably not want the added difficulty like blindness and broken body parts and just not understand what the config means.
But the personal space should remain because it would spoil the suprise and once the people have expirenced it, they would know what they mean by "personal space"

azure wedge
azure wedge
lusty cape
#

Here is what we are using now

018cb0c5-b30d-63f3-25c2-d9055d9028dc

Thanks

azure wedge
#

Thank you ko!!!

clever oar
#

You will have to wait for release though so. firebear

azure wedge
jade cloud
#

idk what would make this not work tbh lol

eager flint
jade cloud
#

ahh okay

serene fern
#

What is your discord link?

azure wedge
#

It's on my mod page @serene fern

worldly timber
#

Hello, So my friends and I got a little problem with the "True Darkness " config, apparently only for the host is pitch black, The rest of the crew can see just fine.

azure wedge
#

It'll be fixed next update

bold gulch
#

taking the apparatus while the bracken still not spawned trigger the scream ? idk if this is intended or not, still looked cool anyway

#

but most of the time i found out the bracken spawned so late after someone took the apparatus which is sad

#

but i guess its only a problem on smaller map

hoary forge
#

Apparatus anger doesn't make sense thematically to me, but as I understand it was added to give consequence to taking it?

bold gulch
#

yes

hoary forge
#

Good to have it as an option either way. I use LethalRadiation instead though.

copper stag
hoary forge
#

What about Hoarder Bugs using items btw? I know there's at least two mods that do that already, but it would for Diversity's nicely.

hoary forge
potent minnow
#

can there be an option for "true full darkness" for the Scanner too still make out your surroundings but keeping the pitch blackness of "full dark" 🔦

safe falcon
hoary forge
#

I don't think that's what they asked for. They want scanner to be useful in the dark by giving you some temporarily vision. I guess like outlining the edges or something?

safe falcon
#

u righ u right

#

thought they were asking backwards

azure wedge
crystal pine
#

Woah that's trippy... I LOVE IT 😄

light jasper
#

Love it too

somber shale
#

maybe you could apply a bit of chromatic aberration during it, and the fear effect from things like dogs roaring or viewing a dead body

uncut horizon
#

how is the full darkness intensity calculated? im trying to find the perfect value, but 1 was way too dark, and .85 was way too bright

#

also, does it change how flashlights function? vanilla flashlights seemed to have a wider range, but now they're really narrow

azure wedge
#

It's by %

#

100% is normal and 0% is nothing

hard jolt
#

what's supposed to happen when you hit the end of the hallway? we tried hitting 'e' but ended up just dying

azure wedge
#

Yeah I messed up something. Will be fixed next patch. Disabling the centipede revamp causes that issue

shut kelp
#

Yeah but whats supposed to happen?

thick lodge
#

you break into the brackens house

shut kelp
#

Really?

thick lodge
#

and find his family eating dinner

shut kelp
#

Lol

#

More like their dinner just entered the room

keen leaf
#

anyone here using mikestweaks

light jasper
keen leaf
#

is it broken for you

#

none of the changed configs are working for me

light jasper
keen leaf
#

wtf did i do

#

i wonder if its buyratesettings

#

wtf

#

it is not

#

does anyone have the thread for miketweaks

#

i cant find it

azure wedge
#

Almost 100K !!!!

light jasper
#

What will come 1st?

azure wedge
#

Wdym?

keen summit
#

I think it could behave the exact same way as it does now and make sense thematically if you just change the phrasing in the config file lol

#

Also does this mod cause the ||"They are paying the price" text on the monitor, and spawn you into a tunnel when killed by bracken, and if it is then does that always happen or just when the apparatus is taken?||

spice sail
azure wedge
#

100K THANK YOU EVERYONE

light linden
#

ive been having an issue where some players get all the status effects and get killed when entering a dungeon

#

it doesnt happen for players that disable playerconditions

spice sail
thick lodge
#

What about an option that taking the apparatus instead of angering the bracken just spawns another one in the facility

#

So would make it more difficult and scarier without being insta death if you're too far from an entrance

#

Could even spawn somewhere between you and the main entrance 💀

#

Also prevents you from just grabbing the apparatus early in the day before the bracken spawns consequence free

#

Could even enable both configs at once, spawning and angering for extra hard mode

#

And a timer on his anger so if you run and survive long enough he calms down? Not sure how his ai works

hoary forge
#

Taking out the apparatus already has a chance of spawning 2 monsters.

#

70% chance that 2 random enemies will instantly spawn

thick lodge
#

What

#

Really

#

In vanilla?

#

If one of those instantly spawned is a bracken will diversity make it angry?

shut kelp
#

Although it may spawn enemies. Upon taking the apparatus. It doesn't anger the bracken if it was taken early. The bracken had to Already be spawned for it to be angered

#

Same with breakers. You can mess with breakers all day if the bracken hasn't spawned yet.

thick lodge
#

Ok

white bane
brazen geyser
#

seems like personal space is still breaking audio from time to time

#

but way less

jade cloud
hoary forge
#

What's Bracken's personal space? Just a room he resides in, like Hoarder Bugs?

clever oar
#

This.

flint timber
#

is the ship supposed to leave when everyone is dead and the last person is in bracken's space?

hoary forge
azure wedge
white bane
#

would be really cool if she closed doors in front of you to try and slow you down

#

not like every door because that'd probably be too op but just occasionally

somber shale
#

will the amount of blue filter and vignette be configurable?

thick lodge
#

boutta go blind

azure wedge
spice sail
azure wedge
#

LOL

spice sail
#

would you be adding more sounds to the ghost girl, in the sense of how the bracken utilizes the volatile scream?

azure wedge
#

Yes I have the voice lines of my voice actress for the ghost girl c:

spice sail
#

LETS GOO

#

more ways to scare myself to death

hoary forge
azure wedge
spice sail
#

Keyboard asmr pretty fire ngl 🔥

vast coral
# azure wedge

That so good ! But I think the lullaby and laugth need some reverb

shut kelp
#

My friend clipped this when we played. This is why I enjoy this mod. The bracken speaking saying you are next is the best

ionic jay
#

What is the difference between a fractured leg and a broken leg?

hoary forge
#

Severity?

manic ridge
fading lily
cosmic viper
thick lodge
azure wedge
#

I'm making something...

vast coral
#

????

clever oar
lucid ruin
#

what is bro cookin

vast coral
#

The model isso good and terrifying !

azure wedge
vast coral
#

This is for this mod or its a separated project ?

static egret
azure wedge
shut kelp
shut kelp
#

Lmao

vast coral
azure wedge
#

Woops

vast coral
#

Its going to be a brand new monster ?

static egret
sharp trellis
#

how is this not near the top of the most downloaded mods (yet)?
i can see that what you're cooking might change that though

azure wedge
hoary forge
#

7th page for me.

azure wedge
#

On the website I think yeah since the pages are smaller on the website

#

But on the manager it's 2nd page

hoary forge
#

I wouldn't pay attention to that anyway. At least while LC is so "mainstream".

#

Plus the mod is more technical instead of just more stuff that grabs people's attention more.

azure wedge
#

How it looks on unity

light jasper
#

wow

clever oar
#

Looks like something that would wait for me behind a door.

#

Just to say hi.

rigid mountain
clever oar
#

Paranoia-inducing monster? I wouldn't mind that.

rigid mountain
#

That would be pretty awesome

azure wedge
clever oar
#

Oh boi.

lucid ruin
thick lodge
#

STOP

rigid mountain
#

CONTINUE

safe falcon
bold gulch
#

let them cook 😭

thick lodge
azure wedge
#

I will continue to cook

shut kelp
static sail
shut kelp
#

Wish I had clips of anytime I play. So much missed opportunity for laughs

plain idol
#

r u guys having problems with darkness in this mod?

spice sail
worldly timber
plain idol
# lucid ruin

im finding the game seems darker and my scan stops creating a bt of light when i reenable this mod

plain idol
#

tysm much man

lucid ruin
#

👍

light jasper
azure wedge
#

He has 4mil jesus

spiral creek
#

suggestion: When the player activates the 'Player condition' option, what do you think about replacing death with a low probability of entering a 'downed' state like CoD or other games? I'm asking because I thought having a positive condition that allows for a bit of luck might be nice

spice sail
azure wedge
#

Working on animations

vast coral
#

Omfg

open kraken
#

@azure wedge Hey the bracken tried to kill myself and my friend at the same time and I got bugged into a room with no exit

#

It happened in a server room, I don't know if that is a factor

azure wedge
#

Yeah it's a know issue with mods changing the dungeon generation.

#

I just need to reallocate the hallway and we're good

magic geyser
red storm
#

looks SICK

azure wedge
#

Adding a new one

magic geyser
#

do you have any inspirations or is this a new original

#

enemy?

#

btw bro I fucking LOVE what u did wit the brakcen

crystal pine
#

I really want to see what this mod could do with Jesters. If anything. 😄

#

Of course I'm most excited to see what this new monster is gonna be like!

magic geyser
potent minnow
magic geyser
#

Idk what they could do to jester

magic geyser
#

hes already scary enough hes like a scary clown mxed with a t rex mixed with invitable doom

#

Im thinking maybe adds a variant

#

that can get outside

#

or one that spawns outside

#

and its weakness is something like

#

if it dosennt eat anyone in like

#

10-15-20 seconds

#

it just

#

seals back up

#

and then goes back in

#

and its like slower outside

#

or something where they coudl make its eyes like emit light which I think would be scary

cosmic viper
#

they chase you and get on top of you, doing nothing but slow you down while the mother chases you

magic geyser
#

right thatd be insane

#

sorta like

#

the mist

azure wedge
#

1.1.5 Fixes & Additions

  • Fixed the Bracken's personal space door not prompting to escape.
  • Reallocated the Bracken's personal space to avoid clipping with other structures.
  • Fixed true darkness only applying to the host.
  • Revamped the Dress girl. She now has a completely new ability. (More to come soon!)
  • Added the new Dress girl voice lines.
#

It's now time for me to sleep

vast coral
#

Lets gooo ! and gn !

spice sail
#

LETS GOO

#

TIME TO SCARE SELF

spice sail
round forum
#

Bug, cant move at all after update. After starting new save and waking up in the ship im able to look around and interact but cant move at all, I can even jump in place just not in any direction

thick lodge
#

Might make the game too easy tho

#

But nice to have something forgiving for those who play in very small groups like duos

spice sail
#

any other mods?

light linden
#

But that could be it’s own mod in itself it feels like

thick lodge
#

But yeah a few seconds could be a good balance

#

Maybe configurable what causes of death allow a downed state and what percentage change it will happen

#

Could also maybe limit it to one down per day

#

And be in an injured state afterwards

thick lodge
#

Timer could be shorter or longer depending on cause of death

#

So thumper killing you gives a very short timer and leaves you super injured after getting revived

#

Nice to have a way to revive stupid teammates who jumped off the ship before it landed and died to fall damage at the beginning of the day

#

And they can limp around the rest of the day as punishment

safe falcon
#

reviving people by bringing their bodies to the ship seems more balanced, and theres already a mod for it too!

thick lodge
#

Or offer time limits

safe falcon
#

nah

#

but base game theres already quite a few ways that bodies become unrecoverable

#

spiders, giants, and bracken makes it hard but still possible,

#

it does offer max amounts of revives per player

#

personally i set it so then we only get one chance to be revived each

shut kelp
hoary forge
shut kelp
#

Thanks

safe falcon
#

its pretty funny when you wack your friend on the ship and they die, then you slowly turn around and see him insta revived behind you staring at you and his dead body

brazen geyser
#

excuse me, but after diversity update my character can't move anymore

#

disabling mod fixes it

shut kelp
#

Ignore this right?

shut kelp
#

I have the latest update and move just fine

brazen geyser
#

018cca85-e1f5-ce8b-1019-37da891d69ed here's my modpack just in case

hoary forge
#

Settings > Modpacks > Show dependency strings

brazen geyser
#

disabling more emotes kinda fixes it too, but there's still lots of errors

mellow prairie
#

I guess the problem is with advanced company or maybe any more players mod. AC seems to create player instances even when nobody has joined to use them and then diversity is trying to apply something to them (maybe new full darkness fix) and fails.

brazen geyser
#

i wonder why disabling either diversity or more emotes fixes bug with players can't walk

mellow prairie
#

bug/incompatibility report: latest update breaks HDLethalCompany. Render resolution is not applied. Also causes all HUD elements from scanner to be offset. @azure wedge

shut kelp
brazen geyser
#

it maybe not a problem, but it's more incompatible now

#

probably worth a look

mellow prairie
brazen geyser
#

BepInEx-BepInExPack-5.4.2100 x753-Mimics-2.3.0 RugbugRedfern-Skinwalkers-2.0.1 Evaisa-HookGenPatcher-0.0.5 Evaisa-LethalLib-0.10.1 Evaisa-LethalThings-0.8.8 Sligili-More_Emotes-1.2.2 x753-More_Suits-1.4.1 Ryokune-CompatibilityChecker-1.1.6 xCeezy-LethalEscape-0.8.3 EliteMasterEric-SlimeTamingFix-1.0.2 SZAKI-RemoteRemastered-1.0.2 Monkeytype-HideChat-1.0.0 Drakorle-MoreItems-1.0.1 HomelessGinger-MaskedEnemyOverhaul-2.1.0 EladNLG-EladsHUD-1.1.0 IntegrityChaos-Diversity-1.1.5 CHILLAX-ChillaxSCRAPS-0.5.2 Pinta-PintoBoy-1.0.3 SZAKI-EnemyFix-1.0.0 SirTyler-BetterTeleporter-1.2.2 rileyzzz-Skibidi_Toilet-1.0.2 darmuh-ghostCodes-1.1.0 egeadam-MoreScreams-1.0.3 kuba6000-LC_Masked_Fix-0.0.1 ShaosilGaming-FlashlightFix-1.0.5 Swaggies-BetterEXP-1.1.2 WeDrive-TrollfaceScavenger-1.0.0 linkoid-DissonanceLagFix-1.0.0 2018-LC_API-3.2.3 NotAtomicBomb-TerminalApi-1.5.0 NomnomAB-RollingGiant-2.1.1 Flof-MemeSoundboard-1.1.2 TheFluff-FairAI-1.2.5 anormaltwig-TerminalExtras-1.0.1 Shootgang-Some_Buyable_Suits-1.8.0 tinyhoot-ShipLobby-1.0.2 Badham_Mods-SCPFoundationDungeon-1.3.2 gamehog44-LethalRadiation-1.2.1 MrHydralisk-EnhancedRadarBooster-1.4.1 akechii-DiscountAlert-2.3.0 JunLethalCompany-GamblingMachineAtTheCompany-1.1.0 Jamil-Corporate_Restructure-1.0.5 PotatoePet-AdvancedCompany-1.0.10 MonkeySaint-NoMineSounds-1.0.0 scoopy-Scoopys_Variety_Mod-0.4.0 FlipMods-TooManyEmotes-1.5.10

#

can i hide to spoiler?

#

somehow

#

i disabled more emotes for now and installed too many emotes

#

as it's not conflicting i guess

mellow prairie
#

putting it in textfile and dropping that in here works 😉

brazen geyser
#

but i have these weird errors

mellow prairie
#

Your problem was not being able to move after update right? I'm using moreemotes and toomanyemotes and didn't have this issue.. I'll drop my dependency string maybe it helps you figure out the conflict..?

brazen geyser
mellow prairie
crystal pine
mellow prairie
#

maybe up to configuration? Disabling one or the other mod resolves that issue for me.

crystal pine
#

It's possible. I also think I run less mods than you so perhaps it could even be a different mod incompatibility since I have no issues between HDlethalcompany and diversity atm.

brazen geyser
#

oh god, why

#

yep, every time someone dies i got this

worthy kestrel
#

Same issue here with the latest diversity update and HD Lethal company

#

Reverted to diversity 1.1.4 and it's working again

crystal pine
#

Maybe it's the true darkness setting? That's the only thing I disable in diversity. 🤔

brazen geyser
#

i think i'll downgrade to 1.0.8 for now

#

it was last version where everything was okay for me

alpine ocean
#

i tried a modpack with only diversity and it didn't function properly in any way so idk whats going on

crystal pine
#

You also kept bepinexpack right?

alpine ocean
#

yeah

crystal pine
#

I'm totally stumped on what could be causing issues 😭

alpine ocean
#

yeah might just have to wait for a fix sadly

mellow prairie
crystal pine
#

Yeah definitely! I just tested and bracken rage when pulling out apparatus is still working... rip me xD. But even after enabling true darkness to test that wasn't working so I think the darkness might be the only thing breaking on my end at least.

alpine ocean
#

for me the player conditions and lights are broken have yet to test any mobs

azure wedge
#

I just woke up yikes...

#

I'll fix everything asap

azure wedge
thick lodge
#

idk i didnt notice any of these issues on the new update

#

must be incompatibilities with specific mods?

safe falcon
mellow prairie
azure wedge
eager flint
azure wedge
#

Good news. Everything is fixed

eager flint
#

That's do be meaning that update will released soon, right

azure wedge
#

That means I'm uploading it rn! c:

#

1.1.6 Hotfixes

  • Fixed players being stuck when loading a game.
  • Fixed full darkness not working at all.
  • Fixed screen stuck after leaving a moon.
  • Fixed issues with "HDLethalCompany" about the scan nodes.
thick lodge
#

epic

#

GREAT news

#

how far away until we see your new monster 👀

azure wedge
#

Except for my voice actors, I don't have a team. :c

azure wedge
#

Omfg LOL

rigid mountain
thick lodge
rich goblet
#

It seems Diversity Versions 1.1.5 and 1.1.6 cause players that arent the host to have lag issues, tanking FPS from 60-70fps down to 20-30. The host player has no FPS issues. we enabling all of our mods 1 by 1 until we narrowed it down to diversity. Downgrading to 1.1.4 seems to fix this issue for us.
Here's our mod list code incase its simply a conflict between mods (very likely, as I have a lot): 018ccc1e-9a38-894f-090b-f7c72da2f60a

light linden
azure wedge
#

@manic ridge Is one of them

light linden
#

If you want any horror gutteral primal voice clips I have a soundcloud full of screaming and various animal noises you are free to use

#

:D

azure wedge
manic ridge
#

But also I hope everyone enjoys the Bracken voice lines & the upcoming character I also voiced. Still got more lines for the Bracken to do. Can't wait to show everyone! marshhype

light linden
#

you're welcome to use any of these clips they are all me lol

#

you can download em and change them if u want or not just thought it could be an option :)

visual zenith
#

Would it be weird/impolite for me to mention my critter idea for proposal here?

light linden
visual zenith
#

Fair enough!

#

I just see a lot of what happens in this channel and it gets me excited

thick lodge
crystal pine
#

So true 😆

manic ridge
#

Yeeeaaahh, that's both of our faults. I keep feeding him ideas even by just having convos with him. Lmao gotta love horrific terrifying creatures am I right? merushrug (Tldr me jokingly saying "I can't hear you, it's too dark in here" is why True Darkness exists.)

azure wedge
bold gulch
#

you guys know there is plenty of chairs around the facility right ? maybe make something sit on it 👻
making them face one way then slowly stares at u while still sitting there 👁️

visual zenith
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Alright to share the thread here or DM it?

thick lodge
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im too invested in your idea

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BETTER be all its hyped up to be

visual zenith
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It's not lol #1189711765261529108 message

azure wedge
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That's actually very interesting

visual zenith
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champers let's fucking go

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I don't know how much of it is actually feasible, I feel like my grandma feels about computers when it comes to unity/game modding

azure wedge
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I love how there's more people here in this thread than people in my server LOL.

azure wedge
visual zenith
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To be fair I didn't know you have a server

azure wedge
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On the mod page

visual zenith
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pbtbtbtbtbtb that explains it (I am blind)

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I've done my part

spice sail
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🫡

azure wedge
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1st page in downloads??? LESS GO

spice sail
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200k downloads soon 🔥

azure wedge
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YUP

static egret
# azure wedge YUP

Can you give me a brief description of the new creature it looks fire and I’m super curious

rigid mountain
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I got you I’ll explain

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So basically

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It’s a new enemy

azure wedge
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LOL

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I don't know exactly what it'll do myself

vast coral
# azure wedge LOL

Hi ! I have a question, do you animate the new ennemies in blender or directly in unity 3D ?

azure wedge
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Blender

azure wedge
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@light linden Congrats on your trial!

light linden
static egret
brazen geyser
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seems like i can walk now, so it's fixed for real, but there's that

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from what i see it's because 32 players lobby?

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i wonder if i can ignore those errors

azure wedge
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You can ignore these

opaque dove
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ayo, cant test in solos so just wanted to ask what "isolation" means, cant see/hear others?

manic ridge
opaque dove
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perfect, thats exactly what I was hoping thank you

brazen geyser
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by the way in 1.0.8 bracken was emitting scary YEARGH sound when battery was removed, but after 1.0.8 it's never happened anymore

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was the sound removed?

shut kelp
# brazen geyser was the sound removed?

It was not removed. I still hear it. So if the bracken hasn't spawned yet when you take the apparatus or mess with the light switch. You won't hear the bracken's scream because there is no bracken

white bane
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wish there was config for the volume of the scream as well as toggling it as a global sound

visual zenith
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I can sympathize with the Bracken - if someone broke into my house and started fucking with the fuse panel there would be no volume slider for my bloodthirsty scream

thick lodge
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@azure wedge Getting a lot of lag in multiplayer for clients only (not host) when using diversity 1.1.6 / 1.1.5 with advanced company

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Lag occurs even in ship in orbit at beginning of a new save

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With only diversity and advanced company installed

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Host is unaffected

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Issue does not occur on diversity 1.1.4

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only 1.1.5 and 1.1.6

visual zenith
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Just to clarify it only happens with 1.1.5 and 6 with Advanced Company? With it off everything is fine?

thick lodge
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Using AdvancedCompany 1.0.10

thick lodge
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With either mod alone there is no lag

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With Diversity 1.1.4 and Advanced Company 1.0.10 there are 7 errors in player 2's log file
With Diversity 1.1.6 and Advanced Company 1.0.10 there are 133 errors in player 2's log file

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[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Diversity.Player.PlayerRevamp.Update () (at <c6938f89a4644af88666e4aa38abb165>:0)

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Repeated over and over

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And framerate drops to around half for clients

visual zenith
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I checked Chaos' discord for the mod and it looks like people were having similar issues but with other mods. Chaos confirmed he would look into it

orchid mountain
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Is there a way to disable voice lines with dialogue? i don't have an issue with the voice acting, but i think hearing monsters talk clearly to the player makes things much less scary

azure wedge
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I just woke up

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I'll get to fixing this asap

lucid ruin
# azure wedge I don't know exactly what it'll do myself

how about ||an enemy that "teleports" every few seconds when chasing a player? so it turns invisible then reappears again as it closes its distance so it will be hard to juke the monster since you can't see it? the spawn rate will probably be as low as the masked on March or something||

azure wedge
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SO CLOSEEE

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@thick lodge Very much appreciated for the logs!!

thick lodge
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hope they were some help!!!!!!

azure wedge
jade cloud
light jasper
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Congrats @azure wedge !

azure wedge
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LESS GOOO!!!

vast coral
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Congratulation ! You deserve a lot ! 😁

light linden
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Congratulations 🍾🎊🎈🎉 here’s to more scawwies

river frigate
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@azure wedge so do you plan to change other mobs that come out like masked and Nutcraker

uncut yarrow
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Getting really bad lag with diversity

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in mp

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only the host has normal fps

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for some reason

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didnt happen with the older version

visual zenith
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He's looking into it

uncut yarrow
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ah okay

visual zenith
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If you have logs though feel free to share. Running any other mods or just Diversity?

uncut yarrow
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i have a bunch of mods installed so checking out an incompatibility would probably be a nightmare

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all i know is it runs stable if i remove diversity

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or downgrade

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where do i find logs

visual zenith
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Not at my comp so I can't give you an exact path (and trying to google 'lethal company logs folder/location' keeps bringing up the lore logs)

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I'm seeing on another thread Steam\steamapps\common\Lethal Company\BepInEx\LogOutput.log?

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If you're using a mod manager, you can go to settings > copy log file contents to clipboard

azure wedge
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I have some not so great news

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I can't test myself the current fps issue since more company doesn't let my join myself locally

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For some reason..

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Therefore I need to wait to test this out with a friend

thick lodge
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Why do you need morecompany

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And yes morecompany doesn't support LAN

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I had the lag with advanced company and was able to test it in LAN no problem

azure wedge
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Well good news I found someone to test it with me KEKW

random pebble
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Awesome

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Also, i’m pretty sure that the #beta-testing can be used to help test a mod for multiplayer if you ever need it

thick lodge
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bro you could've just asked here if you needed someone I could have helped xd

azure wedge
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I fixed the issue!
FPS should be back to normal on next update!

thick lodge
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niceee

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so works with advanced company?

azure wedge
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Should be yes

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Even tested with more company

thick lodge
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epiccc

azure wedge
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1.1.7 Hotfix

  • Fixed FPS issue with the new Dress girl addition.
rich goblet
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Ill test it out as soon as r2modman gets it 👀

azure wedge
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I have noticed that I've made a woopsie in the fix. Will post another update to fix it in a few minutes!

random pebble
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If i may suggest a feature,

Since Radar Boosters basically act like another player, it’d be very useful if it could interact with the monsters like one. Specifically the Coilheads.

If the monitor is spectating a Radar Booster, it’ll stop any coilheads it can see, similar to a player. Only difference being that it can see in a full 360 degree circle around itself.

magic geyser
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that seems a bit op lowkey

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kinda negates the horror of

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having to stare

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and handle them

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I feel like itd be cool if it kept them there

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sorta distracting them

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for the time being

alpine ocean
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cant you flash it to keep it still

rich goblet
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fps for me and friend also goes down to around 40 from 70 when the screen effect is happening. Also can confirm the isolation effect is stuck on my screen as host after ghost girl killed me

random pebble
# random pebble If i may suggest a feature, Since Radar Boosters basically act like another pla...

This can be very helpful in a variety of situations, however, do note that:

  1. The monitor can only spectate one player/booster at a time, so if someone’s in danger, or a different radar booster needs to be monitored, the current one can’t always watch coilheads.

  2. if the radar booster ever gets deactivated, it forces the monitor to spectate the next thing, meaning you can’t disable it if you want to keep the monitor on it.

  3. i’m pretty sure the bracken hates light, meaning if this needs a nerf, the bracken could be able to sabotage the radar booster, either turning it off or breaking it entirely until you the ship takes off.

random pebble
rich goblet
somber shale
random pebble
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The big orb on top that emits the light could effectively act like one

alpine ocean
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so if you constantly flash its just removed from the game

random pebble
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From my experience i’m pretty sure the flash feature is limited in it’s amount of uses

alpine ocean
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nah its infinite as long as you have someone to do it

random pebble
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Really? there’s been times where i used it a bunch on the same moon, and after a while it just stops working and states the “you don’t have enough money” dialog that appears when you go to buy something at the shop