Hi! Do you have any plans to upgrade to UE5.7 to take advantage of Scalable High-Fidelity Rendering / Nanite Foliage for better handling of dense foliage and LOD optimization?
https://www.unrealengine.com/en-US/news/unreal-engine-5-7-is-now-available
https://dev.epicgames.com/documentation/fr-fr/unreal-engine/nanite-foliage