#Sound Design
1 messages · Page 1 of 1 (latest)
In this game, the sound design and proximity VOIP are bad. You cannot distinguish the direction of the gunfire and how far or close it is to your position. In addition, most of the gunshots' sounds aren’t great, to be honest. The gun sound doesn't feel appealing and satisfying enough. To add to the point, certain movement sounds are missing, and it's hard to catch any Enemy Player's movement when it comes to the PVP. The GZW has great weather and a night system. But if they can't address something basic like the sound system, as it's one of the most important aspects in the FPS game, then it's bad enough if they choose to ignore this.
And to add to this mortar sounds and grenade sounds are very bugged