I think one of the biggest gameplay issues right now is the lack of proper attack-space logic.
When carrying the ball forward (especially sprinting with R2/RT) and there’s clear space behind the defensive line, attackers should naturally make runs to exploit that space — like in real football.
Right now, they often stay static or hold shape, which leaves the ball carrier isolated between midfield and the backline.
Concrete example:
- I win the ball and drive forward with a CM into open space
- Opponent backline is holding a high line with space behind
- My striker is onside and facing forward
Expected behavior:
- Striker makes an immediate forward/diagonal run into space
- Wingers adjust (inside or channel runs) to create passing options
Actual behavior:
- Striker stays still or jogs
- No attacking runs are triggered
- I’m forced to slow down or pass backwards
Root issue (from player perspective):
Runs seem to be triggered mainly by:
- L1/LB manual input
- passing actions
Instead of reacting to:
- open space
- ball carrier speed/direction
- transition moments
Suggestion:
Introduce more context-aware attack logic:
- Detect forward momentum + space behind backline
- Trigger automatic runs without manual input
- Allow dynamic run angles (not just straight lines)
This would make attacking feel much more natural and less dependent on constant manual triggers.