#Hydration + Energy
1 messages · Page 1 of 1 (latest)
Remember that in-game time is accelerated, so "every 10 seconds" IRL is a lot longer of a time for your character.
And the habit that I developed to avoid this is to just eating and drinking more regularly so the bar never gets so low as to give me these warnings.
In the middle of a firefight and i get dehydrated its ridiculous to assume its normal behavior
but let my mercenary be the biggest wuss ive ever met and gulp nonstop
something tarkov got the leg up on tbh
Just take a couple energy cans with you in your pockets. Hit p and wait 3 seconds, done
point is = visual effect would be appreciated. Audio overriding hearing other noises doesnt make complete sense to me
The point is that it's distracting to be very thirsty IRL. And this is represented by that noise because you can't feel your character in the way you would physically.
nah my character is a big puss, rather stay muted and let him die lol
but to ur point, visual affect makes sense to FEEL
Then it should be both tbh, kind of tunnel effect of the edges being blurred.
But audio should be part of it as well.
its what tarkov does but atleast he doesnt sound like its throating a cucumber lol
dehydration is followed by faintness and loss of energy so low gasping and breathing makes more sense than mouth being dry and being an idiot trying to swallow LOL
but hey next time i go on a long hike lemme just swallow for no reason
It should pop at 25% not 50!
I agree, it's fuckig horrible. And the costant dramatic groaning for minor wounds as well
give us a bar for eat and drink below the arm/leg stamina so you can act proactive