there should be a mechanic where if I press ALT + R, the current round in the chamber could be ejected, the corresponding animation would be pulling the slide back fully (for pistols), using the charging handle (for rifles), etc.
An example where this would be useful is if you want to change the rounds you're using from SP to FMJ, but you don't want to attract noise by firing the SP round that is in the gun's chamber
#unloading / cycling a live round in the chamber by pressing ALT + R
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